@babylonjs/gui 5.0.0-rc.1 → 5.0.0-rc.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (305) hide show
  1. package/2D/adtInstrumentation.d.ts +52 -52
  2. package/2D/adtInstrumentation.js +126 -126
  3. package/2D/adtInstrumentation.js.map +1 -1
  4. package/2D/advancedDynamicTexture.d.ts +449 -423
  5. package/2D/advancedDynamicTexture.js +1318 -1286
  6. package/2D/advancedDynamicTexture.js.map +1 -1
  7. package/2D/controls/button.d.ts +135 -97
  8. package/2D/controls/button.js +276 -238
  9. package/2D/controls/button.js.map +1 -1
  10. package/2D/controls/checkbox.d.ts +59 -51
  11. package/2D/controls/checkbox.js +188 -178
  12. package/2D/controls/checkbox.js.map +1 -1
  13. package/2D/controls/colorpicker.d.ts +103 -90
  14. package/2D/controls/colorpicker.js +1417 -1400
  15. package/2D/controls/colorpicker.js.map +1 -1
  16. package/2D/controls/container.d.ts +175 -130
  17. package/2D/controls/container.js +570 -525
  18. package/2D/controls/container.js.map +1 -1
  19. package/2D/controls/control.d.ts +866 -743
  20. package/2D/controls/control.js +2433 -2308
  21. package/2D/controls/control.js.map +1 -1
  22. package/2D/controls/displayGrid.d.ts +53 -55
  23. package/2D/controls/displayGrid.js +245 -245
  24. package/2D/controls/displayGrid.js.map +1 -1
  25. package/2D/controls/ellipse.d.ts +21 -21
  26. package/2D/controls/ellipse.js +85 -85
  27. package/2D/controls/ellipse.js.map +1 -1
  28. package/2D/controls/focusableButton.d.ts +59 -52
  29. package/2D/controls/focusableButton.js +99 -92
  30. package/2D/controls/focusableButton.js.map +1 -1
  31. package/2D/controls/focusableControl.d.ts +34 -34
  32. package/2D/controls/focusableControl.js +1 -1
  33. package/2D/controls/focusableControl.js.map +1 -1
  34. package/2D/controls/grid.d.ts +139 -135
  35. package/2D/controls/grid.js +529 -525
  36. package/2D/controls/grid.js.map +1 -1
  37. package/2D/controls/image.d.ts +204 -197
  38. package/2D/controls/image.js +887 -879
  39. package/2D/controls/image.js.map +1 -1
  40. package/2D/controls/index.d.ts +29 -29
  41. package/2D/controls/index.js +29 -29
  42. package/2D/controls/index.js.map +1 -1
  43. package/2D/controls/inputPassword.d.ts +9 -8
  44. package/2D/controls/inputPassword.js +28 -25
  45. package/2D/controls/inputPassword.js.map +1 -1
  46. package/2D/controls/inputText.d.ts +201 -182
  47. package/2D/controls/inputText.js +1119 -1096
  48. package/2D/controls/inputText.js.map +1 -1
  49. package/2D/controls/line.d.ts +66 -66
  50. package/2D/controls/line.js +271 -271
  51. package/2D/controls/line.js.map +1 -1
  52. package/2D/controls/multiLine.d.ts +75 -77
  53. package/2D/controls/multiLine.js +262 -262
  54. package/2D/controls/multiLine.js.map +1 -1
  55. package/2D/controls/radioButton.d.ts +49 -49
  56. package/2D/controls/radioButton.js +205 -205
  57. package/2D/controls/radioButton.js.map +1 -1
  58. package/2D/controls/rectangle.d.ts +29 -29
  59. package/2D/controls/rectangle.js +150 -150
  60. package/2D/controls/rectangle.js.map +1 -1
  61. package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -175
  62. package/2D/controls/scrollViewers/scrollViewer.js +677 -676
  63. package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
  64. package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -45
  65. package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -263
  66. package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
  67. package/2D/controls/selector.d.ts +263 -209
  68. package/2D/controls/selector.js +692 -629
  69. package/2D/controls/selector.js.map +1 -1
  70. package/2D/controls/sliders/baseSlider.d.ts +82 -78
  71. package/2D/controls/sliders/baseSlider.js +347 -343
  72. package/2D/controls/sliders/baseSlider.js.map +1 -1
  73. package/2D/controls/sliders/imageBasedSlider.d.ts +49 -47
  74. package/2D/controls/sliders/imageBasedSlider.js +192 -188
  75. package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
  76. package/2D/controls/sliders/imageScrollBar.d.ts +65 -61
  77. package/2D/controls/sliders/imageScrollBar.js +263 -256
  78. package/2D/controls/sliders/imageScrollBar.js.map +1 -1
  79. package/2D/controls/sliders/scrollBar.d.ts +38 -34
  80. package/2D/controls/sliders/scrollBar.js +143 -136
  81. package/2D/controls/sliders/scrollBar.js.map +1 -1
  82. package/2D/controls/sliders/slider.d.ts +35 -37
  83. package/2D/controls/sliders/slider.js +271 -271
  84. package/2D/controls/sliders/slider.js.map +1 -1
  85. package/2D/controls/stackPanel.d.ts +64 -56
  86. package/2D/controls/stackPanel.js +246 -236
  87. package/2D/controls/stackPanel.js.map +1 -1
  88. package/2D/controls/statics.d.ts +6 -6
  89. package/2D/controls/statics.js +49 -47
  90. package/2D/controls/statics.js.map +1 -1
  91. package/2D/controls/textBlock.d.ts +175 -172
  92. package/2D/controls/textBlock.js +603 -598
  93. package/2D/controls/textBlock.js.map +1 -1
  94. package/2D/controls/textWrapper.d.ts +13 -13
  95. package/2D/controls/textWrapper.js +101 -101
  96. package/2D/controls/textWrapper.js.map +1 -1
  97. package/2D/controls/toggleButton.d.ts +117 -83
  98. package/2D/controls/toggleButton.js +268 -234
  99. package/2D/controls/toggleButton.js.map +1 -1
  100. package/2D/controls/virtualKeyboard.d.ts +96 -96
  101. package/2D/controls/virtualKeyboard.js +256 -256
  102. package/2D/controls/virtualKeyboard.js.map +1 -1
  103. package/2D/index.d.ts +9 -9
  104. package/2D/index.js +10 -9
  105. package/2D/index.js.map +1 -1
  106. package/2D/math2D.d.ts +117 -117
  107. package/2D/math2D.js +221 -221
  108. package/2D/math2D.js.map +1 -1
  109. package/2D/measure.d.ts +77 -77
  110. package/2D/measure.js +139 -149
  111. package/2D/measure.js.map +1 -1
  112. package/2D/multiLinePoint.d.ts +47 -47
  113. package/2D/multiLinePoint.js +127 -127
  114. package/2D/multiLinePoint.js.map +1 -1
  115. package/2D/style.d.ts +46 -46
  116. package/2D/style.js +97 -97
  117. package/2D/style.js.map +1 -1
  118. package/2D/valueAndUnit.d.ts +89 -89
  119. package/2D/valueAndUnit.js +226 -222
  120. package/2D/valueAndUnit.js.map +1 -1
  121. package/2D/xmlLoader.d.ts +60 -60
  122. package/2D/xmlLoader.js +348 -348
  123. package/2D/xmlLoader.js.map +1 -1
  124. package/3D/behaviors/defaultBehavior.d.ts +73 -73
  125. package/3D/behaviors/defaultBehavior.js +121 -121
  126. package/3D/behaviors/defaultBehavior.js.map +1 -1
  127. package/3D/controls/abstractButton3D.d.ts +15 -15
  128. package/3D/controls/abstractButton3D.js +25 -25
  129. package/3D/controls/abstractButton3D.js.map +1 -1
  130. package/3D/controls/button3D.d.ts +30 -30
  131. package/3D/controls/button3D.js +93 -93
  132. package/3D/controls/button3D.js.map +1 -1
  133. package/3D/controls/container3D.d.ts +72 -72
  134. package/3D/controls/container3D.js +139 -140
  135. package/3D/controls/container3D.js.map +1 -1
  136. package/3D/controls/contentDisplay3D.d.ts +30 -30
  137. package/3D/controls/contentDisplay3D.js +79 -78
  138. package/3D/controls/contentDisplay3D.js.map +1 -1
  139. package/3D/controls/control3D.d.ts +201 -165
  140. package/3D/controls/control3D.js +445 -408
  141. package/3D/controls/control3D.js.map +1 -1
  142. package/3D/controls/cylinderPanel.d.ts +17 -17
  143. package/3D/controls/cylinderPanel.js +66 -66
  144. package/3D/controls/cylinderPanel.js.map +1 -1
  145. package/3D/controls/handMenu.d.ts +28 -28
  146. package/3D/controls/handMenu.js +47 -47
  147. package/3D/controls/handMenu.js.map +1 -1
  148. package/3D/controls/holographicBackplate.d.ts +49 -48
  149. package/3D/controls/holographicBackplate.js +120 -120
  150. package/3D/controls/holographicBackplate.js.map +1 -1
  151. package/3D/controls/holographicButton.d.ts +84 -83
  152. package/3D/controls/holographicButton.js +339 -338
  153. package/3D/controls/holographicButton.js.map +1 -1
  154. package/3D/controls/holographicSlate.d.ts +131 -128
  155. package/3D/controls/holographicSlate.js +431 -428
  156. package/3D/controls/holographicSlate.js.map +1 -1
  157. package/3D/controls/index.d.ts +21 -21
  158. package/3D/controls/index.js +21 -21
  159. package/3D/controls/index.js.map +1 -1
  160. package/3D/controls/meshButton3D.d.ts +21 -21
  161. package/3D/controls/meshButton3D.js +62 -61
  162. package/3D/controls/meshButton3D.js.map +1 -1
  163. package/3D/controls/nearMenu.d.ts +44 -44
  164. package/3D/controls/nearMenu.js +114 -112
  165. package/3D/controls/nearMenu.js.map +1 -1
  166. package/3D/controls/planePanel.d.ts +9 -9
  167. package/3D/controls/planePanel.js +36 -36
  168. package/3D/controls/planePanel.js.map +1 -1
  169. package/3D/controls/scatterPanel.d.ts +18 -18
  170. package/3D/controls/scatterPanel.js +108 -108
  171. package/3D/controls/scatterPanel.js.map +1 -1
  172. package/3D/controls/slider3D.d.ts +81 -81
  173. package/3D/controls/slider3D.js +268 -267
  174. package/3D/controls/slider3D.js.map +1 -1
  175. package/3D/controls/spherePanel.d.ts +17 -17
  176. package/3D/controls/spherePanel.js +67 -67
  177. package/3D/controls/spherePanel.js.map +1 -1
  178. package/3D/controls/stackPanel3D.d.ts +22 -22
  179. package/3D/controls/stackPanel3D.js +107 -107
  180. package/3D/controls/stackPanel3D.js.map +1 -1
  181. package/3D/controls/touchButton3D.d.ts +80 -75
  182. package/3D/controls/touchButton3D.js +233 -227
  183. package/3D/controls/touchButton3D.js.map +1 -1
  184. package/3D/controls/touchHolographicButton.d.ts +110 -109
  185. package/3D/controls/touchHolographicButton.js +445 -445
  186. package/3D/controls/touchHolographicButton.js.map +1 -1
  187. package/3D/controls/touchHolographicMenu.d.ts +61 -61
  188. package/3D/controls/touchHolographicMenu.js +149 -148
  189. package/3D/controls/touchHolographicMenu.js.map +1 -1
  190. package/3D/controls/touchMeshButton3D.d.ts +21 -22
  191. package/3D/controls/touchMeshButton3D.js +62 -62
  192. package/3D/controls/touchMeshButton3D.js.map +1 -1
  193. package/3D/controls/volumeBasedPanel.d.ts +53 -52
  194. package/3D/controls/volumeBasedPanel.js +174 -174
  195. package/3D/controls/volumeBasedPanel.js.map +1 -1
  196. package/3D/gizmos/gizmoHandle.d.ts +108 -108
  197. package/3D/gizmos/gizmoHandle.js +209 -209
  198. package/3D/gizmos/gizmoHandle.js.map +1 -1
  199. package/3D/gizmos/index.d.ts +2 -2
  200. package/3D/gizmos/index.js +2 -2
  201. package/3D/gizmos/index.js.map +1 -1
  202. package/3D/gizmos/slateGizmo.d.ts +57 -57
  203. package/3D/gizmos/slateGizmo.js +369 -369
  204. package/3D/gizmos/slateGizmo.js.map +1 -1
  205. package/3D/gui3DManager.d.ts +94 -94
  206. package/3D/gui3DManager.js +257 -257
  207. package/3D/gui3DManager.js.map +1 -1
  208. package/3D/index.d.ts +5 -5
  209. package/3D/index.js +6 -5
  210. package/3D/index.js.map +1 -1
  211. package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
  212. package/3D/materials/fluent/fluentMaterial.js +292 -281
  213. package/3D/materials/fluent/fluentMaterial.js.map +1 -1
  214. package/3D/materials/fluent/index.d.ts +1 -1
  215. package/3D/materials/fluent/index.js +1 -1
  216. package/3D/materials/fluent/index.js.map +1 -1
  217. package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
  218. package/3D/materials/fluent/shaders/fluent.fragment.js +8 -6
  219. package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -1
  220. package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
  221. package/3D/materials/fluent/shaders/fluent.vertex.js +8 -6
  222. package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -1
  223. package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
  224. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -434
  225. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  226. package/3D/materials/fluentBackplate/index.d.ts +1 -1
  227. package/3D/materials/fluentBackplate/index.js +1 -1
  228. package/3D/materials/fluentBackplate/index.js.map +1 -1
  229. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
  230. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -6
  231. package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -1
  232. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
  233. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -6
  234. package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -1
  235. package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
  236. package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -537
  237. package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
  238. package/3D/materials/fluentButton/index.d.ts +1 -1
  239. package/3D/materials/fluentButton/index.js +1 -1
  240. package/3D/materials/fluentButton/index.js.map +1 -1
  241. package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
  242. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -6
  243. package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -1
  244. package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
  245. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -6
  246. package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -1
  247. package/3D/materials/fluentMaterial.d.ts +4 -4
  248. package/3D/materials/fluentMaterial.js +4 -4
  249. package/3D/materials/fluentMaterial.js.map +1 -1
  250. package/3D/materials/handle/handleMaterial.d.ts +68 -68
  251. package/3D/materials/handle/handleMaterial.js +126 -126
  252. package/3D/materials/handle/handleMaterial.js.map +1 -1
  253. package/3D/materials/handle/index.d.ts +1 -1
  254. package/3D/materials/handle/index.js +1 -1
  255. package/3D/materials/handle/index.js.map +1 -1
  256. package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
  257. package/3D/materials/handle/shaders/handle.fragment.js +8 -6
  258. package/3D/materials/handle/shaders/handle.fragment.js.map +1 -1
  259. package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
  260. package/3D/materials/handle/shaders/handle.vertex.js +8 -6
  261. package/3D/materials/handle/shaders/handle.vertex.js.map +1 -1
  262. package/3D/materials/index.d.ts +5 -5
  263. package/3D/materials/index.js +6 -5
  264. package/3D/materials/index.js.map +1 -1
  265. package/3D/materials/mrdl/index.d.ts +3 -3
  266. package/3D/materials/mrdl/index.js +3 -3
  267. package/3D/materials/mrdl/index.js.map +1 -1
  268. package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
  269. package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -409
  270. package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
  271. package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
  272. package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -786
  273. package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
  274. package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
  275. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -786
  276. package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
  277. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
  278. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -6
  279. package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -1
  280. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
  281. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -6
  282. package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -1
  283. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
  284. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -6
  285. package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -1
  286. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
  287. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -6
  288. package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -1
  289. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
  290. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -6
  291. package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -1
  292. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
  293. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -6
  294. package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -1
  295. package/3D/vector3WithInfo.d.ts +16 -16
  296. package/3D/vector3WithInfo.js +23 -23
  297. package/3D/vector3WithInfo.js.map +1 -1
  298. package/index.d.ts +2 -2
  299. package/index.js +3 -2
  300. package/index.js.map +1 -1
  301. package/legacy/legacy.d.ts +1 -1
  302. package/legacy/legacy.js +14 -13
  303. package/legacy/legacy.js.map +1 -1
  304. package/package.json +21 -328
  305. package/readme.md +2 -2
@@ -1,268 +1,269 @@
1
- import { __extends } from "tslib";
2
- import { Observable } from "@babylonjs/core/Misc/observable.js";
3
- import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
- import { Control3D } from "./control3D.js";
5
- import { CreateBox } from "@babylonjs/core/Meshes/Builders/boxBuilder.js";
6
- import { PointerDragBehavior } from "@babylonjs/core/Behaviors/Meshes/pointerDragBehavior.js";
7
- import { SceneLoader } from "@babylonjs/core/Loading/sceneLoader.js";
8
- import { MRDLSliderBarMaterial } from "../materials/mrdl/mrdlSliderBarMaterial.js";
9
- import { MRDLSliderThumbMaterial } from "../materials/mrdl/mrdlSliderThumbMaterial.js";
10
- import { MRDLBackplateMaterial } from "../materials/mrdl/mrdlBackplateMaterial.js";
11
- var SLIDER_MIN = 0;
12
- var SLIDER_MAX = 100;
13
- var SLIDER_VAL = 50;
14
- var SLIDER_STEP = 0;
15
- var SLIDER_SCALING = 1.0;
16
- var SLIDER_MARGIN = 0.2;
17
- /**
18
- * Class used to create a slider in 3D
19
- */
20
- var Slider3D = /** @class */ (function (_super) {
21
- __extends(Slider3D, _super);
22
- /**
23
- * Creates a new slider
24
- * @param name defines the control name
25
- * @param sliderBackplateVisible defines if the control has a backplate, default is false
26
- */
27
- function Slider3D(name, sliderBackplateVisible) {
28
- var _this = _super.call(this, name) || this;
29
- /** Observable raised when the sldier value changes */
30
- _this.onValueChangedObservable = new Observable();
31
- _this._sliderBackplateVisible = sliderBackplateVisible || false;
32
- _this._minimum = SLIDER_MIN;
33
- _this._maximum = SLIDER_MAX;
34
- _this._step = SLIDER_STEP;
35
- _this._value = SLIDER_VAL;
36
- return _this;
37
- }
38
- Object.defineProperty(Slider3D.prototype, "mesh", {
39
- /**
40
- * Gets the mesh used to render this control
41
- */
42
- get: function () {
43
- if (this.node) {
44
- return this._sliderThumb;
45
- }
46
- return null;
47
- },
48
- enumerable: false,
49
- configurable: true
50
- });
51
- Object.defineProperty(Slider3D.prototype, "minimum", {
52
- /** Gets or sets minimum value */
53
- get: function () {
54
- return this._minimum;
55
- },
56
- set: function (value) {
57
- if (this._minimum === value) {
58
- return;
59
- }
60
- this._minimum = Math.max(value, SLIDER_MIN);
61
- this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);
62
- },
63
- enumerable: false,
64
- configurable: true
65
- });
66
- Object.defineProperty(Slider3D.prototype, "maximum", {
67
- /** Gets or sets maximum value */
68
- get: function () {
69
- return this._maximum;
70
- },
71
- set: function (value) {
72
- if (this._maximum === value) {
73
- return;
74
- }
75
- this._maximum = Math.max(value, this._minimum);
76
- this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);
77
- },
78
- enumerable: false,
79
- configurable: true
80
- });
81
- Object.defineProperty(Slider3D.prototype, "step", {
82
- /** Gets or sets step value */
83
- get: function () {
84
- return this._step;
85
- },
86
- set: function (value) {
87
- if (this._step === value) {
88
- return;
89
- }
90
- this._step = Math.max(Math.min(value, this._maximum - this._minimum), SLIDER_STEP);
91
- },
92
- enumerable: false,
93
- configurable: true
94
- });
95
- Object.defineProperty(Slider3D.prototype, "value", {
96
- /** Gets or sets current value */
97
- get: function () {
98
- return this._value;
99
- },
100
- set: function (value) {
101
- if (this._value === value) {
102
- return;
103
- }
104
- this._value = Math.max(Math.min(value, this._maximum), this._minimum);
105
- this._sliderThumb.position.x = this._convertToPosition(this.value);
106
- this.onValueChangedObservable.notifyObservers(this._value);
107
- },
108
- enumerable: false,
109
- configurable: true
110
- });
111
- Object.defineProperty(Slider3D.prototype, "start", {
112
- get: function () {
113
- if (!this.node) {
114
- return -SLIDER_SCALING / 2;
115
- }
116
- return this._sliderBar.position.x - this._sliderBar.scaling.x / 2;
117
- },
118
- enumerable: false,
119
- configurable: true
120
- });
121
- Object.defineProperty(Slider3D.prototype, "end", {
122
- get: function () {
123
- if (!this.node) {
124
- return SLIDER_SCALING / 2;
125
- }
126
- return this._sliderBar.position.x + this._sliderBar.scaling.x / 2;
127
- },
128
- enumerable: false,
129
- configurable: true
130
- });
131
- Object.defineProperty(Slider3D.prototype, "sliderBarMaterial", {
132
- /**
133
- * Gets the slider bar material used by this control
134
- */
135
- get: function () {
136
- return this._sliderBarMaterial;
137
- },
138
- enumerable: false,
139
- configurable: true
140
- });
141
- Object.defineProperty(Slider3D.prototype, "sliderThumbMaterial", {
142
- /**
143
- * Gets the slider thumb material used by this control
144
- */
145
- get: function () {
146
- return this._sliderThumbMaterial;
147
- },
148
- enumerable: false,
149
- configurable: true
150
- });
151
- Object.defineProperty(Slider3D.prototype, "sliderBackplateMaterial", {
152
- /**
153
- * Gets the slider backplate material used by this control
154
- */
155
- get: function () {
156
- return this._sliderBackplateMaterial;
157
- },
158
- enumerable: false,
159
- configurable: true
160
- });
161
- // Mesh association
162
- Slider3D.prototype._createNode = function (scene) {
163
- var _this = this;
164
- var sliderBackplate = CreateBox("".concat(this.name, "_sliderbackplate"), {
165
- width: 1.0,
166
- height: 1.0,
167
- depth: 1.0,
168
- }, scene);
169
- sliderBackplate.isPickable = false;
170
- sliderBackplate.visibility = 0;
171
- sliderBackplate.scaling = new Vector3(1, 0.5, 0.8);
172
- SceneLoader.ImportMeshAsync(undefined, Slider3D.MODEL_BASE_URL, Slider3D.MODEL_FILENAME, scene)
173
- .then(function (result) {
174
- var sliderBackplateModel = result.meshes[1];
175
- var sliderBarModel = result.meshes[1].clone("".concat(_this.name, "_sliderbar"), sliderBackplate);
176
- var sliderThumbModel = result.meshes[1].clone("".concat(_this.name, "_sliderthumb"), sliderBackplate);
177
- sliderBackplateModel.visibility = 0;
178
- if (_this._sliderBackplateVisible) {
179
- sliderBackplateModel.visibility = 1;
180
- sliderBackplateModel.name = "".concat(_this.name, "_sliderbackplate");
181
- sliderBackplateModel.isPickable = false;
182
- sliderBackplateModel.scaling.x = 1;
183
- sliderBackplateModel.scaling.z = 0.2;
184
- sliderBackplateModel.parent = sliderBackplate;
185
- if (!!_this._sliderBackplateMaterial) {
186
- sliderBackplateModel.material = _this._sliderBackplateMaterial;
187
- }
188
- _this._sliderBackplate = sliderBackplateModel;
189
- }
190
- if (!!sliderBarModel) {
191
- sliderBarModel.parent = sliderBackplate;
192
- sliderBarModel.position.z = -0.1;
193
- sliderBarModel.scaling = new Vector3(SLIDER_SCALING - SLIDER_MARGIN, 0.04, 0.3);
194
- sliderBarModel.isPickable = false;
195
- if (!!_this._sliderBarMaterial) {
196
- sliderBarModel.material = _this._sliderBarMaterial;
197
- }
198
- _this._sliderBar = sliderBarModel;
199
- }
200
- if (!!sliderThumbModel) {
201
- sliderThumbModel.parent = sliderBackplate;
202
- sliderThumbModel.isPickable = true;
203
- sliderThumbModel.position.z = -0.115;
204
- sliderThumbModel.scaling = new Vector3(0.025, 0.3, 0.6);
205
- sliderThumbModel.position.x = _this._convertToPosition(_this.value);
206
- sliderThumbModel.addBehavior(_this._createBehavior());
207
- if (!!_this._sliderThumbMaterial) {
208
- sliderThumbModel.material = _this._sliderThumbMaterial;
209
- }
210
- _this._sliderThumb = sliderThumbModel;
211
- }
212
- });
213
- this._affectMaterial(sliderBackplate);
214
- return sliderBackplate;
215
- };
216
- Slider3D.prototype._affectMaterial = function (mesh) {
217
- var _a, _b, _c;
218
- this._sliderBackplateMaterial = (_a = this._sliderBackplateMaterial) !== null && _a !== void 0 ? _a : new MRDLBackplateMaterial("".concat(this.name, "_sliderbackplate_material"), mesh.getScene());
219
- this._sliderBarMaterial = (_b = this._sliderBarMaterial) !== null && _b !== void 0 ? _b : new MRDLSliderBarMaterial("".concat(this.name, "_sliderbar_material"), mesh.getScene());
220
- this._sliderThumbMaterial = (_c = this._sliderThumbMaterial) !== null && _c !== void 0 ? _c : new MRDLSliderThumbMaterial("".concat(this.name, "_sliderthumb_material"), mesh.getScene());
221
- };
222
- Slider3D.prototype._createBehavior = function () {
223
- var _this = this;
224
- var pointerDragBehavior = new PointerDragBehavior({ dragAxis: Vector3.Right() });
225
- pointerDragBehavior.moveAttached = false;
226
- pointerDragBehavior.onDragStartObservable.add(function (event) {
227
- _this._draggedPosition = _this._sliderThumb.position.x;
228
- });
229
- pointerDragBehavior.onDragObservable.add(function (event) {
230
- _this._draggedPosition += event.dragDistance / _this.scaling.x;
231
- _this.value = _this._convertToValue(_this._draggedPosition);
232
- });
233
- return pointerDragBehavior;
234
- };
235
- Slider3D.prototype._convertToPosition = function (value) {
236
- var position = ((value - this.minimum) / (this.maximum - this.minimum)) * (this.end - this.start) + this.start;
237
- return Math.min(Math.max(position, this.start), this.end);
238
- };
239
- Slider3D.prototype._convertToValue = function (position) {
240
- var value = ((position - this.start) / (this.end - this.start)) * (this.maximum - this.minimum);
241
- value = this.step ? Math.round(value / this.step) * this.step : value;
242
- return Math.max(Math.min(this.minimum + value, this._maximum), this._minimum);
243
- };
244
- /**
245
- * Releases all associated resources
246
- */
247
- Slider3D.prototype.dispose = function () {
248
- var _a, _b, _c, _d, _e, _f;
249
- _super.prototype.dispose.call(this);
250
- (_a = this._sliderBar) === null || _a === void 0 ? void 0 : _a.dispose();
251
- (_b = this._sliderThumb) === null || _b === void 0 ? void 0 : _b.dispose();
252
- (_c = this._sliderBarMaterial) === null || _c === void 0 ? void 0 : _c.dispose();
253
- (_d = this._sliderThumbMaterial) === null || _d === void 0 ? void 0 : _d.dispose();
254
- (_e = this._sliderBackplate) === null || _e === void 0 ? void 0 : _e.dispose();
255
- (_f = this._sliderBackplateMaterial) === null || _f === void 0 ? void 0 : _f.dispose();
256
- };
257
- /**
258
- * Base Url for the models.
259
- */
260
- Slider3D.MODEL_BASE_URL = "https://assets.babylonjs.com/meshes/MRTK/";
261
- /**
262
- * File name for the 8x4 model.
263
- */
264
- Slider3D.MODEL_FILENAME = 'mrtk-fluent-backplate.glb';
265
- return Slider3D;
266
- }(Control3D));
267
- export { Slider3D };
1
+ import { __extends } from "tslib";
2
+ import { Observable } from "@babylonjs/core/Misc/observable.js";
3
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector.js";
4
+ import { Control3D } from "./control3D";
5
+ import { CreateBox } from "@babylonjs/core/Meshes/Builders/boxBuilder.js";
6
+ import { PointerDragBehavior } from "@babylonjs/core/Behaviors/Meshes/pointerDragBehavior.js";
7
+ import { SceneLoader } from "@babylonjs/core/Loading/sceneLoader.js";
8
+ import { MRDLSliderBarMaterial } from "../materials/mrdl/mrdlSliderBarMaterial";
9
+ import { MRDLSliderThumbMaterial } from "../materials/mrdl/mrdlSliderThumbMaterial";
10
+ import { MRDLBackplateMaterial } from "../materials/mrdl/mrdlBackplateMaterial";
11
+ var SLIDER_MIN = 0;
12
+ var SLIDER_MAX = 100;
13
+ var SLIDER_VAL = 50;
14
+ var SLIDER_STEP = 0;
15
+ var SLIDER_SCALING = 1.0;
16
+ var SLIDER_MARGIN = 0.2;
17
+ /**
18
+ * Class used to create a slider in 3D
19
+ */
20
+ var Slider3D = /** @class */ (function (_super) {
21
+ __extends(Slider3D, _super);
22
+ /**
23
+ * Creates a new slider
24
+ * @param name defines the control name
25
+ * @param sliderBackplateVisible defines if the control has a backplate, default is false
26
+ */
27
+ function Slider3D(name, sliderBackplateVisible) {
28
+ var _this = _super.call(this, name) || this;
29
+ /** Observable raised when the sldier value changes */
30
+ _this.onValueChangedObservable = new Observable();
31
+ _this._sliderBackplateVisible = sliderBackplateVisible || false;
32
+ _this._minimum = SLIDER_MIN;
33
+ _this._maximum = SLIDER_MAX;
34
+ _this._step = SLIDER_STEP;
35
+ _this._value = SLIDER_VAL;
36
+ return _this;
37
+ }
38
+ Object.defineProperty(Slider3D.prototype, "mesh", {
39
+ /**
40
+ * Gets the mesh used to render this control
41
+ */
42
+ get: function () {
43
+ if (this.node) {
44
+ return this._sliderThumb;
45
+ }
46
+ return null;
47
+ },
48
+ enumerable: false,
49
+ configurable: true
50
+ });
51
+ Object.defineProperty(Slider3D.prototype, "minimum", {
52
+ /** Gets or sets minimum value */
53
+ get: function () {
54
+ return this._minimum;
55
+ },
56
+ set: function (value) {
57
+ if (this._minimum === value) {
58
+ return;
59
+ }
60
+ this._minimum = Math.max(value, SLIDER_MIN);
61
+ this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);
62
+ },
63
+ enumerable: false,
64
+ configurable: true
65
+ });
66
+ Object.defineProperty(Slider3D.prototype, "maximum", {
67
+ /** Gets or sets maximum value */
68
+ get: function () {
69
+ return this._maximum;
70
+ },
71
+ set: function (value) {
72
+ if (this._maximum === value) {
73
+ return;
74
+ }
75
+ this._maximum = Math.max(value, this._minimum);
76
+ this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);
77
+ },
78
+ enumerable: false,
79
+ configurable: true
80
+ });
81
+ Object.defineProperty(Slider3D.prototype, "step", {
82
+ /** Gets or sets step value */
83
+ get: function () {
84
+ return this._step;
85
+ },
86
+ set: function (value) {
87
+ if (this._step === value) {
88
+ return;
89
+ }
90
+ this._step = Math.max(Math.min(value, this._maximum - this._minimum), SLIDER_STEP);
91
+ },
92
+ enumerable: false,
93
+ configurable: true
94
+ });
95
+ Object.defineProperty(Slider3D.prototype, "value", {
96
+ /** Gets or sets current value */
97
+ get: function () {
98
+ return this._value;
99
+ },
100
+ set: function (value) {
101
+ if (this._value === value) {
102
+ return;
103
+ }
104
+ this._value = Math.max(Math.min(value, this._maximum), this._minimum);
105
+ if (this._sliderThumb) {
106
+ this._sliderThumb.position.x = this._convertToPosition(this.value);
107
+ }
108
+ this.onValueChangedObservable.notifyObservers(this._value);
109
+ },
110
+ enumerable: false,
111
+ configurable: true
112
+ });
113
+ Object.defineProperty(Slider3D.prototype, "start", {
114
+ get: function () {
115
+ if (!this.node) {
116
+ return -SLIDER_SCALING / 2;
117
+ }
118
+ return this._sliderBar.position.x - this._sliderBar.scaling.x / 2;
119
+ },
120
+ enumerable: false,
121
+ configurable: true
122
+ });
123
+ Object.defineProperty(Slider3D.prototype, "end", {
124
+ get: function () {
125
+ if (!this.node) {
126
+ return SLIDER_SCALING / 2;
127
+ }
128
+ return this._sliderBar.position.x + this._sliderBar.scaling.x / 2;
129
+ },
130
+ enumerable: false,
131
+ configurable: true
132
+ });
133
+ Object.defineProperty(Slider3D.prototype, "sliderBarMaterial", {
134
+ /**
135
+ * Gets the slider bar material used by this control
136
+ */
137
+ get: function () {
138
+ return this._sliderBarMaterial;
139
+ },
140
+ enumerable: false,
141
+ configurable: true
142
+ });
143
+ Object.defineProperty(Slider3D.prototype, "sliderThumbMaterial", {
144
+ /**
145
+ * Gets the slider thumb material used by this control
146
+ */
147
+ get: function () {
148
+ return this._sliderThumbMaterial;
149
+ },
150
+ enumerable: false,
151
+ configurable: true
152
+ });
153
+ Object.defineProperty(Slider3D.prototype, "sliderBackplateMaterial", {
154
+ /**
155
+ * Gets the slider backplate material used by this control
156
+ */
157
+ get: function () {
158
+ return this._sliderBackplateMaterial;
159
+ },
160
+ enumerable: false,
161
+ configurable: true
162
+ });
163
+ // Mesh association
164
+ Slider3D.prototype._createNode = function (scene) {
165
+ var _this = this;
166
+ var sliderBackplate = CreateBox("".concat(this.name, "_sliderbackplate"), {
167
+ width: 1.0,
168
+ height: 1.0,
169
+ depth: 1.0,
170
+ }, scene);
171
+ sliderBackplate.isPickable = false;
172
+ sliderBackplate.visibility = 0;
173
+ sliderBackplate.scaling = new Vector3(1, 0.5, 0.8);
174
+ SceneLoader.ImportMeshAsync(undefined, Slider3D.MODEL_BASE_URL, Slider3D.MODEL_FILENAME, scene).then(function (result) {
175
+ var sliderBackplateModel = result.meshes[1];
176
+ var sliderBarModel = result.meshes[1].clone("".concat(_this.name, "_sliderbar"), sliderBackplate);
177
+ var sliderThumbModel = result.meshes[1].clone("".concat(_this.name, "_sliderthumb"), sliderBackplate);
178
+ sliderBackplateModel.visibility = 0;
179
+ if (_this._sliderBackplateVisible) {
180
+ sliderBackplateModel.visibility = 1;
181
+ sliderBackplateModel.name = "".concat(_this.name, "_sliderbackplate");
182
+ sliderBackplateModel.isPickable = false;
183
+ sliderBackplateModel.scaling.x = 1;
184
+ sliderBackplateModel.scaling.z = 0.2;
185
+ sliderBackplateModel.parent = sliderBackplate;
186
+ if (_this._sliderBackplateMaterial) {
187
+ sliderBackplateModel.material = _this._sliderBackplateMaterial;
188
+ }
189
+ _this._sliderBackplate = sliderBackplateModel;
190
+ }
191
+ if (sliderBarModel) {
192
+ sliderBarModel.parent = sliderBackplate;
193
+ sliderBarModel.position.z = -0.1;
194
+ sliderBarModel.scaling = new Vector3(SLIDER_SCALING - SLIDER_MARGIN, 0.04, 0.3);
195
+ sliderBarModel.isPickable = false;
196
+ if (_this._sliderBarMaterial) {
197
+ sliderBarModel.material = _this._sliderBarMaterial;
198
+ }
199
+ _this._sliderBar = sliderBarModel;
200
+ }
201
+ if (sliderThumbModel) {
202
+ sliderThumbModel.parent = sliderBackplate;
203
+ sliderThumbModel.isPickable = true;
204
+ sliderThumbModel.position.z = -0.115;
205
+ sliderThumbModel.scaling = new Vector3(0.025, 0.3, 0.6);
206
+ sliderThumbModel.position.x = _this._convertToPosition(_this.value);
207
+ sliderThumbModel.addBehavior(_this._createBehavior());
208
+ if (_this._sliderThumbMaterial) {
209
+ sliderThumbModel.material = _this._sliderThumbMaterial;
210
+ }
211
+ _this._sliderThumb = sliderThumbModel;
212
+ }
213
+ });
214
+ this._affectMaterial(sliderBackplate);
215
+ return sliderBackplate;
216
+ };
217
+ Slider3D.prototype._affectMaterial = function (mesh) {
218
+ var _a, _b, _c;
219
+ this._sliderBackplateMaterial = (_a = this._sliderBackplateMaterial) !== null && _a !== void 0 ? _a : new MRDLBackplateMaterial("".concat(this.name, "_sliderbackplate_material"), mesh.getScene());
220
+ this._sliderBarMaterial = (_b = this._sliderBarMaterial) !== null && _b !== void 0 ? _b : new MRDLSliderBarMaterial("".concat(this.name, "_sliderbar_material"), mesh.getScene());
221
+ this._sliderThumbMaterial = (_c = this._sliderThumbMaterial) !== null && _c !== void 0 ? _c : new MRDLSliderThumbMaterial("".concat(this.name, "_sliderthumb_material"), mesh.getScene());
222
+ };
223
+ Slider3D.prototype._createBehavior = function () {
224
+ var _this = this;
225
+ var pointerDragBehavior = new PointerDragBehavior({ dragAxis: Vector3.Right() });
226
+ pointerDragBehavior.moveAttached = false;
227
+ pointerDragBehavior.onDragStartObservable.add(function () {
228
+ _this._draggedPosition = _this._sliderThumb.position.x;
229
+ });
230
+ pointerDragBehavior.onDragObservable.add(function (event) {
231
+ _this._draggedPosition += event.dragDistance / _this.scaling.x;
232
+ _this.value = _this._convertToValue(_this._draggedPosition);
233
+ });
234
+ return pointerDragBehavior;
235
+ };
236
+ Slider3D.prototype._convertToPosition = function (value) {
237
+ var position = ((value - this.minimum) / (this.maximum - this.minimum)) * (this.end - this.start) + this.start;
238
+ return Math.min(Math.max(position, this.start), this.end);
239
+ };
240
+ Slider3D.prototype._convertToValue = function (position) {
241
+ var value = ((position - this.start) / (this.end - this.start)) * (this.maximum - this.minimum);
242
+ value = this.step ? Math.round(value / this.step) * this.step : value;
243
+ return Math.max(Math.min(this.minimum + value, this._maximum), this._minimum);
244
+ };
245
+ /**
246
+ * Releases all associated resources
247
+ */
248
+ Slider3D.prototype.dispose = function () {
249
+ var _a, _b, _c, _d, _e, _f;
250
+ _super.prototype.dispose.call(this);
251
+ (_a = this._sliderBar) === null || _a === void 0 ? void 0 : _a.dispose();
252
+ (_b = this._sliderThumb) === null || _b === void 0 ? void 0 : _b.dispose();
253
+ (_c = this._sliderBarMaterial) === null || _c === void 0 ? void 0 : _c.dispose();
254
+ (_d = this._sliderThumbMaterial) === null || _d === void 0 ? void 0 : _d.dispose();
255
+ (_e = this._sliderBackplate) === null || _e === void 0 ? void 0 : _e.dispose();
256
+ (_f = this._sliderBackplateMaterial) === null || _f === void 0 ? void 0 : _f.dispose();
257
+ };
258
+ /**
259
+ * Base Url for the models.
260
+ */
261
+ Slider3D.MODEL_BASE_URL = "https://assets.babylonjs.com/meshes/MRTK/";
262
+ /**
263
+ * File name for the 8x4 model.
264
+ */
265
+ Slider3D.MODEL_FILENAME = "mrtk-fluent-backplate.glb";
266
+ return Slider3D;
267
+ }(Control3D));
268
+ export { Slider3D };
268
269
  //# sourceMappingURL=slider3D.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"slider3D.js","sourceRoot":"","sources":["../../../../sourceES6/gui/src/3D/controls/slider3D.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAC7D,OAAO,EAAE,OAAO,EAAE,MAAM,mCAAmC,CAAC;AAG5D,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,4CAA4C,CAAC;AACvE,OAAO,EAAE,mBAAmB,EAAE,MAAM,sDAAsD,CAAC;AAE3F,OAAO,EAAE,WAAW,EAAE,MAAM,qCAAqC,CAAC;AAClE,OAAO,EAAE,qBAAqB,EAAE,MAAM,yCAAyC,CAAC;AAChF,OAAO,EAAE,uBAAuB,EAAE,MAAM,2CAA2C,CAAC;AACpF,OAAO,EAAE,qBAAqB,EAAE,MAAM,yCAAyC,CAAC;AAEhF,IAAM,UAAU,GAAW,CAAC,CAAC;AAC7B,IAAM,UAAU,GAAW,GAAG,CAAC;AAC/B,IAAM,UAAU,GAAW,EAAE,CAAC;AAC9B,IAAM,WAAW,GAAW,CAAC,CAAC;AAC9B,IAAM,cAAc,GAAW,GAAG,CAAC;AACnC,IAAM,aAAa,GAAW,GAAG,CAAC;AAElC;;GAEG;AACH;IAA8B,4BAAS;IA6BnC;;;;OAIG;IACH,kBAAY,IAAa,EAAE,sBAAgC;QAA3D,YACI,kBAAM,IAAI,CAAC,SAOd;QAhBD,sDAAsD;QAC/C,8BAAwB,GAAG,IAAI,UAAU,EAAU,CAAC;QASvD,KAAI,CAAC,uBAAuB,GAAG,sBAAsB,IAAI,KAAK,CAAC;QAE/D,KAAI,CAAC,QAAQ,GAAG,UAAU,CAAC;QAC3B,KAAI,CAAC,QAAQ,GAAG,UAAU,CAAC;QAC3B,KAAI,CAAC,KAAK,GAAG,WAAW,CAAC;QACzB,KAAI,CAAC,MAAM,GAAG,UAAU,CAAC;;IAC7B,CAAC;IAKD,sBAAW,0BAAI;QAHf;;WAEG;aACH;YACI,IAAI,IAAI,CAAC,IAAI,EAAE;gBACX,OAAO,IAAI,CAAC,YAAY,CAAC;aAC5B;YAED,OAAO,IAAI,CAAC;QAChB,CAAC;;;OAAA;IAGD,sBAAW,6BAAO;QADlB,iCAAiC;aACjC;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC;QACzB,CAAC;aAED,UAAmB,KAAa;YAC5B,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,EAAE;gBACzB,OAAO;aACV;YAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;YAC5C,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAChF,CAAC;;;OATA;IAYD,sBAAW,6BAAO;QADlB,iCAAiC;aACjC;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC;QACzB,CAAC;aAED,UAAmB,KAAa;YAC5B,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,EAAE;gBACzB,OAAO;aACV;YAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;YAC/C,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAChF,CAAC;;;OATA;IAYD,sBAAW,0BAAI;QADf,8BAA8B;aAC9B;YACI,OAAO,IAAI,CAAC,KAAK,CAAC;QACtB,CAAC;aAED,UAAgB,KAAa;YACzB,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;gBACtB,OAAO;aACV;YAED,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,WAAW,CAAC,CAAC;QACvF,CAAC;;;OARA;IAWD,sBAAW,2BAAK;QADhB,iCAAiC;aACjC;YACI,OAAO,IAAI,CAAC,MAAM,CAAC;QACvB,CAAC;aAED,UAAiB,KAAa;YAC1B,IAAI,IAAI,CAAC,MAAM,KAAK,KAAK,EAAE;gBACvB,OAAO;aACV;YAED,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;YACtE,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YACnE,IAAI,CAAC,wBAAwB,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC/D,CAAC;;;OAVA;IAYD,sBAAc,2BAAK;aAAnB;YACI,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACZ,OAAO,CAAC,cAAc,GAAG,CAAC,CAAC;aAC9B;YAED,OAAO,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC;QACtE,CAAC;;;OAAA;IAED,sBAAc,yBAAG;aAAjB;YACI,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACZ,OAAO,cAAc,GAAG,CAAC,CAAC;aAC7B;YAED,OAAO,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC;QACtE,CAAC;;;OAAA;IAKD,sBAAW,uCAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,kBAAkB,CAAC;QACnC,CAAC;;;OAAA;IAKD,sBAAW,yCAAmB;QAH9B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,oBAAoB,CAAC;QACrC,CAAC;;;OAAA;IAKD,sBAAW,6CAAuB;QAHlC;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,wBAAwB,CAAC;QACzC,CAAC;;;OAAA;IAED,mBAAmB;IACT,8BAAW,GAArB,UAAsB,KAAY;QAAlC,iBA6DC;QA5DG,IAAM,eAAe,GAAG,SAAS,CAAC,UAAG,IAAI,CAAC,IAAI,qBAAkB,EAAE;YAC9D,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,GAAG;SACb,EAAE,KAAK,CAAC,CAAC;QACV,eAAe,CAAC,UAAU,GAAG,KAAK,CAAC;QACnC,eAAe,CAAC,UAAU,GAAG,CAAC,CAAC;QAC/B,eAAe,CAAC,OAAO,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;QAEnD,WAAW,CAAC,eAAe,CACvB,SAAS,EACT,QAAQ,CAAC,cAAc,EACvB,QAAQ,CAAC,cAAc,EACvB,KAAK,CAAC;aACL,IAAI,CAAC,UAAC,MAAM;YACT,IAAM,oBAAoB,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAC9C,IAAM,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,UAAG,KAAI,CAAC,IAAI,eAAY,EAAE,eAAe,CAAC,CAAC;YACzF,IAAM,gBAAgB,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,UAAG,KAAI,CAAC,IAAI,iBAAc,EAAE,eAAe,CAAC,CAAC;YAC7F,oBAAoB,CAAC,UAAU,GAAG,CAAC,CAAC;YAEpC,IAAI,KAAI,CAAC,uBAAuB,EAAE;gBAC9B,oBAAoB,CAAC,UAAU,GAAG,CAAC,CAAC;gBACpC,oBAAoB,CAAC,IAAI,GAAG,UAAG,KAAI,CAAC,IAAI,qBAAkB,CAAC;gBAC3D,oBAAoB,CAAC,UAAU,GAAG,KAAK,CAAC;gBACxC,oBAAoB,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC;gBACnC,oBAAoB,CAAC,OAAO,CAAC,CAAC,GAAG,GAAG,CAAC;gBACrC,oBAAoB,CAAC,MAAM,GAAG,eAAe,CAAC;gBAC9C,IAAI,CAAC,CAAC,KAAI,CAAC,wBAAwB,EAAE;oBACjC,oBAAoB,CAAC,QAAQ,GAAG,KAAI,CAAC,wBAAwB,CAAC;iBACjE;gBACD,KAAI,CAAC,gBAAgB,GAAG,oBAAoB,CAAC;aAChD;YAED,IAAI,CAAC,CAAC,cAAc,EAAE;gBAClB,cAAc,CAAC,MAAM,GAAG,eAAe,CAAC;gBACxC,cAAc,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC;gBACjC,cAAc,CAAC,OAAO,GAAG,IAAI,OAAO,CAAC,cAAc,GAAG,aAAa,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;gBAChF,cAAc,CAAC,UAAU,GAAG,KAAK,CAAC;gBAClC,IAAI,CAAC,CAAC,KAAI,CAAC,kBAAkB,EAAE;oBAC3B,cAAc,CAAC,QAAQ,GAAG,KAAI,CAAC,kBAAkB,CAAC;iBACrD;gBACD,KAAI,CAAC,UAAU,GAAG,cAAc,CAAC;aACpC;YAED,IAAI,CAAC,CAAC,gBAAgB,EAAE;gBACpB,gBAAgB,CAAC,MAAM,GAAG,eAAe,CAAC;gBAC1C,gBAAgB,CAAC,UAAU,GAAG,IAAI,CAAC;gBACnC,gBAAgB,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC;gBACrC,gBAAgB,CAAC,OAAO,GAAG,IAAI,OAAO,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;gBACxD,gBAAgB,CAAC,QAAQ,CAAC,CAAC,GAAG,KAAI,CAAC,kBAAkB,CAAC,KAAI,CAAC,KAAK,CAAC,CAAC;gBAClE,gBAAgB,CAAC,WAAW,CAAC,KAAI,CAAC,eAAe,EAAE,CAAC,CAAC;gBACrD,IAAI,CAAC,CAAC,KAAI,CAAC,oBAAoB,EAAE;oBAC7B,gBAAgB,CAAC,QAAQ,GAAG,KAAI,CAAC,oBAAoB,CAAC;iBACzD;gBACD,KAAI,CAAC,YAAY,GAAG,gBAAgB,CAAC;aACxC;QACL,CAAC,CAAC,CAAC;QAEP,IAAI,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;QACtC,OAAO,eAAe,CAAC;IAC3B,CAAC;IAES,kCAAe,GAAzB,UAA0B,IAAkB;;QACxC,IAAI,CAAC,wBAAwB,GAAG,MAAA,IAAI,CAAC,wBAAwB,mCAAI,IAAI,qBAAqB,CAAC,UAAG,IAAI,CAAC,IAAI,8BAA2B,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QACrJ,IAAI,CAAC,kBAAkB,GAAG,MAAA,IAAI,CAAC,kBAAkB,mCAAI,IAAI,qBAAqB,CAAC,UAAG,IAAI,CAAC,IAAI,wBAAqB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QACnI,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,oBAAoB,mCAAI,IAAI,uBAAuB,CAAC,UAAG,IAAI,CAAC,IAAI,0BAAuB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;IAC/I,CAAC;IAEO,kCAAe,GAAvB;QAAA,iBAcC;QAbG,IAAM,mBAAmB,GAAG,IAAI,mBAAmB,CAAC,EAAE,QAAQ,EAAE,OAAO,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;QACnF,mBAAmB,CAAC,YAAY,GAAG,KAAK,CAAC;QAEzC,mBAAmB,CAAC,qBAAqB,CAAC,GAAG,CAAC,UAAC,KAAK;YAChD,KAAI,CAAC,gBAAgB,GAAG,KAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC,CAAC;QACzD,CAAC,CAAC,CAAC;QAEH,mBAAmB,CAAC,gBAAgB,CAAC,GAAG,CAAC,UAAC,KAAK;YAC3C,KAAI,CAAC,gBAAgB,IAAI,KAAK,CAAC,YAAY,GAAG,KAAI,CAAC,OAAO,CAAC,CAAC,CAAC;YAC7D,KAAI,CAAC,KAAK,GAAG,KAAI,CAAC,eAAe,CAAC,KAAI,CAAC,gBAAgB,CAAC,CAAC;QAC7D,CAAC,CAAC,CAAC;QAEH,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEO,qCAAkB,GAA1B,UAA2B,KAAa;QACpC,IAAM,QAAQ,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC;QACjH,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;IAC9D,CAAC;IAEO,kCAAe,GAAvB,UAAwB,QAAgB;QACpC,IAAI,KAAK,GAAG,CAAC,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC;QAChG,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC;QAEtE,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,GAAG,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;IAClF,CAAC;IAED;;OAEG;IACI,0BAAO,GAAd;;QACI,iBAAM,OAAO,WAAE,CAAC;QAChB,MAAA,IAAI,CAAC,UAAU,0CAAE,OAAO,EAAE,CAAC;QAC3B,MAAA,IAAI,CAAC,YAAY,0CAAE,OAAO,EAAE,CAAC;QAC7B,MAAA,IAAI,CAAC,kBAAkB,0CAAE,OAAO,EAAE,CAAC;QACnC,MAAA,IAAI,CAAC,oBAAoB,0CAAE,OAAO,EAAE,CAAC;QACrC,MAAA,IAAI,CAAC,gBAAgB,0CAAE,OAAO,EAAE,CAAC;QACjC,MAAA,IAAI,CAAC,wBAAwB,0CAAE,OAAO,EAAE,CAAC;IAC7C,CAAC;IAhQD;;OAEG;IACW,uBAAc,GAAW,2CAA2C,CAAC;IAEnF;;OAEG;IACW,uBAAc,GAAW,2BAA2B,CAAC;IAyPvE,eAAC;CAAA,AAlQD,CAA8B,SAAS,GAkQtC;SAlQY,QAAQ","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\r\nimport { Observable } from \"@babylonjs/core/Misc/observable\";\r\nimport { Vector3 } from \"@babylonjs/core/Maths/math.vector\";\r\nimport { TransformNode } from \"@babylonjs/core/Meshes/transformNode\";\r\nimport { Scene } from \"@babylonjs/core/scene\";\r\nimport { Control3D } from \"./control3D\";\r\nimport { CreateBox } from \"@babylonjs/core/Meshes/Builders/boxBuilder\";\r\nimport { PointerDragBehavior } from \"@babylonjs/core/Behaviors/Meshes/pointerDragBehavior\";\r\nimport { AbstractMesh } from \"@babylonjs/core/Meshes/abstractMesh\";\r\nimport { SceneLoader } from \"@babylonjs/core/Loading/sceneLoader\";\r\nimport { MRDLSliderBarMaterial } from \"../materials/mrdl/mrdlSliderBarMaterial\";\r\nimport { MRDLSliderThumbMaterial } from \"../materials/mrdl/mrdlSliderThumbMaterial\";\r\nimport { MRDLBackplateMaterial } from \"../materials/mrdl/mrdlBackplateMaterial\";\r\n\r\nconst SLIDER_MIN: number = 0;\r\nconst SLIDER_MAX: number = 100;\r\nconst SLIDER_VAL: number = 50;\r\nconst SLIDER_STEP: number = 0;\r\nconst SLIDER_SCALING: number = 1.0;\r\nconst SLIDER_MARGIN: number = 0.2;\r\n\r\n/**\r\n * Class used to create a slider in 3D\r\n */\r\nexport class Slider3D extends Control3D {\r\n /**\r\n * Base Url for the models.\r\n */\r\n public static MODEL_BASE_URL: string = \"https://assets.babylonjs.com/meshes/MRTK/\";\r\n\r\n /**\r\n * File name for the 8x4 model.\r\n */\r\n public static MODEL_FILENAME: string = 'mrtk-fluent-backplate.glb';\r\n\r\n private _sliderBackplate: AbstractMesh;\r\n private _sliderBackplateMaterial: MRDLBackplateMaterial;\r\n private _sliderBarMaterial: MRDLSliderBarMaterial;\r\n private _sliderThumbMaterial: MRDLSliderThumbMaterial;\r\n private _sliderThumb: AbstractMesh;\r\n private _sliderBar: AbstractMesh;\r\n private _sliderBackplateVisible: boolean;\r\n\r\n private _minimum: number;\r\n private _maximum: number;\r\n private _value: number;\r\n private _step: number;\r\n\r\n private _draggedPosition: number;\r\n\r\n /** Observable raised when the sldier value changes */\r\n public onValueChangedObservable = new Observable<number>();\r\n\r\n /**\r\n * Creates a new slider\r\n * @param name defines the control name\r\n * @param sliderBackplateVisible defines if the control has a backplate, default is false\r\n */\r\n constructor(name?: string, sliderBackplateVisible?: boolean) {\r\n super(name);\r\n this._sliderBackplateVisible = sliderBackplateVisible || false;\r\n\r\n this._minimum = SLIDER_MIN;\r\n this._maximum = SLIDER_MAX;\r\n this._step = SLIDER_STEP;\r\n this._value = SLIDER_VAL;\r\n }\r\n\r\n /**\r\n * Gets the mesh used to render this control\r\n */\r\n public get mesh(): Nullable<AbstractMesh> {\r\n if (this.node) {\r\n return this._sliderThumb;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /** Gets or sets minimum value */\r\n public get minimum(): number {\r\n return this._minimum;\r\n }\r\n\r\n public set minimum(value: number) {\r\n if (this._minimum === value) {\r\n return;\r\n }\r\n\r\n this._minimum = Math.max(value, SLIDER_MIN);\r\n this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);\r\n }\r\n\r\n /** Gets or sets maximum value */\r\n public get maximum(): number {\r\n return this._maximum;\r\n }\r\n\r\n public set maximum(value: number) {\r\n if (this._maximum === value) {\r\n return;\r\n }\r\n\r\n this._maximum = Math.max(value, this._minimum);\r\n this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);\r\n }\r\n\r\n /** Gets or sets step value */\r\n public get step(): number {\r\n return this._step;\r\n }\r\n\r\n public set step(value: number) {\r\n if (this._step === value) {\r\n return;\r\n }\r\n\r\n this._step = Math.max(Math.min(value, this._maximum - this._minimum), SLIDER_STEP);\r\n }\r\n\r\n /** Gets or sets current value */\r\n public get value(): number {\r\n return this._value;\r\n }\r\n\r\n public set value(value: number) {\r\n if (this._value === value) {\r\n return;\r\n }\r\n\r\n this._value = Math.max(Math.min(value, this._maximum), this._minimum);\r\n this._sliderThumb.position.x = this._convertToPosition(this.value);\r\n this.onValueChangedObservable.notifyObservers(this._value);\r\n }\r\n\r\n protected get start(): number {\r\n if (!this.node) {\r\n return -SLIDER_SCALING / 2;\r\n }\r\n\r\n return this._sliderBar.position.x - this._sliderBar.scaling.x / 2;\r\n }\r\n\r\n protected get end(): number {\r\n if (!this.node) {\r\n return SLIDER_SCALING / 2;\r\n }\r\n\r\n return this._sliderBar.position.x + this._sliderBar.scaling.x / 2;\r\n }\r\n\r\n /**\r\n * Gets the slider bar material used by this control\r\n */\r\n public get sliderBarMaterial(): MRDLSliderBarMaterial {\r\n return this._sliderBarMaterial;\r\n }\r\n\r\n /**\r\n * Gets the slider thumb material used by this control\r\n */\r\n public get sliderThumbMaterial(): MRDLSliderThumbMaterial {\r\n return this._sliderThumbMaterial;\r\n }\r\n\r\n /**\r\n * Gets the slider backplate material used by this control\r\n */\r\n public get sliderBackplateMaterial(): MRDLBackplateMaterial {\r\n return this._sliderBackplateMaterial;\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n const sliderBackplate = CreateBox(`${this.name}_sliderbackplate`, {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 1.0,\r\n }, scene);\r\n sliderBackplate.isPickable = false;\r\n sliderBackplate.visibility = 0;\r\n sliderBackplate.scaling = new Vector3(1, 0.5, 0.8);\r\n\r\n SceneLoader.ImportMeshAsync(\r\n undefined,\r\n Slider3D.MODEL_BASE_URL,\r\n Slider3D.MODEL_FILENAME,\r\n scene)\r\n .then((result) => {\r\n const sliderBackplateModel = result.meshes[1];\r\n const sliderBarModel = result.meshes[1].clone(`${this.name}_sliderbar`, sliderBackplate);\r\n const sliderThumbModel = result.meshes[1].clone(`${this.name}_sliderthumb`, sliderBackplate);\r\n sliderBackplateModel.visibility = 0;\r\n\r\n if (this._sliderBackplateVisible) {\r\n sliderBackplateModel.visibility = 1;\r\n sliderBackplateModel.name = `${this.name}_sliderbackplate`;\r\n sliderBackplateModel.isPickable = false;\r\n sliderBackplateModel.scaling.x = 1;\r\n sliderBackplateModel.scaling.z = 0.2;\r\n sliderBackplateModel.parent = sliderBackplate;\r\n if (!!this._sliderBackplateMaterial) {\r\n sliderBackplateModel.material = this._sliderBackplateMaterial;\r\n }\r\n this._sliderBackplate = sliderBackplateModel;\r\n }\r\n\r\n if (!!sliderBarModel) {\r\n sliderBarModel.parent = sliderBackplate;\r\n sliderBarModel.position.z = -0.1;\r\n sliderBarModel.scaling = new Vector3(SLIDER_SCALING - SLIDER_MARGIN, 0.04, 0.3);\r\n sliderBarModel.isPickable = false;\r\n if (!!this._sliderBarMaterial) {\r\n sliderBarModel.material = this._sliderBarMaterial;\r\n }\r\n this._sliderBar = sliderBarModel;\r\n }\r\n\r\n if (!!sliderThumbModel) {\r\n sliderThumbModel.parent = sliderBackplate;\r\n sliderThumbModel.isPickable = true;\r\n sliderThumbModel.position.z = -0.115;\r\n sliderThumbModel.scaling = new Vector3(0.025, 0.3, 0.6);\r\n sliderThumbModel.position.x = this._convertToPosition(this.value);\r\n sliderThumbModel.addBehavior(this._createBehavior());\r\n if (!!this._sliderThumbMaterial) {\r\n sliderThumbModel.material = this._sliderThumbMaterial;\r\n }\r\n this._sliderThumb = sliderThumbModel;\r\n }\r\n });\r\n\r\n this._affectMaterial(sliderBackplate);\r\n return sliderBackplate;\r\n }\r\n\r\n protected _affectMaterial(mesh: AbstractMesh) {\r\n this._sliderBackplateMaterial = this._sliderBackplateMaterial ?? new MRDLBackplateMaterial(`${this.name}_sliderbackplate_material`, mesh.getScene());\r\n this._sliderBarMaterial = this._sliderBarMaterial ?? new MRDLSliderBarMaterial(`${this.name}_sliderbar_material`, mesh.getScene());\r\n this._sliderThumbMaterial = this._sliderThumbMaterial ?? new MRDLSliderThumbMaterial(`${this.name}_sliderthumb_material`, mesh.getScene());\r\n }\r\n\r\n private _createBehavior(): PointerDragBehavior {\r\n const pointerDragBehavior = new PointerDragBehavior({ dragAxis: Vector3.Right() });\r\n pointerDragBehavior.moveAttached = false;\r\n\r\n pointerDragBehavior.onDragStartObservable.add((event) => {\r\n this._draggedPosition = this._sliderThumb.position.x;\r\n });\r\n\r\n pointerDragBehavior.onDragObservable.add((event) => {\r\n this._draggedPosition += event.dragDistance / this.scaling.x;\r\n this.value = this._convertToValue(this._draggedPosition);\r\n });\r\n\r\n return pointerDragBehavior;\r\n }\r\n\r\n private _convertToPosition(value: number): number {\r\n const position = ((value - this.minimum) / (this.maximum - this.minimum)) * (this.end - this.start) + this.start;\r\n return Math.min(Math.max(position, this.start), this.end);\r\n }\r\n\r\n private _convertToValue(position: number): number {\r\n let value = ((position - this.start) / (this.end - this.start)) * (this.maximum - this.minimum);\r\n value = this.step ? Math.round(value / this.step) * this.step : value;\r\n\r\n return Math.max(Math.min(this.minimum + value, this._maximum), this._minimum);\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose();\r\n this._sliderBar?.dispose();\r\n this._sliderThumb?.dispose();\r\n this._sliderBarMaterial?.dispose();\r\n this._sliderThumbMaterial?.dispose();\r\n this._sliderBackplate?.dispose();\r\n this._sliderBackplateMaterial?.dispose();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"slider3D.js","sourceRoot":"","sources":["../../../../../../lts/gui/generated/3D/controls/slider3D.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,UAAU,EAAE,2CAA6B;AAClD,OAAO,EAAE,OAAO,EAAE,6CAA+B;AAGjD,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,sDAAwC;AAC5D,OAAO,EAAE,mBAAmB,EAAE,gEAAkD;AAEhF,OAAO,EAAE,WAAW,EAAE,+CAAiC;AACvD,OAAO,EAAE,qBAAqB,EAAE,MAAM,yCAAyC,CAAC;AAChF,OAAO,EAAE,uBAAuB,EAAE,MAAM,2CAA2C,CAAC;AACpF,OAAO,EAAE,qBAAqB,EAAE,MAAM,yCAAyC,CAAC;AAEhF,IAAM,UAAU,GAAW,CAAC,CAAC;AAC7B,IAAM,UAAU,GAAW,GAAG,CAAC;AAC/B,IAAM,UAAU,GAAW,EAAE,CAAC;AAC9B,IAAM,WAAW,GAAW,CAAC,CAAC;AAC9B,IAAM,cAAc,GAAW,GAAG,CAAC;AACnC,IAAM,aAAa,GAAW,GAAG,CAAC;AAElC;;GAEG;AACH;IAA8B,4BAAS;IA6BnC;;;;OAIG;IACH,kBAAY,IAAa,EAAE,sBAAgC;QAA3D,YACI,kBAAM,IAAI,CAAC,SAOd;QAhBD,sDAAsD;QAC/C,8BAAwB,GAAG,IAAI,UAAU,EAAU,CAAC;QASvD,KAAI,CAAC,uBAAuB,GAAG,sBAAsB,IAAI,KAAK,CAAC;QAE/D,KAAI,CAAC,QAAQ,GAAG,UAAU,CAAC;QAC3B,KAAI,CAAC,QAAQ,GAAG,UAAU,CAAC;QAC3B,KAAI,CAAC,KAAK,GAAG,WAAW,CAAC;QACzB,KAAI,CAAC,MAAM,GAAG,UAAU,CAAC;;IAC7B,CAAC;IAKD,sBAAW,0BAAI;QAHf;;WAEG;aACH;YACI,IAAI,IAAI,CAAC,IAAI,EAAE;gBACX,OAAO,IAAI,CAAC,YAAY,CAAC;aAC5B;YAED,OAAO,IAAI,CAAC;QAChB,CAAC;;;OAAA;IAGD,sBAAW,6BAAO;QADlB,iCAAiC;aACjC;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC;QACzB,CAAC;aAED,UAAmB,KAAa;YAC5B,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,EAAE;gBACzB,OAAO;aACV;YAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;YAC5C,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAChF,CAAC;;;OATA;IAYD,sBAAW,6BAAO;QADlB,iCAAiC;aACjC;YACI,OAAO,IAAI,CAAC,QAAQ,CAAC;QACzB,CAAC;aAED,UAAmB,KAAa;YAC5B,IAAI,IAAI,CAAC,QAAQ,KAAK,KAAK,EAAE;gBACzB,OAAO;aACV;YAED,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;YAC/C,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAChF,CAAC;;;OATA;IAYD,sBAAW,0BAAI;QADf,8BAA8B;aAC9B;YACI,OAAO,IAAI,CAAC,KAAK,CAAC;QACtB,CAAC;aAED,UAAgB,KAAa;YACzB,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;gBACtB,OAAO;aACV;YAED,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,EAAE,WAAW,CAAC,CAAC;QACvF,CAAC;;;OARA;IAWD,sBAAW,2BAAK;QADhB,iCAAiC;aACjC;YACI,OAAO,IAAI,CAAC,MAAM,CAAC;QACvB,CAAC;aAED,UAAiB,KAAa;YAC1B,IAAI,IAAI,CAAC,MAAM,KAAK,KAAK,EAAE;gBACvB,OAAO;aACV;YAED,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;YACtE,IAAI,IAAI,CAAC,YAAY,EAAE;gBACnB,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;aACtE;YACD,IAAI,CAAC,wBAAwB,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC/D,CAAC;;;OAZA;IAcD,sBAAc,2BAAK;aAAnB;YACI,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACZ,OAAO,CAAC,cAAc,GAAG,CAAC,CAAC;aAC9B;YAED,OAAO,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC;QACtE,CAAC;;;OAAA;IAED,sBAAc,yBAAG;aAAjB;YACI,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;gBACZ,OAAO,cAAc,GAAG,CAAC,CAAC;aAC7B;YAED,OAAO,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC;QACtE,CAAC;;;OAAA;IAKD,sBAAW,uCAAiB;QAH5B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,kBAAkB,CAAC;QACnC,CAAC;;;OAAA;IAKD,sBAAW,yCAAmB;QAH9B;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,oBAAoB,CAAC;QACrC,CAAC;;;OAAA;IAKD,sBAAW,6CAAuB;QAHlC;;WAEG;aACH;YACI,OAAO,IAAI,CAAC,wBAAwB,CAAC;QACzC,CAAC;;;OAAA;IAED,mBAAmB;IACT,8BAAW,GAArB,UAAsB,KAAY;QAAlC,iBA4DC;QA3DG,IAAM,eAAe,GAAG,SAAS,CAC7B,UAAG,IAAI,CAAC,IAAI,qBAAkB,EAC9B;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,GAAG;SACb,EACD,KAAK,CACR,CAAC;QACF,eAAe,CAAC,UAAU,GAAG,KAAK,CAAC;QACnC,eAAe,CAAC,UAAU,GAAG,CAAC,CAAC;QAC/B,eAAe,CAAC,OAAO,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;QAEnD,WAAW,CAAC,eAAe,CAAC,SAAS,EAAE,QAAQ,CAAC,cAAc,EAAE,QAAQ,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC,IAAI,CAAC,UAAC,MAAM;YACxG,IAAM,oBAAoB,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAC9C,IAAM,cAAc,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,UAAG,KAAI,CAAC,IAAI,eAAY,EAAE,eAAe,CAAC,CAAC;YACzF,IAAM,gBAAgB,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,UAAG,KAAI,CAAC,IAAI,iBAAc,EAAE,eAAe,CAAC,CAAC;YAC7F,oBAAoB,CAAC,UAAU,GAAG,CAAC,CAAC;YAEpC,IAAI,KAAI,CAAC,uBAAuB,EAAE;gBAC9B,oBAAoB,CAAC,UAAU,GAAG,CAAC,CAAC;gBACpC,oBAAoB,CAAC,IAAI,GAAG,UAAG,KAAI,CAAC,IAAI,qBAAkB,CAAC;gBAC3D,oBAAoB,CAAC,UAAU,GAAG,KAAK,CAAC;gBACxC,oBAAoB,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC;gBACnC,oBAAoB,CAAC,OAAO,CAAC,CAAC,GAAG,GAAG,CAAC;gBACrC,oBAAoB,CAAC,MAAM,GAAG,eAAe,CAAC;gBAC9C,IAAI,KAAI,CAAC,wBAAwB,EAAE;oBAC/B,oBAAoB,CAAC,QAAQ,GAAG,KAAI,CAAC,wBAAwB,CAAC;iBACjE;gBACD,KAAI,CAAC,gBAAgB,GAAG,oBAAoB,CAAC;aAChD;YAED,IAAI,cAAc,EAAE;gBAChB,cAAc,CAAC,MAAM,GAAG,eAAe,CAAC;gBACxC,cAAc,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC;gBACjC,cAAc,CAAC,OAAO,GAAG,IAAI,OAAO,CAAC,cAAc,GAAG,aAAa,EAAE,IAAI,EAAE,GAAG,CAAC,CAAC;gBAChF,cAAc,CAAC,UAAU,GAAG,KAAK,CAAC;gBAClC,IAAI,KAAI,CAAC,kBAAkB,EAAE;oBACzB,cAAc,CAAC,QAAQ,GAAG,KAAI,CAAC,kBAAkB,CAAC;iBACrD;gBACD,KAAI,CAAC,UAAU,GAAG,cAAc,CAAC;aACpC;YAED,IAAI,gBAAgB,EAAE;gBAClB,gBAAgB,CAAC,MAAM,GAAG,eAAe,CAAC;gBAC1C,gBAAgB,CAAC,UAAU,GAAG,IAAI,CAAC;gBACnC,gBAAgB,CAAC,QAAQ,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC;gBACrC,gBAAgB,CAAC,OAAO,GAAG,IAAI,OAAO,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;gBACxD,gBAAgB,CAAC,QAAQ,CAAC,CAAC,GAAG,KAAI,CAAC,kBAAkB,CAAC,KAAI,CAAC,KAAK,CAAC,CAAC;gBAClE,gBAAgB,CAAC,WAAW,CAAC,KAAI,CAAC,eAAe,EAAE,CAAC,CAAC;gBACrD,IAAI,KAAI,CAAC,oBAAoB,EAAE;oBAC3B,gBAAgB,CAAC,QAAQ,GAAG,KAAI,CAAC,oBAAoB,CAAC;iBACzD;gBACD,KAAI,CAAC,YAAY,GAAG,gBAAgB,CAAC;aACxC;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,eAAe,CAAC,eAAe,CAAC,CAAC;QACtC,OAAO,eAAe,CAAC;IAC3B,CAAC;IAES,kCAAe,GAAzB,UAA0B,IAAkB;;QACxC,IAAI,CAAC,wBAAwB,GAAG,MAAA,IAAI,CAAC,wBAAwB,mCAAI,IAAI,qBAAqB,CAAC,UAAG,IAAI,CAAC,IAAI,8BAA2B,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QACrJ,IAAI,CAAC,kBAAkB,GAAG,MAAA,IAAI,CAAC,kBAAkB,mCAAI,IAAI,qBAAqB,CAAC,UAAG,IAAI,CAAC,IAAI,wBAAqB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QACnI,IAAI,CAAC,oBAAoB,GAAG,MAAA,IAAI,CAAC,oBAAoB,mCAAI,IAAI,uBAAuB,CAAC,UAAG,IAAI,CAAC,IAAI,0BAAuB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;IAC/I,CAAC;IAEO,kCAAe,GAAvB;QAAA,iBAcC;QAbG,IAAM,mBAAmB,GAAG,IAAI,mBAAmB,CAAC,EAAE,QAAQ,EAAE,OAAO,CAAC,KAAK,EAAE,EAAE,CAAC,CAAC;QACnF,mBAAmB,CAAC,YAAY,GAAG,KAAK,CAAC;QAEzC,mBAAmB,CAAC,qBAAqB,CAAC,GAAG,CAAC;YAC1C,KAAI,CAAC,gBAAgB,GAAG,KAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC,CAAC;QACzD,CAAC,CAAC,CAAC;QAEH,mBAAmB,CAAC,gBAAgB,CAAC,GAAG,CAAC,UAAC,KAAK;YAC3C,KAAI,CAAC,gBAAgB,IAAI,KAAK,CAAC,YAAY,GAAG,KAAI,CAAC,OAAO,CAAC,CAAC,CAAC;YAC7D,KAAI,CAAC,KAAK,GAAG,KAAI,CAAC,eAAe,CAAC,KAAI,CAAC,gBAAgB,CAAC,CAAC;QAC7D,CAAC,CAAC,CAAC;QAEH,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEO,qCAAkB,GAA1B,UAA2B,KAAa;QACpC,IAAM,QAAQ,GAAG,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC;QACjH,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;IAC9D,CAAC;IAEO,kCAAe,GAAvB,UAAwB,QAAgB;QACpC,IAAI,KAAK,GAAG,CAAC,CAAC,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC;QAChG,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC;QAEtE,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,GAAG,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;IAClF,CAAC;IAED;;OAEG;IACI,0BAAO,GAAd;;QACI,iBAAM,OAAO,WAAE,CAAC;QAChB,MAAA,IAAI,CAAC,UAAU,0CAAE,OAAO,EAAE,CAAC;QAC3B,MAAA,IAAI,CAAC,YAAY,0CAAE,OAAO,EAAE,CAAC;QAC7B,MAAA,IAAI,CAAC,kBAAkB,0CAAE,OAAO,EAAE,CAAC;QACnC,MAAA,IAAI,CAAC,oBAAoB,0CAAE,OAAO,EAAE,CAAC;QACrC,MAAA,IAAI,CAAC,gBAAgB,0CAAE,OAAO,EAAE,CAAC;QACjC,MAAA,IAAI,CAAC,wBAAwB,0CAAE,OAAO,EAAE,CAAC;IAC7C,CAAC;IAjQD;;OAEG;IACW,uBAAc,GAAW,2CAA2C,CAAC;IAEnF;;OAEG;IACW,uBAAc,GAAW,2BAA2B,CAAC;IA0PvE,eAAC;CAAA,AAnQD,CAA8B,SAAS,GAmQtC;SAnQY,QAAQ","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport type { TransformNode } from \"core/Meshes/transformNode\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { Control3D } from \"./control3D\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport { PointerDragBehavior } from \"core/Behaviors/Meshes/pointerDragBehavior\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { SceneLoader } from \"core/Loading/sceneLoader\";\r\nimport { MRDLSliderBarMaterial } from \"../materials/mrdl/mrdlSliderBarMaterial\";\r\nimport { MRDLSliderThumbMaterial } from \"../materials/mrdl/mrdlSliderThumbMaterial\";\r\nimport { MRDLBackplateMaterial } from \"../materials/mrdl/mrdlBackplateMaterial\";\r\n\r\nconst SLIDER_MIN: number = 0;\r\nconst SLIDER_MAX: number = 100;\r\nconst SLIDER_VAL: number = 50;\r\nconst SLIDER_STEP: number = 0;\r\nconst SLIDER_SCALING: number = 1.0;\r\nconst SLIDER_MARGIN: number = 0.2;\r\n\r\n/**\r\n * Class used to create a slider in 3D\r\n */\r\nexport class Slider3D extends Control3D {\r\n /**\r\n * Base Url for the models.\r\n */\r\n public static MODEL_BASE_URL: string = \"https://assets.babylonjs.com/meshes/MRTK/\";\r\n\r\n /**\r\n * File name for the 8x4 model.\r\n */\r\n public static MODEL_FILENAME: string = \"mrtk-fluent-backplate.glb\";\r\n\r\n private _sliderBackplate: AbstractMesh;\r\n private _sliderBackplateMaterial: MRDLBackplateMaterial;\r\n private _sliderBarMaterial: MRDLSliderBarMaterial;\r\n private _sliderThumbMaterial: MRDLSliderThumbMaterial;\r\n private _sliderThumb: AbstractMesh;\r\n private _sliderBar: AbstractMesh;\r\n private _sliderBackplateVisible: boolean;\r\n\r\n private _minimum: number;\r\n private _maximum: number;\r\n private _value: number;\r\n private _step: number;\r\n\r\n private _draggedPosition: number;\r\n\r\n /** Observable raised when the sldier value changes */\r\n public onValueChangedObservable = new Observable<number>();\r\n\r\n /**\r\n * Creates a new slider\r\n * @param name defines the control name\r\n * @param sliderBackplateVisible defines if the control has a backplate, default is false\r\n */\r\n constructor(name?: string, sliderBackplateVisible?: boolean) {\r\n super(name);\r\n this._sliderBackplateVisible = sliderBackplateVisible || false;\r\n\r\n this._minimum = SLIDER_MIN;\r\n this._maximum = SLIDER_MAX;\r\n this._step = SLIDER_STEP;\r\n this._value = SLIDER_VAL;\r\n }\r\n\r\n /**\r\n * Gets the mesh used to render this control\r\n */\r\n public get mesh(): Nullable<AbstractMesh> {\r\n if (this.node) {\r\n return this._sliderThumb;\r\n }\r\n\r\n return null;\r\n }\r\n\r\n /** Gets or sets minimum value */\r\n public get minimum(): number {\r\n return this._minimum;\r\n }\r\n\r\n public set minimum(value: number) {\r\n if (this._minimum === value) {\r\n return;\r\n }\r\n\r\n this._minimum = Math.max(value, SLIDER_MIN);\r\n this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);\r\n }\r\n\r\n /** Gets or sets maximum value */\r\n public get maximum(): number {\r\n return this._maximum;\r\n }\r\n\r\n public set maximum(value: number) {\r\n if (this._maximum === value) {\r\n return;\r\n }\r\n\r\n this._maximum = Math.max(value, this._minimum);\r\n this._value = Math.max(Math.min(this._value, this._maximum), this._minimum);\r\n }\r\n\r\n /** Gets or sets step value */\r\n public get step(): number {\r\n return this._step;\r\n }\r\n\r\n public set step(value: number) {\r\n if (this._step === value) {\r\n return;\r\n }\r\n\r\n this._step = Math.max(Math.min(value, this._maximum - this._minimum), SLIDER_STEP);\r\n }\r\n\r\n /** Gets or sets current value */\r\n public get value(): number {\r\n return this._value;\r\n }\r\n\r\n public set value(value: number) {\r\n if (this._value === value) {\r\n return;\r\n }\r\n\r\n this._value = Math.max(Math.min(value, this._maximum), this._minimum);\r\n if (this._sliderThumb) {\r\n this._sliderThumb.position.x = this._convertToPosition(this.value);\r\n }\r\n this.onValueChangedObservable.notifyObservers(this._value);\r\n }\r\n\r\n protected get start(): number {\r\n if (!this.node) {\r\n return -SLIDER_SCALING / 2;\r\n }\r\n\r\n return this._sliderBar.position.x - this._sliderBar.scaling.x / 2;\r\n }\r\n\r\n protected get end(): number {\r\n if (!this.node) {\r\n return SLIDER_SCALING / 2;\r\n }\r\n\r\n return this._sliderBar.position.x + this._sliderBar.scaling.x / 2;\r\n }\r\n\r\n /**\r\n * Gets the slider bar material used by this control\r\n */\r\n public get sliderBarMaterial(): MRDLSliderBarMaterial {\r\n return this._sliderBarMaterial;\r\n }\r\n\r\n /**\r\n * Gets the slider thumb material used by this control\r\n */\r\n public get sliderThumbMaterial(): MRDLSliderThumbMaterial {\r\n return this._sliderThumbMaterial;\r\n }\r\n\r\n /**\r\n * Gets the slider backplate material used by this control\r\n */\r\n public get sliderBackplateMaterial(): MRDLBackplateMaterial {\r\n return this._sliderBackplateMaterial;\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n const sliderBackplate = CreateBox(\r\n `${this.name}_sliderbackplate`,\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 1.0,\r\n },\r\n scene\r\n );\r\n sliderBackplate.isPickable = false;\r\n sliderBackplate.visibility = 0;\r\n sliderBackplate.scaling = new Vector3(1, 0.5, 0.8);\r\n\r\n SceneLoader.ImportMeshAsync(undefined, Slider3D.MODEL_BASE_URL, Slider3D.MODEL_FILENAME, scene).then((result) => {\r\n const sliderBackplateModel = result.meshes[1];\r\n const sliderBarModel = result.meshes[1].clone(`${this.name}_sliderbar`, sliderBackplate);\r\n const sliderThumbModel = result.meshes[1].clone(`${this.name}_sliderthumb`, sliderBackplate);\r\n sliderBackplateModel.visibility = 0;\r\n\r\n if (this._sliderBackplateVisible) {\r\n sliderBackplateModel.visibility = 1;\r\n sliderBackplateModel.name = `${this.name}_sliderbackplate`;\r\n sliderBackplateModel.isPickable = false;\r\n sliderBackplateModel.scaling.x = 1;\r\n sliderBackplateModel.scaling.z = 0.2;\r\n sliderBackplateModel.parent = sliderBackplate;\r\n if (this._sliderBackplateMaterial) {\r\n sliderBackplateModel.material = this._sliderBackplateMaterial;\r\n }\r\n this._sliderBackplate = sliderBackplateModel;\r\n }\r\n\r\n if (sliderBarModel) {\r\n sliderBarModel.parent = sliderBackplate;\r\n sliderBarModel.position.z = -0.1;\r\n sliderBarModel.scaling = new Vector3(SLIDER_SCALING - SLIDER_MARGIN, 0.04, 0.3);\r\n sliderBarModel.isPickable = false;\r\n if (this._sliderBarMaterial) {\r\n sliderBarModel.material = this._sliderBarMaterial;\r\n }\r\n this._sliderBar = sliderBarModel;\r\n }\r\n\r\n if (sliderThumbModel) {\r\n sliderThumbModel.parent = sliderBackplate;\r\n sliderThumbModel.isPickable = true;\r\n sliderThumbModel.position.z = -0.115;\r\n sliderThumbModel.scaling = new Vector3(0.025, 0.3, 0.6);\r\n sliderThumbModel.position.x = this._convertToPosition(this.value);\r\n sliderThumbModel.addBehavior(this._createBehavior());\r\n if (this._sliderThumbMaterial) {\r\n sliderThumbModel.material = this._sliderThumbMaterial;\r\n }\r\n this._sliderThumb = sliderThumbModel;\r\n }\r\n });\r\n\r\n this._affectMaterial(sliderBackplate);\r\n return sliderBackplate;\r\n }\r\n\r\n protected _affectMaterial(mesh: AbstractMesh) {\r\n this._sliderBackplateMaterial = this._sliderBackplateMaterial ?? new MRDLBackplateMaterial(`${this.name}_sliderbackplate_material`, mesh.getScene());\r\n this._sliderBarMaterial = this._sliderBarMaterial ?? new MRDLSliderBarMaterial(`${this.name}_sliderbar_material`, mesh.getScene());\r\n this._sliderThumbMaterial = this._sliderThumbMaterial ?? new MRDLSliderThumbMaterial(`${this.name}_sliderthumb_material`, mesh.getScene());\r\n }\r\n\r\n private _createBehavior(): PointerDragBehavior {\r\n const pointerDragBehavior = new PointerDragBehavior({ dragAxis: Vector3.Right() });\r\n pointerDragBehavior.moveAttached = false;\r\n\r\n pointerDragBehavior.onDragStartObservable.add(() => {\r\n this._draggedPosition = this._sliderThumb.position.x;\r\n });\r\n\r\n pointerDragBehavior.onDragObservable.add((event) => {\r\n this._draggedPosition += event.dragDistance / this.scaling.x;\r\n this.value = this._convertToValue(this._draggedPosition);\r\n });\r\n\r\n return pointerDragBehavior;\r\n }\r\n\r\n private _convertToPosition(value: number): number {\r\n const position = ((value - this.minimum) / (this.maximum - this.minimum)) * (this.end - this.start) + this.start;\r\n return Math.min(Math.max(position, this.start), this.end);\r\n }\r\n\r\n private _convertToValue(position: number): number {\r\n let value = ((position - this.start) / (this.end - this.start)) * (this.maximum - this.minimum);\r\n value = this.step ? Math.round(value / this.step) * this.step : value;\r\n\r\n return Math.max(Math.min(this.minimum + value, this._maximum), this._minimum);\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose();\r\n this._sliderBar?.dispose();\r\n this._sliderThumb?.dispose();\r\n this._sliderBarMaterial?.dispose();\r\n this._sliderThumbMaterial?.dispose();\r\n this._sliderBackplate?.dispose();\r\n this._sliderBackplateMaterial?.dispose();\r\n }\r\n}\r\n"]}