sprite 0.2.1 → 0.2.2

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data/Gemfile.lock CHANGED
@@ -1,7 +1,7 @@
1
1
  PATH
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  remote: .
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3
  specs:
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- sprite (0.2.1)
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+ sprite (0.2.2)
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5
 
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  GEM
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  remote: http://rubygems.org/
data/bin/sprite CHANGED
File without changes
@@ -11,7 +11,7 @@ module Sprite
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  File.open(File.join(Sprite.root, path), 'w') do |f|
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  add_else = false
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- f.puts "= sprite(!group_name, !image_name, !offset=0)"
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+ f.puts "= sprite($group_name, $image_name, $offset: 0)"
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  sprite_files.each do |sprite_file, sprites|
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  background_url = @builder.background_url(sprite_file)
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  sprites.each do |sprite|
@@ -23,12 +23,12 @@ module Sprite
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  #{sprite[:x]}px #{sprite[:y]}px
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  if sprite[:align] == 'horizontal'
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- background_offset = "\#{#{sprite[:x]}+!offset}px #{sprite[:y]}px"
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+ background_offset = "\#{#{sprite[:x]}+$offset}px #{sprite[:y]}px"
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  else
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- background_offset = "#{sprite[:x]}px \#{#{sprite[:y]}+!offset}px"
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+ background_offset = "#{sprite[:x]}px \#{#{sprite[:y]}+$offset}px"
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  end
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- f.puts %{if !group_name == "#{sprite[:group]}" and !image_name == "#{sprite[:name]}"}
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+ f.puts %{if $group_name == "#{sprite[:group]}" and $image_name == "#{sprite[:name]}"}
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  f.puts " background: #{background_url} repeat #{background_offset}"
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  f.puts " width: #{sprite[:width]}px"
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  f.puts " height: #{sprite[:height]}px"
@@ -16,12 +16,12 @@ module Sprite
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  # write the sass mixins to disk
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  File.open(File.join(Sprite.root, sass_path), 'w') do |f|
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- f.puts "!sprite_data = '#{path}'"
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+ f.puts "$sprite_data: '#{path}'"
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  f.puts ""
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- f.puts "= sprite(!group_name, !image_name)"
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- f.puts " background= sprite_background(!group_name, !image_name)"
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- f.puts " width= sprite_width(!group_name, !image_name)"
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- f.puts " height= sprite_height(!group_name, !image_name)"
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+ f.puts "= sprite($group_name, $image_name)"
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+ f.puts " background= sprite_background($group_name, $image_name)"
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+ f.puts " width= sprite_width($group_name, $image_name)"
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+ f.puts " height= sprite_height($group_name, $image_name)"
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  f.puts ""
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  end
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  end
data/sprite.gemspec CHANGED
@@ -1,6 +1,6 @@
1
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  Gem::Specification.new do |s|
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  s.name = "sprite"
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- s.version = "0.2.1"
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+ s.version = "0.2.2"
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4
 
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  s.default_executable = "sprite"
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  s.executables = ["sprite"]
metadata CHANGED
@@ -2,7 +2,7 @@
2
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  name: sprite
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  version: !ruby/object:Gem::Version
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4
  prerelease:
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- version: 0.2.1
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+ version: 0.2.2
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  platform: ruby
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  authors:
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  - Jacques Crocker
@@ -11,7 +11,7 @@ autorequire:
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  bindir: bin
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  cert_chain: []
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13
 
14
- date: 2011-03-12 00:00:00 -08:00
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+ date: 2011-03-27 00:00:00 -07:00
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  default_executable: sprite
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  dependencies:
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  - !ruby/object:Gem::Dependency
@@ -122,7 +122,7 @@ required_ruby_version: !ruby/object:Gem::Requirement
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  requirements:
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  - - ">="
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  - !ruby/object:Gem::Version
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- hash: -2972357079777028663
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+ hash: -1470112761177688250
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  segments:
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  - 0
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  version: "0"
@@ -131,14 +131,14 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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  requirements:
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  - - ">="
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  - !ruby/object:Gem::Version
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- hash: -2972357079777028663
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+ hash: -1470112761177688250
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  segments:
136
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  - 0
137
137
  version: "0"
138
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  requirements: []
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139
 
140
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  rubyforge_project: none
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- rubygems_version: 1.5.2
141
+ rubygems_version: 1.6.2
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  signing_key:
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  specification_version: 3
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  summary: generate your css and sass sprites automagically