@babylonjs/gui 5.0.0-rc.0 → 5.0.0-rc.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/2D/adtInstrumentation.d.ts +52 -52
- package/2D/adtInstrumentation.js +126 -126
- package/2D/adtInstrumentation.js.map +1 -1
- package/2D/advancedDynamicTexture.d.ts +449 -423
- package/2D/advancedDynamicTexture.js +1318 -1286
- package/2D/advancedDynamicTexture.js.map +1 -1
- package/2D/controls/button.d.ts +135 -97
- package/2D/controls/button.js +276 -238
- package/2D/controls/button.js.map +1 -1
- package/2D/controls/checkbox.d.ts +59 -51
- package/2D/controls/checkbox.js +188 -178
- package/2D/controls/checkbox.js.map +1 -1
- package/2D/controls/colorpicker.d.ts +103 -90
- package/2D/controls/colorpicker.js +1417 -1400
- package/2D/controls/colorpicker.js.map +1 -1
- package/2D/controls/container.d.ts +175 -130
- package/2D/controls/container.js +570 -525
- package/2D/controls/container.js.map +1 -1
- package/2D/controls/control.d.ts +866 -743
- package/2D/controls/control.js +2433 -2308
- package/2D/controls/control.js.map +1 -1
- package/2D/controls/displayGrid.d.ts +53 -55
- package/2D/controls/displayGrid.js +245 -245
- package/2D/controls/displayGrid.js.map +1 -1
- package/2D/controls/ellipse.d.ts +21 -21
- package/2D/controls/ellipse.js +85 -85
- package/2D/controls/ellipse.js.map +1 -1
- package/2D/controls/focusableButton.d.ts +59 -52
- package/2D/controls/focusableButton.js +99 -92
- package/2D/controls/focusableButton.js.map +1 -1
- package/2D/controls/focusableControl.d.ts +34 -34
- package/2D/controls/focusableControl.js +1 -1
- package/2D/controls/focusableControl.js.map +1 -1
- package/2D/controls/grid.d.ts +139 -135
- package/2D/controls/grid.js +529 -525
- package/2D/controls/grid.js.map +1 -1
- package/2D/controls/image.d.ts +204 -197
- package/2D/controls/image.js +887 -879
- package/2D/controls/image.js.map +1 -1
- package/2D/controls/index.d.ts +29 -29
- package/2D/controls/index.js +29 -29
- package/2D/controls/index.js.map +1 -1
- package/2D/controls/inputPassword.d.ts +9 -8
- package/2D/controls/inputPassword.js +28 -25
- package/2D/controls/inputPassword.js.map +1 -1
- package/2D/controls/inputText.d.ts +201 -182
- package/2D/controls/inputText.js +1119 -1096
- package/2D/controls/inputText.js.map +1 -1
- package/2D/controls/line.d.ts +66 -66
- package/2D/controls/line.js +271 -271
- package/2D/controls/line.js.map +1 -1
- package/2D/controls/multiLine.d.ts +75 -77
- package/2D/controls/multiLine.js +262 -262
- package/2D/controls/multiLine.js.map +1 -1
- package/2D/controls/radioButton.d.ts +49 -49
- package/2D/controls/radioButton.js +205 -205
- package/2D/controls/radioButton.js.map +1 -1
- package/2D/controls/rectangle.d.ts +29 -29
- package/2D/controls/rectangle.js +150 -150
- package/2D/controls/rectangle.js.map +1 -1
- package/2D/controls/scrollViewers/scrollViewer.d.ts +182 -175
- package/2D/controls/scrollViewers/scrollViewer.js +677 -676
- package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
- package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +57 -45
- package/2D/controls/scrollViewers/scrollViewerWindow.js +278 -263
- package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
- package/2D/controls/selector.d.ts +263 -209
- package/2D/controls/selector.js +692 -629
- package/2D/controls/selector.js.map +1 -1
- package/2D/controls/sliders/baseSlider.d.ts +82 -78
- package/2D/controls/sliders/baseSlider.js +347 -343
- package/2D/controls/sliders/baseSlider.js.map +1 -1
- package/2D/controls/sliders/imageBasedSlider.d.ts +49 -47
- package/2D/controls/sliders/imageBasedSlider.js +192 -188
- package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
- package/2D/controls/sliders/imageScrollBar.d.ts +65 -61
- package/2D/controls/sliders/imageScrollBar.js +263 -256
- package/2D/controls/sliders/imageScrollBar.js.map +1 -1
- package/2D/controls/sliders/scrollBar.d.ts +38 -34
- package/2D/controls/sliders/scrollBar.js +143 -136
- package/2D/controls/sliders/scrollBar.js.map +1 -1
- package/2D/controls/sliders/slider.d.ts +35 -37
- package/2D/controls/sliders/slider.js +271 -271
- package/2D/controls/sliders/slider.js.map +1 -1
- package/2D/controls/stackPanel.d.ts +64 -56
- package/2D/controls/stackPanel.js +246 -236
- package/2D/controls/stackPanel.js.map +1 -1
- package/2D/controls/statics.d.ts +6 -6
- package/2D/controls/statics.js +49 -47
- package/2D/controls/statics.js.map +1 -1
- package/2D/controls/textBlock.d.ts +175 -172
- package/2D/controls/textBlock.js +603 -598
- package/2D/controls/textBlock.js.map +1 -1
- package/2D/controls/textWrapper.d.ts +13 -13
- package/2D/controls/textWrapper.js +101 -101
- package/2D/controls/textWrapper.js.map +1 -1
- package/2D/controls/toggleButton.d.ts +117 -83
- package/2D/controls/toggleButton.js +268 -234
- package/2D/controls/toggleButton.js.map +1 -1
- package/2D/controls/virtualKeyboard.d.ts +96 -96
- package/2D/controls/virtualKeyboard.js +256 -256
- package/2D/controls/virtualKeyboard.js.map +1 -1
- package/2D/index.d.ts +9 -9
- package/2D/index.js +10 -9
- package/2D/index.js.map +1 -1
- package/2D/math2D.d.ts +117 -117
- package/2D/math2D.js +221 -221
- package/2D/math2D.js.map +1 -1
- package/2D/measure.d.ts +77 -77
- package/2D/measure.js +139 -149
- package/2D/measure.js.map +1 -1
- package/2D/multiLinePoint.d.ts +47 -47
- package/2D/multiLinePoint.js +127 -127
- package/2D/multiLinePoint.js.map +1 -1
- package/2D/style.d.ts +46 -46
- package/2D/style.js +97 -97
- package/2D/style.js.map +1 -1
- package/2D/valueAndUnit.d.ts +89 -89
- package/2D/valueAndUnit.js +226 -222
- package/2D/valueAndUnit.js.map +1 -1
- package/2D/xmlLoader.d.ts +60 -60
- package/2D/xmlLoader.js +348 -348
- package/2D/xmlLoader.js.map +1 -1
- package/3D/behaviors/defaultBehavior.d.ts +73 -73
- package/3D/behaviors/defaultBehavior.js +121 -121
- package/3D/behaviors/defaultBehavior.js.map +1 -1
- package/3D/controls/abstractButton3D.d.ts +15 -15
- package/3D/controls/abstractButton3D.js +25 -25
- package/3D/controls/abstractButton3D.js.map +1 -1
- package/3D/controls/button3D.d.ts +30 -30
- package/3D/controls/button3D.js +93 -93
- package/3D/controls/button3D.js.map +1 -1
- package/3D/controls/container3D.d.ts +72 -72
- package/3D/controls/container3D.js +139 -140
- package/3D/controls/container3D.js.map +1 -1
- package/3D/controls/contentDisplay3D.d.ts +30 -30
- package/3D/controls/contentDisplay3D.js +79 -78
- package/3D/controls/contentDisplay3D.js.map +1 -1
- package/3D/controls/control3D.d.ts +201 -165
- package/3D/controls/control3D.js +445 -408
- package/3D/controls/control3D.js.map +1 -1
- package/3D/controls/cylinderPanel.d.ts +17 -17
- package/3D/controls/cylinderPanel.js +66 -66
- package/3D/controls/cylinderPanel.js.map +1 -1
- package/3D/controls/handMenu.d.ts +28 -28
- package/3D/controls/handMenu.js +47 -47
- package/3D/controls/handMenu.js.map +1 -1
- package/3D/controls/holographicBackplate.d.ts +49 -48
- package/3D/controls/holographicBackplate.js +120 -120
- package/3D/controls/holographicBackplate.js.map +1 -1
- package/3D/controls/holographicButton.d.ts +84 -83
- package/3D/controls/holographicButton.js +339 -338
- package/3D/controls/holographicButton.js.map +1 -1
- package/3D/controls/holographicSlate.d.ts +131 -128
- package/3D/controls/holographicSlate.js +431 -428
- package/3D/controls/holographicSlate.js.map +1 -1
- package/3D/controls/index.d.ts +21 -21
- package/3D/controls/index.js +21 -21
- package/3D/controls/index.js.map +1 -1
- package/3D/controls/meshButton3D.d.ts +21 -21
- package/3D/controls/meshButton3D.js +62 -61
- package/3D/controls/meshButton3D.js.map +1 -1
- package/3D/controls/nearMenu.d.ts +44 -44
- package/3D/controls/nearMenu.js +114 -112
- package/3D/controls/nearMenu.js.map +1 -1
- package/3D/controls/planePanel.d.ts +9 -9
- package/3D/controls/planePanel.js +36 -36
- package/3D/controls/planePanel.js.map +1 -1
- package/3D/controls/scatterPanel.d.ts +18 -18
- package/3D/controls/scatterPanel.js +108 -108
- package/3D/controls/scatterPanel.js.map +1 -1
- package/3D/controls/slider3D.d.ts +81 -80
- package/3D/controls/slider3D.js +268 -267
- package/3D/controls/slider3D.js.map +1 -1
- package/3D/controls/spherePanel.d.ts +17 -17
- package/3D/controls/spherePanel.js +67 -67
- package/3D/controls/spherePanel.js.map +1 -1
- package/3D/controls/stackPanel3D.d.ts +22 -22
- package/3D/controls/stackPanel3D.js +107 -107
- package/3D/controls/stackPanel3D.js.map +1 -1
- package/3D/controls/touchButton3D.d.ts +80 -75
- package/3D/controls/touchButton3D.js +233 -227
- package/3D/controls/touchButton3D.js.map +1 -1
- package/3D/controls/touchHolographicButton.d.ts +110 -109
- package/3D/controls/touchHolographicButton.js +445 -445
- package/3D/controls/touchHolographicButton.js.map +1 -1
- package/3D/controls/touchHolographicMenu.d.ts +61 -61
- package/3D/controls/touchHolographicMenu.js +149 -148
- package/3D/controls/touchHolographicMenu.js.map +1 -1
- package/3D/controls/touchMeshButton3D.d.ts +21 -22
- package/3D/controls/touchMeshButton3D.js +62 -62
- package/3D/controls/touchMeshButton3D.js.map +1 -1
- package/3D/controls/volumeBasedPanel.d.ts +53 -52
- package/3D/controls/volumeBasedPanel.js +174 -174
- package/3D/controls/volumeBasedPanel.js.map +1 -1
- package/3D/gizmos/gizmoHandle.d.ts +108 -108
- package/3D/gizmos/gizmoHandle.js +209 -209
- package/3D/gizmos/gizmoHandle.js.map +1 -1
- package/3D/gizmos/index.d.ts +2 -2
- package/3D/gizmos/index.js +2 -2
- package/3D/gizmos/index.js.map +1 -1
- package/3D/gizmos/slateGizmo.d.ts +57 -57
- package/3D/gizmos/slateGizmo.js +369 -369
- package/3D/gizmos/slateGizmo.js.map +1 -1
- package/3D/gui3DManager.d.ts +94 -94
- package/3D/gui3DManager.js +257 -257
- package/3D/gui3DManager.js.map +1 -1
- package/3D/index.d.ts +5 -5
- package/3D/index.js +6 -5
- package/3D/index.js.map +1 -1
- package/3D/materials/fluent/fluentMaterial.d.ts +91 -90
- package/3D/materials/fluent/fluentMaterial.js +292 -281
- package/3D/materials/fluent/fluentMaterial.js.map +1 -1
- package/3D/materials/fluent/index.d.ts +1 -1
- package/3D/materials/fluent/index.js +1 -1
- package/3D/materials/fluent/index.js.map +1 -1
- package/3D/materials/fluent/shaders/fluent.fragment.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.fragment.js +8 -6
- package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -1
- package/3D/materials/fluent/shaders/fluent.vertex.d.ts +5 -5
- package/3D/materials/fluent/shaders/fluent.vertex.js +8 -6
- package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -1
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +155 -154
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +469 -434
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
- package/3D/materials/fluentBackplate/index.d.ts +1 -1
- package/3D/materials/fluentBackplate/index.js +1 -1
- package/3D/materials/fluentBackplate/index.js.map +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +8 -6
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -1
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -5
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +8 -6
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -1
- package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +190 -189
- package/3D/materials/fluentButton/fluentButtonMaterial.js +539 -537
- package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -1
- package/3D/materials/fluentButton/index.d.ts +1 -1
- package/3D/materials/fluentButton/index.js +1 -1
- package/3D/materials/fluentButton/index.js.map +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +8 -6
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -1
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -5
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +8 -6
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -1
- package/3D/materials/fluentMaterial.d.ts +4 -4
- package/3D/materials/fluentMaterial.js +4 -4
- package/3D/materials/fluentMaterial.js.map +1 -1
- package/3D/materials/handle/handleMaterial.d.ts +68 -68
- package/3D/materials/handle/handleMaterial.js +126 -126
- package/3D/materials/handle/handleMaterial.js.map +1 -1
- package/3D/materials/handle/index.d.ts +1 -1
- package/3D/materials/handle/index.js +1 -1
- package/3D/materials/handle/index.js.map +1 -1
- package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.fragment.js +8 -6
- package/3D/materials/handle/shaders/handle.fragment.js.map +1 -1
- package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -5
- package/3D/materials/handle/shaders/handle.vertex.js +8 -6
- package/3D/materials/handle/shaders/handle.vertex.js.map +1 -1
- package/3D/materials/index.d.ts +5 -5
- package/3D/materials/index.js +6 -5
- package/3D/materials/index.js.map +1 -1
- package/3D/materials/mrdl/index.d.ts +3 -3
- package/3D/materials/mrdl/index.js +3 -3
- package/3D/materials/mrdl/index.js.map +1 -1
- package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +148 -147
- package/3D/materials/mrdl/mrdlBackplateMaterial.js +436 -409
- package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -1
- package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +334 -333
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js +851 -786
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -1
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +334 -333
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +851 -786
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -1
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -5
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +8 -6
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -1
- package/3D/vector3WithInfo.d.ts +16 -16
- package/3D/vector3WithInfo.js +23 -23
- package/3D/vector3WithInfo.js.map +1 -1
- package/index.d.ts +2 -2
- package/index.js +3 -2
- package/index.js.map +1 -1
- package/legacy/legacy.d.ts +1 -1
- package/legacy/legacy.js +14 -13
- package/legacy/legacy.js.map +1 -1
- package/package.json +21 -328
- package/readme.md +2 -2
|
@@ -1,282 +1,293 @@
|
|
|
1
|
-
import { __decorate, __extends } from "tslib";
|
|
2
|
-
import { serializeAsColor4, serializeAsVector3, serializeAsTexture, serialize, expandToProperty, serializeAsColor3, SerializationHelper } from "@babylonjs/core/Misc/decorators.js";
|
|
3
|
-
import { Vector3, TmpVectors } from "@babylonjs/core/Maths/math.vector.js";
|
|
4
|
-
import { MaterialDefines } from "@babylonjs/core/Materials/materialDefines.js";
|
|
5
|
-
import { MaterialHelper } from "@babylonjs/core/Materials/materialHelper.js";
|
|
6
|
-
import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
|
|
7
|
-
import { VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
|
|
8
|
-
import { RegisterClass } from "@babylonjs/core/Misc/typeStore.js";
|
|
9
|
-
import { Color3, Color4 } from "@babylonjs/core/Maths/math.color.js";
|
|
10
|
-
import "./shaders/fluent.vertex
|
|
11
|
-
import "./shaders/fluent.fragment
|
|
12
|
-
/** @hidden */
|
|
13
|
-
var FluentMaterialDefines = /** @class */ (function (_super) {
|
|
14
|
-
__extends(FluentMaterialDefines, _super);
|
|
15
|
-
function FluentMaterialDefines() {
|
|
16
|
-
var _this = _super.call(this) || this;
|
|
17
|
-
_this.INNERGLOW = false;
|
|
18
|
-
_this.BORDER = false;
|
|
19
|
-
_this.HOVERLIGHT = false;
|
|
20
|
-
_this.TEXTURE = false;
|
|
21
|
-
_this.rebuild();
|
|
22
|
-
return _this;
|
|
23
|
-
}
|
|
24
|
-
return FluentMaterialDefines;
|
|
25
|
-
}(MaterialDefines));
|
|
26
|
-
export { FluentMaterialDefines };
|
|
27
|
-
/**
|
|
28
|
-
* Class used to render controls with fluent
|
|
29
|
-
*/
|
|
30
|
-
var FluentMaterial = /** @class */ (function (_super) {
|
|
31
|
-
__extends(FluentMaterial, _super);
|
|
32
|
-
/**
|
|
33
|
-
* Creates a new Fluent material
|
|
34
|
-
* @param name defines the name of the material
|
|
35
|
-
* @param scene defines the hosting scene
|
|
36
|
-
*/
|
|
37
|
-
function FluentMaterial(name, scene) {
|
|
38
|
-
var _this = _super.call(this, name, scene) || this;
|
|
39
|
-
/**
|
|
40
|
-
* Gets or sets inner glow intensity. A value of 0 means no glow (default is 0.5)
|
|
41
|
-
*/
|
|
42
|
-
_this.innerGlowColorIntensity = 0.5;
|
|
43
|
-
/**
|
|
44
|
-
* Gets or sets the inner glow color (white by default)
|
|
45
|
-
*/
|
|
46
|
-
_this.innerGlowColor = new Color3(1.0, 1.0, 1.0);
|
|
47
|
-
/**
|
|
48
|
-
* Gets or sets the albedo color (Default is Color3(0.3, 0.35, 0.4))
|
|
49
|
-
*/
|
|
50
|
-
_this.albedoColor = new Color3(0.3, 0.35, 0.4);
|
|
51
|
-
/**
|
|
52
|
-
* Gets or sets a boolean indicating if borders must be rendered (default is false)
|
|
53
|
-
*/
|
|
54
|
-
_this.renderBorders = false;
|
|
55
|
-
/**
|
|
56
|
-
* Gets or sets border width (default is 0.5)
|
|
57
|
-
*/
|
|
58
|
-
_this.borderWidth = 0.5;
|
|
59
|
-
/**
|
|
60
|
-
* Gets or sets a value indicating the smoothing value applied to border edges (0.02 by default)
|
|
61
|
-
*/
|
|
62
|
-
_this.edgeSmoothingValue = 0.02;
|
|
63
|
-
/**
|
|
64
|
-
* Gets or sets the minimum value that can be applied to border width (default is 0.1)
|
|
65
|
-
*/
|
|
66
|
-
_this.borderMinValue = 0.1;
|
|
67
|
-
/**
|
|
68
|
-
* Gets or sets a boolean indicating if hover light must be rendered (default is false)
|
|
69
|
-
*/
|
|
70
|
-
_this.renderHoverLight = false;
|
|
71
|
-
/**
|
|
72
|
-
* Gets or sets the radius used to render the hover light (default is 1.0)
|
|
73
|
-
*/
|
|
74
|
-
_this.hoverRadius = 0.01;
|
|
75
|
-
/**
|
|
76
|
-
* Gets or sets the color used to render the hover light (default is Color4(0.3, 0.3, 0.3, 1.0))
|
|
77
|
-
*/
|
|
78
|
-
_this.hoverColor = new Color4(0.3, 0.3, 0.3, 1.0);
|
|
79
|
-
/**
|
|
80
|
-
* Gets or sets the hover light position in world space (default is Vector3.Zero())
|
|
81
|
-
*/
|
|
82
|
-
_this.hoverPosition = Vector3.Zero();
|
|
83
|
-
return _this;
|
|
84
|
-
}
|
|
85
|
-
FluentMaterial.prototype.needAlphaBlending = function () {
|
|
86
|
-
return this.alpha !== 1.0;
|
|
87
|
-
};
|
|
88
|
-
FluentMaterial.prototype.needAlphaTesting = function () {
|
|
89
|
-
return false;
|
|
90
|
-
};
|
|
91
|
-
FluentMaterial.prototype.getAlphaTestTexture = function () {
|
|
92
|
-
return null;
|
|
93
|
-
};
|
|
94
|
-
FluentMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh
|
|
95
|
-
if (this.isFrozen) {
|
|
96
|
-
if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
|
|
97
|
-
return true;
|
|
98
|
-
}
|
|
99
|
-
}
|
|
100
|
-
if (!subMesh.materialDefines) {
|
|
101
|
-
subMesh.materialDefines = new FluentMaterialDefines();
|
|
102
|
-
}
|
|
103
|
-
var scene = this.getScene();
|
|
104
|
-
var defines = subMesh.materialDefines;
|
|
105
|
-
if (!this.checkReadyOnEveryCall && subMesh.effect) {
|
|
106
|
-
if (defines._renderId === scene.getRenderId()) {
|
|
107
|
-
return true;
|
|
108
|
-
}
|
|
109
|
-
}
|
|
110
|
-
if (defines._areTexturesDirty) {
|
|
111
|
-
defines.INNERGLOW = this.innerGlowColorIntensity > 0;
|
|
112
|
-
defines.BORDER = this.renderBorders;
|
|
113
|
-
defines.HOVERLIGHT = this.renderHoverLight;
|
|
114
|
-
if (this._albedoTexture) {
|
|
115
|
-
if (!this._albedoTexture.isReadyOrNotBlocking()) {
|
|
116
|
-
return false;
|
|
117
|
-
}
|
|
118
|
-
else {
|
|
119
|
-
defines.TEXTURE = true;
|
|
120
|
-
}
|
|
121
|
-
}
|
|
122
|
-
else {
|
|
123
|
-
defines.TEXTURE = false;
|
|
124
|
-
}
|
|
125
|
-
}
|
|
126
|
-
var engine = scene.getEngine();
|
|
127
|
-
// Get correct effect
|
|
128
|
-
if (defines.isDirty) {
|
|
129
|
-
defines.markAsProcessed();
|
|
130
|
-
scene.resetCachedMaterial();
|
|
131
|
-
//Attributes
|
|
132
|
-
var attribs = [VertexBuffer.PositionKind];
|
|
133
|
-
attribs.push(VertexBuffer.NormalKind);
|
|
134
|
-
attribs.push(VertexBuffer.UVKind);
|
|
135
|
-
var shaderName = "fluent";
|
|
136
|
-
var uniforms = [
|
|
137
|
-
"
|
|
138
|
-
|
|
139
|
-
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
|
|
146
|
-
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
|
|
163
|
-
|
|
164
|
-
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
this.
|
|
181
|
-
|
|
182
|
-
if (
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
|
|
187
|
-
|
|
188
|
-
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
this._activeEffect.
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
200
|
-
this._activeEffect.
|
|
201
|
-
|
|
202
|
-
|
|
203
|
-
|
|
204
|
-
|
|
205
|
-
|
|
206
|
-
|
|
207
|
-
|
|
208
|
-
|
|
209
|
-
|
|
210
|
-
|
|
211
|
-
|
|
212
|
-
|
|
213
|
-
|
|
214
|
-
|
|
215
|
-
|
|
216
|
-
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
|
|
220
|
-
|
|
221
|
-
|
|
222
|
-
|
|
223
|
-
|
|
224
|
-
|
|
225
|
-
|
|
226
|
-
|
|
227
|
-
|
|
228
|
-
|
|
229
|
-
|
|
230
|
-
|
|
231
|
-
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
|
|
241
|
-
|
|
242
|
-
|
|
243
|
-
|
|
244
|
-
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
249
|
-
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
256
|
-
|
|
257
|
-
|
|
258
|
-
|
|
259
|
-
|
|
260
|
-
|
|
261
|
-
|
|
262
|
-
|
|
263
|
-
|
|
264
|
-
|
|
265
|
-
|
|
266
|
-
|
|
267
|
-
|
|
268
|
-
|
|
269
|
-
|
|
270
|
-
|
|
271
|
-
|
|
272
|
-
|
|
273
|
-
|
|
274
|
-
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
|
|
279
|
-
|
|
280
|
-
|
|
281
|
-
|
|
1
|
+
import { __decorate, __extends } from "tslib";
|
|
2
|
+
import { serializeAsColor4, serializeAsVector3, serializeAsTexture, serialize, expandToProperty, serializeAsColor3, SerializationHelper } from "@babylonjs/core/Misc/decorators.js";
|
|
3
|
+
import { Vector3, TmpVectors } from "@babylonjs/core/Maths/math.vector.js";
|
|
4
|
+
import { MaterialDefines } from "@babylonjs/core/Materials/materialDefines.js";
|
|
5
|
+
import { MaterialHelper } from "@babylonjs/core/Materials/materialHelper.js";
|
|
6
|
+
import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
|
|
7
|
+
import { VertexBuffer } from "@babylonjs/core/Buffers/buffer.js";
|
|
8
|
+
import { RegisterClass } from "@babylonjs/core/Misc/typeStore.js";
|
|
9
|
+
import { Color3, Color4 } from "@babylonjs/core/Maths/math.color.js";
|
|
10
|
+
import "./shaders/fluent.vertex";
|
|
11
|
+
import "./shaders/fluent.fragment";
|
|
12
|
+
/** @hidden */
|
|
13
|
+
var FluentMaterialDefines = /** @class */ (function (_super) {
|
|
14
|
+
__extends(FluentMaterialDefines, _super);
|
|
15
|
+
function FluentMaterialDefines() {
|
|
16
|
+
var _this = _super.call(this) || this;
|
|
17
|
+
_this.INNERGLOW = false;
|
|
18
|
+
_this.BORDER = false;
|
|
19
|
+
_this.HOVERLIGHT = false;
|
|
20
|
+
_this.TEXTURE = false;
|
|
21
|
+
_this.rebuild();
|
|
22
|
+
return _this;
|
|
23
|
+
}
|
|
24
|
+
return FluentMaterialDefines;
|
|
25
|
+
}(MaterialDefines));
|
|
26
|
+
export { FluentMaterialDefines };
|
|
27
|
+
/**
|
|
28
|
+
* Class used to render controls with fluent design
|
|
29
|
+
*/
|
|
30
|
+
var FluentMaterial = /** @class */ (function (_super) {
|
|
31
|
+
__extends(FluentMaterial, _super);
|
|
32
|
+
/**
|
|
33
|
+
* Creates a new Fluent material
|
|
34
|
+
* @param name defines the name of the material
|
|
35
|
+
* @param scene defines the hosting scene
|
|
36
|
+
*/
|
|
37
|
+
function FluentMaterial(name, scene) {
|
|
38
|
+
var _this = _super.call(this, name, scene) || this;
|
|
39
|
+
/**
|
|
40
|
+
* Gets or sets inner glow intensity. A value of 0 means no glow (default is 0.5)
|
|
41
|
+
*/
|
|
42
|
+
_this.innerGlowColorIntensity = 0.5;
|
|
43
|
+
/**
|
|
44
|
+
* Gets or sets the inner glow color (white by default)
|
|
45
|
+
*/
|
|
46
|
+
_this.innerGlowColor = new Color3(1.0, 1.0, 1.0);
|
|
47
|
+
/**
|
|
48
|
+
* Gets or sets the albedo color (Default is Color3(0.3, 0.35, 0.4))
|
|
49
|
+
*/
|
|
50
|
+
_this.albedoColor = new Color3(0.3, 0.35, 0.4);
|
|
51
|
+
/**
|
|
52
|
+
* Gets or sets a boolean indicating if borders must be rendered (default is false)
|
|
53
|
+
*/
|
|
54
|
+
_this.renderBorders = false;
|
|
55
|
+
/**
|
|
56
|
+
* Gets or sets border width (default is 0.5)
|
|
57
|
+
*/
|
|
58
|
+
_this.borderWidth = 0.5;
|
|
59
|
+
/**
|
|
60
|
+
* Gets or sets a value indicating the smoothing value applied to border edges (0.02 by default)
|
|
61
|
+
*/
|
|
62
|
+
_this.edgeSmoothingValue = 0.02;
|
|
63
|
+
/**
|
|
64
|
+
* Gets or sets the minimum value that can be applied to border width (default is 0.1)
|
|
65
|
+
*/
|
|
66
|
+
_this.borderMinValue = 0.1;
|
|
67
|
+
/**
|
|
68
|
+
* Gets or sets a boolean indicating if hover light must be rendered (default is false)
|
|
69
|
+
*/
|
|
70
|
+
_this.renderHoverLight = false;
|
|
71
|
+
/**
|
|
72
|
+
* Gets or sets the radius used to render the hover light (default is 1.0)
|
|
73
|
+
*/
|
|
74
|
+
_this.hoverRadius = 0.01;
|
|
75
|
+
/**
|
|
76
|
+
* Gets or sets the color used to render the hover light (default is Color4(0.3, 0.3, 0.3, 1.0))
|
|
77
|
+
*/
|
|
78
|
+
_this.hoverColor = new Color4(0.3, 0.3, 0.3, 1.0);
|
|
79
|
+
/**
|
|
80
|
+
* Gets or sets the hover light position in world space (default is Vector3.Zero())
|
|
81
|
+
*/
|
|
82
|
+
_this.hoverPosition = Vector3.Zero();
|
|
83
|
+
return _this;
|
|
84
|
+
}
|
|
85
|
+
FluentMaterial.prototype.needAlphaBlending = function () {
|
|
86
|
+
return this.alpha !== 1.0;
|
|
87
|
+
};
|
|
88
|
+
FluentMaterial.prototype.needAlphaTesting = function () {
|
|
89
|
+
return false;
|
|
90
|
+
};
|
|
91
|
+
FluentMaterial.prototype.getAlphaTestTexture = function () {
|
|
92
|
+
return null;
|
|
93
|
+
};
|
|
94
|
+
FluentMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh) {
|
|
95
|
+
if (this.isFrozen) {
|
|
96
|
+
if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
|
|
97
|
+
return true;
|
|
98
|
+
}
|
|
99
|
+
}
|
|
100
|
+
if (!subMesh.materialDefines) {
|
|
101
|
+
subMesh.materialDefines = new FluentMaterialDefines();
|
|
102
|
+
}
|
|
103
|
+
var scene = this.getScene();
|
|
104
|
+
var defines = subMesh.materialDefines;
|
|
105
|
+
if (!this.checkReadyOnEveryCall && subMesh.effect) {
|
|
106
|
+
if (defines._renderId === scene.getRenderId()) {
|
|
107
|
+
return true;
|
|
108
|
+
}
|
|
109
|
+
}
|
|
110
|
+
if (defines._areTexturesDirty) {
|
|
111
|
+
defines.INNERGLOW = this.innerGlowColorIntensity > 0;
|
|
112
|
+
defines.BORDER = this.renderBorders;
|
|
113
|
+
defines.HOVERLIGHT = this.renderHoverLight;
|
|
114
|
+
if (this._albedoTexture) {
|
|
115
|
+
if (!this._albedoTexture.isReadyOrNotBlocking()) {
|
|
116
|
+
return false;
|
|
117
|
+
}
|
|
118
|
+
else {
|
|
119
|
+
defines.TEXTURE = true;
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
else {
|
|
123
|
+
defines.TEXTURE = false;
|
|
124
|
+
}
|
|
125
|
+
}
|
|
126
|
+
var engine = scene.getEngine();
|
|
127
|
+
// Get correct effect
|
|
128
|
+
if (defines.isDirty) {
|
|
129
|
+
defines.markAsProcessed();
|
|
130
|
+
scene.resetCachedMaterial();
|
|
131
|
+
//Attributes
|
|
132
|
+
var attribs = [VertexBuffer.PositionKind];
|
|
133
|
+
attribs.push(VertexBuffer.NormalKind);
|
|
134
|
+
attribs.push(VertexBuffer.UVKind);
|
|
135
|
+
var shaderName = "fluent";
|
|
136
|
+
var uniforms = [
|
|
137
|
+
"world",
|
|
138
|
+
"viewProjection",
|
|
139
|
+
"innerGlowColor",
|
|
140
|
+
"albedoColor",
|
|
141
|
+
"borderWidth",
|
|
142
|
+
"edgeSmoothingValue",
|
|
143
|
+
"scaleFactor",
|
|
144
|
+
"borderMinValue",
|
|
145
|
+
"hoverColor",
|
|
146
|
+
"hoverPosition",
|
|
147
|
+
"hoverRadius",
|
|
148
|
+
"textureMatrix",
|
|
149
|
+
];
|
|
150
|
+
var samplers = ["albedoSampler"];
|
|
151
|
+
var uniformBuffers = new Array();
|
|
152
|
+
MaterialHelper.PrepareUniformsAndSamplersList({
|
|
153
|
+
uniformsNames: uniforms,
|
|
154
|
+
uniformBuffersNames: uniformBuffers,
|
|
155
|
+
samplers: samplers,
|
|
156
|
+
defines: defines,
|
|
157
|
+
maxSimultaneousLights: 4,
|
|
158
|
+
});
|
|
159
|
+
var join = defines.toString();
|
|
160
|
+
subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
|
|
161
|
+
attributes: attribs,
|
|
162
|
+
uniformsNames: uniforms,
|
|
163
|
+
uniformBuffersNames: uniformBuffers,
|
|
164
|
+
samplers: samplers,
|
|
165
|
+
defines: join,
|
|
166
|
+
fallbacks: null,
|
|
167
|
+
onCompiled: this.onCompiled,
|
|
168
|
+
onError: this.onError,
|
|
169
|
+
indexParameters: { maxSimultaneousLights: 4 },
|
|
170
|
+
}, engine), defines, this._materialContext);
|
|
171
|
+
}
|
|
172
|
+
if (!subMesh.effect || !subMesh.effect.isReady()) {
|
|
173
|
+
return false;
|
|
174
|
+
}
|
|
175
|
+
defines._renderId = scene.getRenderId();
|
|
176
|
+
subMesh.effect._wasPreviouslyReady = true;
|
|
177
|
+
return true;
|
|
178
|
+
};
|
|
179
|
+
FluentMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
|
|
180
|
+
var scene = this.getScene();
|
|
181
|
+
var defines = subMesh.materialDefines;
|
|
182
|
+
if (!defines) {
|
|
183
|
+
return;
|
|
184
|
+
}
|
|
185
|
+
var effect = subMesh.effect;
|
|
186
|
+
if (!effect) {
|
|
187
|
+
return;
|
|
188
|
+
}
|
|
189
|
+
this._activeEffect = effect;
|
|
190
|
+
// Matrices
|
|
191
|
+
this.bindOnlyWorldMatrix(world);
|
|
192
|
+
this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
|
|
193
|
+
if (this._mustRebind(scene, effect)) {
|
|
194
|
+
this._activeEffect.setColor4("albedoColor", this.albedoColor, this.alpha);
|
|
195
|
+
if (defines.INNERGLOW) {
|
|
196
|
+
this._activeEffect.setColor4("innerGlowColor", this.innerGlowColor, this.innerGlowColorIntensity);
|
|
197
|
+
}
|
|
198
|
+
if (defines.BORDER) {
|
|
199
|
+
this._activeEffect.setFloat("borderWidth", this.borderWidth);
|
|
200
|
+
this._activeEffect.setFloat("edgeSmoothingValue", this.edgeSmoothingValue);
|
|
201
|
+
this._activeEffect.setFloat("borderMinValue", this.borderMinValue);
|
|
202
|
+
mesh.getBoundingInfo().boundingBox.extendSize.multiplyToRef(mesh.scaling, TmpVectors.Vector3[0]);
|
|
203
|
+
this._activeEffect.setVector3("scaleFactor", TmpVectors.Vector3[0]);
|
|
204
|
+
}
|
|
205
|
+
if (defines.HOVERLIGHT) {
|
|
206
|
+
this._activeEffect.setDirectColor4("hoverColor", this.hoverColor);
|
|
207
|
+
this._activeEffect.setFloat("hoverRadius", this.hoverRadius);
|
|
208
|
+
this._activeEffect.setVector3("hoverPosition", this.hoverPosition);
|
|
209
|
+
}
|
|
210
|
+
if (defines.TEXTURE && this._albedoTexture) {
|
|
211
|
+
this._activeEffect.setTexture("albedoSampler", this._albedoTexture);
|
|
212
|
+
var matrix = this._albedoTexture.getTextureMatrix();
|
|
213
|
+
this._activeEffect.setMatrix("textureMatrix", matrix);
|
|
214
|
+
}
|
|
215
|
+
}
|
|
216
|
+
this._afterBind(mesh, this._activeEffect);
|
|
217
|
+
};
|
|
218
|
+
FluentMaterial.prototype.getActiveTextures = function () {
|
|
219
|
+
var activeTextures = _super.prototype.getActiveTextures.call(this);
|
|
220
|
+
return activeTextures;
|
|
221
|
+
};
|
|
222
|
+
FluentMaterial.prototype.hasTexture = function (texture) {
|
|
223
|
+
if (_super.prototype.hasTexture.call(this, texture)) {
|
|
224
|
+
return true;
|
|
225
|
+
}
|
|
226
|
+
return false;
|
|
227
|
+
};
|
|
228
|
+
FluentMaterial.prototype.dispose = function (forceDisposeEffect) {
|
|
229
|
+
_super.prototype.dispose.call(this, forceDisposeEffect);
|
|
230
|
+
};
|
|
231
|
+
FluentMaterial.prototype.clone = function (name) {
|
|
232
|
+
var _this = this;
|
|
233
|
+
return SerializationHelper.Clone(function () { return new FluentMaterial(name, _this.getScene()); }, this);
|
|
234
|
+
};
|
|
235
|
+
FluentMaterial.prototype.serialize = function () {
|
|
236
|
+
var serializationObject = _super.prototype.serialize.call(this);
|
|
237
|
+
serializationObject.customType = "BABYLON.GUI.FluentMaterial";
|
|
238
|
+
return serializationObject;
|
|
239
|
+
};
|
|
240
|
+
FluentMaterial.prototype.getClassName = function () {
|
|
241
|
+
return "FluentMaterial";
|
|
242
|
+
};
|
|
243
|
+
// Statics
|
|
244
|
+
FluentMaterial.Parse = function (source, scene, rootUrl) {
|
|
245
|
+
return SerializationHelper.Parse(function () { return new FluentMaterial(source.name, scene); }, source, scene, rootUrl);
|
|
246
|
+
};
|
|
247
|
+
__decorate([
|
|
248
|
+
serialize(),
|
|
249
|
+
expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
|
250
|
+
], FluentMaterial.prototype, "innerGlowColorIntensity", void 0);
|
|
251
|
+
__decorate([
|
|
252
|
+
serializeAsColor3()
|
|
253
|
+
], FluentMaterial.prototype, "innerGlowColor", void 0);
|
|
254
|
+
__decorate([
|
|
255
|
+
serializeAsColor3()
|
|
256
|
+
], FluentMaterial.prototype, "albedoColor", void 0);
|
|
257
|
+
__decorate([
|
|
258
|
+
serialize(),
|
|
259
|
+
expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
|
260
|
+
], FluentMaterial.prototype, "renderBorders", void 0);
|
|
261
|
+
__decorate([
|
|
262
|
+
serialize()
|
|
263
|
+
], FluentMaterial.prototype, "borderWidth", void 0);
|
|
264
|
+
__decorate([
|
|
265
|
+
serialize()
|
|
266
|
+
], FluentMaterial.prototype, "edgeSmoothingValue", void 0);
|
|
267
|
+
__decorate([
|
|
268
|
+
serialize()
|
|
269
|
+
], FluentMaterial.prototype, "borderMinValue", void 0);
|
|
270
|
+
__decorate([
|
|
271
|
+
serialize(),
|
|
272
|
+
expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
|
273
|
+
], FluentMaterial.prototype, "renderHoverLight", void 0);
|
|
274
|
+
__decorate([
|
|
275
|
+
serialize()
|
|
276
|
+
], FluentMaterial.prototype, "hoverRadius", void 0);
|
|
277
|
+
__decorate([
|
|
278
|
+
serializeAsColor4()
|
|
279
|
+
], FluentMaterial.prototype, "hoverColor", void 0);
|
|
280
|
+
__decorate([
|
|
281
|
+
serializeAsVector3()
|
|
282
|
+
], FluentMaterial.prototype, "hoverPosition", void 0);
|
|
283
|
+
__decorate([
|
|
284
|
+
serializeAsTexture("albedoTexture")
|
|
285
|
+
], FluentMaterial.prototype, "_albedoTexture", void 0);
|
|
286
|
+
__decorate([
|
|
287
|
+
expandToProperty("_markAllSubMeshesAsTexturesAndMiscDirty")
|
|
288
|
+
], FluentMaterial.prototype, "albedoTexture", void 0);
|
|
289
|
+
return FluentMaterial;
|
|
290
|
+
}(PushMaterial));
|
|
291
|
+
export { FluentMaterial };
|
|
292
|
+
RegisterClass("BABYLON.GUI.FluentMaterial", FluentMaterial);
|
|
282
293
|
//# sourceMappingURL=fluentMaterial.js.map
|