@babylonjs/gui 5.0.0-rc.1 → 5.0.0-rc.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (306) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/adtInstrumentation.js.map +1 -1
  4. package/2D/advancedDynamicTexture.d.ts +449 -423
  5. package/2D/advancedDynamicTexture.js +1318 -1286
  6. package/2D/advancedDynamicTexture.js.map +1 -1
  7. package/2D/controls/button.d.ts +135 -97
  8. package/2D/controls/button.js +276 -238
  9. package/2D/controls/button.js.map +1 -1
  10. package/2D/controls/checkbox.d.ts +59 -51
  11. package/2D/controls/checkbox.js +188 -178
  12. package/2D/controls/checkbox.js.map +1 -1
  13. package/2D/controls/colorpicker.d.ts +103 -90
  14. package/2D/controls/colorpicker.js +1417 -1400
  15. package/2D/controls/colorpicker.js.map +1 -1
  16. package/2D/controls/container.d.ts +175 -130
  17. package/2D/controls/container.js +570 -525
  18. package/2D/controls/container.js.map +1 -1
  19. package/2D/controls/control.d.ts +866 -743
  20. package/2D/controls/control.js +2433 -2308
  21. package/2D/controls/control.js.map +1 -1
  22. package/2D/controls/displayGrid.d.ts +53 -55
  23. package/2D/controls/displayGrid.js +245 -245
  24. package/2D/controls/displayGrid.js.map +1 -1
  25. package/2D/controls/ellipse.d.ts +21 -21
  26. package/2D/controls/ellipse.js +85 -85
  27. package/2D/controls/ellipse.js.map +1 -1
  28. package/2D/controls/focusableButton.d.ts +59 -52
  29. package/2D/controls/focusableButton.js +99 -92
  30. package/2D/controls/focusableButton.js.map +1 -1
  31. package/2D/controls/focusableControl.d.ts +34 -34
  32. package/2D/controls/focusableControl.js +1 -1
  33. package/2D/controls/focusableControl.js.map +1 -1
  34. package/2D/controls/grid.d.ts +139 -135
  35. package/2D/controls/grid.js +529 -525
  36. package/2D/controls/grid.js.map +1 -1
  37. package/2D/controls/image.d.ts +204 -197
  38. package/2D/controls/image.js +887 -879
  39. package/2D/controls/image.js.map +1 -1
  40. package/2D/controls/index.d.ts +29 -29
  41. package/2D/controls/index.js +29 -29
  42. package/2D/controls/index.js.map +1 -1
  43. package/2D/controls/inputPassword.d.ts +9 -8
  44. package/2D/controls/inputPassword.js +28 -25
  45. package/2D/controls/inputPassword.js.map +1 -1
  46. package/2D/controls/inputText.d.ts +201 -182
  47. package/2D/controls/inputText.js +1119 -1096
  48. package/2D/controls/inputText.js.map +1 -1
  49. package/2D/controls/line.d.ts +66 -66
  50. package/2D/controls/line.js +271 -271
  51. package/2D/controls/line.js.map +1 -1
  52. package/2D/controls/multiLine.d.ts +75 -77
  53. package/2D/controls/multiLine.js +262 -262
  54. package/2D/controls/multiLine.js.map +1 -1
  55. package/2D/controls/radioButton.d.ts +49 -49
  56. package/2D/controls/radioButton.js +205 -205
  57. package/2D/controls/radioButton.js.map +1 -1
  58. package/2D/controls/rectangle.d.ts +29 -29
  59. package/2D/controls/rectangle.js +150 -150
  60. package/2D/controls/rectangle.js.map +1 -1
  61. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -175
  62. package/2D/controls/scrollViewers/scrollViewer.js +677 -676
  63. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  64. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -45
  65. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -263
  66. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  67. package/2D/controls/selector.d.ts +263 -209
  68. package/2D/controls/selector.js +692 -629
  69. package/2D/controls/selector.js.map +1 -1
  70. package/2D/controls/sliders/baseSlider.d.ts +82 -78
  71. package/2D/controls/sliders/baseSlider.js +347 -343
  72. package/2D/controls/sliders/baseSlider.js.map +1 -1
  73. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -47
  74. package/2D/controls/sliders/imageBasedSlider.js +192 -188
  75. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  76. package/2D/controls/sliders/imageScrollBar.d.ts +65 -61
  77. package/2D/controls/sliders/imageScrollBar.js +263 -256
  78. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  79. package/2D/controls/sliders/scrollBar.d.ts +38 -34
  80. package/2D/controls/sliders/scrollBar.js +143 -136
  81. package/2D/controls/sliders/scrollBar.js.map +1 -1
  82. package/2D/controls/sliders/slider.d.ts +35 -37
  83. package/2D/controls/sliders/slider.js +271 -271
  84. package/2D/controls/sliders/slider.js.map +1 -1
  85. package/2D/controls/stackPanel.d.ts +64 -56
  86. package/2D/controls/stackPanel.js +246 -236
  87. package/2D/controls/stackPanel.js.map +1 -1
  88. package/2D/controls/statics.d.ts +6 -6
  89. package/2D/controls/statics.js +49 -47
  90. package/2D/controls/statics.js.map +1 -1
  91. package/2D/controls/textBlock.d.ts +175 -172
  92. package/2D/controls/textBlock.js +603 -598
  93. package/2D/controls/textBlock.js.map +1 -1
  94. package/2D/controls/textWrapper.d.ts +13 -13
  95. package/2D/controls/textWrapper.js +101 -101
  96. package/2D/controls/textWrapper.js.map +1 -1
  97. package/2D/controls/toggleButton.d.ts +117 -83
  98. package/2D/controls/toggleButton.js +268 -234
  99. package/2D/controls/toggleButton.js.map +1 -1
  100. package/2D/controls/virtualKeyboard.d.ts +96 -96
  101. package/2D/controls/virtualKeyboard.js +256 -256
  102. package/2D/controls/virtualKeyboard.js.map +1 -1
  103. package/2D/index.d.ts +9 -9
  104. package/2D/index.js +10 -9
  105. package/2D/index.js.map +1 -1
  106. package/2D/math2D.d.ts +117 -117
  107. package/2D/math2D.js +221 -221
  108. package/2D/math2D.js.map +1 -1
  109. package/2D/measure.d.ts +77 -77
  110. package/2D/measure.js +139 -149
  111. package/2D/measure.js.map +1 -1
  112. package/2D/multiLinePoint.d.ts +47 -47
  113. package/2D/multiLinePoint.js +127 -127
  114. package/2D/multiLinePoint.js.map +1 -1
  115. package/2D/style.d.ts +46 -46
  116. package/2D/style.js +97 -97
  117. package/2D/style.js.map +1 -1
  118. package/2D/valueAndUnit.d.ts +89 -89
  119. package/2D/valueAndUnit.js +226 -222
  120. package/2D/valueAndUnit.js.map +1 -1
  121. package/2D/xmlLoader.d.ts +60 -60
  122. package/2D/xmlLoader.js +348 -348
  123. package/2D/xmlLoader.js.map +1 -1
  124. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  125. package/3D/behaviors/defaultBehavior.js +121 -121
  126. package/3D/behaviors/defaultBehavior.js.map +1 -1
  127. package/3D/controls/abstractButton3D.d.ts +15 -15
  128. package/3D/controls/abstractButton3D.js +25 -25
  129. package/3D/controls/abstractButton3D.js.map +1 -1
  130. package/3D/controls/button3D.d.ts +30 -30
  131. package/3D/controls/button3D.js +93 -93
  132. package/3D/controls/button3D.js.map +1 -1
  133. package/3D/controls/container3D.d.ts +72 -72
  134. package/3D/controls/container3D.js +139 -140
  135. package/3D/controls/container3D.js.map +1 -1
  136. package/3D/controls/contentDisplay3D.d.ts +30 -30
  137. package/3D/controls/contentDisplay3D.js +79 -78
  138. package/3D/controls/contentDisplay3D.js.map +1 -1
  139. package/3D/controls/control3D.d.ts +201 -165
  140. package/3D/controls/control3D.js +445 -408
  141. package/3D/controls/control3D.js.map +1 -1
  142. package/3D/controls/cylinderPanel.d.ts +17 -17
  143. package/3D/controls/cylinderPanel.js +66 -66
  144. package/3D/controls/cylinderPanel.js.map +1 -1
  145. package/3D/controls/handMenu.d.ts +28 -28
  146. package/3D/controls/handMenu.js +47 -47
  147. package/3D/controls/handMenu.js.map +1 -1
  148. package/3D/controls/holographicBackplate.d.ts +49 -48
  149. package/3D/controls/holographicBackplate.js +120 -120
  150. package/3D/controls/holographicBackplate.js.map +1 -1
  151. package/3D/controls/holographicButton.d.ts +84 -83
  152. package/3D/controls/holographicButton.js +339 -338
  153. package/3D/controls/holographicButton.js.map +1 -1
  154. package/3D/controls/holographicSlate.d.ts +131 -128
  155. package/3D/controls/holographicSlate.js +431 -428
  156. package/3D/controls/holographicSlate.js.map +1 -1
  157. package/3D/controls/index.d.ts +21 -21
  158. package/3D/controls/index.js +21 -21
  159. package/3D/controls/index.js.map +1 -1
  160. package/3D/controls/meshButton3D.d.ts +21 -21
  161. package/3D/controls/meshButton3D.js +62 -61
  162. package/3D/controls/meshButton3D.js.map +1 -1
  163. package/3D/controls/nearMenu.d.ts +44 -44
  164. package/3D/controls/nearMenu.js +114 -112
  165. package/3D/controls/nearMenu.js.map +1 -1
  166. package/3D/controls/planePanel.d.ts +9 -9
  167. package/3D/controls/planePanel.js +36 -36
  168. package/3D/controls/planePanel.js.map +1 -1
  169. package/3D/controls/scatterPanel.d.ts +18 -18
  170. package/3D/controls/scatterPanel.js +108 -108
  171. package/3D/controls/scatterPanel.js.map +1 -1
  172. package/3D/controls/slider3D.d.ts +81 -81
  173. package/3D/controls/slider3D.js +268 -267
  174. package/3D/controls/slider3D.js.map +1 -1
  175. package/3D/controls/spherePanel.d.ts +17 -17
  176. package/3D/controls/spherePanel.js +67 -67
  177. package/3D/controls/spherePanel.js.map +1 -1
  178. package/3D/controls/stackPanel3D.d.ts +22 -22
  179. package/3D/controls/stackPanel3D.js +107 -107
  180. package/3D/controls/stackPanel3D.js.map +1 -1
  181. package/3D/controls/touchButton3D.d.ts +80 -75
  182. package/3D/controls/touchButton3D.js +233 -227
  183. package/3D/controls/touchButton3D.js.map +1 -1
  184. package/3D/controls/touchHolographicButton.d.ts +110 -109
  185. package/3D/controls/touchHolographicButton.js +445 -445
  186. package/3D/controls/touchHolographicButton.js.map +1 -1
  187. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  188. package/3D/controls/touchHolographicMenu.js +149 -148
  189. package/3D/controls/touchHolographicMenu.js.map +1 -1
  190. package/3D/controls/touchMeshButton3D.d.ts +21 -22
  191. package/3D/controls/touchMeshButton3D.js +62 -62
  192. package/3D/controls/touchMeshButton3D.js.map +1 -1
  193. package/3D/controls/volumeBasedPanel.d.ts +53 -52
  194. package/3D/controls/volumeBasedPanel.js +174 -174
  195. package/3D/controls/volumeBasedPanel.js.map +1 -1
  196. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  197. package/3D/gizmos/gizmoHandle.js +209 -209
  198. package/3D/gizmos/gizmoHandle.js.map +1 -1
  199. package/3D/gizmos/index.d.ts +2 -2
  200. package/3D/gizmos/index.js +2 -2
  201. package/3D/gizmos/index.js.map +1 -1
  202. package/3D/gizmos/slateGizmo.d.ts +57 -57
  203. package/3D/gizmos/slateGizmo.js +369 -369
  204. package/3D/gizmos/slateGizmo.js.map +1 -1
  205. package/3D/gui3DManager.d.ts +94 -94
  206. package/3D/gui3DManager.js +257 -257
  207. package/3D/gui3DManager.js.map +1 -1
  208. package/3D/index.d.ts +5 -5
  209. package/3D/index.js +6 -5
  210. package/3D/index.js.map +1 -1
  211. package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
  212. package/3D/materials/fluent/fluentMaterial.js +292 -281
  213. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  214. package/3D/materials/fluent/index.d.ts +1 -1
  215. package/3D/materials/fluent/index.js +1 -1
  216. package/3D/materials/fluent/index.js.map +1 -1
  217. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  218. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -6
  219. package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -1
  220. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  221. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -6
  222. package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -1
  223. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
  224. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -434
  225. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  226. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  227. package/3D/materials/fluentBackplate/index.js +1 -1
  228. package/3D/materials/fluentBackplate/index.js.map +1 -1
  229. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  230. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -6
  231. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -1
  232. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  233. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -6
  234. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -1
  235. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
  236. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -537
  237. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  238. package/3D/materials/fluentButton/index.d.ts +1 -1
  239. package/3D/materials/fluentButton/index.js +1 -1
  240. package/3D/materials/fluentButton/index.js.map +1 -1
  241. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  242. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -6
  243. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -1
  244. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  245. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -6
  246. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -1
  247. package/3D/materials/fluentMaterial.d.ts +4 -4
  248. package/3D/materials/fluentMaterial.js +4 -4
  249. package/3D/materials/fluentMaterial.js.map +1 -1
  250. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  251. package/3D/materials/handle/handleMaterial.js +126 -126
  252. package/3D/materials/handle/handleMaterial.js.map +1 -1
  253. package/3D/materials/handle/index.d.ts +1 -1
  254. package/3D/materials/handle/index.js +1 -1
  255. package/3D/materials/handle/index.js.map +1 -1
  256. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  257. package/3D/materials/handle/shaders/handle.fragment.js +8 -6
  258. package/3D/materials/handle/shaders/handle.fragment.js.map +1 -1
  259. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  260. package/3D/materials/handle/shaders/handle.vertex.js +8 -6
  261. package/3D/materials/handle/shaders/handle.vertex.js.map +1 -1
  262. package/3D/materials/index.d.ts +5 -5
  263. package/3D/materials/index.js +6 -5
  264. package/3D/materials/index.js.map +1 -1
  265. package/3D/materials/mrdl/index.d.ts +3 -3
  266. package/3D/materials/mrdl/index.js +3 -3
  267. package/3D/materials/mrdl/index.js.map +1 -1
  268. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
  269. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -409
  270. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  271. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
  272. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -786
  273. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  274. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
  275. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -786
  276. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  277. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  278. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -6
  279. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -1
  280. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  281. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -6
  282. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -1
  283. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  284. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -6
  285. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -1
  286. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  287. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -6
  288. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -1
  289. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  290. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -6
  291. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -1
  292. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  293. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -6
  294. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -1
  295. package/3D/vector3WithInfo.d.ts +16 -16
  296. package/3D/vector3WithInfo.js +23 -23
  297. package/3D/vector3WithInfo.js.map +1 -1
  298. package/index.d.ts +2 -2
  299. package/index.js +3 -2
  300. package/index.js.map +1 -1
  301. package/legacy/legacy.d.ts +1 -1
  302. package/legacy/legacy.js +14 -13
  303. package/legacy/legacy.js.map +1 -1
  304. package/license.md +71 -0
  305. package/package.json +37 -325
  306. package/readme.md +2 -2
@@ -1,34 +1,38 @@
1
- import { Vector2 } from "@babylonjs/core/Maths/math.vector";
2
- import { BaseSlider } from "./baseSlider";
3
- import { Control } from "../control";
4
- import { PointerInfoBase } from '@babylonjs/core/Events/pointerEvents';
5
- import { ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas";
6
- /**
7
- * Class used to create slider controls
8
- */
9
- export declare class ScrollBar extends BaseSlider {
10
- name?: string | undefined;
11
- private _background;
12
- private _borderColor;
13
- private _tempMeasure;
14
- /** Gets or sets border color */
15
- get borderColor(): string;
16
- set borderColor(value: string);
17
- /** Gets or sets background color */
18
- get background(): string;
19
- set background(value: string);
20
- /**
21
- * Creates a new Slider
22
- * @param name defines the control name
23
- */
24
- constructor(name?: string | undefined);
25
- protected _getTypeName(): string;
26
- protected _getThumbThickness(): number;
27
- _draw(context: ICanvasRenderingContext): void;
28
- private _first;
29
- private _originX;
30
- private _originY;
31
- /** @hidden */
32
- protected _updateValueFromPointer(x: number, y: number): void;
33
- _onPointerDown(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, pi: PointerInfoBase): boolean;
34
- }
1
+ import type { Vector2 } from "@babylonjs/core/Maths/math.vector.js";
2
+ import { BaseSlider } from "./baseSlider";
3
+ import type { Control } from "../control";
4
+ import type { PointerInfoBase } from "@babylonjs/core/Events/pointerEvents.js";
5
+ import type { ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js";
6
+ /**
7
+ * Class used to create slider controls
8
+ */
9
+ export declare class ScrollBar extends BaseSlider {
10
+ name?: string | undefined;
11
+ private _background;
12
+ private _borderColor;
13
+ private _tempMeasure;
14
+ /** Gets or sets border color */
15
+ get borderColor(): string;
16
+ set borderColor(value: string);
17
+ /** Gets or sets background color */
18
+ get background(): string;
19
+ set background(value: string);
20
+ /**
21
+ * Creates a new Slider
22
+ * @param name defines the control name
23
+ */
24
+ constructor(name?: string | undefined);
25
+ protected _getTypeName(): string;
26
+ protected _getThumbThickness(): number;
27
+ _draw(context: ICanvasRenderingContext): void;
28
+ private _first;
29
+ private _originX;
30
+ private _originY;
31
+ /**
32
+ * @param x
33
+ * @param y
34
+ * @hidden
35
+ */
36
+ protected _updateValueFromPointer(x: number, y: number): void;
37
+ _onPointerDown(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, pi: PointerInfoBase): boolean;
38
+ }
@@ -1,137 +1,144 @@
1
- import { __decorate, __extends } from "tslib";
2
- import { BaseSlider } from "./baseSlider.js";
3
- import { Measure } from "../../measure.js";
4
- import { serialize } from "@babylonjs/core/Misc/decorators.js";
5
- /**
6
- * Class used to create slider controls
7
- */
8
- var ScrollBar = /** @class */ (function (_super) {
9
- __extends(ScrollBar, _super);
10
- /**
11
- * Creates a new Slider
12
- * @param name defines the control name
13
- */
14
- function ScrollBar(name) {
15
- var _this = _super.call(this, name) || this;
16
- _this.name = name;
17
- _this._background = "black";
18
- _this._borderColor = "white";
19
- _this._tempMeasure = new Measure(0, 0, 0, 0);
20
- return _this;
21
- }
22
- Object.defineProperty(ScrollBar.prototype, "borderColor", {
23
- /** Gets or sets border color */
24
- get: function () {
25
- return this._borderColor;
26
- },
27
- set: function (value) {
28
- if (this._borderColor === value) {
29
- return;
30
- }
31
- this._borderColor = value;
32
- this._markAsDirty();
33
- },
34
- enumerable: false,
35
- configurable: true
36
- });
37
- Object.defineProperty(ScrollBar.prototype, "background", {
38
- /** Gets or sets background color */
39
- get: function () {
40
- return this._background;
41
- },
42
- set: function (value) {
43
- if (this._background === value) {
44
- return;
45
- }
46
- this._background = value;
47
- this._markAsDirty();
48
- },
49
- enumerable: false,
50
- configurable: true
51
- });
52
- ScrollBar.prototype._getTypeName = function () {
53
- return "Scrollbar";
54
- };
55
- ScrollBar.prototype._getThumbThickness = function () {
56
- var thumbThickness = 0;
57
- if (this._thumbWidth.isPixel) {
58
- thumbThickness = this._thumbWidth.getValue(this._host);
59
- }
60
- else {
61
- thumbThickness = this._backgroundBoxThickness * this._thumbWidth.getValue(this._host);
62
- }
63
- return thumbThickness;
64
- };
65
- ScrollBar.prototype._draw = function (context) {
66
- context.save();
67
- this._applyStates(context);
68
- this._prepareRenderingData("rectangle");
69
- var left = this._renderLeft;
70
- var thumbPosition = this._getThumbPosition();
71
- context.fillStyle = this._background;
72
- context.fillRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);
73
- // Value bar
74
- context.fillStyle = this.color;
75
- // Thumb
76
- if (this.isVertical) {
77
- this._tempMeasure.left = left - this._effectiveBarOffset;
78
- this._tempMeasure.top = this._currentMeasure.top + thumbPosition;
79
- this._tempMeasure.width = this._currentMeasure.width;
80
- this._tempMeasure.height = this._effectiveThumbThickness;
81
- }
82
- else {
83
- this._tempMeasure.left = this._currentMeasure.left + thumbPosition;
84
- this._tempMeasure.top = this._currentMeasure.top;
85
- this._tempMeasure.width = this._effectiveThumbThickness;
86
- this._tempMeasure.height = this._currentMeasure.height;
87
- }
88
- context.fillRect(this._tempMeasure.left, this._tempMeasure.top, this._tempMeasure.width, this._tempMeasure.height);
89
- context.restore();
90
- };
91
- /** @hidden */
92
- ScrollBar.prototype._updateValueFromPointer = function (x, y) {
93
- if (this.rotation != 0) {
94
- this._invertTransformMatrix.transformCoordinates(x, y, this._transformedPosition);
95
- x = this._transformedPosition.x;
96
- y = this._transformedPosition.y;
97
- }
98
- if (this._first) {
99
- this._first = false;
100
- this._originX = x;
101
- this._originY = y;
102
- // Check if move is required
103
- if (x < this._tempMeasure.left || x > this._tempMeasure.left + this._tempMeasure.width || y < this._tempMeasure.top || y > this._tempMeasure.top + this._tempMeasure.height) {
104
- if (this.isVertical) {
105
- this.value = this.minimum + (1 - ((y - this._currentMeasure.top) / this._currentMeasure.height)) * (this.maximum - this.minimum);
106
- }
107
- else {
108
- this.value = this.minimum + ((x - this._currentMeasure.left) / this._currentMeasure.width) * (this.maximum - this.minimum);
109
- }
110
- }
111
- }
112
- // Delta mode
113
- var delta = 0;
114
- if (this.isVertical) {
115
- delta = -((y - this._originY) / (this._currentMeasure.height - this._effectiveThumbThickness));
116
- }
117
- else {
118
- delta = (x - this._originX) / (this._currentMeasure.width - this._effectiveThumbThickness);
119
- }
120
- this.value += delta * (this.maximum - this.minimum);
121
- this._originX = x;
122
- this._originY = y;
123
- };
124
- ScrollBar.prototype._onPointerDown = function (target, coordinates, pointerId, buttonIndex, pi) {
125
- this._first = true;
126
- return _super.prototype._onPointerDown.call(this, target, coordinates, pointerId, buttonIndex, pi);
127
- };
128
- __decorate([
129
- serialize()
130
- ], ScrollBar.prototype, "borderColor", null);
131
- __decorate([
132
- serialize()
133
- ], ScrollBar.prototype, "background", null);
134
- return ScrollBar;
135
- }(BaseSlider));
136
- export { ScrollBar };
1
+ import { __decorate, __extends } from "tslib";
2
+ import { BaseSlider } from "./baseSlider";
3
+ import { Measure } from "../../measure";
4
+ import { serialize } from "@babylonjs/core/Misc/decorators.js";
5
+ /**
6
+ * Class used to create slider controls
7
+ */
8
+ var ScrollBar = /** @class */ (function (_super) {
9
+ __extends(ScrollBar, _super);
10
+ /**
11
+ * Creates a new Slider
12
+ * @param name defines the control name
13
+ */
14
+ function ScrollBar(name) {
15
+ var _this = _super.call(this, name) || this;
16
+ _this.name = name;
17
+ _this._background = "black";
18
+ _this._borderColor = "white";
19
+ _this._tempMeasure = new Measure(0, 0, 0, 0);
20
+ return _this;
21
+ }
22
+ Object.defineProperty(ScrollBar.prototype, "borderColor", {
23
+ /** Gets or sets border color */
24
+ get: function () {
25
+ return this._borderColor;
26
+ },
27
+ set: function (value) {
28
+ if (this._borderColor === value) {
29
+ return;
30
+ }
31
+ this._borderColor = value;
32
+ this._markAsDirty();
33
+ },
34
+ enumerable: false,
35
+ configurable: true
36
+ });
37
+ Object.defineProperty(ScrollBar.prototype, "background", {
38
+ /** Gets or sets background color */
39
+ get: function () {
40
+ return this._background;
41
+ },
42
+ set: function (value) {
43
+ if (this._background === value) {
44
+ return;
45
+ }
46
+ this._background = value;
47
+ this._markAsDirty();
48
+ },
49
+ enumerable: false,
50
+ configurable: true
51
+ });
52
+ ScrollBar.prototype._getTypeName = function () {
53
+ return "Scrollbar";
54
+ };
55
+ ScrollBar.prototype._getThumbThickness = function () {
56
+ var thumbThickness = 0;
57
+ if (this._thumbWidth.isPixel) {
58
+ thumbThickness = this._thumbWidth.getValue(this._host);
59
+ }
60
+ else {
61
+ thumbThickness = this._backgroundBoxThickness * this._thumbWidth.getValue(this._host);
62
+ }
63
+ return thumbThickness;
64
+ };
65
+ ScrollBar.prototype._draw = function (context) {
66
+ context.save();
67
+ this._applyStates(context);
68
+ this._prepareRenderingData("rectangle");
69
+ var left = this._renderLeft;
70
+ var thumbPosition = this._getThumbPosition();
71
+ context.fillStyle = this._background;
72
+ context.fillRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);
73
+ // Value bar
74
+ context.fillStyle = this.color;
75
+ // Thumb
76
+ if (this.isVertical) {
77
+ this._tempMeasure.left = left - this._effectiveBarOffset;
78
+ this._tempMeasure.top = this._currentMeasure.top + thumbPosition;
79
+ this._tempMeasure.width = this._currentMeasure.width;
80
+ this._tempMeasure.height = this._effectiveThumbThickness;
81
+ }
82
+ else {
83
+ this._tempMeasure.left = this._currentMeasure.left + thumbPosition;
84
+ this._tempMeasure.top = this._currentMeasure.top;
85
+ this._tempMeasure.width = this._effectiveThumbThickness;
86
+ this._tempMeasure.height = this._currentMeasure.height;
87
+ }
88
+ context.fillRect(this._tempMeasure.left, this._tempMeasure.top, this._tempMeasure.width, this._tempMeasure.height);
89
+ context.restore();
90
+ };
91
+ /**
92
+ * @param x
93
+ * @param y
94
+ * @hidden
95
+ */
96
+ ScrollBar.prototype._updateValueFromPointer = function (x, y) {
97
+ if (this.rotation != 0) {
98
+ this._invertTransformMatrix.transformCoordinates(x, y, this._transformedPosition);
99
+ x = this._transformedPosition.x;
100
+ y = this._transformedPosition.y;
101
+ }
102
+ if (this._first) {
103
+ this._first = false;
104
+ this._originX = x;
105
+ this._originY = y;
106
+ // Check if move is required
107
+ if (x < this._tempMeasure.left ||
108
+ x > this._tempMeasure.left + this._tempMeasure.width ||
109
+ y < this._tempMeasure.top ||
110
+ y > this._tempMeasure.top + this._tempMeasure.height) {
111
+ if (this.isVertical) {
112
+ this.value = this.minimum + (1 - (y - this._currentMeasure.top) / this._currentMeasure.height) * (this.maximum - this.minimum);
113
+ }
114
+ else {
115
+ this.value = this.minimum + ((x - this._currentMeasure.left) / this._currentMeasure.width) * (this.maximum - this.minimum);
116
+ }
117
+ }
118
+ }
119
+ // Delta mode
120
+ var delta = 0;
121
+ if (this.isVertical) {
122
+ delta = -((y - this._originY) / (this._currentMeasure.height - this._effectiveThumbThickness));
123
+ }
124
+ else {
125
+ delta = (x - this._originX) / (this._currentMeasure.width - this._effectiveThumbThickness);
126
+ }
127
+ this.value += delta * (this.maximum - this.minimum);
128
+ this._originX = x;
129
+ this._originY = y;
130
+ };
131
+ ScrollBar.prototype._onPointerDown = function (target, coordinates, pointerId, buttonIndex, pi) {
132
+ this._first = true;
133
+ return _super.prototype._onPointerDown.call(this, target, coordinates, pointerId, buttonIndex, pi);
134
+ };
135
+ __decorate([
136
+ serialize()
137
+ ], ScrollBar.prototype, "borderColor", null);
138
+ __decorate([
139
+ serialize()
140
+ ], ScrollBar.prototype, "background", null);
141
+ return ScrollBar;
142
+ }(BaseSlider));
143
+ export { ScrollBar };
137
144
  //# sourceMappingURL=scrollBar.js.map
@@ -1 +1 @@
1
- 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{ Vector2 } from \"@babylonjs/core/Maths/math.vector\";\r\nimport { BaseSlider } from \"./baseSlider\";\r\nimport { Control } from \"../control\";\r\nimport { Measure } from \"../../measure\";\r\nimport { PointerInfoBase } from '@babylonjs/core/Events/pointerEvents';\r\nimport { serialize } from \"@babylonjs/core/Misc/decorators\";\r\nimport { ICanvasRenderingContext } from \"@babylonjs/core/Engines/ICanvas\";\r\n\r\n/**\r\n * Class used to create slider controls\r\n */\r\nexport class ScrollBar extends BaseSlider {\r\n private _background = \"black\";\r\n private _borderColor = \"white\";\r\n private _tempMeasure = new Measure(0, 0, 0, 0);\r\n\r\n /** Gets or sets border color */\r\n @serialize()\r\n public get borderColor(): string {\r\n return this._borderColor;\r\n }\r\n\r\n public set borderColor(value: string) {\r\n if (this._borderColor === value) {\r\n return;\r\n }\r\n\r\n this._borderColor = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets background color */\r\n @serialize()\r\n public get background(): string {\r\n return this._background;\r\n }\r\n\r\n public set background(value: string) {\r\n if (this._background === value) {\r\n return;\r\n }\r\n\r\n this._background = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /**\r\n * Creates a new Slider\r\n * @param name defines the control name\r\n */\r\n constructor(public name?: string) {\r\n super(name);\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"Scrollbar\";\r\n }\r\n\r\n protected _getThumbThickness(): number {\r\n var thumbThickness = 0;\r\n if (this._thumbWidth.isPixel) {\r\n thumbThickness = this._thumbWidth.getValue(this._host);\r\n }\r\n else {\r\n thumbThickness = this._backgroundBoxThickness * this._thumbWidth.getValue(this._host);\r\n }\r\n return thumbThickness;\r\n }\r\n\r\n public _draw(context: ICanvasRenderingContext): void {\r\n context.save();\r\n\r\n this._applyStates(context);\r\n this._prepareRenderingData(\"rectangle\");\r\n var left = this._renderLeft;\r\n\r\n const thumbPosition = this._getThumbPosition();\r\n context.fillStyle = this._background;\r\n\r\n context.fillRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);\r\n\r\n // Value bar\r\n context.fillStyle = this.color;\r\n\r\n // Thumb\r\n if (this.isVertical) {\r\n this._tempMeasure.left = left - this._effectiveBarOffset;\r\n this._tempMeasure.top = this._currentMeasure.top + thumbPosition;\r\n this._tempMeasure.width = this._currentMeasure.width;\r\n this._tempMeasure.height = this._effectiveThumbThickness;\r\n }\r\n else {\r\n this._tempMeasure.left = this._currentMeasure.left + thumbPosition;\r\n this._tempMeasure.top = this._currentMeasure.top;\r\n this._tempMeasure.width = this._effectiveThumbThickness;\r\n this._tempMeasure.height = this._currentMeasure.height;\r\n }\r\n\r\n context.fillRect(this._tempMeasure.left, this._tempMeasure.top, this._tempMeasure.width, this._tempMeasure.height);\r\n\r\n context.restore();\r\n }\r\n\r\n private _first: boolean;\r\n private _originX: number;\r\n private _originY: number;\r\n\r\n /** @hidden */\r\n protected _updateValueFromPointer(x: number, y: number): void {\r\n if (this.rotation != 0) {\r\n this._invertTransformMatrix.transformCoordinates(x, y, this._transformedPosition);\r\n x = this._transformedPosition.x;\r\n y = this._transformedPosition.y;\r\n }\r\n\r\n if (this._first) {\r\n this._first = false;\r\n this._originX = x;\r\n this._originY = y;\r\n\r\n // Check if move is required\r\n if (x < this._tempMeasure.left || x > this._tempMeasure.left + this._tempMeasure.width || y < this._tempMeasure.top || y > this._tempMeasure.top + this._tempMeasure.height) {\r\n if (this.isVertical) {\r\n this.value = this.minimum + (1 - ((y - this._currentMeasure.top) / this._currentMeasure.height)) * (this.maximum - this.minimum);\r\n }\r\n else {\r\n this.value = this.minimum + ((x - this._currentMeasure.left) / this._currentMeasure.width) * (this.maximum - this.minimum);\r\n }\r\n }\r\n }\r\n\r\n // Delta mode\r\n let delta = 0;\r\n if (this.isVertical) {\r\n delta = -((y - this._originY) / (this._currentMeasure.height - this._effectiveThumbThickness));\r\n }\r\n else {\r\n delta = (x - this._originX) / (this._currentMeasure.width - this._effectiveThumbThickness);\r\n }\r\n\r\n this.value += delta * (this.maximum - this.minimum);\r\n\r\n this._originX = x;\r\n this._originY = y;\r\n }\r\n\r\n public _onPointerDown(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, pi: PointerInfoBase): boolean {\r\n this._first = true;\r\n\r\n return super._onPointerDown(target, coordinates, pointerId, buttonIndex, pi);\r\n }\r\n}\r\n"]}
1
+ 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type { Vector2 } from \"core/Maths/math.vector\";\r\nimport { BaseSlider } from \"./baseSlider\";\r\nimport type { Control } from \"../control\";\r\nimport { Measure } from \"../../measure\";\r\nimport type { PointerInfoBase } from \"core/Events/pointerEvents\";\r\nimport { serialize } from \"core/Misc/decorators\";\r\nimport type { ICanvasRenderingContext } from \"core/Engines/ICanvas\";\r\n\r\n/**\r\n * Class used to create slider controls\r\n */\r\nexport class ScrollBar extends BaseSlider {\r\n private _background = \"black\";\r\n private _borderColor = \"white\";\r\n private _tempMeasure = new Measure(0, 0, 0, 0);\r\n\r\n /** Gets or sets border color */\r\n @serialize()\r\n public get borderColor(): string {\r\n return this._borderColor;\r\n }\r\n\r\n public set borderColor(value: string) {\r\n if (this._borderColor === value) {\r\n return;\r\n }\r\n\r\n this._borderColor = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /** Gets or sets background color */\r\n @serialize()\r\n public get background(): string {\r\n return this._background;\r\n }\r\n\r\n public set background(value: string) {\r\n if (this._background === value) {\r\n return;\r\n }\r\n\r\n this._background = value;\r\n this._markAsDirty();\r\n }\r\n\r\n /**\r\n * Creates a new Slider\r\n * @param name defines the control name\r\n */\r\n constructor(public name?: string) {\r\n super(name);\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"Scrollbar\";\r\n }\r\n\r\n protected _getThumbThickness(): number {\r\n let thumbThickness = 0;\r\n if (this._thumbWidth.isPixel) {\r\n thumbThickness = this._thumbWidth.getValue(this._host);\r\n } else {\r\n thumbThickness = this._backgroundBoxThickness * this._thumbWidth.getValue(this._host);\r\n }\r\n return thumbThickness;\r\n }\r\n\r\n public _draw(context: ICanvasRenderingContext): void {\r\n context.save();\r\n\r\n this._applyStates(context);\r\n this._prepareRenderingData(\"rectangle\");\r\n const left = this._renderLeft;\r\n\r\n const thumbPosition = this._getThumbPosition();\r\n context.fillStyle = this._background;\r\n\r\n context.fillRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);\r\n\r\n // Value bar\r\n context.fillStyle = this.color;\r\n\r\n // Thumb\r\n if (this.isVertical) {\r\n this._tempMeasure.left = left - this._effectiveBarOffset;\r\n this._tempMeasure.top = this._currentMeasure.top + thumbPosition;\r\n this._tempMeasure.width = this._currentMeasure.width;\r\n this._tempMeasure.height = this._effectiveThumbThickness;\r\n } else {\r\n this._tempMeasure.left = this._currentMeasure.left + thumbPosition;\r\n this._tempMeasure.top = this._currentMeasure.top;\r\n this._tempMeasure.width = this._effectiveThumbThickness;\r\n this._tempMeasure.height = this._currentMeasure.height;\r\n }\r\n\r\n context.fillRect(this._tempMeasure.left, this._tempMeasure.top, this._tempMeasure.width, this._tempMeasure.height);\r\n\r\n context.restore();\r\n }\r\n\r\n private _first: boolean;\r\n private _originX: number;\r\n private _originY: number;\r\n\r\n /**\r\n * @param x\r\n * @param y\r\n * @hidden\r\n */\r\n protected _updateValueFromPointer(x: number, y: number): void {\r\n if (this.rotation != 0) {\r\n this._invertTransformMatrix.transformCoordinates(x, y, this._transformedPosition);\r\n x = this._transformedPosition.x;\r\n y = this._transformedPosition.y;\r\n }\r\n\r\n if (this._first) {\r\n this._first = false;\r\n this._originX = x;\r\n this._originY = y;\r\n\r\n // Check if move is required\r\n if (\r\n x < this._tempMeasure.left ||\r\n x > this._tempMeasure.left + this._tempMeasure.width ||\r\n y < this._tempMeasure.top ||\r\n y > this._tempMeasure.top + this._tempMeasure.height\r\n ) {\r\n if (this.isVertical) {\r\n this.value = this.minimum + (1 - (y - this._currentMeasure.top) / this._currentMeasure.height) * (this.maximum - this.minimum);\r\n } else {\r\n this.value = this.minimum + ((x - this._currentMeasure.left) / this._currentMeasure.width) * (this.maximum - this.minimum);\r\n }\r\n }\r\n }\r\n\r\n // Delta mode\r\n let delta = 0;\r\n if (this.isVertical) {\r\n delta = -((y - this._originY) / (this._currentMeasure.height - this._effectiveThumbThickness));\r\n } else {\r\n delta = (x - this._originX) / (this._currentMeasure.width - this._effectiveThumbThickness);\r\n }\r\n\r\n this.value += delta * (this.maximum - this.minimum);\r\n\r\n this._originX = x;\r\n this._originY = y;\r\n }\r\n\r\n public _onPointerDown(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, pi: PointerInfoBase): boolean {\r\n this._first = true;\r\n\r\n return super._onPointerDown(target, coordinates, pointerId, buttonIndex, pi);\r\n }\r\n}\r\n"]}
@@ -1,37 +1,35 @@
1
- import { BaseSlider } from "./baseSlider";
2
- import { Nullable } from '@babylonjs/core/types';
3
- import { Measure } from '../../measure';
4
- import { ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas";
5
- /**
6
- * Class used to create slider controls
7
- */
8
- export declare class Slider extends BaseSlider {
9
- name?: string | undefined;
10
- private _background;
11
- private _borderColor;
12
- private _thumbColor;
13
- private _isThumbCircle;
14
- protected _displayValueBar: boolean;
15
- /** Gets or sets a boolean indicating if the value bar must be rendered */
16
- get displayValueBar(): boolean;
17
- set displayValueBar(value: boolean);
18
- /** Gets or sets border color */
19
- get borderColor(): string;
20
- set borderColor(value: string);
21
- /** Gets or sets background color */
22
- get background(): string;
23
- set background(value: string);
24
- /** Gets or sets thumb's color */
25
- get thumbColor(): string;
26
- set thumbColor(value: string);
27
- /** Gets or sets a boolean indicating if the thumb should be round or square */
28
- get isThumbCircle(): boolean;
29
- set isThumbCircle(value: boolean);
30
- /**
31
- * Creates a new Slider
32
- * @param name defines the control name
33
- */
34
- constructor(name?: string | undefined);
35
- protected _getTypeName(): string;
36
- _draw(context: ICanvasRenderingContext, invalidatedRectangle?: Nullable<Measure>): void;
37
- }
1
+ import { BaseSlider } from "./baseSlider";
2
+ import type { ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js";
3
+ /**
4
+ * Class used to create slider controls
5
+ */
6
+ export declare class Slider extends BaseSlider {
7
+ name?: string | undefined;
8
+ private _background;
9
+ private _borderColor;
10
+ private _thumbColor;
11
+ private _isThumbCircle;
12
+ protected _displayValueBar: boolean;
13
+ /** Gets or sets a boolean indicating if the value bar must be rendered */
14
+ get displayValueBar(): boolean;
15
+ set displayValueBar(value: boolean);
16
+ /** Gets or sets border color */
17
+ get borderColor(): string;
18
+ set borderColor(value: string);
19
+ /** Gets or sets background color */
20
+ get background(): string;
21
+ set background(value: string);
22
+ /** Gets or sets thumb's color */
23
+ get thumbColor(): string;
24
+ set thumbColor(value: string);
25
+ /** Gets or sets a boolean indicating if the thumb should be round or square */
26
+ get isThumbCircle(): boolean;
27
+ set isThumbCircle(value: boolean);
28
+ /**
29
+ * Creates a new Slider
30
+ * @param name defines the control name
31
+ */
32
+ constructor(name?: string | undefined);
33
+ protected _getTypeName(): string;
34
+ _draw(context: ICanvasRenderingContext): void;
35
+ }