trackler 2.2.1.106 → 2.2.1.107
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- checksums.yaml +4 -4
- data/lib/trackler/version.rb +1 -1
- data/tracks/delphi/exercises/bowling/uBowlingExample.pas +31 -4
- data/tracks/delphi/exercises/bowling/uBowlingTests.pas +81 -5
- data/tracks/elm/config/exercise_readme.go.tmpl +29 -4
- data/tracks/elm/exercises/accumulate/README.md +0 -3
- data/tracks/elm/exercises/all-your-base/README.md +0 -1
- data/tracks/elm/exercises/allergies/README.md +0 -1
- data/tracks/elm/exercises/atbash-cipher/README.md +2 -1
- data/tracks/elm/exercises/etl/README.md +3 -1
- data/tracks/elm/exercises/grade-school/README.md +0 -1
- data/tracks/elm/exercises/grains/README.md +0 -1
- data/tracks/elm/exercises/leap/README.md +1 -1
- data/tracks/elm/exercises/list-ops/README.md +0 -1
- data/tracks/elm/exercises/nucleotide-count/README.md +8 -22
- data/tracks/elm/exercises/pangram/README.md +1 -1
- data/tracks/elm/exercises/pascals-triangle/README.md +1 -1
- data/tracks/elm/exercises/phone-number/README.md +4 -3
- data/tracks/elm/exercises/rna-transcription/README.md +2 -2
- data/tracks/elm/exercises/roman-numerals/README.md +1 -1
- data/tracks/elm/exercises/run-length-encoding/README.md +4 -4
- data/tracks/elm/exercises/scrabble-score/README.md +3 -1
- data/tracks/elm/exercises/space-age/README.md +1 -1
- data/tracks/elm/exercises/sublist/README.md +0 -1
- data/tracks/elm/exercises/sum-of-multiples/README.md +3 -6
- data/tracks/elm/exercises/triangle/README.md +9 -6
- data/tracks/elm/exercises/word-count/README.md +1 -2
- data/tracks/go/config.json +12 -0
- data/tracks/go/exercises/forth/.meta/gen.go +5 -3
- data/tracks/go/exercises/forth/cases_test.go +2 -2
- data/tracks/go/exercises/grains/.meta/gen.go +10 -8
- data/tracks/go/exercises/grains/cases_test.go +2 -2
- data/tracks/go/exercises/isogram/.meta/gen.go +5 -3
- data/tracks/go/exercises/isogram/cases_test.go +2 -2
- data/tracks/go/exercises/proverb/.meta/gen.go +51 -0
- data/tracks/go/exercises/proverb/README.md +41 -0
- data/tracks/go/exercises/proverb/cases_test.go +44 -0
- data/tracks/go/exercises/proverb/example.go +19 -0
- data/tracks/go/exercises/proverb/proverb.go +15 -0
- data/tracks/go/exercises/proverb/proverb_test.go +23 -0
- data/tracks/julia/exercises/isbn-verifier/example.jl +2 -0
- data/tracks/julia/exercises/isbn-verifier/runtests.jl +4 -4
- data/tracks/rust/exercises/two-bucket/README.md +1 -1
- data/tracks/scala/exercises/bracket-push/src/test/scala/BracketPushTest.scala +17 -15
- data/tracks/scala/exercises/change/src/test/scala/ChangeTest.scala +2 -2
- data/tracks/scala/exercises/collatz-conjecture/src/test/scala/CollatzConjectureTest.scala +2 -2
- data/tracks/scala/exercises/connect/src/test/scala/ConnectTest.scala +1 -1
- data/tracks/scala/exercises/crypto-square/src/test/scala/CryptoSquareTest.scala +20 -41
- data/tracks/scala/exercises/custom-set/src/test/scala/CustomSetTest.scala +58 -40
- data/tracks/scala/exercises/difference-of-squares/src/test/scala/DifferenceOfSquaresTest.scala +1 -1
- data/tracks/scala/testgen/src/main/scala/BracketPushTestGenerator.scala +1 -1
- data/tracks/scala/testgen/src/main/scala/ChangeTestGenerator.scala +3 -3
- data/tracks/scala/testgen/src/main/scala/CollatzConjectureTestGenerator.scala +3 -3
- data/tracks/scala/testgen/src/main/scala/ConnectTestGenerator.scala +6 -6
- data/tracks/scala/testgen/src/main/scala/CryptoSquareTestGenerator.scala +1 -1
- data/tracks/scala/testgen/src/main/scala/CustomSetTestGenerator.scala +32 -26
- data/tracks/scala/testgen/src/main/scala/DifferenceOfSquaresTestGenerator.scala +1 -1
- metadata +8 -3
- data/tracks/elm/docs/EXERCISE_README_INSERT.md +0 -28
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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1
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---
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SHA1:
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-
metadata.gz:
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-
data.tar.gz:
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+
metadata.gz: f11bde21663899b9a570b97621e391aa62e5f379
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+
data.tar.gz: 8480dc1e43e611925e76989d561e0e19ea28cefb
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SHA512:
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-
metadata.gz:
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data.tar.gz:
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+
metadata.gz: e6c6211c8f2f91615e89d35a0cf2b3fb6d993d35baa4106ed91f2c419827bb68768b7e4330879e20497ea9f5da663d6ee7b1832080bd35098a401d97b8d176b0
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data.tar.gz: 8474814afc978a6120f745e9857a2b3b294074b6926cecf6e10917df0af891ac7d9517837dfbcf229560cb031ff9d7afe89751fa85e667b51dd5c78e9221e1cb
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data/lib/trackler/version.rb
CHANGED
@@ -5,7 +5,7 @@ interface
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5
5
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type
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6
6
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IBowlingGame = interface(IInvokable)
|
7
7
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['{D4A292B6-BC15-48ED-AE04-2D34759017CB}']
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8
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-
|
8
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+
function Roll(aPins: integer): Boolean;
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9
9
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function Score: integer;
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10
10
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end;
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11
11
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@@ -28,10 +28,11 @@ type
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28
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function SpareBonus(aFrameIndex: integer): integer;
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29
29
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function SumOfPinsInFrame(aFrameIndex: integer): integer;
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30
30
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function CorrectNumberOfRolls(aFrameIndex: integer): boolean;
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31
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+
function ValidInput(aPin: integer): Boolean;
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31
32
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public
|
32
33
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constructor create;
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33
34
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function Score: integer;
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34
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-
|
35
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+
function Roll(aPins: integer): Boolean;
|
35
36
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end;
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36
37
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37
38
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function NewBowlingGame: IBowlingGame;
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@@ -44,8 +45,11 @@ begin
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44
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fRolls := TList<integer>.Create;
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45
46
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end;
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47
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-
|
48
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+
function TBowlingGame.Roll(aPins: Integer): Boolean;
|
48
49
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begin
|
50
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+
if not ValidInput(aPins) then
|
51
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+
exit(false);
|
52
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+
|
49
53
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fRolls.Add(aPins);
|
50
54
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end;
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51
55
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@@ -59,6 +63,8 @@ begin
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63
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lScore := 0;
|
60
64
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lFrameIndex := 0;
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61
65
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try
|
66
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+
if (fRolls.Count < 12) or (fRolls.Count > 21) then
|
67
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+
raise EArgumentException.Create('Not a proper game');
|
62
68
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for i := 1 to fNumberOfFrames do
|
63
69
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begin
|
64
70
|
if fRolls.Count <= lFrameIndex then
|
@@ -70,7 +76,7 @@ begin
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70
76
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raise EArgumentException.Create('Not a proper game');
|
71
77
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72
78
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lStrikeBonus := StrikeBonus(lFrameIndex);
|
73
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-
if (lStrikeBonus > fMaximumFrameScore) and not IsStrike(lFrameIndex + 1) then
|
79
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+
if (lStrikeBonus > fMaximumFrameScore) and not IsStrike(lFrameIndex + 1) or (lStrikeBonus > 20) then
|
74
80
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raise EArgumentException.Create('Not a proper game');
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81
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76
82
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lScore := lScore + 10 + lStrikeBonus;
|
@@ -126,6 +132,27 @@ begin
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126
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result := fRolls[aFrameIndex] + fRolls[aFrameIndex + 1];
|
127
133
|
end;
|
128
134
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|
135
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+
function TBowlingGame.ValidInput(aPin: integer): Boolean;
|
136
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+
begin
|
137
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+
result := true;
|
138
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+
if (fRolls.Count >= 21) or (aPin < 0) or (aPin > 10) or
|
139
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+
((fRolls.Count + 1) mod 2 = 0) and (fRolls[fRolls.Count - 1] <> 10) and ((fRolls[fRolls.Count - 1] + aPin) > 10) then
|
140
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+
exit(false);
|
141
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+
|
142
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+
if (fRolls.Count = 20) then
|
143
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+
begin
|
144
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+
if (fRolls[18] <> 10) and (fRolls[18] + fRolls[19] <> 10) then
|
145
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+
exit(false);
|
146
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+
|
147
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+
if (aPin = 10) and ((fRolls[18] <> 10) or (fRolls[19] <> 10) or (fRolls[19] + aPin > 10) and (fRolls[19] + aPin <> 20)) and
|
148
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+
(fRolls[18] + fRolls[19] <> 10) then
|
149
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+
exit(false);
|
150
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+
|
151
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+
if (aPin <> 10) and (fRolls[19] + aPin > 10) and (fRolls[19] <> 10) then
|
152
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+
exit(false);
|
153
|
+
end;
|
154
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+
end;
|
155
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+
|
129
156
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function TBowlingGame.CorrectNumberOfRolls(aFrameIndex: Integer): boolean;
|
130
157
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begin
|
131
158
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result := aFrameIndex = fRolls.Count;
|
@@ -5,6 +5,9 @@ uses
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5
5
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DUnitX.TestFramework,
|
6
6
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uBowling;
|
7
7
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|
8
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+
const
|
9
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+
CanonicalVersion = '1.2.0';
|
10
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+
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8
11
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type
|
9
12
|
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10
13
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[TestFixture]
|
@@ -13,7 +16,7 @@ type
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13
16
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class function RollMany(pins: array of integer; game: IBowlingGame): IBowlingGame; static;
|
14
17
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public
|
15
18
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[Test]
|
16
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-
//
|
19
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+
// [Ignore('Comment the "[Ignore]" statement to run the test')]
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17
20
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procedure Should_be_able_to_score_a_game_with_all_zeros;
|
18
21
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19
22
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[Test]
|
@@ -80,10 +83,26 @@ type
|
|
80
83
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[Ignore]
|
81
84
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procedure Two_rolls_in_a_frame_cannot_score_more_than_10_points;
|
82
85
|
|
86
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+
[Test]
|
87
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+
[Ignore]
|
88
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+
procedure Bonus_roll_after_a_strike_in_the_last_frame_cannot_score_more_than_10_points;
|
89
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+
|
83
90
|
[Test]
|
84
91
|
[Ignore]
|
85
92
|
procedure Two_bonus_rolls_after_a_strike_in_the_last_frame_cannot_score_more_than_10_points;
|
86
93
|
|
94
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+
[Test]
|
95
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+
[Ignore]
|
96
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+
procedure Two_bonus_rolls_after_a_strike_in_the_last_frame_can_score_more_than_10_points_if_one_is_a_strike;
|
97
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+
|
98
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+
[Test]
|
99
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+
[Ignore]
|
100
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+
procedure The_second_bonus_rolls_after_a_strike_in_the_last_frame_cannot_be_a_strike_if_the_first_one_is_not_a_strike;
|
101
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+
|
102
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+
[Test]
|
103
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+
[Ignore]
|
104
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+
procedure Second_bonus_roll_after_a_strike_in_the_last_frame_cannot_score_more_than_10_points;
|
105
|
+
|
87
106
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[Test]
|
88
107
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[Ignore]
|
89
108
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procedure An_unstarted_game_cannot_be_scored;
|
@@ -94,7 +113,7 @@ type
|
|
94
113
|
|
95
114
|
[Test]
|
96
115
|
[Ignore]
|
97
|
-
procedure
|
116
|
+
procedure Cannot_roll_if_game_already_has_ten_frames;
|
98
117
|
|
99
118
|
[Test]
|
100
119
|
[Ignore]
|
@@ -107,11 +126,26 @@ type
|
|
107
126
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[Test]
|
108
127
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[Ignore]
|
109
128
|
procedure Bonus_roll_for_a_spare_in_the_last_frame_must_be_rolled_before_score_can_be_calculated;
|
129
|
+
|
130
|
+
[Test]
|
131
|
+
[Ignore]
|
132
|
+
procedure Cannot_roll_after_bonus_roll_for_spare;
|
133
|
+
|
134
|
+
[Test]
|
135
|
+
[Ignore]
|
136
|
+
procedure Cannot_roll_after_bonus_rolls_for_strike;
|
110
137
|
end;
|
111
138
|
|
112
139
|
implementation
|
113
140
|
uses System.SysUtils;
|
114
141
|
|
142
|
+
procedure BowlingTests.Second_bonus_roll_after_a_strike_in_the_last_frame_cannot_score_more_than_10_points;
|
143
|
+
var game: IBowlingGame;
|
144
|
+
begin
|
145
|
+
game := RollMany([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10], NewBowlingGame);
|
146
|
+
Assert.IsFalse(game.Roll(11));
|
147
|
+
end;
|
148
|
+
|
115
149
|
procedure BowlingTests.Should_be_able_to_score_a_game_with_all_zeros;
|
116
150
|
var game: IBowlingGame;
|
117
151
|
begin
|
@@ -231,6 +265,13 @@ begin
|
|
231
265
|
Assert.AreEqual(-1, game.Score);
|
232
266
|
end;
|
233
267
|
|
268
|
+
procedure BowlingTests.The_second_bonus_rolls_after_a_strike_in_the_last_frame_cannot_be_a_strike_if_the_first_one_is_not_a_strike;
|
269
|
+
var game: IBowlingGame;
|
270
|
+
begin
|
271
|
+
game := RollMany([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 6], NewBowlingGame);
|
272
|
+
Assert.IsFalse(game.Roll(10));
|
273
|
+
end;
|
274
|
+
|
234
275
|
procedure BowlingTests.Two_bonus_rolls_after_a_strike_in_the_last_frame_cannot_score_more_than_10_points;
|
235
276
|
var game: IBowlingGame;
|
236
277
|
begin
|
@@ -238,6 +279,13 @@ begin
|
|
238
279
|
Assert.AreEqual(-1, game.Score);
|
239
280
|
end;
|
240
281
|
|
282
|
+
procedure BowlingTests.Two_bonus_rolls_after_a_strike_in_the_last_frame_can_score_more_than_10_points_if_one_is_a_strike;
|
283
|
+
var game: IBowlingGame;
|
284
|
+
begin
|
285
|
+
game := RollMany([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 6], NewBowlingGame);
|
286
|
+
Assert.AreEqual(26, game.Score);
|
287
|
+
end;
|
288
|
+
|
241
289
|
procedure BowlingTests.An_unstarted_game_cannot_be_scored;
|
242
290
|
var game: IBowlingGame;
|
243
291
|
begin
|
@@ -252,11 +300,25 @@ begin
|
|
252
300
|
Assert.AreEqual(-1, game.Score);
|
253
301
|
end;
|
254
302
|
|
255
|
-
procedure BowlingTests.
|
303
|
+
procedure BowlingTests.Cannot_roll_after_bonus_rolls_for_strike;
|
256
304
|
var game: IBowlingGame;
|
257
305
|
begin
|
258
|
-
game := RollMany([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
259
|
-
Assert.
|
306
|
+
game := RollMany([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 3, 2], NewBowlingGame);
|
307
|
+
Assert.IsFalse(game.Roll(2));
|
308
|
+
end;
|
309
|
+
|
310
|
+
procedure BowlingTests.Cannot_roll_after_bonus_roll_for_spare;
|
311
|
+
var game: IBowlingGame;
|
312
|
+
begin
|
313
|
+
game := RollMany([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 3, 2], NewBowlingGame);
|
314
|
+
Assert.IsFalse(game.Roll(2));
|
315
|
+
end;
|
316
|
+
|
317
|
+
procedure BowlingTests.Cannot_roll_if_game_already_has_ten_frames;
|
318
|
+
var game: IBowlingGame;
|
319
|
+
begin
|
320
|
+
game := RollMany([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], NewBowlingGame);
|
321
|
+
Assert.IsFalse(game.Roll(0));
|
260
322
|
end;
|
261
323
|
|
262
324
|
procedure BowlingTests.Bonus_rolls_for_a_strike_in_the_last_frame_must_be_rolled_before_score_can_be_calculated;
|
@@ -273,6 +335,20 @@ begin
|
|
273
335
|
Assert.AreEqual(-1, game.Score);
|
274
336
|
end;
|
275
337
|
|
338
|
+
procedure BowlingTests.Bonus_roll_after_a_strike_in_the_last_frame_cannot_score_more_than_10_points;
|
339
|
+
var game: IBowlingGame;
|
340
|
+
begin
|
341
|
+
game := RollMany([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10], NewBowlingGame);
|
342
|
+
Assert.IsFalse(game.Roll(11));
|
343
|
+
(*{
|
344
|
+
var sut = new BowlingGame();
|
345
|
+
var previousRolls = new int[] {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10};
|
346
|
+
DoRoll(previousRolls, sut);
|
347
|
+
Assert.Throws<ArgumentException>(() => sut.Roll(11));
|
348
|
+
} (**)
|
349
|
+
|
350
|
+
end;
|
351
|
+
|
276
352
|
procedure BowlingTests.Bonus_roll_for_a_spare_in_the_last_frame_must_be_rolled_before_score_can_be_calculated;
|
277
353
|
var game: IBowlingGame;
|
278
354
|
begin
|
@@ -4,10 +4,35 @@
|
|
4
4
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{{- with .Hints }}
|
5
5
|
{{ . }}
|
6
6
|
{{ end }}
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
7
|
+
## Elm Installation
|
8
|
+
|
9
|
+
Refer to the [Exercism help page](http://exercism.io/languages/elm) for Elm
|
10
|
+
installation and learning resources.
|
11
|
+
|
12
|
+
## Writing the Code
|
13
|
+
|
14
|
+
The first time you start an exercise, you'll need to ensure you have the
|
15
|
+
appropriate dependencies installed.
|
16
|
+
|
17
|
+
```bash
|
18
|
+
$ npm install
|
19
|
+
```
|
20
|
+
|
21
|
+
Execute the tests with:
|
22
|
+
|
23
|
+
```bash
|
24
|
+
$ npm test
|
25
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+
```
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Automatically run tests again when you save changes:
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```bash
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$ npm run watch
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```
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As you work your way through the test suite, be sure to remove the `skip <|`
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calls from each test until you get them all passing!
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{{ with .Spec.Credits }}
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## Source
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{{ . }}
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provided by your standard library!
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Solve this one yourself using other basic tools instead.
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Lisp specific: it's perfectly fine to use `MAPCAR` or the equivalent,
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as this is idiomatic Lisp, not a library function.
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-
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## Elm Installation
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Refer to the [Exercism help page](http://exercism.io/languages/elm) for Elm
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As you work your way through the test suite, be sure to remove the `skip <|`
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calls from each test until you get them all passing!
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-
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## Submitting Incomplete Solutions
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It's possible to submit an incomplete solution so you can see how others have completed the exercise.
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ignore those components of the score. For example, if the allergy
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score is 257, your program should only report the eggs (1) allergy.
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-
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## Elm Installation
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Refer to the [Exercism help page](http://exercism.io/languages/elm) for Elm
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An Atbash cipher for the Latin alphabet would be as follows:
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-
```
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+
```text
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Plain: abcdefghijklmnopqrstuvwxyz
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Cipher: zyxwvutsrqponmlkjihgfedcba
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```
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things based on word boundaries.
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## Examples
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- Encoding `test` gives `gvhg`
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- Decoding `gvhg` gives `test`
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- Decoding `gsvjf rxpyi ldmul cqfnk hlevi gsvoz abwlt` gives `thequickbrownfoxjumpsoverthelazydog`
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1
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-
#
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# ETL
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We are going to do the `Transform` step of an Extract-Transform-Load.
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### ETL
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+
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Extract-Transform-Load (ETL) is a fancy way of saying, "We have some crufty, legacy data over in this system, and now we need it in this shiny new system over here, so
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we're going to migrate this."
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@@ -11,6 +12,7 @@ once." That's then typically followed by much forehead slapping and
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moaning about how stupid we could possibly be.)
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### The goal
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We're going to extract some scrabble scores from a legacy system.
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The old system stored a list of letters per score:
|
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4
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The tricky thing here is that a leap year in the Gregorian calendar occurs:
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-
```
|
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+
```text
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on every year that is evenly divisible by 4
|
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except every year that is evenly divisible by 100
|
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unless the year is also evenly divisible by 400
|
@@ -35,6 +35,5 @@ $ npm run watch
|
|
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As you work your way through the test suite, be sure to remove the `skip <|`
|
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calls from each test until you get them all passing!
|
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|
|
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|
-
|
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|
## Submitting Incomplete Solutions
|
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It's possible to submit an incomplete solution so you can see how others have completed the exercise.
|
@@ -1,30 +1,16 @@
|
|
1
1
|
# Nucleotide Count
|
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2
|
|
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|
-
Given a DNA string, compute how many times each nucleotide occurs in the string.
|
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|
+
Given a single stranded DNA string, compute how many times each nucleotide occurs in the string.
|
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|
|
5
|
-
|
6
|
-
|
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|
-
|
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|
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Each symbol represents a nucleotide, which is a fancy name for the
|
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|
-
particular molecules that happen to make up a large part of DNA.
|
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|
-
|
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|
-
Shortest intro to biochemistry EVAR:
|
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|
+
The genetic language of every living thing on the planet is DNA.
|
6
|
+
DNA is a large molecule that is built from an extremely long sequence of individual elements called nucleotides.
|
7
|
+
4 types exist in DNA and these differ only slightly and can be represented as the following symbols: 'A' for adenine, 'C' for cytosine, 'G' for guanine, and 'T' thymine.
|
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8
|
|
9
|
+
Here is an analogy:
|
13
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|
- twigs are to birds nests as
|
14
|
-
- nucleotides are to DNA
|
15
|
-
-
|
16
|
-
-
|
17
|
-
- oh crap lipids
|
18
|
-
|
19
|
-
I'm not going to talk about lipids because they're crazy complex.
|
20
|
-
|
21
|
-
So back to nucleotides.
|
22
|
-
|
23
|
-
DNA contains four types of them: adenine (`A`), cytosine (`C`), guanine
|
24
|
-
(`G`), and thymine (`T`).
|
25
|
-
|
26
|
-
RNA contains a slightly different set of nucleotides, but we don't care
|
27
|
-
about that for now.
|
11
|
+
- nucleotides are to DNA as
|
12
|
+
- legos are to lego houses as
|
13
|
+
- words are to sentences as...
|
28
14
|
|
29
15
|
## Elm Installation
|
30
16
|
|
@@ -2,7 +2,7 @@
|
|
2
2
|
|
3
3
|
Determine if a sentence is a pangram. A pangram (Greek: παν γράμμα, pan gramma,
|
4
4
|
"every letter") is a sentence using every letter of the alphabet at least once.
|
5
|
-
The best known English pangram is:
|
5
|
+
The best known English pangram is:
|
6
6
|
> The quick brown fox jumps over the lazy dog.
|
7
7
|
|
8
8
|
The alphabet used consists of ASCII letters `a` to `z`, inclusive, and is case
|