standard-procedure-signal 0.1.0
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- data/lib/signal/observer.rb +37 -0
- data/lib/signal/version.rb +5 -0
- data/lib/signal.rb +55 -0
- data/sig/standard/procedure/attribute.rbs +8 -0
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data/.rspec
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data/.standard.yml
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data/CHANGELOG.md
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data/CODE_OF_CONDUCT.md
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# Contributor Covenant Code of Conduct
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## Our Pledge
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We as members, contributors, and leaders pledge to make participation in our community a harassment-free experience for everyone, regardless of age, body size, visible or invisible disability, ethnicity, sex characteristics, gender identity and expression, level of experience, education, socio-economic status, nationality, personal appearance, race, religion, or sexual identity and orientation.
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We pledge to act and interact in ways that contribute to an open, welcoming, diverse, inclusive, and healthy community.
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## Our Standards
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Examples of unacceptable behavior include:
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professional setting
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Community leaders are responsible for clarifying and enforcing our standards of acceptable behavior and will take appropriate and fair corrective action in response to any behavior that they deem inappropriate, threatening, offensive, or harmful.
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Community leaders have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, and other contributions that are not aligned to this Code of Conduct, and will communicate reasons for moderation decisions when appropriate.
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## Scope
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This Code of Conduct applies within all community spaces, and also applies when an individual is officially representing the community in public spaces. Examples of representing our community include using an official e-mail address, posting via an official social media account, or acting as an appointed representative at an online or offline event.
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## Enforcement
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Instances of abusive, harassing, or otherwise unacceptable behavior may be reported to the community leaders responsible for enforcement at rahoulb@echodek.co. All complaints will be reviewed and investigated promptly and fairly.
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All community leaders are obligated to respect the privacy and security of the reporter of any incident.
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Community leaders will follow these Community Impact Guidelines in determining the consequences for any action they deem in violation of this Code of Conduct:
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### 1. Correction
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**Community Impact**: Use of inappropriate language or other behavior deemed unprofessional or unwelcome in the community.
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**Consequence**: A private, written warning from community leaders, providing clarity around the nature of the violation and an explanation of why the behavior was inappropriate. A public apology may be requested.
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### 2. Warning
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**Community Impact**: A violation through a single incident or series of actions.
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**Consequence**: A warning with consequences for continued behavior. No interaction with the people involved, including unsolicited interaction with those enforcing the Code of Conduct, for a specified period of time. This includes avoiding interactions in community spaces as well as external channels like social media. Violating these terms may lead to a temporary or permanent ban.
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**Community Impact**: A serious violation of community standards, including sustained inappropriate behavior.
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**Consequence**: A temporary ban from any sort of interaction or public communication with the community for a specified period of time. No public or private interaction with the people involved, including unsolicited interaction with those enforcing the Code of Conduct, is allowed during this period. Violating these terms may lead to a permanent ban.
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**Community Impact**: Demonstrating a pattern of violation of community standards, including sustained inappropriate behavior, harassment of an individual, or aggression toward or disparagement of classes of individuals.
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**Consequence**: A permanent ban from any sort of public interaction within the community.
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## Attribution
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This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 2.0,
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available at https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
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Community Impact Guidelines were inspired by [Mozilla's code of conduct enforcement ladder](https://github.com/mozilla/diversity).
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[homepage]: https://www.contributor-covenant.org
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For answers to common questions about this code of conduct, see the FAQ at
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https://www.contributor-covenant.org/faq. Translations are available at https://www.contributor-covenant.org/translations.
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Yoyodyne, Inc., hereby disclaims all copyright interest in the
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library `Frob' (a library for tweaking knobs) written by James Random
|
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Hacker.
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<signature of Ty Coon>, 1 April 1990
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Ty Coon, President of Vice
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That's all there is to it!
|
data/README.md
ADDED
@@ -0,0 +1,188 @@
|
|
1
|
+
# Signals
|
2
|
+
|
3
|
+
Observable ruby objects which fire change notifications whilst automatically tracking their own dependencies.
|
4
|
+
|
5
|
+
## Example
|
6
|
+
|
7
|
+
Imagine an app that shows a name badge. People have a first and last name and, where I live, the last name is normally their family name. In some circumstances you refer to a person by their first name alone, in other circumstances you want both their first and last name to be displayed. For the purposes of the example, we also want our name badge to automatically update whenever someone's name changes, or if we switch between "full-name" and "first-name-only" mode.
|
8
|
+
|
9
|
+
Firstly, we define our first name and last name attributes, plus an additional attribute, show_full_name, for our "mode".
|
10
|
+
|
11
|
+
Then we define a computed attribute, display_name, which formats the name according to the current mode.
|
12
|
+
|
13
|
+
Finally, we define an observer (our "name badge") that simply writes the display_name to the console.
|
14
|
+
|
15
|
+
When we update the values stored in those various attributes, our "name badge" redraws itself when it has to but does nothing if it does not need to change.
|
16
|
+
|
17
|
+
```ruby
|
18
|
+
# Define the basic attributes
|
19
|
+
first_name = Signal::Attribute.text "Alice"
|
20
|
+
last_name = Signal::Attribute.text "Aardvark"
|
21
|
+
show_full_name = Signal::Attribute.boolean true
|
22
|
+
|
23
|
+
# Define the composite attribute
|
24
|
+
display_name = Signal.compute do
|
25
|
+
show_full_name.get ? "#{first_name.get} #{last_name.get}" : first_name.get
|
26
|
+
end
|
27
|
+
|
28
|
+
# Define the output that the end-user will see
|
29
|
+
display_name.observe do
|
30
|
+
puts "My name is #{display_name.get}"
|
31
|
+
end
|
32
|
+
# => My name is Alice Aardvark
|
33
|
+
|
34
|
+
show_full_name.set false
|
35
|
+
# => My name is Alice
|
36
|
+
last_name.set "Anteater"
|
37
|
+
# no output
|
38
|
+
show_full_name.set true
|
39
|
+
# => My name is Alice Anteater
|
40
|
+
|
41
|
+
# Perform a batch update, with no notifications until the batch is completed
|
42
|
+
Signal.update do
|
43
|
+
first_name.set "Anthony"
|
44
|
+
# no output
|
45
|
+
show_full_name.set false
|
46
|
+
# no output
|
47
|
+
end
|
48
|
+
# => My name is Anthony
|
49
|
+
show_full_name.set true
|
50
|
+
# => My name is Anthony Anteater
|
51
|
+
```
|
52
|
+
|
53
|
+
## Observables
|
54
|
+
|
55
|
+
The [Observer pattern](https://en.wikipedia.org/wiki/Observer_pattern) is a fundamental building block in object-oriented programming. It allows objects to communicate with each other without them having to have a hard-dependency on each other, which leads to looser coupled, more flexible code.
|
56
|
+
|
57
|
+
If you've used `element.addEventListener()` when building a web-page, then you're using the observer pattern. You're observing (in DOM-terms, "listening" to) the element and when it needs to notify you, your event handler is triggered. The element itself knows nothing about your javascript code, it just knows to notify its listeners at the appropriate times.
|
58
|
+
|
59
|
+
Ruby has an in-built [Observable](https://ruby-doc.org/stdlib-2.7.0/libdoc/observer/rdoc/Observable.html) module that works exactly the same way. Using our earlier example, we could define `Observable` first name, last name and mode attributes that push notifications out to our name-badge whenever they change.
|
60
|
+
|
61
|
+
However, there are two issues with this simple way of doing things.
|
62
|
+
|
63
|
+
Firstly, when it comes to "composite" attributes, built out of multiple other attributes (like `display_name`), we need to add the notification handling in for _all_ the attributes that we depend on. This means writing a load of boilerplate observer code. Which is tedious as well as making things harder to understand - there is simply more code to read and digest.
|
64
|
+
|
65
|
+
_Aside: the browser DOM handles this difficulty by "bubbling" events up through the page. The original update may happen to an input element nested deep within a form element, but you could attach an event listener to the top-level document in order to respond to that change. While this works, it means your event handlers are not located near the source of those events which can make it harder to understand what's going on. The event handlers now have to examine their `event.target` properties in order to figure out what they are actually responding to._
|
66
|
+
|
67
|
+
Secondly, each these observers is a potential memory leak. The observables have to maintain lists of observers, which are kept alive even if the user-interface component (or whatever) that is doing the observing goes out of scope.
|
68
|
+
|
69
|
+
### Introducing Signals
|
70
|
+
|
71
|
+
There is a pattern, being popularised in "reactive" javascript, known as "[signals](https://dev.to/ryansolid/a-hands-on-introduction-to-fine-grained-reactivity-3ndf)", that we can use to deal with this.
|
72
|
+
|
73
|
+
A simple observable "pushes" notifications out to observers. But a signalling observable has a "push-pull" interaction with its observers.
|
74
|
+
|
75
|
+
The observer itself is not attached to a single observable, as you would do with a traditional event listener or ruby observable. Instead, while the observer is being built, it pushes itself into every observable it comes across. Later, when any of those observables are updated, the observables push notifications back out to the observers. And during those updates, the observables pull themselves out of their existing observers, then push themselves back into their current observers as and when they meet them.
|
76
|
+
|
77
|
+
This method (which, admittedly, is much harder to describe and to understand when reading the library code) has some distinct advantages:
|
78
|
+
|
79
|
+
- When looking at composite attributes which depend upon multiple observables, a single observer can handle them all without manually having to add multiple event handlers in to our code
|
80
|
+
- As the dependencies are discovered at the time that the observer is being built or at the time the observer is being updated, if those dependencies change, they are automatically removed or added as required
|
81
|
+
- As dependencies get removed automatically, we no longer maintain those hanging references, meaning memory will be cleaned up and garbage collected
|
82
|
+
|
83
|
+
Looking back at the example code above, you can see that our display_name attribute has either two or three dependencies. It depends on `show_full_name` and `first_name` and it may also depend on `last_name` (if `show_full_name` is true). We then add in our "name badge", using the `Signal.observe` call. This depends on `display_name` and prints to the console every time `display_name` changes.
|
84
|
+
|
85
|
+
So, when the observer is built, it prints "My name is Alice Aardvark".
|
86
|
+
|
87
|
+
We then set `show_full_name` to `false`. `display_name` depends on `show_full_name`, so is updated. And when `display_name` is updated, our "name badge" observer is also updated, printing "My name is Alice".
|
88
|
+
|
89
|
+
The real magic happens now, when we update `last_name` to "Anteater".
|
90
|
+
|
91
|
+
`display_name` no longer depends on `last_name`, so even though `last_name` has changed from "Aardvark" to "Anteater", `display_name` is not updated. That in turn means the name-badge is not updated and nothing is output to the console.
|
92
|
+
|
93
|
+
In the next step, we set `show_full_name` back to `true`. This updates `display_name` which rebuilds its own dependencies and starts observing `last_name` again. That in turn notifiies our observer which prints "My name is Alice Anteater" to the console.
|
94
|
+
|
95
|
+
Of course, this is a trivial example, but you can see that, when you have a complex set of dependencies, any one of which could be updated at any time, the signal pattern means everything can be kept in sync, with a minimum number of screen redraws (or network messages or however else changes are managed within the application).
|
96
|
+
|
97
|
+
Finally, note that all this effectively comes for free, with no additional complexity in your client code. No more writing masses of listeners for each and every object in your system, or relying on events "bubbling" up from deeply nested components up to where you need to respond.
|
98
|
+
|
99
|
+
## Usage
|
100
|
+
|
101
|
+
All this is handled for you by the interaction between the [Signal](lib/signal.rb) and [Signal::Observable](lib/signal/observable.rb) modules and the [Signal::Observer](lib/signal/observer.rb) class. You never deal with Signal::Observers directly, as the Signal module will build one when you call `Signal.observe`.
|
102
|
+
|
103
|
+
In addition, there is a concrete implementation of the Signal::Observable module that you can use directly. A [Signal::Attribute](lib/signal/attribute.rb) is an observable that stores any arbitrary object and notifies its observers when it is updated. There are also subclasses of Signal::Attribute that automatically perform type-conversions for you (`text, integer, float, date, time, boolean`).
|
104
|
+
|
105
|
+
And `Signal.compute` allows you to build composite observables which depend on multiple other observables.
|
106
|
+
|
107
|
+
```ruby
|
108
|
+
@my_object = Signal::Attribute.new MyObject.new
|
109
|
+
@my_text = Signal::Attribute.text "The total is: "
|
110
|
+
@a = Signal::Attribute.integer 1
|
111
|
+
@b = Signal::Attribute.integer 2
|
112
|
+
@sum = Signal.compute { @a.get + @b.get }
|
113
|
+
Signal.observe do
|
114
|
+
puts "#{@my_text.get} #{@sum.get}"
|
115
|
+
end
|
116
|
+
```
|
117
|
+
|
118
|
+
To access the values stored in a `Signal::Attribute`, you can call `Signal::Attribute#get`. This is aliased as both `Signal::Attribute#read` and `Signal::Attribute#call` (which means you can use the short-hand `@my_attribute.()` as well).
|
119
|
+
|
120
|
+
To place a value into an attribute you call `Signal::Attribute#set`, aliased as `Signal::Attribute#write`.
|
121
|
+
|
122
|
+
### Triggering updates
|
123
|
+
|
124
|
+
It's important to note that observables only trigger updates when the `set` method is called with a new value. This has an important implication when it comes to manipulating or mutating values.
|
125
|
+
|
126
|
+
For example, if you put a ruby hash into an attribute, the updates will not be triggered if you add or remove keys and values in that hash.
|
127
|
+
|
128
|
+
```ruby
|
129
|
+
@attribute = Signal::Attribute.new { key_1: "value_1", key_2: "value_2" }
|
130
|
+
|
131
|
+
# These calls will *not* trigger any updates
|
132
|
+
@attribute.get[:key_3] = "value_3"
|
133
|
+
@attribute.get[:key_1] = "some other value"
|
134
|
+
@attribute.get.transform_values! { |v| v.capitalize }
|
135
|
+
```
|
136
|
+
|
137
|
+
Instead, you need to manually trigger an update or, better yet, treat the attribute's contents as immutable and replace them.
|
138
|
+
|
139
|
+
Option One: manually triggering updates
|
140
|
+
|
141
|
+
```ruby
|
142
|
+
@attribute = Signal::Attribute.new { key_1: "value_1", key_2: "value_2" }
|
143
|
+
|
144
|
+
@attribute.get[:key_3] = "value_3"
|
145
|
+
@attribute.update_observers
|
146
|
+
@attribute.get[:key_1] = "some other value"
|
147
|
+
@attribute.update_observers
|
148
|
+
@attribute.get.transform_values! { |v| v.capitalize }
|
149
|
+
@attribute.update_observers
|
150
|
+
```
|
151
|
+
|
152
|
+
Option Two: treat the data as immutable, copy it then make changes, finally setting the attribute with the new data
|
153
|
+
|
154
|
+
```ruby
|
155
|
+
@attribute = Signal::Attribute.new { key_1: "value_1", key_2: "value_2" }
|
156
|
+
|
157
|
+
data = @attribute.get.dup
|
158
|
+
data[:key_3] = "value_3"
|
159
|
+
@attribute.set data
|
160
|
+
|
161
|
+
data = @attribute.get.dup
|
162
|
+
data[:key_1] = "some other value"
|
163
|
+
@attribute.set data
|
164
|
+
|
165
|
+
@attribute.set(@attribute.get.transform_values { |v| v.capitalize })
|
166
|
+
```
|
167
|
+
|
168
|
+
## Installation
|
169
|
+
|
170
|
+
Install the gem and add to the application's Gemfile by executing:
|
171
|
+
|
172
|
+
$ bundle add standard-procedure-signal
|
173
|
+
|
174
|
+
If bundler is not being used to manage dependencies, install the gem by executing:
|
175
|
+
|
176
|
+
$ gem install standard-procedure-signal
|
177
|
+
|
178
|
+
Then
|
179
|
+
|
180
|
+
require "signal"
|
181
|
+
|
182
|
+
## Contributing
|
183
|
+
|
184
|
+
Bug reports and pull requests are welcome on GitHub at https://github.com/standard-procedure/standard-procedure-signal. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [code of conduct](https://github.com/standard-procedure/standard-procedure-signal/blob/main/CODE_OF_CONDUCT.md).
|
185
|
+
|
186
|
+
## Code of Conduct
|
187
|
+
|
188
|
+
Everyone interacting in the Signal project's codebases, issue trackers, chat rooms and mailing lists is expected to follow the [code of conduct](https://github.com/standard-procedure/standard-procedure-signal/blob/main/CODE_OF_CONDUCT.md).
|
data/Rakefile
ADDED
@@ -0,0 +1 @@
|
|
1
|
+
b0d0685f683bbff322ecf31531bcebf3103292675127ffbc162efee7563bcde373d349b7a55488341f63b4af16fd8fc5890dc842b21df508d0dac1430d3d3dc9
|
@@ -0,0 +1,12 @@
|
|
1
|
+
module Signal
|
2
|
+
class Attribute
|
3
|
+
class Boolean < Attribute
|
4
|
+
def set(new_value)
|
5
|
+
new_value = !FALSEY.include?(new_value) unless new_value.nil?
|
6
|
+
super new_value
|
7
|
+
end
|
8
|
+
|
9
|
+
FALSEY = [false, 0, "0", :"0", "f", :f, "F", :F, "false", :false, "FALSE", :FALSE, "off", :off, "OFF", :OFF].freeze # standard:disable Lint/BooleanSymbol
|
10
|
+
end
|
11
|
+
end
|
12
|
+
end
|
@@ -0,0 +1,20 @@
|
|
1
|
+
require "date"
|
2
|
+
require "time"
|
3
|
+
module Signal
|
4
|
+
class Attribute
|
5
|
+
class Date < Attribute
|
6
|
+
def set(new_value)
|
7
|
+
new_value = case new_value
|
8
|
+
when nil then nil
|
9
|
+
when ::Date then new_value
|
10
|
+
when ::Time then ::Date.new(new_value.year, new_value.month, new_value.day)
|
11
|
+
when String then ::Date.parse(new_value)
|
12
|
+
else raise "#{new_value} not recognised"
|
13
|
+
end
|
14
|
+
super new_value
|
15
|
+
rescue => e
|
16
|
+
raise FormatError, "Cannot convert #{new_value} into a date: #{e.message}"
|
17
|
+
end
|
18
|
+
end
|
19
|
+
end
|
20
|
+
end
|
@@ -0,0 +1,20 @@
|
|
1
|
+
require "date"
|
2
|
+
require "time"
|
3
|
+
module Signal
|
4
|
+
class Attribute
|
5
|
+
class Time < Attribute
|
6
|
+
def set(new_value)
|
7
|
+
new_value = case new_value
|
8
|
+
when nil then nil
|
9
|
+
when ::Time then new_value
|
10
|
+
when ::Date then new_value.to_time
|
11
|
+
when String then ::Time.new(new_value)
|
12
|
+
else raise "#{new_value} not recognised"
|
13
|
+
end
|
14
|
+
super new_value
|
15
|
+
rescue => e
|
16
|
+
raise FormatError, "Cannot convert #{new_value} into a time: #{e.message}"
|
17
|
+
end
|
18
|
+
end
|
19
|
+
end
|
20
|
+
end
|
@@ -0,0 +1,26 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
require_relative "observable"
|
4
|
+
|
5
|
+
module Signal
|
6
|
+
class Attribute
|
7
|
+
include Observable
|
8
|
+
Dir["#{__dir__}/attribute/*.rb"].sort.each { |file| require file }
|
9
|
+
|
10
|
+
# Create a new, untyped, Attribute, with the given value
|
11
|
+
# Alternatively, you can use the class factory methods to build an attribute that automatically performs type conversions.
|
12
|
+
# These are Attribute.text, integer, float, boolean, date, time, array, hash
|
13
|
+
def initialize(value)
|
14
|
+
set value
|
15
|
+
end
|
16
|
+
|
17
|
+
class << self
|
18
|
+
%i[text integer float date time boolean].each do |type|
|
19
|
+
class_name = "Signal::Attribute::#{type.to_s.capitalize}"
|
20
|
+
define_method type do |value|
|
21
|
+
const_get(class_name).new value
|
22
|
+
end
|
23
|
+
end
|
24
|
+
end
|
25
|
+
end
|
26
|
+
end
|
@@ -0,0 +1,30 @@
|
|
1
|
+
module Signal
|
2
|
+
module Manager
|
3
|
+
def self.update_in_progress?
|
4
|
+
@@update_in_progress ||= false
|
5
|
+
end
|
6
|
+
|
7
|
+
def self.call_stack
|
8
|
+
@@call_stack ||= []
|
9
|
+
end
|
10
|
+
|
11
|
+
def self.updated_observables
|
12
|
+
@@updated_observables ||= Set.new
|
13
|
+
end
|
14
|
+
|
15
|
+
def self.start_update
|
16
|
+
@@update_in_progress = true
|
17
|
+
end
|
18
|
+
|
19
|
+
def self.finish_update
|
20
|
+
@@update_in_progress = false
|
21
|
+
begin
|
22
|
+
updated_observables.each do |observable|
|
23
|
+
observable.update_observers
|
24
|
+
end
|
25
|
+
ensure
|
26
|
+
updated_observables.clear
|
27
|
+
end
|
28
|
+
end
|
29
|
+
end
|
30
|
+
end
|
@@ -0,0 +1,87 @@
|
|
1
|
+
module Signal
|
2
|
+
module Observable
|
3
|
+
# Get this value converted to a string
|
4
|
+
# @return [String]
|
5
|
+
def to_s
|
6
|
+
@value.to_s
|
7
|
+
end
|
8
|
+
|
9
|
+
# Get the value of this signal
|
10
|
+
#
|
11
|
+
# This method is aliased as `get` and `read` so it can be accessed in whichever way makes most sense to you
|
12
|
+
# The following are all equivalent:
|
13
|
+
# @signal.call
|
14
|
+
# @signal.get
|
15
|
+
# @signal.read
|
16
|
+
# @signal.()
|
17
|
+
#
|
18
|
+
# @return [Object]
|
19
|
+
def call
|
20
|
+
if (current = call_stack.last)
|
21
|
+
observers << current
|
22
|
+
current.add observers
|
23
|
+
end
|
24
|
+
@value
|
25
|
+
end
|
26
|
+
alias_method :get, :call
|
27
|
+
alias_method :read, :call
|
28
|
+
|
29
|
+
# Set the value of this signal and notify any observers
|
30
|
+
#
|
31
|
+
# This method is aliased as `write` it can be used in whichever way makes most sense to you
|
32
|
+
# The following are all equivalent:
|
33
|
+
# @signal.set @new_value
|
34
|
+
# @signal.write @new_value
|
35
|
+
#
|
36
|
+
# @param new_value [Object]
|
37
|
+
# @return [Object]
|
38
|
+
def set(new_value)
|
39
|
+
if new_value != @value
|
40
|
+
@value = new_value
|
41
|
+
update_observers
|
42
|
+
end
|
43
|
+
@value
|
44
|
+
end
|
45
|
+
alias_method :write, :set
|
46
|
+
|
47
|
+
# Observe this signal
|
48
|
+
#
|
49
|
+
# The block will be called whenever this signal or its dependents is updated.
|
50
|
+
# The block handler does not require any parameters, simply access the signal, or any other signals and act accordingly. If you access any dependents outside of this signal, they will be tracked and you will be notified again when they update.
|
51
|
+
def observe(&block)
|
52
|
+
Signal::Manager.observe(&block)
|
53
|
+
end
|
54
|
+
|
55
|
+
# Notify all observers that this signal has changed
|
56
|
+
#
|
57
|
+
# If a batch update is in progress, the observers will not be notified immediately,
|
58
|
+
# but rather when the batch is completed. Otherwise this triggers all observers
|
59
|
+
def update_observers
|
60
|
+
if update_in_progress?
|
61
|
+
updated_observables.add self
|
62
|
+
else
|
63
|
+
observers.each do |observer|
|
64
|
+
observer.call
|
65
|
+
end
|
66
|
+
end
|
67
|
+
end
|
68
|
+
|
69
|
+
private
|
70
|
+
|
71
|
+
def observers
|
72
|
+
@observers ||= [] # contains observers
|
73
|
+
end
|
74
|
+
|
75
|
+
def call_stack
|
76
|
+
Signal::Manager.call_stack
|
77
|
+
end
|
78
|
+
|
79
|
+
def update_in_progress?
|
80
|
+
Signal::Manager.update_in_progress?
|
81
|
+
end
|
82
|
+
|
83
|
+
def updated_observables
|
84
|
+
Signal::Manager.updated_observables
|
85
|
+
end
|
86
|
+
end
|
87
|
+
end
|
@@ -0,0 +1,37 @@
|
|
1
|
+
module Signal
|
2
|
+
class Observer
|
3
|
+
def initialize &block
|
4
|
+
@block = block
|
5
|
+
@observers = Set.new # contains Sets of Observers
|
6
|
+
end
|
7
|
+
|
8
|
+
def add set_of_observers
|
9
|
+
@observers.add set_of_observers
|
10
|
+
end
|
11
|
+
|
12
|
+
def call
|
13
|
+
start
|
14
|
+
begin
|
15
|
+
@block.call
|
16
|
+
ensure
|
17
|
+
finish
|
18
|
+
end
|
19
|
+
end
|
20
|
+
|
21
|
+
def start
|
22
|
+
@observers.each do |observer|
|
23
|
+
observer.delete self
|
24
|
+
end
|
25
|
+
@observers.clear
|
26
|
+
call_stack.push self
|
27
|
+
end
|
28
|
+
|
29
|
+
def finish
|
30
|
+
call_stack.pop
|
31
|
+
end
|
32
|
+
|
33
|
+
def call_stack
|
34
|
+
Signal::Manager.call_stack
|
35
|
+
end
|
36
|
+
end
|
37
|
+
end
|
data/lib/signal.rb
ADDED
@@ -0,0 +1,55 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
module Signal
|
4
|
+
require_relative "signal/version"
|
5
|
+
require_relative "signal/manager"
|
6
|
+
require_relative "signal/observer"
|
7
|
+
require_relative "signal/observable"
|
8
|
+
require_relative "signal/attribute"
|
9
|
+
|
10
|
+
# Build a `computed` attribute that automatically updates based upon its dependents
|
11
|
+
#
|
12
|
+
# This compound address will be updated any time any of its constituent fields is updated
|
13
|
+
# @first_line = Attribute.text "123 Fake Street"
|
14
|
+
# @second_line = Attribute.text "Some place"
|
15
|
+
# @city = Attribute.text "Springfield"
|
16
|
+
# @region = Attribute.text "Who Knows"
|
17
|
+
# address = Attribute.computed do
|
18
|
+
# "#{first_line.get}\n#{second_line.get}\n#{city.get}\n#{region.get}"
|
19
|
+
# end
|
20
|
+
def self.compute(&block)
|
21
|
+
Attribute.new(nil).tap do |attribute|
|
22
|
+
observe { attribute.set block.call }
|
23
|
+
end
|
24
|
+
end
|
25
|
+
|
26
|
+
# Build an observer that gets updated whenever any of the attributes that are accessed within the block are updated
|
27
|
+
#
|
28
|
+
# This API will be posted to every time the headline or contents change
|
29
|
+
# @headline = Attribute.text "Breaking news"
|
30
|
+
# @contents = Attribute.text "Things have happened around the world today"
|
31
|
+
# api = Some::NewsBroadcaster.new(access_token)
|
32
|
+
# Attribute.observe do
|
33
|
+
# api.post headline: @headline.get, contents: @contents.get
|
34
|
+
# end
|
35
|
+
def self.observe(&block)
|
36
|
+
Observer.new(&block).call
|
37
|
+
end
|
38
|
+
|
39
|
+
# Batch changes to various attributes without triggering updates till the very end
|
40
|
+
#
|
41
|
+
# @expensive = Attribute.text "Prada"
|
42
|
+
# @operation = Attribute.text "Hip Replacement"
|
43
|
+
# Attribute.update do
|
44
|
+
# @expensive.set "Gucci"
|
45
|
+
# @operation.set "Brain Surgery"
|
46
|
+
# end
|
47
|
+
def self.update(&block)
|
48
|
+
Signal::Manager.start_update
|
49
|
+
begin
|
50
|
+
block.call
|
51
|
+
ensure
|
52
|
+
Signal::Manager.finish_update
|
53
|
+
end
|
54
|
+
end
|
55
|
+
end
|
metadata
ADDED
@@ -0,0 +1,72 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: standard-procedure-signal
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.1.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Rahoul Baruah
|
8
|
+
autorequire:
|
9
|
+
bindir: exe
|
10
|
+
cert_chain: []
|
11
|
+
date: 2023-09-10 00:00:00.000000000 Z
|
12
|
+
dependencies: []
|
13
|
+
description: Observable attributes which adapt based upon their dependencies so we
|
14
|
+
avoid unecessary updates
|
15
|
+
email:
|
16
|
+
- rahoulb@standardprocedure.app
|
17
|
+
executables: []
|
18
|
+
extensions: []
|
19
|
+
extra_rdoc_files: []
|
20
|
+
files:
|
21
|
+
- ".codesandbox/Dockerfile"
|
22
|
+
- ".codesandbox/tasks.json"
|
23
|
+
- ".nova/Configuration.json"
|
24
|
+
- ".rspec"
|
25
|
+
- ".standard.yml"
|
26
|
+
- CHANGELOG.md
|
27
|
+
- CODE_OF_CONDUCT.md
|
28
|
+
- LICENSE
|
29
|
+
- README.md
|
30
|
+
- Rakefile
|
31
|
+
- checksums/standard-procedure-signal-0.1.0.gem.sha512
|
32
|
+
- lib/signal.rb
|
33
|
+
- lib/signal/attribute.rb
|
34
|
+
- lib/signal/attribute/boolean.rb
|
35
|
+
- lib/signal/attribute/date.rb
|
36
|
+
- lib/signal/attribute/float.rb
|
37
|
+
- lib/signal/attribute/format_error.rb
|
38
|
+
- lib/signal/attribute/integer.rb
|
39
|
+
- lib/signal/attribute/text.rb
|
40
|
+
- lib/signal/attribute/time.rb
|
41
|
+
- lib/signal/manager.rb
|
42
|
+
- lib/signal/observable.rb
|
43
|
+
- lib/signal/observer.rb
|
44
|
+
- lib/signal/version.rb
|
45
|
+
- sig/standard/procedure/attribute.rbs
|
46
|
+
homepage: https://theartandscienceofruby.com
|
47
|
+
licenses: []
|
48
|
+
metadata:
|
49
|
+
allowed_push_host: https://rubygems.org
|
50
|
+
homepage_uri: https://theartandscienceofruby.com
|
51
|
+
source_code_uri: https://github.com/standard-procedure/standard-procedure-attribute
|
52
|
+
changelog_uri: https://github.com/standard-procedure/standard-procedure-attribute
|
53
|
+
post_install_message:
|
54
|
+
rdoc_options: []
|
55
|
+
require_paths:
|
56
|
+
- lib
|
57
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - ">="
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: 2.6.0
|
62
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
63
|
+
requirements:
|
64
|
+
- - ">="
|
65
|
+
- !ruby/object:Gem::Version
|
66
|
+
version: '0'
|
67
|
+
requirements: []
|
68
|
+
rubygems_version: 3.4.19
|
69
|
+
signing_key:
|
70
|
+
specification_version: 4
|
71
|
+
summary: Observable attributes using the Signal pattern from reactive Javascript
|
72
|
+
test_files: []
|