stattr 0.0.4 → 0.0.5
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- data/lib/stattr.rb +29 -2
- metadata +1 -1
data/lib/stattr.rb
CHANGED
@@ -1,4 +1,4 @@
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1
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-
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1
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+
Normstats = ['STR', 'DEX', 'CHA', 'INT', 'WIS', 'CON']
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2
2
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3
3
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# Roll a D(sides) size die.
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4
4
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def rolld(sides)
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@@ -47,9 +47,36 @@ end
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47
47
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#This iterates through the Stat list and turns each stat into a key. It then rolls 3 d6's to get the starting value for that stat.
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48
48
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def statroll
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49
49
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stathash = {}
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50
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-
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50
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+
Normstats.each do |stat|
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51
51
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stathash[stat] = modstat(rollmanyd(6,3))
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52
52
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end
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53
53
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stathash
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54
54
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end
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55
55
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56
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+
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57
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+
#Classes
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58
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+
# Extend these to increase the overall functionality of your app/game!
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59
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+
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60
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+
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61
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+
class Statlist
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62
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+
attr_accessor :str, :dex, :cha, :con, :wis, :int
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63
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+
@@sides = 6
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64
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+
@@dicenum = 3
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65
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def initialize
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66
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@str = modstat(rollmanyd(@@sides, @@dicenum))
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67
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+
@dex = modstat(rollmanyd(@@sides, @@dicenum))
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68
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+
@cha = modstat(rollmanyd(@@sides, @@dicenum))
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69
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+
@con = modstat(rollmanyd(@@sides, @@dicenum))
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70
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+
@wis = modstat(rollmanyd(@@sides, @@dicenum))
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71
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+
@int = modstat(rollmanyd(@@sides, @@dicenum))
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72
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+
end
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73
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end
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74
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+
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75
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+
class Playerchar
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76
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+
attr_accessor :stats, :name
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77
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+
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78
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def initialize(name)
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79
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@name = name
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80
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+
@stats = Statlist.new
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81
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end
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82
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+
end
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