tily.rb 0.1.0
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- checksums.yaml +7 -0
- data/Gemfile +3 -0
- data/LICENSE +191 -0
- data/README.md +4 -0
- data/Rakefile +12 -0
- data/lib/tily.rb +64 -0
- data/lib/tily/utils/tile_system.rb +102 -0
- data/lib/tily/version.rb +3 -0
- data/spec/spec_helper.rb +3 -0
- data/spec/utils/tile_system_spec.rb +45 -0
- data/tily-rb.gemspec +26 -0
- metadata +109 -0
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data/Gemfile
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data/LICENSE
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Apache License
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data/README.md
ADDED
data/Rakefile
ADDED
data/lib/tily.rb
ADDED
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#!/usr/bin/env ruby
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require 'rmagick'
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require 'FileUtils'
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require './tily/utils/tile_system'
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include Magick
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module Tily
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class Tily
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attr_accessor :raw_image
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attr_accessor :output_path
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attr_accessor :ts
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attr_accessor :background_color
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def initialize img_path, output_path, unit_size = 256, background_color = "grey"
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@raw_image = ImageList.new img_path
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@output_path = output_path
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@ts = TileSystem.new unit_size
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@ts.read_raw_dimension @raw_image.columns, @raw_image.rows
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@background_color = background_color
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end
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def gen_tiles
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norm_size = @ts.normalized_size
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base_img = Image.new(norm_size, norm_size) { self.background_color = "grey" }
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base_img = base_img.composite(@raw_image, GravityType::CenterGravity, CompositeOperator::CopyCompositeOp)
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puts "Generating images..."
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@ts.each_level do |level|
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puts "Level #{level}:"
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level_folder = "#{@output_path}/#{level}"
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FileUtils.mkdir_p level_folder unless Dir.exists? level_folder
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level_size = @ts.tile_size level
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level_img = base_img.resize level_size, level_size
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@ts.each_tile_with_index(level) do |x, y, index|
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tile_img = level_img.crop(@ts.tile_offset(x), @ts.tile_offset(y), @ts.unit_size, @ts.unit_size)
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tile_img.write("#{level_folder}/#{@ts.quadkey(level, x, y)}.png")
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end
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puts "Done."
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end
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puts "Tiles generated to folder '#{@output_path}'..."
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end
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private
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# Format a beautiful hint string
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def processing_hint_str number, level
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total = (@ts.tile_size(level) ** 2).to_s
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now = (number + 1).to_s.rjust(total.length, " ")
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"#{now}/#{total}"
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end
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end
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end
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#img_path = "/Users/voidmain/Desktop/el-mundo.jpg"
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#target_path = "#{Dir.home()}/Desktop/el-mundo"
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#tily = Tily::Tily.new img_path, target_path
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#tily.gen_tiles
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class Fixnum
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def bin_str level
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self.to_s(2).rjust(level, "0")
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end
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end
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module Tily
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# Implements a simple tile calculating system according to
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# A dev guide named "Bing Maps Tile System".
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# Link here: http://msdn.microsoft.com/en-us/library/bb259689.aspx
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class TileSystem
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attr_accessor :unit_size
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attr_accessor :raw_width
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attr_accessor :raw_height
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# Initialize with customizable unit tile size
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# Default value: 256
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def initialize unit_size = 256 # defaults to 256
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@unit_size = unit_size
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end
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# Read in raw dimension to be processed
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def read_raw_dimension width, height
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@raw_width = width
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@raw_height = height
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end
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# Calculates level size of the raw dimensions
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# Basically, it calculates level from width and
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# height respectly, and return the bigger number
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def max_level
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[to_level(@raw_width), to_level(@raw_height)].max
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end
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# Returns the normalized number
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# Sometimes, the image is not so well prepared in dimension
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# so, we need to calculate the normalized size
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def normalized_size
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tile_size(max_level) * @unit_size
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end
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# Returns the number of tile as for rows/columns in a level
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def tile_size level
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2 ** level
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end
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# Returns the pixel offset in the image
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def tile_offset index
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@unit_size * index
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end
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# Calculates quadkey for tile (<x>, <y>) on level <level_number>
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# The process is kind of complex, here's what it does:
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# 1. Converts x, y to binary string
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# 2. Interleave the bits of y and x coordinates
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# 3. Interprate the result as a base-4 number (with leading zeros maintained)
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def quadkey level, x, y
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x_chars = x.bin_str(level).split ""
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y_chars = y.bin_str(level).split ""
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y_chars.zip(x_chars).flatten.join("").to_i(2).to_s(4).rjust(level, "0")
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end
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# Returns the list of possible levels
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def each_level
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(1..max_level).each do |level|
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yield level if block_given?
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end
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end
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70
|
+
|
71
|
+
# Builds the "x, y" pairs, and returns these pairs in block
|
72
|
+
def each_tile level
|
73
|
+
size = tile_size level
|
74
|
+
(0...size).each do |y|
|
75
|
+
(0...size).each do |x|
|
76
|
+
yield(x, y) if block_given?
|
77
|
+
end
|
78
|
+
end
|
79
|
+
end
|
80
|
+
|
81
|
+
# Builds the "x, y, index" pairs, and returns these pairs in block
|
82
|
+
def each_tile_with_index level
|
83
|
+
idx = 0
|
84
|
+
size = tile_size level
|
85
|
+
(0...size).each do |y|
|
86
|
+
(0...size).each do |x|
|
87
|
+
yield(x, y, idx) if block_given?
|
88
|
+
$stdout.flush
|
89
|
+
idx += 1
|
90
|
+
end
|
91
|
+
end
|
92
|
+
end
|
93
|
+
|
94
|
+
private
|
95
|
+
# Calculate level size from raw size with the following fomula:
|
96
|
+
# level = ceil(log2(raw size / unit_size))
|
97
|
+
def to_level raw_size
|
98
|
+
Math.log2(1.0 * raw_size / @unit_size).ceil
|
99
|
+
end
|
100
|
+
|
101
|
+
end
|
102
|
+
end
|
data/lib/tily/version.rb
ADDED
data/spec/spec_helper.rb
ADDED
@@ -0,0 +1,45 @@
|
|
1
|
+
require 'spec_helper'
|
2
|
+
|
3
|
+
describe Tily::TileSystem do
|
4
|
+
before :each do
|
5
|
+
# Set unit_size to 256
|
6
|
+
@ts = Tily::TileSystem.new 256
|
7
|
+
@ts.read_raw_dimension 3824, 3904
|
8
|
+
end
|
9
|
+
|
10
|
+
it 'should create binary string filling 0s in the beginning' do
|
11
|
+
1.bin_str(3).should == "001"
|
12
|
+
end
|
13
|
+
|
14
|
+
it 'should wrap width to "256 * 2 ** level"' do
|
15
|
+
@ts.normalized_size.should == 4096
|
16
|
+
end
|
17
|
+
|
18
|
+
it 'should tell max level correctly' do
|
19
|
+
@ts.max_level.should == 4
|
20
|
+
end
|
21
|
+
|
22
|
+
it 'should calculate tile size correctly' do
|
23
|
+
@ts.tile_size(4).should == 2 ** 4
|
24
|
+
end
|
25
|
+
|
26
|
+
it 'should calculate tile offset correctly' do
|
27
|
+
@ts.tile_offset(2).should == 512
|
28
|
+
end
|
29
|
+
|
30
|
+
it 'should calculate quadkey correctly' do
|
31
|
+
@ts.quadkey(3, 3, 5).should == "213"
|
32
|
+
end
|
33
|
+
|
34
|
+
it 'should iterate through all levels' do
|
35
|
+
levels = []
|
36
|
+
@ts.each_level {|level| levels << level }
|
37
|
+
levels.should == [1, 2, 3, 4]
|
38
|
+
end
|
39
|
+
|
40
|
+
it 'should iterate through all tiles of a level' do
|
41
|
+
tiles = []
|
42
|
+
@ts.each_tile(3) {|x, y| tiles << [x, y]}
|
43
|
+
tiles.length.should == 64
|
44
|
+
end
|
45
|
+
end
|
data/tily-rb.gemspec
ADDED
@@ -0,0 +1,26 @@
|
|
1
|
+
require './lib/tily/version'
|
2
|
+
|
3
|
+
Gem::Specification.new do |s|
|
4
|
+
s.name = 'tily.rb'
|
5
|
+
s.version = Tily::VERSION
|
6
|
+
s.author = 'Peng Sun'
|
7
|
+
s.email = 'voidmain1313113@gmail.com'
|
8
|
+
|
9
|
+
s.description = 'A simple map tile generator that divides huge images into classifed levels, with small tile images.'
|
10
|
+
s.summary = 'A simple map tile generator that divides huge images into classifed levels, with small tile images.'
|
11
|
+
s.homepage = 'https://github.com/void-main/tily.rb'
|
12
|
+
s.license = 'Apache v2 License'
|
13
|
+
|
14
|
+
s.platform = Gem::Platform::RUBY
|
15
|
+
s.require_paths = %w[lib]
|
16
|
+
s.files = `git ls-files`.split("\n")
|
17
|
+
s.test_files = Dir['spec/**/*.rb']
|
18
|
+
|
19
|
+
s.add_dependency('rmagick', '>= 2.13.2')
|
20
|
+
|
21
|
+
s.add_development_dependency 'rake', '~> 0.9.0'
|
22
|
+
s.add_development_dependency 'rspec', '~> 2.6.0'
|
23
|
+
|
24
|
+
s.extra_rdoc_files = ['README.md', 'LICENSE']
|
25
|
+
s.rdoc_options = ['--line-numbers', '--inline-source', '--title', 'tily.rb', '--main', 'README.md']
|
26
|
+
end
|
metadata
ADDED
@@ -0,0 +1,109 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: tily.rb
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.1.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Peng Sun
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2013-08-19 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: rmagick
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - '>='
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: 2.13.2
|
20
|
+
type: :runtime
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - '>='
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: 2.13.2
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rake
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - ~>
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: 0.9.0
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - ~>
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: 0.9.0
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rspec
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - ~>
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: 2.6.0
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - ~>
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: 2.6.0
|
55
|
+
description: A simple map tile generator that divides huge images into classifed levels,
|
56
|
+
with small tile images.
|
57
|
+
email: voidmain1313113@gmail.com
|
58
|
+
executables: []
|
59
|
+
extensions: []
|
60
|
+
extra_rdoc_files:
|
61
|
+
- README.md
|
62
|
+
- LICENSE
|
63
|
+
files:
|
64
|
+
- .gitignore
|
65
|
+
- Gemfile
|
66
|
+
- Gemfile.lock
|
67
|
+
- LICENSE
|
68
|
+
- README.md
|
69
|
+
- Rakefile
|
70
|
+
- lib/tily.rb
|
71
|
+
- lib/tily/utils/tile_system.rb
|
72
|
+
- lib/tily/version.rb
|
73
|
+
- spec/spec_helper.rb
|
74
|
+
- spec/utils/tile_system_spec.rb
|
75
|
+
- tily-rb.gemspec
|
76
|
+
homepage: https://github.com/void-main/tily.rb
|
77
|
+
licenses:
|
78
|
+
- Apache v2 License
|
79
|
+
metadata: {}
|
80
|
+
post_install_message:
|
81
|
+
rdoc_options:
|
82
|
+
- --line-numbers
|
83
|
+
- --inline-source
|
84
|
+
- --title
|
85
|
+
- tily.rb
|
86
|
+
- --main
|
87
|
+
- README.md
|
88
|
+
require_paths:
|
89
|
+
- lib
|
90
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
91
|
+
requirements:
|
92
|
+
- - '>='
|
93
|
+
- !ruby/object:Gem::Version
|
94
|
+
version: '0'
|
95
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
96
|
+
requirements:
|
97
|
+
- - '>='
|
98
|
+
- !ruby/object:Gem::Version
|
99
|
+
version: '0'
|
100
|
+
requirements: []
|
101
|
+
rubyforge_project:
|
102
|
+
rubygems_version: 2.0.6
|
103
|
+
signing_key:
|
104
|
+
specification_version: 4
|
105
|
+
summary: A simple map tile generator that divides huge images into classifed levels,
|
106
|
+
with small tile images.
|
107
|
+
test_files:
|
108
|
+
- spec/spec_helper.rb
|
109
|
+
- spec/utils/tile_system_spec.rb
|