svatok_codebreaker 0.1.0
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- checksums.yaml +7 -0
- data/.gitignore +10 -0
- data/.rspec +2 -0
- data/.ruby-gemset +1 -0
- data/.ruby-version +1 -0
- data/.travis.yml +5 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +4 -0
- data/README.md +36 -0
- data/Rakefile +6 -0
- data/bin/console +6 -0
- data/bin/setup +8 -0
- data/lib/svatok_codebreaker.rb +5 -0
- data/lib/svatok_codebreaker/console_game.rb +62 -0
- data/lib/svatok_codebreaker/game.rb +54 -0
- data/lib/svatok_codebreaker/game_message.rb +98 -0
- data/lib/svatok_codebreaker/marker.rb +33 -0
- data/lib/svatok_codebreaker/version.rb +3 -0
- data/svatok_codebreaker.gemspec +31 -0
- metadata +123 -0
checksums.yaml
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data/.gitignore
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data/.rspec
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data/.ruby-gemset
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svatok_codebreaker
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data/.ruby-version
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ruby-2.3.0
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data/.travis.yml
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data/CODE_OF_CONDUCT.md
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# Contributor Covenant Code of Conduct
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## Our Pledge
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In the interest of fostering an open and welcoming environment, we as
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contributors and maintainers pledge to making participation in our project and
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our community a harassment-free experience for everyone, regardless of age, body
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size, disability, ethnicity, gender identity and expression, level of experience,
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nationality, personal appearance, race, religion, or sexual identity and
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orientation.
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## Our Standards
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Examples of behavior that contributes to creating a positive environment
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include:
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* Using welcoming and inclusive language
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* Being respectful of differing viewpoints and experiences
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* Gracefully accepting constructive criticism
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* Focusing on what is best for the community
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* Showing empathy towards other community members
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Examples of unacceptable behavior by participants include:
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* The use of sexualized language or imagery and unwelcome sexual attention or
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advances
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* Trolling, insulting/derogatory comments, and personal or political attacks
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* Public or private harassment
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* Publishing others' private information, such as a physical or electronic
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address, without explicit permission
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* Other conduct which could reasonably be considered inappropriate in a
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professional setting
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## Our Responsibilities
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Project maintainers are responsible for clarifying the standards of acceptable
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behavior and are expected to take appropriate and fair corrective action in
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response to any instances of unacceptable behavior.
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Project maintainers have the right and responsibility to remove, edit, or
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reject comments, commits, code, wiki edits, issues, and other contributions
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that are not aligned to this Code of Conduct, or to ban temporarily or
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permanently any contributor for other behaviors that they deem inappropriate,
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threatening, offensive, or harmful.
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## Scope
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This Code of Conduct applies both within project spaces and in public spaces
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when an individual is representing the project or its community. Examples of
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representing a project or community include using an official project e-mail
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address, posting via an official social media account, or acting as an appointed
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representative at an online or offline event. Representation of a project may be
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further defined and clarified by project maintainers.
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## Enforcement
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Instances of abusive, harassing, or otherwise unacceptable behavior may be
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reported by contacting the project team at s_s_s@ua.fm. All
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complaints will be reviewed and investigated and will result in a response that
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is deemed necessary and appropriate to the circumstances. The project team is
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obligated to maintain confidentiality with regard to the reporter of an incident.
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Further details of specific enforcement policies may be posted separately.
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Project maintainers who do not follow or enforce the Code of Conduct in good
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faith may face temporary or permanent repercussions as determined by other
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members of the project's leadership.
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## Attribution
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This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
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available at [http://contributor-covenant.org/version/1/4][version]
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[homepage]: http://contributor-covenant.org
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[version]: http://contributor-covenant.org/version/1/4/
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data/Gemfile
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data/README.md
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# SvatokCodebreaker
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Welcome to your new gem! In this directory, you'll find the files you need to be able to package up your Ruby library into a gem. Put your Ruby code in the file `lib/svatok_codebreaker`. To experiment with that code, run `bin/console` for an interactive prompt.
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TODO: Delete this and the text above, and describe your gem
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'svatok_codebreaker'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install svatok_codebreaker
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## Usage
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TODO: Write usage instructions here
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## Development
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After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake spec` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/[USERNAME]/svatok_codebreaker. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct.
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data/Rakefile
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data/bin/console
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data/bin/setup
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module SvatokCodebreaker
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class ConsoleForGame
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def initialize
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@exit_game = false
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@menu_commands = %w(exit restart hint save)
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@console_message = GameMessage.new
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end
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def prepare_game
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puts @console_message.show(:about)
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puts @console_message.show(:login)
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@player_name = gets.chomp
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puts @console_message.show(:start)
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run_game
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end
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def run_game
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@game = Game.new(@player_name)
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until @exit_game
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answer = gets.chomp
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begin
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raise puts @console_message.show(:not_valid_answer) unless answer_valid?(answer)
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raise puts send(('command_' + answer.downcase).to_sym) if @menu_commands.include?(answer)
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@game.submit_guess(answer)
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puts @game.end_of_game? ? game_completition : @console_message.show(:next_step, @game.get_game_data)
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rescue
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next
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end
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end
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end
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def game_completition
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return @console_message.show(:win) if @game.marking_guess == '++++'
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@console_message.show(:lose, @game.get_game_data)
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end
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def answer_valid?(answer)
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@game.valid_guess?(answer) || @menu_commands.include?(answer)
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end
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def command_exit
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@exit_game = true
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@console_message.show(:exit_game)
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end
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def command_restart
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@game = Game.new(@player_name)
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@console_message.show(:restart_game)
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end
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def command_hint
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return @console_message.show(:no_hint) unless @game.hint
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@game.show_hint
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end
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def command_save
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return @console_message.show(:not_available) unless @game.end_of_game?
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@game.save_game
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@console_message.show(:saved)
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end
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end
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end
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module SvatokCodebreaker
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ATTEMPTS = 10
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class Game
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attr_accessor :attempts, :codebreaker_name, :hint, :marking_guess
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def initialize(codebreaker_name = 'Test')
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@codebreaker_name = codebreaker_name
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@secret_code = Array.new(4) { rand(1..6) }.join
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@attempts = ATTEMPTS
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@hint = true
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@file_path = File.join(File.dirname(__FILE__), 'scores.txt')
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end
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def submit_guess(guess)
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return if end_of_game?
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@attempts -= 1
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@marking_guess = Marker.new(@secret_code, guess).marking_guess
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end
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def valid_guess?(guess)
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return false unless !!guess
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return false unless guess.length == 4
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return false unless /[1-6]+/=~guess
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true
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end
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def end_of_game?
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@marking_guess == '++++' || @attempts.zero?
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end
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def show_hint
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@hint = false
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@secret_code.chars.sample
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end
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def save_game
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score_file = File.open(@file_path, 'a')
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score_file.puts get_game_data.map { |k, v| "#{k}=#{v}" }.join(';')
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score_file.close
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end
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def get_game_data
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{
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codebreaker_name: @codebreaker_name,
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secret_code: @secret_code,
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marking_guess: @marking_guess,
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attempts: @attempts,
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hint: @hint == true ? 'not used' : 'used',
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game_date: Time.now.strftime('%d/%m/%Y')
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}
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end
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end
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end
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module SvatokCodebreaker
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class GameMessage
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def show(method, game_data = nil)
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return send(method) if game_data.nil?
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send(method, game_data)
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end
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def about
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"\n--------------------CODEBREAKER--------------------\n" +
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"\nCodebreaker is a logic game in which a player" +
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"\ntries to break a secret code created by a computer. The" +
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"\ncode-maker, which will be played by the application were" +
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"\ngoing to write, creates a secret code of four numbers" +
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"\nbetween 1 and 6.\n" +
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"\nComputer creates a secret code of four numbers between 1" +
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"\nand 6. You get " + ATTEMPTS.to_s + " chances to break the code." +
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"\nIn each turn, you make a guess of four numbers. Computer" +
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"\nthen marks the guess with up to four + and - signs." +
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"\n A + indicates an exact match: one of the numbers in the guess" +
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"\nis the same as one of the numbers in the secret code and" +
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"\nin the same position." +
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"\n A - indicates a number match: one of the numbers in the guess" +
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"\nis the same as one of the numbers in the secret code but in a" +
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"\ndifferent position." +
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"\n At any time during a game, you can request a hint, at which" +
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"\npoint the system reveals one of the numbers in the" +
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"\nsecret code. After the game is won or lost, you can opt" +
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"\nto save information about the game.\n" +
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"\nDuring the game you can use the commands Exit, Restart," +
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"\nHint, Save."
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end
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def login
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"\nPlease, enter your name:"
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end
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def start
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"\n----------Game started. Enter guess:----------"
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end
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def not_valid_answer
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"\nYou entered is not valid answer. Enter the correct answer."
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end
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def next_step(game_data)
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message = "\n" + message_guess(game_data[:marking_guess]) + "\n" +
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'You have ' + game_data[:attempts].to_s + " attempts.\n" +
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'Enter a guess:'
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message += '(You can use Hint)' if game_data[:hint] == 'not used'
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message
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end
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def win
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"\n" + "----------Congratulations! You win!----------\n" +
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commands
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end
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def lose(game_data)
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"\n" + message_guess(game_data[:marking_guess]) + "\n" +
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"----------Sorry, but you lose :(----------\n" +
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'Secret code is ' + game_data[:secret_code] + "\n" +
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commands
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end
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def commands
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'You can Exit/Restart/Save. Enter the desired command:'
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end
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def exit_game
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"\n----------Bye!----------"
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end
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def restart_game
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"\n----------Game restarted. Enter guess:----------"
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end
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def not_available
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"\nSorry, but command is not available at the moment."
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end
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def saved
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"\n----------Score saved!---------"
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end
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def no_match
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"\nSorry, but there is no match..."
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end
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def no_hint
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"\nSorry, but you have used a hint."
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end
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92
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+
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93
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def message_guess(guess)
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return 'Sorry, but there is no match...' if guess == ''
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guess
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end
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end
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end
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module SvatokCodebreaker
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class Marker
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def initialize(secret_code, guess)
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@secret_code = secret_code.split('')
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@guess = guess.split('')
|
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end
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7
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def marking_guess
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return '++++' if @secret_code == @guess
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mark = marking_exact_matches
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mark += marking_inexact_matches
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mark.join
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end
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def marking_exact_matches
|
16
|
+
@guess.each_with_index.map do |number, index|
|
17
|
+
next unless number == @secret_code[index]
|
18
|
+
@guess[index] = nil
|
19
|
+
@secret_code[index] = nil
|
20
|
+
'+'
|
21
|
+
end
|
22
|
+
end
|
23
|
+
|
24
|
+
def marking_inexact_matches
|
25
|
+
[@guess, @secret_code].each(&:compact!)
|
26
|
+
@guess.map do |number|
|
27
|
+
next unless @secret_code.include?(number)
|
28
|
+
@secret_code[@secret_code.find_index(number)] = nil
|
29
|
+
'-'
|
30
|
+
end
|
31
|
+
end
|
32
|
+
end
|
33
|
+
end
|
@@ -0,0 +1,31 @@
|
|
1
|
+
# coding: utf-8
|
2
|
+
lib = File.expand_path('../lib', __FILE__)
|
3
|
+
$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
|
4
|
+
require 'svatok_codebreaker/version'
|
5
|
+
|
6
|
+
Gem::Specification.new do |spec|
|
7
|
+
spec.name = "svatok_codebreaker"
|
8
|
+
spec.version = SvatokCodebreaker::VERSION
|
9
|
+
spec.authors = ["Svatok"]
|
10
|
+
spec.email = ["s_s_s@ua.fm"]
|
11
|
+
|
12
|
+
spec.summary = %q{Codebreaker is a logic game.}
|
13
|
+
spec.description = %q{Codebreaker is a logic game in which a code-breaker
|
14
|
+
tries to break a secret code created by a code-maker.
|
15
|
+
The code-maker, which will be played by the application
|
16
|
+
we’re going to write, creates a secret code of four
|
17
|
+
numbers between 1 and 6.}
|
18
|
+
spec.homepage = "https://github.com/Svatok/svatok_codebreaker"
|
19
|
+
|
20
|
+
spec.files = `git ls-files -z`.split("\x0").reject do |f|
|
21
|
+
f.match(%r{^(test|spec|features)/})
|
22
|
+
end
|
23
|
+
spec.bindir = "exe"
|
24
|
+
spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
|
25
|
+
spec.require_paths = ["lib"]
|
26
|
+
|
27
|
+
spec.add_development_dependency "bundler", "~> 1.13"
|
28
|
+
spec.add_development_dependency "rake", "~> 10.0"
|
29
|
+
spec.add_development_dependency "rspec", "~> 3.0"
|
30
|
+
spec.add_development_dependency "pry"
|
31
|
+
end
|
metadata
ADDED
@@ -0,0 +1,123 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: svatok_codebreaker
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.1.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Svatok
|
8
|
+
autorequire:
|
9
|
+
bindir: exe
|
10
|
+
cert_chain: []
|
11
|
+
date: 2016-12-19 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: bundler
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '1.13'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '1.13'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rake
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '10.0'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '10.0'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rspec
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '3.0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '3.0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: pry
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - ">="
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - ">="
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0'
|
69
|
+
description: |-
|
70
|
+
Codebreaker is a logic game in which a code-breaker
|
71
|
+
tries to break a secret code created by a code-maker.
|
72
|
+
The code-maker, which will be played by the application
|
73
|
+
we’re going to write, creates a secret code of four
|
74
|
+
numbers between 1 and 6.
|
75
|
+
email:
|
76
|
+
- s_s_s@ua.fm
|
77
|
+
executables: []
|
78
|
+
extensions: []
|
79
|
+
extra_rdoc_files: []
|
80
|
+
files:
|
81
|
+
- ".gitignore"
|
82
|
+
- ".rspec"
|
83
|
+
- ".ruby-gemset"
|
84
|
+
- ".ruby-version"
|
85
|
+
- ".travis.yml"
|
86
|
+
- CODE_OF_CONDUCT.md
|
87
|
+
- Gemfile
|
88
|
+
- README.md
|
89
|
+
- Rakefile
|
90
|
+
- bin/console
|
91
|
+
- bin/setup
|
92
|
+
- lib/svatok_codebreaker.rb
|
93
|
+
- lib/svatok_codebreaker/console_game.rb
|
94
|
+
- lib/svatok_codebreaker/game.rb
|
95
|
+
- lib/svatok_codebreaker/game_message.rb
|
96
|
+
- lib/svatok_codebreaker/marker.rb
|
97
|
+
- lib/svatok_codebreaker/scores.txt
|
98
|
+
- lib/svatok_codebreaker/version.rb
|
99
|
+
- svatok_codebreaker.gemspec
|
100
|
+
homepage: https://github.com/Svatok/svatok_codebreaker
|
101
|
+
licenses: []
|
102
|
+
metadata: {}
|
103
|
+
post_install_message:
|
104
|
+
rdoc_options: []
|
105
|
+
require_paths:
|
106
|
+
- lib
|
107
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
108
|
+
requirements:
|
109
|
+
- - ">="
|
110
|
+
- !ruby/object:Gem::Version
|
111
|
+
version: '0'
|
112
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
113
|
+
requirements:
|
114
|
+
- - ">="
|
115
|
+
- !ruby/object:Gem::Version
|
116
|
+
version: '0'
|
117
|
+
requirements: []
|
118
|
+
rubyforge_project:
|
119
|
+
rubygems_version: 2.5.1
|
120
|
+
signing_key:
|
121
|
+
specification_version: 4
|
122
|
+
summary: Codebreaker is a logic game.
|
123
|
+
test_files: []
|