studio_game_106 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE.txt +7 -0
- data/README.md +5 -0
- data/bin/players.csv +5 -0
- data/bin/studio_game +39 -0
- data/lib/studio_game/auditable.rb +7 -0
- data/lib/studio_game/berserk_player.rb +37 -0
- data/lib/studio_game/clumsy_player.rb +36 -0
- data/lib/studio_game/game.rb +112 -0
- data/lib/studio_game/playable.rb +11 -0
- data/lib/studio_game/player.rb +53 -0
- data/lib/studio_game/treasure_trove.rb +24 -0
- metadata +54 -0
checksums.yaml
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---
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SHA256:
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metadata.gz: fd108f09ff48488d785554c488e0461be4c5845f55856b44235dd69fb5ef8a6e
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data.tar.gz: e2bfa6f08b6ccf6194e6d889c4baa1e7576a5fa5c304a6aa8b228e8d0a010ffd
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SHA512:
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metadata.gz: 34f8a49eb81e260fa8c30961ce5b3244fdb0f65a374033def55aedc3adbc9b7783c7e29775dad899cb5109b88b3dabb04511377ff5ea6fe84f3c28413c584872
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data.tar.gz: 9e83e959171774438616e266590fde14607b2e466f6e65a9e19cd98a7066ee89b2f3dd67d33c3b1a2edb6dc30fc1b9e9118a35ecd6f434e9937a8e4364ae4501
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data/LICENSE.txt
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Copyright (c) <year> <copyright holders>
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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data/bin/players.csv
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data/bin/studio_game
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#!/usr/bin/env ruby
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require_relative("../lib/studio_game/game")
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require_relative("../lib/studio_game/clumsy_player")
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require_relative("../lib/studio_game/berserk_player")
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puts "\nLet's play a game!\n\n\t3\n\t2\n\t1\n\n"
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puts "🚀" * 25
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puts "\n"
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players_file = File.join(__dir__, "players.csv")
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game = StudioGame::Game.new("Guardians")
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game.load_players(ARGV.shift || players_file)
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clumsy = StudioGame::ClumsyPlayer.new("klutz", 105, 3)
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game.add_player(clumsy)
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berserk = StudioGame::BerserkPlayer.new("berserker", 50)
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game.add_player(berserk)
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loop do
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print "How many game rounds? ('quit' to exit)"
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rounds = gets.chomp.downcase
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case rounds
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when /^\d+$/
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game.play(rounds.to_i)
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when "quit", "exit"
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game.print_stats
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break
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else
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puts "Please enter a number or 'quit'"
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end
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end
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game.save_high_scores
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require_relative "player"
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module StudioGame
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class BerserkPlayer < Player
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def initialize(name, health = 100)
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super(name, health)
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@boost_count = 0
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end
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def berserk?
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@boost_count > 5
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end
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def boost
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super
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@boost_count += 1
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puts "#{name} is berserk!" if berserk?
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end
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def drain
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if berserk?
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boost
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else
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super
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end
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end
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end
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if __FILE__ == $0
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berserker = BerserkPlayer.new("berserker", 50)
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6.times { berserker.boost }
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2.times { berserker.drain }
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puts berserker.health
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end
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end
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require_relative "player"
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module StudioGame
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class ClumsyPlayer < Player
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attr_reader :boost_factor
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def initialize(name, health = 100, boost_factor = 1)
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super(name, health)
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@boost_factor = boost_factor
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end
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def found_treasure(name, points)
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points = points / 2.0
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super(name, points)
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end
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def boost
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@boost_factor.times { super }
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end
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end
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if __FILE__ == $0
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clumsy = ClumsyPlayer.new("klutz")
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clumsy.found_treasure("flute", 50)
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clumsy.found_treasure("flute", 50)
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clumsy.found_treasure("flute", 50)
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clumsy.found_treasure("star", 100)
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clumsy.found_treasures.each do |name, points|
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puts "#{name}: #{points} points"
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end
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puts "#{clumsy.points} total points"
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end
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end
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require_relative "treasure_trove"
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require_relative "player"
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require_relative "auditable"
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module StudioGame
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class Game
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include Auditable
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attr_reader :title, :players
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def initialize(title)
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@title = title
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@players = []
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end
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def add_player(player)
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@players << player
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end
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def roll_die
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number = rand(1..6)
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audit(number)
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number
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end
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def sorted_players
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@players.sort_by { |player| player.score }.reverse
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end
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def print_high_scores
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puts "\n#{@title} High Scores:"
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sorted_players.each do |player|
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puts "\n#{player.name}" + "." * (20 - player.name.length) + " #{player.score}"
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end
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end
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def print_stats
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puts "\n #{title} Game Stats:"
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puts "-" * 30
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puts sorted_players
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@players.each do |player|
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puts "\n#{player.name}'s treasure point totals: "
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player.found_treasures.each do |name, points|
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puts "#{name}: #{points}"
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end
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puts "total: #{player.points}"
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end
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print_high_scores
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end
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def play(rounds = 1)
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puts "\nLet's play #{@title}!"
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puts "\nThe treasures:"
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puts TreasureTrove.treasure_items
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puts "\nBefore playing:"
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puts @players
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1.upto(rounds) do |round|
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puts "\nRound: #{round}\n"
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@players.each do |player|
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number_rolled = roll_die
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case number_rolled
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when 1..2
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player.drain
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puts "#{player.name} got drained 😩"
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when 3..4
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puts "#{player.name} got skipped"
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else
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player.boost
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puts "#{player.name} got boosted 😁"
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end
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treasure = TreasureTrove.random_treasure
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player.found_treasure(treasure.name, treasure.points)
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puts "#{player.name} found a #{treasure.name} worth #{treasure.points}"
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end
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puts "\nAfter playing:"
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puts @players
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end
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end
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def load_players(from_file)
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if File.exist?(from_file)
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File.readlines(from_file, chomp: true).each do |line|
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player = Player.from_csv(line)
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add_player(player)
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end
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else
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puts "\nError: #{from_file} not found."
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exit 1
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end
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end
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def save_high_scores(to_file = "high_scores.txt")
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File.open(to_file, "w") do |file|
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file.puts print_high_scores
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end
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end
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end
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end
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require_relative "playable"
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module StudioGame
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class Player
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include Playable
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attr_accessor :name, :health
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attr_reader :found_treasures
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def initialize(name, health = 100)
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@name = name.capitalize
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@health = health
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@found_treasures = Hash.new(0)
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end
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def name=(new_name)
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@name = new_name.capitalize
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end
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def to_s = "I'm #{@name} with health: #{@health}, points: #{points}, and score: #{score}"
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def score
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@health + points
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end
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def found_treasure(name, points)
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@found_treasures[name] += points
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end
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def points
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@found_treasures.values.sum
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end
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def self.from_csv(line)
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name, health = line.split(',')
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player = Player.new(name, Integer(health))
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rescue ArgumentError
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puts "Invalid health: #{health}"
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Player.new(name)
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end
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end
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end
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if __FILE__ == $0
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player = Player.new("jase")
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puts player.name
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puts player.health
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player.boost
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puts player.health
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player.drain
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puts player.health
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end
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module StudioGame
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module TreasureTrove
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Treasure = Data.define(:name, :points)
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TREASURES = [
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Treasure.new("pie", 10),
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Treasure.new("coin", 25),
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Treasure.new("flute", 50),
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Treasure.new("compass", 65),
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Treasure.new("key", 80),
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Treasure.new("crown", 90),
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Treasure.new("star", 100)
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]
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def self.random_treasure
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TREASURES.sample
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end
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def self.treasure_items
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TREASURES.map { |treasure| "A #{treasure.name} is worth #{treasure.points} points" }
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end
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end
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end
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metadata
ADDED
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1
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--- !ruby/object:Gem::Specification
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2
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name: studio_game_106
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version: !ruby/object:Gem::Version
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version: 1.0.0
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platform: ruby
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authors:
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- Vishwa Dharmasena
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2024-09-27 00:00:00.000000000 Z
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dependencies: []
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description:
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+
email: vishravd@gmail.com
|
|
15
|
+
executables:
|
|
16
|
+
- studio_game
|
|
17
|
+
extensions: []
|
|
18
|
+
extra_rdoc_files: []
|
|
19
|
+
files:
|
|
20
|
+
- LICENSE.txt
|
|
21
|
+
- README.md
|
|
22
|
+
- bin/players.csv
|
|
23
|
+
- bin/studio_game
|
|
24
|
+
- lib/studio_game/auditable.rb
|
|
25
|
+
- lib/studio_game/berserk_player.rb
|
|
26
|
+
- lib/studio_game/clumsy_player.rb
|
|
27
|
+
- lib/studio_game/game.rb
|
|
28
|
+
- lib/studio_game/playable.rb
|
|
29
|
+
- lib/studio_game/player.rb
|
|
30
|
+
- lib/studio_game/treasure_trove.rb
|
|
31
|
+
homepage: https://offthegrid.lk
|
|
32
|
+
licenses:
|
|
33
|
+
- MIT
|
|
34
|
+
metadata: {}
|
|
35
|
+
post_install_message:
|
|
36
|
+
rdoc_options: []
|
|
37
|
+
require_paths:
|
|
38
|
+
- lib
|
|
39
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
|
40
|
+
requirements:
|
|
41
|
+
- - ">="
|
|
42
|
+
- !ruby/object:Gem::Version
|
|
43
|
+
version: 3.2.0
|
|
44
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
|
45
|
+
requirements:
|
|
46
|
+
- - ">="
|
|
47
|
+
- !ruby/object:Gem::Version
|
|
48
|
+
version: '0'
|
|
49
|
+
requirements: []
|
|
50
|
+
rubygems_version: 3.5.14
|
|
51
|
+
signing_key:
|
|
52
|
+
specification_version: 4
|
|
53
|
+
summary: Find the treasures and win!
|
|
54
|
+
test_files: []
|