@albi_scando/as-design-system-threejs-lib 1.1.4 → 1.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -281,9 +281,9 @@ const IA = {
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</svg>`
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};
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`${btoa(wc.CUSTOM_CROSSHAIR)}`;
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284
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-
const
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+
const xA = {
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CANVAS: "canvas"
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-
},
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}, vo = {
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CLICK: "click"
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}, Wi = {
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POINTER_DOWN: "pointerdown",
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@@ -349,8 +349,8 @@ const Eo = {
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DARK: "dark",
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DARK_PURPLE: "dark-purple"
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}, pa = (s) => {
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352
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-
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-
},
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vA(), document.body.classList.add(s);
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353
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}, vA = () => {
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document.body.classList.remove(...Object.values(Yc));
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}, Xc = "base-button", Zc = `<button part="button">
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<slot></slot>
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@@ -3301,8 +3301,8 @@ class un {
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* @return {Matrix3} A reference to this matrix.
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*/
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multiplyMatrices(t, e) {
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3304
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-
const i = t.elements, n = e.elements, r = this.elements, a = i[0], o = i[3], h = i[6], l = i[1], A = i[4], c = i[7], u = i[2], d = i[5], p = i[8], m = n[0], g = n[3], f = n[6], M = n[1], S = n[4],
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3305
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-
return r[0] = a * m + o * M + h * T, r[3] = a * g + o * S + h * _, r[6] = a * f + o *
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+
const i = t.elements, n = e.elements, r = this.elements, a = i[0], o = i[3], h = i[6], l = i[1], A = i[4], c = i[7], u = i[2], d = i[5], p = i[8], m = n[0], g = n[3], f = n[6], M = n[1], S = n[4], x = n[7], T = n[2], _ = n[5], w = n[8];
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3305
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return r[0] = a * m + o * M + h * T, r[3] = a * g + o * S + h * _, r[6] = a * f + o * x + h * w, r[1] = l * m + A * M + c * T, r[4] = l * g + A * S + c * _, r[7] = l * f + A * x + c * w, r[2] = u * m + d * M + p * T, r[5] = u * g + d * S + p * _, r[8] = u * f + d * x + p * w, this;
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}
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/**
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* Multiplies every component of the matrix by the given scalar.
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@@ -3400,7 +3400,7 @@ class un {
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* @return {Matrix3} A reference to this matrix.
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*/
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scale(t, e) {
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3403
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-
return this.premultiply(
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return this.premultiply(xa.makeScale(t, e)), this;
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}
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/**
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* Rotates this matrix by the given angle.
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@@ -3409,7 +3409,7 @@ class un {
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* @return {Matrix3} A reference to this matrix.
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*/
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rotate(t) {
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return this.premultiply(
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return this.premultiply(xa.makeRotation(-t)), this;
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}
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/**
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* Translates this matrix by the given scalar values.
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@@ -3419,7 +3419,7 @@ class un {
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* @return {Matrix3} A reference to this matrix.
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*/
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translate(t, e) {
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return this.premultiply(
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return this.premultiply(xa.makeTranslation(t, e)), this;
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}
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// for 2D Transforms
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/**
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@@ -3537,7 +3537,7 @@ class un {
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return new this.constructor().fromArray(this.elements);
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}
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}
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const
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const xa = /* @__PURE__ */ new un(), Zl = /* @__PURE__ */ new un().set(
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0.4123908,
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0.3575843,
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0.1804808,
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@@ -3704,7 +3704,7 @@ class Cu {
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}
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}
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let Iu = 0;
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class
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class xu {
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/**
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* Constructs a new video texture.
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*
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@@ -3755,15 +3755,15 @@ class vu {
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if (Array.isArray(n)) {
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r = [];
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for (let a = 0, o = n.length; a < o; a++)
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n[a].isDataTexture ? r.push(
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n[a].isDataTexture ? r.push(va(n[a].image)) : r.push(va(n[a]));
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} else
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r =
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r = va(n);
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i.url = r;
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}
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return e || (t.images[this.uuid] = i), i;
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}
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}
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function
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function va(s) {
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return typeof HTMLImageElement < "u" && s instanceof HTMLImageElement || typeof HTMLCanvasElement < "u" && s instanceof HTMLCanvasElement || typeof ImageBitmap < "u" && s instanceof ImageBitmap ? Cu.getDataURL(s) : s.data ? {
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data: Array.from(s.data),
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width: s.width,
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@@ -3771,7 +3771,7 @@ function xa(s) {
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type: s.data.constructor.name
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} : (Me("Texture: Unable to serialize Texture."), {});
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}
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let
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let vu = 0;
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const Ea = /* @__PURE__ */ new V();
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class Ei extends Aa {
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/**
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@@ -3789,7 +3789,7 @@ class Ei extends Aa {
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* @param {string} [colorSpace=NoColorSpace] - The color space.
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*/
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constructor(t = Ei.DEFAULT_IMAGE, e = Ei.DEFAULT_MAPPING, i = 1001, n = 1001, r = 1006, a = 1008, o = 1023, h = 1009, l = Ei.DEFAULT_ANISOTROPY, A = "") {
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super(), this.isTexture = !0, Object.defineProperty(this, "id", { value:
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super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: vu++ }), this.uuid = Ks(), this.name = "", this.source = new xu(t), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = i, this.wrapT = n, this.magFilter = r, this.minFilter = a, this.anisotropy = l, this.format = o, this.internalFormat = null, this.type = h, this.offset = new Qe(0, 0), this.repeat = new Qe(1, 1), this.center = new Qe(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new un(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = A, this.userData = {}, this.updateRanges = [], this.version = 0, this.onUpdate = null, this.renderTarget = null, this.isRenderTargetTexture = !1, this.isArrayTexture = !!(t && t.depth && t.depth > 1), this.pmremVersion = 0;
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}
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/**
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* The width of the texture in pixels.
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@@ -4283,8 +4283,8 @@ class tr {
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if (Math.abs(h + A) < 0.1 && Math.abs(l + d) < 0.1 && Math.abs(u + p) < 0.1 && Math.abs(o + c + m - 3) < 0.1)
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return this.set(1, 0, 0, 0), this;
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e = Math.PI;
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const f = (o + 1) / 2, M = (c + 1) / 2, S = (m + 1) / 2,
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return f > M && f > S ? f < 0.01 ? (i = 0, n = 0.707106781, r = 0.707106781) : (i = Math.sqrt(f), n =
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const f = (o + 1) / 2, M = (c + 1) / 2, S = (m + 1) / 2, x = (h + A) / 4, T = (l + d) / 4, _ = (u + p) / 4;
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return f > M && f > S ? f < 0.01 ? (i = 0, n = 0.707106781, r = 0.707106781) : (i = Math.sqrt(f), n = x / i, r = T / i) : M > S ? M < 0.01 ? (i = 0.707106781, n = 0, r = 0.707106781) : (n = Math.sqrt(M), i = x / n, r = _ / n) : S < 0.01 ? (i = 0.707106781, n = 0.707106781, r = 0) : (r = Math.sqrt(S), i = T / r, n = _ / r), this.set(i, n, r, e), this;
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}
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let g = Math.sqrt((p - u) * (p - u) + (l - d) * (l - d) + (A - h) * (A - h));
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return Math.abs(g) < 1e-3 && (g = 1), this.x = (p - u) / g, this.y = (l - d) / g, this.z = (A - h) / g, this.w = Math.acos((o + c + m - 1) / 2), this;
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@@ -4822,8 +4822,8 @@ class pi {
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* @return {Matrix4} A reference to this matrix.
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*/
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multiplyMatrices(t, e) {
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const i = t.elements, n = e.elements, r = this.elements, a = i[0], o = i[4], h = i[8], l = i[12], A = i[1], c = i[5], u = i[9], d = i[13], p = i[2], m = i[6], g = i[10], f = i[14], M = i[3], S = i[7],
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return r[0] = a * _ + o *
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const i = t.elements, n = e.elements, r = this.elements, a = i[0], o = i[4], h = i[8], l = i[12], A = i[1], c = i[5], u = i[9], d = i[13], p = i[2], m = i[6], g = i[10], f = i[14], M = i[3], S = i[7], x = i[11], T = i[15], _ = n[0], w = n[4], P = n[8], E = n[12], v = n[1], b = n[5], z = n[9], F = n[13], U = n[2], W = n[6], Y = n[10], $ = n[14], H = n[3], rt = n[7], ht = n[11], mt = n[15];
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return r[0] = a * _ + o * v + h * U + l * H, r[4] = a * w + o * b + h * W + l * rt, r[8] = a * P + o * z + h * Y + l * ht, r[12] = a * E + o * F + h * $ + l * mt, r[1] = A * _ + c * v + u * U + d * H, r[5] = A * w + c * b + u * W + d * rt, r[9] = A * P + c * z + u * Y + d * ht, r[13] = A * E + c * F + u * $ + d * mt, r[2] = p * _ + m * v + g * U + f * H, r[6] = p * w + m * b + g * W + f * rt, r[10] = p * P + m * z + g * Y + f * ht, r[14] = p * E + m * F + g * $ + f * mt, r[3] = M * _ + S * v + x * U + T * H, r[7] = M * w + S * b + x * W + T * rt, r[11] = M * P + S * z + x * Y + T * ht, r[15] = M * E + S * F + x * $ + T * mt, this;
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}
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/**
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* Multiplies every component of the matrix by the given scalar.
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@@ -4843,8 +4843,8 @@ class pi {
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* @return {number} The determinant.
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*/
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determinant() {
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const t = this.elements, e = t[0], i = t[4], n = t[8], r = t[12], a = t[1], o = t[5], h = t[9], l = t[13], A = t[2], c = t[6], u = t[10], d = t[14], p = t[3], m = t[7], g = t[11], f = t[15], M = h * d - l * u, S = o * d - l * c,
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return e * (m * M - g * S + f *
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const t = this.elements, e = t[0], i = t[4], n = t[8], r = t[12], a = t[1], o = t[5], h = t[9], l = t[13], A = t[2], c = t[6], u = t[10], d = t[14], p = t[3], m = t[7], g = t[11], f = t[15], M = h * d - l * u, S = o * d - l * c, x = o * u - h * c, T = a * d - l * A, _ = a * u - h * A, w = a * c - o * A;
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return e * (m * M - g * S + f * x) - i * (p * M - g * T + f * _) + n * (p * S - m * T + f * w) - r * (p * x - m * _ + g * w);
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}
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/**
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* Transposes this matrix in place.
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@@ -4877,10 +4877,10 @@ class pi {
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* @return {Matrix4} A reference to this matrix.
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*/
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invert() {
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const t = this.elements, e = t[0], i = t[1], n = t[2], r = t[3], a = t[4], o = t[5], h = t[6], l = t[7], A = t[8], c = t[9], u = t[10], d = t[11], p = t[12], m = t[13], g = t[14], f = t[15], M = e * o - i * a, S = e * h - n * a,
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const t = this.elements, e = t[0], i = t[1], n = t[2], r = t[3], a = t[4], o = t[5], h = t[6], l = t[7], A = t[8], c = t[9], u = t[10], d = t[11], p = t[12], m = t[13], g = t[14], f = t[15], M = e * o - i * a, S = e * h - n * a, x = e * l - r * a, T = i * h - n * o, _ = i * l - r * o, w = n * l - r * h, P = A * m - c * p, E = A * g - u * p, v = A * f - d * p, b = c * g - u * m, z = c * f - d * m, F = u * f - d * g, U = M * F - S * z + x * b + T * v - _ * E + w * P;
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if (U === 0) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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const W = 1 / U;
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return t[0] = (o * F - h * z + l * b) * W, t[1] = (n * z - i * F - r * b) * W, t[2] = (m * w - g * _ + f * T) * W, t[3] = (u * _ - c * w - d * T) * W, t[4] = (h *
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return t[0] = (o * F - h * z + l * b) * W, t[1] = (n * z - i * F - r * b) * W, t[2] = (m * w - g * _ + f * T) * W, t[3] = (u * _ - c * w - d * T) * W, t[4] = (h * v - a * F - l * E) * W, t[5] = (e * F - n * v + r * E) * W, t[6] = (g * x - p * w - f * S) * W, t[7] = (A * w - u * x + d * S) * W, t[8] = (a * z - o * v + l * P) * W, t[9] = (i * v - e * z - r * P) * W, t[10] = (p * _ - m * x + f * M) * W, t[11] = (c * x - A * _ - d * M) * W, t[12] = (o * E - a * b - h * P) * W, t[13] = (e * b - i * E + n * P) * W, t[14] = (m * S - p * T - g * M) * W, t[15] = (A * T - c * S + u * M) * W, this;
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}
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/**
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* Multiplies the columns of this matrix by the given vector.
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* @return {Matrix4} A reference to this matrix.
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*/
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compose(t, e, i) {
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const n = this.elements, r = e._x, a = e._y, o = e._z, h = e._w, l = r + r, A = a + a, c = o + o, u = r * l, d = r * A, p = r * c, m = a * A, g = a * c, f = o * c, M = h * l, S = h * A,
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return n[0] = (1 - (m + f)) * T, n[1] = (d +
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const n = this.elements, r = e._x, a = e._y, o = e._z, h = e._w, l = r + r, A = a + a, c = o + o, u = r * l, d = r * A, p = r * c, m = a * A, g = a * c, f = o * c, M = h * l, S = h * A, x = h * c, T = i.x, _ = i.y, w = i.z;
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return n[0] = (1 - (m + f)) * T, n[1] = (d + x) * T, n[2] = (p - S) * T, n[3] = 0, n[4] = (d - x) * _, n[5] = (1 - (u + f)) * _, n[6] = (g + M) * _, n[7] = 0, n[8] = (p + S) * w, n[9] = (g - M) * w, n[10] = (1 - (u + m)) * w, n[11] = 0, n[12] = t.x, n[13] = t.y, n[14] = t.z, n[15] = 1, this;
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}
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/**
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* Decomposes this matrix into its position, rotation and scale components
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@@ -8418,10 +8418,10 @@ class ws extends Aa {
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for (let P = 0; P < i.count; P++)
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o[P] = new V(), h[P] = new V();
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const l = new V(), A = new V(), c = new V(), u = new Qe(), d = new Qe(), p = new Qe(), m = new V(), g = new V();
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function f(P, E,
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l.fromBufferAttribute(i, P), A.fromBufferAttribute(i, E), c.fromBufferAttribute(i,
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function f(P, E, v) {
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|
+
l.fromBufferAttribute(i, P), A.fromBufferAttribute(i, E), c.fromBufferAttribute(i, v), u.fromBufferAttribute(r, P), d.fromBufferAttribute(r, E), p.fromBufferAttribute(r, v), A.sub(l), c.sub(l), d.sub(u), p.sub(u);
|
|
8423
8423
|
const b = 1 / (d.x * p.y - p.x * d.y);
|
|
8424
|
-
isFinite(b) && (m.copy(A).multiplyScalar(p.y).addScaledVector(c, -d.y).multiplyScalar(b), g.copy(c).multiplyScalar(d.x).addScaledVector(A, -p.x).multiplyScalar(b), o[P].add(m), o[E].add(m), o[
|
|
8424
|
+
isFinite(b) && (m.copy(A).multiplyScalar(p.y).addScaledVector(c, -d.y).multiplyScalar(b), g.copy(c).multiplyScalar(d.x).addScaledVector(A, -p.x).multiplyScalar(b), o[P].add(m), o[E].add(m), o[v].add(m), h[P].add(g), h[E].add(g), h[v].add(g));
|
|
8425
8425
|
}
|
|
8426
8426
|
let M = this.groups;
|
|
8427
8427
|
M.length === 0 && (M = [{
|
|
@@ -8429,7 +8429,7 @@ class ws extends Aa {
|
|
|
8429
8429
|
count: t.count
|
|
8430
8430
|
}]);
|
|
8431
8431
|
for (let P = 0, E = M.length; P < E; ++P) {
|
|
8432
|
-
const
|
|
8432
|
+
const v = M[P], b = v.start, z = v.count;
|
|
8433
8433
|
for (let F = b, U = b + z; F < U; F += 3)
|
|
8434
8434
|
f(
|
|
8435
8435
|
t.getX(F + 0),
|
|
@@ -8437,16 +8437,16 @@ class ws extends Aa {
|
|
|
8437
8437
|
t.getX(F + 2)
|
|
8438
8438
|
);
|
|
8439
8439
|
}
|
|
8440
|
-
const S = new V(),
|
|
8440
|
+
const S = new V(), x = new V(), T = new V(), _ = new V();
|
|
8441
8441
|
function w(P) {
|
|
8442
8442
|
T.fromBufferAttribute(n, P), _.copy(T);
|
|
8443
8443
|
const E = o[P];
|
|
8444
|
-
S.copy(E), S.sub(T.multiplyScalar(T.dot(E))).normalize(),
|
|
8445
|
-
const
|
|
8446
|
-
a.setXYZW(P, S.x, S.y, S.z,
|
|
8444
|
+
S.copy(E), S.sub(T.multiplyScalar(T.dot(E))).normalize(), x.crossVectors(_, E);
|
|
8445
|
+
const v = x.dot(h[P]) < 0 ? -1 : 1;
|
|
8446
|
+
a.setXYZW(P, S.x, S.y, S.z, v);
|
|
8447
8447
|
}
|
|
8448
8448
|
for (let P = 0, E = M.length; P < E; ++P) {
|
|
8449
|
-
const
|
|
8449
|
+
const v = M[P], b = v.start, z = v.count;
|
|
8450
8450
|
for (let F = b, U = b + z; F < U; F += 3)
|
|
8451
8451
|
w(t.getX(F + 0)), w(t.getX(F + 1)), w(t.getX(F + 2));
|
|
8452
8452
|
}
|
|
@@ -9069,7 +9069,7 @@ class Fu extends hl {
|
|
|
9069
9069
|
return super.copy(t), this.color.copy(t.color), this.map = t.map, this.lightMap = t.lightMap, this.lightMapIntensity = t.lightMapIntensity, this.aoMap = t.aoMap, this.aoMapIntensity = t.aoMapIntensity, this.specularMap = t.specularMap, this.alphaMap = t.alphaMap, this.envMap = t.envMap, this.envMapRotation.copy(t.envMapRotation), this.combine = t.combine, this.reflectivity = t.reflectivity, this.refractionRatio = t.refractionRatio, this.wireframe = t.wireframe, this.wireframeLinewidth = t.wireframeLinewidth, this.wireframeLinecap = t.wireframeLinecap, this.wireframeLinejoin = t.wireframeLinejoin, this.fog = t.fog, this;
|
|
9070
9070
|
}
|
|
9071
9071
|
}
|
|
9072
|
-
const nh = /* @__PURE__ */ new pi(), mn = /* @__PURE__ */ new Ou(), Ir = /* @__PURE__ */ new wA(), sh = /* @__PURE__ */ new V(),
|
|
9072
|
+
const nh = /* @__PURE__ */ new pi(), mn = /* @__PURE__ */ new Ou(), Ir = /* @__PURE__ */ new wA(), sh = /* @__PURE__ */ new V(), xr = /* @__PURE__ */ new V(), vr = /* @__PURE__ */ new V(), Er = /* @__PURE__ */ new V(), Ua = /* @__PURE__ */ new V(), Sr = /* @__PURE__ */ new V(), rh = /* @__PURE__ */ new V(), yr = /* @__PURE__ */ new V();
|
|
9073
9073
|
class RA extends ni {
|
|
9074
9074
|
/**
|
|
9075
9075
|
* Constructs a new mesh.
|
|
@@ -9139,32 +9139,32 @@ class RA extends ni {
|
|
|
9139
9139
|
if (Array.isArray(a))
|
|
9140
9140
|
for (let p = 0, m = u.length; p < m; p++) {
|
|
9141
9141
|
const g = u[p], f = a[g.materialIndex], M = Math.max(g.start, d.start), S = Math.min(o.count, Math.min(g.start + g.count, d.start + d.count));
|
|
9142
|
-
for (let
|
|
9143
|
-
const _ = o.getX(
|
|
9144
|
-
n = Mr(this, f, t, i, l, A, c, _, w, P), n && (n.faceIndex = Math.floor(
|
|
9142
|
+
for (let x = M, T = S; x < T; x += 3) {
|
|
9143
|
+
const _ = o.getX(x), w = o.getX(x + 1), P = o.getX(x + 2);
|
|
9144
|
+
n = Mr(this, f, t, i, l, A, c, _, w, P), n && (n.faceIndex = Math.floor(x / 3), n.face.materialIndex = g.materialIndex, e.push(n));
|
|
9145
9145
|
}
|
|
9146
9146
|
}
|
|
9147
9147
|
else {
|
|
9148
9148
|
const p = Math.max(0, d.start), m = Math.min(o.count, d.start + d.count);
|
|
9149
9149
|
for (let g = p, f = m; g < f; g += 3) {
|
|
9150
|
-
const M = o.getX(g), S = o.getX(g + 1),
|
|
9151
|
-
n = Mr(this, a, t, i, l, A, c, M, S,
|
|
9150
|
+
const M = o.getX(g), S = o.getX(g + 1), x = o.getX(g + 2);
|
|
9151
|
+
n = Mr(this, a, t, i, l, A, c, M, S, x), n && (n.faceIndex = Math.floor(g / 3), e.push(n));
|
|
9152
9152
|
}
|
|
9153
9153
|
}
|
|
9154
9154
|
else if (h !== void 0)
|
|
9155
9155
|
if (Array.isArray(a))
|
|
9156
9156
|
for (let p = 0, m = u.length; p < m; p++) {
|
|
9157
9157
|
const g = u[p], f = a[g.materialIndex], M = Math.max(g.start, d.start), S = Math.min(h.count, Math.min(g.start + g.count, d.start + d.count));
|
|
9158
|
-
for (let
|
|
9159
|
-
const _ =
|
|
9160
|
-
n = Mr(this, f, t, i, l, A, c, _, w, P), n && (n.faceIndex = Math.floor(
|
|
9158
|
+
for (let x = M, T = S; x < T; x += 3) {
|
|
9159
|
+
const _ = x, w = x + 1, P = x + 2;
|
|
9160
|
+
n = Mr(this, f, t, i, l, A, c, _, w, P), n && (n.faceIndex = Math.floor(x / 3), n.face.materialIndex = g.materialIndex, e.push(n));
|
|
9161
9161
|
}
|
|
9162
9162
|
}
|
|
9163
9163
|
else {
|
|
9164
9164
|
const p = Math.max(0, d.start), m = Math.min(h.count, d.start + d.count);
|
|
9165
9165
|
for (let g = p, f = m; g < f; g += 3) {
|
|
9166
|
-
const M = g, S = g + 1,
|
|
9167
|
-
n = Mr(this, a, t, i, l, A, c, M, S,
|
|
9166
|
+
const M = g, S = g + 1, x = g + 2;
|
|
9167
|
+
n = Mr(this, a, t, i, l, A, c, M, S, x), n && (n.faceIndex = Math.floor(g / 3), e.push(n));
|
|
9168
9168
|
}
|
|
9169
9169
|
}
|
|
9170
9170
|
}
|
|
@@ -9181,11 +9181,11 @@ function Bu(s, t, e, i, n, r, a, o) {
|
|
|
9181
9181
|
};
|
|
9182
9182
|
}
|
|
9183
9183
|
function Mr(s, t, e, i, n, r, a, o, h, l) {
|
|
9184
|
-
s.getVertexPosition(o,
|
|
9185
|
-
const A = Bu(s, t, e, i,
|
|
9184
|
+
s.getVertexPosition(o, xr), s.getVertexPosition(h, vr), s.getVertexPosition(l, Er);
|
|
9185
|
+
const A = Bu(s, t, e, i, xr, vr, Er, rh);
|
|
9186
9186
|
if (A) {
|
|
9187
9187
|
const c = new V();
|
|
9188
|
-
ui.getBarycoord(rh,
|
|
9188
|
+
ui.getBarycoord(rh, xr, vr, Er, c), n && (A.uv = ui.getInterpolatedAttribute(n, o, h, l, c, new Qe())), r && (A.uv1 = ui.getInterpolatedAttribute(r, o, h, l, c, new Qe())), a && (A.normal = ui.getInterpolatedAttribute(a, o, h, l, c, new V()), A.normal.dot(i.direction) > 0 && A.normal.multiplyScalar(-1));
|
|
9189
9189
|
const u = {
|
|
9190
9190
|
a: o,
|
|
9191
9191
|
b: h,
|
|
@@ -9193,7 +9193,7 @@ function Mr(s, t, e, i, n, r, a, o, h, l) {
|
|
|
9193
9193
|
normal: new V(),
|
|
9194
9194
|
materialIndex: 0
|
|
9195
9195
|
};
|
|
9196
|
-
ui.getNormal(
|
|
9196
|
+
ui.getNormal(xr, vr, Er, u.normal), A.face = u, A.barycoord = c;
|
|
9197
9197
|
}
|
|
9198
9198
|
return A;
|
|
9199
9199
|
}
|
|
@@ -9251,40 +9251,40 @@ class Bn extends ws {
|
|
|
9251
9251
|
let f = 0;
|
|
9252
9252
|
M(), a === !1 && (t > 0 && S(!0), e > 0 && S(!1)), this.setIndex(A), this.setAttribute("position", new On(c, 3)), this.setAttribute("normal", new On(u, 3)), this.setAttribute("uv", new On(d, 2));
|
|
9253
9253
|
function M() {
|
|
9254
|
-
const
|
|
9254
|
+
const x = new V(), T = new V();
|
|
9255
9255
|
let _ = 0;
|
|
9256
9256
|
const w = (e - t) / i;
|
|
9257
9257
|
for (let P = 0; P <= r; P++) {
|
|
9258
|
-
const E = [],
|
|
9258
|
+
const E = [], v = P / r, b = v * (e - t) + t;
|
|
9259
9259
|
for (let z = 0; z <= n; z++) {
|
|
9260
9260
|
const F = z / n, U = F * h + o, W = Math.sin(U), Y = Math.cos(U);
|
|
9261
|
-
T.x = b * W, T.y = -
|
|
9261
|
+
T.x = b * W, T.y = -v * i + g, T.z = b * Y, c.push(T.x, T.y, T.z), x.set(W, w, Y).normalize(), u.push(x.x, x.y, x.z), d.push(F, 1 - v), E.push(p++);
|
|
9262
9262
|
}
|
|
9263
9263
|
m.push(E);
|
|
9264
9264
|
}
|
|
9265
9265
|
for (let P = 0; P < n; P++)
|
|
9266
9266
|
for (let E = 0; E < r; E++) {
|
|
9267
|
-
const
|
|
9268
|
-
(t > 0 || E !== 0) && (A.push(
|
|
9267
|
+
const v = m[E][P], b = m[E + 1][P], z = m[E + 1][P + 1], F = m[E][P + 1];
|
|
9268
|
+
(t > 0 || E !== 0) && (A.push(v, b, F), _ += 3), (e > 0 || E !== r - 1) && (A.push(b, z, F), _ += 3);
|
|
9269
9269
|
}
|
|
9270
9270
|
l.addGroup(f, _, 0), f += _;
|
|
9271
9271
|
}
|
|
9272
|
-
function S(
|
|
9272
|
+
function S(x) {
|
|
9273
9273
|
const T = p, _ = new Qe(), w = new V();
|
|
9274
9274
|
let P = 0;
|
|
9275
|
-
const E =
|
|
9275
|
+
const E = x === !0 ? t : e, v = x === !0 ? 1 : -1;
|
|
9276
9276
|
for (let z = 1; z <= n; z++)
|
|
9277
|
-
c.push(0, g *
|
|
9277
|
+
c.push(0, g * v, 0), u.push(0, v, 0), d.push(0.5, 0.5), p++;
|
|
9278
9278
|
const b = p;
|
|
9279
9279
|
for (let z = 0; z <= n; z++) {
|
|
9280
9280
|
const F = z / n * h + o, U = Math.cos(F), W = Math.sin(F);
|
|
9281
|
-
w.x = E * W, w.y = g *
|
|
9281
|
+
w.x = E * W, w.y = g * v, w.z = E * U, c.push(w.x, w.y, w.z), u.push(0, v, 0), _.x = U * 0.5 + 0.5, _.y = W * 0.5 * v + 0.5, d.push(_.x, _.y), p++;
|
|
9282
9282
|
}
|
|
9283
9283
|
for (let z = 0; z < n; z++) {
|
|
9284
9284
|
const F = T + z, U = b + z;
|
|
9285
|
-
|
|
9285
|
+
x === !0 ? A.push(U, U + 1, F) : A.push(U + 1, U, F), P += 3;
|
|
9286
9286
|
}
|
|
9287
|
-
l.addGroup(f, P,
|
|
9287
|
+
l.addGroup(f, P, x === !0 ? 1 : 2), f += P;
|
|
9288
9288
|
}
|
|
9289
9289
|
}
|
|
9290
9290
|
copy(t) {
|
|
@@ -9499,8 +9499,8 @@ class Xu extends ws {
|
|
|
9499
9499
|
}
|
|
9500
9500
|
for (let m = 0; m < i; m++)
|
|
9501
9501
|
for (let g = 0; g < e; g++) {
|
|
9502
|
-
const f = m * p + g, M = m * p + g + 1, S = (m + 1) * p + g + 1,
|
|
9503
|
-
n.push(f, M,
|
|
9502
|
+
const f = m * p + g, M = m * p + g + 1, S = (m + 1) * p + g + 1, x = (m + 1) * p + g;
|
|
9503
|
+
n.push(f, M, x), n.push(M, S, x);
|
|
9504
9504
|
}
|
|
9505
9505
|
this.setIndex(n), this.setAttribute("position", new On(r, 3)), this.setAttribute("normal", new On(a, 3)), this.setAttribute("uv", new On(o, 2));
|
|
9506
9506
|
}
|
|
@@ -10386,10 +10386,10 @@ class Id extends Vi {
|
|
|
10386
10386
|
t.unpin(), t.pin({ edges: [ce.LEFT, ce.TOP] }), t.setLengthConstraints(ce.LEFT), t.object.position.add(this.top);
|
|
10387
10387
|
}
|
|
10388
10388
|
}
|
|
10389
|
-
const
|
|
10390
|
-
class
|
|
10389
|
+
const xd = new V(0, 0, 1);
|
|
10390
|
+
class vd extends Vi {
|
|
10391
10391
|
constructor(t = {}) {
|
|
10392
|
-
super(t), this.top.applyAxisAngle(
|
|
10392
|
+
super(t), this.top.applyAxisAngle(xd, Math.PI * 3 / 2);
|
|
10393
10393
|
}
|
|
10394
10394
|
buildGeometry(t) {
|
|
10395
10395
|
const e = nr(t);
|
|
@@ -10417,7 +10417,7 @@ function yd(s, t) {
|
|
|
10417
10417
|
let i;
|
|
10418
10418
|
switch (e.flagpoleType) {
|
|
10419
10419
|
case Tn.HORIZONTAL:
|
|
10420
|
-
i = new
|
|
10420
|
+
i = new vd(e);
|
|
10421
10421
|
break;
|
|
10422
10422
|
case Tn.OUTRIGGER:
|
|
10423
10423
|
i = new Sd(e);
|
|
@@ -10447,7 +10447,7 @@ const Di = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
|
10447
10447
|
buildFlag: pd,
|
|
10448
10448
|
buildFlagpole: yd
|
|
10449
10449
|
}, Symbol.toStringTag, { value: "Module" }));
|
|
10450
|
-
const ul = "179", Is = { ROTATE: 0, DOLLY: 1, PAN: 2 }, ps = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, Md = 0, ph = 1, bd = 2, FA = 1, _d = 2, Ui = 3, An = 0, He = 1, zi = 2, on = 0,
|
|
10450
|
+
const ul = "179", Is = { ROTATE: 0, DOLLY: 1, PAN: 2 }, ps = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, Md = 0, ph = 1, bd = 2, FA = 1, _d = 2, Ui = 3, An = 0, He = 1, zi = 2, on = 0, xs = 1, mh = 2, Ch = 3, Ih = 4, Td = 5, wn = 100, wd = 101, Rd = 102, Pd = 103, Dd = 104, Ld = 200, Nd = 201, Od = 202, Fd = 203, So = 204, yo = 205, Bd = 206, Ud = 207, zd = 208, kd = 209, Gd = 210, Hd = 211, Vd = 212, Wd = 213, Yd = 214, Mo = 0, bo = 1, _o = 2, Ss = 3, To = 4, wo = 5, Ro = 6, Po = 7, BA = 0, Xd = 1, Zd = 2, ln = 0, jd = 1, Jd = 2, Qd = 3, qd = 4, Kd = 5, $d = 6, tf = 7, UA = 300, ys = 301, Ms = 302, Do = 303, Lo = 304, ca = 306, No = 1e3, Dn = 1001, Oo = 1002, mi = 1003, ef = 1004, wr = 1005, xi = 1006, ka = 1007, Ln = 1008, yi = 1009, zA = 1010, kA = 1011, Zs = 1012, dl = 1013, Un = 1014, ki = 1015, sr = 1016, fl = 1017, gl = 1018, js = 1020, GA = 35902, HA = 1021, VA = 1022, fi = 1023, Js = 1026, Qs = 1027, WA = 1028, pl = 1029, YA = 1030, ml = 1031, Cl = 1033, Kr = 33776, $r = 33777, ta = 33778, ea = 33779, Fo = 35840, Bo = 35841, Uo = 35842, zo = 35843, ko = 36196, Go = 37492, Ho = 37496, Vo = 37808, Wo = 37809, Yo = 37810, Xo = 37811, Zo = 37812, jo = 37813, Jo = 37814, Qo = 37815, qo = 37816, Ko = 37817, $o = 37818, tl = 37819, el = 37820, il = 37821, ia = 36492, nl = 36494, sl = 36495, XA = 36283, rl = 36284, al = 36285, ol = 36286, nf = 3200, sf = 3201, ZA = 0, rf = 1, rn = "", Le = "srgb", bs = "srgb-linear", oa = "linear", Kt = "srgb", ts = 7680, xh = 519, af = 512, of = 513, lf = 514, jA = 515, hf = 516, Af = 517, cf = 518, uf = 519, vh = 35044, Eh = "300 es", vi = 2e3, la = 2001;
|
|
10451
10451
|
class Gn {
|
|
10452
10452
|
/**
|
|
10453
10453
|
* Adds the given event listener to the given event type.
|
|
@@ -11143,8 +11143,8 @@ class zn {
|
|
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11143
11143
|
const T = Math.sqrt(S), _ = Math.atan2(T, f * M);
|
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11144
11144
|
g = Math.sin(g * _) / T, o = Math.sin(o * _) / T;
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11145
11145
|
}
|
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11146
|
-
const
|
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11147
|
-
if (h = h * g + u *
|
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11146
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+
const x = o * M;
|
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11147
|
+
if (h = h * g + u * x, l = l * g + d * x, A = A * g + p * x, c = c * g + m * x, g === 1 - o) {
|
|
11148
11148
|
const T = 1 / Math.sqrt(h * h + l * l + A * A + c * c);
|
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11149
11149
|
h *= T, l *= T, A *= T, c *= T;
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11150
11150
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}
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@@ -12444,8 +12444,8 @@ class Ft {
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12444
12444
|
* @return {Matrix3} A reference to this matrix.
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12445
12445
|
*/
|
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12446
12446
|
multiplyMatrices(t, e) {
|
|
12447
|
-
const i = t.elements, n = e.elements, r = this.elements, a = i[0], o = i[3], h = i[6], l = i[1], A = i[4], c = i[7], u = i[2], d = i[5], p = i[8], m = n[0], g = n[3], f = n[6], M = n[1], S = n[4],
|
|
12448
|
-
return r[0] = a * m + o * M + h * T, r[3] = a * g + o * S + h * _, r[6] = a * f + o *
|
|
12447
|
+
const i = t.elements, n = e.elements, r = this.elements, a = i[0], o = i[3], h = i[6], l = i[1], A = i[4], c = i[7], u = i[2], d = i[5], p = i[8], m = n[0], g = n[3], f = n[6], M = n[1], S = n[4], x = n[7], T = n[2], _ = n[5], w = n[8];
|
|
12448
|
+
return r[0] = a * m + o * M + h * T, r[3] = a * g + o * S + h * _, r[6] = a * f + o * x + h * w, r[1] = l * m + A * M + c * T, r[4] = l * g + A * S + c * _, r[7] = l * f + A * x + c * w, r[2] = u * m + d * M + p * T, r[5] = u * g + d * S + p * _, r[8] = u * f + d * x + p * w, this;
|
|
12449
12449
|
}
|
|
12450
12450
|
/**
|
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12451
12451
|
* Multiplies every component of the matrix by the given scalar.
|
|
@@ -12694,7 +12694,7 @@ function gf() {
|
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12694
12694
|
return s.style.display = "block", s;
|
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12695
12695
|
}
|
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12696
12696
|
const yh = {};
|
|
12697
|
-
function
|
|
12697
|
+
function vs(s) {
|
|
12698
12698
|
s in yh || (yh[s] = !0, console.warn(s));
|
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12699
12699
|
}
|
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12700
12700
|
function pf(s, t, e) {
|
|
@@ -12791,10 +12791,10 @@ function mf() {
|
|
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12791
12791
|
},
|
|
12792
12792
|
// Deprecated
|
|
12793
12793
|
fromWorkingColorSpace: function(n, r) {
|
|
12794
|
-
return
|
|
12794
|
+
return vs("THREE.ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."), s.workingToColorSpace(n, r);
|
|
12795
12795
|
},
|
|
12796
12796
|
toWorkingColorSpace: function(n, r) {
|
|
12797
|
-
return
|
|
12797
|
+
return vs("THREE.ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."), s.colorSpaceToWorking(n, r);
|
|
12798
12798
|
}
|
|
12799
12799
|
}, t = [0.64, 0.33, 0.3, 0.6, 0.15, 0.06], e = [0.2126, 0.7152, 0.0722], i = [0.3127, 0.329];
|
|
12800
12800
|
return s.define({
|
|
@@ -12945,7 +12945,7 @@ function Wa(s) {
|
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12945
12945
|
type: s.data.constructor.name
|
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12946
12946
|
} : (console.warn("THREE.Texture: Unable to serialize Texture."), {});
|
|
12947
12947
|
}
|
|
12948
|
-
let
|
|
12948
|
+
let xf = 0;
|
|
12949
12949
|
const Ya = /* @__PURE__ */ new O();
|
|
12950
12950
|
class Re extends Gn {
|
|
12951
12951
|
/**
|
|
@@ -12962,8 +12962,8 @@ class Re extends Gn {
|
|
|
12962
12962
|
* @param {number} [anisotropy=Texture.DEFAULT_ANISOTROPY] - The anisotropy value.
|
|
12963
12963
|
* @param {string} [colorSpace=NoColorSpace] - The color space.
|
|
12964
12964
|
*/
|
|
12965
|
-
constructor(t = Re.DEFAULT_IMAGE, e = Re.DEFAULT_MAPPING, i = Dn, n = Dn, r =
|
|
12966
|
-
super(), this.isTexture = !0, Object.defineProperty(this, "id", { value:
|
|
12965
|
+
constructor(t = Re.DEFAULT_IMAGE, e = Re.DEFAULT_MAPPING, i = Dn, n = Dn, r = xi, a = Ln, o = fi, h = yi, l = Re.DEFAULT_ANISOTROPY, A = rn) {
|
|
12966
|
+
super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: xf++ }), this.uuid = rr(), this.name = "", this.source = new Il(t), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = i, this.wrapT = n, this.magFilter = r, this.minFilter = a, this.anisotropy = l, this.format = o, this.internalFormat = null, this.type = h, this.offset = new Nt(0, 0), this.repeat = new Nt(1, 1), this.center = new Nt(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new Ft(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = A, this.userData = {}, this.updateRanges = [], this.version = 0, this.onUpdate = null, this.renderTarget = null, this.isRenderTargetTexture = !1, this.isArrayTexture = !!(t && t.depth && t.depth > 1), this.pmremVersion = 0;
|
|
12967
12967
|
}
|
|
12968
12968
|
/**
|
|
12969
12969
|
* The width of the texture in pixels.
|
|
@@ -13457,8 +13457,8 @@ class ue {
|
|
|
13457
13457
|
if (Math.abs(A + u) < 0.1 && Math.abs(c + m) < 0.1 && Math.abs(p + g) < 0.1 && Math.abs(l + d + f - 3) < 0.1)
|
|
13458
13458
|
return this.set(1, 0, 0, 0), this;
|
|
13459
13459
|
e = Math.PI;
|
|
13460
|
-
const S = (l + 1) / 2,
|
|
13461
|
-
return S >
|
|
13460
|
+
const S = (l + 1) / 2, x = (d + 1) / 2, T = (f + 1) / 2, _ = (A + u) / 4, w = (c + m) / 4, P = (p + g) / 4;
|
|
13461
|
+
return S > x && S > T ? S < 0.01 ? (i = 0, n = 0.707106781, r = 0.707106781) : (i = Math.sqrt(S), n = _ / i, r = w / i) : x > T ? x < 0.01 ? (i = 0.707106781, n = 0, r = 0.707106781) : (n = Math.sqrt(x), i = _ / n, r = P / n) : T < 0.01 ? (i = 0.707106781, n = 0.707106781, r = 0) : (r = Math.sqrt(T), i = w / r, n = P / r), this.set(i, n, r, e), this;
|
|
13462
13462
|
}
|
|
13463
13463
|
let M = Math.sqrt((g - p) * (g - p) + (c - m) * (c - m) + (u - A) * (u - A));
|
|
13464
13464
|
return Math.abs(M) < 1e-3 && (M = 1), this.x = (g - p) / M, this.y = (c - m) / M, this.z = (u - A) / M, this.w = Math.acos((l + d + f - 1) / 2), this;
|
|
@@ -13708,7 +13708,7 @@ class ue {
|
|
|
13708
13708
|
yield this.x, yield this.y, yield this.z, yield this.w;
|
|
13709
13709
|
}
|
|
13710
13710
|
}
|
|
13711
|
-
class
|
|
13711
|
+
class vf extends Gn {
|
|
13712
13712
|
/**
|
|
13713
13713
|
* Render target options.
|
|
13714
13714
|
*
|
|
@@ -13744,7 +13744,7 @@ class xf extends Gn {
|
|
|
13744
13744
|
super(), i = Object.assign({
|
|
13745
13745
|
generateMipmaps: !1,
|
|
13746
13746
|
internalFormat: null,
|
|
13747
|
-
minFilter:
|
|
13747
|
+
minFilter: xi,
|
|
13748
13748
|
depthBuffer: !0,
|
|
13749
13749
|
stencilBuffer: !1,
|
|
13750
13750
|
resolveDepthBuffer: !0,
|
|
@@ -13764,7 +13764,7 @@ class xf extends Gn {
|
|
|
13764
13764
|
}
|
|
13765
13765
|
_setTextureOptions(t = {}) {
|
|
13766
13766
|
const e = {
|
|
13767
|
-
minFilter:
|
|
13767
|
+
minFilter: xi,
|
|
13768
13768
|
generateMipmaps: !1,
|
|
13769
13769
|
flipY: !1,
|
|
13770
13770
|
internalFormat: null
|
|
@@ -13849,7 +13849,7 @@ class xf extends Gn {
|
|
|
13849
13849
|
this.dispatchEvent({ type: "dispose" });
|
|
13850
13850
|
}
|
|
13851
13851
|
}
|
|
13852
|
-
class kn extends
|
|
13852
|
+
class kn extends vf {
|
|
13853
13853
|
/**
|
|
13854
13854
|
* Constructs a new 3D render target.
|
|
13855
13855
|
*
|
|
@@ -14325,7 +14325,7 @@ function Xa(s, t, e, i, n) {
|
|
|
14325
14325
|
return !0;
|
|
14326
14326
|
}
|
|
14327
14327
|
const Sf = /* @__PURE__ */ new Rs(), Gs = /* @__PURE__ */ new O(), Za = /* @__PURE__ */ new O();
|
|
14328
|
-
class
|
|
14328
|
+
class xl {
|
|
14329
14329
|
/**
|
|
14330
14330
|
* Constructs a new sphere.
|
|
14331
14331
|
*
|
|
@@ -15088,8 +15088,8 @@ class ge {
|
|
|
15088
15088
|
* @return {Matrix4} A reference to this matrix.
|
|
15089
15089
|
*/
|
|
15090
15090
|
multiplyMatrices(t, e) {
|
|
15091
|
-
const i = t.elements, n = e.elements, r = this.elements, a = i[0], o = i[4], h = i[8], l = i[12], A = i[1], c = i[5], u = i[9], d = i[13], p = i[2], m = i[6], g = i[10], f = i[14], M = i[3], S = i[7],
|
|
15092
|
-
return r[0] = a * _ + o *
|
|
15091
|
+
const i = t.elements, n = e.elements, r = this.elements, a = i[0], o = i[4], h = i[8], l = i[12], A = i[1], c = i[5], u = i[9], d = i[13], p = i[2], m = i[6], g = i[10], f = i[14], M = i[3], S = i[7], x = i[11], T = i[15], _ = n[0], w = n[4], P = n[8], E = n[12], v = n[1], b = n[5], z = n[9], F = n[13], U = n[2], W = n[6], Y = n[10], $ = n[14], H = n[3], rt = n[7], ht = n[11], mt = n[15];
|
|
15092
|
+
return r[0] = a * _ + o * v + h * U + l * H, r[4] = a * w + o * b + h * W + l * rt, r[8] = a * P + o * z + h * Y + l * ht, r[12] = a * E + o * F + h * $ + l * mt, r[1] = A * _ + c * v + u * U + d * H, r[5] = A * w + c * b + u * W + d * rt, r[9] = A * P + c * z + u * Y + d * ht, r[13] = A * E + c * F + u * $ + d * mt, r[2] = p * _ + m * v + g * U + f * H, r[6] = p * w + m * b + g * W + f * rt, r[10] = p * P + m * z + g * Y + f * ht, r[14] = p * E + m * F + g * $ + f * mt, r[3] = M * _ + S * v + x * U + T * H, r[7] = M * w + S * b + x * W + T * rt, r[11] = M * P + S * z + x * Y + T * ht, r[15] = M * E + S * F + x * $ + T * mt, this;
|
|
15093
15093
|
}
|
|
15094
15094
|
/**
|
|
15095
15095
|
* Multiplies every component of the matrix by the given scalar.
|
|
@@ -15143,10 +15143,10 @@ class ge {
|
|
|
15143
15143
|
* @return {Matrix4} A reference to this matrix.
|
|
15144
15144
|
*/
|
|
15145
15145
|
invert() {
|
|
15146
|
-
const t = this.elements, e = t[0], i = t[1], n = t[2], r = t[3], a = t[4], o = t[5], h = t[6], l = t[7], A = t[8], c = t[9], u = t[10], d = t[11], p = t[12], m = t[13], g = t[14], f = t[15], M = c * g * l - m * u * l + m * h * d - o * g * d - c * h * f + o * u * f, S = p * u * l - A * g * l - p * h * d + a * g * d + A * h * f - a * u * f,
|
|
15146
|
+
const t = this.elements, e = t[0], i = t[1], n = t[2], r = t[3], a = t[4], o = t[5], h = t[6], l = t[7], A = t[8], c = t[9], u = t[10], d = t[11], p = t[12], m = t[13], g = t[14], f = t[15], M = c * g * l - m * u * l + m * h * d - o * g * d - c * h * f + o * u * f, S = p * u * l - A * g * l - p * h * d + a * g * d + A * h * f - a * u * f, x = A * m * l - p * c * l + p * o * d - a * m * d - A * o * f + a * c * f, T = p * c * h - A * m * h - p * o * u + a * m * u + A * o * g - a * c * g, _ = e * M + i * S + n * x + r * T;
|
|
15147
15147
|
if (_ === 0) return this.set(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
|
|
15148
15148
|
const w = 1 / _;
|
|
15149
|
-
return t[0] = M * w, t[1] = (m * u * r - c * g * r - m * n * d + i * g * d + c * n * f - i * u * f) * w, t[2] = (o * g * r - m * h * r + m * n * l - i * g * l - o * n * f + i * h * f) * w, t[3] = (c * h * r - o * u * r - c * n * l + i * u * l + o * n * d - i * h * d) * w, t[4] = S * w, t[5] = (A * g * r - p * u * r + p * n * d - e * g * d - A * n * f + e * u * f) * w, t[6] = (p * h * r - a * g * r - p * n * l + e * g * l + a * n * f - e * h * f) * w, t[7] = (a * u * r - A * h * r + A * n * l - e * u * l - a * n * d + e * h * d) * w, t[8] =
|
|
15149
|
+
return t[0] = M * w, t[1] = (m * u * r - c * g * r - m * n * d + i * g * d + c * n * f - i * u * f) * w, t[2] = (o * g * r - m * h * r + m * n * l - i * g * l - o * n * f + i * h * f) * w, t[3] = (c * h * r - o * u * r - c * n * l + i * u * l + o * n * d - i * h * d) * w, t[4] = S * w, t[5] = (A * g * r - p * u * r + p * n * d - e * g * d - A * n * f + e * u * f) * w, t[6] = (p * h * r - a * g * r - p * n * l + e * g * l + a * n * f - e * h * f) * w, t[7] = (a * u * r - A * h * r + A * n * l - e * u * l - a * n * d + e * h * d) * w, t[8] = x * w, t[9] = (p * c * r - A * m * r - p * i * d + e * m * d + A * i * f - e * c * f) * w, t[10] = (a * m * r - p * o * r + p * i * l - e * m * l - a * i * f + e * o * f) * w, t[11] = (A * o * r - a * c * r - A * i * l + e * c * l + a * i * d - e * o * d) * w, t[12] = T * w, t[13] = (A * m * n - p * c * n + p * i * u - e * m * u - A * i * g + e * c * g) * w, t[14] = (p * o * n - a * m * n - p * i * h + e * m * h + a * i * g - e * o * g) * w, t[15] = (a * c * n - A * o * n + A * i * h - e * c * h - a * i * u + e * o * u) * w, this;
|
|
15150
15150
|
}
|
|
15151
15151
|
/**
|
|
15152
15152
|
* Multiplies the columns of this matrix by the given vector.
|
|
@@ -15397,8 +15397,8 @@ class ge {
|
|
|
15397
15397
|
* @return {Matrix4} A reference to this matrix.
|
|
15398
15398
|
*/
|
|
15399
15399
|
compose(t, e, i) {
|
|
15400
|
-
const n = this.elements, r = e._x, a = e._y, o = e._z, h = e._w, l = r + r, A = a + a, c = o + o, u = r * l, d = r * A, p = r * c, m = a * A, g = a * c, f = o * c, M = h * l, S = h * A,
|
|
15401
|
-
return n[0] = (1 - (m + f)) * T, n[1] = (d +
|
|
15400
|
+
const n = this.elements, r = e._x, a = e._y, o = e._z, h = e._w, l = r + r, A = a + a, c = o + o, u = r * l, d = r * A, p = r * c, m = a * A, g = a * c, f = o * c, M = h * l, S = h * A, x = h * c, T = i.x, _ = i.y, w = i.z;
|
|
15401
|
+
return n[0] = (1 - (m + f)) * T, n[1] = (d + x) * T, n[2] = (p - S) * T, n[3] = 0, n[4] = (d - x) * _, n[5] = (1 - (u + f)) * _, n[6] = (g + M) * _, n[7] = 0, n[8] = (p + S) * w, n[9] = (g - M) * w, n[10] = (1 - (u + m)) * w, n[11] = 0, n[12] = t.x, n[13] = t.y, n[14] = t.z, n[15] = 1, this;
|
|
15402
15402
|
}
|
|
15403
15403
|
/**
|
|
15404
15404
|
* Decomposes this matrix into its position, rotation and scale components
|
|
@@ -15435,12 +15435,12 @@ class ge {
|
|
|
15435
15435
|
* @param {boolean} [reversedDepth=false] - Whether to use a reversed depth.
|
|
15436
15436
|
* @return {Matrix4} A reference to this matrix.
|
|
15437
15437
|
*/
|
|
15438
|
-
makePerspective(t, e, i, n, r, a, o =
|
|
15438
|
+
makePerspective(t, e, i, n, r, a, o = vi, h = !1) {
|
|
15439
15439
|
const l = this.elements, A = 2 * r / (e - t), c = 2 * r / (i - n), u = (e + t) / (e - t), d = (i + n) / (i - n);
|
|
15440
15440
|
let p, m;
|
|
15441
15441
|
if (h)
|
|
15442
15442
|
p = r / (a - r), m = a * r / (a - r);
|
|
15443
|
-
else if (o ===
|
|
15443
|
+
else if (o === vi)
|
|
15444
15444
|
p = -(a + r) / (a - r), m = -2 * a * r / (a - r);
|
|
15445
15445
|
else if (o === la)
|
|
15446
15446
|
p = -a / (a - r), m = -a * r / (a - r);
|
|
@@ -15462,12 +15462,12 @@ class ge {
|
|
|
15462
15462
|
* @param {boolean} [reversedDepth=false] - Whether to use a reversed depth.
|
|
15463
15463
|
* @return {Matrix4} A reference to this matrix.
|
|
15464
15464
|
*/
|
|
15465
|
-
makeOrthographic(t, e, i, n, r, a, o =
|
|
15465
|
+
makeOrthographic(t, e, i, n, r, a, o = vi, h = !1) {
|
|
15466
15466
|
const l = this.elements, A = 2 / (e - t), c = 2 / (i - n), u = -(e + t) / (e - t), d = -(i + n) / (i - n);
|
|
15467
15467
|
let p, m;
|
|
15468
15468
|
if (h)
|
|
15469
15469
|
p = 1 / (a - r), m = a / (a - r);
|
|
15470
|
-
else if (o ===
|
|
15470
|
+
else if (o === vi)
|
|
15471
15471
|
p = -2 / (a - r), m = -(a + r) / (a - r);
|
|
15472
15472
|
else if (o === la)
|
|
15473
15473
|
p = -1 / (a - r), m = -r / (a - r);
|
|
@@ -17358,7 +17358,7 @@ class ar extends Gn {
|
|
|
17358
17358
|
* Constructs a new material.
|
|
17359
17359
|
*/
|
|
17360
17360
|
constructor() {
|
|
17361
|
-
super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Rf++ }), this.uuid = rr(), this.name = "", this.type = "Material", this.blending =
|
|
17361
|
+
super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: Rf++ }), this.uuid = rr(), this.name = "", this.type = "Material", this.blending = xs, this.side = An, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = So, this.blendDst = yo, this.blendEquation = wn, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new Wt(0, 0, 0), this.blendAlpha = 0, this.depthFunc = Ss, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = xh, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = ts, this.stencilZFail = ts, this.stencilZPass = ts, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.allowOverride = !0, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
|
|
17362
17362
|
}
|
|
17363
17363
|
/**
|
|
17364
17364
|
* Sets the alpha value to be used when running an alpha test. The material
|
|
@@ -17457,7 +17457,7 @@ class ar extends Gn {
|
|
|
17457
17457
|
generator: "Material.toJSON"
|
|
17458
17458
|
}
|
|
17459
17459
|
};
|
|
17460
|
-
i.uuid = this.uuid, i.type = this.type, this.name !== "" && (i.name = this.name), this.color && this.color.isColor && (i.color = this.color.getHex()), this.roughness !== void 0 && (i.roughness = this.roughness), this.metalness !== void 0 && (i.metalness = this.metalness), this.sheen !== void 0 && (i.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (i.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (i.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (i.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (i.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (i.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (i.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (i.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (i.shininess = this.shininess), this.clearcoat !== void 0 && (i.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (i.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (i.clearcoatMap = this.clearcoatMap.toJSON(t).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (i.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(t).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (i.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(t).uuid, i.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.dispersion !== void 0 && (i.dispersion = this.dispersion), this.iridescence !== void 0 && (i.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (i.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (i.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (i.iridescenceMap = this.iridescenceMap.toJSON(t).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (i.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(t).uuid), this.anisotropy !== void 0 && (i.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (i.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (i.anisotropyMap = this.anisotropyMap.toJSON(t).uuid), this.map && this.map.isTexture && (i.map = this.map.toJSON(t).uuid), this.matcap && this.matcap.isTexture && (i.matcap = this.matcap.toJSON(t).uuid), this.alphaMap && this.alphaMap.isTexture && (i.alphaMap = this.alphaMap.toJSON(t).uuid), this.lightMap && this.lightMap.isTexture && (i.lightMap = this.lightMap.toJSON(t).uuid, i.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (i.aoMap = this.aoMap.toJSON(t).uuid, i.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (i.bumpMap = this.bumpMap.toJSON(t).uuid, i.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (i.normalMap = this.normalMap.toJSON(t).uuid, i.normalMapType = this.normalMapType, i.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (i.displacementMap = this.displacementMap.toJSON(t).uuid, i.displacementScale = this.displacementScale, i.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (i.roughnessMap = this.roughnessMap.toJSON(t).uuid), this.metalnessMap && this.metalnessMap.isTexture && (i.metalnessMap = this.metalnessMap.toJSON(t).uuid), this.emissiveMap && this.emissiveMap.isTexture && (i.emissiveMap = this.emissiveMap.toJSON(t).uuid), this.specularMap && this.specularMap.isTexture && (i.specularMap = this.specularMap.toJSON(t).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (i.specularIntensityMap = this.specularIntensityMap.toJSON(t).uuid), this.specularColorMap && this.specularColorMap.isTexture && (i.specularColorMap = this.specularColorMap.toJSON(t).uuid), this.envMap && this.envMap.isTexture && (i.envMap = this.envMap.toJSON(t).uuid, this.combine !== void 0 && (i.combine = this.combine)), this.envMapRotation !== void 0 && (i.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (i.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (i.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (i.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (i.gradientMap = this.gradientMap.toJSON(t).uuid), this.transmission !== void 0 && (i.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (i.transmissionMap = this.transmissionMap.toJSON(t).uuid), this.thickness !== void 0 && (i.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (i.thicknessMap = this.thicknessMap.toJSON(t).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (i.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (i.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (i.size = this.size), this.shadowSide !== null && (i.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (i.sizeAttenuation = this.sizeAttenuation), this.blending !==
|
|
17460
|
+
i.uuid = this.uuid, i.type = this.type, this.name !== "" && (i.name = this.name), this.color && this.color.isColor && (i.color = this.color.getHex()), this.roughness !== void 0 && (i.roughness = this.roughness), this.metalness !== void 0 && (i.metalness = this.metalness), this.sheen !== void 0 && (i.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (i.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (i.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (i.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (i.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (i.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (i.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (i.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (i.shininess = this.shininess), this.clearcoat !== void 0 && (i.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (i.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (i.clearcoatMap = this.clearcoatMap.toJSON(t).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (i.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(t).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (i.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(t).uuid, i.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.dispersion !== void 0 && (i.dispersion = this.dispersion), this.iridescence !== void 0 && (i.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (i.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (i.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (i.iridescenceMap = this.iridescenceMap.toJSON(t).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (i.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(t).uuid), this.anisotropy !== void 0 && (i.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (i.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (i.anisotropyMap = this.anisotropyMap.toJSON(t).uuid), this.map && this.map.isTexture && (i.map = this.map.toJSON(t).uuid), this.matcap && this.matcap.isTexture && (i.matcap = this.matcap.toJSON(t).uuid), this.alphaMap && this.alphaMap.isTexture && (i.alphaMap = this.alphaMap.toJSON(t).uuid), this.lightMap && this.lightMap.isTexture && (i.lightMap = this.lightMap.toJSON(t).uuid, i.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (i.aoMap = this.aoMap.toJSON(t).uuid, i.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (i.bumpMap = this.bumpMap.toJSON(t).uuid, i.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (i.normalMap = this.normalMap.toJSON(t).uuid, i.normalMapType = this.normalMapType, i.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (i.displacementMap = this.displacementMap.toJSON(t).uuid, i.displacementScale = this.displacementScale, i.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (i.roughnessMap = this.roughnessMap.toJSON(t).uuid), this.metalnessMap && this.metalnessMap.isTexture && (i.metalnessMap = this.metalnessMap.toJSON(t).uuid), this.emissiveMap && this.emissiveMap.isTexture && (i.emissiveMap = this.emissiveMap.toJSON(t).uuid), this.specularMap && this.specularMap.isTexture && (i.specularMap = this.specularMap.toJSON(t).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (i.specularIntensityMap = this.specularIntensityMap.toJSON(t).uuid), this.specularColorMap && this.specularColorMap.isTexture && (i.specularColorMap = this.specularColorMap.toJSON(t).uuid), this.envMap && this.envMap.isTexture && (i.envMap = this.envMap.toJSON(t).uuid, this.combine !== void 0 && (i.combine = this.combine)), this.envMapRotation !== void 0 && (i.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (i.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (i.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (i.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (i.gradientMap = this.gradientMap.toJSON(t).uuid), this.transmission !== void 0 && (i.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (i.transmissionMap = this.transmissionMap.toJSON(t).uuid), this.thickness !== void 0 && (i.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (i.thicknessMap = this.thicknessMap.toJSON(t).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (i.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (i.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (i.size = this.size), this.shadowSide !== null && (i.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (i.sizeAttenuation = this.sizeAttenuation), this.blending !== xs && (i.blending = this.blending), this.side !== An && (i.side = this.side), this.vertexColors === !0 && (i.vertexColors = !0), this.opacity < 1 && (i.opacity = this.opacity), this.transparent === !0 && (i.transparent = !0), this.blendSrc !== So && (i.blendSrc = this.blendSrc), this.blendDst !== yo && (i.blendDst = this.blendDst), this.blendEquation !== wn && (i.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (i.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (i.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (i.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (i.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (i.blendAlpha = this.blendAlpha), this.depthFunc !== Ss && (i.depthFunc = this.depthFunc), this.depthTest === !1 && (i.depthTest = this.depthTest), this.depthWrite === !1 && (i.depthWrite = this.depthWrite), this.colorWrite === !1 && (i.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (i.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== xh && (i.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (i.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (i.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== ts && (i.stencilFail = this.stencilFail), this.stencilZFail !== ts && (i.stencilZFail = this.stencilZFail), this.stencilZPass !== ts && (i.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (i.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (i.rotation = this.rotation), this.polygonOffset === !0 && (i.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (i.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (i.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (i.linewidth = this.linewidth), this.dashSize !== void 0 && (i.dashSize = this.dashSize), this.gapSize !== void 0 && (i.gapSize = this.gapSize), this.scale !== void 0 && (i.scale = this.scale), this.dithering === !0 && (i.dithering = !0), this.alphaTest > 0 && (i.alphaTest = this.alphaTest), this.alphaHash === !0 && (i.alphaHash = !0), this.alphaToCoverage === !0 && (i.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (i.premultipliedAlpha = !0), this.forceSinglePass === !0 && (i.forceSinglePass = !0), this.wireframe === !0 && (i.wireframe = !0), this.wireframeLinewidth > 1 && (i.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (i.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (i.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (i.flatShading = !0), this.visible === !1 && (i.visible = !1), this.toneMapped === !1 && (i.toneMapped = !1), this.fog === !1 && (i.fog = !1), Object.keys(this.userData).length > 0 && (i.userData = this.userData);
|
|
17461
17461
|
function n(r) {
|
|
17462
17462
|
const a = [];
|
|
17463
17463
|
for (const o in r) {
|
|
@@ -17519,7 +17519,7 @@ class ar extends Gn {
|
|
|
17519
17519
|
t === !0 && this.version++;
|
|
17520
17520
|
}
|
|
17521
17521
|
}
|
|
17522
|
-
class
|
|
17522
|
+
class vl extends ar {
|
|
17523
17523
|
/**
|
|
17524
17524
|
* Constructs a new mesh basic material.
|
|
17525
17525
|
*
|
|
@@ -17549,7 +17549,7 @@ class Si {
|
|
|
17549
17549
|
constructor(t, e, i = !1) {
|
|
17550
17550
|
if (Array.isArray(t))
|
|
17551
17551
|
throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");
|
|
17552
|
-
this.isBufferAttribute = !0, Object.defineProperty(this, "id", { value: Pf++ }), this.name = "", this.array = t, this.itemSize = e, this.count = t !== void 0 ? t.length / e : 0, this.normalized = i, this.usage =
|
|
17552
|
+
this.isBufferAttribute = !0, Object.defineProperty(this, "id", { value: Pf++ }), this.name = "", this.array = t, this.itemSize = e, this.count = t !== void 0 ? t.length / e : 0, this.normalized = i, this.usage = vh, this.updateRanges = [], this.gpuType = ki, this.version = 0;
|
|
17553
17553
|
}
|
|
17554
17554
|
/**
|
|
17555
17555
|
* A callback function that is executed after the renderer has transferred the attribute
|
|
@@ -17857,7 +17857,7 @@ class Si {
|
|
|
17857
17857
|
array: Array.from(this.array),
|
|
17858
17858
|
normalized: this.normalized
|
|
17859
17859
|
};
|
|
17860
|
-
return this.name !== "" && (t.name = this.name), this.usage !==
|
|
17860
|
+
return this.name !== "" && (t.name = this.name), this.usage !== vh && (t.usage = this.usage), t;
|
|
17861
17861
|
}
|
|
17862
17862
|
}
|
|
17863
17863
|
class tc extends Si {
|
|
@@ -18173,7 +18173,7 @@ class Hn extends Gn {
|
|
|
18173
18173
|
* You may need to recompute the bounding sphere if the geometry vertices are modified.
|
|
18174
18174
|
*/
|
|
18175
18175
|
computeBoundingSphere() {
|
|
18176
|
-
this.boundingSphere === null && (this.boundingSphere = new
|
|
18176
|
+
this.boundingSphere === null && (this.boundingSphere = new xl());
|
|
18177
18177
|
const t = this.attributes.position, e = this.morphAttributes.position;
|
|
18178
18178
|
if (t && t.isGLBufferAttribute) {
|
|
18179
18179
|
console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.", this), this.boundingSphere.set(new O(), 1 / 0);
|
|
@@ -18218,10 +18218,10 @@ class Hn extends Gn {
|
|
|
18218
18218
|
for (let P = 0; P < i.count; P++)
|
|
18219
18219
|
o[P] = new O(), h[P] = new O();
|
|
18220
18220
|
const l = new O(), A = new O(), c = new O(), u = new Nt(), d = new Nt(), p = new Nt(), m = new O(), g = new O();
|
|
18221
|
-
function f(P, E,
|
|
18222
|
-
l.fromBufferAttribute(i, P), A.fromBufferAttribute(i, E), c.fromBufferAttribute(i,
|
|
18221
|
+
function f(P, E, v) {
|
|
18222
|
+
l.fromBufferAttribute(i, P), A.fromBufferAttribute(i, E), c.fromBufferAttribute(i, v), u.fromBufferAttribute(r, P), d.fromBufferAttribute(r, E), p.fromBufferAttribute(r, v), A.sub(l), c.sub(l), d.sub(u), p.sub(u);
|
|
18223
18223
|
const b = 1 / (d.x * p.y - p.x * d.y);
|
|
18224
|
-
isFinite(b) && (m.copy(A).multiplyScalar(p.y).addScaledVector(c, -d.y).multiplyScalar(b), g.copy(c).multiplyScalar(d.x).addScaledVector(A, -p.x).multiplyScalar(b), o[P].add(m), o[E].add(m), o[
|
|
18224
|
+
isFinite(b) && (m.copy(A).multiplyScalar(p.y).addScaledVector(c, -d.y).multiplyScalar(b), g.copy(c).multiplyScalar(d.x).addScaledVector(A, -p.x).multiplyScalar(b), o[P].add(m), o[E].add(m), o[v].add(m), h[P].add(g), h[E].add(g), h[v].add(g));
|
|
18225
18225
|
}
|
|
18226
18226
|
let M = this.groups;
|
|
18227
18227
|
M.length === 0 && (M = [{
|
|
@@ -18229,7 +18229,7 @@ class Hn extends Gn {
|
|
|
18229
18229
|
count: t.count
|
|
18230
18230
|
}]);
|
|
18231
18231
|
for (let P = 0, E = M.length; P < E; ++P) {
|
|
18232
|
-
const
|
|
18232
|
+
const v = M[P], b = v.start, z = v.count;
|
|
18233
18233
|
for (let F = b, U = b + z; F < U; F += 3)
|
|
18234
18234
|
f(
|
|
18235
18235
|
t.getX(F + 0),
|
|
@@ -18237,16 +18237,16 @@ class Hn extends Gn {
|
|
|
18237
18237
|
t.getX(F + 2)
|
|
18238
18238
|
);
|
|
18239
18239
|
}
|
|
18240
|
-
const S = new O(),
|
|
18240
|
+
const S = new O(), x = new O(), T = new O(), _ = new O();
|
|
18241
18241
|
function w(P) {
|
|
18242
18242
|
T.fromBufferAttribute(n, P), _.copy(T);
|
|
18243
18243
|
const E = o[P];
|
|
18244
|
-
S.copy(E), S.sub(T.multiplyScalar(T.dot(E))).normalize(),
|
|
18245
|
-
const b =
|
|
18244
|
+
S.copy(E), S.sub(T.multiplyScalar(T.dot(E))).normalize(), x.crossVectors(_, E);
|
|
18245
|
+
const b = x.dot(h[P]) < 0 ? -1 : 1;
|
|
18246
18246
|
a.setXYZW(P, S.x, S.y, S.z, b);
|
|
18247
18247
|
}
|
|
18248
18248
|
for (let P = 0, E = M.length; P < E; ++P) {
|
|
18249
|
-
const
|
|
18249
|
+
const v = M[P], b = v.start, z = v.count;
|
|
18250
18250
|
for (let F = b, U = b + z; F < U; F += 3)
|
|
18251
18251
|
w(t.getX(F + 0)), w(t.getX(F + 1)), w(t.getX(F + 2));
|
|
18252
18252
|
}
|
|
@@ -18427,7 +18427,7 @@ class Hn extends Gn {
|
|
|
18427
18427
|
this.dispatchEvent({ type: "dispose" });
|
|
18428
18428
|
}
|
|
18429
18429
|
}
|
|
18430
|
-
const Oh = /* @__PURE__ */ new ge(),
|
|
18430
|
+
const Oh = /* @__PURE__ */ new ge(), xn = /* @__PURE__ */ new qA(), zr = /* @__PURE__ */ new xl(), Fh = /* @__PURE__ */ new O(), kr = /* @__PURE__ */ new O(), Gr = /* @__PURE__ */ new O(), Hr = /* @__PURE__ */ new O(), oo = /* @__PURE__ */ new O(), Vr = /* @__PURE__ */ new O(), Bh = /* @__PURE__ */ new O(), Wr = /* @__PURE__ */ new O();
|
|
18431
18431
|
class gi extends ye {
|
|
18432
18432
|
/**
|
|
18433
18433
|
* Constructs a new mesh.
|
|
@@ -18435,7 +18435,7 @@ class gi extends ye {
|
|
|
18435
18435
|
* @param {BufferGeometry} [geometry] - The mesh geometry.
|
|
18436
18436
|
* @param {Material|Array<Material>} [material] - The mesh material.
|
|
18437
18437
|
*/
|
|
18438
|
-
constructor(t = new Hn(), e = new
|
|
18438
|
+
constructor(t = new Hn(), e = new vl()) {
|
|
18439
18439
|
super(), this.isMesh = !0, this.type = "Mesh", this.geometry = t, this.material = e, this.morphTargetDictionary = void 0, this.morphTargetInfluences = void 0, this.count = 1, this.updateMorphTargets();
|
|
18440
18440
|
}
|
|
18441
18441
|
copy(t, e) {
|
|
@@ -18488,7 +18488,7 @@ class gi extends ye {
|
|
|
18488
18488
|
*/
|
|
18489
18489
|
raycast(t, e) {
|
|
18490
18490
|
const i = this.geometry, n = this.material, r = this.matrixWorld;
|
|
18491
|
-
n !== void 0 && (i.boundingSphere === null && i.computeBoundingSphere(), zr.copy(i.boundingSphere), zr.applyMatrix4(r),
|
|
18491
|
+
n !== void 0 && (i.boundingSphere === null && i.computeBoundingSphere(), zr.copy(i.boundingSphere), zr.applyMatrix4(r), xn.copy(t.ray).recast(t.near), !(zr.containsPoint(xn.origin) === !1 && (xn.intersectSphere(zr, Fh) === null || xn.origin.distanceToSquared(Fh) > (t.far - t.near) ** 2)) && (Oh.copy(r).invert(), xn.copy(t.ray).applyMatrix4(Oh), !(i.boundingBox !== null && xn.intersectsBox(i.boundingBox) === !1) && this._computeIntersections(t, e, xn)));
|
|
18492
18492
|
}
|
|
18493
18493
|
_computeIntersections(t, e, i) {
|
|
18494
18494
|
let n;
|
|
@@ -18497,32 +18497,32 @@ class gi extends ye {
|
|
|
18497
18497
|
if (Array.isArray(a))
|
|
18498
18498
|
for (let p = 0, m = u.length; p < m; p++) {
|
|
18499
18499
|
const g = u[p], f = a[g.materialIndex], M = Math.max(g.start, d.start), S = Math.min(o.count, Math.min(g.start + g.count, d.start + d.count));
|
|
18500
|
-
for (let
|
|
18501
|
-
const _ = o.getX(
|
|
18502
|
-
n = Yr(this, f, t, i, l, A, c, _, w, P), n && (n.faceIndex = Math.floor(
|
|
18500
|
+
for (let x = M, T = S; x < T; x += 3) {
|
|
18501
|
+
const _ = o.getX(x), w = o.getX(x + 1), P = o.getX(x + 2);
|
|
18502
|
+
n = Yr(this, f, t, i, l, A, c, _, w, P), n && (n.faceIndex = Math.floor(x / 3), n.face.materialIndex = g.materialIndex, e.push(n));
|
|
18503
18503
|
}
|
|
18504
18504
|
}
|
|
18505
18505
|
else {
|
|
18506
18506
|
const p = Math.max(0, d.start), m = Math.min(o.count, d.start + d.count);
|
|
18507
18507
|
for (let g = p, f = m; g < f; g += 3) {
|
|
18508
|
-
const M = o.getX(g), S = o.getX(g + 1),
|
|
18509
|
-
n = Yr(this, a, t, i, l, A, c, M, S,
|
|
18508
|
+
const M = o.getX(g), S = o.getX(g + 1), x = o.getX(g + 2);
|
|
18509
|
+
n = Yr(this, a, t, i, l, A, c, M, S, x), n && (n.faceIndex = Math.floor(g / 3), e.push(n));
|
|
18510
18510
|
}
|
|
18511
18511
|
}
|
|
18512
18512
|
else if (h !== void 0)
|
|
18513
18513
|
if (Array.isArray(a))
|
|
18514
18514
|
for (let p = 0, m = u.length; p < m; p++) {
|
|
18515
18515
|
const g = u[p], f = a[g.materialIndex], M = Math.max(g.start, d.start), S = Math.min(h.count, Math.min(g.start + g.count, d.start + d.count));
|
|
18516
|
-
for (let
|
|
18517
|
-
const _ =
|
|
18518
|
-
n = Yr(this, f, t, i, l, A, c, _, w, P), n && (n.faceIndex = Math.floor(
|
|
18516
|
+
for (let x = M, T = S; x < T; x += 3) {
|
|
18517
|
+
const _ = x, w = x + 1, P = x + 2;
|
|
18518
|
+
n = Yr(this, f, t, i, l, A, c, _, w, P), n && (n.faceIndex = Math.floor(x / 3), n.face.materialIndex = g.materialIndex, e.push(n));
|
|
18519
18519
|
}
|
|
18520
18520
|
}
|
|
18521
18521
|
else {
|
|
18522
18522
|
const p = Math.max(0, d.start), m = Math.min(h.count, d.start + d.count);
|
|
18523
18523
|
for (let g = p, f = m; g < f; g += 3) {
|
|
18524
|
-
const M = g, S = g + 1,
|
|
18525
|
-
n = Yr(this, a, t, i, l, A, c, M, S,
|
|
18524
|
+
const M = g, S = g + 1, x = g + 2;
|
|
18525
|
+
n = Yr(this, a, t, i, l, A, c, M, S, x), n && (n.faceIndex = Math.floor(g / 3), e.push(n));
|
|
18526
18526
|
}
|
|
18527
18527
|
}
|
|
18528
18528
|
}
|
|
@@ -18580,14 +18580,14 @@ class Ps extends Hn {
|
|
|
18580
18580
|
const h = [], l = [], A = [], c = [];
|
|
18581
18581
|
let u = 0, d = 0;
|
|
18582
18582
|
p("z", "y", "x", -1, -1, i, e, t, a, r, 0), p("z", "y", "x", 1, -1, i, e, -t, a, r, 1), p("x", "z", "y", 1, 1, t, i, e, n, a, 2), p("x", "z", "y", 1, -1, t, i, -e, n, a, 3), p("x", "y", "z", 1, -1, t, e, i, n, r, 4), p("x", "y", "z", -1, -1, t, e, -i, n, r, 5), this.setIndex(h), this.setAttribute("position", new Fn(l, 3)), this.setAttribute("normal", new Fn(A, 3)), this.setAttribute("uv", new Fn(c, 2));
|
|
18583
|
-
function p(m, g, f, M, S,
|
|
18584
|
-
const
|
|
18583
|
+
function p(m, g, f, M, S, x, T, _, w, P, E) {
|
|
18584
|
+
const v = x / w, b = T / P, z = x / 2, F = T / 2, U = _ / 2, W = w + 1, Y = P + 1;
|
|
18585
18585
|
let $ = 0, H = 0;
|
|
18586
18586
|
const rt = new O();
|
|
18587
18587
|
for (let ht = 0; ht < Y; ht++) {
|
|
18588
18588
|
const mt = ht * b - F;
|
|
18589
18589
|
for (let Ut = 0; Ut < W; Ut++) {
|
|
18590
|
-
const re = Ut *
|
|
18590
|
+
const re = Ut * v - z;
|
|
18591
18591
|
rt[m] = re * M, rt[g] = mt * S, rt[f] = U, l.push(rt.x, rt.y, rt.z), rt[m] = 0, rt[g] = 0, rt[f] = _ > 0 ? 1 : -1, A.push(rt.x, rt.y, rt.z), c.push(Ut / w), c.push(1 - ht / P), $ += 1;
|
|
18592
18592
|
}
|
|
18593
18593
|
}
|
|
@@ -18716,7 +18716,7 @@ class nc extends ye {
|
|
|
18716
18716
|
* Constructs a new camera.
|
|
18717
18717
|
*/
|
|
18718
18718
|
constructor() {
|
|
18719
|
-
super(), this.isCamera = !0, this.type = "Camera", this.matrixWorldInverse = new ge(), this.projectionMatrix = new ge(), this.projectionMatrixInverse = new ge(), this.coordinateSystem =
|
|
18719
|
+
super(), this.isCamera = !0, this.type = "Camera", this.matrixWorldInverse = new ge(), this.projectionMatrix = new ge(), this.projectionMatrixInverse = new ge(), this.coordinateSystem = vi, this._reversedDepth = !1;
|
|
18720
18720
|
}
|
|
18721
18721
|
/**
|
|
18722
18722
|
* The flag that indicates whether the camera uses a reversed depth buffer.
|
|
@@ -18949,7 +18949,7 @@ class Uf extends ye {
|
|
|
18949
18949
|
updateCoordinateSystem() {
|
|
18950
18950
|
const t = this.coordinateSystem, e = this.children.concat(), [i, n, r, a, o, h] = e;
|
|
18951
18951
|
for (const l of e) this.remove(l);
|
|
18952
|
-
if (t ===
|
|
18952
|
+
if (t === vi)
|
|
18953
18953
|
i.up.set(0, 1, 0), i.lookAt(1, 0, 0), n.up.set(0, 1, 0), n.lookAt(-1, 0, 0), r.up.set(0, 0, -1), r.lookAt(0, 1, 0), a.up.set(0, 0, 1), a.lookAt(0, -1, 0), o.up.set(0, 1, 0), o.lookAt(0, 0, 1), h.up.set(0, 1, 0), h.lookAt(0, 0, -1);
|
|
18954
18954
|
else if (t === la)
|
|
18955
18955
|
i.up.set(0, -1, 0), i.lookAt(-1, 0, 0), n.up.set(0, -1, 0), n.lookAt(1, 0, 0), r.up.set(0, 0, 1), r.lookAt(0, 1, 0), a.up.set(0, 0, -1), a.lookAt(0, -1, 0), o.up.set(0, -1, 0), o.lookAt(0, 0, 1), h.up.set(0, -1, 0), h.lookAt(0, 0, -1);
|
|
@@ -19083,7 +19083,7 @@ class zf extends kn {
|
|
|
19083
19083
|
});
|
|
19084
19084
|
r.uniforms.tEquirect.value = e;
|
|
19085
19085
|
const a = new gi(n, r), o = e.minFilter;
|
|
19086
|
-
return e.minFilter === Ln && (e.minFilter =
|
|
19086
|
+
return e.minFilter === Ln && (e.minFilter = xi), new Uf(1, 10, this).update(t, a), e.minFilter = o, a.geometry.dispose(), a.material.dispose(), this;
|
|
19087
19087
|
}
|
|
19088
19088
|
/**
|
|
19089
19089
|
* Clears this cube render target.
|
|
@@ -19484,7 +19484,7 @@ class nn {
|
|
|
19484
19484
|
return new this.constructor().copy(this);
|
|
19485
19485
|
}
|
|
19486
19486
|
}
|
|
19487
|
-
const
|
|
19487
|
+
const vn = /* @__PURE__ */ new xl(), Vf = /* @__PURE__ */ new Nt(0.5, 0.5), Xr = /* @__PURE__ */ new O();
|
|
19488
19488
|
class Sl {
|
|
19489
19489
|
/**
|
|
19490
19490
|
* Constructs a new frustum.
|
|
@@ -19534,14 +19534,14 @@ class Sl {
|
|
|
19534
19534
|
* @param {boolean} [reversedDepth=false] - Whether to use a reversed depth.
|
|
19535
19535
|
* @return {Frustum} A reference to this frustum.
|
|
19536
19536
|
*/
|
|
19537
|
-
setFromProjectionMatrix(t, e =
|
|
19538
|
-
const n = this.planes, r = t.elements, a = r[0], o = r[1], h = r[2], l = r[3], A = r[4], c = r[5], u = r[6], d = r[7], p = r[8], m = r[9], g = r[10], f = r[11], M = r[12], S = r[13],
|
|
19537
|
+
setFromProjectionMatrix(t, e = vi, i = !1) {
|
|
19538
|
+
const n = this.planes, r = t.elements, a = r[0], o = r[1], h = r[2], l = r[3], A = r[4], c = r[5], u = r[6], d = r[7], p = r[8], m = r[9], g = r[10], f = r[11], M = r[12], S = r[13], x = r[14], T = r[15];
|
|
19539
19539
|
if (n[0].setComponents(l - a, d - A, f - p, T - M).normalize(), n[1].setComponents(l + a, d + A, f + p, T + M).normalize(), n[2].setComponents(l + o, d + c, f + m, T + S).normalize(), n[3].setComponents(l - o, d - c, f - m, T - S).normalize(), i)
|
|
19540
|
-
n[4].setComponents(h, u, g,
|
|
19541
|
-
else if (n[4].setComponents(l - h, d - u, f - g, T -
|
|
19542
|
-
n[5].setComponents(l + h, d + u, f + g, T +
|
|
19540
|
+
n[4].setComponents(h, u, g, x).normalize(), n[5].setComponents(l - h, d - u, f - g, T - x).normalize();
|
|
19541
|
+
else if (n[4].setComponents(l - h, d - u, f - g, T - x).normalize(), e === vi)
|
|
19542
|
+
n[5].setComponents(l + h, d + u, f + g, T + x).normalize();
|
|
19543
19543
|
else if (e === la)
|
|
19544
|
-
n[5].setComponents(h, u, g,
|
|
19544
|
+
n[5].setComponents(h, u, g, x).normalize();
|
|
19545
19545
|
else
|
|
19546
19546
|
throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: " + e);
|
|
19547
19547
|
return this;
|
|
@@ -19556,12 +19556,12 @@ class Sl {
|
|
|
19556
19556
|
*/
|
|
19557
19557
|
intersectsObject(t) {
|
|
19558
19558
|
if (t.boundingSphere !== void 0)
|
|
19559
|
-
t.boundingSphere === null && t.computeBoundingSphere(),
|
|
19559
|
+
t.boundingSphere === null && t.computeBoundingSphere(), vn.copy(t.boundingSphere).applyMatrix4(t.matrixWorld);
|
|
19560
19560
|
else {
|
|
19561
19561
|
const e = t.geometry;
|
|
19562
|
-
e.boundingSphere === null && e.computeBoundingSphere(),
|
|
19562
|
+
e.boundingSphere === null && e.computeBoundingSphere(), vn.copy(e.boundingSphere).applyMatrix4(t.matrixWorld);
|
|
19563
19563
|
}
|
|
19564
|
-
return this.intersectsSphere(
|
|
19564
|
+
return this.intersectsSphere(vn);
|
|
19565
19565
|
}
|
|
19566
19566
|
/**
|
|
19567
19567
|
* Returns `true` if the given sprite is intersecting this frustum.
|
|
@@ -19570,9 +19570,9 @@ class Sl {
|
|
|
19570
19570
|
* @return {boolean} Whether the sprite is intersecting this frustum or not.
|
|
19571
19571
|
*/
|
|
19572
19572
|
intersectsSprite(t) {
|
|
19573
|
-
|
|
19573
|
+
vn.center.set(0, 0, 0);
|
|
19574
19574
|
const e = Vf.distanceTo(t.center);
|
|
19575
|
-
return
|
|
19575
|
+
return vn.radius = 0.7071067811865476 + e, vn.applyMatrix4(t.matrixWorld), this.intersectsSphere(vn);
|
|
19576
19576
|
}
|
|
19577
19577
|
/**
|
|
19578
19578
|
* Returns `true` if the given bounding sphere is intersecting this frustum.
|
|
@@ -19692,14 +19692,14 @@ class or extends Hn {
|
|
|
19692
19692
|
for (let f = 0; f < A; f++) {
|
|
19693
19693
|
const M = f * u - a;
|
|
19694
19694
|
for (let S = 0; S < l; S++) {
|
|
19695
|
-
const
|
|
19696
|
-
p.push(
|
|
19695
|
+
const x = S * c - r;
|
|
19696
|
+
p.push(x, -M, 0), m.push(0, 0, 1), g.push(S / o), g.push(1 - f / h);
|
|
19697
19697
|
}
|
|
19698
19698
|
}
|
|
19699
19699
|
for (let f = 0; f < h; f++)
|
|
19700
19700
|
for (let M = 0; M < o; M++) {
|
|
19701
|
-
const S = M + l * f,
|
|
19702
|
-
d.push(S,
|
|
19701
|
+
const S = M + l * f, x = M + l * (f + 1), T = M + 1 + l * (f + 1), _ = M + 1 + l * f;
|
|
19702
|
+
d.push(S, x, _), d.push(x, T, _);
|
|
19703
19703
|
}
|
|
19704
19704
|
this.setIndex(d), this.setAttribute("position", new Fn(p, 3)), this.setAttribute("normal", new Fn(m, 3)), this.setAttribute("uv", new Fn(g, 2));
|
|
19705
19705
|
}
|
|
@@ -21003,10 +21003,10 @@ vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in ve
|
|
|
21003
21003
|
if ( clipped ) discard;
|
|
21004
21004
|
#endif
|
|
21005
21005
|
#endif
|
|
21006
|
-
#endif`,
|
|
21006
|
+
#endif`, xg = `#if NUM_CLIPPING_PLANES > 0
|
|
21007
21007
|
varying vec3 vClipPosition;
|
|
21008
21008
|
uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
|
|
21009
|
-
#endif`,
|
|
21009
|
+
#endif`, vg = `#if NUM_CLIPPING_PLANES > 0
|
|
21010
21010
|
varying vec3 vClipPosition;
|
|
21011
21011
|
#endif`, Eg = `#if NUM_CLIPPING_PLANES > 0
|
|
21012
21012
|
vClipPosition = - mvPosition.xyz;
|
|
@@ -22176,12 +22176,12 @@ IncidentLight directLight;
|
|
|
22176
22176
|
ivec3 morphUV = ivec3( x, y, morphTargetIndex );
|
|
22177
22177
|
return texelFetch( morphTargetsTexture, morphUV, 0 );
|
|
22178
22178
|
}
|
|
22179
|
-
#endif`,
|
|
22179
|
+
#endif`, xp = `#ifdef USE_MORPHTARGETS
|
|
22180
22180
|
transformed *= morphTargetBaseInfluence;
|
|
22181
22181
|
for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
|
|
22182
22182
|
if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
|
|
22183
22183
|
}
|
|
22184
|
-
#endif`,
|
|
22184
|
+
#endif`, vp = `float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
|
|
22185
22185
|
#ifdef FLAT_SHADED
|
|
22186
22186
|
vec3 fdx = dFdx( vViewPosition );
|
|
22187
22187
|
vec3 fdy = dFdy( vViewPosition );
|
|
@@ -23599,7 +23599,7 @@ void main() {
|
|
|
23599
23599
|
#include <envmap_vertex>
|
|
23600
23600
|
#include <shadowmap_vertex>
|
|
23601
23601
|
#include <fog_vertex>
|
|
23602
|
-
}`,
|
|
23602
|
+
}`, xm = `#define LAMBERT
|
|
23603
23603
|
uniform vec3 diffuse;
|
|
23604
23604
|
uniform vec3 emissive;
|
|
23605
23605
|
uniform float opacity;
|
|
@@ -23656,7 +23656,7 @@ void main() {
|
|
|
23656
23656
|
#include <fog_fragment>
|
|
23657
23657
|
#include <premultiplied_alpha_fragment>
|
|
23658
23658
|
#include <dithering_fragment>
|
|
23659
|
-
}`,
|
|
23659
|
+
}`, vm = `#define MATCAP
|
|
23660
23660
|
varying vec3 vViewPosition;
|
|
23661
23661
|
#include <common>
|
|
23662
23662
|
#include <batching_pars_vertex>
|
|
@@ -24308,8 +24308,8 @@ void main() {
|
|
|
24308
24308
|
iridescence_fragment: mg,
|
|
24309
24309
|
bumpmap_pars_fragment: Cg,
|
|
24310
24310
|
clipping_planes_fragment: Ig,
|
|
24311
|
-
clipping_planes_pars_fragment:
|
|
24312
|
-
clipping_planes_pars_vertex:
|
|
24311
|
+
clipping_planes_pars_fragment: xg,
|
|
24312
|
+
clipping_planes_pars_vertex: vg,
|
|
24313
24313
|
clipping_planes_vertex: Eg,
|
|
24314
24314
|
color_fragment: Sg,
|
|
24315
24315
|
color_pars_fragment: yg,
|
|
@@ -24362,8 +24362,8 @@ void main() {
|
|
|
24362
24362
|
morphcolor_vertex: mp,
|
|
24363
24363
|
morphnormal_vertex: Cp,
|
|
24364
24364
|
morphtarget_pars_vertex: Ip,
|
|
24365
|
-
morphtarget_vertex:
|
|
24366
|
-
normal_fragment_begin:
|
|
24365
|
+
morphtarget_vertex: xp,
|
|
24366
|
+
normal_fragment_begin: vp,
|
|
24367
24367
|
normal_fragment_maps: Ep,
|
|
24368
24368
|
normal_pars_fragment: Sp,
|
|
24369
24369
|
normal_pars_vertex: yp,
|
|
@@ -24416,8 +24416,8 @@ void main() {
|
|
|
24416
24416
|
meshbasic_vert: mm,
|
|
24417
24417
|
meshbasic_frag: Cm,
|
|
24418
24418
|
meshlambert_vert: Im,
|
|
24419
|
-
meshlambert_frag:
|
|
24420
|
-
meshmatcap_vert:
|
|
24419
|
+
meshlambert_frag: xm,
|
|
24420
|
+
meshmatcap_vert: vm,
|
|
24421
24421
|
meshmatcap_frag: Em,
|
|
24422
24422
|
meshnormal_vert: Sm,
|
|
24423
24423
|
meshnormal_frag: ym,
|
|
@@ -24876,18 +24876,18 @@ function Um(s, t, e, i, n, r, a) {
|
|
|
24876
24876
|
const o = new Wt(0);
|
|
24877
24877
|
let h = r === !0 ? 0 : 1, l, A, c = null, u = 0, d = null;
|
|
24878
24878
|
function p(S) {
|
|
24879
|
-
let
|
|
24880
|
-
return
|
|
24879
|
+
let x = S.isScene === !0 ? S.background : null;
|
|
24880
|
+
return x && x.isTexture && (x = (S.backgroundBlurriness > 0 ? e : t).get(x)), x;
|
|
24881
24881
|
}
|
|
24882
24882
|
function m(S) {
|
|
24883
|
-
let
|
|
24883
|
+
let x = !1;
|
|
24884
24884
|
const T = p(S);
|
|
24885
|
-
T === null ? f(o, h) : T && T.isColor && (f(T, 1),
|
|
24885
|
+
T === null ? f(o, h) : T && T.isColor && (f(T, 1), x = !0);
|
|
24886
24886
|
const _ = s.xr.getEnvironmentBlendMode();
|
|
24887
|
-
_ === "additive" ? i.buffers.color.setClear(0, 0, 0, 1, a) : _ === "alpha-blend" && i.buffers.color.setClear(0, 0, 0, 0, a), (s.autoClear ||
|
|
24887
|
+
_ === "additive" ? i.buffers.color.setClear(0, 0, 0, 1, a) : _ === "alpha-blend" && i.buffers.color.setClear(0, 0, 0, 0, a), (s.autoClear || x) && (i.buffers.depth.setTest(!0), i.buffers.depth.setMask(!0), i.buffers.color.setMask(!0), s.clear(s.autoClearColor, s.autoClearDepth, s.autoClearStencil));
|
|
24888
24888
|
}
|
|
24889
|
-
function g(S,
|
|
24890
|
-
const T = p(
|
|
24889
|
+
function g(S, x) {
|
|
24890
|
+
const T = p(x);
|
|
24891
24891
|
T && (T.isCubeTexture || T.mapping === ca) ? (A === void 0 && (A = new gi(
|
|
24892
24892
|
new Ps(1, 1, 1),
|
|
24893
24893
|
new cn({
|
|
@@ -24907,7 +24907,7 @@ function Um(s, t, e, i, n, r, a) {
|
|
|
24907
24907
|
get: function() {
|
|
24908
24908
|
return this.uniforms.envMap.value;
|
|
24909
24909
|
}
|
|
24910
|
-
}), n.update(A)), En.copy(
|
|
24910
|
+
}), n.update(A)), En.copy(x.backgroundRotation), En.x *= -1, En.y *= -1, En.z *= -1, T.isCubeTexture && T.isRenderTargetTexture === !1 && (En.y *= -1, En.z *= -1), A.material.uniforms.envMap.value = T, A.material.uniforms.flipEnvMap.value = T.isCubeTexture && T.isRenderTargetTexture === !1 ? -1 : 1, A.material.uniforms.backgroundBlurriness.value = x.backgroundBlurriness, A.material.uniforms.backgroundIntensity.value = x.backgroundIntensity, A.material.uniforms.backgroundRotation.value.setFromMatrix4(Bm.makeRotationFromEuler(En)), A.material.toneMapped = Zt.getTransfer(T.colorSpace) !== Kt, (c !== T || u !== T.version || d !== s.toneMapping) && (A.material.needsUpdate = !0, c = T, u = T.version, d = s.toneMapping), A.layers.enableAll(), S.unshift(A, A.geometry, A.material, 0, 0, null)) : T && T.isTexture && (l === void 0 && (l = new gi(
|
|
24911
24911
|
new or(2, 2),
|
|
24912
24912
|
new cn({
|
|
24913
24913
|
name: "BackgroundMaterial",
|
|
@@ -24924,10 +24924,10 @@ function Um(s, t, e, i, n, r, a) {
|
|
|
24924
24924
|
get: function() {
|
|
24925
24925
|
return this.uniforms.t2D.value;
|
|
24926
24926
|
}
|
|
24927
|
-
}), n.update(l)), l.material.uniforms.t2D.value = T, l.material.uniforms.backgroundIntensity.value =
|
|
24927
|
+
}), n.update(l)), l.material.uniforms.t2D.value = T, l.material.uniforms.backgroundIntensity.value = x.backgroundIntensity, l.material.toneMapped = Zt.getTransfer(T.colorSpace) !== Kt, T.matrixAutoUpdate === !0 && T.updateMatrix(), l.material.uniforms.uvTransform.value.copy(T.matrix), (c !== T || u !== T.version || d !== s.toneMapping) && (l.material.needsUpdate = !0, c = T, u = T.version, d = s.toneMapping), l.layers.enableAll(), S.unshift(l, l.geometry, l.material, 0, 0, null));
|
|
24928
24928
|
}
|
|
24929
|
-
function f(S,
|
|
24930
|
-
S.getRGB(Zr, ic(s)), i.buffers.color.setClear(Zr.r, Zr.g, Zr.b,
|
|
24929
|
+
function f(S, x) {
|
|
24930
|
+
S.getRGB(Zr, ic(s)), i.buffers.color.setClear(Zr.r, Zr.g, Zr.b, x, a);
|
|
24931
24931
|
}
|
|
24932
24932
|
function M() {
|
|
24933
24933
|
A !== void 0 && (A.geometry.dispose(), A.material.dispose(), A = void 0), l !== void 0 && (l.geometry.dispose(), l.material.dispose(), l = void 0);
|
|
@@ -24936,8 +24936,8 @@ function Um(s, t, e, i, n, r, a) {
|
|
|
24936
24936
|
getClearColor: function() {
|
|
24937
24937
|
return o;
|
|
24938
24938
|
},
|
|
24939
|
-
setClearColor: function(S,
|
|
24940
|
-
o.set(S), h =
|
|
24939
|
+
setClearColor: function(S, x = 1) {
|
|
24940
|
+
o.set(S), h = x, f(o, h);
|
|
24941
24941
|
},
|
|
24942
24942
|
getClearAlpha: function() {
|
|
24943
24943
|
return h;
|
|
@@ -24953,30 +24953,30 @@ function Um(s, t, e, i, n, r, a) {
|
|
|
24953
24953
|
function zm(s, t) {
|
|
24954
24954
|
const e = s.getParameter(s.MAX_VERTEX_ATTRIBS), i = {}, n = u(null);
|
|
24955
24955
|
let r = n, a = !1;
|
|
24956
|
-
function o(
|
|
24956
|
+
function o(v, b, z, F, U) {
|
|
24957
24957
|
let W = !1;
|
|
24958
24958
|
const Y = c(F, z, b);
|
|
24959
|
-
r !== Y && (r = Y, l(r.object)), W = d(
|
|
24959
|
+
r !== Y && (r = Y, l(r.object)), W = d(v, F, z, U), W && p(v, F, z, U), U !== null && t.update(U, s.ELEMENT_ARRAY_BUFFER), (W || a) && (a = !1, x(v, b, z, F), U !== null && s.bindBuffer(s.ELEMENT_ARRAY_BUFFER, t.get(U).buffer));
|
|
24960
24960
|
}
|
|
24961
24961
|
function h() {
|
|
24962
24962
|
return s.createVertexArray();
|
|
24963
24963
|
}
|
|
24964
|
-
function l(
|
|
24965
|
-
return s.bindVertexArray(
|
|
24964
|
+
function l(v) {
|
|
24965
|
+
return s.bindVertexArray(v);
|
|
24966
24966
|
}
|
|
24967
|
-
function A(
|
|
24968
|
-
return s.deleteVertexArray(
|
|
24967
|
+
function A(v) {
|
|
24968
|
+
return s.deleteVertexArray(v);
|
|
24969
24969
|
}
|
|
24970
|
-
function c(
|
|
24970
|
+
function c(v, b, z) {
|
|
24971
24971
|
const F = z.wireframe === !0;
|
|
24972
|
-
let U = i[
|
|
24973
|
-
U === void 0 && (U = {}, i[
|
|
24972
|
+
let U = i[v.id];
|
|
24973
|
+
U === void 0 && (U = {}, i[v.id] = U);
|
|
24974
24974
|
let W = U[b.id];
|
|
24975
24975
|
W === void 0 && (W = {}, U[b.id] = W);
|
|
24976
24976
|
let Y = W[F];
|
|
24977
24977
|
return Y === void 0 && (Y = u(h()), W[F] = Y), Y;
|
|
24978
24978
|
}
|
|
24979
|
-
function u(
|
|
24979
|
+
function u(v) {
|
|
24980
24980
|
const b = [], z = [], F = [];
|
|
24981
24981
|
for (let U = 0; U < e; U++)
|
|
24982
24982
|
b[U] = 0, z[U] = 0, F[U] = 0;
|
|
@@ -24988,12 +24988,12 @@ function zm(s, t) {
|
|
|
24988
24988
|
newAttributes: b,
|
|
24989
24989
|
enabledAttributes: z,
|
|
24990
24990
|
attributeDivisors: F,
|
|
24991
|
-
object:
|
|
24991
|
+
object: v,
|
|
24992
24992
|
attributes: {},
|
|
24993
24993
|
index: null
|
|
24994
24994
|
};
|
|
24995
24995
|
}
|
|
24996
|
-
function d(
|
|
24996
|
+
function d(v, b, z, F) {
|
|
24997
24997
|
const U = r.attributes, W = b.attributes;
|
|
24998
24998
|
let Y = 0;
|
|
24999
24999
|
const $ = z.getAttributes();
|
|
@@ -25001,52 +25001,52 @@ function zm(s, t) {
|
|
|
25001
25001
|
if ($[H].location >= 0) {
|
|
25002
25002
|
const ht = U[H];
|
|
25003
25003
|
let mt = W[H];
|
|
25004
|
-
if (mt === void 0 && (H === "instanceMatrix" &&
|
|
25004
|
+
if (mt === void 0 && (H === "instanceMatrix" && v.instanceMatrix && (mt = v.instanceMatrix), H === "instanceColor" && v.instanceColor && (mt = v.instanceColor)), ht === void 0 || ht.attribute !== mt || mt && ht.data !== mt.data) return !0;
|
|
25005
25005
|
Y++;
|
|
25006
25006
|
}
|
|
25007
25007
|
return r.attributesNum !== Y || r.index !== F;
|
|
25008
25008
|
}
|
|
25009
|
-
function p(
|
|
25009
|
+
function p(v, b, z, F) {
|
|
25010
25010
|
const U = {}, W = b.attributes;
|
|
25011
25011
|
let Y = 0;
|
|
25012
25012
|
const $ = z.getAttributes();
|
|
25013
25013
|
for (const H in $)
|
|
25014
25014
|
if ($[H].location >= 0) {
|
|
25015
25015
|
let ht = W[H];
|
|
25016
|
-
ht === void 0 && (H === "instanceMatrix" &&
|
|
25016
|
+
ht === void 0 && (H === "instanceMatrix" && v.instanceMatrix && (ht = v.instanceMatrix), H === "instanceColor" && v.instanceColor && (ht = v.instanceColor));
|
|
25017
25017
|
const mt = {};
|
|
25018
25018
|
mt.attribute = ht, ht && ht.data && (mt.data = ht.data), U[H] = mt, Y++;
|
|
25019
25019
|
}
|
|
25020
25020
|
r.attributes = U, r.attributesNum = Y, r.index = F;
|
|
25021
25021
|
}
|
|
25022
25022
|
function m() {
|
|
25023
|
-
const
|
|
25024
|
-
for (let b = 0, z =
|
|
25025
|
-
|
|
25023
|
+
const v = r.newAttributes;
|
|
25024
|
+
for (let b = 0, z = v.length; b < z; b++)
|
|
25025
|
+
v[b] = 0;
|
|
25026
25026
|
}
|
|
25027
|
-
function g(
|
|
25028
|
-
f(
|
|
25027
|
+
function g(v) {
|
|
25028
|
+
f(v, 0);
|
|
25029
25029
|
}
|
|
25030
|
-
function f(
|
|
25030
|
+
function f(v, b) {
|
|
25031
25031
|
const z = r.newAttributes, F = r.enabledAttributes, U = r.attributeDivisors;
|
|
25032
|
-
z[
|
|
25032
|
+
z[v] = 1, F[v] === 0 && (s.enableVertexAttribArray(v), F[v] = 1), U[v] !== b && (s.vertexAttribDivisor(v, b), U[v] = b);
|
|
25033
25033
|
}
|
|
25034
25034
|
function M() {
|
|
25035
|
-
const
|
|
25035
|
+
const v = r.newAttributes, b = r.enabledAttributes;
|
|
25036
25036
|
for (let z = 0, F = b.length; z < F; z++)
|
|
25037
|
-
b[z] !==
|
|
25037
|
+
b[z] !== v[z] && (s.disableVertexAttribArray(z), b[z] = 0);
|
|
25038
25038
|
}
|
|
25039
|
-
function S(
|
|
25040
|
-
Y === !0 ? s.vertexAttribIPointer(
|
|
25039
|
+
function S(v, b, z, F, U, W, Y) {
|
|
25040
|
+
Y === !0 ? s.vertexAttribIPointer(v, b, z, U, W) : s.vertexAttribPointer(v, b, z, F, U, W);
|
|
25041
25041
|
}
|
|
25042
|
-
function v
|
|
25042
|
+
function x(v, b, z, F) {
|
|
25043
25043
|
m();
|
|
25044
25044
|
const U = F.attributes, W = z.getAttributes(), Y = b.defaultAttributeValues;
|
|
25045
25045
|
for (const $ in W) {
|
|
25046
25046
|
const H = W[$];
|
|
25047
25047
|
if (H.location >= 0) {
|
|
25048
25048
|
let rt = U[$];
|
|
25049
|
-
if (rt === void 0 && ($ === "instanceMatrix" &&
|
|
25049
|
+
if (rt === void 0 && ($ === "instanceMatrix" && v.instanceMatrix && (rt = v.instanceMatrix), $ === "instanceColor" && v.instanceColor && (rt = v.instanceColor)), rt !== void 0) {
|
|
25050
25050
|
const ht = rt.normalized, mt = rt.itemSize, Ut = t.get(rt);
|
|
25051
25051
|
if (Ut === void 0) continue;
|
|
25052
25052
|
const re = Ut.buffer, te = Ut.type, j = Ut.bytesPerElement, ot = te === s.INT || te === s.UNSIGNED_INT || rt.gpuType === dl;
|
|
@@ -25055,7 +25055,7 @@ function zm(s, t) {
|
|
|
25055
25055
|
if (nt.isInstancedInterleavedBuffer) {
|
|
25056
25056
|
for (let Dt = 0; Dt < H.locationSize; Dt++)
|
|
25057
25057
|
f(H.location + Dt, nt.meshPerAttribute);
|
|
25058
|
-
|
|
25058
|
+
v.isInstancedMesh !== !0 && F._maxInstanceCount === void 0 && (F._maxInstanceCount = nt.meshPerAttribute * nt.count);
|
|
25059
25059
|
} else
|
|
25060
25060
|
for (let Dt = 0; Dt < H.locationSize; Dt++)
|
|
25061
25061
|
g(H.location + Dt);
|
|
@@ -25074,7 +25074,7 @@ function zm(s, t) {
|
|
|
25074
25074
|
if (rt.isInstancedBufferAttribute) {
|
|
25075
25075
|
for (let nt = 0; nt < H.locationSize; nt++)
|
|
25076
25076
|
f(H.location + nt, rt.meshPerAttribute);
|
|
25077
|
-
|
|
25077
|
+
v.isInstancedMesh !== !0 && F._maxInstanceCount === void 0 && (F._maxInstanceCount = rt.meshPerAttribute * rt.count);
|
|
25078
25078
|
} else
|
|
25079
25079
|
for (let nt = 0; nt < H.locationSize; nt++)
|
|
25080
25080
|
g(H.location + nt);
|
|
@@ -25113,36 +25113,36 @@ function zm(s, t) {
|
|
|
25113
25113
|
}
|
|
25114
25114
|
function T() {
|
|
25115
25115
|
P();
|
|
25116
|
-
for (const
|
|
25117
|
-
const b = i[
|
|
25116
|
+
for (const v in i) {
|
|
25117
|
+
const b = i[v];
|
|
25118
25118
|
for (const z in b) {
|
|
25119
25119
|
const F = b[z];
|
|
25120
25120
|
for (const U in F)
|
|
25121
25121
|
A(F[U].object), delete F[U];
|
|
25122
25122
|
delete b[z];
|
|
25123
25123
|
}
|
|
25124
|
-
delete i[
|
|
25124
|
+
delete i[v];
|
|
25125
25125
|
}
|
|
25126
25126
|
}
|
|
25127
|
-
function _(
|
|
25128
|
-
if (i[
|
|
25129
|
-
const b = i[
|
|
25127
|
+
function _(v) {
|
|
25128
|
+
if (i[v.id] === void 0) return;
|
|
25129
|
+
const b = i[v.id];
|
|
25130
25130
|
for (const z in b) {
|
|
25131
25131
|
const F = b[z];
|
|
25132
25132
|
for (const U in F)
|
|
25133
25133
|
A(F[U].object), delete F[U];
|
|
25134
25134
|
delete b[z];
|
|
25135
25135
|
}
|
|
25136
|
-
delete i[
|
|
25136
|
+
delete i[v.id];
|
|
25137
25137
|
}
|
|
25138
|
-
function w(
|
|
25138
|
+
function w(v) {
|
|
25139
25139
|
for (const b in i) {
|
|
25140
25140
|
const z = i[b];
|
|
25141
|
-
if (z[
|
|
25142
|
-
const F = z[
|
|
25141
|
+
if (z[v.id] === void 0) continue;
|
|
25142
|
+
const F = z[v.id];
|
|
25143
25143
|
for (const U in F)
|
|
25144
25144
|
A(F[U].object), delete F[U];
|
|
25145
|
-
delete z[
|
|
25145
|
+
delete z[v.id];
|
|
25146
25146
|
}
|
|
25147
25147
|
}
|
|
25148
25148
|
function P() {
|
|
@@ -25228,7 +25228,7 @@ function Gm(s, t, e, i) {
|
|
|
25228
25228
|
let l = e.precision !== void 0 ? e.precision : "highp";
|
|
25229
25229
|
const A = h(l);
|
|
25230
25230
|
A !== l && (console.warn("THREE.WebGLRenderer:", l, "not supported, using", A, "instead."), l = A);
|
|
25231
|
-
const c = e.logarithmicDepthBuffer === !0, u = e.reversedDepthBuffer === !0 && t.has("EXT_clip_control"), d = s.getParameter(s.MAX_TEXTURE_IMAGE_UNITS), p = s.getParameter(s.MAX_VERTEX_TEXTURE_IMAGE_UNITS), m = s.getParameter(s.MAX_TEXTURE_SIZE), g = s.getParameter(s.MAX_CUBE_MAP_TEXTURE_SIZE), f = s.getParameter(s.MAX_VERTEX_ATTRIBS), M = s.getParameter(s.MAX_VERTEX_UNIFORM_VECTORS), S = s.getParameter(s.MAX_VARYING_VECTORS),
|
|
25231
|
+
const c = e.logarithmicDepthBuffer === !0, u = e.reversedDepthBuffer === !0 && t.has("EXT_clip_control"), d = s.getParameter(s.MAX_TEXTURE_IMAGE_UNITS), p = s.getParameter(s.MAX_VERTEX_TEXTURE_IMAGE_UNITS), m = s.getParameter(s.MAX_TEXTURE_SIZE), g = s.getParameter(s.MAX_CUBE_MAP_TEXTURE_SIZE), f = s.getParameter(s.MAX_VERTEX_ATTRIBS), M = s.getParameter(s.MAX_VERTEX_UNIFORM_VECTORS), S = s.getParameter(s.MAX_VARYING_VECTORS), x = s.getParameter(s.MAX_FRAGMENT_UNIFORM_VECTORS), T = p > 0, _ = s.getParameter(s.MAX_SAMPLES);
|
|
25232
25232
|
return {
|
|
25233
25233
|
isWebGL2: !0,
|
|
25234
25234
|
// keeping this for backwards compatibility
|
|
@@ -25246,7 +25246,7 @@ function Gm(s, t, e, i) {
|
|
|
25246
25246
|
maxAttributes: f,
|
|
25247
25247
|
maxVertexUniforms: M,
|
|
25248
25248
|
maxVaryings: S,
|
|
25249
|
-
maxFragmentUniforms:
|
|
25249
|
+
maxFragmentUniforms: x,
|
|
25250
25250
|
vertexTextures: T,
|
|
25251
25251
|
maxSamples: _
|
|
25252
25252
|
};
|
|
@@ -25272,11 +25272,11 @@ function Hm(s) {
|
|
|
25272
25272
|
r ? A(null) : l();
|
|
25273
25273
|
else {
|
|
25274
25274
|
const M = r ? 0 : i, S = M * 4;
|
|
25275
|
-
let
|
|
25276
|
-
h.value =
|
|
25275
|
+
let x = f.clippingState || null;
|
|
25276
|
+
h.value = x, x = A(p, u, S, d);
|
|
25277
25277
|
for (let T = 0; T !== S; ++T)
|
|
25278
|
-
|
|
25279
|
-
f.clippingState =
|
|
25278
|
+
x[T] = e[T];
|
|
25279
|
+
f.clippingState = x, this.numIntersection = m ? this.numPlanes : 0, this.numPlanes += M;
|
|
25280
25280
|
}
|
|
25281
25281
|
};
|
|
25282
25282
|
function l() {
|
|
@@ -25289,8 +25289,8 @@ function Hm(s) {
|
|
|
25289
25289
|
if (g = h.value, p !== !0 || g === null) {
|
|
25290
25290
|
const f = d + m * 4, M = u.matrixWorldInverse;
|
|
25291
25291
|
o.getNormalMatrix(M), (g === null || g.length < f) && (g = new Float32Array(f));
|
|
25292
|
-
for (let S = 0,
|
|
25293
|
-
a.copy(c[S]).applyMatrix4(M, o), a.normal.toArray(g,
|
|
25292
|
+
for (let S = 0, x = d; S !== m; ++S, x += 4)
|
|
25293
|
+
a.copy(c[S]).applyMatrix4(M, o), a.normal.toArray(g, x), g[x + 3] = a.constant;
|
|
25294
25294
|
}
|
|
25295
25295
|
h.value = g, h.needsUpdate = !0;
|
|
25296
25296
|
}
|
|
@@ -25446,8 +25446,8 @@ class Jh {
|
|
|
25446
25446
|
}
|
|
25447
25447
|
_allocateTargets() {
|
|
25448
25448
|
const t = 3 * Math.max(this._cubeSize, 112), e = 4 * this._cubeSize, i = {
|
|
25449
|
-
magFilter:
|
|
25450
|
-
minFilter:
|
|
25449
|
+
magFilter: xi,
|
|
25450
|
+
minFilter: xi,
|
|
25451
25451
|
generateMipmaps: !1,
|
|
25452
25452
|
type: sr,
|
|
25453
25453
|
format: fi,
|
|
@@ -25468,7 +25468,7 @@ class Jh {
|
|
|
25468
25468
|
_sceneToCubeUV(t, e, i, n, r) {
|
|
25469
25469
|
const h = new Ge(90, 1, e, i), l = [1, -1, 1, 1, 1, 1], A = [1, 1, 1, -1, -1, -1], c = this._renderer, u = c.autoClear, d = c.toneMapping;
|
|
25470
25470
|
c.getClearColor(Zh), c.toneMapping = ln, c.autoClear = !1, c.state.buffers.depth.getReversed() && (c.setRenderTarget(n), c.clearDepth(), c.setRenderTarget(null));
|
|
25471
|
-
const m = new
|
|
25471
|
+
const m = new vl({
|
|
25472
25472
|
name: "PMREM.Background",
|
|
25473
25473
|
side: He,
|
|
25474
25474
|
depthWrite: !1,
|
|
@@ -25478,10 +25478,10 @@ class Jh {
|
|
|
25478
25478
|
const M = t.background;
|
|
25479
25479
|
M ? M.isColor && (m.color.copy(M), t.background = null, f = !0) : (m.color.copy(Zh), f = !0);
|
|
25480
25480
|
for (let S = 0; S < 6; S++) {
|
|
25481
|
-
const
|
|
25482
|
-
|
|
25481
|
+
const x = S % 3;
|
|
25482
|
+
x === 0 ? (h.up.set(0, l[S], 0), h.position.set(r.x, r.y, r.z), h.lookAt(r.x + A[S], r.y, r.z)) : x === 1 ? (h.up.set(0, 0, l[S]), h.position.set(r.x, r.y, r.z), h.lookAt(r.x, r.y + A[S], r.z)) : (h.up.set(0, l[S], 0), h.position.set(r.x, r.y, r.z), h.lookAt(r.x, r.y, r.z + A[S]));
|
|
25483
25483
|
const T = this._cubeSize;
|
|
25484
|
-
jr(n,
|
|
25484
|
+
jr(n, x * T, S > 2 ? T : 0, T, T), c.setRenderTarget(n), f && c.render(g, h), c.render(t, h);
|
|
25485
25485
|
}
|
|
25486
25486
|
g.geometry.dispose(), g.material.dispose(), c.toneMapping = d, c.autoClear = u, t.background = M;
|
|
25487
25487
|
}
|
|
@@ -25555,8 +25555,8 @@ class Jh {
|
|
|
25555
25555
|
u.envMap.value = t.texture, u.samples.value = g, u.weights.value = f, u.latitudinal.value = a === "latitudinal", o && (u.poleAxis.value = o);
|
|
25556
25556
|
const { _lodMax: S } = this;
|
|
25557
25557
|
u.dTheta.value = p, u.mipInt.value = S - i;
|
|
25558
|
-
const
|
|
25559
|
-
jr(e, T, _, 3 *
|
|
25558
|
+
const x = this._sizeLods[n], T = 3 * x * (n > S - ms ? n - S + ms : 0), _ = 4 * (this._cubeSize - x);
|
|
25559
|
+
jr(e, T, _, 3 * x, 2 * x), h.setRenderTarget(e), h.render(c, uo);
|
|
25560
25560
|
}
|
|
25561
25561
|
}
|
|
25562
25562
|
function Ym(s) {
|
|
@@ -25568,7 +25568,7 @@ function Ym(s) {
|
|
|
25568
25568
|
e.push(o);
|
|
25569
25569
|
let h = 1 / o;
|
|
25570
25570
|
a > s - ms ? h = Xh[a - s + ms - 1] : a === 0 && (h = 0), i.push(h);
|
|
25571
|
-
const l = 1 / (o - 2), A = -l, c = 1 + l, u = [A, A, c, A, c, c, A, A, c, c, A, c], d = 6, p = 6, m = 3, g = 2, f = 1, M = new Float32Array(m * p * d), S = new Float32Array(g * p * d),
|
|
25571
|
+
const l = 1 / (o - 2), A = -l, c = 1 + l, u = [A, A, c, A, c, c, A, A, c, c, A, c], d = 6, p = 6, m = 3, g = 2, f = 1, M = new Float32Array(m * p * d), S = new Float32Array(g * p * d), x = new Float32Array(f * p * d);
|
|
25572
25572
|
for (let _ = 0; _ < d; _++) {
|
|
25573
25573
|
const w = _ % 3 * 2 / 3 - 1, P = _ > 2 ? 0 : -1, E = [
|
|
25574
25574
|
w,
|
|
@@ -25591,11 +25591,11 @@ function Ym(s) {
|
|
|
25591
25591
|
0
|
|
25592
25592
|
];
|
|
25593
25593
|
M.set(E, m * p * _), S.set(u, g * p * _);
|
|
25594
|
-
const
|
|
25595
|
-
|
|
25594
|
+
const v = [_, _, _, _, _, _];
|
|
25595
|
+
x.set(v, f * p * _);
|
|
25596
25596
|
}
|
|
25597
25597
|
const T = new Hn();
|
|
25598
|
-
T.setAttribute("position", new Si(M, m)), T.setAttribute("uv", new Si(S, g)), T.setAttribute("faceIndex", new Si(
|
|
25598
|
+
T.setAttribute("position", new Si(M, m)), T.setAttribute("uv", new Si(S, g)), T.setAttribute("faceIndex", new Si(x, f)), t.push(T), n > ms && n--;
|
|
25599
25599
|
}
|
|
25600
25600
|
return { lodPlanes: t, sizeLods: e, sigmas: i };
|
|
25601
25601
|
}
|
|
@@ -25898,7 +25898,7 @@ function jm(s) {
|
|
|
25898
25898
|
},
|
|
25899
25899
|
get: function(i) {
|
|
25900
25900
|
const n = e(i);
|
|
25901
|
-
return n === null &&
|
|
25901
|
+
return n === null && vs("THREE.WebGLRenderer: " + i + " extension not supported."), n;
|
|
25902
25902
|
}
|
|
25903
25903
|
};
|
|
25904
25904
|
}
|
|
@@ -25927,14 +25927,14 @@ function Jm(s, t, e, i) {
|
|
|
25927
25927
|
if (d !== null) {
|
|
25928
25928
|
const M = d.array;
|
|
25929
25929
|
m = d.version;
|
|
25930
|
-
for (let S = 0,
|
|
25930
|
+
for (let S = 0, x = M.length; S < x; S += 3) {
|
|
25931
25931
|
const T = M[S + 0], _ = M[S + 1], w = M[S + 2];
|
|
25932
25932
|
u.push(T, _, _, w, w, T);
|
|
25933
25933
|
}
|
|
25934
25934
|
} else if (p !== void 0) {
|
|
25935
25935
|
const M = p.array;
|
|
25936
25936
|
m = p.version;
|
|
25937
|
-
for (let S = 0,
|
|
25937
|
+
for (let S = 0, x = M.length / 3 - 1; S < x; S += 3) {
|
|
25938
25938
|
const T = S + 0, _ = S + 1, w = S + 2;
|
|
25939
25939
|
u.push(T, _, _, w, w, T);
|
|
25940
25940
|
}
|
|
@@ -26057,13 +26057,13 @@ function Km(s, t, e) {
|
|
|
26057
26057
|
const d = o.morphAttributes.position !== void 0, p = o.morphAttributes.normal !== void 0, m = o.morphAttributes.color !== void 0, g = o.morphAttributes.position || [], f = o.morphAttributes.normal || [], M = o.morphAttributes.color || [];
|
|
26058
26058
|
let S = 0;
|
|
26059
26059
|
d === !0 && (S = 1), p === !0 && (S = 2), m === !0 && (S = 3);
|
|
26060
|
-
let
|
|
26061
|
-
|
|
26062
|
-
const _ = new Float32Array(
|
|
26060
|
+
let x = o.attributes.position.count * S, T = 1;
|
|
26061
|
+
x > t.maxTextureSize && (T = Math.ceil(x / t.maxTextureSize), x = t.maxTextureSize);
|
|
26062
|
+
const _ = new Float32Array(x * T * 4 * c), w = new QA(_, x, T, c);
|
|
26063
26063
|
w.type = ki, w.needsUpdate = !0;
|
|
26064
26064
|
const P = S * 4;
|
|
26065
|
-
for (let
|
|
26066
|
-
const b = g[
|
|
26065
|
+
for (let v = 0; v < c; v++) {
|
|
26066
|
+
const b = g[v], z = f[v], F = M[v], U = x * T * 4 * v;
|
|
26067
26067
|
for (let W = 0; W < b.count; W++) {
|
|
26068
26068
|
const Y = W * P;
|
|
26069
26069
|
d === !0 && (n.fromBufferAttribute(b, W), _[U + Y + 0] = n.x, _[U + Y + 1] = n.y, _[U + Y + 2] = n.z, _[U + Y + 3] = 0), p === !0 && (n.fromBufferAttribute(z, W), _[U + Y + 4] = n.x, _[U + Y + 5] = n.y, _[U + Y + 6] = n.z, _[U + Y + 7] = 0), m === !0 && (n.fromBufferAttribute(F, W), _[U + Y + 8] = n.x, _[U + Y + 9] = n.y, _[U + Y + 10] = n.z, _[U + Y + 11] = F.itemSize === 4 ? n.w : 1);
|
|
@@ -26072,7 +26072,7 @@ function Km(s, t, e) {
|
|
|
26072
26072
|
u = {
|
|
26073
26073
|
count: c,
|
|
26074
26074
|
texture: w,
|
|
26075
|
-
size: new Nt(
|
|
26075
|
+
size: new Nt(x, T)
|
|
26076
26076
|
}, i.set(o, u), o.addEventListener("dispose", E);
|
|
26077
26077
|
}
|
|
26078
26078
|
if (a.isInstancedMesh === !0 && a.morphTexture !== null)
|
|
@@ -26131,7 +26131,7 @@ function Ie(s, t) {
|
|
|
26131
26131
|
if (s[e] !== t[e]) return !1;
|
|
26132
26132
|
return !0;
|
|
26133
26133
|
}
|
|
26134
|
-
function
|
|
26134
|
+
function xe(s, t) {
|
|
26135
26135
|
for (let e = 0, i = t.length; e < i; e++)
|
|
26136
26136
|
s[e] = t[e];
|
|
26137
26137
|
}
|
|
@@ -26152,7 +26152,7 @@ function eC(s, t) {
|
|
|
26152
26152
|
(e[0] !== t.x || e[1] !== t.y) && (s.uniform2f(this.addr, t.x, t.y), e[0] = t.x, e[1] = t.y);
|
|
26153
26153
|
else {
|
|
26154
26154
|
if (Ie(e, t)) return;
|
|
26155
|
-
s.uniform2fv(this.addr, t),
|
|
26155
|
+
s.uniform2fv(this.addr, t), xe(e, t);
|
|
26156
26156
|
}
|
|
26157
26157
|
}
|
|
26158
26158
|
function iC(s, t) {
|
|
@@ -26163,7 +26163,7 @@ function iC(s, t) {
|
|
|
26163
26163
|
(e[0] !== t.r || e[1] !== t.g || e[2] !== t.b) && (s.uniform3f(this.addr, t.r, t.g, t.b), e[0] = t.r, e[1] = t.g, e[2] = t.b);
|
|
26164
26164
|
else {
|
|
26165
26165
|
if (Ie(e, t)) return;
|
|
26166
|
-
s.uniform3fv(this.addr, t),
|
|
26166
|
+
s.uniform3fv(this.addr, t), xe(e, t);
|
|
26167
26167
|
}
|
|
26168
26168
|
}
|
|
26169
26169
|
function nC(s, t) {
|
|
@@ -26172,37 +26172,37 @@ function nC(s, t) {
|
|
|
26172
26172
|
(e[0] !== t.x || e[1] !== t.y || e[2] !== t.z || e[3] !== t.w) && (s.uniform4f(this.addr, t.x, t.y, t.z, t.w), e[0] = t.x, e[1] = t.y, e[2] = t.z, e[3] = t.w);
|
|
26173
26173
|
else {
|
|
26174
26174
|
if (Ie(e, t)) return;
|
|
26175
|
-
s.uniform4fv(this.addr, t),
|
|
26175
|
+
s.uniform4fv(this.addr, t), xe(e, t);
|
|
26176
26176
|
}
|
|
26177
26177
|
}
|
|
26178
26178
|
function sC(s, t) {
|
|
26179
26179
|
const e = this.cache, i = t.elements;
|
|
26180
26180
|
if (i === void 0) {
|
|
26181
26181
|
if (Ie(e, t)) return;
|
|
26182
|
-
s.uniformMatrix2fv(this.addr, !1, t),
|
|
26182
|
+
s.uniformMatrix2fv(this.addr, !1, t), xe(e, t);
|
|
26183
26183
|
} else {
|
|
26184
26184
|
if (Ie(e, i)) return;
|
|
26185
|
-
sA.set(i), s.uniformMatrix2fv(this.addr, !1, sA),
|
|
26185
|
+
sA.set(i), s.uniformMatrix2fv(this.addr, !1, sA), xe(e, i);
|
|
26186
26186
|
}
|
|
26187
26187
|
}
|
|
26188
26188
|
function rC(s, t) {
|
|
26189
26189
|
const e = this.cache, i = t.elements;
|
|
26190
26190
|
if (i === void 0) {
|
|
26191
26191
|
if (Ie(e, t)) return;
|
|
26192
|
-
s.uniformMatrix3fv(this.addr, !1, t),
|
|
26192
|
+
s.uniformMatrix3fv(this.addr, !1, t), xe(e, t);
|
|
26193
26193
|
} else {
|
|
26194
26194
|
if (Ie(e, i)) return;
|
|
26195
|
-
nA.set(i), s.uniformMatrix3fv(this.addr, !1, nA),
|
|
26195
|
+
nA.set(i), s.uniformMatrix3fv(this.addr, !1, nA), xe(e, i);
|
|
26196
26196
|
}
|
|
26197
26197
|
}
|
|
26198
26198
|
function aC(s, t) {
|
|
26199
26199
|
const e = this.cache, i = t.elements;
|
|
26200
26200
|
if (i === void 0) {
|
|
26201
26201
|
if (Ie(e, t)) return;
|
|
26202
|
-
s.uniformMatrix4fv(this.addr, !1, t),
|
|
26202
|
+
s.uniformMatrix4fv(this.addr, !1, t), xe(e, t);
|
|
26203
26203
|
} else {
|
|
26204
26204
|
if (Ie(e, i)) return;
|
|
26205
|
-
iA.set(i), s.uniformMatrix4fv(this.addr, !1, iA),
|
|
26205
|
+
iA.set(i), s.uniformMatrix4fv(this.addr, !1, iA), xe(e, i);
|
|
26206
26206
|
}
|
|
26207
26207
|
}
|
|
26208
26208
|
function oC(s, t) {
|
|
@@ -26215,7 +26215,7 @@ function lC(s, t) {
|
|
|
26215
26215
|
(e[0] !== t.x || e[1] !== t.y) && (s.uniform2i(this.addr, t.x, t.y), e[0] = t.x, e[1] = t.y);
|
|
26216
26216
|
else {
|
|
26217
26217
|
if (Ie(e, t)) return;
|
|
26218
|
-
s.uniform2iv(this.addr, t),
|
|
26218
|
+
s.uniform2iv(this.addr, t), xe(e, t);
|
|
26219
26219
|
}
|
|
26220
26220
|
}
|
|
26221
26221
|
function hC(s, t) {
|
|
@@ -26224,7 +26224,7 @@ function hC(s, t) {
|
|
|
26224
26224
|
(e[0] !== t.x || e[1] !== t.y || e[2] !== t.z) && (s.uniform3i(this.addr, t.x, t.y, t.z), e[0] = t.x, e[1] = t.y, e[2] = t.z);
|
|
26225
26225
|
else {
|
|
26226
26226
|
if (Ie(e, t)) return;
|
|
26227
|
-
s.uniform3iv(this.addr, t),
|
|
26227
|
+
s.uniform3iv(this.addr, t), xe(e, t);
|
|
26228
26228
|
}
|
|
26229
26229
|
}
|
|
26230
26230
|
function AC(s, t) {
|
|
@@ -26233,7 +26233,7 @@ function AC(s, t) {
|
|
|
26233
26233
|
(e[0] !== t.x || e[1] !== t.y || e[2] !== t.z || e[3] !== t.w) && (s.uniform4i(this.addr, t.x, t.y, t.z, t.w), e[0] = t.x, e[1] = t.y, e[2] = t.z, e[3] = t.w);
|
|
26234
26234
|
else {
|
|
26235
26235
|
if (Ie(e, t)) return;
|
|
26236
|
-
s.uniform4iv(this.addr, t),
|
|
26236
|
+
s.uniform4iv(this.addr, t), xe(e, t);
|
|
26237
26237
|
}
|
|
26238
26238
|
}
|
|
26239
26239
|
function cC(s, t) {
|
|
@@ -26246,7 +26246,7 @@ function uC(s, t) {
|
|
|
26246
26246
|
(e[0] !== t.x || e[1] !== t.y) && (s.uniform2ui(this.addr, t.x, t.y), e[0] = t.x, e[1] = t.y);
|
|
26247
26247
|
else {
|
|
26248
26248
|
if (Ie(e, t)) return;
|
|
26249
|
-
s.uniform2uiv(this.addr, t),
|
|
26249
|
+
s.uniform2uiv(this.addr, t), xe(e, t);
|
|
26250
26250
|
}
|
|
26251
26251
|
}
|
|
26252
26252
|
function dC(s, t) {
|
|
@@ -26255,7 +26255,7 @@ function dC(s, t) {
|
|
|
26255
26255
|
(e[0] !== t.x || e[1] !== t.y || e[2] !== t.z) && (s.uniform3ui(this.addr, t.x, t.y, t.z), e[0] = t.x, e[1] = t.y, e[2] = t.z);
|
|
26256
26256
|
else {
|
|
26257
26257
|
if (Ie(e, t)) return;
|
|
26258
|
-
s.uniform3uiv(this.addr, t),
|
|
26258
|
+
s.uniform3uiv(this.addr, t), xe(e, t);
|
|
26259
26259
|
}
|
|
26260
26260
|
}
|
|
26261
26261
|
function fC(s, t) {
|
|
@@ -26264,7 +26264,7 @@ function fC(s, t) {
|
|
|
26264
26264
|
(e[0] !== t.x || e[1] !== t.y || e[2] !== t.z || e[3] !== t.w) && (s.uniform4ui(this.addr, t.x, t.y, t.z, t.w), e[0] = t.x, e[1] = t.y, e[2] = t.z, e[3] = t.w);
|
|
26265
26265
|
else {
|
|
26266
26266
|
if (Ie(e, t)) return;
|
|
26267
|
-
s.uniform4uiv(this.addr, t),
|
|
26267
|
+
s.uniform4uiv(this.addr, t), xe(e, t);
|
|
26268
26268
|
}
|
|
26269
26269
|
}
|
|
26270
26270
|
function gC(s, t, e) {
|
|
@@ -26370,10 +26370,10 @@ function IC(s) {
|
|
|
26370
26370
|
return CC;
|
|
26371
26371
|
}
|
|
26372
26372
|
}
|
|
26373
|
-
function
|
|
26373
|
+
function xC(s, t) {
|
|
26374
26374
|
s.uniform1fv(this.addr, t);
|
|
26375
26375
|
}
|
|
26376
|
-
function
|
|
26376
|
+
function vC(s, t) {
|
|
26377
26377
|
const e = Ds(t, this.size, 2);
|
|
26378
26378
|
s.uniform2fv(this.addr, e);
|
|
26379
26379
|
}
|
|
@@ -26423,35 +26423,35 @@ function NC(s, t) {
|
|
|
26423
26423
|
}
|
|
26424
26424
|
function OC(s, t, e) {
|
|
26425
26425
|
const i = this.cache, n = t.length, r = ua(e, n);
|
|
26426
|
-
Ie(i, r) || (s.uniform1iv(this.addr, r),
|
|
26426
|
+
Ie(i, r) || (s.uniform1iv(this.addr, r), xe(i, r));
|
|
26427
26427
|
for (let a = 0; a !== n; ++a)
|
|
26428
26428
|
e.setTexture2D(t[a] || uc, r[a]);
|
|
26429
26429
|
}
|
|
26430
26430
|
function FC(s, t, e) {
|
|
26431
26431
|
const i = this.cache, n = t.length, r = ua(e, n);
|
|
26432
|
-
Ie(i, r) || (s.uniform1iv(this.addr, r),
|
|
26432
|
+
Ie(i, r) || (s.uniform1iv(this.addr, r), xe(i, r));
|
|
26433
26433
|
for (let a = 0; a !== n; ++a)
|
|
26434
26434
|
e.setTexture3D(t[a] || fc, r[a]);
|
|
26435
26435
|
}
|
|
26436
26436
|
function BC(s, t, e) {
|
|
26437
26437
|
const i = this.cache, n = t.length, r = ua(e, n);
|
|
26438
|
-
Ie(i, r) || (s.uniform1iv(this.addr, r),
|
|
26438
|
+
Ie(i, r) || (s.uniform1iv(this.addr, r), xe(i, r));
|
|
26439
26439
|
for (let a = 0; a !== n; ++a)
|
|
26440
26440
|
e.setTextureCube(t[a] || gc, r[a]);
|
|
26441
26441
|
}
|
|
26442
26442
|
function UC(s, t, e) {
|
|
26443
26443
|
const i = this.cache, n = t.length, r = ua(e, n);
|
|
26444
|
-
Ie(i, r) || (s.uniform1iv(this.addr, r),
|
|
26444
|
+
Ie(i, r) || (s.uniform1iv(this.addr, r), xe(i, r));
|
|
26445
26445
|
for (let a = 0; a !== n; ++a)
|
|
26446
26446
|
e.setTexture2DArray(t[a] || dc, r[a]);
|
|
26447
26447
|
}
|
|
26448
26448
|
function zC(s) {
|
|
26449
26449
|
switch (s) {
|
|
26450
26450
|
case 5126:
|
|
26451
|
-
return
|
|
26451
|
+
return xC;
|
|
26452
26452
|
// FLOAT
|
|
26453
26453
|
case 35664:
|
|
26454
|
-
return
|
|
26454
|
+
return vC;
|
|
26455
26455
|
// _VEC2
|
|
26456
26456
|
case 35665:
|
|
26457
26457
|
return EC;
|
|
@@ -27089,7 +27089,7 @@ function AI(s, t, e, i) {
|
|
|
27089
27089
|
].join(`
|
|
27090
27090
|
`) + `
|
|
27091
27091
|
` + f);
|
|
27092
|
-
const S = M + g + a,
|
|
27092
|
+
const S = M + g + a, x = M + f + o, T = aA(n, n.VERTEX_SHADER, S), _ = aA(n, n.FRAGMENT_SHADER, x);
|
|
27093
27093
|
n.attachShader(m, T), n.attachShader(m, _), e.index0AttributeName !== void 0 ? n.bindAttribLocation(m, 0, e.index0AttributeName) : e.morphTargets === !0 && n.bindAttribLocation(m, 0, "position"), n.linkProgram(m);
|
|
27094
27094
|
function w(b) {
|
|
27095
27095
|
if (s.debug.checkShaderErrors) {
|
|
@@ -27135,9 +27135,9 @@ Program Info Log: ` + W + `
|
|
|
27135
27135
|
this.getAttributes = function() {
|
|
27136
27136
|
return E === void 0 && w(this), E;
|
|
27137
27137
|
};
|
|
27138
|
-
let
|
|
27138
|
+
let v = e.rendererExtensionParallelShaderCompile === !1;
|
|
27139
27139
|
return this.isReady = function() {
|
|
27140
|
-
return
|
|
27140
|
+
return v === !1 && (v = n.getProgramParameter(m, WC)), v;
|
|
27141
27141
|
}, this.destroy = function() {
|
|
27142
27142
|
i.releaseStatesOfProgram(this), n.deleteProgram(m), this.program = void 0;
|
|
27143
27143
|
}, this.type = e.shaderType, this.name = e.shaderName, this.id = YC++, this.cacheKey = t, this.usedTimes = 1, this.program = m, this.vertexShader = T, this.fragmentShader = _, this;
|
|
@@ -27205,7 +27205,7 @@ function fI(s, t, e, i, n, r, a) {
|
|
|
27205
27205
|
function m(E) {
|
|
27206
27206
|
return l.add(E), E === 0 ? "uv" : `uv${E}`;
|
|
27207
27207
|
}
|
|
27208
|
-
function g(E,
|
|
27208
|
+
function g(E, v, b, z, F) {
|
|
27209
27209
|
const U = z.fog, W = F.geometry, Y = E.isMeshStandardMaterial ? z.environment : null, $ = (E.isMeshStandardMaterial ? e : t).get(E.envMap || Y), H = $ && $.mapping === ca ? $.image.height : null, rt = p[E.type];
|
|
27210
27210
|
E.precision !== null && (d = n.getMaxPrecision(E.precision), d !== E.precision && console.warn("THREE.WebGLProgram.getParameters:", E.precision, "not supported, using", d, "instead."));
|
|
27211
27211
|
const ht = W.morphAttributes.position || W.morphAttributes.normal || W.morphAttributes.color, mt = ht !== void 0 ? ht.length : 0;
|
|
@@ -27217,7 +27217,7 @@ function fI(s, t, e, i, n, r, a) {
|
|
|
27217
27217
|
re = Jt.vertexShader, te = Jt.fragmentShader;
|
|
27218
27218
|
} else
|
|
27219
27219
|
re = E.vertexShader, te = E.fragmentShader, h.update(E), j = h.getVertexShaderID(E), ot = h.getFragmentShaderID(E);
|
|
27220
|
-
const nt = s.getRenderTarget(), bt = s.state.buffers.depth.getReversed(), _t = F.isInstancedMesh === !0, Dt = F.isBatchedMesh === !0, de = !!E.map, Yt = !!E.matcap, R = !!$, ie = !!E.aoMap, yt = !!E.lightMap, jt = !!E.bumpMap, Et = !!E.normalMap, ae = !!E.displacementMap, ft = !!E.emissiveMap, zt = !!E.metalnessMap,
|
|
27220
|
+
const nt = s.getRenderTarget(), bt = s.state.buffers.depth.getReversed(), _t = F.isInstancedMesh === !0, Dt = F.isBatchedMesh === !0, de = !!E.map, Yt = !!E.matcap, R = !!$, ie = !!E.aoMap, yt = !!E.lightMap, jt = !!E.bumpMap, Et = !!E.normalMap, ae = !!E.displacementMap, ft = !!E.emissiveMap, zt = !!E.metalnessMap, ve = !!E.roughnessMap, fe = E.anisotropy > 0, y = E.clearcoat > 0, C = E.dispersion > 0, B = E.iridescence > 0, Z = E.sheen > 0, Q = E.transmission > 0, X = fe && !!E.anisotropyMap, vt = y && !!E.clearcoatMap, it = y && !!E.clearcoatNormalMap, Ct = y && !!E.clearcoatRoughnessMap, It = B && !!E.iridescenceMap, tt = B && !!E.iridescenceThicknessMap, ct = Z && !!E.sheenColorMap, wt = Z && !!E.sheenRoughnessMap, xt = !!E.specularMap, lt = !!E.specularColorMap, Ot = !!E.specularIntensityMap, D = Q && !!E.transmissionMap, et = Q && !!E.thicknessMap, st = !!E.gradientMap, dt = !!E.alphaMap, q = E.alphaTest > 0, J = !!E.alphaHash, pt = !!E.extensions;
|
|
27221
27221
|
let Lt = ln;
|
|
27222
27222
|
E.toneMapped && (nt === null || nt.isXRRenderTarget === !0) && (Lt = s.toneMapping);
|
|
27223
27223
|
const ne = {
|
|
@@ -27254,11 +27254,11 @@ function fI(s, t, e, i, n, r, a) {
|
|
|
27254
27254
|
normalMapObjectSpace: Et && E.normalMapType === rf,
|
|
27255
27255
|
normalMapTangentSpace: Et && E.normalMapType === ZA,
|
|
27256
27256
|
metalnessMap: zt,
|
|
27257
|
-
roughnessMap:
|
|
27257
|
+
roughnessMap: ve,
|
|
27258
27258
|
anisotropy: fe,
|
|
27259
27259
|
anisotropyMap: X,
|
|
27260
27260
|
clearcoat: y,
|
|
27261
|
-
clearcoatMap:
|
|
27261
|
+
clearcoatMap: vt,
|
|
27262
27262
|
clearcoatNormalMap: it,
|
|
27263
27263
|
clearcoatRoughnessMap: Ct,
|
|
27264
27264
|
dispersion: C,
|
|
@@ -27268,14 +27268,14 @@ function fI(s, t, e, i, n, r, a) {
|
|
|
27268
27268
|
sheen: Z,
|
|
27269
27269
|
sheenColorMap: ct,
|
|
27270
27270
|
sheenRoughnessMap: wt,
|
|
27271
|
-
specularMap:
|
|
27271
|
+
specularMap: xt,
|
|
27272
27272
|
specularColorMap: lt,
|
|
27273
27273
|
specularIntensityMap: Ot,
|
|
27274
27274
|
transmission: Q,
|
|
27275
27275
|
transmissionMap: D,
|
|
27276
27276
|
thicknessMap: et,
|
|
27277
27277
|
gradientMap: st,
|
|
27278
|
-
opaque: E.transparent === !1 && E.blending ===
|
|
27278
|
+
opaque: E.transparent === !1 && E.blending === xs && E.alphaToCoverage === !1,
|
|
27279
27279
|
alphaMap: dt,
|
|
27280
27280
|
alphaTest: q,
|
|
27281
27281
|
alphaHash: J,
|
|
@@ -27289,16 +27289,16 @@ function fI(s, t, e, i, n, r, a) {
|
|
|
27289
27289
|
displacementMapUv: ae && m(E.displacementMap.channel),
|
|
27290
27290
|
emissiveMapUv: ft && m(E.emissiveMap.channel),
|
|
27291
27291
|
metalnessMapUv: zt && m(E.metalnessMap.channel),
|
|
27292
|
-
roughnessMapUv:
|
|
27292
|
+
roughnessMapUv: ve && m(E.roughnessMap.channel),
|
|
27293
27293
|
anisotropyMapUv: X && m(E.anisotropyMap.channel),
|
|
27294
|
-
clearcoatMapUv:
|
|
27294
|
+
clearcoatMapUv: vt && m(E.clearcoatMap.channel),
|
|
27295
27295
|
clearcoatNormalMapUv: it && m(E.clearcoatNormalMap.channel),
|
|
27296
27296
|
clearcoatRoughnessMapUv: Ct && m(E.clearcoatRoughnessMap.channel),
|
|
27297
27297
|
iridescenceMapUv: It && m(E.iridescenceMap.channel),
|
|
27298
27298
|
iridescenceThicknessMapUv: tt && m(E.iridescenceThicknessMap.channel),
|
|
27299
27299
|
sheenColorMapUv: ct && m(E.sheenColorMap.channel),
|
|
27300
27300
|
sheenRoughnessMapUv: wt && m(E.sheenRoughnessMap.channel),
|
|
27301
|
-
specularMapUv:
|
|
27301
|
+
specularMapUv: xt && m(E.specularMap.channel),
|
|
27302
27302
|
specularColorMapUv: lt && m(E.specularColorMap.channel),
|
|
27303
27303
|
specularIntensityMapUv: Ot && m(E.specularIntensityMap.channel),
|
|
27304
27304
|
transmissionMapUv: D && m(E.transmissionMap.channel),
|
|
@@ -27322,17 +27322,17 @@ function fI(s, t, e, i, n, r, a) {
|
|
|
27322
27322
|
morphColors: W.morphAttributes.color !== void 0,
|
|
27323
27323
|
morphTargetsCount: mt,
|
|
27324
27324
|
morphTextureStride: Ut,
|
|
27325
|
-
numDirLights:
|
|
27326
|
-
numPointLights:
|
|
27327
|
-
numSpotLights:
|
|
27328
|
-
numSpotLightMaps:
|
|
27329
|
-
numRectAreaLights:
|
|
27330
|
-
numHemiLights:
|
|
27331
|
-
numDirLightShadows:
|
|
27332
|
-
numPointLightShadows:
|
|
27333
|
-
numSpotLightShadows:
|
|
27334
|
-
numSpotLightShadowsWithMaps:
|
|
27335
|
-
numLightProbes:
|
|
27325
|
+
numDirLights: v.directional.length,
|
|
27326
|
+
numPointLights: v.point.length,
|
|
27327
|
+
numSpotLights: v.spot.length,
|
|
27328
|
+
numSpotLightMaps: v.spotLightMap.length,
|
|
27329
|
+
numRectAreaLights: v.rectArea.length,
|
|
27330
|
+
numHemiLights: v.hemi.length,
|
|
27331
|
+
numDirLightShadows: v.directionalShadowMap.length,
|
|
27332
|
+
numPointLightShadows: v.pointShadowMap.length,
|
|
27333
|
+
numSpotLightShadows: v.spotShadowMap.length,
|
|
27334
|
+
numSpotLightShadowsWithMaps: v.numSpotLightShadowsWithMaps,
|
|
27335
|
+
numLightProbes: v.numLightProbes,
|
|
27336
27336
|
numClippingPlanes: a.numPlanes,
|
|
27337
27337
|
numClipIntersection: a.numIntersection,
|
|
27338
27338
|
dithering: E.dithering,
|
|
@@ -27355,43 +27355,43 @@ function fI(s, t, e, i, n, r, a) {
|
|
|
27355
27355
|
return ne.vertexUv1s = l.has(1), ne.vertexUv2s = l.has(2), ne.vertexUv3s = l.has(3), l.clear(), ne;
|
|
27356
27356
|
}
|
|
27357
27357
|
function f(E) {
|
|
27358
|
-
const
|
|
27359
|
-
if (E.shaderID ?
|
|
27358
|
+
const v = [];
|
|
27359
|
+
if (E.shaderID ? v.push(E.shaderID) : (v.push(E.customVertexShaderID), v.push(E.customFragmentShaderID)), E.defines !== void 0)
|
|
27360
27360
|
for (const b in E.defines)
|
|
27361
|
-
|
|
27362
|
-
return E.isRawShaderMaterial === !1 && (M(
|
|
27361
|
+
v.push(b), v.push(E.defines[b]);
|
|
27362
|
+
return E.isRawShaderMaterial === !1 && (M(v, E), S(v, E), v.push(s.outputColorSpace)), v.push(E.customProgramCacheKey), v.join();
|
|
27363
27363
|
}
|
|
27364
|
-
function M(E,
|
|
27365
|
-
E.push(
|
|
27364
|
+
function M(E, v) {
|
|
27365
|
+
E.push(v.precision), E.push(v.outputColorSpace), E.push(v.envMapMode), E.push(v.envMapCubeUVHeight), E.push(v.mapUv), E.push(v.alphaMapUv), E.push(v.lightMapUv), E.push(v.aoMapUv), E.push(v.bumpMapUv), E.push(v.normalMapUv), E.push(v.displacementMapUv), E.push(v.emissiveMapUv), E.push(v.metalnessMapUv), E.push(v.roughnessMapUv), E.push(v.anisotropyMapUv), E.push(v.clearcoatMapUv), E.push(v.clearcoatNormalMapUv), E.push(v.clearcoatRoughnessMapUv), E.push(v.iridescenceMapUv), E.push(v.iridescenceThicknessMapUv), E.push(v.sheenColorMapUv), E.push(v.sheenRoughnessMapUv), E.push(v.specularMapUv), E.push(v.specularColorMapUv), E.push(v.specularIntensityMapUv), E.push(v.transmissionMapUv), E.push(v.thicknessMapUv), E.push(v.combine), E.push(v.fogExp2), E.push(v.sizeAttenuation), E.push(v.morphTargetsCount), E.push(v.morphAttributeCount), E.push(v.numDirLights), E.push(v.numPointLights), E.push(v.numSpotLights), E.push(v.numSpotLightMaps), E.push(v.numHemiLights), E.push(v.numRectAreaLights), E.push(v.numDirLightShadows), E.push(v.numPointLightShadows), E.push(v.numSpotLightShadows), E.push(v.numSpotLightShadowsWithMaps), E.push(v.numLightProbes), E.push(v.shadowMapType), E.push(v.toneMapping), E.push(v.numClippingPlanes), E.push(v.numClipIntersection), E.push(v.depthPacking);
|
|
27366
27366
|
}
|
|
27367
|
-
function S(E,
|
|
27368
|
-
o.disableAll(),
|
|
27367
|
+
function S(E, v) {
|
|
27368
|
+
o.disableAll(), v.supportsVertexTextures && o.enable(0), v.instancing && o.enable(1), v.instancingColor && o.enable(2), v.instancingMorph && o.enable(3), v.matcap && o.enable(4), v.envMap && o.enable(5), v.normalMapObjectSpace && o.enable(6), v.normalMapTangentSpace && o.enable(7), v.clearcoat && o.enable(8), v.iridescence && o.enable(9), v.alphaTest && o.enable(10), v.vertexColors && o.enable(11), v.vertexAlphas && o.enable(12), v.vertexUv1s && o.enable(13), v.vertexUv2s && o.enable(14), v.vertexUv3s && o.enable(15), v.vertexTangents && o.enable(16), v.anisotropy && o.enable(17), v.alphaHash && o.enable(18), v.batching && o.enable(19), v.dispersion && o.enable(20), v.batchingColor && o.enable(21), v.gradientMap && o.enable(22), E.push(o.mask), o.disableAll(), v.fog && o.enable(0), v.useFog && o.enable(1), v.flatShading && o.enable(2), v.logarithmicDepthBuffer && o.enable(3), v.reversedDepthBuffer && o.enable(4), v.skinning && o.enable(5), v.morphTargets && o.enable(6), v.morphNormals && o.enable(7), v.morphColors && o.enable(8), v.premultipliedAlpha && o.enable(9), v.shadowMapEnabled && o.enable(10), v.doubleSided && o.enable(11), v.flipSided && o.enable(12), v.useDepthPacking && o.enable(13), v.dithering && o.enable(14), v.transmission && o.enable(15), v.sheen && o.enable(16), v.opaque && o.enable(17), v.pointsUvs && o.enable(18), v.decodeVideoTexture && o.enable(19), v.decodeVideoTextureEmissive && o.enable(20), v.alphaToCoverage && o.enable(21), E.push(o.mask);
|
|
27369
27369
|
}
|
|
27370
|
-
function
|
|
27371
|
-
const
|
|
27370
|
+
function x(E) {
|
|
27371
|
+
const v = p[E.type];
|
|
27372
27372
|
let b;
|
|
27373
|
-
if (
|
|
27374
|
-
const z = Ii[
|
|
27373
|
+
if (v) {
|
|
27374
|
+
const z = Ii[v];
|
|
27375
27375
|
b = Of.clone(z.uniforms);
|
|
27376
27376
|
} else
|
|
27377
27377
|
b = E.uniforms;
|
|
27378
27378
|
return b;
|
|
27379
27379
|
}
|
|
27380
|
-
function T(E,
|
|
27380
|
+
function T(E, v) {
|
|
27381
27381
|
let b;
|
|
27382
27382
|
for (let z = 0, F = A.length; z < F; z++) {
|
|
27383
27383
|
const U = A[z];
|
|
27384
|
-
if (U.cacheKey ===
|
|
27384
|
+
if (U.cacheKey === v) {
|
|
27385
27385
|
b = U, ++b.usedTimes;
|
|
27386
27386
|
break;
|
|
27387
27387
|
}
|
|
27388
27388
|
}
|
|
27389
|
-
return b === void 0 && (b = new AI(s,
|
|
27389
|
+
return b === void 0 && (b = new AI(s, v, E, r), A.push(b)), b;
|
|
27390
27390
|
}
|
|
27391
27391
|
function _(E) {
|
|
27392
27392
|
if (--E.usedTimes === 0) {
|
|
27393
|
-
const
|
|
27394
|
-
A[
|
|
27393
|
+
const v = A.indexOf(E);
|
|
27394
|
+
A[v] = A[A.length - 1], A.pop(), E.destroy();
|
|
27395
27395
|
}
|
|
27396
27396
|
}
|
|
27397
27397
|
function w(E) {
|
|
@@ -27403,7 +27403,7 @@ function fI(s, t, e, i, n, r, a) {
|
|
|
27403
27403
|
return {
|
|
27404
27404
|
getParameters: g,
|
|
27405
27405
|
getProgramCacheKey: f,
|
|
27406
|
-
getUniforms:
|
|
27406
|
+
getUniforms: x,
|
|
27407
27407
|
acquireProgram: T,
|
|
27408
27408
|
releaseProgram: _,
|
|
27409
27409
|
releaseShaderCache: w,
|
|
@@ -27603,8 +27603,8 @@ function II() {
|
|
|
27603
27603
|
}
|
|
27604
27604
|
};
|
|
27605
27605
|
}
|
|
27606
|
-
let
|
|
27607
|
-
function
|
|
27606
|
+
let xI = 0;
|
|
27607
|
+
function vI(s, t) {
|
|
27608
27608
|
return (t.castShadow ? 2 : 0) - (s.castShadow ? 2 : 0) + (t.map ? 1 : 0) - (s.map ? 1 : 0);
|
|
27609
27609
|
}
|
|
27610
27610
|
function EI(s) {
|
|
@@ -27649,9 +27649,9 @@ function EI(s) {
|
|
|
27649
27649
|
function o(l) {
|
|
27650
27650
|
let A = 0, c = 0, u = 0;
|
|
27651
27651
|
for (let E = 0; E < 9; E++) i.probe[E].set(0, 0, 0);
|
|
27652
|
-
let d = 0, p = 0, m = 0, g = 0, f = 0, M = 0, S = 0,
|
|
27653
|
-
l.sort(
|
|
27654
|
-
for (let E = 0,
|
|
27652
|
+
let d = 0, p = 0, m = 0, g = 0, f = 0, M = 0, S = 0, x = 0, T = 0, _ = 0, w = 0;
|
|
27653
|
+
l.sort(vI);
|
|
27654
|
+
for (let E = 0, v = l.length; E < v; E++) {
|
|
27655
27655
|
const b = l[E], z = b.color, F = b.intensity, U = b.distance, W = b.shadow && b.shadow.map ? b.shadow.map.texture : null;
|
|
27656
27656
|
if (b.isAmbientLight)
|
|
27657
27657
|
A += z.r * F, c += z.g * F, u += z.b * F;
|
|
@@ -27672,7 +27672,7 @@ function EI(s) {
|
|
|
27672
27672
|
const $ = b.shadow;
|
|
27673
27673
|
if (b.map && (i.spotLightMap[T] = b.map, T++, $.updateMatrices(b), b.castShadow && _++), i.spotLightMatrix[m] = $.matrix, b.castShadow) {
|
|
27674
27674
|
const H = e.get(b);
|
|
27675
|
-
H.shadowIntensity = $.intensity, H.shadowBias = $.bias, H.shadowNormalBias = $.normalBias, H.shadowRadius = $.radius, H.shadowMapSize = $.mapSize, i.spotShadow[m] = H, i.spotShadowMap[m] = W,
|
|
27675
|
+
H.shadowIntensity = $.intensity, H.shadowBias = $.bias, H.shadowNormalBias = $.normalBias, H.shadowRadius = $.radius, H.shadowMapSize = $.mapSize, i.spotShadow[m] = H, i.spotShadowMap[m] = W, x++;
|
|
27676
27676
|
}
|
|
27677
27677
|
m++;
|
|
27678
27678
|
} else if (b.isRectAreaLight) {
|
|
@@ -27692,7 +27692,7 @@ function EI(s) {
|
|
|
27692
27692
|
}
|
|
27693
27693
|
g > 0 && (s.has("OES_texture_float_linear") === !0 ? (i.rectAreaLTC1 = at.LTC_FLOAT_1, i.rectAreaLTC2 = at.LTC_FLOAT_2) : (i.rectAreaLTC1 = at.LTC_HALF_1, i.rectAreaLTC2 = at.LTC_HALF_2)), i.ambient[0] = A, i.ambient[1] = c, i.ambient[2] = u;
|
|
27694
27694
|
const P = i.hash;
|
|
27695
|
-
(P.directionalLength !== d || P.pointLength !== p || P.spotLength !== m || P.rectAreaLength !== g || P.hemiLength !== f || P.numDirectionalShadows !== M || P.numPointShadows !== S || P.numSpotShadows !==
|
|
27695
|
+
(P.directionalLength !== d || P.pointLength !== p || P.spotLength !== m || P.rectAreaLength !== g || P.hemiLength !== f || P.numDirectionalShadows !== M || P.numPointShadows !== S || P.numSpotShadows !== x || P.numSpotMaps !== T || P.numLightProbes !== w) && (i.directional.length = d, i.spot.length = m, i.rectArea.length = g, i.point.length = p, i.hemi.length = f, i.directionalShadow.length = M, i.directionalShadowMap.length = M, i.pointShadow.length = S, i.pointShadowMap.length = S, i.spotShadow.length = x, i.spotShadowMap.length = x, i.directionalShadowMatrix.length = M, i.pointShadowMatrix.length = S, i.spotLightMatrix.length = x + T - _, i.spotLightMap.length = T, i.numSpotLightShadowsWithMaps = _, i.numLightProbes = w, P.directionalLength = d, P.pointLength = p, P.spotLength = m, P.rectAreaLength = g, P.hemiLength = f, P.numDirectionalShadows = M, P.numPointShadows = S, P.numSpotShadows = x, P.numSpotMaps = T, P.numLightProbes = w, i.version = xI++);
|
|
27696
27696
|
}
|
|
27697
27697
|
function h(l, A) {
|
|
27698
27698
|
let c = 0, u = 0, d = 0, p = 0, m = 0;
|
|
@@ -27700,20 +27700,20 @@ function EI(s) {
|
|
|
27700
27700
|
for (let f = 0, M = l.length; f < M; f++) {
|
|
27701
27701
|
const S = l[f];
|
|
27702
27702
|
if (S.isDirectionalLight) {
|
|
27703
|
-
const
|
|
27704
|
-
|
|
27703
|
+
const x = i.directional[c];
|
|
27704
|
+
x.direction.setFromMatrixPosition(S.matrixWorld), n.setFromMatrixPosition(S.target.matrixWorld), x.direction.sub(n), x.direction.transformDirection(g), c++;
|
|
27705
27705
|
} else if (S.isSpotLight) {
|
|
27706
|
-
const
|
|
27707
|
-
|
|
27706
|
+
const x = i.spot[d];
|
|
27707
|
+
x.position.setFromMatrixPosition(S.matrixWorld), x.position.applyMatrix4(g), x.direction.setFromMatrixPosition(S.matrixWorld), n.setFromMatrixPosition(S.target.matrixWorld), x.direction.sub(n), x.direction.transformDirection(g), d++;
|
|
27708
27708
|
} else if (S.isRectAreaLight) {
|
|
27709
|
-
const
|
|
27710
|
-
|
|
27709
|
+
const x = i.rectArea[p];
|
|
27710
|
+
x.position.setFromMatrixPosition(S.matrixWorld), x.position.applyMatrix4(g), a.identity(), r.copy(S.matrixWorld), r.premultiply(g), a.extractRotation(r), x.halfWidth.set(S.width * 0.5, 0, 0), x.halfHeight.set(0, S.height * 0.5, 0), x.halfWidth.applyMatrix4(a), x.halfHeight.applyMatrix4(a), p++;
|
|
27711
27711
|
} else if (S.isPointLight) {
|
|
27712
|
-
const
|
|
27713
|
-
|
|
27712
|
+
const x = i.point[u];
|
|
27713
|
+
x.position.setFromMatrixPosition(S.matrixWorld), x.position.applyMatrix4(g), u++;
|
|
27714
27714
|
} else if (S.isHemisphereLight) {
|
|
27715
|
-
const
|
|
27716
|
-
|
|
27715
|
+
const x = i.hemi[m];
|
|
27716
|
+
x.direction.setFromMatrixPosition(S.matrixWorld), x.direction.transformDirection(g), m++;
|
|
27717
27717
|
}
|
|
27718
27718
|
}
|
|
27719
27719
|
}
|
|
@@ -27828,7 +27828,7 @@ function bI(s, t, e) {
|
|
|
27828
27828
|
let f = this.type;
|
|
27829
27829
|
this.render = function(_, w, P) {
|
|
27830
27830
|
if (g.enabled === !1 || g.autoUpdate === !1 && g.needsUpdate === !1 || _.length === 0) return;
|
|
27831
|
-
const E = s.getRenderTarget(),
|
|
27831
|
+
const E = s.getRenderTarget(), v = s.getActiveCubeFace(), b = s.getActiveMipmapLevel(), z = s.state;
|
|
27832
27832
|
z.setBlending(on), z.buffers.depth.getReversed() ? z.buffers.color.setClear(0, 0, 0, 0) : z.buffers.color.setClear(1, 1, 1, 1), z.buffers.depth.setTest(!0), z.setScissorTest(!1);
|
|
27833
27833
|
const F = f !== Ui && this.type === Ui, U = f === Ui && this.type !== Ui;
|
|
27834
27834
|
for (let W = 0, Y = _.length; W < Y; W++) {
|
|
@@ -27853,37 +27853,37 @@ function bI(s, t, e) {
|
|
|
27853
27853
|
r.y * Ut.y,
|
|
27854
27854
|
r.x * Ut.z,
|
|
27855
27855
|
r.y * Ut.w
|
|
27856
|
-
), z.viewport(a), H.updateMatrices($, mt), i = H.getFrustum(),
|
|
27856
|
+
), z.viewport(a), H.updateMatrices($, mt), i = H.getFrustum(), x(w, P, H.camera, $, this.type);
|
|
27857
27857
|
}
|
|
27858
27858
|
H.isPointLightShadow !== !0 && this.type === Ui && M(H, P), H.needsUpdate = !1;
|
|
27859
27859
|
}
|
|
27860
|
-
f = this.type, g.needsUpdate = !1, s.setRenderTarget(E,
|
|
27860
|
+
f = this.type, g.needsUpdate = !1, s.setRenderTarget(E, v, b);
|
|
27861
27861
|
};
|
|
27862
27862
|
function M(_, w) {
|
|
27863
27863
|
const P = t.update(m);
|
|
27864
27864
|
u.defines.VSM_SAMPLES !== _.blurSamples && (u.defines.VSM_SAMPLES = _.blurSamples, d.defines.VSM_SAMPLES = _.blurSamples, u.needsUpdate = !0, d.needsUpdate = !0), _.mapPass === null && (_.mapPass = new kn(n.x, n.y)), u.uniforms.shadow_pass.value = _.map.texture, u.uniforms.resolution.value = _.mapSize, u.uniforms.radius.value = _.radius, s.setRenderTarget(_.mapPass), s.clear(), s.renderBufferDirect(w, null, P, u, m, null), d.uniforms.shadow_pass.value = _.mapPass.texture, d.uniforms.resolution.value = _.mapSize, d.uniforms.radius.value = _.radius, s.setRenderTarget(_.map), s.clear(), s.renderBufferDirect(w, null, P, d, m, null);
|
|
27865
27865
|
}
|
|
27866
27866
|
function S(_, w, P, E) {
|
|
27867
|
-
let
|
|
27867
|
+
let v = null;
|
|
27868
27868
|
const b = P.isPointLight === !0 ? _.customDistanceMaterial : _.customDepthMaterial;
|
|
27869
27869
|
if (b !== void 0)
|
|
27870
|
-
|
|
27871
|
-
else if (
|
|
27872
|
-
const z =
|
|
27870
|
+
v = b;
|
|
27871
|
+
else if (v = P.isPointLight === !0 ? h : o, s.localClippingEnabled && w.clipShadows === !0 && Array.isArray(w.clippingPlanes) && w.clippingPlanes.length !== 0 || w.displacementMap && w.displacementScale !== 0 || w.alphaMap && w.alphaTest > 0 || w.map && w.alphaTest > 0 || w.alphaToCoverage === !0) {
|
|
27872
|
+
const z = v.uuid, F = w.uuid;
|
|
27873
27873
|
let U = l[z];
|
|
27874
27874
|
U === void 0 && (U = {}, l[z] = U);
|
|
27875
27875
|
let W = U[F];
|
|
27876
|
-
W === void 0 && (W =
|
|
27876
|
+
W === void 0 && (W = v.clone(), U[F] = W, w.addEventListener("dispose", T)), v = W;
|
|
27877
27877
|
}
|
|
27878
|
-
if (
|
|
27879
|
-
const z = s.properties.get(
|
|
27878
|
+
if (v.visible = w.visible, v.wireframe = w.wireframe, E === Ui ? v.side = w.shadowSide !== null ? w.shadowSide : w.side : v.side = w.shadowSide !== null ? w.shadowSide : c[w.side], v.alphaMap = w.alphaMap, v.alphaTest = w.alphaToCoverage === !0 ? 0.5 : w.alphaTest, v.map = w.map, v.clipShadows = w.clipShadows, v.clippingPlanes = w.clippingPlanes, v.clipIntersection = w.clipIntersection, v.displacementMap = w.displacementMap, v.displacementScale = w.displacementScale, v.displacementBias = w.displacementBias, v.wireframeLinewidth = w.wireframeLinewidth, v.linewidth = w.linewidth, P.isPointLight === !0 && v.isMeshDistanceMaterial === !0) {
|
|
27879
|
+
const z = s.properties.get(v);
|
|
27880
27880
|
z.light = P;
|
|
27881
27881
|
}
|
|
27882
|
-
return
|
|
27882
|
+
return v;
|
|
27883
27883
|
}
|
|
27884
|
-
function
|
|
27884
|
+
function x(_, w, P, E, v) {
|
|
27885
27885
|
if (_.visible === !1) return;
|
|
27886
|
-
if (_.layers.test(w.layers) && (_.isMesh || _.isLine || _.isPoints) && (_.castShadow || _.receiveShadow &&
|
|
27886
|
+
if (_.layers.test(w.layers) && (_.isMesh || _.isLine || _.isPoints) && (_.castShadow || _.receiveShadow && v === Ui) && (!_.frustumCulled || i.intersectsObject(_))) {
|
|
27887
27887
|
_.modelViewMatrix.multiplyMatrices(P.matrixWorldInverse, _.matrixWorld);
|
|
27888
27888
|
const F = t.update(_), U = _.material;
|
|
27889
27889
|
if (Array.isArray(U)) {
|
|
@@ -27891,24 +27891,24 @@ function bI(s, t, e) {
|
|
|
27891
27891
|
for (let Y = 0, $ = W.length; Y < $; Y++) {
|
|
27892
27892
|
const H = W[Y], rt = U[H.materialIndex];
|
|
27893
27893
|
if (rt && rt.visible) {
|
|
27894
|
-
const ht = S(_, rt, E,
|
|
27894
|
+
const ht = S(_, rt, E, v);
|
|
27895
27895
|
_.onBeforeShadow(s, _, w, P, F, ht, H), s.renderBufferDirect(P, null, F, ht, _, H), _.onAfterShadow(s, _, w, P, F, ht, H);
|
|
27896
27896
|
}
|
|
27897
27897
|
}
|
|
27898
27898
|
} else if (U.visible) {
|
|
27899
|
-
const W = S(_, U, E,
|
|
27899
|
+
const W = S(_, U, E, v);
|
|
27900
27900
|
_.onBeforeShadow(s, _, w, P, F, W, null), s.renderBufferDirect(P, null, F, W, _, null), _.onAfterShadow(s, _, w, P, F, W, null);
|
|
27901
27901
|
}
|
|
27902
27902
|
}
|
|
27903
27903
|
const z = _.children;
|
|
27904
27904
|
for (let F = 0, U = z.length; F < U; F++)
|
|
27905
|
-
|
|
27905
|
+
x(z[F], w, P, E, v);
|
|
27906
27906
|
}
|
|
27907
27907
|
function T(_) {
|
|
27908
27908
|
_.target.removeEventListener("dispose", T);
|
|
27909
27909
|
for (const P in l) {
|
|
27910
|
-
const E = l[P],
|
|
27911
|
-
|
|
27910
|
+
const E = l[P], v = _.target.uuid;
|
|
27911
|
+
v in E && (E[v].dispose(), delete E[v]);
|
|
27912
27912
|
}
|
|
27913
27913
|
}
|
|
27914
27914
|
}
|
|
@@ -28034,7 +28034,7 @@ function TI(s, t) {
|
|
|
28034
28034
|
};
|
|
28035
28035
|
}
|
|
28036
28036
|
const r = new e(), a = new i(), o = new n(), h = /* @__PURE__ */ new WeakMap(), l = /* @__PURE__ */ new WeakMap();
|
|
28037
|
-
let A = {}, c = {}, u = /* @__PURE__ */ new WeakMap(), d = [], p = null, m = !1, g = null, f = null, M = null, S = null,
|
|
28037
|
+
let A = {}, c = {}, u = /* @__PURE__ */ new WeakMap(), d = [], p = null, m = !1, g = null, f = null, M = null, S = null, x = null, T = null, _ = null, w = new Wt(0, 0, 0), P = 0, E = !1, v = null, b = null, z = null, F = null, U = null;
|
|
28038
28038
|
const W = s.getParameter(s.MAX_COMBINED_TEXTURE_IMAGE_UNITS);
|
|
28039
28039
|
let Y = !1, $ = 0;
|
|
28040
28040
|
const H = s.getParameter(s.VERSION);
|
|
@@ -28106,9 +28106,9 @@ function TI(s, t) {
|
|
|
28106
28106
|
}
|
|
28107
28107
|
if (m === !1 && (nt(s.BLEND), m = !0), D !== Td) {
|
|
28108
28108
|
if (D !== g || Jt !== E) {
|
|
28109
|
-
if ((f !== wn ||
|
|
28109
|
+
if ((f !== wn || x !== wn) && (s.blendEquation(s.FUNC_ADD), f = wn, x = wn), Jt)
|
|
28110
28110
|
switch (D) {
|
|
28111
|
-
case
|
|
28111
|
+
case xs:
|
|
28112
28112
|
s.blendFuncSeparate(s.ONE, s.ONE_MINUS_SRC_ALPHA, s.ONE, s.ONE_MINUS_SRC_ALPHA);
|
|
28113
28113
|
break;
|
|
28114
28114
|
case mh:
|
|
@@ -28126,7 +28126,7 @@ function TI(s, t) {
|
|
|
28126
28126
|
}
|
|
28127
28127
|
else
|
|
28128
28128
|
switch (D) {
|
|
28129
|
-
case
|
|
28129
|
+
case xs:
|
|
28130
28130
|
s.blendFuncSeparate(s.SRC_ALPHA, s.ONE_MINUS_SRC_ALPHA, s.ONE, s.ONE_MINUS_SRC_ALPHA);
|
|
28131
28131
|
break;
|
|
28132
28132
|
case mh:
|
|
@@ -28146,17 +28146,17 @@ function TI(s, t) {
|
|
|
28146
28146
|
}
|
|
28147
28147
|
return;
|
|
28148
28148
|
}
|
|
28149
|
-
q = q || et, J = J || st, pt = pt || dt, (et !== f || q !==
|
|
28149
|
+
q = q || et, J = J || st, pt = pt || dt, (et !== f || q !== x) && (s.blendEquationSeparate(Yt[et], Yt[q]), f = et, x = q), (st !== M || dt !== S || J !== T || pt !== _) && (s.blendFuncSeparate(R[st], R[dt], R[J], R[pt]), M = st, S = dt, T = J, _ = pt), (Lt.equals(w) === !1 || ne !== P) && (s.blendColor(Lt.r, Lt.g, Lt.b, ne), w.copy(Lt), P = ne), g = D, E = !1;
|
|
28150
28150
|
}
|
|
28151
28151
|
function yt(D, et) {
|
|
28152
28152
|
D.side === zi ? bt(s.CULL_FACE) : nt(s.CULL_FACE);
|
|
28153
28153
|
let st = D.side === He;
|
|
28154
|
-
et && (st = !st), jt(st), D.blending ===
|
|
28154
|
+
et && (st = !st), jt(st), D.blending === xs && D.transparent === !1 ? ie(on) : ie(D.blending, D.blendEquation, D.blendSrc, D.blendDst, D.blendEquationAlpha, D.blendSrcAlpha, D.blendDstAlpha, D.blendColor, D.blendAlpha, D.premultipliedAlpha), a.setFunc(D.depthFunc), a.setTest(D.depthTest), a.setMask(D.depthWrite), r.setMask(D.colorWrite);
|
|
28155
28155
|
const dt = D.stencilWrite;
|
|
28156
28156
|
o.setTest(dt), dt && (o.setMask(D.stencilWriteMask), o.setFunc(D.stencilFunc, D.stencilRef, D.stencilFuncMask), o.setOp(D.stencilFail, D.stencilZFail, D.stencilZPass)), ft(D.polygonOffset, D.polygonOffsetFactor, D.polygonOffsetUnits), D.alphaToCoverage === !0 ? nt(s.SAMPLE_ALPHA_TO_COVERAGE) : bt(s.SAMPLE_ALPHA_TO_COVERAGE);
|
|
28157
28157
|
}
|
|
28158
28158
|
function jt(D) {
|
|
28159
|
-
|
|
28159
|
+
v !== D && (D ? s.frontFace(s.CW) : s.frontFace(s.CCW), v = D);
|
|
28160
28160
|
}
|
|
28161
28161
|
function Et(D) {
|
|
28162
28162
|
D !== Md ? (nt(s.CULL_FACE), D !== b && (D === ph ? s.cullFace(s.BACK) : D === bd ? s.cullFace(s.FRONT) : s.cullFace(s.FRONT_AND_BACK))) : bt(s.CULL_FACE), b = D;
|
|
@@ -28170,7 +28170,7 @@ function TI(s, t) {
|
|
|
28170
28170
|
function zt(D) {
|
|
28171
28171
|
D ? nt(s.SCISSOR_TEST) : bt(s.SCISSOR_TEST);
|
|
28172
28172
|
}
|
|
28173
|
-
function
|
|
28173
|
+
function ve(D) {
|
|
28174
28174
|
D === void 0 && (D = s.TEXTURE0 + W - 1), rt !== D && (s.activeTexture(D), rt = D);
|
|
28175
28175
|
}
|
|
28176
28176
|
function fe(D, et, st) {
|
|
@@ -28217,7 +28217,7 @@ function TI(s, t) {
|
|
|
28217
28217
|
console.error("THREE.WebGLState:", D);
|
|
28218
28218
|
}
|
|
28219
28219
|
}
|
|
28220
|
-
function
|
|
28220
|
+
function vt() {
|
|
28221
28221
|
try {
|
|
28222
28222
|
s.compressedTexSubImage3D(...arguments);
|
|
28223
28223
|
} catch (D) {
|
|
@@ -28258,7 +28258,7 @@ function TI(s, t) {
|
|
|
28258
28258
|
function wt(D) {
|
|
28259
28259
|
te.equals(D) === !1 && (s.viewport(D.x, D.y, D.z, D.w), te.copy(D));
|
|
28260
28260
|
}
|
|
28261
|
-
function
|
|
28261
|
+
function xt(D, et) {
|
|
28262
28262
|
let st = l.get(et);
|
|
28263
28263
|
st === void 0 && (st = /* @__PURE__ */ new WeakMap(), l.set(et, st));
|
|
28264
28264
|
let dt = st.get(D);
|
|
@@ -28269,7 +28269,7 @@ function TI(s, t) {
|
|
|
28269
28269
|
h.get(et) !== dt && (s.uniformBlockBinding(et, dt, D.__bindingPointIndex), h.set(et, dt));
|
|
28270
28270
|
}
|
|
28271
28271
|
function Ot() {
|
|
28272
|
-
s.disable(s.BLEND), s.disable(s.CULL_FACE), s.disable(s.DEPTH_TEST), s.disable(s.POLYGON_OFFSET_FILL), s.disable(s.SCISSOR_TEST), s.disable(s.STENCIL_TEST), s.disable(s.SAMPLE_ALPHA_TO_COVERAGE), s.blendEquation(s.FUNC_ADD), s.blendFunc(s.ONE, s.ZERO), s.blendFuncSeparate(s.ONE, s.ZERO, s.ONE, s.ZERO), s.blendColor(0, 0, 0, 0), s.colorMask(!0, !0, !0, !0), s.clearColor(0, 0, 0, 0), s.depthMask(!0), s.depthFunc(s.LESS), a.setReversed(!1), s.clearDepth(1), s.stencilMask(4294967295), s.stencilFunc(s.ALWAYS, 0, 4294967295), s.stencilOp(s.KEEP, s.KEEP, s.KEEP), s.clearStencil(0), s.cullFace(s.BACK), s.frontFace(s.CCW), s.polygonOffset(0, 0), s.activeTexture(s.TEXTURE0), s.bindFramebuffer(s.FRAMEBUFFER, null), s.bindFramebuffer(s.DRAW_FRAMEBUFFER, null), s.bindFramebuffer(s.READ_FRAMEBUFFER, null), s.useProgram(null), s.lineWidth(1), s.scissor(0, 0, s.canvas.width, s.canvas.height), s.viewport(0, 0, s.canvas.width, s.canvas.height), A = {}, rt = null, ht = {}, c = {}, u = /* @__PURE__ */ new WeakMap(), d = [], p = null, m = !1, g = null, f = null, M = null, S = null,
|
|
28272
|
+
s.disable(s.BLEND), s.disable(s.CULL_FACE), s.disable(s.DEPTH_TEST), s.disable(s.POLYGON_OFFSET_FILL), s.disable(s.SCISSOR_TEST), s.disable(s.STENCIL_TEST), s.disable(s.SAMPLE_ALPHA_TO_COVERAGE), s.blendEquation(s.FUNC_ADD), s.blendFunc(s.ONE, s.ZERO), s.blendFuncSeparate(s.ONE, s.ZERO, s.ONE, s.ZERO), s.blendColor(0, 0, 0, 0), s.colorMask(!0, !0, !0, !0), s.clearColor(0, 0, 0, 0), s.depthMask(!0), s.depthFunc(s.LESS), a.setReversed(!1), s.clearDepth(1), s.stencilMask(4294967295), s.stencilFunc(s.ALWAYS, 0, 4294967295), s.stencilOp(s.KEEP, s.KEEP, s.KEEP), s.clearStencil(0), s.cullFace(s.BACK), s.frontFace(s.CCW), s.polygonOffset(0, 0), s.activeTexture(s.TEXTURE0), s.bindFramebuffer(s.FRAMEBUFFER, null), s.bindFramebuffer(s.DRAW_FRAMEBUFFER, null), s.bindFramebuffer(s.READ_FRAMEBUFFER, null), s.useProgram(null), s.lineWidth(1), s.scissor(0, 0, s.canvas.width, s.canvas.height), s.viewport(0, 0, s.canvas.width, s.canvas.height), A = {}, rt = null, ht = {}, c = {}, u = /* @__PURE__ */ new WeakMap(), d = [], p = null, m = !1, g = null, f = null, M = null, S = null, x = null, T = null, _ = null, w = new Wt(0, 0, 0), P = 0, E = !1, v = null, b = null, z = null, F = null, U = null, re.set(0, 0, s.canvas.width, s.canvas.height), te.set(0, 0, s.canvas.width, s.canvas.height), r.reset(), a.reset(), o.reset();
|
|
28273
28273
|
}
|
|
28274
28274
|
return {
|
|
28275
28275
|
buffers: {
|
|
@@ -28289,21 +28289,21 @@ function TI(s, t) {
|
|
|
28289
28289
|
setLineWidth: ae,
|
|
28290
28290
|
setPolygonOffset: ft,
|
|
28291
28291
|
setScissorTest: zt,
|
|
28292
|
-
activeTexture:
|
|
28292
|
+
activeTexture: ve,
|
|
28293
28293
|
bindTexture: fe,
|
|
28294
28294
|
unbindTexture: y,
|
|
28295
28295
|
compressedTexImage2D: C,
|
|
28296
28296
|
compressedTexImage3D: B,
|
|
28297
28297
|
texImage2D: It,
|
|
28298
28298
|
texImage3D: tt,
|
|
28299
|
-
updateUBOMapping:
|
|
28299
|
+
updateUBOMapping: xt,
|
|
28300
28300
|
uniformBlockBinding: lt,
|
|
28301
28301
|
texStorage2D: it,
|
|
28302
28302
|
texStorage3D: Ct,
|
|
28303
28303
|
texSubImage2D: Z,
|
|
28304
28304
|
texSubImage3D: Q,
|
|
28305
28305
|
compressedTexSubImage2D: X,
|
|
28306
|
-
compressedTexSubImage3D:
|
|
28306
|
+
compressedTexSubImage3D: vt,
|
|
28307
28307
|
scissor: ct,
|
|
28308
28308
|
viewport: wt,
|
|
28309
28309
|
reset: Ot
|
|
@@ -28329,10 +28329,10 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28329
28329
|
const Q = fe(y);
|
|
28330
28330
|
if ((Q.width > B || Q.height > B) && (Z = B / Math.max(Q.width, Q.height)), Z < 1)
|
|
28331
28331
|
if (typeof HTMLImageElement < "u" && y instanceof HTMLImageElement || typeof HTMLCanvasElement < "u" && y instanceof HTMLCanvasElement || typeof ImageBitmap < "u" && y instanceof ImageBitmap || typeof VideoFrame < "u" && y instanceof VideoFrame) {
|
|
28332
|
-
const X = Math.floor(Z * Q.width),
|
|
28333
|
-
c === void 0 && (c = p(X,
|
|
28334
|
-
const it = C ? p(X,
|
|
28335
|
-
return it.width = X, it.height =
|
|
28332
|
+
const X = Math.floor(Z * Q.width), vt = Math.floor(Z * Q.height);
|
|
28333
|
+
c === void 0 && (c = p(X, vt));
|
|
28334
|
+
const it = C ? p(X, vt) : c;
|
|
28335
|
+
return it.width = X, it.height = vt, it.getContext("2d").drawImage(y, 0, 0, X, vt), console.warn("THREE.WebGLRenderer: Texture has been resized from (" + Q.width + "x" + Q.height + ") to (" + X + "x" + vt + ")."), it;
|
|
28336
28336
|
} else
|
|
28337
28337
|
return "data" in y && console.warn("THREE.WebGLRenderer: Image in DataTexture is too big (" + Q.width + "x" + Q.height + ")."), y;
|
|
28338
28338
|
return y;
|
|
@@ -28353,17 +28353,17 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28353
28353
|
}
|
|
28354
28354
|
let X = C;
|
|
28355
28355
|
if (C === s.RED && (B === s.FLOAT && (X = s.R32F), B === s.HALF_FLOAT && (X = s.R16F), B === s.UNSIGNED_BYTE && (X = s.R8)), C === s.RED_INTEGER && (B === s.UNSIGNED_BYTE && (X = s.R8UI), B === s.UNSIGNED_SHORT && (X = s.R16UI), B === s.UNSIGNED_INT && (X = s.R32UI), B === s.BYTE && (X = s.R8I), B === s.SHORT && (X = s.R16I), B === s.INT && (X = s.R32I)), C === s.RG && (B === s.FLOAT && (X = s.RG32F), B === s.HALF_FLOAT && (X = s.RG16F), B === s.UNSIGNED_BYTE && (X = s.RG8)), C === s.RG_INTEGER && (B === s.UNSIGNED_BYTE && (X = s.RG8UI), B === s.UNSIGNED_SHORT && (X = s.RG16UI), B === s.UNSIGNED_INT && (X = s.RG32UI), B === s.BYTE && (X = s.RG8I), B === s.SHORT && (X = s.RG16I), B === s.INT && (X = s.RG32I)), C === s.RGB_INTEGER && (B === s.UNSIGNED_BYTE && (X = s.RGB8UI), B === s.UNSIGNED_SHORT && (X = s.RGB16UI), B === s.UNSIGNED_INT && (X = s.RGB32UI), B === s.BYTE && (X = s.RGB8I), B === s.SHORT && (X = s.RGB16I), B === s.INT && (X = s.RGB32I)), C === s.RGBA_INTEGER && (B === s.UNSIGNED_BYTE && (X = s.RGBA8UI), B === s.UNSIGNED_SHORT && (X = s.RGBA16UI), B === s.UNSIGNED_INT && (X = s.RGBA32UI), B === s.BYTE && (X = s.RGBA8I), B === s.SHORT && (X = s.RGBA16I), B === s.INT && (X = s.RGBA32I)), C === s.RGB && B === s.UNSIGNED_INT_5_9_9_9_REV && (X = s.RGB9_E5), C === s.RGBA) {
|
|
28356
|
-
const
|
|
28357
|
-
B === s.FLOAT && (X = s.RGBA32F), B === s.HALF_FLOAT && (X = s.RGBA16F), B === s.UNSIGNED_BYTE && (X =
|
|
28356
|
+
const vt = Q ? oa : Zt.getTransfer(Z);
|
|
28357
|
+
B === s.FLOAT && (X = s.RGBA32F), B === s.HALF_FLOAT && (X = s.RGBA16F), B === s.UNSIGNED_BYTE && (X = vt === Kt ? s.SRGB8_ALPHA8 : s.RGBA8), B === s.UNSIGNED_SHORT_4_4_4_4 && (X = s.RGBA4), B === s.UNSIGNED_SHORT_5_5_5_1 && (X = s.RGB5_A1);
|
|
28358
28358
|
}
|
|
28359
28359
|
return (X === s.R16F || X === s.R32F || X === s.RG16F || X === s.RG32F || X === s.RGBA16F || X === s.RGBA32F) && t.get("EXT_color_buffer_float"), X;
|
|
28360
28360
|
}
|
|
28361
|
-
function
|
|
28361
|
+
function x(y, C) {
|
|
28362
28362
|
let B;
|
|
28363
28363
|
return y ? C === null || C === Un || C === js ? B = s.DEPTH24_STENCIL8 : C === ki ? B = s.DEPTH32F_STENCIL8 : C === Zs && (B = s.DEPTH24_STENCIL8, console.warn("DepthTexture: 16 bit depth attachment is not supported with stencil. Using 24-bit attachment.")) : C === null || C === Un || C === js ? B = s.DEPTH_COMPONENT24 : C === ki ? B = s.DEPTH_COMPONENT32F : C === Zs && (B = s.DEPTH_COMPONENT16), B;
|
|
28364
28364
|
}
|
|
28365
28365
|
function T(y, C) {
|
|
28366
|
-
return g(y) === !0 || y.isFramebufferTexture && y.minFilter !== mi && y.minFilter !==
|
|
28366
|
+
return g(y) === !0 || y.isFramebufferTexture && y.minFilter !== mi && y.minFilter !== xi ? Math.log2(Math.max(C.width, C.height)) + 1 : y.mipmaps !== void 0 && y.mipmaps.length > 0 ? y.mipmaps.length : y.isCompressedTexture && Array.isArray(y.image) ? C.mipmaps.length : 1;
|
|
28367
28367
|
}
|
|
28368
28368
|
function _(y) {
|
|
28369
28369
|
const C = y.target;
|
|
@@ -28371,7 +28371,7 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28371
28371
|
}
|
|
28372
28372
|
function w(y) {
|
|
28373
28373
|
const C = y.target;
|
|
28374
|
-
C.removeEventListener("dispose", w),
|
|
28374
|
+
C.removeEventListener("dispose", w), v(C);
|
|
28375
28375
|
}
|
|
28376
28376
|
function P(y) {
|
|
28377
28377
|
const C = i.get(y);
|
|
@@ -28389,7 +28389,7 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28389
28389
|
const B = y.source, Z = u.get(B);
|
|
28390
28390
|
delete Z[C.__cacheKey], a.memory.textures--;
|
|
28391
28391
|
}
|
|
28392
|
-
function
|
|
28392
|
+
function v(y) {
|
|
28393
28393
|
const C = i.get(y);
|
|
28394
28394
|
if (y.depthTexture && (y.depthTexture.dispose(), i.remove(y.depthTexture)), y.isWebGLCubeRenderTarget)
|
|
28395
28395
|
for (let Z = 0; Z < 6; Z++) {
|
|
@@ -28475,7 +28475,7 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28475
28475
|
[mi]: s.NEAREST,
|
|
28476
28476
|
[ef]: s.NEAREST_MIPMAP_NEAREST,
|
|
28477
28477
|
[wr]: s.NEAREST_MIPMAP_LINEAR,
|
|
28478
|
-
[
|
|
28478
|
+
[xi]: s.LINEAR,
|
|
28479
28479
|
[ka]: s.LINEAR_MIPMAP_NEAREST,
|
|
28480
28480
|
[Ln]: s.LINEAR_MIPMAP_LINEAR
|
|
28481
28481
|
}, mt = {
|
|
@@ -28489,7 +28489,7 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28489
28489
|
[Af]: s.NOTEQUAL
|
|
28490
28490
|
};
|
|
28491
28491
|
function Ut(y, C) {
|
|
28492
|
-
if (C.type === ki && t.has("OES_texture_float_linear") === !1 && (C.magFilter ===
|
|
28492
|
+
if (C.type === ki && t.has("OES_texture_float_linear") === !1 && (C.magFilter === xi || C.magFilter === ka || C.magFilter === wr || C.magFilter === Ln || C.minFilter === xi || C.minFilter === ka || C.minFilter === wr || C.minFilter === Ln) && console.warn("THREE.WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), s.texParameteri(y, s.TEXTURE_WRAP_S, rt[C.wrapS]), s.texParameteri(y, s.TEXTURE_WRAP_T, rt[C.wrapT]), (y === s.TEXTURE_3D || y === s.TEXTURE_2D_ARRAY) && s.texParameteri(y, s.TEXTURE_WRAP_R, rt[C.wrapR]), s.texParameteri(y, s.TEXTURE_MAG_FILTER, ht[C.magFilter]), s.texParameteri(y, s.TEXTURE_MIN_FILTER, ht[C.minFilter]), C.compareFunction && (s.texParameteri(y, s.TEXTURE_COMPARE_MODE, s.COMPARE_REF_TO_TEXTURE), s.texParameteri(y, s.TEXTURE_COMPARE_FUNC, mt[C.compareFunction])), t.has("EXT_texture_filter_anisotropic") === !0) {
|
|
28493
28493
|
if (C.magFilter === mi || C.minFilter !== wr && C.minFilter !== Ln || C.type === ki && t.has("OES_texture_float_linear") === !1) return;
|
|
28494
28494
|
if (C.anisotropy > 1 || i.get(C).__currentAnisotropy) {
|
|
28495
28495
|
const B = t.get("EXT_texture_filter_anisotropic");
|
|
@@ -28509,8 +28509,8 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28509
28509
|
texture: s.createTexture(),
|
|
28510
28510
|
usedTimes: 0
|
|
28511
28511
|
}, a.memory.textures++, B = !0), Q[X].usedTimes++;
|
|
28512
|
-
const
|
|
28513
|
-
|
|
28512
|
+
const vt = Q[y.__cacheKey];
|
|
28513
|
+
vt !== void 0 && (Q[y.__cacheKey].usedTimes--, vt.usedTimes === 0 && E(C)), y.__cacheKey = X, y.__webglTexture = Q[X].texture;
|
|
28514
28514
|
}
|
|
28515
28515
|
return B;
|
|
28516
28516
|
}
|
|
@@ -28523,19 +28523,19 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28523
28523
|
e.texSubImage2D(s.TEXTURE_2D, 0, 0, 0, C.width, C.height, B, Z, C.data);
|
|
28524
28524
|
else {
|
|
28525
28525
|
X.sort((tt, ct) => tt.start - ct.start);
|
|
28526
|
-
let
|
|
28526
|
+
let vt = 0;
|
|
28527
28527
|
for (let tt = 1; tt < X.length; tt++) {
|
|
28528
|
-
const ct = X[
|
|
28529
|
-
wt.start <=
|
|
28528
|
+
const ct = X[vt], wt = X[tt], xt = ct.start + ct.count, lt = te(wt.start, C.width, 4), Ot = te(ct.start, C.width, 4);
|
|
28529
|
+
wt.start <= xt + 1 && lt === Ot && te(wt.start + wt.count - 1, C.width, 4) === lt ? ct.count = Math.max(
|
|
28530
28530
|
ct.count,
|
|
28531
28531
|
wt.start + wt.count - ct.start
|
|
28532
|
-
) : (++
|
|
28532
|
+
) : (++vt, X[vt] = wt);
|
|
28533
28533
|
}
|
|
28534
|
-
X.length =
|
|
28534
|
+
X.length = vt + 1;
|
|
28535
28535
|
const it = s.getParameter(s.UNPACK_ROW_LENGTH), Ct = s.getParameter(s.UNPACK_SKIP_PIXELS), It = s.getParameter(s.UNPACK_SKIP_ROWS);
|
|
28536
28536
|
s.pixelStorei(s.UNPACK_ROW_LENGTH, C.width);
|
|
28537
28537
|
for (let tt = 0, ct = X.length; tt < ct; tt++) {
|
|
28538
|
-
const wt = X[tt],
|
|
28538
|
+
const wt = X[tt], xt = Math.floor(wt.start / 4), lt = Math.ceil(wt.count / 4), Ot = xt % C.width, D = Math.floor(xt / C.width), et = lt, st = 1;
|
|
28539
28539
|
s.pixelStorei(s.UNPACK_SKIP_PIXELS, Ot), s.pixelStorei(s.UNPACK_SKIP_ROWS, D), e.texSubImage2D(s.TEXTURE_2D, 0, Ot, D, et, st, B, Z, C.data);
|
|
28540
28540
|
}
|
|
28541
28541
|
y.clearUpdateRanges(), s.pixelStorei(s.UNPACK_ROW_LENGTH, it), s.pixelStorei(s.UNPACK_SKIP_PIXELS, Ct), s.pixelStorei(s.UNPACK_SKIP_ROWS, It);
|
|
@@ -28546,31 +28546,31 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28546
28546
|
(C.isDataArrayTexture || C.isCompressedArrayTexture) && (Z = s.TEXTURE_2D_ARRAY), C.isData3DTexture && (Z = s.TEXTURE_3D);
|
|
28547
28547
|
const Q = re(y, C), X = C.source;
|
|
28548
28548
|
e.bindTexture(Z, y.__webglTexture, s.TEXTURE0 + B);
|
|
28549
|
-
const
|
|
28550
|
-
if (X.version !==
|
|
28549
|
+
const vt = i.get(X);
|
|
28550
|
+
if (X.version !== vt.__version || Q === !0) {
|
|
28551
28551
|
e.activeTexture(s.TEXTURE0 + B);
|
|
28552
28552
|
const it = Zt.getPrimaries(Zt.workingColorSpace), Ct = C.colorSpace === rn ? null : Zt.getPrimaries(C.colorSpace), It = C.colorSpace === rn || it === Ct ? s.NONE : s.BROWSER_DEFAULT_WEBGL;
|
|
28553
28553
|
s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, C.flipY), s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, C.premultiplyAlpha), s.pixelStorei(s.UNPACK_ALIGNMENT, C.unpackAlignment), s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL, It);
|
|
28554
28554
|
let tt = m(C.image, !1, n.maxTextureSize);
|
|
28555
|
-
tt =
|
|
28555
|
+
tt = ve(C, tt);
|
|
28556
28556
|
const ct = r.convert(C.format, C.colorSpace), wt = r.convert(C.type);
|
|
28557
|
-
let
|
|
28557
|
+
let xt = S(C.internalFormat, ct, wt, C.colorSpace, C.isVideoTexture);
|
|
28558
28558
|
Ut(Z, C);
|
|
28559
28559
|
let lt;
|
|
28560
|
-
const Ot = C.mipmaps, D = C.isVideoTexture !== !0, et =
|
|
28560
|
+
const Ot = C.mipmaps, D = C.isVideoTexture !== !0, et = vt.__version === void 0 || Q === !0, st = X.dataReady, dt = T(C, tt);
|
|
28561
28561
|
if (C.isDepthTexture)
|
|
28562
|
-
|
|
28562
|
+
xt = x(C.format === Qs, C.type), et && (D ? e.texStorage2D(s.TEXTURE_2D, 1, xt, tt.width, tt.height) : e.texImage2D(s.TEXTURE_2D, 0, xt, tt.width, tt.height, 0, ct, wt, null));
|
|
28563
28563
|
else if (C.isDataTexture)
|
|
28564
28564
|
if (Ot.length > 0) {
|
|
28565
|
-
D && et && e.texStorage2D(s.TEXTURE_2D, dt,
|
|
28565
|
+
D && et && e.texStorage2D(s.TEXTURE_2D, dt, xt, Ot[0].width, Ot[0].height);
|
|
28566
28566
|
for (let q = 0, J = Ot.length; q < J; q++)
|
|
28567
|
-
lt = Ot[q], D ? st && e.texSubImage2D(s.TEXTURE_2D, q, 0, 0, lt.width, lt.height, ct, wt, lt.data) : e.texImage2D(s.TEXTURE_2D, q,
|
|
28567
|
+
lt = Ot[q], D ? st && e.texSubImage2D(s.TEXTURE_2D, q, 0, 0, lt.width, lt.height, ct, wt, lt.data) : e.texImage2D(s.TEXTURE_2D, q, xt, lt.width, lt.height, 0, ct, wt, lt.data);
|
|
28568
28568
|
C.generateMipmaps = !1;
|
|
28569
28569
|
} else
|
|
28570
|
-
D ? (et && e.texStorage2D(s.TEXTURE_2D, dt,
|
|
28570
|
+
D ? (et && e.texStorage2D(s.TEXTURE_2D, dt, xt, tt.width, tt.height), st && j(C, tt, ct, wt)) : e.texImage2D(s.TEXTURE_2D, 0, xt, tt.width, tt.height, 0, ct, wt, tt.data);
|
|
28571
28571
|
else if (C.isCompressedTexture)
|
|
28572
28572
|
if (C.isCompressedArrayTexture) {
|
|
28573
|
-
D && et && e.texStorage3D(s.TEXTURE_2D_ARRAY, dt,
|
|
28573
|
+
D && et && e.texStorage3D(s.TEXTURE_2D_ARRAY, dt, xt, Ot[0].width, Ot[0].height, tt.depth);
|
|
28574
28574
|
for (let q = 0, J = Ot.length; q < J; q++)
|
|
28575
28575
|
if (lt = Ot[q], C.format !== fi)
|
|
28576
28576
|
if (ct !== null)
|
|
@@ -28589,19 +28589,19 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28589
28589
|
} else
|
|
28590
28590
|
e.compressedTexSubImage3D(s.TEXTURE_2D_ARRAY, q, 0, 0, 0, lt.width, lt.height, tt.depth, ct, lt.data);
|
|
28591
28591
|
} else
|
|
28592
|
-
e.compressedTexImage3D(s.TEXTURE_2D_ARRAY, q,
|
|
28592
|
+
e.compressedTexImage3D(s.TEXTURE_2D_ARRAY, q, xt, lt.width, lt.height, tt.depth, 0, lt.data, 0, 0);
|
|
28593
28593
|
else
|
|
28594
28594
|
console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()");
|
|
28595
28595
|
else
|
|
28596
|
-
D ? st && e.texSubImage3D(s.TEXTURE_2D_ARRAY, q, 0, 0, 0, lt.width, lt.height, tt.depth, ct, wt, lt.data) : e.texImage3D(s.TEXTURE_2D_ARRAY, q,
|
|
28596
|
+
D ? st && e.texSubImage3D(s.TEXTURE_2D_ARRAY, q, 0, 0, 0, lt.width, lt.height, tt.depth, ct, wt, lt.data) : e.texImage3D(s.TEXTURE_2D_ARRAY, q, xt, lt.width, lt.height, tt.depth, 0, ct, wt, lt.data);
|
|
28597
28597
|
} else {
|
|
28598
|
-
D && et && e.texStorage2D(s.TEXTURE_2D, dt,
|
|
28598
|
+
D && et && e.texStorage2D(s.TEXTURE_2D, dt, xt, Ot[0].width, Ot[0].height);
|
|
28599
28599
|
for (let q = 0, J = Ot.length; q < J; q++)
|
|
28600
|
-
lt = Ot[q], C.format !== fi ? ct !== null ? D ? st && e.compressedTexSubImage2D(s.TEXTURE_2D, q, 0, 0, lt.width, lt.height, ct, lt.data) : e.compressedTexImage2D(s.TEXTURE_2D, q,
|
|
28600
|
+
lt = Ot[q], C.format !== fi ? ct !== null ? D ? st && e.compressedTexSubImage2D(s.TEXTURE_2D, q, 0, 0, lt.width, lt.height, ct, lt.data) : e.compressedTexImage2D(s.TEXTURE_2D, q, xt, lt.width, lt.height, 0, lt.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : D ? st && e.texSubImage2D(s.TEXTURE_2D, q, 0, 0, lt.width, lt.height, ct, wt, lt.data) : e.texImage2D(s.TEXTURE_2D, q, xt, lt.width, lt.height, 0, ct, wt, lt.data);
|
|
28601
28601
|
}
|
|
28602
28602
|
else if (C.isDataArrayTexture)
|
|
28603
28603
|
if (D) {
|
|
28604
|
-
if (et && e.texStorage3D(s.TEXTURE_2D_ARRAY, dt,
|
|
28604
|
+
if (et && e.texStorage3D(s.TEXTURE_2D_ARRAY, dt, xt, tt.width, tt.height, tt.depth), st)
|
|
28605
28605
|
if (C.layerUpdates.size > 0) {
|
|
28606
28606
|
const q = Yh(tt.width, tt.height, C.format, C.type);
|
|
28607
28607
|
for (const J of C.layerUpdates) {
|
|
@@ -28615,35 +28615,35 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28615
28615
|
} else
|
|
28616
28616
|
e.texSubImage3D(s.TEXTURE_2D_ARRAY, 0, 0, 0, 0, tt.width, tt.height, tt.depth, ct, wt, tt.data);
|
|
28617
28617
|
} else
|
|
28618
|
-
e.texImage3D(s.TEXTURE_2D_ARRAY, 0,
|
|
28618
|
+
e.texImage3D(s.TEXTURE_2D_ARRAY, 0, xt, tt.width, tt.height, tt.depth, 0, ct, wt, tt.data);
|
|
28619
28619
|
else if (C.isData3DTexture)
|
|
28620
|
-
D ? (et && e.texStorage3D(s.TEXTURE_3D, dt,
|
|
28620
|
+
D ? (et && e.texStorage3D(s.TEXTURE_3D, dt, xt, tt.width, tt.height, tt.depth), st && e.texSubImage3D(s.TEXTURE_3D, 0, 0, 0, 0, tt.width, tt.height, tt.depth, ct, wt, tt.data)) : e.texImage3D(s.TEXTURE_3D, 0, xt, tt.width, tt.height, tt.depth, 0, ct, wt, tt.data);
|
|
28621
28621
|
else if (C.isFramebufferTexture) {
|
|
28622
28622
|
if (et)
|
|
28623
28623
|
if (D)
|
|
28624
|
-
e.texStorage2D(s.TEXTURE_2D, dt,
|
|
28624
|
+
e.texStorage2D(s.TEXTURE_2D, dt, xt, tt.width, tt.height);
|
|
28625
28625
|
else {
|
|
28626
28626
|
let q = tt.width, J = tt.height;
|
|
28627
28627
|
for (let pt = 0; pt < dt; pt++)
|
|
28628
|
-
e.texImage2D(s.TEXTURE_2D, pt,
|
|
28628
|
+
e.texImage2D(s.TEXTURE_2D, pt, xt, q, J, 0, ct, wt, null), q >>= 1, J >>= 1;
|
|
28629
28629
|
}
|
|
28630
28630
|
} else if (Ot.length > 0) {
|
|
28631
28631
|
if (D && et) {
|
|
28632
28632
|
const q = fe(Ot[0]);
|
|
28633
|
-
e.texStorage2D(s.TEXTURE_2D, dt,
|
|
28633
|
+
e.texStorage2D(s.TEXTURE_2D, dt, xt, q.width, q.height);
|
|
28634
28634
|
}
|
|
28635
28635
|
for (let q = 0, J = Ot.length; q < J; q++)
|
|
28636
|
-
lt = Ot[q], D ? st && e.texSubImage2D(s.TEXTURE_2D, q, 0, 0, ct, wt, lt) : e.texImage2D(s.TEXTURE_2D, q,
|
|
28636
|
+
lt = Ot[q], D ? st && e.texSubImage2D(s.TEXTURE_2D, q, 0, 0, ct, wt, lt) : e.texImage2D(s.TEXTURE_2D, q, xt, ct, wt, lt);
|
|
28637
28637
|
C.generateMipmaps = !1;
|
|
28638
28638
|
} else if (D) {
|
|
28639
28639
|
if (et) {
|
|
28640
28640
|
const q = fe(tt);
|
|
28641
|
-
e.texStorage2D(s.TEXTURE_2D, dt,
|
|
28641
|
+
e.texStorage2D(s.TEXTURE_2D, dt, xt, q.width, q.height);
|
|
28642
28642
|
}
|
|
28643
28643
|
st && e.texSubImage2D(s.TEXTURE_2D, 0, 0, 0, ct, wt, tt);
|
|
28644
28644
|
} else
|
|
28645
|
-
e.texImage2D(s.TEXTURE_2D, 0,
|
|
28646
|
-
g(C) && f(Z),
|
|
28645
|
+
e.texImage2D(s.TEXTURE_2D, 0, xt, ct, wt, tt);
|
|
28646
|
+
g(C) && f(Z), vt.__version = X.version, C.onUpdate && C.onUpdate(C);
|
|
28647
28647
|
}
|
|
28648
28648
|
y.__version = C.version;
|
|
28649
28649
|
}
|
|
@@ -28654,12 +28654,12 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28654
28654
|
const X = i.get(Q);
|
|
28655
28655
|
if (Q.version !== X.__version || Z === !0) {
|
|
28656
28656
|
e.activeTexture(s.TEXTURE0 + B);
|
|
28657
|
-
const
|
|
28657
|
+
const vt = Zt.getPrimaries(Zt.workingColorSpace), it = C.colorSpace === rn ? null : Zt.getPrimaries(C.colorSpace), Ct = C.colorSpace === rn || vt === it ? s.NONE : s.BROWSER_DEFAULT_WEBGL;
|
|
28658
28658
|
s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, C.flipY), s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, C.premultiplyAlpha), s.pixelStorei(s.UNPACK_ALIGNMENT, C.unpackAlignment), s.pixelStorei(s.UNPACK_COLORSPACE_CONVERSION_WEBGL, Ct);
|
|
28659
28659
|
const It = C.isCompressedTexture || C.image[0].isCompressedTexture, tt = C.image[0] && C.image[0].isDataTexture, ct = [];
|
|
28660
28660
|
for (let J = 0; J < 6; J++)
|
|
28661
|
-
!It && !tt ? ct[J] = m(C.image[J], !0, n.maxCubemapSize) : ct[J] = tt ? C.image[J].image : C.image[J], ct[J] =
|
|
28662
|
-
const wt = ct[0],
|
|
28661
|
+
!It && !tt ? ct[J] = m(C.image[J], !0, n.maxCubemapSize) : ct[J] = tt ? C.image[J].image : C.image[J], ct[J] = ve(C, ct[J]);
|
|
28662
|
+
const wt = ct[0], xt = r.convert(C.format, C.colorSpace), lt = r.convert(C.type), Ot = S(C.internalFormat, xt, lt, C.colorSpace), D = C.isVideoTexture !== !0, et = X.__version === void 0 || Z === !0, st = Q.dataReady;
|
|
28663
28663
|
let dt = T(C, wt);
|
|
28664
28664
|
Ut(s.TEXTURE_CUBE_MAP, C);
|
|
28665
28665
|
let q;
|
|
@@ -28669,7 +28669,7 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28669
28669
|
q = ct[J].mipmaps;
|
|
28670
28670
|
for (let pt = 0; pt < q.length; pt++) {
|
|
28671
28671
|
const Lt = q[pt];
|
|
28672
|
-
C.format !== fi ?
|
|
28672
|
+
C.format !== fi ? xt !== null ? D ? st && e.compressedTexSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, pt, 0, 0, Lt.width, Lt.height, xt, Lt.data) : e.compressedTexImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, pt, Ot, Lt.width, Lt.height, 0, Lt.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()") : D ? st && e.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, pt, 0, 0, Lt.width, Lt.height, xt, lt, Lt.data) : e.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, pt, Ot, Lt.width, Lt.height, 0, xt, lt, Lt.data);
|
|
28673
28673
|
}
|
|
28674
28674
|
}
|
|
28675
28675
|
} else {
|
|
@@ -28680,16 +28680,16 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28680
28680
|
}
|
|
28681
28681
|
for (let J = 0; J < 6; J++)
|
|
28682
28682
|
if (tt) {
|
|
28683
|
-
D ? st && e.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, 0, 0, 0, ct[J].width, ct[J].height,
|
|
28683
|
+
D ? st && e.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, 0, 0, 0, ct[J].width, ct[J].height, xt, lt, ct[J].data) : e.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, 0, Ot, ct[J].width, ct[J].height, 0, xt, lt, ct[J].data);
|
|
28684
28684
|
for (let pt = 0; pt < q.length; pt++) {
|
|
28685
28685
|
const ne = q[pt].image[J].image;
|
|
28686
|
-
D ? st && e.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, pt + 1, 0, 0, ne.width, ne.height,
|
|
28686
|
+
D ? st && e.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, pt + 1, 0, 0, ne.width, ne.height, xt, lt, ne.data) : e.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, pt + 1, Ot, ne.width, ne.height, 0, xt, lt, ne.data);
|
|
28687
28687
|
}
|
|
28688
28688
|
} else {
|
|
28689
|
-
D ? st && e.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, 0, 0, 0,
|
|
28689
|
+
D ? st && e.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, 0, 0, 0, xt, lt, ct[J]) : e.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, 0, Ot, xt, lt, ct[J]);
|
|
28690
28690
|
for (let pt = 0; pt < q.length; pt++) {
|
|
28691
28691
|
const Lt = q[pt];
|
|
28692
|
-
D ? st && e.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, pt + 1, 0, 0,
|
|
28692
|
+
D ? st && e.texSubImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, pt + 1, 0, 0, xt, lt, Lt.image[J]) : e.texImage2D(s.TEXTURE_CUBE_MAP_POSITIVE_X + J, pt + 1, Ot, xt, lt, Lt.image[J]);
|
|
28693
28693
|
}
|
|
28694
28694
|
}
|
|
28695
28695
|
}
|
|
@@ -28698,21 +28698,21 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28698
28698
|
y.__version = C.version;
|
|
28699
28699
|
}
|
|
28700
28700
|
function bt(y, C, B, Z, Q, X) {
|
|
28701
|
-
const
|
|
28701
|
+
const vt = r.convert(B.format, B.colorSpace), it = r.convert(B.type), Ct = S(B.internalFormat, vt, it, B.colorSpace), It = i.get(C), tt = i.get(B);
|
|
28702
28702
|
if (tt.__renderTarget = C, !It.__hasExternalTextures) {
|
|
28703
28703
|
const ct = Math.max(1, C.width >> X), wt = Math.max(1, C.height >> X);
|
|
28704
|
-
Q === s.TEXTURE_3D || Q === s.TEXTURE_2D_ARRAY ? e.texImage3D(Q, X, Ct, ct, wt, C.depth, 0,
|
|
28704
|
+
Q === s.TEXTURE_3D || Q === s.TEXTURE_2D_ARRAY ? e.texImage3D(Q, X, Ct, ct, wt, C.depth, 0, vt, it, null) : e.texImage2D(Q, X, Ct, ct, wt, 0, vt, it, null);
|
|
28705
28705
|
}
|
|
28706
28706
|
e.bindFramebuffer(s.FRAMEBUFFER, y), ft(C) ? o.framebufferTexture2DMultisampleEXT(s.FRAMEBUFFER, Z, Q, tt.__webglTexture, 0, ae(C)) : (Q === s.TEXTURE_2D || Q >= s.TEXTURE_CUBE_MAP_POSITIVE_X && Q <= s.TEXTURE_CUBE_MAP_NEGATIVE_Z) && s.framebufferTexture2D(s.FRAMEBUFFER, Z, Q, tt.__webglTexture, X), e.bindFramebuffer(s.FRAMEBUFFER, null);
|
|
28707
28707
|
}
|
|
28708
28708
|
function _t(y, C, B) {
|
|
28709
28709
|
if (s.bindRenderbuffer(s.RENDERBUFFER, y), C.depthBuffer) {
|
|
28710
|
-
const Z = C.depthTexture, Q = Z && Z.isDepthTexture ? Z.type : null, X =
|
|
28711
|
-
ft(C) ? o.renderbufferStorageMultisampleEXT(s.RENDERBUFFER, it, X, C.width, C.height) : B ? s.renderbufferStorageMultisample(s.RENDERBUFFER, it, X, C.width, C.height) : s.renderbufferStorage(s.RENDERBUFFER, X, C.width, C.height), s.framebufferRenderbuffer(s.FRAMEBUFFER,
|
|
28710
|
+
const Z = C.depthTexture, Q = Z && Z.isDepthTexture ? Z.type : null, X = x(C.stencilBuffer, Q), vt = C.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT, it = ae(C);
|
|
28711
|
+
ft(C) ? o.renderbufferStorageMultisampleEXT(s.RENDERBUFFER, it, X, C.width, C.height) : B ? s.renderbufferStorageMultisample(s.RENDERBUFFER, it, X, C.width, C.height) : s.renderbufferStorage(s.RENDERBUFFER, X, C.width, C.height), s.framebufferRenderbuffer(s.FRAMEBUFFER, vt, s.RENDERBUFFER, y);
|
|
28712
28712
|
} else {
|
|
28713
28713
|
const Z = C.textures;
|
|
28714
28714
|
for (let Q = 0; Q < Z.length; Q++) {
|
|
28715
|
-
const X = Z[Q],
|
|
28715
|
+
const X = Z[Q], vt = r.convert(X.format, X.colorSpace), it = r.convert(X.type), Ct = S(X.internalFormat, vt, it, X.colorSpace), It = ae(C);
|
|
28716
28716
|
B && ft(C) === !1 ? s.renderbufferStorageMultisample(s.RENDERBUFFER, It, Ct, C.width, C.height) : ft(C) ? o.renderbufferStorageMultisampleEXT(s.RENDERBUFFER, It, Ct, C.width, C.height) : s.renderbufferStorage(s.RENDERBUFFER, Ct, C.width, C.height);
|
|
28717
28717
|
}
|
|
28718
28718
|
}
|
|
@@ -28775,8 +28775,8 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28775
28775
|
function R(y) {
|
|
28776
28776
|
const C = y.texture, B = i.get(y), Z = i.get(C);
|
|
28777
28777
|
y.addEventListener("dispose", w);
|
|
28778
|
-
const Q = y.textures, X = y.isWebGLCubeRenderTarget === !0,
|
|
28779
|
-
if (
|
|
28778
|
+
const Q = y.textures, X = y.isWebGLCubeRenderTarget === !0, vt = Q.length > 1;
|
|
28779
|
+
if (vt || (Z.__webglTexture === void 0 && (Z.__webglTexture = s.createTexture()), Z.__version = C.version, a.memory.textures++), X) {
|
|
28780
28780
|
B.__webglFramebuffer = [];
|
|
28781
28781
|
for (let it = 0; it < 6; it++)
|
|
28782
28782
|
if (C.mipmaps && C.mipmaps.length > 0) {
|
|
@@ -28792,7 +28792,7 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28792
28792
|
B.__webglFramebuffer[it] = s.createFramebuffer();
|
|
28793
28793
|
} else
|
|
28794
28794
|
B.__webglFramebuffer = s.createFramebuffer();
|
|
28795
|
-
if (
|
|
28795
|
+
if (vt)
|
|
28796
28796
|
for (let it = 0, Ct = Q.length; it < Ct; it++) {
|
|
28797
28797
|
const It = i.get(Q[it]);
|
|
28798
28798
|
It.__webglTexture === void 0 && (It.__webglTexture = s.createTexture(), a.memory.textures++);
|
|
@@ -28817,7 +28817,7 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28817
28817
|
else
|
|
28818
28818
|
bt(B.__webglFramebuffer[it], y, C, s.COLOR_ATTACHMENT0, s.TEXTURE_CUBE_MAP_POSITIVE_X + it, 0);
|
|
28819
28819
|
g(C) && f(s.TEXTURE_CUBE_MAP), e.unbindTexture();
|
|
28820
|
-
} else if (
|
|
28820
|
+
} else if (vt) {
|
|
28821
28821
|
for (let it = 0, Ct = Q.length; it < Ct; it++) {
|
|
28822
28822
|
const It = Q[it], tt = i.get(It);
|
|
28823
28823
|
let ct = s.TEXTURE_2D;
|
|
@@ -28840,8 +28840,8 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28840
28840
|
for (let B = 0, Z = C.length; B < Z; B++) {
|
|
28841
28841
|
const Q = C[B];
|
|
28842
28842
|
if (g(Q)) {
|
|
28843
|
-
const X = M(y),
|
|
28844
|
-
e.bindTexture(X,
|
|
28843
|
+
const X = M(y), vt = i.get(Q).__webglTexture;
|
|
28844
|
+
e.bindTexture(X, vt), f(X), e.unbindTexture();
|
|
28845
28845
|
}
|
|
28846
28846
|
}
|
|
28847
28847
|
}
|
|
@@ -28851,16 +28851,16 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28851
28851
|
if (ft(y) === !1) {
|
|
28852
28852
|
const C = y.textures, B = y.width, Z = y.height;
|
|
28853
28853
|
let Q = s.COLOR_BUFFER_BIT;
|
|
28854
|
-
const X = y.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT,
|
|
28854
|
+
const X = y.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT, vt = i.get(y), it = C.length > 1;
|
|
28855
28855
|
if (it)
|
|
28856
28856
|
for (let It = 0; It < C.length; It++)
|
|
28857
|
-
e.bindFramebuffer(s.FRAMEBUFFER,
|
|
28858
|
-
e.bindFramebuffer(s.READ_FRAMEBUFFER,
|
|
28857
|
+
e.bindFramebuffer(s.FRAMEBUFFER, vt.__webglMultisampledFramebuffer), s.framebufferRenderbuffer(s.FRAMEBUFFER, s.COLOR_ATTACHMENT0 + It, s.RENDERBUFFER, null), e.bindFramebuffer(s.FRAMEBUFFER, vt.__webglFramebuffer), s.framebufferTexture2D(s.DRAW_FRAMEBUFFER, s.COLOR_ATTACHMENT0 + It, s.TEXTURE_2D, null, 0);
|
|
28858
|
+
e.bindFramebuffer(s.READ_FRAMEBUFFER, vt.__webglMultisampledFramebuffer);
|
|
28859
28859
|
const Ct = y.texture.mipmaps;
|
|
28860
|
-
Ct && Ct.length > 0 ? e.bindFramebuffer(s.DRAW_FRAMEBUFFER,
|
|
28860
|
+
Ct && Ct.length > 0 ? e.bindFramebuffer(s.DRAW_FRAMEBUFFER, vt.__webglFramebuffer[0]) : e.bindFramebuffer(s.DRAW_FRAMEBUFFER, vt.__webglFramebuffer);
|
|
28861
28861
|
for (let It = 0; It < C.length; It++) {
|
|
28862
28862
|
if (y.resolveDepthBuffer && (y.depthBuffer && (Q |= s.DEPTH_BUFFER_BIT), y.stencilBuffer && y.resolveStencilBuffer && (Q |= s.STENCIL_BUFFER_BIT)), it) {
|
|
28863
|
-
s.framebufferRenderbuffer(s.READ_FRAMEBUFFER, s.COLOR_ATTACHMENT0, s.RENDERBUFFER,
|
|
28863
|
+
s.framebufferRenderbuffer(s.READ_FRAMEBUFFER, s.COLOR_ATTACHMENT0, s.RENDERBUFFER, vt.__webglColorRenderbuffer[It]);
|
|
28864
28864
|
const tt = i.get(C[It]).__webglTexture;
|
|
28865
28865
|
s.framebufferTexture2D(s.DRAW_FRAMEBUFFER, s.COLOR_ATTACHMENT0, s.TEXTURE_2D, tt, 0);
|
|
28866
28866
|
}
|
|
@@ -28868,11 +28868,11 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28868
28868
|
}
|
|
28869
28869
|
if (e.bindFramebuffer(s.READ_FRAMEBUFFER, null), e.bindFramebuffer(s.DRAW_FRAMEBUFFER, null), it)
|
|
28870
28870
|
for (let It = 0; It < C.length; It++) {
|
|
28871
|
-
e.bindFramebuffer(s.FRAMEBUFFER,
|
|
28871
|
+
e.bindFramebuffer(s.FRAMEBUFFER, vt.__webglMultisampledFramebuffer), s.framebufferRenderbuffer(s.FRAMEBUFFER, s.COLOR_ATTACHMENT0 + It, s.RENDERBUFFER, vt.__webglColorRenderbuffer[It]);
|
|
28872
28872
|
const tt = i.get(C[It]).__webglTexture;
|
|
28873
|
-
e.bindFramebuffer(s.FRAMEBUFFER,
|
|
28873
|
+
e.bindFramebuffer(s.FRAMEBUFFER, vt.__webglFramebuffer), s.framebufferTexture2D(s.DRAW_FRAMEBUFFER, s.COLOR_ATTACHMENT0 + It, s.TEXTURE_2D, tt, 0);
|
|
28874
28874
|
}
|
|
28875
|
-
e.bindFramebuffer(s.DRAW_FRAMEBUFFER,
|
|
28875
|
+
e.bindFramebuffer(s.DRAW_FRAMEBUFFER, vt.__webglMultisampledFramebuffer);
|
|
28876
28876
|
} else if (y.depthBuffer && y.resolveDepthBuffer === !1 && h) {
|
|
28877
28877
|
const C = y.stencilBuffer ? s.DEPTH_STENCIL_ATTACHMENT : s.DEPTH_ATTACHMENT;
|
|
28878
28878
|
s.invalidateFramebuffer(s.DRAW_FRAMEBUFFER, [C]);
|
|
@@ -28890,7 +28890,7 @@ function wI(s, t, e, i, n, r, a) {
|
|
|
28890
28890
|
const C = a.render.frame;
|
|
28891
28891
|
A.get(y) !== C && (A.set(y, C), y.update());
|
|
28892
28892
|
}
|
|
28893
|
-
function
|
|
28893
|
+
function ve(y, C) {
|
|
28894
28894
|
const B = y.colorSpace, Z = y.format, Q = y.type;
|
|
28895
28895
|
return y.isCompressedTexture === !0 || y.isVideoTexture === !0 || B !== bs && B !== rn && (Zt.getTransfer(B) === Kt ? (Z !== fi || Q !== yi) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", B)), C;
|
|
28896
28896
|
}
|
|
@@ -29094,36 +29094,36 @@ class NI extends Gn {
|
|
|
29094
29094
|
let n = null, r = 1, a = null, o = "local-floor", h = 1, l = null, A = null, c = null, u = null, d = null, p = null;
|
|
29095
29095
|
const m = new LI(), g = {}, f = e.getContextAttributes();
|
|
29096
29096
|
let M = null, S = null;
|
|
29097
|
-
const
|
|
29097
|
+
const x = [], T = [], _ = new Nt();
|
|
29098
29098
|
let w = null;
|
|
29099
29099
|
const P = new Ge();
|
|
29100
29100
|
P.viewport = new ue();
|
|
29101
29101
|
const E = new Ge();
|
|
29102
29102
|
E.viewport = new ue();
|
|
29103
|
-
const
|
|
29103
|
+
const v = [P, E], b = new tg();
|
|
29104
29104
|
let z = null, F = null;
|
|
29105
29105
|
this.cameraAutoUpdate = !0, this.enabled = !1, this.isPresenting = !1, this.getController = function(j) {
|
|
29106
|
-
let ot =
|
|
29107
|
-
return ot === void 0 && (ot = new lo(),
|
|
29106
|
+
let ot = x[j];
|
|
29107
|
+
return ot === void 0 && (ot = new lo(), x[j] = ot), ot.getTargetRaySpace();
|
|
29108
29108
|
}, this.getControllerGrip = function(j) {
|
|
29109
|
-
let ot =
|
|
29110
|
-
return ot === void 0 && (ot = new lo(),
|
|
29109
|
+
let ot = x[j];
|
|
29110
|
+
return ot === void 0 && (ot = new lo(), x[j] = ot), ot.getGripSpace();
|
|
29111
29111
|
}, this.getHand = function(j) {
|
|
29112
|
-
let ot =
|
|
29113
|
-
return ot === void 0 && (ot = new lo(),
|
|
29112
|
+
let ot = x[j];
|
|
29113
|
+
return ot === void 0 && (ot = new lo(), x[j] = ot), ot.getHandSpace();
|
|
29114
29114
|
};
|
|
29115
29115
|
function U(j) {
|
|
29116
29116
|
const ot = T.indexOf(j.inputSource);
|
|
29117
29117
|
if (ot === -1)
|
|
29118
29118
|
return;
|
|
29119
|
-
const nt =
|
|
29119
|
+
const nt = x[ot];
|
|
29120
29120
|
nt !== void 0 && (nt.update(j.inputSource, j.frame, l || a), nt.dispatchEvent({ type: j.type, data: j.inputSource }));
|
|
29121
29121
|
}
|
|
29122
29122
|
function W() {
|
|
29123
29123
|
n.removeEventListener("select", U), n.removeEventListener("selectstart", U), n.removeEventListener("selectend", U), n.removeEventListener("squeeze", U), n.removeEventListener("squeezestart", U), n.removeEventListener("squeezeend", U), n.removeEventListener("end", W), n.removeEventListener("inputsourceschange", Y);
|
|
29124
|
-
for (let j = 0; j <
|
|
29124
|
+
for (let j = 0; j < x.length; j++) {
|
|
29125
29125
|
const ot = T[j];
|
|
29126
|
-
ot !== null && (T[j] = null,
|
|
29126
|
+
ot !== null && (T[j] = null, x[j].disconnect(ot));
|
|
29127
29127
|
}
|
|
29128
29128
|
z = null, F = null, m.reset();
|
|
29129
29129
|
for (const j in g)
|
|
@@ -29202,13 +29202,13 @@ class NI extends Gn {
|
|
|
29202
29202
|
function Y(j) {
|
|
29203
29203
|
for (let ot = 0; ot < j.removed.length; ot++) {
|
|
29204
29204
|
const nt = j.removed[ot], bt = T.indexOf(nt);
|
|
29205
|
-
bt >= 0 && (T[bt] = null,
|
|
29205
|
+
bt >= 0 && (T[bt] = null, x[bt].disconnect(nt));
|
|
29206
29206
|
}
|
|
29207
29207
|
for (let ot = 0; ot < j.added.length; ot++) {
|
|
29208
29208
|
const nt = j.added[ot];
|
|
29209
29209
|
let bt = T.indexOf(nt);
|
|
29210
29210
|
if (bt === -1) {
|
|
29211
|
-
for (let Dt = 0; Dt <
|
|
29211
|
+
for (let Dt = 0; Dt < x.length; Dt++)
|
|
29212
29212
|
if (Dt >= T.length) {
|
|
29213
29213
|
T.push(nt), bt = Dt;
|
|
29214
29214
|
break;
|
|
@@ -29218,7 +29218,7 @@ class NI extends Gn {
|
|
|
29218
29218
|
}
|
|
29219
29219
|
if (bt === -1) break;
|
|
29220
29220
|
}
|
|
29221
|
-
const _t =
|
|
29221
|
+
const _t = x[bt];
|
|
29222
29222
|
_t && _t.connect(nt);
|
|
29223
29223
|
}
|
|
29224
29224
|
}
|
|
@@ -29229,8 +29229,8 @@ class NI extends Gn {
|
|
|
29229
29229
|
if (ot.matrixWorld.decompose(j.position, j.quaternion, j.scale), j.translateX(zt), j.translateZ(ft), j.matrixWorld.compose(j.position, j.quaternion, j.scale), j.matrixWorldInverse.copy(j.matrixWorld).invert(), _t[10] === -1)
|
|
29230
29230
|
j.projectionMatrix.copy(ot.projectionMatrix), j.projectionMatrixInverse.copy(ot.projectionMatrixInverse);
|
|
29231
29231
|
else {
|
|
29232
|
-
const
|
|
29233
|
-
j.projectionMatrix.makePerspective(y, C, B, Z,
|
|
29232
|
+
const ve = de + ft, fe = Yt + ft, y = Et - zt, C = ae + (bt - zt), B = R * Yt / fe * ve, Z = ie * Yt / fe * ve;
|
|
29233
|
+
j.projectionMatrix.makePerspective(y, C, B, Z, ve, fe), j.projectionMatrixInverse.copy(j.projectionMatrix).invert();
|
|
29234
29234
|
}
|
|
29235
29235
|
}
|
|
29236
29236
|
function ht(j, ot) {
|
|
@@ -29286,8 +29286,8 @@ class NI extends Gn {
|
|
|
29286
29286
|
jt.depthStencilTexture
|
|
29287
29287
|
), t.setRenderTarget(S));
|
|
29288
29288
|
}
|
|
29289
|
-
let yt =
|
|
29290
|
-
yt === void 0 && (yt = new Ge(), yt.layers.enable(Yt), yt.viewport = new ue(),
|
|
29289
|
+
let yt = v[Yt];
|
|
29290
|
+
yt === void 0 && (yt = new Ge(), yt.layers.enable(Yt), yt.viewport = new ue(), v[Yt] = yt), yt.matrix.fromArray(R.transform.matrix), yt.matrix.decompose(yt.position, yt.quaternion, yt.scale), yt.projectionMatrix.fromArray(R.projectionMatrix), yt.projectionMatrixInverse.copy(yt.projectionMatrix).invert(), yt.viewport.set(ie.x, ie.y, ie.width, ie.height), Yt === 0 && (b.matrix.copy(yt.matrix), b.matrix.decompose(b.position, b.quaternion, b.scale)), bt === !0 && b.cameras.push(yt);
|
|
29291
29291
|
}
|
|
29292
29292
|
const _t = n.enabledFeatures;
|
|
29293
29293
|
if (_t && _t.includes("depth-sensing") && n.depthUsage == "gpu-optimized" && c) {
|
|
@@ -29305,8 +29305,8 @@ class NI extends Gn {
|
|
|
29305
29305
|
}
|
|
29306
29306
|
}
|
|
29307
29307
|
}
|
|
29308
|
-
for (let nt = 0; nt <
|
|
29309
|
-
const bt = T[nt], _t =
|
|
29308
|
+
for (let nt = 0; nt < x.length; nt++) {
|
|
29309
|
+
const bt = T[nt], _t = x[nt];
|
|
29310
29310
|
bt !== null && _t !== void 0 && _t.update(bt, ot, l || a);
|
|
29311
29311
|
}
|
|
29312
29312
|
Ut && Ut(j, ot), ot.detectedPlanes && i.dispatchEvent({ type: "planesdetected", data: ot }), p = null;
|
|
@@ -29326,13 +29326,13 @@ function FI(s, t) {
|
|
|
29326
29326
|
function i(g, f) {
|
|
29327
29327
|
f.color.getRGB(g.fogColor.value, ic(s)), f.isFog ? (g.fogNear.value = f.near, g.fogFar.value = f.far) : f.isFogExp2 && (g.fogDensity.value = f.density);
|
|
29328
29328
|
}
|
|
29329
|
-
function n(g, f, M, S,
|
|
29330
|
-
f.isMeshBasicMaterial || f.isMeshLambertMaterial ? r(g, f) : f.isMeshToonMaterial ? (r(g, f), c(g, f)) : f.isMeshPhongMaterial ? (r(g, f), A(g, f)) : f.isMeshStandardMaterial ? (r(g, f), u(g, f), f.isMeshPhysicalMaterial && d(g, f,
|
|
29329
|
+
function n(g, f, M, S, x) {
|
|
29330
|
+
f.isMeshBasicMaterial || f.isMeshLambertMaterial ? r(g, f) : f.isMeshToonMaterial ? (r(g, f), c(g, f)) : f.isMeshPhongMaterial ? (r(g, f), A(g, f)) : f.isMeshStandardMaterial ? (r(g, f), u(g, f), f.isMeshPhysicalMaterial && d(g, f, x)) : f.isMeshMatcapMaterial ? (r(g, f), p(g, f)) : f.isMeshDepthMaterial ? r(g, f) : f.isMeshDistanceMaterial ? (r(g, f), m(g, f)) : f.isMeshNormalMaterial ? r(g, f) : f.isLineBasicMaterial ? (a(g, f), f.isLineDashedMaterial && o(g, f)) : f.isPointsMaterial ? h(g, f, M, S) : f.isSpriteMaterial ? l(g, f) : f.isShadowMaterial ? (g.color.value.copy(f.color), g.opacity.value = f.opacity) : f.isShaderMaterial && (f.uniformsNeedUpdate = !1);
|
|
29331
29331
|
}
|
|
29332
29332
|
function r(g, f) {
|
|
29333
29333
|
g.opacity.value = f.opacity, f.color && g.diffuse.value.copy(f.color), f.emissive && g.emissive.value.copy(f.emissive).multiplyScalar(f.emissiveIntensity), f.map && (g.map.value = f.map, e(f.map, g.mapTransform)), f.alphaMap && (g.alphaMap.value = f.alphaMap, e(f.alphaMap, g.alphaMapTransform)), f.bumpMap && (g.bumpMap.value = f.bumpMap, e(f.bumpMap, g.bumpMapTransform), g.bumpScale.value = f.bumpScale, f.side === He && (g.bumpScale.value *= -1)), f.normalMap && (g.normalMap.value = f.normalMap, e(f.normalMap, g.normalMapTransform), g.normalScale.value.copy(f.normalScale), f.side === He && g.normalScale.value.negate()), f.displacementMap && (g.displacementMap.value = f.displacementMap, e(f.displacementMap, g.displacementMapTransform), g.displacementScale.value = f.displacementScale, g.displacementBias.value = f.displacementBias), f.emissiveMap && (g.emissiveMap.value = f.emissiveMap, e(f.emissiveMap, g.emissiveMapTransform)), f.specularMap && (g.specularMap.value = f.specularMap, e(f.specularMap, g.specularMapTransform)), f.alphaTest > 0 && (g.alphaTest.value = f.alphaTest);
|
|
29334
|
-
const M = t.get(f), S = M.envMap,
|
|
29335
|
-
S && (g.envMap.value = S, Sn.copy(
|
|
29334
|
+
const M = t.get(f), S = M.envMap, x = M.envMapRotation;
|
|
29335
|
+
S && (g.envMap.value = S, Sn.copy(x), Sn.x *= -1, Sn.y *= -1, Sn.z *= -1, S.isCubeTexture && S.isRenderTargetTexture === !1 && (Sn.y *= -1, Sn.z *= -1), g.envMapRotation.value.setFromMatrix4(OI.makeRotationFromEuler(Sn)), g.flipEnvMap.value = S.isCubeTexture && S.isRenderTargetTexture === !1 ? -1 : 1, g.reflectivity.value = f.reflectivity, g.ior.value = f.ior, g.refractionRatio.value = f.refractionRatio), f.lightMap && (g.lightMap.value = f.lightMap, g.lightMapIntensity.value = f.lightMapIntensity, e(f.lightMap, g.lightMapTransform)), f.aoMap && (g.aoMap.value = f.aoMap, g.aoMapIntensity.value = f.aoMapIntensity, e(f.aoMap, g.aoMapTransform));
|
|
29336
29336
|
}
|
|
29337
29337
|
function a(g, f) {
|
|
29338
29338
|
g.diffuse.value.copy(f.color), g.opacity.value = f.opacity, f.map && (g.map.value = f.map, e(f.map, g.mapTransform));
|
|
@@ -29374,12 +29374,12 @@ function BI(s, t, e, i) {
|
|
|
29374
29374
|
let n = {}, r = {}, a = [];
|
|
29375
29375
|
const o = s.getParameter(s.MAX_UNIFORM_BUFFER_BINDINGS);
|
|
29376
29376
|
function h(M, S) {
|
|
29377
|
-
const
|
|
29378
|
-
i.uniformBlockBinding(M,
|
|
29377
|
+
const x = S.program;
|
|
29378
|
+
i.uniformBlockBinding(M, x);
|
|
29379
29379
|
}
|
|
29380
29380
|
function l(M, S) {
|
|
29381
|
-
let
|
|
29382
|
-
|
|
29381
|
+
let x = n[M.id];
|
|
29382
|
+
x === void 0 && (p(M), x = A(M), n[M.id] = x, M.addEventListener("dispose", g));
|
|
29383
29383
|
const T = S.program;
|
|
29384
29384
|
i.updateUBOMapping(M, T);
|
|
29385
29385
|
const _ = t.render.frame;
|
|
@@ -29388,8 +29388,8 @@ function BI(s, t, e, i) {
|
|
|
29388
29388
|
function A(M) {
|
|
29389
29389
|
const S = c();
|
|
29390
29390
|
M.__bindingPointIndex = S;
|
|
29391
|
-
const
|
|
29392
|
-
return s.bindBuffer(s.UNIFORM_BUFFER,
|
|
29391
|
+
const x = s.createBuffer(), T = M.__size, _ = M.usage;
|
|
29392
|
+
return s.bindBuffer(s.UNIFORM_BUFFER, x), s.bufferData(s.UNIFORM_BUFFER, T, _), s.bindBuffer(s.UNIFORM_BUFFER, null), s.bindBufferBase(s.UNIFORM_BUFFER, S, x), x;
|
|
29393
29393
|
}
|
|
29394
29394
|
function c() {
|
|
29395
29395
|
for (let M = 0; M < o; M++)
|
|
@@ -29398,11 +29398,11 @@ function BI(s, t, e, i) {
|
|
|
29398
29398
|
return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."), 0;
|
|
29399
29399
|
}
|
|
29400
29400
|
function u(M) {
|
|
29401
|
-
const S = n[M.id],
|
|
29401
|
+
const S = n[M.id], x = M.uniforms, T = M.__cache;
|
|
29402
29402
|
s.bindBuffer(s.UNIFORM_BUFFER, S);
|
|
29403
|
-
for (let _ = 0, w =
|
|
29404
|
-
const P = Array.isArray(
|
|
29405
|
-
for (let E = 0,
|
|
29403
|
+
for (let _ = 0, w = x.length; _ < w; _++) {
|
|
29404
|
+
const P = Array.isArray(x[_]) ? x[_] : [x[_]];
|
|
29405
|
+
for (let E = 0, v = P.length; E < v; E++) {
|
|
29406
29406
|
const b = P[E];
|
|
29407
29407
|
if (d(b, _, E, T) === !0) {
|
|
29408
29408
|
const z = b.__offset, F = Array.isArray(b.value) ? b.value : [b.value];
|
|
@@ -29417,8 +29417,8 @@ function BI(s, t, e, i) {
|
|
|
29417
29417
|
}
|
|
29418
29418
|
s.bindBuffer(s.UNIFORM_BUFFER, null);
|
|
29419
29419
|
}
|
|
29420
|
-
function d(M, S,
|
|
29421
|
-
const _ = M.value, w = S + "_" +
|
|
29420
|
+
function d(M, S, x, T) {
|
|
29421
|
+
const _ = M.value, w = S + "_" + x;
|
|
29422
29422
|
if (T[w] === void 0)
|
|
29423
29423
|
return typeof _ == "number" || typeof _ == "boolean" ? T[w] = _ : T[w] = _.clone(), !0;
|
|
29424
29424
|
{
|
|
@@ -29433,20 +29433,20 @@ function BI(s, t, e, i) {
|
|
|
29433
29433
|
}
|
|
29434
29434
|
function p(M) {
|
|
29435
29435
|
const S = M.uniforms;
|
|
29436
|
-
let
|
|
29436
|
+
let x = 0;
|
|
29437
29437
|
const T = 16;
|
|
29438
29438
|
for (let w = 0, P = S.length; w < P; w++) {
|
|
29439
29439
|
const E = Array.isArray(S[w]) ? S[w] : [S[w]];
|
|
29440
|
-
for (let
|
|
29441
|
-
const z = E[
|
|
29440
|
+
for (let v = 0, b = E.length; v < b; v++) {
|
|
29441
|
+
const z = E[v], F = Array.isArray(z.value) ? z.value : [z.value];
|
|
29442
29442
|
for (let U = 0, W = F.length; U < W; U++) {
|
|
29443
|
-
const Y = F[U], $ = m(Y), H =
|
|
29444
|
-
|
|
29443
|
+
const Y = F[U], $ = m(Y), H = x % T, rt = H % $.boundary, ht = H + rt;
|
|
29444
|
+
x += rt, ht !== 0 && T - ht < $.storage && (x += T - ht), z.__data = new Float32Array($.storage / Float32Array.BYTES_PER_ELEMENT), z.__offset = x, x += $.storage;
|
|
29445
29445
|
}
|
|
29446
29446
|
}
|
|
29447
29447
|
}
|
|
29448
|
-
const _ =
|
|
29449
|
-
return _ > 0 && (
|
|
29448
|
+
const _ = x % T;
|
|
29449
|
+
return _ > 0 && (x += T - _), M.__size = x, M.__cache = {}, this;
|
|
29450
29450
|
}
|
|
29451
29451
|
function m(M) {
|
|
29452
29452
|
const S = {
|
|
@@ -29460,8 +29460,8 @@ function BI(s, t, e, i) {
|
|
|
29460
29460
|
function g(M) {
|
|
29461
29461
|
const S = M.target;
|
|
29462
29462
|
S.removeEventListener("dispose", g);
|
|
29463
|
-
const
|
|
29464
|
-
a.splice(
|
|
29463
|
+
const x = a.indexOf(S.__bindingPointIndex);
|
|
29464
|
+
a.splice(x, 1), s.deleteBuffer(n[S.id]), delete n[S.id], delete r[S.id];
|
|
29465
29465
|
}
|
|
29466
29466
|
function f() {
|
|
29467
29467
|
for (const M in n)
|
|
@@ -29517,10 +29517,10 @@ class mc {
|
|
|
29517
29517
|
*/
|
|
29518
29518
|
onShaderError: null
|
|
29519
29519
|
}, this.autoClear = !0, this.autoClearColor = !0, this.autoClearDepth = !0, this.autoClearStencil = !0, this.sortObjects = !0, this.clippingPlanes = [], this.localClippingEnabled = !1, this.toneMapping = ln, this.toneMappingExposure = 1, this.transmissionResolutionScale = 1;
|
|
29520
|
-
const
|
|
29520
|
+
const x = this;
|
|
29521
29521
|
let T = !1;
|
|
29522
29522
|
this._outputColorSpace = Le;
|
|
29523
|
-
let _ = 0, w = 0, P = null, E = -1,
|
|
29523
|
+
let _ = 0, w = 0, P = null, E = -1, v = null;
|
|
29524
29524
|
const b = new ue(), z = new ue();
|
|
29525
29525
|
let F = null;
|
|
29526
29526
|
const U = new Wt(0);
|
|
@@ -29557,12 +29557,12 @@ class mc {
|
|
|
29557
29557
|
} catch (I) {
|
|
29558
29558
|
throw console.error("THREE.WebGLRenderer: " + I.message), I;
|
|
29559
29559
|
}
|
|
29560
|
-
let yt, jt, Et, ae, ft, zt,
|
|
29560
|
+
let yt, jt, Et, ae, ft, zt, ve, fe, y, C, B, Z, Q, X, vt, it, Ct, It, tt, ct, wt, xt, lt, Ot;
|
|
29561
29561
|
function D() {
|
|
29562
|
-
yt = new jm(R), yt.init(),
|
|
29562
|
+
yt = new jm(R), yt.init(), xt = new RI(R, yt), jt = new Gm(R, yt, t, xt), Et = new TI(R, yt), jt.reversedDepthBuffer && u && Et.buffers.depth.setReversed(!0), ae = new qm(R), ft = new gI(), zt = new wI(R, yt, Et, ft, jt, xt, ae), ve = new Vm(x), fe = new Zm(x), y = new ng(R), lt = new zm(R, y), C = new Jm(R, y, ae, lt), B = new $m(R, C, y, ae), tt = new Km(R, jt, zt), it = new Hm(ft), Z = new fI(x, ve, fe, yt, jt, lt, it), Q = new FI(x, ft), X = new mI(), vt = new SI(yt), It = new Um(x, ve, fe, Et, B, d, h), Ct = new bI(x, B, jt), Ot = new BI(R, ae, jt, Et), ct = new km(R, yt, ae), wt = new Qm(R, yt, ae), ae.programs = Z.programs, x.capabilities = jt, x.extensions = yt, x.properties = ft, x.renderLists = X, x.shadowMap = Ct, x.state = Et, x.info = ae;
|
|
29563
29563
|
}
|
|
29564
29564
|
D();
|
|
29565
|
-
const et = new NI(
|
|
29565
|
+
const et = new NI(x, R);
|
|
29566
29566
|
this.xr = et, this.getContext = function() {
|
|
29567
29567
|
return R;
|
|
29568
29568
|
}, this.getContextAttributes = function() {
|
|
@@ -29637,7 +29637,7 @@ class mc {
|
|
|
29637
29637
|
}, this.clearStencil = function() {
|
|
29638
29638
|
this.clear(!1, !1, !0);
|
|
29639
29639
|
}, this.dispose = function() {
|
|
29640
|
-
e.removeEventListener("webglcontextlost", st, !1), e.removeEventListener("webglcontextrestored", dt, !1), e.removeEventListener("webglcontextcreationerror", q, !1), It.dispose(), X.dispose(),
|
|
29640
|
+
e.removeEventListener("webglcontextlost", st, !1), e.removeEventListener("webglcontextrestored", dt, !1), e.removeEventListener("webglcontextcreationerror", q, !1), It.dispose(), X.dispose(), vt.dispose(), ft.dispose(), ve.dispose(), fe.dispose(), B.dispose(), lt.dispose(), Ot.dispose(), Z.dispose(), et.dispose(), et.removeEventListener("sessionstart", Ci), et.removeEventListener("sessionend", wl), dn.stop();
|
|
29641
29641
|
};
|
|
29642
29642
|
function st(I) {
|
|
29643
29643
|
I.preventDefault(), console.log("THREE.WebGLRenderer: Context Lost."), T = !0;
|
|
@@ -29687,7 +29687,7 @@ class mc {
|
|
|
29687
29687
|
} else N.isPoints ? ee.setMode(R.POINTS) : N.isSprite && ee.setMode(R.TRIANGLES);
|
|
29688
29688
|
if (N.isBatchedMesh)
|
|
29689
29689
|
if (N._multiDrawInstances !== null)
|
|
29690
|
-
|
|
29690
|
+
vs("THREE.WebGLRenderer: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."), ee.renderMultiDrawInstances(N._multiDrawStarts, N._multiDrawCounts, N._multiDrawCount, N._multiDrawInstances);
|
|
29691
29691
|
else if (yt.get("WEBGL_multi_draw"))
|
|
29692
29692
|
ee.renderMultiDraw(N._multiDrawStarts, N._multiDrawCounts, N._multiDrawCount);
|
|
29693
29693
|
else {
|
|
@@ -29707,7 +29707,7 @@ class mc {
|
|
|
29707
29707
|
I.transparent === !0 && I.side === zi && I.forceSinglePass === !1 ? (I.side = He, I.needsUpdate = !0, hr(I, L, k), I.side = An, I.needsUpdate = !0, hr(I, L, k), I.side = zi) : hr(I, L, k);
|
|
29708
29708
|
}
|
|
29709
29709
|
this.compile = function(I, L, k = null) {
|
|
29710
|
-
k === null && (k = I), f =
|
|
29710
|
+
k === null && (k = I), f = vt.get(k), f.init(L), S.push(f), k.traverseVisible(function(N) {
|
|
29711
29711
|
N.isLight && N.layers.test(L.layers) && (f.pushLight(N), N.castShadow && f.pushShadow(N));
|
|
29712
29712
|
}), I !== k && I.traverseVisible(function(N) {
|
|
29713
29713
|
N.isLight && N.layers.test(L.layers) && (f.pushLight(N), N.castShadow && f.pushShadow(N));
|
|
@@ -29760,11 +29760,11 @@ class mc {
|
|
|
29760
29760
|
return;
|
|
29761
29761
|
}
|
|
29762
29762
|
if (T === !0) return;
|
|
29763
|
-
if (I.matrixWorldAutoUpdate === !0 && I.updateMatrixWorld(), L.parent === null && L.matrixWorldAutoUpdate === !0 && L.updateMatrixWorld(), et.enabled === !0 && et.isPresenting === !0 && (et.cameraAutoUpdate === !0 && et.updateCamera(L), L = et.getCamera()), I.isScene === !0 && I.onBeforeRender(
|
|
29764
|
-
const K =
|
|
29765
|
-
K !== null && da(K, L, -1 / 0,
|
|
29763
|
+
if (I.matrixWorldAutoUpdate === !0 && I.updateMatrixWorld(), L.parent === null && L.matrixWorldAutoUpdate === !0 && L.updateMatrixWorld(), et.enabled === !0 && et.isPresenting === !0 && (et.cameraAutoUpdate === !0 && et.updateCamera(L), L = et.getCamera()), I.isScene === !0 && I.onBeforeRender(x, I, L, P), f = vt.get(I, S.length), f.init(L), S.push(f), nt.multiplyMatrices(L.projectionMatrix, L.matrixWorldInverse), te.setFromProjectionMatrix(nt, vi, L.reversedDepth), ot = this.localClippingEnabled, j = it.init(this.clippingPlanes, ot), g = X.get(I, M.length), g.init(), M.push(g), et.enabled === !0 && et.isPresenting === !0) {
|
|
29764
|
+
const K = x.xr.getDepthSensingMesh();
|
|
29765
|
+
K !== null && da(K, L, -1 / 0, x.sortObjects);
|
|
29766
29766
|
}
|
|
29767
|
-
da(I, L, 0,
|
|
29767
|
+
da(I, L, 0, x.sortObjects), g.finish(), x.sortObjects === !0 && g.sort(rt, ht), de = et.enabled === !1 || et.isPresenting === !1 || et.hasDepthSensing() === !1, de && It.addToRenderList(g, I), this.info.render.frame++, j === !0 && it.beginShadows();
|
|
29768
29768
|
const k = f.state.shadowsArray;
|
|
29769
29769
|
Ct.render(k, I, L), j === !0 && it.endShadows(), this.info.autoReset === !0 && this.info.reset();
|
|
29770
29770
|
const G = g.opaque, N = g.transmissive;
|
|
@@ -29782,7 +29782,7 @@ class mc {
|
|
|
29782
29782
|
}
|
|
29783
29783
|
} else
|
|
29784
29784
|
N.length > 0 && Pl(G, N, I, L), de && It.render(I), Rl(g, I, L);
|
|
29785
|
-
P !== null && w === 0 && (zt.updateMultisampleRenderTarget(P), zt.updateRenderTargetMipmap(P)), I.isScene === !0 && I.onAfterRender(
|
|
29785
|
+
P !== null && w === 0 && (zt.updateMultisampleRenderTarget(P), zt.updateRenderTargetMipmap(P)), I.isScene === !0 && I.onAfterRender(x, I, L), lt.resetDefaultState(), E = -1, v = null, S.pop(), S.length > 0 ? (f = S[S.length - 1], j === !0 && it.setGlobalState(x.clippingPlanes, f.state.camera)) : f = null, M.pop(), M.length > 0 ? g = M[M.length - 1] : g = null;
|
|
29786
29786
|
};
|
|
29787
29787
|
function da(I, L, k, G) {
|
|
29788
29788
|
if (I.visible === !1) return;
|
|
@@ -29816,7 +29816,7 @@ class mc {
|
|
|
29816
29816
|
}
|
|
29817
29817
|
function Rl(I, L, k, G) {
|
|
29818
29818
|
const N = I.opaque, K = I.transmissive, At = I.transparent;
|
|
29819
|
-
f.setupLightsView(k), j === !0 && it.setGlobalState(
|
|
29819
|
+
f.setupLightsView(k), j === !0 && it.setGlobalState(x.clippingPlanes, k), G && Et.viewport(b.copy(G)), N.length > 0 && lr(N, L, k), K.length > 0 && lr(K, L, k), At.length > 0 && lr(At, L, k), Et.buffers.depth.setTest(!0), Et.buffers.depth.setMask(!0), Et.buffers.color.setMask(!0), Et.setPolygonOffset(!1);
|
|
29820
29820
|
}
|
|
29821
29821
|
function Pl(I, L, k, G) {
|
|
29822
29822
|
if ((k.isScene === !0 ? k.overrideMaterial : null) !== null)
|
|
@@ -29832,13 +29832,13 @@ class mc {
|
|
|
29832
29832
|
colorSpace: Zt.workingColorSpace
|
|
29833
29833
|
}));
|
|
29834
29834
|
const K = f.state.transmissionRenderTarget[G.id], At = G.viewport || b;
|
|
29835
|
-
K.setSize(At.z *
|
|
29836
|
-
const gt =
|
|
29837
|
-
|
|
29838
|
-
const Rt =
|
|
29839
|
-
|
|
29835
|
+
K.setSize(At.z * x.transmissionResolutionScale, At.w * x.transmissionResolutionScale);
|
|
29836
|
+
const gt = x.getRenderTarget(), ut = x.getActiveCubeFace(), Tt = x.getActiveMipmapLevel();
|
|
29837
|
+
x.setRenderTarget(K), x.getClearColor(U), W = x.getClearAlpha(), W < 1 && x.setClearColor(16777215, 0.5), x.clear(), de && It.render(k);
|
|
29838
|
+
const Rt = x.toneMapping;
|
|
29839
|
+
x.toneMapping = ln;
|
|
29840
29840
|
const St = G.viewport;
|
|
29841
|
-
if (G.viewport !== void 0 && (G.viewport = void 0), f.setupLightsView(G), j === !0 && it.setGlobalState(
|
|
29841
|
+
if (G.viewport !== void 0 && (G.viewport = void 0), f.setupLightsView(G), j === !0 && it.setGlobalState(x.clippingPlanes, G), lr(I, k, G), zt.updateMultisampleRenderTarget(K), zt.updateRenderTargetMipmap(K), yt.has("WEBGL_multisampled_render_to_texture") === !1) {
|
|
29842
29842
|
let Gt = !1;
|
|
29843
29843
|
for (let qt = 0, he = L.length; qt < he; qt++) {
|
|
29844
29844
|
const se = L[qt], ee = se.object, Mt = se.geometry, oe = se.material, Xt = se.group;
|
|
@@ -29849,7 +29849,7 @@ class mc {
|
|
|
29849
29849
|
}
|
|
29850
29850
|
Gt === !0 && (zt.updateMultisampleRenderTarget(K), zt.updateRenderTargetMipmap(K));
|
|
29851
29851
|
}
|
|
29852
|
-
|
|
29852
|
+
x.setRenderTarget(gt, ut, Tt), x.setClearColor(U, W), St !== void 0 && (G.viewport = St), x.toneMapping = Rt;
|
|
29853
29853
|
}
|
|
29854
29854
|
function lr(I, L, k) {
|
|
29855
29855
|
const G = L.isScene === !0 ? L.overrideMaterial : null;
|
|
@@ -29860,19 +29860,19 @@ class mc {
|
|
|
29860
29860
|
}
|
|
29861
29861
|
}
|
|
29862
29862
|
function Dl(I, L, k, G, N, K) {
|
|
29863
|
-
I.onBeforeRender(
|
|
29863
|
+
I.onBeforeRender(x, L, k, G, N, K), I.modelViewMatrix.multiplyMatrices(k.matrixWorldInverse, I.matrixWorld), I.normalMatrix.getNormalMatrix(I.modelViewMatrix), N.onBeforeRender(x, L, k, G, I, K), N.transparent === !0 && N.side === zi && N.forceSinglePass === !1 ? (N.side = He, N.needsUpdate = !0, x.renderBufferDirect(k, L, G, N, I, K), N.side = An, N.needsUpdate = !0, x.renderBufferDirect(k, L, G, N, I, K), N.side = zi) : x.renderBufferDirect(k, L, G, N, I, K), I.onAfterRender(x, L, k, G, N, K);
|
|
29864
29864
|
}
|
|
29865
29865
|
function hr(I, L, k) {
|
|
29866
29866
|
L.isScene !== !0 && (L = Dt);
|
|
29867
29867
|
const G = ft.get(I), N = f.state.lights, K = f.state.shadowsArray, At = N.state.version, gt = Z.getParameters(I, N.state, K, L, k), ut = Z.getProgramCacheKey(gt);
|
|
29868
29868
|
let Tt = G.programs;
|
|
29869
|
-
G.environment = I.isMeshStandardMaterial ? L.environment : null, G.fog = L.fog, G.envMap = (I.isMeshStandardMaterial ? fe :
|
|
29869
|
+
G.environment = I.isMeshStandardMaterial ? L.environment : null, G.fog = L.fog, G.envMap = (I.isMeshStandardMaterial ? fe : ve).get(I.envMap || G.environment), G.envMapRotation = G.environment !== null && I.envMap === null ? L.environmentRotation : I.envMapRotation, Tt === void 0 && (I.addEventListener("dispose", J), Tt = /* @__PURE__ */ new Map(), G.programs = Tt);
|
|
29870
29870
|
let Rt = Tt.get(ut);
|
|
29871
29871
|
if (Rt !== void 0) {
|
|
29872
29872
|
if (G.currentProgram === Rt && G.lightsStateVersion === At)
|
|
29873
29873
|
return Nl(I, gt), Rt;
|
|
29874
29874
|
} else
|
|
29875
|
-
gt.uniforms = Z.getUniforms(I), I.onBeforeCompile(gt,
|
|
29875
|
+
gt.uniforms = Z.getUniforms(I), I.onBeforeCompile(gt, x), Rt = Z.acquireProgram(gt, ut), Tt.set(ut, Rt), G.uniforms = gt.uniforms;
|
|
29876
29876
|
const St = G.uniforms;
|
|
29877
29877
|
return (!I.isShaderMaterial && !I.isRawShaderMaterial || I.clipping === !0) && (St.clippingPlanes = it.uniform), Nl(I, gt), G.needsLights = Mc(I), G.lightsStateVersion = At, G.needsLights && (St.ambientLightColor.value = N.state.ambient, St.lightProbe.value = N.state.probe, St.directionalLights.value = N.state.directional, St.directionalLightShadows.value = N.state.directionalShadow, St.spotLights.value = N.state.spot, St.spotLightShadows.value = N.state.spotShadow, St.rectAreaLights.value = N.state.rectArea, St.ltc_1.value = N.state.rectAreaLTC1, St.ltc_2.value = N.state.rectAreaLTC2, St.pointLights.value = N.state.point, St.pointLightShadows.value = N.state.pointShadow, St.hemisphereLights.value = N.state.hemi, St.directionalShadowMap.value = N.state.directionalShadowMap, St.directionalShadowMatrix.value = N.state.directionalShadowMatrix, St.spotShadowMap.value = N.state.spotShadowMap, St.spotLightMatrix.value = N.state.spotLightMatrix, St.spotLightMap.value = N.state.spotLightMap, St.pointShadowMap.value = N.state.pointShadowMap, St.pointShadowMatrix.value = N.state.pointShadowMatrix), G.currentProgram = Rt, G.uniformsList = null, Rt;
|
|
29878
29878
|
}
|
|
@@ -29889,12 +29889,12 @@ class mc {
|
|
|
29889
29889
|
}
|
|
29890
29890
|
function Sc(I, L, k, G, N) {
|
|
29891
29891
|
L.isScene !== !0 && (L = Dt), zt.resetTextureUnits();
|
|
29892
|
-
const K = L.fog, At = G.isMeshStandardMaterial ? L.environment : null, gt = P === null ?
|
|
29892
|
+
const K = L.fog, At = G.isMeshStandardMaterial ? L.environment : null, gt = P === null ? x.outputColorSpace : P.isXRRenderTarget === !0 ? P.texture.colorSpace : bs, ut = (G.isMeshStandardMaterial ? fe : ve).get(G.envMap || At), Tt = G.vertexColors === !0 && !!k.attributes.color && k.attributes.color.itemSize === 4, Rt = !!k.attributes.tangent && (!!G.normalMap || G.anisotropy > 0), St = !!k.morphAttributes.position, Gt = !!k.morphAttributes.normal, qt = !!k.morphAttributes.color;
|
|
29893
29893
|
let he = ln;
|
|
29894
|
-
G.toneMapped && (P === null || P.isXRRenderTarget === !0) && (he =
|
|
29894
|
+
G.toneMapped && (P === null || P.isXRRenderTarget === !0) && (he = x.toneMapping);
|
|
29895
29895
|
const se = k.morphAttributes.position || k.morphAttributes.normal || k.morphAttributes.color, ee = se !== void 0 ? se.length : 0, Mt = ft.get(G), oe = f.state.lights;
|
|
29896
|
-
if (j === !0 && (ot === !0 || I !==
|
|
29897
|
-
const Pe = I ===
|
|
29896
|
+
if (j === !0 && (ot === !0 || I !== v)) {
|
|
29897
|
+
const Pe = I === v && G.id === E;
|
|
29898
29898
|
it.setState(G, I, Pe);
|
|
29899
29899
|
}
|
|
29900
29900
|
let Xt = !1;
|
|
@@ -29903,14 +29903,14 @@ class mc {
|
|
|
29903
29903
|
Xt === !0 && (Ve = hr(G, L, N));
|
|
29904
29904
|
let Vn = !1, We = !1, Ls = !1;
|
|
29905
29905
|
const le = Ve.getUniforms(), qe = Mt.uniforms;
|
|
29906
|
-
if (Et.useProgram(Ve.program) && (Vn = !0, We = !0, Ls = !0), G.id !== E && (E = G.id, We = !0), Vn ||
|
|
29906
|
+
if (Et.useProgram(Ve.program) && (Vn = !0, We = !0, Ls = !0), G.id !== E && (E = G.id, We = !0), Vn || v !== I) {
|
|
29907
29907
|
Et.buffers.depth.getReversed() && I.reversedDepth !== !0 && (I._reversedDepth = !0, I.updateProjectionMatrix()), le.setValue(R, "projectionMatrix", I.projectionMatrix), le.setValue(R, "viewMatrix", I.matrixWorldInverse);
|
|
29908
29908
|
const Ne = le.map.cameraPosition;
|
|
29909
29909
|
Ne !== void 0 && Ne.setValue(R, bt.setFromMatrixPosition(I.matrixWorld)), jt.logarithmicDepthBuffer && le.setValue(
|
|
29910
29910
|
R,
|
|
29911
29911
|
"logDepthBufFC",
|
|
29912
29912
|
2 / (Math.log(I.far + 1) / Math.LN2)
|
|
29913
|
-
), (G.isMeshPhongMaterial || G.isMeshToonMaterial || G.isMeshLambertMaterial || G.isMeshBasicMaterial || G.isMeshStandardMaterial || G.isShaderMaterial) && le.setValue(R, "isOrthographic", I.isOrthographicCamera === !0),
|
|
29913
|
+
), (G.isMeshPhongMaterial || G.isMeshToonMaterial || G.isMeshLambertMaterial || G.isMeshBasicMaterial || G.isMeshStandardMaterial || G.isShaderMaterial) && le.setValue(R, "isOrthographic", I.isOrthographicCamera === !0), v !== I && (v = I, We = !0, Ls = !0);
|
|
29914
29914
|
}
|
|
29915
29915
|
if (N.isSkinnedMesh) {
|
|
29916
29916
|
le.setOptional(R, N, "bindMatrix"), le.setOptional(R, N, "bindMatrixInverse");
|
|
@@ -29919,7 +29919,7 @@ class mc {
|
|
|
29919
29919
|
}
|
|
29920
29920
|
N.isBatchedMesh && (le.setOptional(R, N, "batchingTexture"), le.setValue(R, "batchingTexture", N._matricesTexture, zt), le.setOptional(R, N, "batchingIdTexture"), le.setValue(R, "batchingIdTexture", N._indirectTexture, zt), le.setOptional(R, N, "batchingColorTexture"), N._colorsTexture !== null && le.setValue(R, "batchingColorTexture", N._colorsTexture, zt));
|
|
29921
29921
|
const Ke = k.morphAttributes;
|
|
29922
|
-
if ((Ke.position !== void 0 || Ke.normal !== void 0 || Ke.color !== void 0) && tt.update(N, k, Ve), (We || Mt.receiveShadow !== N.receiveShadow) && (Mt.receiveShadow = N.receiveShadow, le.setValue(R, "receiveShadow", N.receiveShadow)), G.isMeshGouraudMaterial && G.envMap !== null && (qe.envMap.value = ut, qe.flipEnvMap.value = ut.isCubeTexture && ut.isRenderTargetTexture === !1 ? -1 : 1), G.isMeshStandardMaterial && G.envMap === null && L.environment !== null && (qe.envMapIntensity.value = L.environmentIntensity), We && (le.setValue(R, "toneMappingExposure",
|
|
29922
|
+
if ((Ke.position !== void 0 || Ke.normal !== void 0 || Ke.color !== void 0) && tt.update(N, k, Ve), (We || Mt.receiveShadow !== N.receiveShadow) && (Mt.receiveShadow = N.receiveShadow, le.setValue(R, "receiveShadow", N.receiveShadow)), G.isMeshGouraudMaterial && G.envMap !== null && (qe.envMap.value = ut, qe.flipEnvMap.value = ut.isCubeTexture && ut.isRenderTargetTexture === !1 ? -1 : 1), G.isMeshStandardMaterial && G.envMap === null && L.environment !== null && (qe.envMapIntensity.value = L.environmentIntensity), We && (le.setValue(R, "toneMappingExposure", x.toneMappingExposure), Mt.needsLights && yc(qe, Ls), K && G.fog === !0 && Q.refreshFogUniforms(qe, K), Q.refreshMaterialUniforms(qe, G, H, $, f.state.transmissionRenderTarget[I.id]), sa.upload(R, Ll(Mt), qe, zt)), G.isShaderMaterial && G.uniformsNeedUpdate === !0 && (sa.upload(R, Ll(Mt), qe, zt), G.uniformsNeedUpdate = !1), G.isSpriteMaterial && le.setValue(R, "center", N.center), le.setValue(R, "modelViewMatrix", N.modelViewMatrix), le.setValue(R, "normalMatrix", N.normalMatrix), le.setValue(R, "modelMatrix", N.matrixWorld), G.isShaderMaterial || G.isRawShaderMaterial) {
|
|
29923
29923
|
const Pe = G.uniformsGroups;
|
|
29924
29924
|
for (let Ne = 0, fa = Pe.length; Ne < fa; Ne++) {
|
|
29925
29925
|
const fn = Pe[Ne];
|
|
@@ -30005,7 +30005,7 @@ class mc {
|
|
|
30005
30005
|
console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
|
|
30006
30006
|
return;
|
|
30007
30007
|
}
|
|
30008
|
-
L >= 0 && L <= I.width - G && k >= 0 && k <= I.height - N && (I.textures.length > 1 && R.readBuffer(R.COLOR_ATTACHMENT0 + gt), R.readPixels(L, k, G, N,
|
|
30008
|
+
L >= 0 && L <= I.width - G && k >= 0 && k <= I.height - N && (I.textures.length > 1 && R.readBuffer(R.COLOR_ATTACHMENT0 + gt), R.readPixels(L, k, G, N, xt.convert(Rt), xt.convert(St), K));
|
|
30009
30009
|
} finally {
|
|
30010
30010
|
const Tt = P !== null ? ft.get(P).__webglFramebuffer : null;
|
|
30011
30011
|
Et.bindFramebuffer(R.FRAMEBUFFER, Tt);
|
|
@@ -30024,7 +30024,7 @@ class mc {
|
|
|
30024
30024
|
if (!jt.textureTypeReadable(St))
|
|
30025
30025
|
throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");
|
|
30026
30026
|
const Gt = R.createBuffer();
|
|
30027
|
-
R.bindBuffer(R.PIXEL_PACK_BUFFER, Gt), R.bufferData(R.PIXEL_PACK_BUFFER, K.byteLength, R.STREAM_READ), I.textures.length > 1 && R.readBuffer(R.COLOR_ATTACHMENT0 + gt), R.readPixels(L, k, G, N,
|
|
30027
|
+
R.bindBuffer(R.PIXEL_PACK_BUFFER, Gt), R.bufferData(R.PIXEL_PACK_BUFFER, K.byteLength, R.STREAM_READ), I.textures.length > 1 && R.readBuffer(R.COLOR_ATTACHMENT0 + gt), R.readPixels(L, k, G, N, xt.convert(Rt), xt.convert(St), 0);
|
|
30028
30028
|
const qt = P !== null ? ft.get(P).__webglFramebuffer : null;
|
|
30029
30029
|
Et.bindFramebuffer(R.FRAMEBUFFER, qt);
|
|
30030
30030
|
const he = R.fenceSync(R.SYNC_GPU_COMMANDS_COMPLETE, 0);
|
|
@@ -30037,7 +30037,7 @@ class mc {
|
|
|
30037
30037
|
};
|
|
30038
30038
|
const _c = R.createFramebuffer(), Tc = R.createFramebuffer();
|
|
30039
30039
|
this.copyTextureToTexture = function(I, L, k = null, G = null, N = 0, K = null) {
|
|
30040
|
-
K === null && (N !== 0 ? (
|
|
30040
|
+
K === null && (N !== 0 ? (vs("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."), K = N, N = 0) : K = 0);
|
|
30041
30041
|
let At, gt, ut, Tt, Rt, St, Gt, qt, he;
|
|
30042
30042
|
const se = I.isCompressedTexture ? I.mipmaps[K] : I.image;
|
|
30043
30043
|
if (k !== null)
|
|
@@ -30047,7 +30047,7 @@ class mc {
|
|
|
30047
30047
|
At = Math.floor(se.width * Ke), gt = Math.floor(se.height * Ke), I.isDataArrayTexture ? ut = se.depth : I.isData3DTexture ? ut = Math.floor(se.depth * Ke) : ut = 1, Tt = 0, Rt = 0, St = 0;
|
|
30048
30048
|
}
|
|
30049
30049
|
G !== null ? (Gt = G.x, qt = G.y, he = G.z) : (Gt = 0, qt = 0, he = 0);
|
|
30050
|
-
const ee =
|
|
30050
|
+
const ee = xt.convert(L.format), Mt = xt.convert(L.type);
|
|
30051
30051
|
let oe;
|
|
30052
30052
|
L.isData3DTexture ? (zt.setTexture3D(L, 0), oe = R.TEXTURE_3D) : L.isDataArrayTexture || L.isCompressedArrayTexture ? (zt.setTexture2DArray(L, 0), oe = R.TEXTURE_2D_ARRAY) : (zt.setTexture2D(L, 0), oe = R.TEXTURE_2D), R.pixelStorei(R.UNPACK_FLIP_Y_WEBGL, L.flipY), R.pixelStorei(R.UNPACK_PREMULTIPLY_ALPHA_WEBGL, L.premultiplyAlpha), R.pixelStorei(R.UNPACK_ALIGNMENT, L.unpackAlignment);
|
|
30053
30053
|
const Xt = R.getParameter(R.UNPACK_ROW_LENGTH), Ve = R.getParameter(R.UNPACK_IMAGE_HEIGHT), Vn = R.getParameter(R.UNPACK_SKIP_PIXELS), We = R.getParameter(R.UNPACK_SKIP_ROWS), Ls = R.getParameter(R.UNPACK_SKIP_IMAGES);
|
|
@@ -30069,7 +30069,7 @@ class mc {
|
|
|
30069
30069
|
qe ? I.isDataTexture || I.isData3DTexture ? R.texSubImage3D(oe, K, Gt, qt, he, At, gt, ut, ee, Mt, se.data) : L.isCompressedArrayTexture ? R.compressedTexSubImage3D(oe, K, Gt, qt, he, At, gt, ut, ee, se.data) : R.texSubImage3D(oe, K, Gt, qt, he, At, gt, ut, ee, Mt, se) : I.isDataTexture ? R.texSubImage2D(R.TEXTURE_2D, K, Gt, qt, At, gt, ee, Mt, se.data) : I.isCompressedTexture ? R.compressedTexSubImage2D(R.TEXTURE_2D, K, Gt, qt, se.width, se.height, ee, se.data) : R.texSubImage2D(R.TEXTURE_2D, K, Gt, qt, At, gt, ee, Mt, se);
|
|
30070
30070
|
R.pixelStorei(R.UNPACK_ROW_LENGTH, Xt), R.pixelStorei(R.UNPACK_IMAGE_HEIGHT, Ve), R.pixelStorei(R.UNPACK_SKIP_PIXELS, Vn), R.pixelStorei(R.UNPACK_SKIP_ROWS, We), R.pixelStorei(R.UNPACK_SKIP_IMAGES, Ls), K === 0 && L.generateMipmaps && R.generateMipmap(oe), Et.unbindTexture();
|
|
30071
30071
|
}, this.copyTextureToTexture3D = function(I, L, k = null, G = null, N = 0) {
|
|
30072
|
-
return
|
|
30072
|
+
return vs('WebGLRenderer: copyTextureToTexture3D function has been deprecated. Use "copyTextureToTexture" instead.'), this.copyTextureToTexture(I, L, k, G, N);
|
|
30073
30073
|
}, this.initRenderTarget = function(I) {
|
|
30074
30074
|
ft.get(I).__webglFramebuffer === void 0 && zt.setupRenderTarget(I);
|
|
30075
30075
|
}, this.initTexture = function(I) {
|
|
@@ -30088,7 +30088,7 @@ class mc {
|
|
|
30088
30088
|
* @readonly
|
|
30089
30089
|
*/
|
|
30090
30090
|
get coordinateSystem() {
|
|
30091
|
-
return
|
|
30091
|
+
return vi;
|
|
30092
30092
|
}
|
|
30093
30093
|
/**
|
|
30094
30094
|
* Defines the output color space of the renderer.
|
|
@@ -30561,7 +30561,7 @@ function qI(s) {
|
|
|
30561
30561
|
}
|
|
30562
30562
|
const Ic = {
|
|
30563
30563
|
LANGUAGE_CHANGE_CONFIRMED: IA.LANGUAGE_CHANGE_CONFIRMED
|
|
30564
|
-
}, KI = /* @__PURE__ */ new Set([Qt.ENGLISH_UNITED_KINGDOM]), $I = Qt.ENGLISH_UNITED_KINGDOM,
|
|
30564
|
+
}, KI = /* @__PURE__ */ new Set([Qt.ENGLISH_UNITED_KINGDOM]), $I = Qt.ENGLISH_UNITED_KINGDOM, xo = {
|
|
30565
30565
|
selected: $I,
|
|
30566
30566
|
options: KI
|
|
30567
30567
|
}, t0 = `<section class="root">
|
|
@@ -30574,8 +30574,8 @@ const Ic = {
|
|
|
30574
30574
|
headline="Switch language?"
|
|
30575
30575
|
></confirmation-dialog>
|
|
30576
30576
|
</section>
|
|
30577
|
-
`, e0 = ":host{display:block;width:100%;height:100%}.root{position:relative;width:100%;height:100%;overflow:hidden}canvas{position:absolute;inset:0;display:block;touch-action:none}.menu-container{position:absolute;bottom:25
|
|
30578
|
-
|
|
30577
|
+
`, e0 = ":host{display:block;width:100%;height:100%}.root{position:relative;width:100%;height:100%;overflow:hidden}canvas{position:absolute;inset:0;width:100%;height:100%;display:block;touch-action:none}.menu-container{position:absolute;bottom:clamp(1rem,12vh,25%);left:50%}@media(max-width:768px){.menu-container{bottom:max(1rem,env(safe-area-inset-bottom) + 1rem)}}", xc = new CSSStyleSheet();
|
|
30578
|
+
xc.replaceSync(e0);
|
|
30579
30579
|
const ra = {
|
|
30580
30580
|
LANGUAGES: "languages",
|
|
30581
30581
|
SELECTED: "selected"
|
|
@@ -30616,14 +30616,14 @@ class Tl extends HTMLElement {
|
|
|
30616
30616
|
_isIntroCameraAnimating = !1;
|
|
30617
30617
|
_isIntroCameraHolding = !1;
|
|
30618
30618
|
// ─── Languages ─────────────────────────────────────────────────────────────
|
|
30619
|
-
options =
|
|
30619
|
+
options = xo.options;
|
|
30620
30620
|
flags = [];
|
|
30621
30621
|
/**
|
|
30622
30622
|
* Single source of truth for which language is currently selected.
|
|
30623
30623
|
* Everything else (rotation, BarMenu) is derived from this.
|
|
30624
30624
|
*/
|
|
30625
|
-
selected =
|
|
30626
|
-
selectedTmp =
|
|
30625
|
+
selected = xo.selected;
|
|
30626
|
+
selectedTmp = xo.selected;
|
|
30627
30627
|
// ─── UI ────────────────────────────────────────────────────────────────────
|
|
30628
30628
|
_menuContainer;
|
|
30629
30629
|
_menuIntroStartScale = 0.72;
|
|
@@ -30640,7 +30640,7 @@ class Tl extends HTMLElement {
|
|
|
30640
30640
|
// Constructor
|
|
30641
30641
|
// ─────────────────────────────────────────────────────────────────────────
|
|
30642
30642
|
constructor() {
|
|
30643
|
-
super(), this.shadowRoot = this.attachShadow({ mode: "open" }), this.shadowRoot.adoptedStyleSheets.push(
|
|
30643
|
+
super(), this.shadowRoot = this.attachShadow({ mode: "open" }), this.shadowRoot.adoptedStyleSheets.push(xc);
|
|
30644
30644
|
}
|
|
30645
30645
|
// ─────────────────────────────────────────────────────────────────────────
|
|
30646
30646
|
// Attribute handling
|
|
@@ -30694,7 +30694,7 @@ class Tl extends HTMLElement {
|
|
|
30694
30694
|
setupHtmlElements() {
|
|
30695
30695
|
this.shadowRoot.innerHTML = t0, this._root = this.shadowRoot.querySelector(".root") ?? (() => {
|
|
30696
30696
|
throw new Error(`${this.constructor.name}: root element not found`);
|
|
30697
|
-
})(), this._canvas = this.shadowRoot.querySelector(
|
|
30697
|
+
})(), this._canvas = this.shadowRoot.querySelector(xA.CANVAS) ?? (() => {
|
|
30698
30698
|
throw new Error(`${this.constructor.name}: canvas element not found`);
|
|
30699
30699
|
})(), this._confirmationDialog = this.shadowRoot.querySelector(bn.selector) ?? (() => {
|
|
30700
30700
|
throw new Error(
|
|
@@ -30903,7 +30903,7 @@ class Tl extends HTMLElement {
|
|
|
30903
30903
|
const e = document.createElement(
|
|
30904
30904
|
Bl.selector
|
|
30905
30905
|
);
|
|
30906
|
-
e.textContent = ga.get(t)?.autonyms ?? t, e.addEventListener(
|
|
30906
|
+
e.textContent = ga.get(t)?.autonyms ?? t, e.addEventListener(vo.CLICK, () => {
|
|
30907
30907
|
this.barMenuButtonClickHandler();
|
|
30908
30908
|
}), this._languageButtons.push(e), this._barMenu.appendChild(e);
|
|
30909
30909
|
}), this._barMenu.visibleButtons = 1, this._barMenu.cyclicalNavigation = !0, requestAnimationFrame(() => {
|
|
@@ -31000,7 +31000,7 @@ const i0 = "as-language-picker", c0 = /* @__PURE__ */ Object.freeze(/* @__PURE__
|
|
|
31000
31000
|
LanguagePickerComponent: Tl,
|
|
31001
31001
|
OBSERVED_ATTRIBUTES: ra,
|
|
31002
31002
|
selector: i0
|
|
31003
|
-
}, Symbol.toStringTag, { value: "Module" })),
|
|
31003
|
+
}, Symbol.toStringTag, { value: "Module" })), vc = {
|
|
31004
31004
|
THEME_CHANGE_CONFIRMED: IA.THEME_CHANGE_CONFIRMED
|
|
31005
31005
|
}, qr = {
|
|
31006
31006
|
RIGHT: new O(1, 0, 0),
|
|
@@ -31158,7 +31158,7 @@ class ii extends HTMLElement {
|
|
|
31158
31158
|
setupHtmlElements() {
|
|
31159
31159
|
this.shadowRoot.innerHTML = CA, this._root = this.shadowRoot.querySelector(".root") ?? (() => {
|
|
31160
31160
|
throw new Error("ThemeCubeComponent: .root not found");
|
|
31161
|
-
})(), this._canvas = this.shadowRoot.querySelector(
|
|
31161
|
+
})(), this._canvas = this.shadowRoot.querySelector(xA.CANVAS) ?? (() => {
|
|
31162
31162
|
throw new Error("ThemeCubeComponent: canvas not found");
|
|
31163
31163
|
})(), this._confirmationDialog = this.shadowRoot.querySelector(bn.selector) ?? (() => {
|
|
31164
31164
|
throw new Error("ThemeCubeComponent: confirmation-dialog not found");
|
|
@@ -31209,7 +31209,7 @@ class ii extends HTMLElement {
|
|
|
31209
31209
|
_setupCube() {
|
|
31210
31210
|
const t = Object.keys(qr).length;
|
|
31211
31211
|
this._cubeMaterials = Array.from({ length: t }, (e, i) => {
|
|
31212
|
-
const n = this._getThemeIdForFace(i), r = this._resolveThemeFaceVisual(n), a = new
|
|
31212
|
+
const n = this._getThemeIdForFace(i), r = this._resolveThemeFaceVisual(n), a = new vl({ color: "#ece9e4" });
|
|
31213
31213
|
return this._setMaterialTexture(a, n, r), a;
|
|
31214
31214
|
}), this._cubeGeometry = new Ps(
|
|
31215
31215
|
ii.CUBE_SIDE_LENGTH,
|
|
@@ -31218,7 +31218,7 @@ class ii extends HTMLElement {
|
|
|
31218
31218
|
), this._cube = new gi(this._cubeGeometry, this._cubeMaterials), this._cube.rotation.x = this._rotX, this._cube.rotation.y = this._rotY, this._scene.add(this._cube);
|
|
31219
31219
|
}
|
|
31220
31220
|
_setupApplyButton() {
|
|
31221
|
-
this._applyBtn.addEventListener(
|
|
31221
|
+
this._applyBtn.addEventListener(vo.CLICK, this._handleApplyClick);
|
|
31222
31222
|
}
|
|
31223
31223
|
_handleApplyClick = () => {
|
|
31224
31224
|
this._applyTheme();
|
|
@@ -31323,7 +31323,7 @@ class ii extends HTMLElement {
|
|
|
31323
31323
|
pa(this._selected);
|
|
31324
31324
|
return;
|
|
31325
31325
|
}
|
|
31326
|
-
|
|
31326
|
+
vA();
|
|
31327
31327
|
}
|
|
31328
31328
|
_stopAutoSpinFromInteraction() {
|
|
31329
31329
|
this._idleSeconds = 0, this._autoSpinEnabled = !1, this._autoVelX = 0, this._autoVelY = 0;
|
|
@@ -31351,7 +31351,7 @@ class ii extends HTMLElement {
|
|
|
31351
31351
|
}
|
|
31352
31352
|
_unbindEvents() {
|
|
31353
31353
|
this._applyBtn?.removeEventListener(
|
|
31354
|
-
|
|
31354
|
+
vo.CLICK,
|
|
31355
31355
|
this._handleApplyClick
|
|
31356
31356
|
), this._canvas?.removeEventListener(
|
|
31357
31357
|
Wi.POINTER_DOWN,
|
|
@@ -31387,7 +31387,7 @@ class ii extends HTMLElement {
|
|
|
31387
31387
|
this._isConfirmationDialogOpen = !1;
|
|
31388
31388
|
const t = this._confirmationDialog.value;
|
|
31389
31389
|
t == null || t === this._selected || (this._selected = t, pa(this._selected), this._updatePreviewDialog(this._selected), this.dispatchEvent(
|
|
31390
|
-
new CustomEvent(
|
|
31390
|
+
new CustomEvent(vc.THEME_CHANGE_CONFIRMED, {
|
|
31391
31391
|
detail: { selected: this._selected },
|
|
31392
31392
|
bubbles: !0,
|
|
31393
31393
|
composed: !0
|
|
@@ -31409,7 +31409,7 @@ class ii extends HTMLElement {
|
|
|
31409
31409
|
}
|
|
31410
31410
|
const a0 = "theme-picker", u0 = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({
|
|
31411
31411
|
__proto__: null,
|
|
31412
|
-
COMPONENT_CUSTOM_MESSAGES:
|
|
31412
|
+
COMPONENT_CUSTOM_MESSAGES: vc,
|
|
31413
31413
|
ThemeCubeComponent: ii,
|
|
31414
31414
|
selector: a0
|
|
31415
31415
|
}, Symbol.toStringTag, { value: "Module" }));
|