@babylonjs/gui 5.0.0-rc.1 → 5.0.0-rc.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/2D/adtInstrumentation.d.ts +52 -52
- package/2D/adtInstrumentation.js +126 -126
- package/2D/adtInstrumentation.js.map +1 -1
- package/2D/advancedDynamicTexture.d.ts +449 -423
- package/2D/advancedDynamicTexture.js +1318 -1286
- package/2D/advancedDynamicTexture.js.map +1 -1
- package/2D/controls/button.d.ts +135 -97
- package/2D/controls/button.js +276 -238
- package/2D/controls/button.js.map +1 -1
- package/2D/controls/checkbox.d.ts +59 -51
- package/2D/controls/checkbox.js +188 -178
- package/2D/controls/checkbox.js.map +1 -1
- package/2D/controls/colorpicker.d.ts +103 -90
- package/2D/controls/colorpicker.js +1417 -1400
- package/2D/controls/colorpicker.js.map +1 -1
- package/2D/controls/container.d.ts +175 -130
- package/2D/controls/container.js +570 -525
- package/2D/controls/container.js.map +1 -1
- package/2D/controls/control.d.ts +866 -743
- package/2D/controls/control.js +2433 -2308
- package/2D/controls/control.js.map +1 -1
- package/2D/controls/displayGrid.d.ts +53 -55
- package/2D/controls/displayGrid.js +245 -245
- package/2D/controls/displayGrid.js.map +1 -1
- package/2D/controls/ellipse.d.ts +21 -21
- package/2D/controls/ellipse.js +85 -85
- package/2D/controls/ellipse.js.map +1 -1
- package/2D/controls/focusableButton.d.ts +59 -52
- package/2D/controls/focusableButton.js +99 -92
- package/2D/controls/focusableButton.js.map +1 -1
- package/2D/controls/focusableControl.d.ts +34 -34
- package/2D/controls/focusableControl.js +1 -1
- package/2D/controls/focusableControl.js.map +1 -1
- package/2D/controls/grid.d.ts +139 -135
- package/2D/controls/grid.js +529 -525
- package/2D/controls/grid.js.map +1 -1
- package/2D/controls/image.d.ts +204 -197
- package/2D/controls/image.js +887 -879
- package/2D/controls/image.js.map +1 -1
- package/2D/controls/index.d.ts +29 -29
- package/2D/controls/index.js +29 -29
- package/2D/controls/index.js.map +1 -1
- package/2D/controls/inputPassword.d.ts +9 -8
- package/2D/controls/inputPassword.js +28 -25
- package/2D/controls/inputPassword.js.map +1 -1
- package/2D/controls/inputText.d.ts +201 -182
- package/2D/controls/inputText.js +1119 -1096
- package/2D/controls/inputText.js.map +1 -1
- package/2D/controls/line.d.ts +66 -66
- package/2D/controls/line.js +271 -271
- package/2D/controls/line.js.map +1 -1
- package/2D/controls/multiLine.d.ts +75 -77
- package/2D/controls/multiLine.js +262 -262
- package/2D/controls/multiLine.js.map +1 -1
- package/2D/controls/radioButton.d.ts +49 -49
- package/2D/controls/radioButton.js +205 -205
- package/2D/controls/radioButton.js.map +1 -1
- package/2D/controls/rectangle.d.ts +29 -29
- package/2D/controls/rectangle.js +150 -150
- package/2D/controls/rectangle.js.map +1 -1
- package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -175
- package/2D/controls/scrollViewers/scrollViewer.js +677 -676
- package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
- package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -45
- package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -263
- package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
- package/2D/controls/selector.d.ts +263 -209
- package/2D/controls/selector.js +692 -629
- package/2D/controls/selector.js.map +1 -1
- package/2D/controls/sliders/baseSlider.d.ts +82 -78
- package/2D/controls/sliders/baseSlider.js +347 -343
- package/2D/controls/sliders/baseSlider.js.map +1 -1
- package/2D/controls/sliders/imageBasedSlider.d.ts +49 -47
- package/2D/controls/sliders/imageBasedSlider.js +192 -188
- package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
- package/2D/controls/sliders/imageScrollBar.d.ts +65 -61
- package/2D/controls/sliders/imageScrollBar.js +263 -256
- package/2D/controls/sliders/imageScrollBar.js.map +1 -1
- package/2D/controls/sliders/scrollBar.d.ts +38 -34
- package/2D/controls/sliders/scrollBar.js +143 -136
- package/2D/controls/sliders/scrollBar.js.map +1 -1
- package/2D/controls/sliders/slider.d.ts +35 -37
- package/2D/controls/sliders/slider.js +271 -271
- package/2D/controls/sliders/slider.js.map +1 -1
- package/2D/controls/stackPanel.d.ts +64 -56
- package/2D/controls/stackPanel.js +246 -236
- package/2D/controls/stackPanel.js.map +1 -1
- package/2D/controls/statics.d.ts +6 -6
- package/2D/controls/statics.js +49 -47
- package/2D/controls/statics.js.map +1 -1
- package/2D/controls/textBlock.d.ts +175 -172
- package/2D/controls/textBlock.js +603 -598
- package/2D/controls/textBlock.js.map +1 -1
- package/2D/controls/textWrapper.d.ts +13 -13
- package/2D/controls/textWrapper.js +101 -101
- package/2D/controls/textWrapper.js.map +1 -1
- package/2D/controls/toggleButton.d.ts +117 -83
- package/2D/controls/toggleButton.js +268 -234
- package/2D/controls/toggleButton.js.map +1 -1
- package/2D/controls/virtualKeyboard.d.ts +96 -96
- package/2D/controls/virtualKeyboard.js +256 -256
- package/2D/controls/virtualKeyboard.js.map +1 -1
- package/2D/index.d.ts +9 -9
- package/2D/index.js +10 -9
- package/2D/index.js.map +1 -1
- package/2D/math2D.d.ts +117 -117
- package/2D/math2D.js +221 -221
- package/2D/math2D.js.map +1 -1
- package/2D/measure.d.ts +77 -77
- package/2D/measure.js +139 -149
- package/2D/measure.js.map +1 -1
- package/2D/multiLinePoint.d.ts +47 -47
- package/2D/multiLinePoint.js +127 -127
- package/2D/multiLinePoint.js.map +1 -1
- package/2D/style.d.ts +46 -46
- package/2D/style.js +97 -97
- package/2D/style.js.map +1 -1
- package/2D/valueAndUnit.d.ts +89 -89
- package/2D/valueAndUnit.js +226 -222
- package/2D/valueAndUnit.js.map +1 -1
- package/2D/xmlLoader.d.ts +60 -60
- package/2D/xmlLoader.js +348 -348
- package/2D/xmlLoader.js.map +1 -1
- package/3D/behaviors/defaultBehavior.d.ts +73 -73
- package/3D/behaviors/defaultBehavior.js +121 -121
- package/3D/behaviors/defaultBehavior.js.map +1 -1
- package/3D/controls/abstractButton3D.d.ts +15 -15
- package/3D/controls/abstractButton3D.js +25 -25
- package/3D/controls/abstractButton3D.js.map +1 -1
- package/3D/controls/button3D.d.ts +30 -30
- package/3D/controls/button3D.js +93 -93
- package/3D/controls/button3D.js.map +1 -1
- package/3D/controls/container3D.d.ts +72 -72
- package/3D/controls/container3D.js +139 -140
- package/3D/controls/container3D.js.map +1 -1
- package/3D/controls/contentDisplay3D.d.ts +30 -30
- package/3D/controls/contentDisplay3D.js +79 -78
- package/3D/controls/contentDisplay3D.js.map +1 -1
- package/3D/controls/control3D.d.ts +201 -165
- package/3D/controls/control3D.js +445 -408
- package/3D/controls/control3D.js.map +1 -1
- package/3D/controls/cylinderPanel.d.ts +17 -17
- package/3D/controls/cylinderPanel.js +66 -66
- package/3D/controls/cylinderPanel.js.map +1 -1
- package/3D/controls/handMenu.d.ts +28 -28
- package/3D/controls/handMenu.js +47 -47
- package/3D/controls/handMenu.js.map +1 -1
- package/3D/controls/holographicBackplate.d.ts +49 -48
- package/3D/controls/holographicBackplate.js +120 -120
- package/3D/controls/holographicBackplate.js.map +1 -1
- package/3D/controls/holographicButton.d.ts +84 -83
- package/3D/controls/holographicButton.js +339 -338
- package/3D/controls/holographicButton.js.map +1 -1
- package/3D/controls/holographicSlate.d.ts +131 -128
- package/3D/controls/holographicSlate.js +431 -428
- package/3D/controls/holographicSlate.js.map +1 -1
- package/3D/controls/index.d.ts +21 -21
- package/3D/controls/index.js +21 -21
- package/3D/controls/index.js.map +1 -1
- package/3D/controls/meshButton3D.d.ts +21 -21
- package/3D/controls/meshButton3D.js +62 -61
- package/3D/controls/meshButton3D.js.map +1 -1
- package/3D/controls/nearMenu.d.ts +44 -44
- package/3D/controls/nearMenu.js +114 -112
- package/3D/controls/nearMenu.js.map +1 -1
- package/3D/controls/planePanel.d.ts +9 -9
- package/3D/controls/planePanel.js +36 -36
- package/3D/controls/planePanel.js.map +1 -1
- package/3D/controls/scatterPanel.d.ts +18 -18
- package/3D/controls/scatterPanel.js +108 -108
- package/3D/controls/scatterPanel.js.map +1 -1
- package/3D/controls/slider3D.d.ts +81 -81
- package/3D/controls/slider3D.js +268 -267
- package/3D/controls/slider3D.js.map +1 -1
- package/3D/controls/spherePanel.d.ts +17 -17
- package/3D/controls/spherePanel.js +67 -67
- package/3D/controls/spherePanel.js.map +1 -1
- package/3D/controls/stackPanel3D.d.ts +22 -22
- package/3D/controls/stackPanel3D.js +107 -107
- package/3D/controls/stackPanel3D.js.map +1 -1
- package/3D/controls/touchButton3D.d.ts +80 -75
- package/3D/controls/touchButton3D.js +233 -227
- package/3D/controls/touchButton3D.js.map +1 -1
- package/3D/controls/touchHolographicButton.d.ts +110 -109
- package/3D/controls/touchHolographicButton.js +445 -445
- package/3D/controls/touchHolographicButton.js.map +1 -1
- package/3D/controls/touchHolographicMenu.d.ts +61 -61
- package/3D/controls/touchHolographicMenu.js +149 -148
- package/3D/controls/touchHolographicMenu.js.map +1 -1
- package/3D/controls/touchMeshButton3D.d.ts +21 -22
- package/3D/controls/touchMeshButton3D.js +62 -62
- package/3D/controls/touchMeshButton3D.js.map +1 -1
- package/3D/controls/volumeBasedPanel.d.ts +53 -52
- package/3D/controls/volumeBasedPanel.js +174 -174
- package/3D/controls/volumeBasedPanel.js.map +1 -1
- package/3D/gizmos/gizmoHandle.d.ts +108 -108
- package/3D/gizmos/gizmoHandle.js +209 -209
- package/3D/gizmos/gizmoHandle.js.map +1 -1
- package/3D/gizmos/index.d.ts +2 -2
- package/3D/gizmos/index.js +2 -2
- package/3D/gizmos/index.js.map +1 -1
- package/3D/gizmos/slateGizmo.d.ts +57 -57
- package/3D/gizmos/slateGizmo.js +369 -369
- package/3D/gizmos/slateGizmo.js.map +1 -1
- package/3D/gui3DManager.d.ts +94 -94
- package/3D/gui3DManager.js +257 -257
- package/3D/gui3DManager.js.map +1 -1
- package/3D/index.d.ts +5 -5
- package/3D/index.js +6 -5
- package/3D/index.js.map +1 -1
- package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
- package/3D/materials/fluent/fluentMaterial.js +292 -281
- package/3D/materials/fluent/fluentMaterial.js.map +1 -1
- package/3D/materials/fluent/index.d.ts +1 -1
- package/3D/materials/fluent/index.js +1 -1
- package/3D/materials/fluent/index.js.map +1 -1
- package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.fragment.js +8 -6
- package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -1
- package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.vertex.js +8 -6
- package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -1
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -434
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
- package/3D/materials/fluentBackplate/index.d.ts +1 -1
- package/3D/materials/fluentBackplate/index.js +1 -1
- package/3D/materials/fluentBackplate/index.js.map +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -6
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -6
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -1
- package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
- package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -537
- package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
- package/3D/materials/fluentButton/index.d.ts +1 -1
- package/3D/materials/fluentButton/index.js +1 -1
- package/3D/materials/fluentButton/index.js.map +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -6
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -6
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -1
- package/3D/materials/fluentMaterial.d.ts +4 -4
- package/3D/materials/fluentMaterial.js +4 -4
- package/3D/materials/fluentMaterial.js.map +1 -1
- package/3D/materials/handle/handleMaterial.d.ts +68 -68
- package/3D/materials/handle/handleMaterial.js +126 -126
- package/3D/materials/handle/handleMaterial.js.map +1 -1
- package/3D/materials/handle/index.d.ts +1 -1
- package/3D/materials/handle/index.js +1 -1
- package/3D/materials/handle/index.js.map +1 -1
- package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.fragment.js +8 -6
- package/3D/materials/handle/shaders/handle.fragment.js.map +1 -1
- package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.vertex.js +8 -6
- package/3D/materials/handle/shaders/handle.vertex.js.map +1 -1
- package/3D/materials/index.d.ts +5 -5
- package/3D/materials/index.js +6 -5
- package/3D/materials/index.js.map +1 -1
- package/3D/materials/mrdl/index.d.ts +3 -3
- package/3D/materials/mrdl/index.js +3 -3
- package/3D/materials/mrdl/index.js.map +1 -1
- package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
- package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -409
- package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
- package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -786
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -786
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -1
- package/3D/vector3WithInfo.d.ts +16 -16
- package/3D/vector3WithInfo.js +23 -23
- package/3D/vector3WithInfo.js.map +1 -1
- package/index.d.ts +2 -2
- package/index.js +3 -2
- package/index.js.map +1 -1
- package/legacy/legacy.d.ts +1 -1
- package/legacy/legacy.js +14 -13
- package/legacy/legacy.js.map +1 -1
- package/license.md +71 -0
- package/package.json +37 -325
- package/readme.md +2 -2
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{"version":3,"file":"focusableButton.js","sourceRoot":"","sources":["
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{"version":3,"file":"focusableButton.js","sourceRoot":"","sources":["../../../../../../lts/gui/generated/2D/controls/focusableButton.ts"],"names":[],"mappings":";AAGA,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,aAAa,EAAE,0CAA4B;AAGpD,OAAO,EAAE,UAAU,EAAE,2CAA6B;AAGlD;;;GAGG;AACH;IAAqC,mCAAM;IAavC,yBAAmB,IAAa;QAAhC,YACI,kBAAM,IAAI,CAAC,SAGd;QAJkB,UAAI,GAAJ,IAAI,CAAS;QAZhC,6CAA6C;QACtC,kBAAY,GAAqB,IAAI,CAAC;QACrC,gBAAU,GAAG,KAAK,CAAC;QACnB,qBAAe,GAAqB,IAAI,CAAC;QAEjD,wDAAwD;QACjD,uBAAiB,GAAG,IAAI,UAAU,EAAU,CAAC;QACpD,yDAAyD;QAClD,sBAAgB,GAAG,IAAI,UAAU,EAAU,CAAC;QACnD,uDAAuD;QAChD,wCAAkC,GAAG,IAAI,UAAU,EAAkB,CAAC;QAKzE,KAAI,CAAC,eAAe,GAAG,KAAI,CAAC,KAAK,CAAC;;IACtC,CAAC;IAED,cAAc;IACP,gCAAM,GAAb;QACI,IAAI,IAAI,CAAC,UAAU,EAAE;YACjB,IAAI,CAAC,UAAU,GAAG,KAAK,CAAC;YACxB,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,EAAE;gBACnD,0CAA0C;gBAC1C,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC;aACrC;YACD,IAAI,CAAC,gBAAgB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;SAC/C;IACL,CAAC;IAED,cAAc;IACP,iCAAO,GAAd;QACI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;QAEvB,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,2BAA2B;YAC3B,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,KAAK,CAAC;YAClC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC;SAClC;QACD,IAAI,CAAC,iBAAiB,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACjD,CAAC;IAED;;;OAGG;IACI,wCAAc,GAArB;QACI,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACI,+BAAK,GAAZ;QACI,IAAI,CAAC,KAAK,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;IACxC,CAAC;IAED;;OAEG;IACI,8BAAI,GAAX;QACI,IAAI,CAAC,KAAK,CAAC,cAAc,GAAG,IAAI,CAAC;IACrC,CAAC;IAED;;;OAGG;IACI,yCAAe,GAAtB,UAAuB,GAAmB;QACtC,IAAI,CAAC,kCAAkC,CAAC,eAAe,CAAC,GAAG,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;IAC3E,CAAC;IAED;;;;;;;OAOG;IACI,wCAAc,GAArB,UAAsB,MAAe,EAAE,WAAoB,EAAE,SAAiB,EAAE,WAAmB,EAAE,EAAmB;QACpH,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YAClB,kCAAkC;YAClC,IAAI,CAAC,KAAK,EAAE,CAAC;SAChB;QAED,OAAO,iBAAM,cAAc,YAAC,MAAM,EAAE,WAAW,EAAE,SAAS,EAAE,WAAW,EAAE,EAAE,CAAC,CAAC;IACjF,CAAC;IAED,cAAc;IACP,kCAAQ,GAAf;QACI,iBAAM,OAAO,WAAE,CAAC;QAEhB,IAAI,CAAC,gBAAgB,CAAC,KAAK,EAAE,CAAC;QAC9B,IAAI,CAAC,iBAAiB,CAAC,KAAK,EAAE,CAAC;QAC/B,IAAI,CAAC,kCAAkC,CAAC,KAAK,EAAE,CAAC;IACpD,CAAC;IACL,sBAAC;AAAD,CAAC,AAlGD,CAAqC,MAAM,GAkG1C;;AACD,aAAa,CAAC,6BAA6B,EAAE,eAAe,CAAC,CAAC","sourcesContent":["import type { Nullable } from \"core/types\";\r\nimport type { Vector2 } from \"core/Maths/math.vector\";\r\n\r\nimport { Button } from \"./button\";\r\nimport type { Control } from \"./control\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport type { PointerInfoBase } from \"core/Events/pointerEvents\";\r\nimport type { IFocusableControl } from \"./focusableControl\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport type { IKeyboardEvent } from \"core/Events/deviceInputEvents\";\r\n\r\n/**\r\n * Class used to create a focusable button that can easily handle keyboard events\r\n * @since 5.0.0\r\n */\r\nexport class FocusableButton extends Button implements IFocusableControl {\r\n /** Highlight color when button is focused */\r\n public focusedColor: Nullable<string> = null;\r\n private _isFocused = false;\r\n private _unfocusedColor: Nullable<string> = null;\r\n\r\n /** Observable raised when the control gets the focus */\r\n public onFocusObservable = new Observable<Button>();\r\n /** Observable raised when the control loses the focus */\r\n public onBlurObservable = new Observable<Button>();\r\n /** Observable raised when a key event was processed */\r\n public onKeyboardEventProcessedObservable = new Observable<IKeyboardEvent>();\r\n\r\n constructor(public name?: string) {\r\n super(name);\r\n\r\n this._unfocusedColor = this.color;\r\n }\r\n\r\n /** @hidden */\r\n public onBlur(): void {\r\n if (this._isFocused) {\r\n this._isFocused = false;\r\n if (this.focusedColor && this._unfocusedColor != null) {\r\n // Set color back to saved unfocused color\r\n this.color = this._unfocusedColor;\r\n }\r\n this.onBlurObservable.notifyObservers(this);\r\n }\r\n }\r\n\r\n /** @hidden */\r\n public onFocus(): void {\r\n this._isFocused = true;\r\n\r\n if (this.focusedColor) {\r\n // Save the unfocused color\r\n this._unfocusedColor = this.color;\r\n this.color = this.focusedColor;\r\n }\r\n this.onFocusObservable.notifyObservers(this);\r\n }\r\n\r\n /**\r\n * Function called to get the list of controls that should not steal the focus from this control\r\n * @returns an array of controls\r\n */\r\n public keepsFocusWith(): Nullable<Control[]> {\r\n return null;\r\n }\r\n\r\n /**\r\n * Function to focus a button programmatically\r\n */\r\n public focus() {\r\n this._host.moveFocusToControl(this);\r\n }\r\n\r\n /**\r\n * Function to unfocus a button programmatically\r\n */\r\n public blur() {\r\n this._host.focusedControl = null;\r\n }\r\n\r\n /**\r\n * Handles the keyboard event\r\n * @param evt Defines the KeyboardEvent\r\n */\r\n public processKeyboard(evt: IKeyboardEvent): void {\r\n this.onKeyboardEventProcessedObservable.notifyObservers(evt, -1, this);\r\n }\r\n\r\n /**\r\n * @param target\r\n * @param coordinates\r\n * @param pointerId\r\n * @param buttonIndex\r\n * @param pi\r\n * @hidden\r\n */\r\n public _onPointerDown(target: Control, coordinates: Vector2, pointerId: number, buttonIndex: number, pi: PointerInfoBase): boolean {\r\n if (!this.isReadOnly) {\r\n // Clicking on button should focus\r\n this.focus();\r\n }\r\n\r\n return super._onPointerDown(target, coordinates, pointerId, buttonIndex, pi);\r\n }\r\n\r\n /** @hidden */\r\n public displose() {\r\n super.dispose();\r\n\r\n this.onBlurObservable.clear();\r\n this.onFocusObservable.clear();\r\n this.onKeyboardEventProcessedObservable.clear();\r\n }\r\n}\r\nRegisterClass(\"BABYLON.GUI.FocusableButton\", FocusableButton);\r\n"]}
|
|
@@ -1,34 +1,34 @@
|
|
|
1
|
-
import { IKeyboardEvent } from "@babylonjs/core/Events/deviceInputEvents";
|
|
2
|
-
import { Nullable } from "@babylonjs/core/types";
|
|
3
|
-
import { Control } from "./control";
|
|
4
|
-
/**
|
|
5
|
-
* Interface used to define a control that can receive focus
|
|
6
|
-
*/
|
|
7
|
-
export interface IFocusableControl {
|
|
8
|
-
/**
|
|
9
|
-
* Function called when the control receives the focus
|
|
10
|
-
*/
|
|
11
|
-
onFocus(): void;
|
|
12
|
-
/**
|
|
13
|
-
* Function called when the control loses the focus
|
|
14
|
-
*/
|
|
15
|
-
onBlur(): void;
|
|
16
|
-
/**
|
|
17
|
-
* Function called to let the control handle keyboard events
|
|
18
|
-
* @param evt defines the current keyboard event
|
|
19
|
-
*/
|
|
20
|
-
processKeyboard(evt: IKeyboardEvent): void;
|
|
21
|
-
/**
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
keepsFocusWith(): Nullable<Control[]>;
|
|
26
|
-
/**
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
focus(): void;
|
|
30
|
-
/**
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
blur(): void;
|
|
34
|
-
}
|
|
1
|
+
import type { IKeyboardEvent } from "@babylonjs/core/Events/deviceInputEvents.js";
|
|
2
|
+
import type { Nullable } from "@babylonjs/core/types.js";
|
|
3
|
+
import type { Control } from "./control";
|
|
4
|
+
/**
|
|
5
|
+
* Interface used to define a control that can receive focus
|
|
6
|
+
*/
|
|
7
|
+
export interface IFocusableControl {
|
|
8
|
+
/**
|
|
9
|
+
* Function called when the control receives the focus
|
|
10
|
+
*/
|
|
11
|
+
onFocus(): void;
|
|
12
|
+
/**
|
|
13
|
+
* Function called when the control loses the focus
|
|
14
|
+
*/
|
|
15
|
+
onBlur(): void;
|
|
16
|
+
/**
|
|
17
|
+
* Function called to let the control handle keyboard events
|
|
18
|
+
* @param evt defines the current keyboard event
|
|
19
|
+
*/
|
|
20
|
+
processKeyboard(evt: IKeyboardEvent): void;
|
|
21
|
+
/**
|
|
22
|
+
* Function called to get the list of controls that should not steal the focus from this control
|
|
23
|
+
* @returns an array of controls
|
|
24
|
+
*/
|
|
25
|
+
keepsFocusWith(): Nullable<Control[]>;
|
|
26
|
+
/**
|
|
27
|
+
* Function to focus the control programmatically
|
|
28
|
+
*/
|
|
29
|
+
focus(): void;
|
|
30
|
+
/**
|
|
31
|
+
* Function to unfocus the control programmatically
|
|
32
|
+
*/
|
|
33
|
+
blur(): void;
|
|
34
|
+
}
|
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export {};
|
|
1
|
+
export {};
|
|
2
2
|
//# sourceMappingURL=focusableControl.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"focusableControl.js","sourceRoot":"","sources":["
|
|
1
|
+
{"version":3,"file":"focusableControl.js","sourceRoot":"","sources":["../../../../../../lts/gui/generated/2D/controls/focusableControl.ts"],"names":[],"mappings":"","sourcesContent":["import type { IKeyboardEvent } from \"core/Events/deviceInputEvents\";\r\nimport type { Nullable } from \"core/types\";\r\nimport type { Control } from \"./control\";\r\n\r\n/**\r\n * Interface used to define a control that can receive focus\r\n */\r\nexport interface IFocusableControl {\r\n /**\r\n * Function called when the control receives the focus\r\n */\r\n onFocus(): void;\r\n /**\r\n * Function called when the control loses the focus\r\n */\r\n onBlur(): void;\r\n /**\r\n * Function called to let the control handle keyboard events\r\n * @param evt defines the current keyboard event\r\n */\r\n processKeyboard(evt: IKeyboardEvent): void;\r\n /**\r\n * Function called to get the list of controls that should not steal the focus from this control\r\n * @returns an array of controls\r\n */\r\n keepsFocusWith(): Nullable<Control[]>;\r\n /**\r\n * Function to focus the control programmatically\r\n */\r\n focus(): void;\r\n /**\r\n * Function to unfocus the control programmatically\r\n */\r\n blur(): void;\r\n}\r\n"]}
|
package/2D/controls/grid.d.ts
CHANGED
|
@@ -1,135 +1,139 @@
|
|
|
1
|
-
import { Nullable } from "@babylonjs/core/types";
|
|
2
|
-
import { Container } from "./container";
|
|
3
|
-
import { ValueAndUnit } from "../valueAndUnit";
|
|
4
|
-
import { Control } from "./control";
|
|
5
|
-
import { Measure } from "../measure";
|
|
6
|
-
import { ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas";
|
|
7
|
-
import { AdvancedDynamicTexture } from "../advancedDynamicTexture";
|
|
8
|
-
/**
|
|
9
|
-
* Class used to create a 2D grid container
|
|
10
|
-
*/
|
|
11
|
-
export declare class Grid extends Container {
|
|
12
|
-
name?: string | undefined;
|
|
13
|
-
private _rowDefinitions;
|
|
14
|
-
private _rowDefinitionObservers;
|
|
15
|
-
private _columnDefinitions;
|
|
16
|
-
private _columnDefinitionObservers;
|
|
17
|
-
private _cells;
|
|
18
|
-
private _childControls;
|
|
19
|
-
/**
|
|
20
|
-
* Gets the number of columns
|
|
21
|
-
*/
|
|
22
|
-
get columnCount(): number;
|
|
23
|
-
/**
|
|
24
|
-
* Gets the number of rows
|
|
25
|
-
*/
|
|
26
|
-
get rowCount(): number;
|
|
27
|
-
/** Gets the list of children */
|
|
28
|
-
get children(): Control[];
|
|
29
|
-
/** Gets the list of cells (e.g. the containers) */
|
|
30
|
-
get cells(): {
|
|
31
|
-
[key: string]: Container;
|
|
32
|
-
};
|
|
33
|
-
/**
|
|
34
|
-
* Gets the definition of a specific row
|
|
35
|
-
* @param index defines the index of the row
|
|
36
|
-
* @returns the row definition
|
|
37
|
-
*/
|
|
38
|
-
getRowDefinition(index: number): Nullable<ValueAndUnit>;
|
|
39
|
-
/**
|
|
40
|
-
* Gets the definition of a specific column
|
|
41
|
-
* @param index defines the index of the column
|
|
42
|
-
* @returns the column definition
|
|
43
|
-
*/
|
|
44
|
-
getColumnDefinition(index: number): Nullable<ValueAndUnit>;
|
|
45
|
-
/**
|
|
46
|
-
* Adds a new row to the grid
|
|
47
|
-
* @param height defines the height of the row (either in pixel or a value between 0 and 1)
|
|
48
|
-
* @param isPixel defines if the height is expressed in pixel (or in percentage)
|
|
49
|
-
* @returns the current grid
|
|
50
|
-
*/
|
|
51
|
-
addRowDefinition(height: number, isPixel?: boolean): Grid;
|
|
52
|
-
/**
|
|
53
|
-
* Adds a new column to the grid
|
|
54
|
-
* @param width defines the width of the column (either in pixel or a value between 0 and 1)
|
|
55
|
-
* @param isPixel defines if the width is expressed in pixel (or in percentage)
|
|
56
|
-
* @returns the current grid
|
|
57
|
-
*/
|
|
58
|
-
addColumnDefinition(width: number, isPixel?: boolean): Grid;
|
|
59
|
-
/**
|
|
60
|
-
* Update a row definition
|
|
61
|
-
* @param index defines the index of the row to update
|
|
62
|
-
* @param height defines the height of the row (either in pixel or a value between 0 and 1)
|
|
63
|
-
* @param isPixel defines if the weight is expressed in pixel (or in percentage)
|
|
64
|
-
* @returns the current grid
|
|
65
|
-
*/
|
|
66
|
-
setRowDefinition(index: number, height: number, isPixel?: boolean): Grid;
|
|
67
|
-
/**
|
|
68
|
-
* Update a column definition
|
|
69
|
-
* @param index defines the index of the column to update
|
|
70
|
-
* @param width defines the width of the column (either in pixel or a value between 0 and 1)
|
|
71
|
-
* @param isPixel defines if the width is expressed in pixel (or in percentage)
|
|
72
|
-
* @returns the current grid
|
|
73
|
-
*/
|
|
74
|
-
setColumnDefinition(index: number, width: number, isPixel?: boolean): Grid;
|
|
75
|
-
/**
|
|
76
|
-
* Gets the list of children stored in a specific cell
|
|
77
|
-
* @param row defines the row to check
|
|
78
|
-
* @param column defines the column to check
|
|
79
|
-
* @returns the list of controls
|
|
80
|
-
*/
|
|
81
|
-
getChildrenAt(row: number, column: number): Nullable<Array<Control>>;
|
|
82
|
-
/**
|
|
83
|
-
* Gets a string representing the child cell info (row x column)
|
|
84
|
-
* @param child defines the control to get info from
|
|
85
|
-
* @returns a string containing the child cell info (row x column)
|
|
86
|
-
*/
|
|
87
|
-
getChildCellInfo(child: Control): string;
|
|
88
|
-
private _removeCell;
|
|
89
|
-
private _offsetCell;
|
|
90
|
-
/**
|
|
91
|
-
* Remove a column definition at specified index
|
|
92
|
-
* @param index defines the index of the column to remove
|
|
93
|
-
* @returns the current grid
|
|
94
|
-
*/
|
|
95
|
-
removeColumnDefinition(index: number): Grid;
|
|
96
|
-
/**
|
|
97
|
-
* Remove a row definition at specified index
|
|
98
|
-
* @param index defines the index of the row to remove
|
|
99
|
-
* @returns the current grid
|
|
100
|
-
*/
|
|
101
|
-
removeRowDefinition(index: number): Grid;
|
|
102
|
-
/**
|
|
103
|
-
* Adds a new control to the current grid
|
|
104
|
-
* @param control defines the control to add
|
|
105
|
-
* @param row defines the row where to add the control (0 by default)
|
|
106
|
-
* @param column defines the column where to add the control (0 by default)
|
|
107
|
-
* @returns the current grid
|
|
108
|
-
*/
|
|
109
|
-
addControl(control: Control, row?: number, column?: number): Grid;
|
|
110
|
-
/**
|
|
111
|
-
* Removes a control from the current container
|
|
112
|
-
* @param control defines the control to remove
|
|
113
|
-
* @returns the current container
|
|
114
|
-
*/
|
|
115
|
-
removeControl(control: Control): Container;
|
|
116
|
-
/**
|
|
117
|
-
* Creates a new Grid
|
|
118
|
-
* @param name defines control name
|
|
119
|
-
*/
|
|
120
|
-
constructor(name?: string | undefined);
|
|
121
|
-
protected _getTypeName(): string;
|
|
122
|
-
protected _getGridDefinitions(definitionCallback: (lefts: number[], tops: number[], widths: number[], heights: number[]) => void): void;
|
|
123
|
-
protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void;
|
|
124
|
-
_flagDescendantsAsMatrixDirty(): void;
|
|
125
|
-
_renderHighlightSpecific(context: ICanvasRenderingContext): void;
|
|
126
|
-
/** Releases associated resources */
|
|
127
|
-
dispose(): void;
|
|
128
|
-
/**
|
|
129
|
-
* Serializes the current control
|
|
130
|
-
* @param serializationObject defined the JSON serialized object
|
|
131
|
-
*/
|
|
132
|
-
serialize(serializationObject: any): void;
|
|
133
|
-
/**
|
|
134
|
-
|
|
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import type { Nullable } from "@babylonjs/core/types.js";
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import { Container } from "./container";
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import { ValueAndUnit } from "../valueAndUnit";
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import { Control } from "./control";
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import type { Measure } from "../measure";
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import type { ICanvasRenderingContext } from "@babylonjs/core/Engines/ICanvas.js";
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import type { AdvancedDynamicTexture } from "../advancedDynamicTexture";
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/**
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* Class used to create a 2D grid container
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*/
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export declare class Grid extends Container {
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name?: string | undefined;
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private _rowDefinitions;
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private _rowDefinitionObservers;
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private _columnDefinitions;
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private _columnDefinitionObservers;
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private _cells;
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private _childControls;
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/**
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* Gets the number of columns
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*/
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get columnCount(): number;
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/**
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* Gets the number of rows
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*/
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get rowCount(): number;
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/** Gets the list of children */
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get children(): Control[];
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/** Gets the list of cells (e.g. the containers) */
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get cells(): {
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[key: string]: Container;
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};
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/**
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* Gets the definition of a specific row
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* @param index defines the index of the row
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* @returns the row definition
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*/
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getRowDefinition(index: number): Nullable<ValueAndUnit>;
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/**
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* Gets the definition of a specific column
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* @param index defines the index of the column
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* @returns the column definition
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*/
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getColumnDefinition(index: number): Nullable<ValueAndUnit>;
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/**
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* Adds a new row to the grid
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* @param height defines the height of the row (either in pixel or a value between 0 and 1)
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* @param isPixel defines if the height is expressed in pixel (or in percentage)
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* @returns the current grid
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*/
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addRowDefinition(height: number, isPixel?: boolean): Grid;
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/**
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* Adds a new column to the grid
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* @param width defines the width of the column (either in pixel or a value between 0 and 1)
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* @param isPixel defines if the width is expressed in pixel (or in percentage)
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* @returns the current grid
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*/
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addColumnDefinition(width: number, isPixel?: boolean): Grid;
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/**
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* Update a row definition
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* @param index defines the index of the row to update
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* @param height defines the height of the row (either in pixel or a value between 0 and 1)
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* @param isPixel defines if the weight is expressed in pixel (or in percentage)
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* @returns the current grid
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*/
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setRowDefinition(index: number, height: number, isPixel?: boolean): Grid;
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/**
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* Update a column definition
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* @param index defines the index of the column to update
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* @param width defines the width of the column (either in pixel or a value between 0 and 1)
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* @param isPixel defines if the width is expressed in pixel (or in percentage)
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* @returns the current grid
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*/
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setColumnDefinition(index: number, width: number, isPixel?: boolean): Grid;
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/**
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* Gets the list of children stored in a specific cell
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* @param row defines the row to check
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* @param column defines the column to check
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* @returns the list of controls
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*/
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getChildrenAt(row: number, column: number): Nullable<Array<Control>>;
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/**
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* Gets a string representing the child cell info (row x column)
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* @param child defines the control to get info from
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* @returns a string containing the child cell info (row x column)
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*/
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getChildCellInfo(child: Control): string;
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private _removeCell;
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private _offsetCell;
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/**
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* Remove a column definition at specified index
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* @param index defines the index of the column to remove
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* @returns the current grid
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*/
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removeColumnDefinition(index: number): Grid;
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/**
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* Remove a row definition at specified index
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* @param index defines the index of the row to remove
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* @returns the current grid
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*/
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removeRowDefinition(index: number): Grid;
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/**
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* Adds a new control to the current grid
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* @param control defines the control to add
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* @param row defines the row where to add the control (0 by default)
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* @param column defines the column where to add the control (0 by default)
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* @returns the current grid
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*/
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addControl(control: Control, row?: number, column?: number): Grid;
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/**
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* Removes a control from the current container
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* @param control defines the control to remove
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* @returns the current container
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*/
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removeControl(control: Control): Container;
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/**
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* Creates a new Grid
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* @param name defines control name
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*/
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constructor(name?: string | undefined);
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protected _getTypeName(): string;
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protected _getGridDefinitions(definitionCallback: (lefts: number[], tops: number[], widths: number[], heights: number[]) => void): void;
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protected _additionalProcessing(parentMeasure: Measure, context: ICanvasRenderingContext): void;
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_flagDescendantsAsMatrixDirty(): void;
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_renderHighlightSpecific(context: ICanvasRenderingContext): void;
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/** Releases associated resources */
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dispose(): void;
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/**
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* Serializes the current control
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* @param serializationObject defined the JSON serialized object
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*/
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serialize(serializationObject: any): void;
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/**
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* @param serializedObject
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* @param host
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* @hidden
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*/
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_parseFromContent(serializedObject: any, host: AdvancedDynamicTexture): void;
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}
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