spritesh 1.0.9 → 1.0.10
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- checksums.yaml +4 -4
- data/bin/sprite.sh +1 -1
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
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---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: 7a0f8dcab1a3c129e6b61c387153a4d878477452
|
4
|
+
data.tar.gz: 20affa7782bde0cdd730d96c97d0b002089248a2
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 55e65ed2c843593b107b69fee150ea7c69fbe1a43b797addc46515431c2a61a2c390f22b36142d2338db0115b7d58f557ffa38d8873936f21411eec343ce2300
|
7
|
+
data.tar.gz: 2019a1b68addd1bb341e86fe53363086cc0b3337b4ca37f67fbe5c5d8d6e1b9dee06746bf35e1e1f8abd2f21f074991b89b3fa66c44683d581e168a3383669a0
|
data/bin/sprite.sh
CHANGED
@@ -48,7 +48,7 @@ main ()
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|
48
48
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done
|
49
49
|
|
50
50
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if [ -f ${DEST_FILE} ]; then
|
51
|
-
awk 'BEGIN{print "<svg xmlns=\"http://www.w3.org/2000/svg\" style=\"display:none\">"}{print}END{print "</svg>"}' $DEST_FILE > .spritesh && mv .spritesh $DEST_FILE
|
51
|
+
awk 'BEGIN{print "<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\" style=\"display:none\">"}{print}END{print "</svg>"}' $DEST_FILE > .spritesh && mv .spritesh $DEST_FILE
|
52
52
|
fi
|
53
53
|
|
54
54
|
}
|
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: spritesh
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 1.0.
|
4
|
+
version: 1.0.10
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Hugo Giraudel
|
@@ -9,7 +9,7 @@ authors:
|
|
9
9
|
autorequire:
|
10
10
|
bindir: bin
|
11
11
|
cert_chain: []
|
12
|
-
date: 2016-02
|
12
|
+
date: 2016-03-02 00:00:00.000000000 Z
|
13
13
|
dependencies: []
|
14
14
|
description: A Bash script to build a SVG sprite from a folder of SVG files (typically
|
15
15
|
icons).
|