voxel4r 0.0.1
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- data/.gitignore +17 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +22 -0
- data/README.md +30 -0
- data/Rakefile +1 -0
- data/lib/voxel4r.rb +87 -0
- data/lib/voxel4r/version.rb +3 -0
- data/voxel4r.gemspec +20 -0
- metadata +69 -0
data/.gitignore
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data/Gemfile
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data/LICENSE.txt
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Copyright (c) 2013 TODO: Write your name
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# Voxel4r
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Voxels generator library.
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## Installation
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Add this line to your application's Gemfile:
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gem 'voxel4r'
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install voxel4r
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## Usage
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There is not usable yet. :P
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Please wait.
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## Contributing
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1. Fork it
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Add some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create new Pull Request
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data/Rakefile
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require "bundler/gem_tasks"
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data/lib/voxel4r.rb
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require "voxel4r/version"
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require 'rasem'
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require 'yaml'
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module Voxel4r
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class VoxelGraph
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def initialize(data, unitary_length, theta)
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@edge_length = unitary_length
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@data = data
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@theta = theta
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compute_dimensions!
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end
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def drawVoxelGraph
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lines = []
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# Join vertices
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@data.each do |v|
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flb = compute_2d_flb_point(v)
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voxel_edges = compute_voxel_edges(flb[0],flb[1])
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voxel_edges.each { |l| lines << l }
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end
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# Draw lines in SVG image
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img = Rasem::SVGImage.new(@width, @height) do
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lines.each { |l| line l[0], l[1], l[2], l[3] }
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end
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img
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end
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private
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def compute_voxel_edges(flb_x,flb_y)
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# Voxel vertices offsets
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x1, x2, x3 = @alpha_x, @edge_length, @gamma_x
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y1, y2, y3 = @alpha_y, @edge_length, @gamma_y
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m = [[ 0,x2,x2, 0, 0,x2,x2, 0,x1,x3,x3,x1],
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[ 0, 0,y2,y2, 0, 0,y2,y2,y1,y1,y3,y3],
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[x2,x2, 0, 0,x1,x3,x3,x1,x3,x3,x1,x1],
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[ 0,y2,y2, 0,y1,y1,y3,y3,y1,y3,y3,y1]]
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m[0].map! {|x| flb_x + x }
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m[1].map! {|y| flb_y - y }
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m[2].map! {|x| flb_x + x }
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m[3].map! {|y| flb_y - y }
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m = m.transpose
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end
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def compute_2d_flb_point(voxel_index)
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x = voxel_index[0]
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y = voxel_index[1]
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z = voxel_index[2]
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flb_x = @edge_length * (x + (z * Math.cos(@theta)))
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flb_y = @edge_length * ((@max_y+1-y) + ((@max_z+1-z) * Math.sin(@theta)))
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[flb_x,flb_y]
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end
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def compute_dimensions!
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@max_x, @max_y, @max_z = 0,0,0
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# Set maximums and minimums voxels
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@data.each do |v|
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@max_x = v[0] if v[0] > @max_x
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@max_y = v[1] if v[1] > @max_y
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@max_z = v[2] if v[2] > @max_z
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end
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# Compute helper lengths
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@alpha_x = @edge_length * Math.cos(@theta)
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@gamma_x = @alpha_x + @edge_length
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@alpha_y = @edge_length * Math.sin(@theta)
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@gamma_y = @alpha_y + @edge_length
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# Compute SVG image dimensions
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@width = (@edge_length * ((@max_x+1) + (@max_z+1) * Math.cos(@theta))).ceil
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@height = (@edge_length * ((@max_y+1) + (@max_z+1) * Math.sin(@theta))).ceil
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end
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end
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end
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data/voxel4r.gemspec
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lib = File.expand_path('../lib', __FILE__)
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$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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require 'voxel4r/version'
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Gem::Specification.new do |gem|
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gem.name = "voxel4r"
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gem.version = Voxel4r::VERSION
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gem.authors = ["Israel Buitron"]
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gem.email = ["israel.buitron@gmail.com"]
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gem.description = %q{Voxels generator library}
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gem.summary = %q{Simply library to generate voxels.}
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gem.homepage = "http://computacion.cs.cinvestav.mx/~ibuitron"
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gem.add_dependency "rasem"
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gem.files = `git ls-files`.split($/)
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gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
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gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
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gem.require_paths = ["lib"]
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: voxel4r
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version: !ruby/object:Gem::Version
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version: 0.0.1
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prerelease:
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platform: ruby
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authors:
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- Israel Buitron
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2013-03-26 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: rasem
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requirement: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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type: :runtime
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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description: Voxels generator library
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email:
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- israel.buitron@gmail.com
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executables: []
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extensions: []
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extra_rdoc_files: []
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files:
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- .gitignore
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- Gemfile
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- LICENSE.txt
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- README.md
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- Rakefile
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- lib/voxel4r.rb
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- lib/voxel4r/version.rb
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- voxel4r.gemspec
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homepage: http://computacion.cs.cinvestav.mx/~ibuitron
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licenses: []
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post_install_message:
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rdoc_options: []
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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required_rubygems_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubyforge_project:
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rubygems_version: 1.8.24
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signing_key:
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specification_version: 3
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summary: Simply library to generate voxels.
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test_files: []
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