wxruby 1.9.1-i686-linux → 1.9.2-i686-linux

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data/LICENSE ADDED
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+ wxRuby2
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+ Copyright (c) 2004-2007 wxRuby Development Team
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
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+
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+
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+
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+
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+
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+
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+ ============================================================================
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+ THE FOLLOWING IS NOT PART OF THE LICENSE, NOR IS IT LEGAL ADVICE!
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+
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+ wxRuby and wxWidgets
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+ --------------------
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+ Normally, wxRuby is distributed with a binary copy of wxWidgets. If you
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+ distribute the wxRuby gem, you are bound to the requirements of the
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+ copy of wxWidgets within. Fortunately, those requirements do not impose
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+ any serious restrictions.
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+
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+
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+ wxWidgets License Summary (from the wxWidgets README)
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+ -----------------------------------------------------
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+ In summary, the licence is LGPL plus a clause allowing unrestricted
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+ distribution of application binaries. To answer a FAQ, you don't have to
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+ distribute any source if you wish to write commercial applications using
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+ wxWidgets.
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+
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+
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+ Required Credits and Attribution
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+ --------------------------------
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+
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+ Generally, neither wxWidgets nor wxRuby require attribution, beyond
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+ retaining existing copyright notices. However, if you build your own
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+ custom wxWidgets library, there may be portions that require specific
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+ attributions or credits, such as TIFF or JPEG support. See the wxWidgets
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+ README and license files for details.
data/README ADDED
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+ README for wxruby2
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+
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+ Version 1.9.x
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+
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+ This is wxruby2, the second generation of wxRuby, a library
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+ that allows Ruby programs to use the wxWidgets GUI toolkit.
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+ It is released under a permissive MIT-style license
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+ (see the LICENSE file for details).
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+
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+ This version is a beta release, in preparation for a stable release of
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+ wxruby version 2.0.
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+
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+ ------------------------FAQ---------------------------
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+
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+ - What platforms and operating systems are supported in wxRuby2?
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+
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+ Currently the following are fully supported:
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+
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+ Windows NT/2000/XP/Vista (i686)
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+ OS X 10.3+ (i686 and PowerPc)
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+ Linux (i686 + AMD-64)
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+
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+ It is unlikely that support for old Windows OS's (3.1, 95, 98, ME)
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+ will be added to wxRuby2 in the near future, as these operating
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+ systems have very limited support for Unicode.
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+
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+ - Why would I choose wxruby over FXRuby, Ruby/GTK, or one of the other
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+ GUI toolkits? Isn't wxruby arriving "too late"?
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+
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+ There are several great GUI toolkits available for Ruby, but we
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+ like wxruby better because it has a combination of features that no
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+ other toolkit has:
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+
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+ - Cross-platform (MSWindows, Mac OS X, Linux)
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+ - Native widgets when possible
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+ - Provides a wide selection of widgets
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+ - Simple license that is compatible with proprietary and Free Software
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+ - Mature foundation (wxWidgets has been around for over 10 years)
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+
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+ The really big feature is native widgets. The only other cross-platform
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+ toolkits that use native widgets are either limited (Tk) or expensive if
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+ you want to develop proprietary software (Qt). We are not saying that
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+ those toolkits are bad! Just that wxruby offers a unique set of
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+ features.
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+
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+ - Why are native widgets important or helpful?
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+
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+ For one thing, it means that end-users do not have to adjust to a
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+ "foreign" interface. It also ensures maximum compatibility with
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+ "assistive technology" such as screen readers for blind users.
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+ It also allows apps to respect any themes the user may have chosen
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+ through their operating system. No matter how hard a toolkit may try
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+ to emulate a particular UI, there will always be differences in the
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+ look or behavior.
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+
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+ - How does wxruby2 relate to wxruby (and the wxruby 0.6.0 release)?
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+
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+ wxruby2 is the "next generation" of wxruby. It is being developed
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+ by the same wxruby team, and is intended to replace the older
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+ code base. wxruby2 is built using SWIG, a powerful tool that makes
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+ it much easier to create and maintain wrappers around C/C++ libraries.
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+
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+ - Why should I use wxruby2 instead of wxruby?
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+
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+ First, because development on the original wxruby codebase has stopped.
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+ Everyone is working on wxruby2, so it will continue to improve. Beyond
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+ that, wxruby2 has these advantages over wxruby 0.6.0:
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+
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+ - Available as binary gems for MSWindows, OS X, and Linux (GTK)
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+ - Support for more classes, and more methods within classes
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+ - Unicode support
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+ - Vastly improved support for OS X
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+ - Looks much better under Linux because it uses GTK+2
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+ - Simpler and more permissive license
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+ - Wraps wxWidgets 2.8.3 instead of the older 2.4 series
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+
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+ - Is wxruby2 ready for "production" use?
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+
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+ Yes, pretty much. This is a beta release, and there may be some bugs
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+ in some methods, or memory leaks. This release includes all the
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+ classes and features that are proposed for inclusion in wxruby 2.0.
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+
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+ It is considerably more stable and fully-featured than the old 0.6.0
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+ release, which was never really stable enough for heavy-duty
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+ production use.
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+
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+ - Does wxruby2 support the Xxx class?
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+
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+ See the "Documentation" section of the README file, or check the
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+ wxruby web site: http://wxruby.org
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+
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+ - How are the wxruby 0.6.0 and wxruby2 licenses different?
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+
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+ wxruby 0.6.0 was released under the wxWindows license, which is a
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+ modified LGPL. It is a good, fair license, allowing use in both Free
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+ Software and proprietary applications. However, it is long and complex,
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+ and is more appropriate for compiled code. wxruby2 is available under a
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+ *very* simple MIT-style license, which allows just about any use with
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+ very few restrictions.
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+
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+ - I am getting an error trying to compile wxruby2
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+
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+ Please double-check the requirements. You may be using the wrong
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+ version of SWIG, wxWidgets, or some other tool. Double-check the
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+ instructions on the wxRuby wiki (http://wxruby.rubyforge.org/)
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+
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+ If you need help, please ask your question on the wxruby mailing list
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+ (see the link at http://wxruby.org).
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+
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+ - I am getting an error trying to run any wxruby2 application, such as
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+ the samples that are included in the gem.
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+
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+ If you are using Linux, be sure you have configured your system to
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+ have RUBYOPT=-rubygems. This can be done in .bashrc or /etc/environment,
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+ depending on your distribution and preferences. [More details to follow].
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+
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+ - Why aren't the wx network, file, date, database and other non-GUI
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+ classes supported?
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+
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+ Because Ruby has its own versions of each of them, providing
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+ cross-platform abstractions of these functions with familiar syntax
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+ and methods. We assume you are writing your application in Ruby, so it
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+ makes sense to keep as much code as possible in Ruby. We have only
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+ wrapped the wx classes that are necessary to write GUI code.
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+
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+ There may be some advantages to porting the Wx network classes into
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+ ruby, if they work better with multi-(native)-threaded code. This is
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+ currently under evaluation.
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+
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+ - Why has it taken so long for wxruby2 to be released?
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+
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+ Nobody is getting paid to develop wxruby, so each of the wxruby developers
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+ are limited in the amount of time they can dedicate to the project. We are
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+ always looking for more volunteers to help code, test, document, manage
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+ the bug list, handle publicity, or do other necessary chores.
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+
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+ Wrapping wx is a big project that requires a wide variety of skills. As of
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+ August 2006, the wxRuby project has about 30,000 lines of code, including
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+ ruby, C++, and SWIG scripts. If we weren't using SWIG it would be far bigger.
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+
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+
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+ For more details, see the project home page:
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+ http://wxruby.org/
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+
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+
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+ ------------------------USING WXRUBY---------------------------
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+ INSTALLING:
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+
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+ wxRuby is available as binary gems for MS Windows, Mac OS X, and Linux
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+ with GTK+ 2. Unless you wish to work on wxRuby itself, we strongly
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+ recommend installing the gem rather than building from source.
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+
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+ REQUIREMENTS TO CREATE AND RUN WXRUBY APPS:
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+
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+ - Ruby 1.8
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+ - MS Windows NT/2000/XP/Vista, Mac OS X 10.3+, or Linux with GTK+ 2,
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+
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+ SAMPLES:
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+
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+ There is a samples/ directory containing many small sample wxRuby apps
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+ that demonstrate how to use various classes. A few samples do not work
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+ across all platforms at this time.
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+
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+ The bigdemo sample is fairly comprehensive, but not all of the
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+ sections work on all platforms.
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+
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+
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+ WRITING YOUR OWN WXRUBY APP:
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+
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+ To use wxruby-swig in your app, use:
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+ require 'wx'
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+
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+ samples/minimal.rb can be used as a template for creating your
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+ own wxruby application.
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+
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+
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+ DOCUMENTATION:
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+
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+ - wxRuby-specific API documentation can be found here:
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+
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+ http://wxruby.org/doc/
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+
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+ (Note: This documentation is auto-generated from the C++ wxWidgets API
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+ docs. There are some broken links, some sample code in C++, and some
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+ sections which do not apply to ruby. The documentation is continually
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+ being improved.)
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+
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+ - The latest version of the documentation can be downloaded from the
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+ wxRuby 'Files' section on Rubyforge.
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+
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+ http://www.rubyforge.org/frs/?group_id=35
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+
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+ - Tables summarizing which wx classes are and are not supported can
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+ be found here:
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+
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+ http://wxruby.org/wiki/wiki.pl?ClassesSupportedByCategory
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+
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+ - Most wxWidgets and wxPython tutorials and references can also be used, if
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+ you remember that wxRuby uses ruby_style_naming for methods and variables
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+ instead of MixedCase as used by wxWidgets.
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+
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+
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+
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+ API DIFFERENCES FROM WXWIDGETS:
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+ - In many cases, wxRuby follows the lead of wxPython (or in some cases,
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+ wxPerl), adjusting certain method calls when the C++ style doesn't fit
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+ dynamic languages.
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+ - Since initialize is reserved in ruby, use SplitterWindow#init instead.
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+ - Many wx classes have not been wrapped because native ruby classes work
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+ as well or better. These include wxDateTime, wxString, networking
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+ classes, database classes.
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+ - log_message and log_status take a single string parameter,
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+ rather than a format string followed by additional values
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+ to be inserted. Use Ruby's sprintf if required.
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+ - ScreenDC extends DC on all platforms, unlike in C++ wx.
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+ This means that you cannot override any virtual methods that were
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+ defined in PaintDC or WindowDC in a ruby subclass of ScreenDC.
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+ [Need to verify if this is still true]
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+ - BusyCursor can be used in a Ruby block to ensure the original cursor
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+ is always restored.
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+
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+ ----------------------COMPILING WXRUBY--------------------------
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+ REQUIREMENTS TO COMPILE/BUILD WXRUBY ITSELF
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+
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+ - rake
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+ - SWIG, version 1.3.31. SWIG 1.3.29 or later may work; earlier version
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+ definitely won't
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+ - wxWidgets 2.8.x SDK. See further information on the wxruby website for
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+ recommended compile-time options for wxWidgets.
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+
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+
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+ OBTAINING THE SOURCE:
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+
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+ Source code is hosted in Subversion at rubyforge.org. See the links on
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+ the wxruby web site (http://wxruby.org). Check out the wxruby2
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+ Subversion module (not the old wxruby module).
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+
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+
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+ BUILDING:
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+
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+ From the top-level directory (typically wxruby2/),
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+ just start the rake build with the command:
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+
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+ rake
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+
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+ There is no ./configure step, nor do you need to run ruby extconf.rb.
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+
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+
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+ INSTALLING THE LIBRARY:
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+
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+ You can install the library using:
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+ rake install
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+
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+ Note that on some systems you may need to be "root" to do this.
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+ To manually install, copy all the files in the lib/ subdirectory
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+ to somewhere on your ruby library path, such as a ruby extensions
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+ directory.
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+
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+
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+ PORTING TO OTHER PLATFORMS
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+
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+ Platform-dependent rakefiles are used to set up compiler-specific
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+ settings. The following platforms are currently fully supported:
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+
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+ Mac OSX (gcc): rakemacosx.rb
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+ MS Windows (VC++): rakemswin.rb
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+ Linux (GTK2 + gcc): rakelinux.rb
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+
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+ For other platforms, you may need to edit the appropriate
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+ platform-dependent rake file if your system is not yet supported, or if
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+ it is unusual. These files are found in the rake subdirectory:
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+
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+ MS Windows BC++: rakebccwin.rb
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+ MS Windows MingGW: rakemingw.rb
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+ MS Windows Cygwin: rakecygwin.rb
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+ NetBSD: rakenetbsd.rb
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+
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+ When editing a platform-dependent rakefile, you might
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+ merely need to set one or more of the following variables:
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+
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+ $extra_cppflags
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+ $extra_ldflags
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+ $extra_objs
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+ $extra_libs
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+
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+
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+ CREDITS
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+
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+ Kevin Smith set up the wxruby2 project using SWIG and did much of the
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+ work that still forms the core of the library in its present form. Over
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+ the years dozens of volunteers have contributed invaluable patches and
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+ new functionality. The list is too long to give here, but their
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+ contributions are recorded in the wxruby mailing list archives.
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+
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+ -----------------------------------------------------------
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+
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+ LEAD MAINTAINER:
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+ Alex Fenton
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+ alex at pressure dot to
@@ -1,13 +1,27 @@
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  # Copyright 2004-2006 by Kevin Smith
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  # released under the MIT-style wxruby2 license
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3
 
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+ # Controller class which creates and manages all windows.
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  class Wx::App
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+ # Convenience class method to create simple apps. Starts an
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+ # application main_loop, setting up initial windows etc as specified
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+ # in the passed block.
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+ # block
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+ def self.run(&block)
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+ app_klass = Class.new(self)
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+ app_klass.class_eval do
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+ define_method(:on_init, &block)
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+ end
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+ the_app = app_klass.new
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+ the_app.main_loop
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+ end
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+
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  # This method handles failed assertions from within the WxWidgets C++
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  # code. These messages are only generated by a DEBUG build of
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  # WxRuby. Such messages usually indicate that the API is being used
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  # incorrectly; the file/line reference points to the place in the
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  # WxWidgets source code where the assertion was made.
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- def on_assert_failure(file, line, condition, message)
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+ define_method(:on_assert_failure) do | file, line, condition, message |
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  warn "Wx WARNING: #{message} (#{file}:#{line})"
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  end
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  # Accepts a block, which will be passed a device context which can be
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  # used to draw upon the Bitmap
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  def draw
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- dc = MemoryDC.new
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+ dc = Wx::MemoryDC.new
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  dc.select_object(self)
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  yield dc
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- dc.select_object( NULL_BITMAP )
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+ dc.select_object( Wx::NULL_BITMAP )
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  end
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  end
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+ # Display a listbox with a checkbox for each item
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+ class Wx::CheckListBox < Wx::ListBox
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+
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+ # According to the wxWidgets documentation: "wxCheckListBox uses
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+ # client data in its implementation, and therefore this is not
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+ # available to the application."
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+ #
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+ # So, rather than crashing, raise an Exception if this is attempted
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+ def append(*args)
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+ if args.length == 2
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+ Kernel.raise "Cannot use item data with Wx::CheckListBox"
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+ else
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+ super
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+ end
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+ end
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+
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+ # As above
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+ def insert(*args)
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+ if args.length == 3
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+ Kernel.raise "Cannot use item data with Wx::CheckListBox"
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+ else
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+ super
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+ end
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+ end
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+
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+ # As above
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+ def set_item_data(index, data)
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+ Kernel.raise "Cannot use item data with Wx::CheckListBox"
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+ end
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+ end
@@ -5,7 +5,7 @@ class Wx::ClientDC
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  # always be used via Window#paint, which takes a block receiving the
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  # DC. This ensures that the DC is cleaned up at the correct time,
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  # avoiding errors and segfaults on exit.
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- def initialize(*args)
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+ define_method(:initialize) do | *args |
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  Kernel.raise RuntimeError,
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  "Do not instantiate ClientDC directly; use Window#paint",
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  caller[1..-1]
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+ # Class representing interactions with controls such as ListBox
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+ class Wx::CommandEvent
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+ # get_int and get_selection are already synonyms, but neither name
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+ # accurately describes what the method does as the event may be a
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+ # (de)selection or a check in a CheckListBox
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+ alias :get_index :get_int
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+ end
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+ # Superclass of a variety of controls that display lists of items (eg
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+ # Choice, ListBox, CheckListBox)
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+ class Wx::ControlWithItems
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+ # Make these ruby enumerables so find, find_all, map etc are available
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+ include Enumerable
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+ # Passes each valid item index into the passed block
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+ def each
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+ 0.upto(count - 1) { | i | yield i }
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+ end
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+ end