wsgame 1.0.0
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- checksums.yaml +7 -0
- data/LICENSE +21 -0
- data/README +6 -0
- data/bin/players.csv +4 -0
- data/bin/wsgame +38 -0
- data/lib/wsgame/class_game.rb +109 -0
- data/lib/wsgame/class_player.rb +70 -0
- data/lib/wsgame/class_player_berserk.rb +54 -0
- data/lib/wsgame/class_player_clumpsy.rb +38 -0
- data/lib/wsgame/gt.rb +25 -0
- data/lib/wsgame/module_playable.rb +40 -0
- data/lib/wsgame/treasure_trove.rb +30 -0
- data/spec/wegame/game_rspec.rb +46 -0
- data/spec/wegame/player_rspec.rb +66 -0
- data/spec/wegame/spec_helper.rb +98 -0
- metadata +80 -0
checksums.yaml
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---
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SHA256:
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metadata.gz: 55ec29aef284ee944a51a238064080b97d3b2c667226f358664244690cbea8d4
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data.tar.gz: 5ce58558da21a4ebf445694f032c8eddba0ec8fe542403a0c69cbaa6cb13990b
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SHA512:
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metadata.gz: 000ea9411ebf32c5aae673e179efcedc161cea7b5152f720d9be82ea39675e06ee352f4e23dfbd66ecbe128ed7b2cd76dc8264c12455657cdae2bf72a3315303
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data.tar.gz: 90617c3d9f47468d4b54d9b453b0c2850998299ae5e795ba7d0626b0f3b3e478afa7a2822887c52aa5105c122762d2e6c0f3f32c84e8ce3a144e2d614a667043
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data/LICENSE
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Copyright (c) 2022 Wesen
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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- You may not use this Software in other training contexts.
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- The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README
ADDED
data/bin/players.csv
ADDED
data/bin/wsgame
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#!/usr/bin/env ruby
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require_relative '../lib/wsgame/class_game'
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knuckleheads = WSGame::Game.new("Knuckleheads")
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default_movie_file = File.join(File.dirname(__FILE__), 'players.csv')
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knuckleheads.load(ARGV.shift || default_movie_file)
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clumsy = WSGame::ClumsyPlayer.new('clumsy',90)
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knuckleheads.add_player(clumsy)
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berserk = WSGame::BerserkPlayer.new('berserk',90)
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knuckleheads.add_player(berserk)
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loop do
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puts "\nHow many rounds? ('quit' to exit)"
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answer = gets.chomp.downcase
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case answer
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when /^\d+$/
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knuckleheads.play(answer.to_i)
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when 'quit', 'exit','e','q'
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knuckleheads.statistic
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knuckleheads.hight_score
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break
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else
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puts "Please enter a number or 'quit'"
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end
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end
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knuckleheads.save
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require_relative 'class_player'
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require_relative 'class_player_clumpsy'
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require_relative 'class_player_berserk'
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require_relative 'gt'
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require_relative 'treasure_trove'
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module WSGame
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class Game
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def initialize(name="Some list")
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@name=name.capitalize
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@players=[]
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end
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def add_player(player)
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@players << player
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end
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def play(rounds=1)
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greet = "Welcome!"
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gtime=Time.new
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puts "\nThe game started on #{gtime.strftime('%A %d/%m/%Y at %H:%M%p')}\n\n"
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puts "There are #{@players.length} players in the game #{@name}:"
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puts @players
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treasures= TreasureTrove::TREASURES
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puts "\nThere are #{treasures.size} treasures in the game:"
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treasures.each do |tr|
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puts "#{tr.name} (#{tr.points})"
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end
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1.upto(rounds) do |cnt|
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puts "\n Round #{cnt}:"
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@players.each do |p|
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GameTurn.take_turn(p)
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tr = TreasureTrove.random
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p. found_treasure(tr)
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#puts p
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end
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end
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end
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def print_statistic(players)
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players.each do |p|
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puts "#{p.pname} (#{p.phealth})"
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end
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end
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54
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def total_treasures
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55
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@players.reduce(0) do |sum, m|
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sum + m.all_treasures
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end
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end
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def statistic
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puts "\n#{@name} Statistics:"
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|
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@players.sort.each do |m|
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puts "\n#{m.pname}'s treasure points: "
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|
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m.each_treasure do |treasure|
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puts "-- #{treasure.points} total #{treasure.name} points"
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end
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puts " Total: #{m.all_treasures} points"
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end
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puts "Total treasures piont in the Game: #{total_treasures}"
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|
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strong,wimpy= @players.partition {|p| p.strong?}
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puts "\n #{strong.length} Strong:"
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print_statistic(strong)
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puts "\n #{wimpy.length} Wimpy:"
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print_statistic(wimpy)
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end
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def hight_score
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puts "\n#{@name} Scores:"
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@players.sort.each do |p|
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puts "#{p.pname.ljust(20,'.')} #{p.score}"
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end
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90
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end
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91
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92
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def load(from_file)
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93
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File.readlines(from_file).each do |line|
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add_player(Player.from_csv(line))
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end
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96
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end
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98
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def save(to_file="my_favorite_players.csv")
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File.open(to_file, "w") do |file|
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file.puts @players.sort.map { |p| p.to_csv }
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end
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end
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end
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end
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109
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require_relative 'module_playable'
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module WSGame
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class Player
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attr_accessor :pname, :phealth
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include Playable
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9
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|
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def initialize(pname = "guest", phealth = 10)
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@pname = pname.capitalize
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@phealth = phealth
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@treasure_hash = Hash.new(0)
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end
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def to_s
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"I'm #{@pname} with a health of #{@phealth} and a score of #{score}."
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end
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def found_treasure(tr)
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@treasure_hash[tr.name] += tr.points
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puts "#{@pname} found #{tr.name} with #{tr.points} points"
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puts "#{@pname} treasures: #{@treasure_hash}"
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end
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def all_treasures
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@treasure_hash.values.reduce(0,:+)
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end
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def each_treasure
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@treasure_hash.each do |name, points|
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tr = Treasure.new(name,points)
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yield tr
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end
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end
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def to_csv
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"#{@pname},#{@phealth},#{score}"
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end
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42
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|
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def self.from_csv(string)
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pname, phealth = string.split(',')
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new(pname, Integer(phealth))
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end
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|
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end
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end
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# ��� ������
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if __FILE__ == $0
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user_1=Player.new("larry",60)
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user_2=Player.new("curly",125)
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user_3=Player.new("moe",100)
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puts user_1
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user_1.blamm
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puts user_1
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puts user_2
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user_2.w00t
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puts user_2
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puts user_3
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user_3.blamm
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puts user_3
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|
70
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end
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require_relative 'class_player'
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require_relative 'treasure_trove'
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module WSGame
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|
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class BerserkPlayer < Player
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|
8
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def initialize(pname,phealth)
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super(pname,phealth)
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10
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|
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@cnt_w00t = 0
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end
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|
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|
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def blamm
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if @cnt_w00t > 3
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self.w00t
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puts "#{@pname} is BERSERK!!!!"
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else
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super
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end
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|
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#@cnt_w00t > 3 ? self.w00t : super
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end
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|
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def w00t
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@cnt_w00t +=1
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super
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end
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|
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end
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|
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end
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|
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if __FILE__ == $0
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|
37
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berserk = BerserkPlayer.new('berserk',90)
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38
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puts berserk
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berserk.w00t
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40
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puts berserk
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berserk.w00t
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puts berserk
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berserk.w00t
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puts berserk
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berserk.w00t
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puts berserk
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berserk.w00t
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puts berserk
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berserk.blamm
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puts berserk
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berserk.blamm
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52
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puts berserk
|
53
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+
|
54
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end
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require_relative 'class_player'
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2
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require_relative 'treasure_trove'
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3
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|
4
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module WSGame
|
5
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|
6
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class ClumsyPlayer < Player
|
7
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|
8
|
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|
9
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def initialize(pname,phealth, boost=1)
|
10
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super(pname,phealth)
|
11
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|
12
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@boost=boost
|
13
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end
|
14
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|
15
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def w00t
|
16
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@boost.times {super}
|
17
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+
|
18
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end
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19
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|
20
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+
|
21
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def found_treasure(tr)
|
22
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tr.points=tr.points/2
|
23
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super
|
24
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end
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25
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+
|
26
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end
|
27
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+
|
28
|
+
end
|
29
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|
30
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|
31
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if __FILE__ == $0
|
32
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|
33
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clumsy = ClumsyPlayer.new('clumsy',90,3)
|
34
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puts clumsy
|
35
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clumsy.w00t
|
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puts clumsy
|
37
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|
38
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end
|
data/lib/wsgame/gt.rb
ADDED
@@ -0,0 +1,25 @@
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1
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module WSGame
|
2
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|
3
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module GameTurn
|
4
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|
5
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def self.roll_die
|
6
|
+
rand(1..6)
|
7
|
+
end
|
8
|
+
|
9
|
+
def self.take_turn(p)
|
10
|
+
|
11
|
+
rolled=roll_die
|
12
|
+
|
13
|
+
case rolled
|
14
|
+
when 1..2
|
15
|
+
p.blamm
|
16
|
+
when 3..4
|
17
|
+
puts "#{p.pname} was skipped"
|
18
|
+
else
|
19
|
+
p.w00t
|
20
|
+
end
|
21
|
+
end
|
22
|
+
|
23
|
+
end
|
24
|
+
|
25
|
+
end
|
@@ -0,0 +1,40 @@
|
|
1
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+
module WSGame
|
2
|
+
|
3
|
+
module Playable
|
4
|
+
|
5
|
+
|
6
|
+
def blamm
|
7
|
+
puts "#{@pname} got blammed!"
|
8
|
+
self.phealth -= 10
|
9
|
+
end
|
10
|
+
|
11
|
+
def w00t
|
12
|
+
puts "#{@pname} got w00ted!"
|
13
|
+
self.phealth += 15
|
14
|
+
end
|
15
|
+
|
16
|
+
def score
|
17
|
+
self.phealth + all_treasures
|
18
|
+
end
|
19
|
+
|
20
|
+
def strong?
|
21
|
+
self.phealth > 100
|
22
|
+
end
|
23
|
+
|
24
|
+
def <=>(other_player)
|
25
|
+
other_player.score <=> self.score
|
26
|
+
end
|
27
|
+
|
28
|
+
|
29
|
+
end
|
30
|
+
|
31
|
+
end
|
32
|
+
|
33
|
+
# ��� ������
|
34
|
+
|
35
|
+
if __FILE__ == $0
|
36
|
+
|
37
|
+
|
38
|
+
|
39
|
+
|
40
|
+
end
|
@@ -0,0 +1,30 @@
|
|
1
|
+
|
2
|
+
module WSGame
|
3
|
+
|
4
|
+
Treasure = Struct.new(:name, :points)
|
5
|
+
|
6
|
+
module TreasureTrove
|
7
|
+
|
8
|
+
TREASURES = [
|
9
|
+
Treasure.new(:pie, 5),
|
10
|
+
Treasure.new(:bottle, 25),
|
11
|
+
Treasure.new(:hammer, 50),
|
12
|
+
Treasure.new(:skillet, 100),
|
13
|
+
Treasure.new(:broomstick, 200),
|
14
|
+
Treasure.new(:crowbar , 400)
|
15
|
+
]
|
16
|
+
|
17
|
+
def self.random
|
18
|
+
TREASURES.sample
|
19
|
+
end
|
20
|
+
|
21
|
+
end
|
22
|
+
|
23
|
+
end
|
24
|
+
|
25
|
+
if __FILE__ == $0
|
26
|
+
tr = TreasureTrove.random
|
27
|
+
puts "Enjoy #{tr.name}"
|
28
|
+
|
29
|
+
end
|
30
|
+
|
@@ -0,0 +1,46 @@
|
|
1
|
+
require 'rspec'
|
2
|
+
|
3
|
+
require_relative 'class_game'
|
4
|
+
|
5
|
+
module WSGame
|
6
|
+
|
7
|
+
describe Game do
|
8
|
+
|
9
|
+
before do
|
10
|
+
@game = Game.new("Knuckleheads")
|
11
|
+
|
12
|
+
|
13
|
+
end
|
14
|
+
|
15
|
+
context "being played wiyh one player" do
|
16
|
+
|
17
|
+
before do
|
18
|
+
@initial_health = 60
|
19
|
+
@player = Player.new("larry",@initial_health)
|
20
|
+
@game.add_player(@player)
|
21
|
+
end
|
22
|
+
|
23
|
+
it "it gives the player a blamm if the low number is rolled" do
|
24
|
+
allow(GameTurn).to receive(:roll_die) {1}
|
25
|
+
@game.play
|
26
|
+
expect(@player.phealth).to eq (@initial_health - 10)
|
27
|
+
end
|
28
|
+
|
29
|
+
|
30
|
+
it "skip the player if the medium number is rolled" do
|
31
|
+
allow(GameTurn).to receive(:roll_die) {4}
|
32
|
+
@game.play
|
33
|
+
expect(@player.phealth).to eq (@initial_health)
|
34
|
+
end
|
35
|
+
|
36
|
+
it "it gives the player a w00t if the high number is rolled" do
|
37
|
+
allow(GameTurn).to receive(:roll_die) {5}
|
38
|
+
@game.play
|
39
|
+
expect(@player.phealth).to eq (@initial_health + 15)
|
40
|
+
end
|
41
|
+
|
42
|
+
end
|
43
|
+
|
44
|
+
end
|
45
|
+
|
46
|
+
end
|
@@ -0,0 +1,66 @@
|
|
1
|
+
require 'rspec'
|
2
|
+
|
3
|
+
require_relative 'class_player'
|
4
|
+
|
5
|
+
module WSGame
|
6
|
+
|
7
|
+
describe Player do
|
8
|
+
|
9
|
+
before do
|
10
|
+
@initial_health = 60
|
11
|
+
@player = Player.new("larry",@initial_health)
|
12
|
+
end
|
13
|
+
|
14
|
+
it "has a capitalized name" do
|
15
|
+
expect(@player.pname).to eq "Larry"
|
16
|
+
end
|
17
|
+
|
18
|
+
it "has an initial health" do
|
19
|
+
expect(@player.phealth).to eq @initial_health
|
20
|
+
end
|
21
|
+
|
22
|
+
it "has a string representation" do
|
23
|
+
expect(@player.to_s).to eq "I'm Larry with a health of 60 and a score of 60."
|
24
|
+
|
25
|
+
end
|
26
|
+
|
27
|
+
it "computes a score as the sum of its health and length of name" do
|
28
|
+
expect(@player.score).to eq (@player.phealth)
|
29
|
+
end
|
30
|
+
|
31
|
+
it "increases health by 15 when w00ted" do
|
32
|
+
expect(@player.w00t).to eq (@initial_health + 15)
|
33
|
+
end
|
34
|
+
|
35
|
+
it "decreases health by 10 when blammed"do
|
36
|
+
expect(@player.blamm).to eq (@initial_health - 10)
|
37
|
+
end
|
38
|
+
|
39
|
+
|
40
|
+
context "players health 150" do
|
41
|
+
before do
|
42
|
+
@player = Player.new("larry",150)
|
43
|
+
end
|
44
|
+
|
45
|
+
it "is strong" do
|
46
|
+
expect(@player).to be_strong
|
47
|
+
end
|
48
|
+
|
49
|
+
end
|
50
|
+
|
51
|
+
|
52
|
+
context "players health 100" do
|
53
|
+
before do
|
54
|
+
@player = Player.new("larry",100)
|
55
|
+
end
|
56
|
+
|
57
|
+
it "is wimpy" do
|
58
|
+
expect(@player).to_not be_strong
|
59
|
+
end
|
60
|
+
|
61
|
+
end
|
62
|
+
|
63
|
+
|
64
|
+
end
|
65
|
+
|
66
|
+
end
|
@@ -0,0 +1,98 @@
|
|
1
|
+
# This file was generated by the `rspec --init` command. Conventionally, all
|
2
|
+
# specs live under a `spec` directory, which RSpec adds to the `$LOAD_PATH`.
|
3
|
+
# The generated `.rspec` file contains `--require spec_helper` which will cause
|
4
|
+
# this file to always be loaded, without a need to explicitly require it in any
|
5
|
+
# files.
|
6
|
+
#
|
7
|
+
# Given that it is always loaded, you are encouraged to keep this file as
|
8
|
+
# light-weight as possible. Requiring heavyweight dependencies from this file
|
9
|
+
# will add to the boot time of your test suite on EVERY test run, even for an
|
10
|
+
# individual file that may not need all of that loaded. Instead, consider making
|
11
|
+
# a separate helper file that requires the additional dependencies and performs
|
12
|
+
# the additional setup, and require it from the spec files that actually need
|
13
|
+
# it.
|
14
|
+
#
|
15
|
+
# See https://rubydoc.info/gems/rspec-core/RSpec/Core/Configuration
|
16
|
+
RSpec.configure do |config|
|
17
|
+
# rspec-expectations config goes here. You can use an alternate
|
18
|
+
# assertion/expectation library such as wrong or the stdlib/minitest
|
19
|
+
# assertions if you prefer.
|
20
|
+
config.expect_with :rspec do |expectations|
|
21
|
+
# This option will default to `true` in RSpec 4. It makes the `description`
|
22
|
+
# and `failure_message` of custom matchers include text for helper methods
|
23
|
+
# defined using `chain`, e.g.:
|
24
|
+
# be_bigger_than(2).and_smaller_than(4).description
|
25
|
+
# # => "be bigger than 2 and smaller than 4"
|
26
|
+
# ...rather than:
|
27
|
+
# # => "be bigger than 2"
|
28
|
+
expectations.include_chain_clauses_in_custom_matcher_descriptions = true
|
29
|
+
end
|
30
|
+
|
31
|
+
# rspec-mocks config goes here. You can use an alternate test double
|
32
|
+
# library (such as bogus or mocha) by changing the `mock_with` option here.
|
33
|
+
config.mock_with :rspec do |mocks|
|
34
|
+
# Prevents you from mocking or stubbing a method that does not exist on
|
35
|
+
# a real object. This is generally recommended, and will default to
|
36
|
+
# `true` in RSpec 4.
|
37
|
+
mocks.verify_partial_doubles = true
|
38
|
+
end
|
39
|
+
|
40
|
+
# This option will default to `:apply_to_host_groups` in RSpec 4 (and will
|
41
|
+
# have no way to turn it off -- the option exists only for backwards
|
42
|
+
# compatibility in RSpec 3). It causes shared context metadata to be
|
43
|
+
# inherited by the metadata hash of host groups and examples, rather than
|
44
|
+
# triggering implicit auto-inclusion in groups with matching metadata.
|
45
|
+
config.shared_context_metadata_behavior = :apply_to_host_groups
|
46
|
+
|
47
|
+
# The settings below are suggested to provide a good initial experience
|
48
|
+
# with RSpec, but feel free to customize to your heart's content.
|
49
|
+
=begin
|
50
|
+
# This allows you to limit a spec run to individual examples or groups
|
51
|
+
# you care about by tagging them with `:focus` metadata. When nothing
|
52
|
+
# is tagged with `:focus`, all examples get run. RSpec also provides
|
53
|
+
# aliases for `it`, `describe`, and `context` that include `:focus`
|
54
|
+
# metadata: `fit`, `fdescribe` and `fcontext`, respectively.
|
55
|
+
config.filter_run_when_matching :focus
|
56
|
+
|
57
|
+
# Allows RSpec to persist some state between runs in order to support
|
58
|
+
# the `--only-failures` and `--next-failure` CLI options. We recommend
|
59
|
+
# you configure your source control system to ignore this file.
|
60
|
+
config.example_status_persistence_file_path = "spec/examples.txt"
|
61
|
+
|
62
|
+
# Limits the available syntax to the non-monkey patched syntax that is
|
63
|
+
# recommended. For more details, see:
|
64
|
+
# https://relishapp.com/rspec/rspec-core/docs/configuration/zero-monkey-patching-mode
|
65
|
+
config.disable_monkey_patching!
|
66
|
+
|
67
|
+
# This setting enables warnings. It's recommended, but in some cases may
|
68
|
+
# be too noisy due to issues in dependencies.
|
69
|
+
config.warnings = true
|
70
|
+
|
71
|
+
# Many RSpec users commonly either run the entire suite or an individual
|
72
|
+
# file, and it's useful to allow more verbose output when running an
|
73
|
+
# individual spec file.
|
74
|
+
if config.files_to_run.one?
|
75
|
+
# Use the documentation formatter for detailed output,
|
76
|
+
# unless a formatter has already been configured
|
77
|
+
# (e.g. via a command-line flag).
|
78
|
+
config.default_formatter = "doc"
|
79
|
+
end
|
80
|
+
|
81
|
+
# Print the 10 slowest examples and example groups at the
|
82
|
+
# end of the spec run, to help surface which specs are running
|
83
|
+
# particularly slow.
|
84
|
+
config.profile_examples = 10
|
85
|
+
|
86
|
+
# Run specs in random order to surface order dependencies. If you find an
|
87
|
+
# order dependency and want to debug it, you can fix the order by providing
|
88
|
+
# the seed, which is printed after each run.
|
89
|
+
# --seed 1234
|
90
|
+
config.order = :random
|
91
|
+
|
92
|
+
# Seed global randomization in this process using the `--seed` CLI option.
|
93
|
+
# Setting this allows you to use `--seed` to deterministically reproduce
|
94
|
+
# test failures related to randomization by passing the same `--seed` value
|
95
|
+
# as the one that triggered the failure.
|
96
|
+
Kernel.srand config.seed
|
97
|
+
=end
|
98
|
+
end
|
metadata
ADDED
@@ -0,0 +1,80 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: wsgame
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 1.0.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Wesen
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2022-10-05 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: rspec
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '3.11'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '3.11'
|
27
|
+
description: |-
|
28
|
+
This is an application used in The Pragmatic Studio's home work
|
29
|
+
Ruby Programming course, as described at
|
30
|
+
|
31
|
+
http://pragmaticstudio.com
|
32
|
+
|
33
|
+
This code is Copyright 2022 Wesen. See the LICENSE file.
|
34
|
+
email: t.wesen@yandex.ru
|
35
|
+
executables:
|
36
|
+
- wsgame
|
37
|
+
extensions: []
|
38
|
+
extra_rdoc_files: []
|
39
|
+
files:
|
40
|
+
- LICENSE
|
41
|
+
- README
|
42
|
+
- bin/players.csv
|
43
|
+
- bin/wsgame
|
44
|
+
- lib/wsgame/class_game.rb
|
45
|
+
- lib/wsgame/class_player.rb
|
46
|
+
- lib/wsgame/class_player_berserk.rb
|
47
|
+
- lib/wsgame/class_player_clumpsy.rb
|
48
|
+
- lib/wsgame/gt.rb
|
49
|
+
- lib/wsgame/module_playable.rb
|
50
|
+
- lib/wsgame/treasure_trove.rb
|
51
|
+
- spec/wegame/game_rspec.rb
|
52
|
+
- spec/wegame/player_rspec.rb
|
53
|
+
- spec/wegame/spec_helper.rb
|
54
|
+
homepage: http://wesenart.ru
|
55
|
+
licenses:
|
56
|
+
- MIT
|
57
|
+
metadata: {}
|
58
|
+
post_install_message:
|
59
|
+
rdoc_options: []
|
60
|
+
require_paths:
|
61
|
+
- lib
|
62
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
63
|
+
requirements:
|
64
|
+
- - ">="
|
65
|
+
- !ruby/object:Gem::Version
|
66
|
+
version: '3.1'
|
67
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
68
|
+
requirements:
|
69
|
+
- - ">="
|
70
|
+
- !ruby/object:Gem::Version
|
71
|
+
version: '0'
|
72
|
+
requirements: []
|
73
|
+
rubygems_version: 3.3.7
|
74
|
+
signing_key:
|
75
|
+
specification_version: 4
|
76
|
+
summary: Play game
|
77
|
+
test_files:
|
78
|
+
- spec/wegame/game_rspec.rb
|
79
|
+
- spec/wegame/player_rspec.rb
|
80
|
+
- spec/wegame/spec_helper.rb
|