state_pattern 1.0.2 → 1.1.0
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- data/README.rdoc +7 -7
- data/VERSION +1 -1
- data/lib/state_pattern.rb +12 -11
- data/state_pattern.gemspec +1 -1
- data/test/state_pattern_test.rb +0 -1
- data/test/test_class_creation_helper.rb +0 -1
- metadata +1 -1
data/README.rdoc
CHANGED
@@ -21,15 +21,8 @@ A Ruby state pattern implementation.
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class Button
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include StatePattern
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add_states On, Off
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set_initial_state Off
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valid_transitions [On, :press] => Off, [Off, :press] => On
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-
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#this method can be removed as it will be mapped automatically anyways
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#but it is good to leave the option to do the delegation yourself in case you want more freedom
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def press
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delegate_to_event(:press)
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end
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def button_name
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"Light button"
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@@ -41,6 +34,9 @@ A Ruby state pattern implementation.
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puts button.press # => "Light button is off"
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puts button.press # => "Light button is on"
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+
== Installation
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sudo gem install state_pattern
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== Validations
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One of the few drawbacks the state pattern has is that it can get difficult to see the global picture of your state machine when dealing with complex cases.
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@@ -57,6 +53,10 @@ With more than one target state
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Using event names to gain more detail
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valid_transitions [Up, :switch] => [Middle, Down], [Down, :switch] => Middle, [Middle, :switch] => Up
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== Collaborate
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http://github.com/dcadenas/state_pattern
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== Copyright
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Copyright (c) 2009 Daniel Cadenas. See LICENSE for details.
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data/VERSION
CHANGED
@@ -1 +1 @@
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1
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-
1.0
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1
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+
1.1.0
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data/lib/state_pattern.rb
CHANGED
@@ -8,7 +8,18 @@ module StatePattern
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module ClassMethods
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def state_classes
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-
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+
state_classes_in_transisions_hash = []
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+
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if transitions_hash
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state_classes_in_transisions_hash = transitions_hash.map do |from, to|
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from_class = from.respond_to?(:to_ary) ? from.first : from
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to_classes = to.respond_to?(:to_ary) ? to : [to]
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to_classes + [from_class]
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end.flatten
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end
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state_classes_in_transisions_hash << initial_state_class
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state_classes_in_transisions_hash.uniq
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end
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def initial_state_class
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@@ -19,16 +30,6 @@ module StatePattern
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@initial_state_class = state_class
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end
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-
def add_states(*state_classes)
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state_classes.each do |state_class|
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add_state_class(state_class)
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end
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end
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def add_state_class(state_class)
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state_classes << state_class
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end
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-
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def valid_transitions(transitions_hash)
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@transitions_hash = transitions_hash
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@transitions_hash.each do |key, value|
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data/state_pattern.gemspec
CHANGED
data/test/state_pattern_test.rb
CHANGED
@@ -22,7 +22,6 @@ module TestClassCreationHelper
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created_consts << create_class(main_state_module_name) do
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include StatePattern
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-
add_states *options[:states].map{|s| Object.const_get(s)} if options.has_key?(:states)
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set_initial_state Object.const_get(options[:initial_state]) if options.has_key?(:initial_state)
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if options.has_key?(:valid_transitions)
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valid_transitions_with_constants = {}
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