treasure_hunter 1.0.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/LICENSE +7 -0
- data/README.md +3 -0
- data/bin/favorite_players.csv +4 -0
- data/bin/players.csv +4 -0
- data/bin/treasure_hunter +34 -0
- data/lib/treasure_hunter/auditable.rb +7 -0
- data/lib/treasure_hunter/berserk_player.rb +31 -0
- data/lib/treasure_hunter/clumsy_player.rb +38 -0
- data/lib/treasure_hunter/die.rb +19 -0
- data/lib/treasure_hunter/game.rb +116 -0
- data/lib/treasure_hunter/game_turn.rb +25 -0
- data/lib/treasure_hunter/loaded_die.rb +16 -0
- data/lib/treasure_hunter/playable.rb +17 -0
- data/lib/treasure_hunter/player.rb +61 -0
- data/lib/treasure_hunter/treasure_trove.rb +19 -0
- data/spec/treasure_hunter/berserk_player_spec.rb +31 -0
- data/spec/treasure_hunter/clumsy_player_spec.rb +51 -0
- data/spec/treasure_hunter/game_spec.rb +63 -0
- data/spec/treasure_hunter/player_spec.rb +122 -0
- data/spec/treasure_hunter/treasure_trove_spec.rb +55 -0
- metadata +86 -0
checksums.yaml
ADDED
@@ -0,0 +1,7 @@
|
|
1
|
+
---
|
2
|
+
SHA1:
|
3
|
+
metadata.gz: 639c105885642820a4f46b5c64fd7c7dc4976537
|
4
|
+
data.tar.gz: 90248966d07732363669885fa3c40d671e7309f5
|
5
|
+
SHA512:
|
6
|
+
metadata.gz: 649ed291ff32dedbe2cc5ebec3997ebcbe9cd3e708e8702521adfd8fe8e4b9aee746277108bec438389e374536b6cc8a5220e76c04e347699dbe6ce4c6a87714
|
7
|
+
data.tar.gz: d49a7caa1770a770f793e770b0baefb70c8fc1eadc50d912076f0a3d88366a900daaeeb1065b3dac4c76c960fc622c81540cf5a3968fdeb09468d5c01cd12853
|
data/LICENSE
ADDED
@@ -0,0 +1,7 @@
|
|
1
|
+
Copyright (C) 2014 David Becerra
|
2
|
+
|
3
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
4
|
+
|
5
|
+
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
6
|
+
|
7
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
data/README.md
ADDED
data/bin/players.csv
ADDED
data/bin/treasure_hunter
ADDED
@@ -0,0 +1,34 @@
|
|
1
|
+
#!/usr/bin/env ruby
|
2
|
+
|
3
|
+
require_relative '../lib/treasure_hunter/game'
|
4
|
+
require_relative '../lib/treasure_hunter/clumsy_player'
|
5
|
+
require_relative '../lib/treasure_hunter/berserk_player'
|
6
|
+
|
7
|
+
module TreasureHunter
|
8
|
+
game = TreasureHunter::Game.new("Treasure Hunter")
|
9
|
+
default_player_file = File.join(File.dirname(__FILE__), 'players.csv')
|
10
|
+
game.load_players(ARGV.shift || default_player_file)
|
11
|
+
|
12
|
+
klutz = ClumsyPlayer.new('klutz', 105, 10)
|
13
|
+
game.add_player(klutz)
|
14
|
+
|
15
|
+
berserker = BerserkPlayer.new('berserk', 50)
|
16
|
+
game.add_player(berserker)
|
17
|
+
|
18
|
+
loop do
|
19
|
+
puts "\nHow many rounds do you want to play? ('quit' to exit)"
|
20
|
+
answer = gets.chomp.downcase
|
21
|
+
|
22
|
+
case answer
|
23
|
+
when /^\d+$/
|
24
|
+
game.play(answer.to_i)
|
25
|
+
when 'quit', 'exit', 'q'
|
26
|
+
game.print_stats
|
27
|
+
break
|
28
|
+
else
|
29
|
+
puts "\nPlease enter a number or type 'quit'"
|
30
|
+
end
|
31
|
+
end
|
32
|
+
|
33
|
+
game.save_high_scores
|
34
|
+
end
|
@@ -0,0 +1,31 @@
|
|
1
|
+
require_relative 'player'
|
2
|
+
module TreasureHunter
|
3
|
+
class BerserkPlayer < Player
|
4
|
+
|
5
|
+
def initialize(name, health=100)
|
6
|
+
super(name, health)
|
7
|
+
@w00t_count = 0
|
8
|
+
end
|
9
|
+
|
10
|
+
def berserk?
|
11
|
+
@w00t_count > 5
|
12
|
+
end
|
13
|
+
|
14
|
+
def w00t
|
15
|
+
super
|
16
|
+
@w00t_count += 1
|
17
|
+
puts "WARNING: #{@name} has gone berserk!" if berserk?
|
18
|
+
end
|
19
|
+
|
20
|
+
def blam
|
21
|
+
berserk? ? w00t : super
|
22
|
+
end
|
23
|
+
end
|
24
|
+
end
|
25
|
+
|
26
|
+
if __FILE__ == $0
|
27
|
+
berserker = BerserkPlayer.new("berserker", 50)
|
28
|
+
6.times { berserker.w00t }
|
29
|
+
2.times { berserker.blam }
|
30
|
+
puts berserker.health
|
31
|
+
end
|
@@ -0,0 +1,38 @@
|
|
1
|
+
require_relative 'player'
|
2
|
+
|
3
|
+
module TreasureHunter
|
4
|
+
class ClumsyPlayer < Player
|
5
|
+
attr_reader :boost_factor
|
6
|
+
|
7
|
+
def initialize(name, health=100, boost_factor=1)
|
8
|
+
super(name, health)
|
9
|
+
@boost_factor = boost_factor
|
10
|
+
end
|
11
|
+
|
12
|
+
def w00t
|
13
|
+
@boost_factor.times { super }
|
14
|
+
end
|
15
|
+
|
16
|
+
def found_treasures(treasure)
|
17
|
+
damaged_treasure = Treasure.new(treasure.name, treasure.points / 2.0.to_i)
|
18
|
+
super damaged_treasure
|
19
|
+
end
|
20
|
+
end
|
21
|
+
end
|
22
|
+
|
23
|
+
if __FILE__ == $0
|
24
|
+
clumsy = ClumsyPlayer.new("klutz")
|
25
|
+
|
26
|
+
hammer = Treasure.new(:hammer, 50)
|
27
|
+
clumsy.found_treasures(hammer)
|
28
|
+
clumsy.found_treasures(hammer)
|
29
|
+
clumsy.found_treasures(hammer)
|
30
|
+
|
31
|
+
crowbar = Treasure.new(:crowbar, 400)
|
32
|
+
clumsy.found_treasures(crowbar)
|
33
|
+
|
34
|
+
clumsy.each_found_treasure do |treasure|
|
35
|
+
puts "#{treasure.points} total #{treasure.name} points"
|
36
|
+
end
|
37
|
+
puts "#{clumsy.points} grand total points"
|
38
|
+
end
|
@@ -0,0 +1,116 @@
|
|
1
|
+
require_relative 'player'
|
2
|
+
require_relative 'die'
|
3
|
+
require_relative 'game_turn'
|
4
|
+
require_relative 'treasure_trove'
|
5
|
+
require 'csv'
|
6
|
+
|
7
|
+
module TreasureHunter
|
8
|
+
class Game
|
9
|
+
attr_reader :title
|
10
|
+
|
11
|
+
def initialize(title)
|
12
|
+
@title = title
|
13
|
+
@players = []
|
14
|
+
end
|
15
|
+
|
16
|
+
def load_players(from_file)
|
17
|
+
CSV.foreach(from_file) do |row|
|
18
|
+
player = Player.new(row[0], row[1].to_i)
|
19
|
+
add_player(player)
|
20
|
+
end
|
21
|
+
end
|
22
|
+
|
23
|
+
def save_high_scores(to_file="high_scores.txt")
|
24
|
+
File.open(to_file, "w") do |file|
|
25
|
+
file.puts "#{@title} High Scores:"
|
26
|
+
@players.sort.each do |player|
|
27
|
+
file.puts high_score_entry(player)
|
28
|
+
end
|
29
|
+
end
|
30
|
+
end
|
31
|
+
|
32
|
+
def high_score_entry(player)
|
33
|
+
formated_name = player.name.ljust(20, '.')
|
34
|
+
"#{formated_name}#{player.score}"
|
35
|
+
end
|
36
|
+
|
37
|
+
def add_player(player)
|
38
|
+
@players << player
|
39
|
+
end
|
40
|
+
|
41
|
+
def print_name_and_health(player)
|
42
|
+
puts "#{player.name} (#{player.health})"
|
43
|
+
end
|
44
|
+
|
45
|
+
def play(rounds)
|
46
|
+
puts "There are #{@players.size} players in the game:"
|
47
|
+
@players.each do |player|
|
48
|
+
puts player
|
49
|
+
end
|
50
|
+
|
51
|
+
treasures = TreasureTrove::TREASURES
|
52
|
+
|
53
|
+
puts "\nThere are #{treasures.size} treasures to be found:"
|
54
|
+
|
55
|
+
treasures.each do |t|
|
56
|
+
puts "A #{t.name} is worth #{t.points} points"
|
57
|
+
end
|
58
|
+
|
59
|
+
1.upto(rounds) do |round|
|
60
|
+
if block_given?
|
61
|
+
break if yield
|
62
|
+
end
|
63
|
+
|
64
|
+
puts "\nRound #{round}:"
|
65
|
+
|
66
|
+
@players.each do |player|
|
67
|
+
GameTurn.take_turn(player)
|
68
|
+
puts player
|
69
|
+
end
|
70
|
+
end
|
71
|
+
end
|
72
|
+
|
73
|
+
def print_stats
|
74
|
+
strong_players, wimpy_players = @players.partition { |p| p.strong? }
|
75
|
+
|
76
|
+
puts "\n#{@title} Stats:"
|
77
|
+
|
78
|
+
puts "\n#{strong_players.size} strong players:"
|
79
|
+
strong_players.each do |player|
|
80
|
+
print_name_and_health(player)
|
81
|
+
end
|
82
|
+
|
83
|
+
puts "\n#{wimpy_players.size} wimpy players:"
|
84
|
+
wimpy_players.each do |player|
|
85
|
+
print_name_and_health(player)
|
86
|
+
end
|
87
|
+
|
88
|
+
puts "\n#{@title}'s High Scores:"
|
89
|
+
@players.sort.each do |player|
|
90
|
+
puts high_score_entry(player)
|
91
|
+
end
|
92
|
+
|
93
|
+
@players.each do |player|
|
94
|
+
puts "\n#{player.name}'s point totals:"
|
95
|
+
puts "#{player.points} total points"
|
96
|
+
end
|
97
|
+
|
98
|
+
puts "\n#{total_points} total points from treasures found"
|
99
|
+
|
100
|
+
@players.sort.each do |player|
|
101
|
+
puts "\n#{player.name} point summary:"
|
102
|
+
|
103
|
+
player.each_found_treasure do |treasure|
|
104
|
+
puts "#{treasure.points} total #{treasure.name} points"
|
105
|
+
end
|
106
|
+
puts "#{player.points} grand total points"
|
107
|
+
end
|
108
|
+
end
|
109
|
+
|
110
|
+
def total_points
|
111
|
+
@players.reduce(0) do |sum, player|
|
112
|
+
sum + player.points
|
113
|
+
end
|
114
|
+
end
|
115
|
+
end
|
116
|
+
end
|
@@ -0,0 +1,25 @@
|
|
1
|
+
require_relative 'player'
|
2
|
+
require_relative 'die'
|
3
|
+
require_relative 'treasure_trove'
|
4
|
+
require_relative 'loaded_die'
|
5
|
+
|
6
|
+
module TreasureHunter
|
7
|
+
module GameTurn
|
8
|
+
def self.take_turn(player)
|
9
|
+
die = Die.new
|
10
|
+
number_rolled = die.roll
|
11
|
+
case number_rolled
|
12
|
+
when 1..2
|
13
|
+
player.blam
|
14
|
+
when 3..4
|
15
|
+
puts "#{player.name} was skipped"
|
16
|
+
else
|
17
|
+
player.w00t
|
18
|
+
end
|
19
|
+
|
20
|
+
# Find a random treasure
|
21
|
+
treasure = TreasureTrove.random
|
22
|
+
player.found_treasures(treasure)
|
23
|
+
end
|
24
|
+
end
|
25
|
+
end
|
@@ -0,0 +1,61 @@
|
|
1
|
+
require_relative 'treasure_trove'
|
2
|
+
require_relative 'playable'
|
3
|
+
|
4
|
+
module TreasureHunter
|
5
|
+
class Player
|
6
|
+
attr_accessor :health
|
7
|
+
attr_reader :name
|
8
|
+
|
9
|
+
include Playable
|
10
|
+
|
11
|
+
def initialize(name, health=100)
|
12
|
+
@name = name.capitalize
|
13
|
+
@health = health
|
14
|
+
@found_treasures = Hash.new(0)
|
15
|
+
end
|
16
|
+
|
17
|
+
def self.from_csv(string)
|
18
|
+
name, health = string.split(',')
|
19
|
+
Player.new(name, Integer(health))
|
20
|
+
end
|
21
|
+
|
22
|
+
def score
|
23
|
+
@health + points
|
24
|
+
end
|
25
|
+
|
26
|
+
def found_treasures(treasure)
|
27
|
+
@found_treasures[treasure.name] += treasure.points
|
28
|
+
|
29
|
+
puts "#{@name} found a #{treasure.name} worth #{treasure.points} points"
|
30
|
+
puts "#{@name}'s treasure: #{@found_treasures}"
|
31
|
+
end
|
32
|
+
|
33
|
+
def each_found_treasure
|
34
|
+
@found_treasures.each do |name, points|
|
35
|
+
yield Treasure.new(name, points)
|
36
|
+
end
|
37
|
+
end
|
38
|
+
|
39
|
+
def points
|
40
|
+
@found_treasures.values.reduce(0, :+)
|
41
|
+
end
|
42
|
+
|
43
|
+
def to_s
|
44
|
+
"I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}."
|
45
|
+
end
|
46
|
+
|
47
|
+
def <=>(other)
|
48
|
+
other.score <=> score
|
49
|
+
end
|
50
|
+
end
|
51
|
+
end
|
52
|
+
|
53
|
+
if __FILE__ == $0
|
54
|
+
player = Player.new("moe")
|
55
|
+
puts player.name
|
56
|
+
puts player.health
|
57
|
+
player.w00t
|
58
|
+
puts player.health
|
59
|
+
player.blam
|
60
|
+
puts player.health
|
61
|
+
end
|
@@ -0,0 +1,19 @@
|
|
1
|
+
module TreasureHunter
|
2
|
+
Treasure = Struct.new(:name, :points)
|
3
|
+
|
4
|
+
module TreasureTrove
|
5
|
+
|
6
|
+
TREASURES = [
|
7
|
+
Treasure.new(:pie, 5),
|
8
|
+
Treasure.new(:bottle, 25),
|
9
|
+
Treasure.new(:hammer, 50),
|
10
|
+
Treasure.new(:skillet, 100),
|
11
|
+
Treasure.new(:broomstick, 200),
|
12
|
+
Treasure.new(:crowbar, 400)
|
13
|
+
]
|
14
|
+
|
15
|
+
def self.random
|
16
|
+
TREASURES.sample
|
17
|
+
end
|
18
|
+
end
|
19
|
+
end
|
@@ -0,0 +1,31 @@
|
|
1
|
+
require 'treasure_hunter/berserk_player'
|
2
|
+
|
3
|
+
module TreasureHunter
|
4
|
+
describe BerserkPlayer do
|
5
|
+
|
6
|
+
before do
|
7
|
+
$stdout = StringIO.new
|
8
|
+
@initial_health = 50
|
9
|
+
@player = BerserkPlayer.new("berserker", @initial_health)
|
10
|
+
end
|
11
|
+
|
12
|
+
it "does not go berserk when w00ted up to 5 times" do
|
13
|
+
1.upto(5) { @player.w00t }
|
14
|
+
|
15
|
+
expect(@player.berserk?).to eq false
|
16
|
+
end
|
17
|
+
|
18
|
+
it "goes berserk when w00ted more than 5 times" do
|
19
|
+
1.upto(6) { @player.w00t }
|
20
|
+
|
21
|
+
expect(@player.berserk?).to eq true
|
22
|
+
end
|
23
|
+
|
24
|
+
it "gets w00ted instead of blammed when it's gone berserk" do
|
25
|
+
1.upto(6) { @player.w00t }
|
26
|
+
1.upto(2) { @player.blam }
|
27
|
+
|
28
|
+
expect(@player.health).to eq( @initial_health + (8 * 15) )
|
29
|
+
end
|
30
|
+
end
|
31
|
+
end
|
@@ -0,0 +1,51 @@
|
|
1
|
+
require 'treasure_hunter/clumsy_player'
|
2
|
+
|
3
|
+
module TreasureHunter
|
4
|
+
describe ClumsyPlayer do
|
5
|
+
before do
|
6
|
+
$stdout = StringIO.new
|
7
|
+
@player = ClumsyPlayer.new("klutz")
|
8
|
+
end
|
9
|
+
|
10
|
+
it "only gets half the point value for each treasure" do
|
11
|
+
expect(@player.points).to eq 0
|
12
|
+
|
13
|
+
hammer = Treasure.new(:hammer, 50)
|
14
|
+
@player.found_treasures(hammer)
|
15
|
+
@player.found_treasures(hammer)
|
16
|
+
@player.found_treasures(hammer)
|
17
|
+
|
18
|
+
expect(@player.points).to eq 75
|
19
|
+
|
20
|
+
crowbar = Treasure.new(:crowbar, 400)
|
21
|
+
@player.found_treasures(crowbar)
|
22
|
+
|
23
|
+
expect(@player.points).to eq 275
|
24
|
+
|
25
|
+
yielded = []
|
26
|
+
@player.each_found_treasure do |treasure|
|
27
|
+
yielded << treasure
|
28
|
+
end
|
29
|
+
|
30
|
+
expect(yielded).to eq [Treasure.new(:hammer, 75), Treasure.new(:crowbar, 200)]
|
31
|
+
end
|
32
|
+
|
33
|
+
context "with a boost factor" do
|
34
|
+
before do
|
35
|
+
@initial_health = 100
|
36
|
+
@boost_factor = 5
|
37
|
+
@player = ClumsyPlayer.new("klutz", @initial_health, @boost_factor)
|
38
|
+
end
|
39
|
+
|
40
|
+
it "has a boost factor" do
|
41
|
+
expect(@player.boost_factor).to eq 5
|
42
|
+
end
|
43
|
+
|
44
|
+
it "gets boost factor number of w00ts when w00ted" do
|
45
|
+
@player.w00t
|
46
|
+
|
47
|
+
expect(@player.health).to eq(@initial_health + (15 * @boost_factor))
|
48
|
+
end
|
49
|
+
end
|
50
|
+
end
|
51
|
+
end
|
@@ -0,0 +1,63 @@
|
|
1
|
+
require 'treasure_hunter/game'
|
2
|
+
|
3
|
+
module TreasureHunter
|
4
|
+
describe Game do
|
5
|
+
|
6
|
+
before do
|
7
|
+
$stdout = StringIO.new
|
8
|
+
@game = Game.new("Muppets")
|
9
|
+
|
10
|
+
@initial_health = 100
|
11
|
+
@player = Player.new("fozzie", @initial_health)
|
12
|
+
|
13
|
+
@game.add_player(@player)
|
14
|
+
end
|
15
|
+
|
16
|
+
it "w00ts the player if a high number is rolled" do
|
17
|
+
allow_any_instance_of(Die).to receive(:roll).and_return(5)
|
18
|
+
@game.play(2)
|
19
|
+
|
20
|
+
expect(@player.health).to eq(@initial_health + (15 * 2))
|
21
|
+
end
|
22
|
+
|
23
|
+
it "skips the player if a medium number is rolled" do
|
24
|
+
allow_any_instance_of(Die).to receive(:roll).and_return(3)
|
25
|
+
@game.play(2)
|
26
|
+
|
27
|
+
expect(@player.health).to eq @initial_health
|
28
|
+
end
|
29
|
+
|
30
|
+
it 'blams the player if a low number is rolled' do
|
31
|
+
allow_any_instance_of(Die).to receive(:roll).and_return(1)
|
32
|
+
@game.play(2)
|
33
|
+
|
34
|
+
expect(@player.health).to eq @initial_health - (10 * 2)
|
35
|
+
end
|
36
|
+
|
37
|
+
it "assigns a treasure for points during a player's turn" do
|
38
|
+
game = Game.new("Muppets")
|
39
|
+
player = Player.new("moe")
|
40
|
+
|
41
|
+
game.add_player(player)
|
42
|
+
game.play(1)
|
43
|
+
|
44
|
+
expect(player.points).not_to be_zero
|
45
|
+
end
|
46
|
+
|
47
|
+
it "computes total points as the sum of all player points" do
|
48
|
+
game = Game.new("Muppets")
|
49
|
+
|
50
|
+
player1 = Player.new("moe")
|
51
|
+
player2 = Player.new("larry")
|
52
|
+
|
53
|
+
game.add_player(player1)
|
54
|
+
game.add_player(player2)
|
55
|
+
|
56
|
+
player1.found_treasures(Treasure.new(:hammer, 50))
|
57
|
+
player1.found_treasures(Treasure.new(:hammer, 50))
|
58
|
+
player2.found_treasures(Treasure.new(:crowbar, 400))
|
59
|
+
|
60
|
+
expect(game.total_points).to eq 500
|
61
|
+
end
|
62
|
+
end
|
63
|
+
end
|
@@ -0,0 +1,122 @@
|
|
1
|
+
require 'treasure_hunter/player'
|
2
|
+
|
3
|
+
module TreasureHunter
|
4
|
+
describe Player do
|
5
|
+
|
6
|
+
before do
|
7
|
+
$stdout = StringIO.new
|
8
|
+
@initial_health = 150
|
9
|
+
@player = Player.new("fozzie", @initial_health)
|
10
|
+
end
|
11
|
+
|
12
|
+
it 'has a capitalized name' do
|
13
|
+
expect(@player.name).to eq("Fozzie")
|
14
|
+
end
|
15
|
+
|
16
|
+
it 'has an initial health' do
|
17
|
+
expect(@player.health).to eq(150)
|
18
|
+
end
|
19
|
+
|
20
|
+
it 'has a string representation' do
|
21
|
+
@player.found_treasures(Treasure.new(:hammer, 50))
|
22
|
+
@player.found_treasures(Treasure.new(:hammer, 50))
|
23
|
+
|
24
|
+
expect(@player.to_s).to eq("I'm Fozzie with health = 150, points = 100, and score = 250.")
|
25
|
+
end
|
26
|
+
|
27
|
+
it "computes a score as the sum of its health and points" do
|
28
|
+
@player.found_treasures(Treasure.new(:hammer, 50))
|
29
|
+
@player.found_treasures(Treasure.new(:hammer, 50))
|
30
|
+
|
31
|
+
expect(@player.score).to eq(@initial_health + 100)
|
32
|
+
end
|
33
|
+
|
34
|
+
it 'increases health by 15 when w00ted' do
|
35
|
+
@player.w00t
|
36
|
+
|
37
|
+
expect(@player.health).to eq(@initial_health + 15)
|
38
|
+
end
|
39
|
+
|
40
|
+
it 'decreases health by 10 when blammed' do
|
41
|
+
@player.blam
|
42
|
+
|
43
|
+
expect(@player.health).to eq(@initial_health - 10)
|
44
|
+
end
|
45
|
+
|
46
|
+
context 'with a health greater than 100' do
|
47
|
+
before { @player = Player.new('Fozzie', 150) }
|
48
|
+
|
49
|
+
it 'is strong' do
|
50
|
+
expect(@player).to be_strong
|
51
|
+
end
|
52
|
+
end
|
53
|
+
|
54
|
+
context 'with a health of 100 or less' do
|
55
|
+
before { @player = Player.new('fozzie', 100) }
|
56
|
+
|
57
|
+
it 'is wimpy' do
|
58
|
+
expect(@player).not_to be_strong
|
59
|
+
end
|
60
|
+
end
|
61
|
+
|
62
|
+
context 'in a collection of players' do
|
63
|
+
before do
|
64
|
+
@player_one = Player.new("Fozzie", 100)
|
65
|
+
@player_two = Player.new("Kermit", 200)
|
66
|
+
@player_three = Player.new("Gonzo", 300)
|
67
|
+
|
68
|
+
@players = [ @player_one, @player_two, @player_three ]
|
69
|
+
end
|
70
|
+
|
71
|
+
it 'is sorted by decending score' do
|
72
|
+
expect(@players.sort).to eq [ @player_three, @player_two, @player_one ]
|
73
|
+
end
|
74
|
+
end
|
75
|
+
|
76
|
+
it "computes points as the sum of all treasure points" do
|
77
|
+
expect(@player.points).to eq 0
|
78
|
+
|
79
|
+
@player.found_treasures(Treasure.new(:hammer, 50))
|
80
|
+
|
81
|
+
expect(@player.points).to eq 50
|
82
|
+
|
83
|
+
@player.found_treasures(Treasure.new(:crowbar, 400))
|
84
|
+
|
85
|
+
expect(@player.points).to eq 450
|
86
|
+
|
87
|
+
@player.found_treasures(Treasure.new(:hammer, 50))
|
88
|
+
|
89
|
+
expect(@player.points).to eq 500
|
90
|
+
end
|
91
|
+
|
92
|
+
it "yields each found treasure and its total points" do
|
93
|
+
@player.found_treasures(Treasure.new(:skillet, 100))
|
94
|
+
@player.found_treasures(Treasure.new(:skillet, 100))
|
95
|
+
@player.found_treasures(Treasure.new(:hammer, 50))
|
96
|
+
@player.found_treasures(Treasure.new(:bottle, 5))
|
97
|
+
@player.found_treasures(Treasure.new(:bottle, 5))
|
98
|
+
@player.found_treasures(Treasure.new(:bottle, 5))
|
99
|
+
@player.found_treasures(Treasure.new(:bottle, 5))
|
100
|
+
@player.found_treasures(Treasure.new(:bottle, 5))
|
101
|
+
|
102
|
+
yielded = []
|
103
|
+
|
104
|
+
@player.each_found_treasure do |treasure|
|
105
|
+
yielded << treasure
|
106
|
+
end
|
107
|
+
|
108
|
+
expect(yielded).to eq [
|
109
|
+
Treasure.new(:skillet, 200),
|
110
|
+
Treasure.new(:hammer, 50),
|
111
|
+
Treasure.new(:bottle, 25)
|
112
|
+
]
|
113
|
+
end
|
114
|
+
|
115
|
+
it 'can be created from a CSV string' do
|
116
|
+
player = Player.from_csv('fozzie,100')
|
117
|
+
|
118
|
+
expect(player.name).to eq 'Fozzie'
|
119
|
+
expect(player.health).to eq 100
|
120
|
+
end
|
121
|
+
end
|
122
|
+
end
|
@@ -0,0 +1,55 @@
|
|
1
|
+
require 'treasure_hunter/treasure_trove'
|
2
|
+
|
3
|
+
module TreasureHunter
|
4
|
+
describe Treasure do
|
5
|
+
|
6
|
+
before do
|
7
|
+
@treasure = Treasure.new(:hammer, 50)
|
8
|
+
end
|
9
|
+
|
10
|
+
it "has a name attribute" do
|
11
|
+
expect(@treasure.name).to eq :hammer
|
12
|
+
end
|
13
|
+
|
14
|
+
it "has a points attribute" do
|
15
|
+
expect(@treasure.points).to eq 50
|
16
|
+
end
|
17
|
+
end
|
18
|
+
|
19
|
+
describe TreasureTrove do
|
20
|
+
|
21
|
+
it "has six treasures" do
|
22
|
+
expect(TreasureTrove::TREASURES.size).to eq 6
|
23
|
+
end
|
24
|
+
|
25
|
+
it "has a pie worth 5 points" do
|
26
|
+
expect(TreasureTrove::TREASURES[0]).to eq Treasure.new(:pie, 5)
|
27
|
+
end
|
28
|
+
|
29
|
+
it "has a bottle worth 25 points" do
|
30
|
+
expect(TreasureTrove::TREASURES[1]).to eq Treasure.new(:bottle, 25)
|
31
|
+
end
|
32
|
+
|
33
|
+
it "has a hammer worth 50 points" do
|
34
|
+
expect(TreasureTrove::TREASURES[2]).to eq Treasure.new(:hammer, 50)
|
35
|
+
end
|
36
|
+
|
37
|
+
it "has a skillet worth 100 points" do
|
38
|
+
expect(TreasureTrove::TREASURES[3]).to eq Treasure.new(:skillet, 100)
|
39
|
+
end
|
40
|
+
|
41
|
+
it "has a broomstick worth 200 points" do
|
42
|
+
expect(TreasureTrove::TREASURES[4]).to eq Treasure.new(:broomstick, 200)
|
43
|
+
end
|
44
|
+
|
45
|
+
it "has a crowbar worth 400 points" do
|
46
|
+
expect(TreasureTrove::TREASURES[5]).to eq Treasure.new(:crowbar, 400)
|
47
|
+
end
|
48
|
+
|
49
|
+
it 'returns a random treasure' do
|
50
|
+
treasure = TreasureTrove.random
|
51
|
+
|
52
|
+
expect(TreasureTrove::TREASURES).to include(treasure)
|
53
|
+
end
|
54
|
+
end
|
55
|
+
end
|
metadata
ADDED
@@ -0,0 +1,86 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: treasure_hunter
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 1.0.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- David Becerra
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2014-06-13 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: rspec
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '3.0'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '3.0'
|
27
|
+
description: |
|
28
|
+
# TreasureHunter
|
29
|
+
|
30
|
+
Better than Log!
|
31
|
+
email: DavidBecerra84@gmail.com
|
32
|
+
executables:
|
33
|
+
- treasure_hunter
|
34
|
+
extensions: []
|
35
|
+
extra_rdoc_files: []
|
36
|
+
files:
|
37
|
+
- LICENSE
|
38
|
+
- README.md
|
39
|
+
- bin/favorite_players.csv
|
40
|
+
- bin/players.csv
|
41
|
+
- bin/treasure_hunter
|
42
|
+
- lib/treasure_hunter/auditable.rb
|
43
|
+
- lib/treasure_hunter/berserk_player.rb
|
44
|
+
- lib/treasure_hunter/clumsy_player.rb
|
45
|
+
- lib/treasure_hunter/die.rb
|
46
|
+
- lib/treasure_hunter/game.rb
|
47
|
+
- lib/treasure_hunter/game_turn.rb
|
48
|
+
- lib/treasure_hunter/loaded_die.rb
|
49
|
+
- lib/treasure_hunter/playable.rb
|
50
|
+
- lib/treasure_hunter/player.rb
|
51
|
+
- lib/treasure_hunter/treasure_trove.rb
|
52
|
+
- spec/treasure_hunter/berserk_player_spec.rb
|
53
|
+
- spec/treasure_hunter/clumsy_player_spec.rb
|
54
|
+
- spec/treasure_hunter/game_spec.rb
|
55
|
+
- spec/treasure_hunter/player_spec.rb
|
56
|
+
- spec/treasure_hunter/treasure_trove_spec.rb
|
57
|
+
homepage: http://DavidBecerra.com
|
58
|
+
licenses:
|
59
|
+
- MIT
|
60
|
+
metadata: {}
|
61
|
+
post_install_message:
|
62
|
+
rdoc_options: []
|
63
|
+
require_paths:
|
64
|
+
- lib
|
65
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
66
|
+
requirements:
|
67
|
+
- - ">="
|
68
|
+
- !ruby/object:Gem::Version
|
69
|
+
version: '2.1'
|
70
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
71
|
+
requirements:
|
72
|
+
- - ">="
|
73
|
+
- !ruby/object:Gem::Version
|
74
|
+
version: '0'
|
75
|
+
requirements: []
|
76
|
+
rubyforge_project:
|
77
|
+
rubygems_version: 2.2.2
|
78
|
+
signing_key:
|
79
|
+
specification_version: 4
|
80
|
+
summary: Used to learn some Ruby concepts
|
81
|
+
test_files:
|
82
|
+
- spec/treasure_hunter/berserk_player_spec.rb
|
83
|
+
- spec/treasure_hunter/clumsy_player_spec.rb
|
84
|
+
- spec/treasure_hunter/game_spec.rb
|
85
|
+
- spec/treasure_hunter/player_spec.rb
|
86
|
+
- spec/treasure_hunter/treasure_trove_spec.rb
|