studio_game_ex_PS 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE.txt +23 -0
- data/README.md +22 -0
- data/bin/players.csv +5 -0
- data/bin/studio_game +35 -0
- data/lib/studio_game/auditable.rb +7 -0
- data/lib/studio_game/berserk_player.rb +33 -0
- data/lib/studio_game/clumsy_player.rb +35 -0
- data/lib/studio_game/game.rb +107 -0
- data/lib/studio_game/playable.rb +13 -0
- data/lib/studio_game/player.rb +53 -0
- data/lib/studio_game/treasure_trove.rb +23 -0
- metadata +50 -0
checksums.yaml
ADDED
@@ -0,0 +1,7 @@
|
|
1
|
+
---
|
2
|
+
SHA256:
|
3
|
+
metadata.gz: 6f0af8b1af323c9f2c8209c97a589753cff79cd954790939365941d9e405b3e3
|
4
|
+
data.tar.gz: 425b0e018b3071a33cf1e416f74ac3d7963f7e0383feb92ac3f6754631989b52
|
5
|
+
SHA512:
|
6
|
+
metadata.gz: c5b68fdf8a51a1af9ad3b01b96c614c0929d26b7de22b44842b99d0300dd75ad784b269fa4a9efe777b841c11883646a83354cb7c626d198f16ee2310bb590d7
|
7
|
+
data.tar.gz: f6ad833afd630bd5ef88c2548e1b9768db62c4bf0ce676e0a77453823642f001b91b0286180fcd4a45d77f623b6d95701ac8922623b462f0a21512df40f89b00
|
data/LICENSE.txt
ADDED
@@ -0,0 +1,23 @@
|
|
1
|
+
The MIT License (MIT)
|
2
|
+
|
3
|
+
Copyright (c) 2023 The Pragmatic Studio
|
4
|
+
|
5
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
6
|
+
of this software and associated documentation files (the "Software"), to deal
|
7
|
+
in the Software without restriction, including without limitation the rights
|
8
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
9
|
+
copies of the Software, and to permit persons to whom the Software is
|
10
|
+
furnished to do so, subject to the following conditions:
|
11
|
+
|
12
|
+
- You may not use this Software in other training contexts.
|
13
|
+
|
14
|
+
- The above copyright notice and this permission notice shall be
|
15
|
+
included in all copies or substantial portions of the Software.
|
16
|
+
|
17
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
18
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
19
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
20
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
21
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
22
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
23
|
+
THE SOFTWARE.
|
data/README.md
ADDED
@@ -0,0 +1,22 @@
|
|
1
|
+
# Studio Game
|
2
|
+
|
3
|
+
This is an example application used in The Pragmatic Studio's
|
4
|
+
[Ruby video course](https://pragmaticstudio.com/courses/ruby).
|
5
|
+
|
6
|
+
## Usage
|
7
|
+
|
8
|
+
To run the example main program file, use:
|
9
|
+
|
10
|
+
```sh
|
11
|
+
studio_game
|
12
|
+
```
|
13
|
+
|
14
|
+
You can also specify a CSV file with movie titles and ranks:
|
15
|
+
|
16
|
+
```sh
|
17
|
+
studio_game my_players.csv
|
18
|
+
```
|
19
|
+
|
20
|
+
## License
|
21
|
+
|
22
|
+
This code is available as open source under the terms of the LICENSE.txt file.
|
data/bin/players.csv
ADDED
data/bin/studio_game
ADDED
@@ -0,0 +1,35 @@
|
|
1
|
+
#!/usr/bin/env ruby
|
2
|
+
|
3
|
+
require_relative "../lib/studio_game/clumsy_player"
|
4
|
+
require_relative "../lib/studio_game/berserk_player"
|
5
|
+
require_relative "../lib/studio_game/game"
|
6
|
+
|
7
|
+
game = StudioGame::Game.new("Guardians")
|
8
|
+
|
9
|
+
clumsy = StudioGame::ClumsyPlayer.new("klutz", 105, 3)
|
10
|
+
game.add_player(clumsy)
|
11
|
+
|
12
|
+
berserker = StudioGame::BerserkPlayer.new("berserker", 50)
|
13
|
+
game.add_player(berserker)
|
14
|
+
|
15
|
+
players_file = File.join(__dir__, "players.csv")
|
16
|
+
game.load_players(ARGV.shift || players_file)
|
17
|
+
|
18
|
+
loop do
|
19
|
+
|
20
|
+
print "\nHow many game rounds? ('quit' to exit) "
|
21
|
+
|
22
|
+
answer = gets.chomp.downcase
|
23
|
+
|
24
|
+
case answer
|
25
|
+
when /^\d+$/
|
26
|
+
game.play(answer.to_i)
|
27
|
+
when "quit", "exit"
|
28
|
+
game.print_stats
|
29
|
+
break
|
30
|
+
else
|
31
|
+
puts "Please enter a number or 'quit'"
|
32
|
+
end
|
33
|
+
end
|
34
|
+
|
35
|
+
game.save_high_scores
|
@@ -0,0 +1,33 @@
|
|
1
|
+
require_relative "player"
|
2
|
+
|
3
|
+
module StudioGame
|
4
|
+
class BerserkPlayer < Player
|
5
|
+
|
6
|
+
def initialize(name, health = 100)
|
7
|
+
super(name, health)
|
8
|
+
@boost_count = 0
|
9
|
+
end
|
10
|
+
|
11
|
+
def berserk?
|
12
|
+
@boost_count > 5
|
13
|
+
end
|
14
|
+
|
15
|
+
def boost
|
16
|
+
super
|
17
|
+
@boost_count += 1
|
18
|
+
puts "#{@name} is berserk!" if berserk?
|
19
|
+
end
|
20
|
+
|
21
|
+
def drain
|
22
|
+
berserk? ? boost : super
|
23
|
+
end
|
24
|
+
|
25
|
+
end
|
26
|
+
end
|
27
|
+
|
28
|
+
if __FILE__ == $0
|
29
|
+
berserker = BerserkPlayer.new("berserker", 50)
|
30
|
+
6.times { berserker.boost }
|
31
|
+
2.times { berserker.drain }
|
32
|
+
puts berserker.health
|
33
|
+
end
|
@@ -0,0 +1,35 @@
|
|
1
|
+
require_relative "player"
|
2
|
+
|
3
|
+
module StudioGame
|
4
|
+
class ClumsyPlayer < Player
|
5
|
+
|
6
|
+
def initialize(name, health = 100, boost_factor = 1)
|
7
|
+
super(name, health)
|
8
|
+
@boost_factor = boost_factor
|
9
|
+
end
|
10
|
+
|
11
|
+
def boost
|
12
|
+
@boost_factor.times { super }
|
13
|
+
end
|
14
|
+
|
15
|
+
def found_treasure(name, points)
|
16
|
+
points = points / 2.0
|
17
|
+
super(name, points)
|
18
|
+
end
|
19
|
+
|
20
|
+
end
|
21
|
+
end
|
22
|
+
|
23
|
+
if __FILE__ == $0
|
24
|
+
clumsy = ClumsyPlayer.new("klutz")
|
25
|
+
|
26
|
+
clumsy.found_treasure("flute", 50)
|
27
|
+
clumsy.found_treasure("flute", 50)
|
28
|
+
clumsy.found_treasure("flute", 50)
|
29
|
+
clumsy.found_treasure("star", 100)
|
30
|
+
|
31
|
+
clumsy.found_treasures.each do |name, points|
|
32
|
+
puts "#{name}: #{points} points"
|
33
|
+
end
|
34
|
+
puts "#{clumsy.points} total points"
|
35
|
+
end
|
@@ -0,0 +1,107 @@
|
|
1
|
+
require_relative "treasure_trove"
|
2
|
+
require_relative "auditable"
|
3
|
+
|
4
|
+
module StudioGame
|
5
|
+
class Game
|
6
|
+
include Auditable
|
7
|
+
|
8
|
+
attr_reader :title, :players
|
9
|
+
|
10
|
+
def initialize(title)
|
11
|
+
@title = title
|
12
|
+
@players = []
|
13
|
+
end
|
14
|
+
|
15
|
+
def load_players(from_file)
|
16
|
+
File.readlines(from_file, chomp:true).each do |line|
|
17
|
+
player = Player.from_csv(line)
|
18
|
+
add_player(player)
|
19
|
+
end
|
20
|
+
rescue Errno::ENOENT
|
21
|
+
puts "Whoops, #{from_file} not found!"
|
22
|
+
exit 1
|
23
|
+
end
|
24
|
+
|
25
|
+
def add_player(player)
|
26
|
+
@players << player
|
27
|
+
end
|
28
|
+
|
29
|
+
def roll_die
|
30
|
+
number = rand(1..6)
|
31
|
+
audit(number)
|
32
|
+
number
|
33
|
+
end
|
34
|
+
|
35
|
+
def play(rounds = 1)
|
36
|
+
puts "\nLet's play #{@title}!"
|
37
|
+
|
38
|
+
puts "\nThe following treasures can be found:"
|
39
|
+
puts TreasureTrove.treasure_items
|
40
|
+
|
41
|
+
puts "\nBefore playing:"
|
42
|
+
puts @players
|
43
|
+
|
44
|
+
1.upto(rounds) do |round|
|
45
|
+
puts "\nRound #{round}:"
|
46
|
+
@players.each do |player|
|
47
|
+
number_rolled = roll_die
|
48
|
+
case number_rolled
|
49
|
+
when 1..2
|
50
|
+
player.drain
|
51
|
+
puts "#{player.name} got drained 😩"
|
52
|
+
when 3..4
|
53
|
+
puts "#{player.name} got skipped"
|
54
|
+
else
|
55
|
+
player.boost
|
56
|
+
puts "#{player.name} got boosted 😁"
|
57
|
+
end
|
58
|
+
|
59
|
+
treasure = TreasureTrove.random_treasure
|
60
|
+
player.found_treasure(treasure.name, treasure.points)
|
61
|
+
puts "#{player.name} found a #{treasure.name} worth #{treasure.points} points"
|
62
|
+
end
|
63
|
+
end
|
64
|
+
|
65
|
+
puts "\nAfter playing:"
|
66
|
+
puts @players
|
67
|
+
end
|
68
|
+
|
69
|
+
def sorted_players
|
70
|
+
@players.sort_by { |player| player.score }.reverse
|
71
|
+
end
|
72
|
+
|
73
|
+
def high_score_entry (player)
|
74
|
+
name = player.name.ljust(20, ".")
|
75
|
+
score = player.score.round.to_s.rjust(5)
|
76
|
+
"#{name}#{score}"
|
77
|
+
end
|
78
|
+
|
79
|
+
def print_stats
|
80
|
+
puts "\n Game Stats:"
|
81
|
+
puts "-" * 30
|
82
|
+
puts sorted_players
|
83
|
+
|
84
|
+
@players.each do |player|
|
85
|
+
puts "\n#{player.name}'s treasure point totals:"
|
86
|
+
player.found_treasures.each do |name, points|
|
87
|
+
puts "#{name}: #{points}"
|
88
|
+
end
|
89
|
+
puts "total: #{player.points}"
|
90
|
+
end
|
91
|
+
|
92
|
+
puts "\nHigh Scores:"
|
93
|
+
sorted_players.each do |player|
|
94
|
+
puts high_score_entry(player)
|
95
|
+
end
|
96
|
+
end
|
97
|
+
|
98
|
+
def save_high_scores (to_file = "high_scores.txt")
|
99
|
+
File.open(to_file, "w") do |file|
|
100
|
+
file.puts "#{@title} High Scores:"
|
101
|
+
sorted_players.each do |player|
|
102
|
+
file.puts high_score_entry(player)
|
103
|
+
end
|
104
|
+
end
|
105
|
+
end
|
106
|
+
end
|
107
|
+
end
|
@@ -0,0 +1,53 @@
|
|
1
|
+
require_relative "playable"
|
2
|
+
|
3
|
+
module StudioGame
|
4
|
+
class Player
|
5
|
+
include Playable
|
6
|
+
|
7
|
+
attr_accessor :name, :health
|
8
|
+
attr_reader :found_treasures
|
9
|
+
|
10
|
+
def initialize(name, health = 100)
|
11
|
+
@name = name.capitalize
|
12
|
+
@health = health
|
13
|
+
@found_treasures = Hash.new(0)
|
14
|
+
end
|
15
|
+
|
16
|
+
def self.from_csv(line)
|
17
|
+
name, health = line.split(',')
|
18
|
+
Player.new(name, Integer(health))
|
19
|
+
rescue ArgumentError
|
20
|
+
puts "Ignored imvalid health: #{health}"
|
21
|
+
Player.new(name)
|
22
|
+
end
|
23
|
+
|
24
|
+
def found_treasure(name, points)
|
25
|
+
@found_treasures[name] += points
|
26
|
+
end
|
27
|
+
|
28
|
+
def name=(new_name)
|
29
|
+
@name = new_name.capitalize
|
30
|
+
end
|
31
|
+
|
32
|
+
def points
|
33
|
+
@found_treasures.values.sum
|
34
|
+
end
|
35
|
+
|
36
|
+
def score
|
37
|
+
@health + points
|
38
|
+
end
|
39
|
+
|
40
|
+
def to_s = "I'm #{@name} with a health = #{@health}, points = #{points} and score = #{score}"
|
41
|
+
|
42
|
+
end
|
43
|
+
end
|
44
|
+
|
45
|
+
if __FILE__ == $0
|
46
|
+
player = Player.new("jase")
|
47
|
+
puts player.name
|
48
|
+
puts player.health
|
49
|
+
player.boost
|
50
|
+
puts player.health
|
51
|
+
player.drain
|
52
|
+
puts player.health
|
53
|
+
end
|
@@ -0,0 +1,23 @@
|
|
1
|
+
module StudioGame
|
2
|
+
module TreasureTrove
|
3
|
+
Treasure = Data.define(:name, :points)
|
4
|
+
|
5
|
+
TREASURES = [
|
6
|
+
Treasure.new("pie", 10),
|
7
|
+
Treasure.new("coin", 25),
|
8
|
+
Treasure.new("flute", 50),
|
9
|
+
Treasure.new("compass", 65),
|
10
|
+
Treasure.new("key", 80),
|
11
|
+
Treasure.new("crown", 90),
|
12
|
+
Treasure.new("star", 100)
|
13
|
+
]
|
14
|
+
|
15
|
+
def self.random_treasure
|
16
|
+
TREASURES.sample
|
17
|
+
end
|
18
|
+
|
19
|
+
def self.treasure_items
|
20
|
+
TREASURES.map {|treasure| "A #{treasure.name} is worth #{treasure.points} points"}
|
21
|
+
end
|
22
|
+
end
|
23
|
+
end
|
metadata
ADDED
@@ -0,0 +1,50 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: studio_game_ex_PS
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 1.0.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Tania Ramirez
|
8
|
+
bindir: bin
|
9
|
+
cert_chain: []
|
10
|
+
date: 1980-01-02 00:00:00.000000000 Z
|
11
|
+
dependencies: []
|
12
|
+
email: tregina7018@gmail.com
|
13
|
+
executables:
|
14
|
+
- studio_game
|
15
|
+
extensions: []
|
16
|
+
extra_rdoc_files: []
|
17
|
+
files:
|
18
|
+
- LICENSE.txt
|
19
|
+
- README.md
|
20
|
+
- bin/players.csv
|
21
|
+
- bin/studio_game
|
22
|
+
- lib/studio_game/auditable.rb
|
23
|
+
- lib/studio_game/berserk_player.rb
|
24
|
+
- lib/studio_game/clumsy_player.rb
|
25
|
+
- lib/studio_game/game.rb
|
26
|
+
- lib/studio_game/playable.rb
|
27
|
+
- lib/studio_game/player.rb
|
28
|
+
- lib/studio_game/treasure_trove.rb
|
29
|
+
homepage: https://pragmaticstudio.com
|
30
|
+
licenses:
|
31
|
+
- MIT
|
32
|
+
metadata: {}
|
33
|
+
rdoc_options: []
|
34
|
+
require_paths:
|
35
|
+
- lib
|
36
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - ">="
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: 3.2.0
|
41
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
42
|
+
requirements:
|
43
|
+
- - ">="
|
44
|
+
- !ruby/object:Gem::Version
|
45
|
+
version: '0'
|
46
|
+
requirements: []
|
47
|
+
rubygems_version: 3.6.7
|
48
|
+
specification_version: 4
|
49
|
+
summary: Studio game exercise from The Pragmatic Studio
|
50
|
+
test_files: []
|