sprite_generator 0.2.4 → 0.2.5
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- data/lib/sprite_generator.rb +6 -6
- metadata +1 -1
data/lib/sprite_generator.rb
CHANGED
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@@ -42,7 +42,8 @@ class SpriteGenerator
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42
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@root = root || ''
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@output = output
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@delimiter = options[:delimiter] || '-'
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-
@
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+
@distribution = (options[:distribution] || :smart).to_sym
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+
@analyzed = find_files_for_mode
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@template = Liquid::Template.parse(options[:template] || '')
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@sprite_location = options[:sprite_location] || @output
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@background = options[:background] || '#FFFFFF00'
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@@ -73,7 +74,6 @@ protected
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value = @analyzed[key]
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context['top'] = 0
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-
puts "basename: %s" % key
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context['basename'] = key
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context['overall'] = @images.length
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if value.size > 1
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@@ -189,7 +189,7 @@ protected
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new_context['full_filename'] = context['filenames'].shift
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new_context['filename'] = File.basename(new_context['full_filename'])
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new_context['file_basename'] = File.basename(new_context['full_filename'], '.*')
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-
new_context['variation_name'] = new_context['file_basename'].gsub(
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+
new_context['variation_name'] = new_context['file_basename'].gsub(/^#{new_context['basename']}#{@delimiter}/, '')
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css << build_css(new_context.dup)
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new_context['top'] += @tile ? @tile.rows : new_context['height']
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@@ -213,8 +213,8 @@ protected
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# put filenames in format for each mode
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-
def find_files_for_mode
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case
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+
def find_files_for_mode
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case @distribution
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when :smart
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smart_distribution
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when :horizontal
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@@ -250,7 +250,7 @@ protected
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def vertical_distribution
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@files.inject(Hash.new{|hash, key| hash[key] = Array.new;}) do |h, file|
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basename = File.basename(file)
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-
h['
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h['__all__'] << file
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h
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end
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end
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