@babylonjs/gui 5.0.0-rc.1 → 5.0.0-rc.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (305) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/adtInstrumentation.js.map +1 -1
  4. package/2D/advancedDynamicTexture.d.ts +449 -423
  5. package/2D/advancedDynamicTexture.js +1318 -1286
  6. package/2D/advancedDynamicTexture.js.map +1 -1
  7. package/2D/controls/button.d.ts +135 -97
  8. package/2D/controls/button.js +276 -238
  9. package/2D/controls/button.js.map +1 -1
  10. package/2D/controls/checkbox.d.ts +59 -51
  11. package/2D/controls/checkbox.js +188 -178
  12. package/2D/controls/checkbox.js.map +1 -1
  13. package/2D/controls/colorpicker.d.ts +103 -90
  14. package/2D/controls/colorpicker.js +1417 -1400
  15. package/2D/controls/colorpicker.js.map +1 -1
  16. package/2D/controls/container.d.ts +175 -130
  17. package/2D/controls/container.js +570 -525
  18. package/2D/controls/container.js.map +1 -1
  19. package/2D/controls/control.d.ts +866 -743
  20. package/2D/controls/control.js +2433 -2308
  21. package/2D/controls/control.js.map +1 -1
  22. package/2D/controls/displayGrid.d.ts +53 -55
  23. package/2D/controls/displayGrid.js +245 -245
  24. package/2D/controls/displayGrid.js.map +1 -1
  25. package/2D/controls/ellipse.d.ts +21 -21
  26. package/2D/controls/ellipse.js +85 -85
  27. package/2D/controls/ellipse.js.map +1 -1
  28. package/2D/controls/focusableButton.d.ts +59 -52
  29. package/2D/controls/focusableButton.js +99 -92
  30. package/2D/controls/focusableButton.js.map +1 -1
  31. package/2D/controls/focusableControl.d.ts +34 -34
  32. package/2D/controls/focusableControl.js +1 -1
  33. package/2D/controls/focusableControl.js.map +1 -1
  34. package/2D/controls/grid.d.ts +139 -135
  35. package/2D/controls/grid.js +529 -525
  36. package/2D/controls/grid.js.map +1 -1
  37. package/2D/controls/image.d.ts +204 -197
  38. package/2D/controls/image.js +887 -879
  39. package/2D/controls/image.js.map +1 -1
  40. package/2D/controls/index.d.ts +29 -29
  41. package/2D/controls/index.js +29 -29
  42. package/2D/controls/index.js.map +1 -1
  43. package/2D/controls/inputPassword.d.ts +9 -8
  44. package/2D/controls/inputPassword.js +28 -25
  45. package/2D/controls/inputPassword.js.map +1 -1
  46. package/2D/controls/inputText.d.ts +201 -182
  47. package/2D/controls/inputText.js +1119 -1096
  48. package/2D/controls/inputText.js.map +1 -1
  49. package/2D/controls/line.d.ts +66 -66
  50. package/2D/controls/line.js +271 -271
  51. package/2D/controls/line.js.map +1 -1
  52. package/2D/controls/multiLine.d.ts +75 -77
  53. package/2D/controls/multiLine.js +262 -262
  54. package/2D/controls/multiLine.js.map +1 -1
  55. package/2D/controls/radioButton.d.ts +49 -49
  56. package/2D/controls/radioButton.js +205 -205
  57. package/2D/controls/radioButton.js.map +1 -1
  58. package/2D/controls/rectangle.d.ts +29 -29
  59. package/2D/controls/rectangle.js +150 -150
  60. package/2D/controls/rectangle.js.map +1 -1
  61. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -175
  62. package/2D/controls/scrollViewers/scrollViewer.js +677 -676
  63. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  64. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -45
  65. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -263
  66. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  67. package/2D/controls/selector.d.ts +263 -209
  68. package/2D/controls/selector.js +692 -629
  69. package/2D/controls/selector.js.map +1 -1
  70. package/2D/controls/sliders/baseSlider.d.ts +82 -78
  71. package/2D/controls/sliders/baseSlider.js +347 -343
  72. package/2D/controls/sliders/baseSlider.js.map +1 -1
  73. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -47
  74. package/2D/controls/sliders/imageBasedSlider.js +192 -188
  75. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  76. package/2D/controls/sliders/imageScrollBar.d.ts +65 -61
  77. package/2D/controls/sliders/imageScrollBar.js +263 -256
  78. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  79. package/2D/controls/sliders/scrollBar.d.ts +38 -34
  80. package/2D/controls/sliders/scrollBar.js +143 -136
  81. package/2D/controls/sliders/scrollBar.js.map +1 -1
  82. package/2D/controls/sliders/slider.d.ts +35 -37
  83. package/2D/controls/sliders/slider.js +271 -271
  84. package/2D/controls/sliders/slider.js.map +1 -1
  85. package/2D/controls/stackPanel.d.ts +64 -56
  86. package/2D/controls/stackPanel.js +246 -236
  87. package/2D/controls/stackPanel.js.map +1 -1
  88. package/2D/controls/statics.d.ts +6 -6
  89. package/2D/controls/statics.js +49 -47
  90. package/2D/controls/statics.js.map +1 -1
  91. package/2D/controls/textBlock.d.ts +175 -172
  92. package/2D/controls/textBlock.js +603 -598
  93. package/2D/controls/textBlock.js.map +1 -1
  94. package/2D/controls/textWrapper.d.ts +13 -13
  95. package/2D/controls/textWrapper.js +101 -101
  96. package/2D/controls/textWrapper.js.map +1 -1
  97. package/2D/controls/toggleButton.d.ts +117 -83
  98. package/2D/controls/toggleButton.js +268 -234
  99. package/2D/controls/toggleButton.js.map +1 -1
  100. package/2D/controls/virtualKeyboard.d.ts +96 -96
  101. package/2D/controls/virtualKeyboard.js +256 -256
  102. package/2D/controls/virtualKeyboard.js.map +1 -1
  103. package/2D/index.d.ts +9 -9
  104. package/2D/index.js +10 -9
  105. package/2D/index.js.map +1 -1
  106. package/2D/math2D.d.ts +117 -117
  107. package/2D/math2D.js +221 -221
  108. package/2D/math2D.js.map +1 -1
  109. package/2D/measure.d.ts +77 -77
  110. package/2D/measure.js +139 -149
  111. package/2D/measure.js.map +1 -1
  112. package/2D/multiLinePoint.d.ts +47 -47
  113. package/2D/multiLinePoint.js +127 -127
  114. package/2D/multiLinePoint.js.map +1 -1
  115. package/2D/style.d.ts +46 -46
  116. package/2D/style.js +97 -97
  117. package/2D/style.js.map +1 -1
  118. package/2D/valueAndUnit.d.ts +89 -89
  119. package/2D/valueAndUnit.js +226 -222
  120. package/2D/valueAndUnit.js.map +1 -1
  121. package/2D/xmlLoader.d.ts +60 -60
  122. package/2D/xmlLoader.js +348 -348
  123. package/2D/xmlLoader.js.map +1 -1
  124. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  125. package/3D/behaviors/defaultBehavior.js +121 -121
  126. package/3D/behaviors/defaultBehavior.js.map +1 -1
  127. package/3D/controls/abstractButton3D.d.ts +15 -15
  128. package/3D/controls/abstractButton3D.js +25 -25
  129. package/3D/controls/abstractButton3D.js.map +1 -1
  130. package/3D/controls/button3D.d.ts +30 -30
  131. package/3D/controls/button3D.js +93 -93
  132. package/3D/controls/button3D.js.map +1 -1
  133. package/3D/controls/container3D.d.ts +72 -72
  134. package/3D/controls/container3D.js +139 -140
  135. package/3D/controls/container3D.js.map +1 -1
  136. package/3D/controls/contentDisplay3D.d.ts +30 -30
  137. package/3D/controls/contentDisplay3D.js +79 -78
  138. package/3D/controls/contentDisplay3D.js.map +1 -1
  139. package/3D/controls/control3D.d.ts +201 -165
  140. package/3D/controls/control3D.js +445 -408
  141. package/3D/controls/control3D.js.map +1 -1
  142. package/3D/controls/cylinderPanel.d.ts +17 -17
  143. package/3D/controls/cylinderPanel.js +66 -66
  144. package/3D/controls/cylinderPanel.js.map +1 -1
  145. package/3D/controls/handMenu.d.ts +28 -28
  146. package/3D/controls/handMenu.js +47 -47
  147. package/3D/controls/handMenu.js.map +1 -1
  148. package/3D/controls/holographicBackplate.d.ts +49 -48
  149. package/3D/controls/holographicBackplate.js +120 -120
  150. package/3D/controls/holographicBackplate.js.map +1 -1
  151. package/3D/controls/holographicButton.d.ts +84 -83
  152. package/3D/controls/holographicButton.js +339 -338
  153. package/3D/controls/holographicButton.js.map +1 -1
  154. package/3D/controls/holographicSlate.d.ts +131 -128
  155. package/3D/controls/holographicSlate.js +431 -428
  156. package/3D/controls/holographicSlate.js.map +1 -1
  157. package/3D/controls/index.d.ts +21 -21
  158. package/3D/controls/index.js +21 -21
  159. package/3D/controls/index.js.map +1 -1
  160. package/3D/controls/meshButton3D.d.ts +21 -21
  161. package/3D/controls/meshButton3D.js +62 -61
  162. package/3D/controls/meshButton3D.js.map +1 -1
  163. package/3D/controls/nearMenu.d.ts +44 -44
  164. package/3D/controls/nearMenu.js +114 -112
  165. package/3D/controls/nearMenu.js.map +1 -1
  166. package/3D/controls/planePanel.d.ts +9 -9
  167. package/3D/controls/planePanel.js +36 -36
  168. package/3D/controls/planePanel.js.map +1 -1
  169. package/3D/controls/scatterPanel.d.ts +18 -18
  170. package/3D/controls/scatterPanel.js +108 -108
  171. package/3D/controls/scatterPanel.js.map +1 -1
  172. package/3D/controls/slider3D.d.ts +81 -81
  173. package/3D/controls/slider3D.js +268 -267
  174. package/3D/controls/slider3D.js.map +1 -1
  175. package/3D/controls/spherePanel.d.ts +17 -17
  176. package/3D/controls/spherePanel.js +67 -67
  177. package/3D/controls/spherePanel.js.map +1 -1
  178. package/3D/controls/stackPanel3D.d.ts +22 -22
  179. package/3D/controls/stackPanel3D.js +107 -107
  180. package/3D/controls/stackPanel3D.js.map +1 -1
  181. package/3D/controls/touchButton3D.d.ts +80 -75
  182. package/3D/controls/touchButton3D.js +233 -227
  183. package/3D/controls/touchButton3D.js.map +1 -1
  184. package/3D/controls/touchHolographicButton.d.ts +110 -109
  185. package/3D/controls/touchHolographicButton.js +445 -445
  186. package/3D/controls/touchHolographicButton.js.map +1 -1
  187. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  188. package/3D/controls/touchHolographicMenu.js +149 -148
  189. package/3D/controls/touchHolographicMenu.js.map +1 -1
  190. package/3D/controls/touchMeshButton3D.d.ts +21 -22
  191. package/3D/controls/touchMeshButton3D.js +62 -62
  192. package/3D/controls/touchMeshButton3D.js.map +1 -1
  193. package/3D/controls/volumeBasedPanel.d.ts +53 -52
  194. package/3D/controls/volumeBasedPanel.js +174 -174
  195. package/3D/controls/volumeBasedPanel.js.map +1 -1
  196. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  197. package/3D/gizmos/gizmoHandle.js +209 -209
  198. package/3D/gizmos/gizmoHandle.js.map +1 -1
  199. package/3D/gizmos/index.d.ts +2 -2
  200. package/3D/gizmos/index.js +2 -2
  201. package/3D/gizmos/index.js.map +1 -1
  202. package/3D/gizmos/slateGizmo.d.ts +57 -57
  203. package/3D/gizmos/slateGizmo.js +369 -369
  204. package/3D/gizmos/slateGizmo.js.map +1 -1
  205. package/3D/gui3DManager.d.ts +94 -94
  206. package/3D/gui3DManager.js +257 -257
  207. package/3D/gui3DManager.js.map +1 -1
  208. package/3D/index.d.ts +5 -5
  209. package/3D/index.js +6 -5
  210. package/3D/index.js.map +1 -1
  211. package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
  212. package/3D/materials/fluent/fluentMaterial.js +292 -281
  213. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  214. package/3D/materials/fluent/index.d.ts +1 -1
  215. package/3D/materials/fluent/index.js +1 -1
  216. package/3D/materials/fluent/index.js.map +1 -1
  217. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  218. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -6
  219. package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -1
  220. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  221. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -6
  222. package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -1
  223. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
  224. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -434
  225. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  226. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  227. package/3D/materials/fluentBackplate/index.js +1 -1
  228. package/3D/materials/fluentBackplate/index.js.map +1 -1
  229. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  230. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -6
  231. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -1
  232. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  233. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -6
  234. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -1
  235. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
  236. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -537
  237. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  238. package/3D/materials/fluentButton/index.d.ts +1 -1
  239. package/3D/materials/fluentButton/index.js +1 -1
  240. package/3D/materials/fluentButton/index.js.map +1 -1
  241. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  242. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -6
  243. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -1
  244. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  245. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -6
  246. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -1
  247. package/3D/materials/fluentMaterial.d.ts +4 -4
  248. package/3D/materials/fluentMaterial.js +4 -4
  249. package/3D/materials/fluentMaterial.js.map +1 -1
  250. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  251. package/3D/materials/handle/handleMaterial.js +126 -126
  252. package/3D/materials/handle/handleMaterial.js.map +1 -1
  253. package/3D/materials/handle/index.d.ts +1 -1
  254. package/3D/materials/handle/index.js +1 -1
  255. package/3D/materials/handle/index.js.map +1 -1
  256. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  257. package/3D/materials/handle/shaders/handle.fragment.js +8 -6
  258. package/3D/materials/handle/shaders/handle.fragment.js.map +1 -1
  259. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  260. package/3D/materials/handle/shaders/handle.vertex.js +8 -6
  261. package/3D/materials/handle/shaders/handle.vertex.js.map +1 -1
  262. package/3D/materials/index.d.ts +5 -5
  263. package/3D/materials/index.js +6 -5
  264. package/3D/materials/index.js.map +1 -1
  265. package/3D/materials/mrdl/index.d.ts +3 -3
  266. package/3D/materials/mrdl/index.js +3 -3
  267. package/3D/materials/mrdl/index.js.map +1 -1
  268. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
  269. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -409
  270. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  271. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
  272. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -786
  273. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  274. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
  275. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -786
  276. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  277. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  278. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -6
  279. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -1
  280. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  281. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -6
  282. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -1
  283. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  284. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -6
  285. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -1
  286. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  287. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -6
  288. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -1
  289. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  290. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -6
  291. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -1
  292. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  293. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -6
  294. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -1
  295. package/3D/vector3WithInfo.d.ts +16 -16
  296. package/3D/vector3WithInfo.js +23 -23
  297. package/3D/vector3WithInfo.js.map +1 -1
  298. package/index.d.ts +2 -2
  299. package/index.js +3 -2
  300. package/index.js.map +1 -1
  301. package/legacy/legacy.d.ts +1 -1
  302. package/legacy/legacy.js +14 -13
  303. package/legacy/legacy.js.map +1 -1
  304. package/package.json +21 -328
  305. package/readme.md +2 -2
@@ -1,333 +1,334 @@
1
- import { Nullable } from "@babylonjs/core/types";
2
- import { Matrix, Vector2, Vector3, Vector4 } from "@babylonjs/core/Maths/math.vector";
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- import { IAnimatable } from "@babylonjs/core/Animations/animatable.interface";
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- import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture";
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- import { Texture } from "@babylonjs/core/Materials/Textures/texture";
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- import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial";
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- import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh";
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- import { SubMesh } from "@babylonjs/core/Meshes/subMesh";
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- import { Mesh } from "@babylonjs/core/Meshes/mesh";
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- import { Scene } from "@babylonjs/core/scene";
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- import { Color4 } from "@babylonjs/core/Maths/math.color";
12
- import "./shaders/mrdlSliderBar.fragment";
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- import "./shaders/mrdlSliderBar.vertex";
14
- /**
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- * Class used to render Slider Bar material with MRDL
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- */
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- export declare class MRDLSliderBarMaterial extends PushMaterial {
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- /**
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- * URL pointing to the texture used to define the coloring for the Iridescent Map effect.
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- */
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- static BLUE_GRADIENT_TEXTURE_URL: string;
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- private _blueGradientTexture;
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- /**
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- * Gets or sets the corner Radius on the slider bar.
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- */
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- radius: number;
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- /**
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- * Gets or sets the Bevel Front on the slider bar.
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- */
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- bevelFront: number;
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- /**
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- * Gets or sets the Bevel Front Stretch on the slider bar.
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- */
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- bevelFrontStretch: number;
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- /**
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- * Gets or sets the Bevel Back on the slider bar.
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- */
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- bevelBack: number;
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- /**
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- * Gets or sets the Bevel Back Stretch on the slider bar.
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- */
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- bevelBackStretch: number;
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- /**
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- * Gets or sets the top left Radii Multiplier.
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- */
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- radiusTopLeft: number;
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- /**
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- * Gets or sets the top left Radii Multiplier.
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- */
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- radiusTopRight: number;
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- /**
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- * Gets or sets the top left Radii Multiplier.
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- */
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- radiusBottomLeft: number;
55
- /**
56
- * Gets or sets the top left Radii Multiplier.
57
- */
58
- radiusBottomRight: number;
59
- /**
60
- * Gets or sets whether Bulge is enabled.
61
- * Default is false.
62
- */
63
- bulgeEnabled: boolean;
64
- /**
65
- * Gets or sets the Bulge Height.
66
- */
67
- bulgeHeight: number;
68
- /**
69
- * Gets or sets the Bulge Radius.
70
- */
71
- bulgeRadius: number;
72
- /**
73
- * Gets or sets the Sun Intensity.
74
- */
75
- sunIntensity: number;
76
- /**
77
- * Gets or sets the Sun Theta.
78
- */
79
- sunTheta: number;
80
- /**
81
- * Gets or sets the Sun Phi.
82
- */
83
- sunPhi: number;
84
- /**
85
- * Gets or sets the Indirect Diffuse.
86
- */
87
- indirectDiffuse: number;
88
- /**
89
- * Gets or sets the base albedo.
90
- */
91
- albedo: Color4;
92
- /**
93
- * Gets or sets the Specular value.
94
- */
95
- specular: number;
96
- /**
97
- * Gets or sets the Shininess value.
98
- */
99
- shininess: number;
100
- /**
101
- * Gets or sets the Sharpness value.
102
- */
103
- sharpness: number;
104
- /**
105
- * Gets or sets the Subsurface value.
106
- */
107
- subsurface: number;
108
- /**
109
- * Gets or sets the left gradient color.
110
- */
111
- leftGradientColor: Color4;
112
- /**
113
- * Gets or sets the right gradient color.
114
- */
115
- rightGradientColor: Color4;
116
- /**
117
- * Gets or sets the reflection value.
118
- */
119
- reflection: number;
120
- /**
121
- * Gets or sets the front reflect value.
122
- */
123
- frontReflect: number;
124
- /**
125
- * Gets or sets the edge reflect value.
126
- */
127
- edgeReflect: number;
128
- /**
129
- * Gets or sets the power value.
130
- */
131
- power: number;
132
- /**
133
- * Gets or sets the sky color.
134
- */
135
- skyColor: Color4;
136
- /**
137
- * Gets or sets the horizon color.
138
- */
139
- horizonColor: Color4;
140
- /**
141
- * Gets or sets the ground color.
142
- */
143
- groundColor: Color4;
144
- /**
145
- * Gets or sets the horizon power value.
146
- */
147
- horizonPower: number;
148
- /**
149
- * Gets or sets the finger occlusion width value.
150
- */
151
- width: number;
152
- /**
153
- * Gets or sets the finger occlusion fuzz value.
154
- */
155
- fuzz: number;
156
- /**
157
- * Gets or sets the minimum finger occlusion fuzz value.
158
- */
159
- minFuzz: number;
160
- /**
161
- * Gets or sets the finger occlusion clip fade value.
162
- */
163
- clipFade: number;
164
- /**
165
- * Gets or sets the hue shift value.
166
- */
167
- hueShift: number;
168
- /**
169
- * Gets or sets the saturation shift value.
170
- */
171
- saturationShift: number;
172
- /**
173
- * Gets or sets the value shift.
174
- */
175
- valueShift: number;
176
- /**
177
- * Gets or sets the position of the hover glow effect.
178
- */
179
- blobPosition: Vector3;
180
- /**
181
- * Gets or sets the intensity of the hover glow effect.
182
- */
183
- blobIntensity: number;
184
- /**
185
- * Gets or sets the near size of the hover glow effect.
186
- */
187
- blobNearSize: number;
188
- /**
189
- * Gets or sets the far size of the hover glow effect.
190
- */
191
- blobFarSize: number;
192
- /**
193
- * Gets or sets the distance considered "near" to the mesh, which controls the size of the hover glow effect (see blobNearSize).
194
- */
195
- blobNearDistance: number;
196
- /**
197
- * Gets or sets the distance considered "far" from the mesh, which controls the size of the hover glow effect (see blobFarSize).
198
- */
199
- blobFarDistance: number;
200
- /**
201
- * Gets or sets the length of the hover glow effect fade.
202
- */
203
- blobFadeLength: number;
204
- /**
205
- * Gets or sets the progress of the hover glow effect selection animation corresponding to the left pointer (0.0 - 1.0).
206
- */
207
- blobPulse: number;
208
- /**
209
- * Gets or sets the opacity of the hover glow effect corresponding to the left pointer (0.0 - 1.0). Default is 0.
210
- */
211
- blobFade: number;
212
- /**
213
- * Gets or sets the position of the hover glow effect.
214
- */
215
- blobPosition2: Vector3;
216
- /**
217
- * Gets or sets the size of the hover glow effect when the right pointer is considered "near" to the mesh (see blobNearDistance).
218
- */
219
- blobNearSize2: number;
220
- /**
221
- * Gets or sets the progress of the hover glow effect selection animation corresponding to the right pointer (0.0 - 1.0).
222
- */
223
- blobPulse2: number;
224
- /**
225
- * Gets or sets the opacity of the hover glow effect corresponding to the right pointer (0.0 - 1.0). Default is 1.
226
- */
227
- blobFade2: number;
228
- /**
229
- * Gets or sets the texture of the hover glow effect.
230
- */
231
- blobTexture: Texture;
232
- /**
233
- * Gets or sets the finger position for left index.
234
- */
235
- leftIndexPosition: Vector3;
236
- /**
237
- * Gets or sets the finger position for right index.
238
- */
239
- rightIndexPosition: Vector3;
240
- /**
241
- * Gets or sets the finger position for left index middle position.
242
- */
243
- leftIndexMiddlePosition: Vector3;
244
- /**
245
- * Gets or sets the finger position for right index middle position.
246
- */
247
- rightIndexMiddlePosition: Vector3;
248
- /**
249
- * Gets or sets the Decal Scle for XY.
250
- */
251
- decalScaleXY: Vector2;
252
- /**
253
- * Gets or sets decalFrontOnly
254
- * Default is true
255
- */
256
- decalFrontOnly: boolean;
257
- /**
258
- * Gets or sets the Rim Light intensity.
259
- */
260
- rimIntensity: number;
261
- /**
262
- * Gets or sets the Rim Light hue shift value.
263
- */
264
- rimHueShift: number;
265
- /**
266
- * Gets or sets the Rim Light saturation shift value.
267
- */
268
- rimSaturationShift: number;
269
- /**
270
- * Gets or sets the Rim Light value shift.
271
- */
272
- rimValueShift: number;
273
- /**
274
- * Gets or sets the intensity of the iridescence effect.
275
- */
276
- iridescenceIntensity: number;
277
- /**
278
- * @hidden
279
- */
280
- useGlobalLeftIndex: number;
281
- /**
282
- * @hidden
283
- */
284
- useGlobalRightIndex: number;
285
- /**
286
- * @hidden
287
- */
288
- globalLeftIndexTipProximity: number;
289
- /**
290
- * @hidden
291
- */
292
- globalRightIndexTipProximity: number;
293
- /**
294
- * @hidden
295
- */
296
- globalLeftIndexTipPosition: Vector4;
297
- /**
298
- * @hidden
299
- */
300
- globaRightIndexTipPosition: Vector4;
301
- /**
302
- * @hidden
303
- */
304
- globalLeftThumbTipPosition: Vector4;
305
- /**
306
- * @hidden
307
- */
308
- globalRightThumbTipPosition: Vector4;
309
- /**
310
- * @hidden
311
- */
312
- globalLeftIndexMiddlePosition: Vector4;
313
- /**
314
- * @hidden
315
- */
316
- globalRightIndexMiddlePosition: Vector4;
317
- constructor(name: string, scene?: Scene);
318
- needAlphaBlending(): boolean;
319
- needAlphaTesting(): boolean;
320
- getAlphaTestTexture(): Nullable<BaseTexture>;
321
- isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh, useInstances?: boolean): boolean;
322
- bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
323
- /**
324
- * Get the list of animatables in the material.
325
- * @returns the list of animatables object used in the material
326
- */
327
- getAnimatables(): IAnimatable[];
328
- dispose(forceDisposeEffect?: boolean): void;
329
- clone(name: string): MRDLSliderBarMaterial;
330
- serialize(): any;
331
- getClassName(): string;
332
- static Parse(source: any, scene: Scene, rootUrl: string): MRDLSliderBarMaterial;
333
- }
1
+ import type { Nullable } from "@babylonjs/core/types.js";
2
+ import type { Matrix } from "@babylonjs/core/Maths/math.vector.js";
3
+ import { Vector2, Vector3, Vector4 } from "@babylonjs/core/Maths/math.vector.js";
4
+ import type { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
5
+ import type { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
6
+ import { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
7
+ import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
8
+ import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
9
+ import type { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
10
+ import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
11
+ import type { Scene } from "@babylonjs/core/scene.js";
12
+ import { Color4 } from "@babylonjs/core/Maths/math.color.js";
13
+ import "./shaders/mrdlSliderBar.fragment";
14
+ import "./shaders/mrdlSliderBar.vertex";
15
+ /**
16
+ * Class used to render Slider Bar material with MRDL
17
+ */
18
+ export declare class MRDLSliderBarMaterial extends PushMaterial {
19
+ /**
20
+ * URL pointing to the texture used to define the coloring for the Iridescent Map effect.
21
+ */
22
+ static BLUE_GRADIENT_TEXTURE_URL: string;
23
+ private _blueGradientTexture;
24
+ /**
25
+ * Gets or sets the corner Radius on the slider bar.
26
+ */
27
+ radius: number;
28
+ /**
29
+ * Gets or sets the Bevel Front on the slider bar.
30
+ */
31
+ bevelFront: number;
32
+ /**
33
+ * Gets or sets the Bevel Front Stretch on the slider bar.
34
+ */
35
+ bevelFrontStretch: number;
36
+ /**
37
+ * Gets or sets the Bevel Back on the slider bar.
38
+ */
39
+ bevelBack: number;
40
+ /**
41
+ * Gets or sets the Bevel Back Stretch on the slider bar.
42
+ */
43
+ bevelBackStretch: number;
44
+ /**
45
+ * Gets or sets the top left Radii Multiplier.
46
+ */
47
+ radiusTopLeft: number;
48
+ /**
49
+ * Gets or sets the top left Radii Multiplier.
50
+ */
51
+ radiusTopRight: number;
52
+ /**
53
+ * Gets or sets the top left Radii Multiplier.
54
+ */
55
+ radiusBottomLeft: number;
56
+ /**
57
+ * Gets or sets the top left Radii Multiplier.
58
+ */
59
+ radiusBottomRight: number;
60
+ /**
61
+ * Gets or sets whether Bulge is enabled.
62
+ * Default is false.
63
+ */
64
+ bulgeEnabled: boolean;
65
+ /**
66
+ * Gets or sets the Bulge Height.
67
+ */
68
+ bulgeHeight: number;
69
+ /**
70
+ * Gets or sets the Bulge Radius.
71
+ */
72
+ bulgeRadius: number;
73
+ /**
74
+ * Gets or sets the Sun Intensity.
75
+ */
76
+ sunIntensity: number;
77
+ /**
78
+ * Gets or sets the Sun Theta.
79
+ */
80
+ sunTheta: number;
81
+ /**
82
+ * Gets or sets the Sun Phi.
83
+ */
84
+ sunPhi: number;
85
+ /**
86
+ * Gets or sets the Indirect Diffuse.
87
+ */
88
+ indirectDiffuse: number;
89
+ /**
90
+ * Gets or sets the base albedo.
91
+ */
92
+ albedo: Color4;
93
+ /**
94
+ * Gets or sets the Specular value.
95
+ */
96
+ specular: number;
97
+ /**
98
+ * Gets or sets the Shininess value.
99
+ */
100
+ shininess: number;
101
+ /**
102
+ * Gets or sets the Sharpness value.
103
+ */
104
+ sharpness: number;
105
+ /**
106
+ * Gets or sets the Subsurface value.
107
+ */
108
+ subsurface: number;
109
+ /**
110
+ * Gets or sets the left gradient color.
111
+ */
112
+ leftGradientColor: Color4;
113
+ /**
114
+ * Gets or sets the right gradient color.
115
+ */
116
+ rightGradientColor: Color4;
117
+ /**
118
+ * Gets or sets the reflection value.
119
+ */
120
+ reflection: number;
121
+ /**
122
+ * Gets or sets the front reflect value.
123
+ */
124
+ frontReflect: number;
125
+ /**
126
+ * Gets or sets the edge reflect value.
127
+ */
128
+ edgeReflect: number;
129
+ /**
130
+ * Gets or sets the power value.
131
+ */
132
+ power: number;
133
+ /**
134
+ * Gets or sets the sky color.
135
+ */
136
+ skyColor: Color4;
137
+ /**
138
+ * Gets or sets the horizon color.
139
+ */
140
+ horizonColor: Color4;
141
+ /**
142
+ * Gets or sets the ground color.
143
+ */
144
+ groundColor: Color4;
145
+ /**
146
+ * Gets or sets the horizon power value.
147
+ */
148
+ horizonPower: number;
149
+ /**
150
+ * Gets or sets the finger occlusion width value.
151
+ */
152
+ width: number;
153
+ /**
154
+ * Gets or sets the finger occlusion fuzz value.
155
+ */
156
+ fuzz: number;
157
+ /**
158
+ * Gets or sets the minimum finger occlusion fuzz value.
159
+ */
160
+ minFuzz: number;
161
+ /**
162
+ * Gets or sets the finger occlusion clip fade value.
163
+ */
164
+ clipFade: number;
165
+ /**
166
+ * Gets or sets the hue shift value.
167
+ */
168
+ hueShift: number;
169
+ /**
170
+ * Gets or sets the saturation shift value.
171
+ */
172
+ saturationShift: number;
173
+ /**
174
+ * Gets or sets the value shift.
175
+ */
176
+ valueShift: number;
177
+ /**
178
+ * Gets or sets the position of the hover glow effect.
179
+ */
180
+ blobPosition: Vector3;
181
+ /**
182
+ * Gets or sets the intensity of the hover glow effect.
183
+ */
184
+ blobIntensity: number;
185
+ /**
186
+ * Gets or sets the near size of the hover glow effect.
187
+ */
188
+ blobNearSize: number;
189
+ /**
190
+ * Gets or sets the far size of the hover glow effect.
191
+ */
192
+ blobFarSize: number;
193
+ /**
194
+ * Gets or sets the distance considered "near" to the mesh, which controls the size of the hover glow effect (see blobNearSize).
195
+ */
196
+ blobNearDistance: number;
197
+ /**
198
+ * Gets or sets the distance considered "far" from the mesh, which controls the size of the hover glow effect (see blobFarSize).
199
+ */
200
+ blobFarDistance: number;
201
+ /**
202
+ * Gets or sets the length of the hover glow effect fade.
203
+ */
204
+ blobFadeLength: number;
205
+ /**
206
+ * Gets or sets the progress of the hover glow effect selection animation corresponding to the left pointer (0.0 - 1.0).
207
+ */
208
+ blobPulse: number;
209
+ /**
210
+ * Gets or sets the opacity of the hover glow effect corresponding to the left pointer (0.0 - 1.0). Default is 0.
211
+ */
212
+ blobFade: number;
213
+ /**
214
+ * Gets or sets the position of the hover glow effect.
215
+ */
216
+ blobPosition2: Vector3;
217
+ /**
218
+ * Gets or sets the size of the hover glow effect when the right pointer is considered "near" to the mesh (see blobNearDistance).
219
+ */
220
+ blobNearSize2: number;
221
+ /**
222
+ * Gets or sets the progress of the hover glow effect selection animation corresponding to the right pointer (0.0 - 1.0).
223
+ */
224
+ blobPulse2: number;
225
+ /**
226
+ * Gets or sets the opacity of the hover glow effect corresponding to the right pointer (0.0 - 1.0). Default is 1.
227
+ */
228
+ blobFade2: number;
229
+ /**
230
+ * Gets or sets the texture of the hover glow effect.
231
+ */
232
+ blobTexture: Texture;
233
+ /**
234
+ * Gets or sets the finger position for left index.
235
+ */
236
+ leftIndexPosition: Vector3;
237
+ /**
238
+ * Gets or sets the finger position for right index.
239
+ */
240
+ rightIndexPosition: Vector3;
241
+ /**
242
+ * Gets or sets the finger position for left index middle position.
243
+ */
244
+ leftIndexMiddlePosition: Vector3;
245
+ /**
246
+ * Gets or sets the finger position for right index middle position.
247
+ */
248
+ rightIndexMiddlePosition: Vector3;
249
+ /**
250
+ * Gets or sets the Decal Scle for XY.
251
+ */
252
+ decalScaleXY: Vector2;
253
+ /**
254
+ * Gets or sets decalFrontOnly
255
+ * Default is true
256
+ */
257
+ decalFrontOnly: boolean;
258
+ /**
259
+ * Gets or sets the Rim Light intensity.
260
+ */
261
+ rimIntensity: number;
262
+ /**
263
+ * Gets or sets the Rim Light hue shift value.
264
+ */
265
+ rimHueShift: number;
266
+ /**
267
+ * Gets or sets the Rim Light saturation shift value.
268
+ */
269
+ rimSaturationShift: number;
270
+ /**
271
+ * Gets or sets the Rim Light value shift.
272
+ */
273
+ rimValueShift: number;
274
+ /**
275
+ * Gets or sets the intensity of the iridescence effect.
276
+ */
277
+ iridescenceIntensity: number;
278
+ /**
279
+ * @hidden
280
+ */
281
+ useGlobalLeftIndex: number;
282
+ /**
283
+ * @hidden
284
+ */
285
+ useGlobalRightIndex: number;
286
+ /**
287
+ * @hidden
288
+ */
289
+ globalLeftIndexTipProximity: number;
290
+ /**
291
+ * @hidden
292
+ */
293
+ globalRightIndexTipProximity: number;
294
+ /**
295
+ * @hidden
296
+ */
297
+ globalLeftIndexTipPosition: Vector4;
298
+ /**
299
+ * @hidden
300
+ */
301
+ globaRightIndexTipPosition: Vector4;
302
+ /**
303
+ * @hidden
304
+ */
305
+ globalLeftThumbTipPosition: Vector4;
306
+ /**
307
+ * @hidden
308
+ */
309
+ globalRightThumbTipPosition: Vector4;
310
+ /**
311
+ * @hidden
312
+ */
313
+ globalLeftIndexMiddlePosition: Vector4;
314
+ /**
315
+ * @hidden
316
+ */
317
+ globalRightIndexMiddlePosition: Vector4;
318
+ constructor(name: string, scene?: Scene);
319
+ needAlphaBlending(): boolean;
320
+ needAlphaTesting(): boolean;
321
+ getAlphaTestTexture(): Nullable<BaseTexture>;
322
+ isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean;
323
+ bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
324
+ /**
325
+ * Get the list of animatables in the material.
326
+ * @returns the list of animatables object used in the material
327
+ */
328
+ getAnimatables(): IAnimatable[];
329
+ dispose(forceDisposeEffect?: boolean): void;
330
+ clone(name: string): MRDLSliderBarMaterial;
331
+ serialize(): any;
332
+ getClassName(): string;
333
+ static Parse(source: any, scene: Scene, rootUrl: string): MRDLSliderBarMaterial;
334
+ }