sprite-factory 1.3.0 → 1.4.1
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- data/README.md +75 -17
- data/RELEASE_NOTES.md +10 -0
- data/bin/sf +17 -15
- data/lib/sprite_factory.rb +1 -1
- data/lib/sprite_factory/runner.rb +11 -9
- data/lib/sprite_factory/style.rb +14 -0
- data/sprite_factory.gemspec +4 -5
- data/test/runner_test.rb +10 -0
- data/test/style_test.rb +8 -0
- metadata +42 -60
data/README.md
CHANGED
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Sprite Factory
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Sprite Factory (v1.4.1)
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=======================
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The sprite factory is a ruby library that can be used to generate
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[CSS sprites](http://www.alistapart.com/articles/sprites). It combines
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* support for any stylesheet syntax, including [CSS](http://www.w3.org/Style/CSS/) and [Sass](http://sass-lang.com/).
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* support for any image library, including [RMagick](http://rmagick.rubyforge.org/) and [ChunkyPNG](https://github.com/wvanbergen/chunky_png).
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* support for pngcrush'n the generated image file
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* compatible with Rails 3.1 asset pipeline
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Installation
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Customization
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=============
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Much of the behavior can be customized by overriding the following options:
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Much of the behavior can be customized by overriding the following options:
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- `:layout` - specify layout algorithm (horizontal, vertical or packed)
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- `:style` - specify stylesheet syntax (css, scss or sass)
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- `:library` - specify image library to use (rmagick or chunkypng)
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- `:selector` - specify custom css selector (see below)
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- `:csspath` - specify custom path for css image url (see below)
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- `:output_image` - specify output location for generated image (default: <input folder>.png)
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- `:output_style` - specify output location for generated stylesheet (default: <input folder>.<style>)
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- `:pngcrush` - pngcrush the generated output image (if pngcrush is available)
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- `:padding` - add padding to each sprite
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- `:width` - fix width of each sprite to a specific size
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- `:height` - fix height of each sprite to a specific size
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- `:nocss` - suppress generation of output style file (`run!` returns css content as a string instead)
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Options can be passed as command line arguments to the `sf` script:
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@@ -155,7 +157,17 @@ For most CDN's, you can prepend a simple string to the image name:
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# generates: url(http://s3.amazonaws.com/icons.png)
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For more control,
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For more control, a simple token replacement can be performed using the $IMAGE token. For example, to embed ERB
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into the generated style file and let Rails generate the paths you can use:
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SpriteFactory.run('images/icons',
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:csspath => "<%= image_path('$IMAGE') %>")
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# generates: url(<%= image_path('icons.png') %>)
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>> _this assumes Rails will post-process the css file with ERB (e.g. using sprockets in the Rails 3.1 asset pipeline)_
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For full control, you can provide a lambda function and generate your own paths:
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SpriteFactory.run('images/icons',
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:csspath => lambda{|image| image_path(image)})
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(*NOTE*: the image coords can differ form the css sprite coords when padding or fixed width/height options are specified)
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Using sprite-factory with the Rails 3.1 asset pipeline
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======================================================
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The sprite-factory gem (>= v1.4.0) plays nice with the upcoming Rails 3.1 asset pipeline with a few simple steps:
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Add the sprite-factory to your Gemfile, including your chosen image library dependency:
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group :assets do
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gem 'sprite-factory', '>= 1.4.0'
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gem 'chunky_png'
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end
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Store your images in Rails 3.1 `app/assets/images` sub-folders, e.g
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app/assets/images/avatars/*.png
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app/assets/images/icons/*.png
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...
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Create a Rake task for regenerating your sprites, e.g. in `lib/tasks/assets.rake`
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require 'sprite_factory'
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namespace :assets do
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desc 'recreate sprite images and css'
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task :resprite => :environment do
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SpriteFactory.library = :chunkypng # use chunkypng as underlying image library
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SpriteFactory.csspath = "<%= asset_path '$IMAGE' %>" # embed ERB into css file to be evaluated by asset pipeline
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SpriteFactory.run!('app/assets/images/avatars', :output_style => 'app/assets/stylesheets/avatars.css.erb')
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SpriteFactory.run!('app/assets/images/icons', :output_style => 'app/assets/stylesheets/icons.css.erb')
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# ... etc ...
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end
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end
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Run the rake task
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bundle exec rake assets:resprite
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Generates
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* sprite images in `app/assets/images`
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* sprite styles in `app/assets/stylesheets` - automatically picked up by the asset pipeline and included in your generated application.css
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You can find out more here:
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* [Sprite Factory 1.4.1 and the Rails Asset Pipeline](http://codeincomplete.com/posts/2011/8/6/sprite_factory_1_4_1/)
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Extending the Library
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=====================
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The sprite factory library can
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The sprite factory library can be extended in a number of other ways.
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* provide a custom layout algorithm in the `SpriteFactory::Layout` module.
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* provide a custom style generator in the `SpriteFactory::Style` module.
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data/RELEASE_NOTES.md
CHANGED
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August 5th 2011 - v1.4.1
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------------------------
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* added support for `:style => :scss` to generate .scss file (even though content will be almost exactly same as .css style)
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* deprecated `:output` option and replaced it with 2 new explicit `:output_image` and `:output_style` options
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* updated RELEASE NOTES to include setup for use with Rails 3.1 asset pipeline
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Auguest 5th 2011 - v1.4.0
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-------------------------
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* (not available)
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July 9th 2011 - v1.3.0
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----------------------
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data/bin/sf
CHANGED
@@ -19,21 +19,23 @@ op.on("-v", "--version") do
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exit
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end
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op.on("--layout
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op.on("--style
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op.on("--library
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op.on("--selector
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op.on("--csspath
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op.on("--
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layout_help = "specify layout orientation ( horizontal, vertical, packed )"
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style_help = "specify stylesheet syntax ( css, scss, sass )"
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library_help = "specify image library to use ( rmagic, chunkypng )"
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selector_help = "specify custom selector to use for each css rule ( default: 'img.' )"
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csspath_help = "specify custom path to use for css image urls ( default: output image basename )"
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output_image_help = "specify output location for generated image ( default: <input folder>.png )"
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output_style_help = "specify output location for generated stylesheet ( default: <input folder>.<style>)"
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pngcrush_help = "use pngcrush to optimize generated image"
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op.on("--layout [ORIENTATION]", layout_help) {|value| options[:layout] = value }
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op.on("--style [STYLE]", style_help) {|value| options[:style] = value }
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op.on("--library [LIBRARY]", library_help) {|value| options[:library] = value }
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op.on("--selector [SELECTOR]", selector_help) {|value| options[:selector] = value }
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op.on("--csspath [CSSPATH]", csspath_help) {|value| options[:csspath] = value }
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op.on("--output-image [PATH]", output_image_help) {|value| options[:output_image] = value }
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op.on("--output-style [PATH]", output_style_help) {|value| options[:output_style] = value }
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op.on("--pngcrush", pngcrush_help) {|value| options[:pngcrush] = value }
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begin
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op.parse!(ARGV)
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data/lib/sprite_factory.rb
CHANGED
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#----------------------------------------------------------------------------
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VERSION = "1.
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VERSION = "1.4.1"
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SUMMARY = "Automatic CSS sprite generator"
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DESCRIPTION = "Combines individual images from a directory into a single sprite image file and creates an appropriate CSS stylesheet"
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LIB = File.dirname(__FILE__)
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raise RuntimeError, "unknown library #{library_name}" if !Library.respond_to?(library_name)
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raise RuntimeError, "input must be a single directory" if input.nil? || input.to_s.empty? || !File.directory?(input)
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raise RuntimeError, "no output file specified" if output.nil? || output.to_s.empty?
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raise RuntimeError, "no image files found" if image_files.empty?
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raise RuntimeError, "no output file specified" if output.to_s.empty?
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raise RuntimeError, "no output image file specified" if output_image_file.to_s.empty?
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raise RuntimeError, "no output style file specified" if output_style_file.to_s.empty?
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raise RuntimeError, "set :width for fixed width, or :hpadding for horizontal padding, but not both." if width && !hpadding.zero?
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raise RuntimeError, "set :height for fixed height, or :vpadding for vertical padding, but not both." if height && !vpadding.zero?
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private
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def output
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config[:output] || input
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end
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def selector
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config[:selector]
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end
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config[:height]
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end
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def output
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config[:output] || input
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end
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def output_image_file
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"#{output}.png"
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config[:output_image] || "#{output}.png"
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end
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def output_style_file
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"#{output}.#{style_name}"
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config[:output_style] || "#{output}.#{style_name}"
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end
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def nocss?
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config[:nocss] # set true if you dont want an output
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config[:nocss] # set true if you dont want an output style file generated (e.g. you will take the #run! output and store it yourself)
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end
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def custom_style_file
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File.join(custom, base) # allow custom path with simple prepend
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end
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else
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base # otherwise, just default to basename of the output image
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base # otherwise, just default to basename of the output image file
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end
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end
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data/lib/sprite_factory/style.rb
CHANGED
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#----------------------------------------------------------------------------
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def self.scss(selector, name, attributes)
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css(selector, name, attributes) # scss is a superset of css, but we dont actually need any of the extra bits, so just defer to the css generator instead
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end
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def self.scss_style(attributes)
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css_style(attributes)
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end
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def self.scss_comment(comment)
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css_comment(attributes)
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end
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#----------------------------------------------------------------------------
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def self.sass(selector, name, attributes)
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"#{selector}#{name}\n" + sass_style(attributes)
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end
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data/sprite_factory.gemspec
CHANGED
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s.has_rdoc = false
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s.extra_rdoc_files = ["README.md"]
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s.rdoc_options = ["--charset=UTF-8"]
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-
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s.
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s.
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s.
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s.require_paths = ["lib"]
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s.files = `git ls-files `.split("\n")
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s.test_files = `git ls-files -- {test,spec,features}/*`.split("\n")
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s.executables = `git ls-files -- bin/*`.split("\n").map{ |f| File.basename(f) }
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s.require_paths = ["lib"]
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end
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data/test/runner_test.rb
CHANGED
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assert_equal(:css, r.style_name)
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assert_equal(:rmagick, r.library_name)
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r = Runner.new(REGULAR_PATH, :output_image => "foo.png", :output_style => "bar.css.sass.erb")
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assert_equal(REGULAR_PATH, r.input)
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assert_equal(REGULAR_PATH, r.output)
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assert_equal("foo.png", r.output_image_file)
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assert_equal("bar.css.sass.erb", r.output_style_file)
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assert_equal(REGULAR, r.image_files)
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assert_equal(:horizontal, r.layout_name)
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assert_equal(:css, r.style_name)
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assert_equal(:rmagick, r.library_name)
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r = Runner.new(REGULAR_PATH, :layout => :vertical, :library => :chunkypng, :style => :sass)
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assert_equal(REGULAR_PATH, r.input)
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assert_equal(REGULAR_PATH, r.output)
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data/test/style_test.rb
CHANGED
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#--------------------------------------------------------------------------
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def test_scss
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expected = "img.foo { width: 30px; height: 40px; background: url(path/to/image.png) -10px -20px no-repeat; }"
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actual = Style.scss("img.", "foo", TEST_ATTRIBUTES)
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assert_equal(expected, actual)
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end
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#--------------------------------------------------------------------------
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def test_sass
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expected = "img.foo\n width: 30px\n height: 40px\n background: url(path/to/image.png) -10px -20px no-repeat\n"
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actual = Style.sass("img.", "foo", TEST_ATTRIBUTES)
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metadata
CHANGED
@@ -1,58 +1,48 @@
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1
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--- !ruby/object:Gem::Specification
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--- !ruby/object:Gem::Specification
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name: sprite-factory
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version: !ruby/object:Gem::Version
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-
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-
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- 1
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- 3
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- 0
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version: 1.3.0
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version: !ruby/object:Gem::Version
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version: 1.4.1
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prerelease:
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platform: ruby
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authors:
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authors:
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- Jake Gordon
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autorequire:
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bindir: bin
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cert_chain: []
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-
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-
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-
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dependencies:
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- !ruby/object:Gem::Dependency
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date: 2011-08-06 00:00:00.000000000Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: rmagick
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-
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requirement: &id001 !ruby/object:Gem::Requirement
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requirement: &12869300 !ruby/object:Gem::Requirement
|
24
17
|
none: false
|
25
|
-
requirements:
|
26
|
-
- -
|
27
|
-
- !ruby/object:Gem::Version
|
28
|
-
|
29
|
-
- 0
|
30
|
-
version: "0"
|
18
|
+
requirements:
|
19
|
+
- - ! '>='
|
20
|
+
- !ruby/object:Gem::Version
|
21
|
+
version: '0'
|
31
22
|
type: :development
|
32
|
-
version_requirements: *id001
|
33
|
-
- !ruby/object:Gem::Dependency
|
34
|
-
name: chunky_png
|
35
23
|
prerelease: false
|
36
|
-
|
24
|
+
version_requirements: *12869300
|
25
|
+
- !ruby/object:Gem::Dependency
|
26
|
+
name: chunky_png
|
27
|
+
requirement: &12901920 !ruby/object:Gem::Requirement
|
37
28
|
none: false
|
38
|
-
requirements:
|
39
|
-
- -
|
40
|
-
- !ruby/object:Gem::Version
|
41
|
-
|
42
|
-
- 0
|
43
|
-
version: "0"
|
29
|
+
requirements:
|
30
|
+
- - ! '>='
|
31
|
+
- !ruby/object:Gem::Version
|
32
|
+
version: '0'
|
44
33
|
type: :development
|
45
|
-
|
46
|
-
|
47
|
-
|
34
|
+
prerelease: false
|
35
|
+
version_requirements: *12901920
|
36
|
+
description: Combines individual images from a directory into a single sprite image
|
37
|
+
file and creates an appropriate CSS stylesheet
|
38
|
+
email:
|
48
39
|
- jake@codeincomplete.com
|
49
|
-
executables:
|
40
|
+
executables:
|
50
41
|
- sf
|
51
42
|
extensions: []
|
52
|
-
|
53
|
-
extra_rdoc_files:
|
43
|
+
extra_rdoc_files:
|
54
44
|
- README.md
|
55
|
-
files:
|
45
|
+
files:
|
56
46
|
- .gitignore
|
57
47
|
- LICENSE
|
58
48
|
- README.md
|
@@ -134,37 +124,29 @@ files:
|
|
134
124
|
- test/runner_test.rb
|
135
125
|
- test/style_test.rb
|
136
126
|
- test/test_case.rb
|
137
|
-
has_rdoc: true
|
138
127
|
homepage: https://github.com/jakesgordon/sprite-factory
|
139
128
|
licenses: []
|
140
|
-
|
141
129
|
post_install_message:
|
142
|
-
rdoc_options:
|
130
|
+
rdoc_options:
|
143
131
|
- --charset=UTF-8
|
144
|
-
require_paths:
|
132
|
+
require_paths:
|
145
133
|
- lib
|
146
|
-
required_ruby_version: !ruby/object:Gem::Requirement
|
134
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
147
135
|
none: false
|
148
|
-
requirements:
|
149
|
-
- -
|
150
|
-
- !ruby/object:Gem::Version
|
151
|
-
|
152
|
-
|
153
|
-
version: "0"
|
154
|
-
required_rubygems_version: !ruby/object:Gem::Requirement
|
136
|
+
requirements:
|
137
|
+
- - ! '>='
|
138
|
+
- !ruby/object:Gem::Version
|
139
|
+
version: '0'
|
140
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
155
141
|
none: false
|
156
|
-
requirements:
|
157
|
-
- -
|
158
|
-
- !ruby/object:Gem::Version
|
159
|
-
|
160
|
-
- 0
|
161
|
-
version: "0"
|
142
|
+
requirements:
|
143
|
+
- - ! '>='
|
144
|
+
- !ruby/object:Gem::Version
|
145
|
+
version: '0'
|
162
146
|
requirements: []
|
163
|
-
|
164
147
|
rubyforge_project:
|
165
|
-
rubygems_version: 1.
|
148
|
+
rubygems_version: 1.8.7
|
166
149
|
signing_key:
|
167
150
|
specification_version: 3
|
168
151
|
summary: Automatic CSS sprite generator
|
169
152
|
test_files: []
|
170
|
-
|