worldgen 0.0.2 → 0.0.3
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- checksums.yaml +4 -4
- data/ext/worldgen/diamondsquare.c +1 -3
- data/ext/worldgen/heightmap.c +29 -0
- data/generate.rb +10 -4
- data/lib/worldgen.rb +1 -0
- data/lib/worldgen/platemap.rb +230 -0
- data/lib/worldgen/version.rb +1 -1
- metadata +2 -1
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 75fa665add8ad72d23153e40d262bdd86a553421
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data.tar.gz: 4920045ba83ad3d26d0f2c424555ccd91be46d02
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: e95a80c4f3043220615ab1a5cae52e3ab0276460d236deb23ddc52bc0bfece292349c14682089a1148a219319c0c5ca7573957f14b23fb0a97ca5ac1a6b955e5
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7
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data.tar.gz: 0f6506cf096612852a6bd47d4e0e5ec8f797634bbc5a36ccac51eb116b33627893a923111535fa32fc9e485ebb444f276c6a40dc8375a39770e1b6c7df9a93aa
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@@ -38,9 +38,7 @@ VALUE diamond_square(int argc, VALUE *argv, VALUE self) {
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roughness = vroughness == Qnil ? DEFAULT_ROUGHNESS : NUM2DBL(vroughness);
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-
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-
// if we don't
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-
heights = (double *)malloc(sizeof(double) * num_points(size));
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+
heights = (heightmap_points)malloc(sizeof(double) * num_points(size));
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memset(heights, 0.0, sizeof(double) * num_points(size));
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data/ext/worldgen/heightmap.c
CHANGED
@@ -91,6 +91,33 @@ VALUE each_height(VALUE self) {
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return self;
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}
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/**
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* Get the value of our heightmap at a specified point.
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*/
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VALUE get_at(VALUE self, VALUE vx, VALUE vy) {
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int x = FIX2INT(vx);
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int y = FIX2INT(vy);
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heightmap map = get_heights(self);
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int size = map.size;
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return ARR(map.heights, x, y);
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}
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/**
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* Set the value of our heightmap at a specified point.
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*/
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VALUE set_at(VALUE self, VALUE vx, VALUE vy, VALUE vheight) {
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int x = FIX2INT(vx);
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int y = FIX2INT(vy);
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double height = NUM2DBL(vheight);
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heightmap map = get_heights(self);
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int size = map.size;
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ARR(map.heights, x, y) = height;
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return vheight;
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}
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void load_heightmap() {
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VALUE mod, height_map;
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@@ -101,6 +128,8 @@ void load_heightmap() {
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rb_define_private_method(height_map, "initialize_native", initialize_native, 1);
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rb_define_method(height_map, "num_points", num_points_wrapped, 0);
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rb_define_method(height_map, "each_height", each_height, 0);
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rb_define_method(height_map, "[]=", get_at, 2);
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rb_define_method(height_map, "[]=", set_at, 3);
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HeightmapData = rb_define_class_under(height_map, "HeightmapData", rb_cObject);
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}
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data/generate.rb
CHANGED
@@ -1,7 +1,9 @@
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require 'optparse'
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require "worldgen"
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options = {
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options = {
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verbose: true
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}
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OptionParser.new do |opts|
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opts.on("--heightmap [FILE]", String, "Output a heightmap to FILE") do |file|
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@@ -19,6 +21,10 @@ OptionParser.new do |opts|
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opts.on("--num-plates [N]", Integer, "Generate N plates") do |n|
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options[:num_plates] = n
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end
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opts.on("-q", "--quiet", "Disable verbose logging") do |n|
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options[:verbose] = false
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end
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end.parse!
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if not options[:size]
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@@ -41,10 +47,10 @@ if options[:platemap]
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end
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platemap = Worldgen::PlateMap.new(options[:size])
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platemap.generate_plates!
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platemap.generate_plates!(options[:num_plates], options[:verbose])
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puts "Converting to height map..."
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heightmap = platemap.to_height_map
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-
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heightmap = platemap.to_height_map(0.5)
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Worldgen::Render.heightmap heightmap, options[:platemap]
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end
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puts "Done."
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data/lib/worldgen.rb
CHANGED
@@ -0,0 +1,230 @@
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module Worldgen
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# A map that generates plates within a square map.
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class PlateMap
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# A class representing a single plate.
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# TODO: using Ruby for this is kinda slow, maybe port a good chunk of this
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# stuff to C
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class Plate
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# Attributes:
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# * seed - the initial point within the map for this plate
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# * map - the map that this plate is in
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# * id - the ID number of this plate (how this plate identifies itself)
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# * type - the type of plate (continental vs. ocean)
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attr_accessor :seed, :map, :id, :type
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# Set the seed for this plate. Construct the frontier.
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def seed= seed
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@seed = seed
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@frontier = empty_neighbours(@seed)
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end
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# See if this plate has a frontier or not
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def has_frontier?
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@frontier and @frontier.length > 0
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end
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# Get the length of this plate's frontier
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def frontier_length
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@frontier ? @frontier.length : 0
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end
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# Absorb a single empty point along the frontier
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def absorb_frontier!
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# Shuffle the frontier so that we end up grabbing a random point
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@frontier.shuffle!
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value = nil
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# It's possible another plate has absorbed part of our frontier since
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# the last time we set our frontier, so shift until we find an empty
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# spot
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while value == nil and @frontier.length > 0
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value = @frontier.shift
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value = nil unless at(*value) < 0
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end
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if value
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# move it into me
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@map[value[0]][value[1]] = @id
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# add new points onto my frontier
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@frontier += empty_neighbours(value)
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end
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value
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end
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# Get the empty neighbours around `point`
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def empty_neighbours point
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neighbours(point).select do |(x, y)|
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at(x, y) < 0
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end
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end
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# Get the neighbours of `point` - directly adjacent only, no diagonals
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def neighbours point
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[
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[-1, 0],
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[1, 0],
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[0, 1],
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[0, -1]
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].map do |(dx, dy)|
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[
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(point[0] + dx + @map.length) % @map.length,
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(point[1] + dy + @map.length) % @map.length
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]
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end
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end
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private
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# Get the point at x, y
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def at x, y
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@map[x][y]
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end
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end
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attr_reader :size
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def initialize size
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@size = size
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@plate_ids = nil
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@plates = nil
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end
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# Get the number of points in the map.
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def num_points
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@size * @size
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end
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# Convert to a height map - very simple, just give the continents one height
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# and the oceans another height. This is controlled by a single parameter,
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# (({sea_gap})), which will be the difference between the continents height and
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# oceans height.
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def to_height_map sea_gap
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raise "Sea gap should be between 0 and 1" if sea_gap < 0 or sea_gap > 1
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plate_heights = @plates.map do |plate|
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if plate.type == :continent
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0.5 + sea_gap / 2
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else
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0.5 - sea_gap / 2
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end
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end
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map = HeightMap.new @size
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each_plate_point do |x, y, id|
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map[x, y] = plate_heights[id]
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end
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map
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end
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# Iterate across the entire map.
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#
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# Usage:
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#
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# each_plate_point do |x, y, plate_id|
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# # do something with this information
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# end
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def each_plate_point
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(0...@size).each do |x|
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(0...@size).each do |y|
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yield x, y, @plate_ids[x][y]
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end
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end
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end
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# Generate plates within this map.
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#
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# Arguments:
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# * num_plates - the number of plates to generate
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141
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# * verbose (default: true) - output logging while we're generating
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def generate_plates! num_plates, verbose=true
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@plate_ids = Array.new(@size) { Array.new(@size) { -1 }}
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144
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+
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145
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# Initialize plates in random spots
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@plates = (0...num_plates).map do |plate_num|
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# Find an unoccupied point
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148
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point = nil
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149
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while point == nil
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x, y = rand(@size), rand(@size)
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point = [x, y] if @plate_ids[x][y] < 0
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end
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x, y = point
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@plate_ids[x][y] = plate_num
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158
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Plate.new.tap do |plate|
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plate.map = @plate_ids
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160
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plate.id = plate_num
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161
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plate.type = rand < 0.5 ? :continent : :ocean
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plate.seed = point
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end
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end
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165
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num_points = self.num_points - num_plates
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valid_plates = @plates.select(&:has_frontier?)
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169
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i = 0
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170
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while valid_plates.length > 0
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171
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if verbose and i % (num_points / 100) == 0
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puts "#{i}/#{num_points} #{(i.fdiv(num_points) * 100).round}%"
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173
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end
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174
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|
175
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# Find a plate with neighbours
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loop do
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177
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idx = choose_plate valid_plates
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plate = valid_plates[idx]
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179
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+
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180
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# absorb a point from the frontier
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value = plate.absorb_frontier!
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182
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+
|
183
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if not value
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184
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valid_plates.delete_at idx
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185
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break if valid_plates.length == 0
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186
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else
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187
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break
|
188
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end
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189
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+
end
|
190
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+
|
191
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i += 1
|
192
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end
|
193
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end
|
194
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+
|
195
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private
|
196
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|
197
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# Choose a plate randomly from a list of plates
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198
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def choose_plate plates
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199
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# Weighted choice based on frontier length - if we do it perfectly uniform
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200
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# then we end up with plates that "compress" into small remaining places
|
201
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# which results in "snaky" plates and weird convergence points between
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202
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# many plates
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203
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+
|
204
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# TODO: could probably pull weighted randoms into a different module
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205
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total = plates.map(&:frontier_length).inject(&:+)
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206
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+
|
207
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# TODO: using a uniform random generator here gives plates that are all
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208
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# roughly the same size - kinda boring, maybe try using a non-uniform
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209
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# distribution here
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210
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point = rand(total)
|
211
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+
|
212
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+
idx = 0
|
213
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begin
|
214
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+
while point > plates[idx].frontier_length
|
215
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point -= plates[idx].frontier_length
|
216
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+
idx += 1
|
217
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+
end
|
218
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+
rescue
|
219
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+
# TODO: fix this - once in a while we get an out of bounds problem here
|
220
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+
puts $!
|
221
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+
puts $!.backtrace.join("\n")
|
222
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+
puts "Point: #{point}"
|
223
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puts "Idx: #{idx}"
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224
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puts "Total: #{total}"
|
225
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+
end
|
226
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+
|
227
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+
idx
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228
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+
end
|
229
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+
end
|
230
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+
end
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data/lib/worldgen/version.rb
CHANGED
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
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--- !ruby/object:Gem::Specification
|
2
2
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name: worldgen
|
3
3
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version: !ruby/object:Gem::Version
|
4
|
-
version: 0.0.
|
4
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+
version: 0.0.3
|
5
5
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platform: ruby
|
6
6
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authors:
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7
7
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- Rob Britton
|
@@ -88,6 +88,7 @@ files:
|
|
88
88
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- generate.rb
|
89
89
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- lib/worldgen.rb
|
90
90
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- lib/worldgen/heightmap.rb
|
91
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+
- lib/worldgen/platemap.rb
|
91
92
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- lib/worldgen/render.rb
|
92
93
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- lib/worldgen/version.rb
|
93
94
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- worldgen.gemspec
|