win32-sound 0.4.1 → 0.4.2
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- data/CHANGES +12 -1
- data/README +13 -15
- data/Rakefile +6 -2
- data/examples/{sound_test.rb → example_win32_sound.rb} +10 -12
- data/lib/win32/sound.rb +109 -101
- data/test/{tc_sound.rb → test_win32_sound.rb} +18 -15
- data/win32-sound.gemspec +22 -21
- metadata +57 -42
data/CHANGES
CHANGED
@@ -1,3 +1,14 @@
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== 0.4.2 - 6-Aug-2009
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* Changed the license to Artistic 2.0.
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* Updated to use the Windows::Sound module from the windows-pr library.
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* Fixed the Sound::ALIAS value. It was wrongly set to SND_ALIAS_ID.
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* Several gemspec updates, including the license and description.
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* The Sound.get_wave_volume method is now a true alias.
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* Renamed the test file to test_win32_sound.rb.
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* Renamed the example file to example_win32_sound.rb to avoid any possible
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confusion with actual test files.
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* Added the 'example' rake task.
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== 0.4.1 - 27-Jul-2007
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* Changed SoundError to Sound::Error.
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14
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* Added a Rakefile with tasks for installation and testing.
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@@ -36,4 +47,4 @@
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* Added the README file (oops).
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== 0.1.0 - 14-Feb-2004
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* Initial release
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* Initial release
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data/README
CHANGED
@@ -1,11 +1,14 @@
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1
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== Description
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A
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A library for playing and controlling sounds on MS Windows.
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== Prerequisites
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-
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recommended.
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* windows-pr 1.0.6 or later
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== Installation instructions
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=== Gem installation
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gem install win32-sound
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=== Local installation
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rake test (optional)
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rake install (non-gem) or rake install_gem (gem)
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@@ -13,14 +16,14 @@
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require 'win32/sound'
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include Win32
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#
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# Play a wav file
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Sound.play("somefile.wav")
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# Play a system sound
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Sound.play("SystemAsterisk",Sound::ALIAS)
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#
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Sound.
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# Get the current volume of the waveform-audio output device.
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p Sound.volume.join(", ") # left channel, right channel
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== Acknowledgements
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API ideas derived (or not) from Perl's Win32::Sound module and Python's
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== Developer's Notes
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The MessageBeep() function, which the Python "winsound" module contains,
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is intentionally omitted here. I felt it was redundant, because you can
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-
achieve the same effect with something like
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achieve the same effect with something like this:
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Sound.play("SystemAsterisk", Sound::ALIAS).
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== License
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-
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Artistic 2.0
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== Copyright
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(C) 2004-
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(C) 2004-2009, Daniel J. Berger, All Rights Reserved
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== Warranty
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This package is provided "as is" and without any express or
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== Author(s)
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Daniel Berger
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djberg96 at nospam at gmail dot com
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imperator on IRC (irc.freenode.net)
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-
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Park Heesob
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phasis at nospam at nownuri dot net
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phasis68 on IRC (irc.freenode.net)
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data/Rakefile
CHANGED
@@ -15,8 +15,12 @@ task :install_gem do
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sh "gem install #{file}"
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end
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desc 'Run the example program'
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task :example do
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ruby '-Ilib examples\example_win32_sound.rb'
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end
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Rake::TestTask.new do |t|
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t.libs << 'lib'
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t.warning = true
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t.
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t.verbose = true
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end
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-
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#
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#######################################################################
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# example_win32_sound.rb (win32-sound)
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#
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# A
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require "win32/sound"
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# A example script to demonstrate the win32-sound library and for
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# general futzing. You can run this via the 'rake example' task.
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#
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# Modify as you see fit.
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#######################################################################
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require 'win32/sound'
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include Win32
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wav = "c:\\windows\\media\\chimes.wav"
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@@ -43,8 +41,8 @@ Sound.stop
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puts "Playing default sound"
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sleep 1
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Sound.play("Foofoo",Sound::ALIAS)
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Sound.play("Foofoo", Sound::ALIAS)
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puts "Playing a beep"
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sleep 1
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Sound.beep(500,10000)
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Sound.beep(500, 10000)
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data/lib/win32/sound.rb
CHANGED
@@ -1,55 +1,58 @@
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require '
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require 'windows/sound'
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require 'windows/error'
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# The Win32 module serves as a namespace only.
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module Win32
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# The Sound class encapsulates various methods for playing sound as well
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# as querying or configuring sound related properties.
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class Sound
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# The Win32::Sound::Error class is typically raised if any of the
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# Win32::Sound methods fail.
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class Error < StandardError; end
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-
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include Windows::Sound
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include Windows::Error
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extend Windows::Sound
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extend Windows::Error
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# The version of the win32-sound library
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VERSION = '0.4.2'
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LOW_FREQUENCY = 37
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HIGH_FREQUENCY = 32767
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MAX_VOLUME = 0xFFFF
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SYNC =
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ASYNC =
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NODEFAULT =
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MEMORY =
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LOOP =
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NOSTOP =
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NOWAIT =
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ALIAS =
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ALIAS_ID =
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FILENAME =
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RESOURCE =
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PURGE =
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APPLICATION =
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-
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@@Beep = Win32API.new('kernel32', 'Beep', 'LL', 'I')
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@@PlaySound = Win32API.new('winmm', 'PlaySound', 'PPL', 'I')
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@@waveOutSetVolume = Win32API.new('winmm', 'waveOutSetVolume', 'PL', 'I')
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@@waveOutGetVolume = Win32API.new('winmm', 'waveOutGetVolume', 'IP', 'I')
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@@waveOutGetNumDevs = Win32API.new('winmm', 'waveOutGetNumDevs', 'V', 'I')
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@@waveInGetNumDevs = Win32API.new('winmm', 'waveInGetNumDevs', 'V', 'I')
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@@midiOutGetNumDevs = Win32API.new('winmm', 'midiOutGetNumDevs', 'V', 'I')
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@@midiInGetNumDevs = Win32API.new('winmm', 'midiInGetNumDevs', 'V', 'I')
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-
@@auxGetNumDevs = Win32API.new('winmm', 'auxGetNumDevs', 'V', 'I')
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@@mixerGetNumDevs = Win32API.new('winmm', 'mixerGetNumDevs', 'V', 'I')
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-
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@@GetLastError = Win32API.new('kernel32', 'GetLastError', '', 'L')
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@@FormatMessage = Win32API.new('kernel32', 'FormatMessage', 'LPLLPLP', 'L')
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SYNC = SND_SYNC # play synchronously (default)
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ASYNC = SND_ASYNC # play asynchronously
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NODEFAULT = SND_NODEFAULT # silence (!default) if sound not found
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MEMORY = SND_MEMORY # pszSound points to a memory file
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LOOP = SND_LOOP # loop the sound until next sndPlaySound
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NOSTOP = SND_NOSTOP # don't stop any currently playing sound
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NOWAIT = SND_NOWAIT # don't wait if the driver is busy
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ALIAS = SND_ALIAS # name is a registry alias
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ALIAS_ID = SND_ALIAS_ID # alias is a predefined ID
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FILENAME = SND_FILENAME # name is file name
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RESOURCE = SND_RESOURCE # name is resource name or atom
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PURGE = SND_PURGE # purge non-static events for task
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APPLICATION = SND_APPLICATION # look for app specific association
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# Returns an array of all the available sound devices; their names contain
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# the type of the device and a zero-based ID number.
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# the type of the device and a zero-based ID number. Possible return values
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# are WAVEOUT, WAVEIN, MIDIOUT, MIDIIN, AUX or MIXER.
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#
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def self.devices
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devs = []
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begin
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0.upto(
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0.upto(
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0.upto(
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0.upto(
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0.upto(
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0.upto(
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rescue Exception
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0.upto(waveOutGetNumDevs()){ |i| devs << "WAVEOUT#{i}" }
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0.upto(waveInGetNumDevs()){ |i| devs << "WAVEIN#{i}" }
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0.upto(midiOutGetNumDevs()){ |i| devs << "MIDIOUT#{i}" }
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0.upto(midiInGetNumDevs()){ |i| devs << "MIDIIN#{i}" }
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0.upto(auxGetNumDevs()){ |i| devs << "AUX#{i}" }
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0.upto(mixerGetNumDevs()){ |i| devs << "MIXER#{i}" }
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rescue Exception
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raise Error, get_last_error
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end
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@@ -58,22 +61,25 @@ module Win32
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# Generates simple tones on the speaker. The function is synchronous; it
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# does not return control to its caller until the sound finishes.
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-
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-
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#
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# The frequency (in Hertz) must be between 37 and 32767.
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# The duration is in milliseconds.
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#
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def self.beep(frequency, duration)
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if frequency > HIGH_FREQUENCY || frequency < LOW_FREQUENCY
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raise Error, 'invalid frequency'
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end
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if 0 ==
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if 0 == Beep(frequency, duration)
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raise Error, get_last_error
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end
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+
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self
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end
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# Stops any currently playing waveform sound.
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# true, then *all* sounds are stopped.
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# Stops any currently playing waveform sound. If +purge+ is set to
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# true, then *all* sounds are stopped. The default is false.
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#
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def self.stop(purge = false)
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if purge && purge != 0
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flags = PURGE
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flags = 0
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end
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-
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unless PlaySound(0, 0, flags)
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raise Error, get_last_error
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end
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+
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self
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end
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# Plays the specified sound.
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# Plays the specified sound. The sound can be a wave file or a system
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# sound, when used in conjunction with the ALIAS flag.
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#
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# Valid flags:
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#
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102
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# Sound::ALIAS
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-
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-
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-
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-
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# The sound parameter is a system-event alias in the registry or the
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# WIN.INI file. If the registry contains no such name, it plays the
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# system default sound unless the NODEFAULT value is also specified.
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# Do not use with FILENAME.
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#
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108
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# Sound::APPLICATION
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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-
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# The sound is played using an application-specific association.
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#
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# Sound::ASYNC
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# The sound is played asynchronously and the function returns
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# immediately after beginning the sound.
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#
|
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# Sound::FILENAME
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# The sound parameter is the name of a WAV file. Do not use with
|
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+
# ALIAS.
|
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+
#
|
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+
# Sound::LOOP
|
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# The sound plays repeatedly until Sound.stop() is called. You must
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# also specify the ASYNC flag to loop sounds.
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#
|
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# Sound::MEMORY
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# The sound points to an image of a waveform sound in memory.
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#
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# Sound::NODEFAULT
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-
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-
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-
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-
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-
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-
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-
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+
# If the sound cannot be found, the function returns silently without
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# playing the default sound.
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+
#
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# Sound::NOSTOP
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# If a sound is currently playing, the function immediately returns
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# false without playing the requested sound.
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+
#
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# Sound::NOWAIT
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-
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-
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# If the driver is busy, return immediately without playing the sound.
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+
#
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137
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# Sound::PURGE
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-
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# Stop playing all instances of the specified sound.
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139
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#
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140
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# Sound::SYNC
|
134
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-
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135
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-
|
141
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+
# The sound is played synchronously and the function does not return
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+
# until the sound ends.
|
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+
#
|
144
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+
# Examples:
|
145
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+
#
|
146
|
+
# require 'win32/sound'
|
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+
# include Win32
|
148
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+
#
|
149
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+
# # Play a wave file once
|
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+
# Sound.play('some_file.wav')
|
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+
#
|
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+
# # Play a wave file in an asynchronous loop for 2 seconds
|
153
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+
# Sound.play('some_file.wav', Sound::ASYNC | Sound::LOOP)
|
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+
# sleep 2
|
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+
# Sound.stop
|
156
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+
#
|
136
157
|
def self.play(sound, flags = 0)
|
137
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-
|
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+
unless PlaySound(sound, 0, flags)
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159
|
raise Error, get_last_error
|
139
160
|
end
|
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+
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self
|
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|
end
|
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164
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|
143
|
-
# Sets the volume for the left and right channel.
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+
# Sets the volume for the left and right channel. If the +right_channel+
|
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# is omitted, the volume is set for *both* channels.
|
145
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-
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+
#
|
146
168
|
# You may optionally pass a single Integer rather than an Array, in which
|
147
169
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# case it is assumed you are setting both channels to the same value.
|
170
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+
#
|
148
171
|
def self.set_wave_volume(left_channel, right_channel = nil)
|
149
172
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right_channel ||= left_channel
|
150
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|
|
@@ -153,9 +176,10 @@ module Win32
|
|
153
176
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|
154
177
|
volume = lvolume | rvolume << 16
|
155
178
|
|
156
|
-
if
|
179
|
+
if waveOutSetVolume(-1, volume) != 0
|
157
180
|
raise Error, get_last_error
|
158
181
|
end
|
182
|
+
|
159
183
|
self
|
160
184
|
end
|
161
185
|
|
@@ -163,16 +187,15 @@ module Win32
|
|
163
187
|
# and right channel, respectively.
|
164
188
|
def self.wave_volume
|
165
189
|
volume = [0].pack('L')
|
166
|
-
if
|
190
|
+
if waveOutGetVolume(-1, volume) != 0
|
167
191
|
raise Error, get_last_error
|
168
192
|
end
|
169
193
|
volume = volume.unpack('L').first
|
170
194
|
[low_word(volume), high_word(volume)]
|
171
195
|
end
|
172
|
-
|
173
|
-
|
174
|
-
|
175
|
-
self.wave_volume
|
196
|
+
|
197
|
+
class << self
|
198
|
+
alias get_wave_volume wave_volume
|
176
199
|
end
|
177
200
|
|
178
201
|
private
|
@@ -184,20 +207,5 @@ module Win32
|
|
184
207
|
def self.high_word(num)
|
185
208
|
num >> 16
|
186
209
|
end
|
187
|
-
|
188
|
-
# Convenience method that wraps FormatMessage with some sane defaults.
|
189
|
-
def self.get_last_error(err_num = @@GetLastError.call)
|
190
|
-
buf = 0.chr * 260
|
191
|
-
@@FormatMessage.call(
|
192
|
-
12288,
|
193
|
-
0,
|
194
|
-
err_num,
|
195
|
-
0,
|
196
|
-
buf,
|
197
|
-
buf.length,
|
198
|
-
0
|
199
|
-
)
|
200
|
-
buf.split(0.chr).first.chomp
|
201
|
-
end
|
202
210
|
end
|
203
211
|
end
|
@@ -1,39 +1,37 @@
|
|
1
1
|
##########################################################################
|
2
|
-
#
|
2
|
+
# test_win32_sound.rb
|
3
3
|
#
|
4
|
-
# Test suite for the win32-sound
|
4
|
+
# Test suite for the win32-sound library. You should run this test case
|
5
5
|
# via the 'rake test' task.
|
6
6
|
##########################################################################
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
require "test/unit"
|
11
|
-
require "win32/sound"
|
7
|
+
require 'test/unit'
|
8
|
+
require 'win32/sound'
|
12
9
|
include Win32
|
13
10
|
|
14
|
-
class
|
11
|
+
class TC_Win32_Sound < Test::Unit::TestCase
|
15
12
|
def setup
|
16
13
|
@wav = "c:\\windows\\media\\chimes.wav"
|
17
14
|
end
|
18
15
|
|
19
16
|
def test_version
|
20
|
-
assert_equal(
|
17
|
+
assert_equal('0.4.2', Sound::VERSION)
|
21
18
|
end
|
22
19
|
|
23
20
|
def test_beep
|
24
21
|
assert_respond_to(Sound, :beep)
|
25
|
-
assert_nothing_raised{ Sound.beep(55,100) }
|
22
|
+
assert_nothing_raised{ Sound.beep(55, 100) }
|
23
|
+
end
|
26
24
|
|
27
|
-
|
25
|
+
def test_beep_expected_errors
|
26
|
+
assert_raises(Sound::Error){ Sound.beep(0, 100) }
|
28
27
|
assert_raises(ArgumentError){ Sound.beep }
|
29
28
|
assert_raises(ArgumentError){ Sound.beep(500) }
|
30
|
-
assert_raises(ArgumentError){ Sound.beep(500,500,5) }
|
29
|
+
assert_raises(ArgumentError){ Sound.beep(500, 500, 5) }
|
31
30
|
end
|
32
31
|
|
33
32
|
def test_devices
|
34
33
|
assert_respond_to(Sound, :devices)
|
35
34
|
assert_nothing_raised{ Sound.devices }
|
36
|
-
|
37
35
|
assert_kind_of(Array,Sound.devices)
|
38
36
|
end
|
39
37
|
|
@@ -43,11 +41,13 @@ class TC_Sound < Test::Unit::TestCase
|
|
43
41
|
assert_nothing_raised{ Sound.stop(true) }
|
44
42
|
end
|
45
43
|
|
46
|
-
def
|
44
|
+
def test_get_volume_basic
|
47
45
|
assert_respond_to(Sound, :wave_volume)
|
48
46
|
assert_respond_to(Sound, :get_wave_volume)
|
49
47
|
assert_nothing_raised{ Sound.get_wave_volume }
|
48
|
+
end
|
50
49
|
|
50
|
+
def test_get_volume
|
51
51
|
assert_kind_of(Array, Sound.get_wave_volume)
|
52
52
|
assert_equal(2, Sound.get_wave_volume.length)
|
53
53
|
end
|
@@ -61,7 +61,10 @@ class TC_Sound < Test::Unit::TestCase
|
|
61
61
|
def test_play
|
62
62
|
assert_respond_to(Sound, :play)
|
63
63
|
assert_nothing_raised{ Sound.play(@wav) }
|
64
|
-
|
64
|
+
end
|
65
|
+
|
66
|
+
def test_play_alias
|
67
|
+
assert_nothing_raised{ Sound.play('SystemAsterisk', Sound::ALIAS) }
|
65
68
|
end
|
66
69
|
|
67
70
|
def test_expected_errors
|
data/win32-sound.gemspec
CHANGED
@@ -1,27 +1,28 @@
|
|
1
|
-
require
|
1
|
+
require 'rubygems'
|
2
2
|
|
3
3
|
spec = Gem::Specification.new do |gem|
|
4
|
-
gem.name
|
5
|
-
gem.version
|
6
|
-
gem.author
|
7
|
-
|
8
|
-
gem.
|
9
|
-
gem.
|
10
|
-
gem.
|
11
|
-
gem.
|
12
|
-
gem.test_file
|
13
|
-
gem.has_rdoc
|
14
|
-
|
4
|
+
gem.name = 'win32-sound'
|
5
|
+
gem.version = '0.4.2'
|
6
|
+
gem.author = 'Daniel J. Berger'
|
7
|
+
gem.license = 'Artistic 2.0'
|
8
|
+
gem.email = 'djberg96@gmail.com'
|
9
|
+
gem.homepage = 'http://www.rubyforge.org/projects/win32utils'
|
10
|
+
gem.platform = Gem::Platform::RUBY
|
11
|
+
gem.summary = 'A library for playing with sound on MS Windows.'
|
12
|
+
gem.test_file = 'test/test_win32_sound.rb'
|
13
|
+
gem.has_rdoc = true
|
14
|
+
gem.files = Dir['**/*'].reject{ |f| f.include?('CVS') }
|
15
|
+
|
15
16
|
gem.extra_rdoc_files = ['CHANGES', 'README', 'MANIFEST']
|
16
|
-
gem.rubyforge_project =
|
17
|
+
gem.rubyforge_project = 'win32utils'
|
18
|
+
|
19
|
+
gem.add_dependency('windows-pr', '>= 1.0.6')
|
17
20
|
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
21
|
+
gem.description = <<-EOF
|
22
|
+
The win32-sound library provides an interface for playing various
|
23
|
+
sounds on MS Windows operating systems, including system sounds and
|
24
|
+
wave files, as well as querying and configuring sound related properties.
|
25
|
+
EOF
|
22
26
|
end
|
23
27
|
|
24
|
-
|
25
|
-
Gem.manage_gems
|
26
|
-
Gem::Builder.new(spec).build
|
27
|
-
end
|
28
|
+
Gem::Builder.new(spec).build
|
metadata
CHANGED
@@ -1,58 +1,73 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
|
-
rubygems_version: 0.9.2
|
3
|
-
specification_version: 1
|
4
2
|
name: win32-sound
|
5
3
|
version: !ruby/object:Gem::Version
|
6
|
-
version: 0.4.
|
7
|
-
date: 2007-07-27 00:00:00 -06:00
|
8
|
-
summary: A library for playing with sound on MS Windows.
|
9
|
-
require_paths:
|
10
|
-
- lib
|
11
|
-
email: djberg96@gmail.com
|
12
|
-
homepage: http://www.rubyforge.org/projects/win32utils
|
13
|
-
rubyforge_project: win32utils
|
14
|
-
description: A library for playing with sound on MS Windows.
|
15
|
-
autorequire:
|
16
|
-
default_executable:
|
17
|
-
bindir: bin
|
18
|
-
has_rdoc: true
|
19
|
-
required_ruby_version: !ruby/object:Gem::Version::Requirement
|
20
|
-
requirements:
|
21
|
-
- - ">"
|
22
|
-
- !ruby/object:Gem::Version
|
23
|
-
version: 0.0.0
|
24
|
-
version:
|
4
|
+
version: 0.4.2
|
25
5
|
platform: ruby
|
26
|
-
signing_key:
|
27
|
-
cert_chain:
|
28
|
-
post_install_message:
|
29
6
|
authors:
|
30
7
|
- Daniel J. Berger
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
|
12
|
+
date: 2009-08-06 00:00:00 -06:00
|
13
|
+
default_executable:
|
14
|
+
dependencies:
|
15
|
+
- !ruby/object:Gem::Dependency
|
16
|
+
name: windows-pr
|
17
|
+
type: :runtime
|
18
|
+
version_requirement:
|
19
|
+
version_requirements: !ruby/object:Gem::Requirement
|
20
|
+
requirements:
|
21
|
+
- - ">="
|
22
|
+
- !ruby/object:Gem::Version
|
23
|
+
version: 1.0.6
|
24
|
+
version:
|
25
|
+
description: " The win32-sound library provides an interface for playing various\n sounds on MS Windows operating systems, including system sounds and\n wave files, as well as querying and configuring sound related properties.\n"
|
26
|
+
email: djberg96@gmail.com
|
27
|
+
executables: []
|
28
|
+
|
29
|
+
extensions: []
|
30
|
+
|
31
|
+
extra_rdoc_files:
|
32
|
+
- CHANGES
|
33
|
+
- README
|
34
|
+
- MANIFEST
|
31
35
|
files:
|
32
|
-
- examples/sound_test.rb
|
33
|
-
- lib/win32/sound.rb
|
34
|
-
- test/tc_sound.rb
|
35
36
|
- CHANGES
|
36
|
-
- examples
|
37
|
-
- lib
|
37
|
+
- examples/example_win32_sound.rb
|
38
|
+
- lib/win32/sound.rb
|
38
39
|
- MANIFEST
|
39
40
|
- Rakefile
|
40
41
|
- README
|
41
|
-
- test
|
42
|
+
- test/test_win32_sound.rb
|
42
43
|
- win32-sound.gemspec
|
43
|
-
|
44
|
-
|
44
|
+
has_rdoc: true
|
45
|
+
homepage: http://www.rubyforge.org/projects/win32utils
|
46
|
+
licenses:
|
47
|
+
- Artistic 2.0
|
48
|
+
post_install_message:
|
45
49
|
rdoc_options: []
|
46
50
|
|
47
|
-
|
48
|
-
-
|
49
|
-
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
|
54
|
-
|
51
|
+
require_paths:
|
52
|
+
- lib
|
53
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
54
|
+
requirements:
|
55
|
+
- - ">="
|
56
|
+
- !ruby/object:Gem::Version
|
57
|
+
version: "0"
|
58
|
+
version:
|
59
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
60
|
+
requirements:
|
61
|
+
- - ">="
|
62
|
+
- !ruby/object:Gem::Version
|
63
|
+
version: "0"
|
64
|
+
version:
|
55
65
|
requirements: []
|
56
66
|
|
57
|
-
|
58
|
-
|
67
|
+
rubyforge_project: win32utils
|
68
|
+
rubygems_version: 1.3.4
|
69
|
+
signing_key:
|
70
|
+
specification_version: 3
|
71
|
+
summary: A library for playing with sound on MS Windows.
|
72
|
+
test_files:
|
73
|
+
- test/test_win32_sound.rb
|