smalruby 0.0.3-x86-mingw32 → 0.0.4-x86-mingw32

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data/.rubocop.yml CHANGED
@@ -37,3 +37,6 @@ SymbolName:
37
37
 
38
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  StringLiterals:
39
39
  Enabled: false
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+
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+ EndOfLine:
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+ Enabled: false
data/LEGAL CHANGED
@@ -6,7 +6,8 @@ smalruby's license (see the file LICENSE) except some files
6
6
  mentioned below.
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7
 
8
8
  assets/car1.png, assets/car2.png, assets/car3.png, assets/car4.png,
9
- assets/cat1.png, assets/cat2.png, assets/cat3.png, assets/frog1.png:
9
+ assets/cat1.png, assets/cat2.png, assets/cat3.png, assets/frog1.png,
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+ samples/extra_car.png:
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11
 
11
12
  These are downloaded from ICON HOIHOI http://iconhoihoi.oops.jp/.
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13
 
data/README.md CHANGED
@@ -1,5 +1,8 @@
1
1
  # smalruby
2
2
 
3
+ [![Gem Version](https://badge.fury.io/rb/smalruby.png)](http://badge.fury.io/rb/smalruby)
4
+ [![Build Status](https://travis-ci.org/smalruby/smalruby.png?branch=master)](https://travis-ci.org/smalruby/smalruby)
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+
3
6
  smalruby is a 2D game development library. This is part of "Smalruby"
4
7
  project that is a learning ruby programming environment for kids.
5
8
 
data/Rakefile CHANGED
@@ -36,7 +36,7 @@ end
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37
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  task :rubocop do
38
38
  files = `git ls-files | grep -e '.rb$' | grep -v '^samples/'`
39
- sh "rubocop -d #{files.split(/\s+/m).join(' ')}"
39
+ sh "rubocop #{files.split(/\s+/m).join(' ')}"
40
40
  end
41
41
 
42
42
  task :default => [:rubocop, :spec]
@@ -13,6 +13,7 @@ module Smalruby
13
13
 
14
14
  attr_accessor :event_handlers
15
15
  attr_accessor :threads
16
+ attr_accessor :checking_hit_targets
16
17
 
17
18
  def initialize(option = {})
18
19
  opt = {
@@ -30,6 +31,7 @@ module Smalruby
30
31
 
31
32
  @event_handlers = {}
32
33
  @threads = []
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+ @checking_hit_targets = []
33
35
 
34
36
  self.scale_x = 1.0
35
37
  self.scale_y = 1.0
@@ -52,6 +54,11 @@ module Smalruby
52
54
  self.y += @vector[:y] * val
53
55
  end
54
56
 
57
+ # ( )歩後ろに動かす
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+ def move_back(val = 1)
59
+ move(-val)
60
+ end
61
+
55
62
  # 振り返る
56
63
  def turn
57
64
  @vector[:x] *= -1
@@ -61,14 +68,16 @@ module Smalruby
61
68
 
62
69
  # もし端に着いたら、跳ね返る
63
70
  def turn_if_reach_wall
64
- max_width = Window.width - image.width
65
- if self.x < 0
66
- self.x = 0
67
- turn
68
- elsif self.x >= max_width
69
- self.x = max_width - 1
70
- turn
71
- end
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+ turn if reach_wall?
72
+ end
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+
74
+ # ( )度回転する
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+ def rotate(angle)
76
+ radian = angle * Math::PI / 180
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+ x, y = @vector[:x], @vector[:y]
78
+ @vector[:x] = x * Math.cos(radian) - y * Math.sin(radian)
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+ @vector[:y] = x * Math.sin(radian) + y * Math.cos(radian)
80
+ self.angle = (self.angle + angle) % 360
72
81
  end
73
82
 
74
83
  # @!endgroup
@@ -104,10 +113,16 @@ module Smalruby
104
113
 
105
114
  # @!group 調べる
106
115
 
116
+ # 距離
107
117
  def distance(x, y)
108
- res = Math.sqrt((self.x + center_x - x).abs**2 +
109
- (self.y + center_y - y).abs**2).to_i
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- return res
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+ Math.sqrt((self.x + center_x - x).abs**2 +
119
+ (self.y + center_y - y).abs**2).to_i
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+ end
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+
122
+ # 端に着いた
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+ def reach_wall?
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+ self.x < 0 || self.x >= (Window.width - image.width) ||
125
+ self.y < 0 || self.y >= (Window.height - image.height)
111
126
  end
112
127
 
113
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  # @!endgroup
@@ -144,8 +159,13 @@ module Smalruby
144
159
  h = EventHandler.new(self, options, &block)
145
160
  @event_handlers[event] << h
146
161
 
147
- if Smalruby.started?
148
- @threads << h.call
162
+ case event
163
+ when :start
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+ @threads << h.call if Smalruby.started?
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+ when :hit
166
+ @checking_hit_targets << options
167
+ @checking_hit_targets.flatten!
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+ @checking_hit_targets.uniq!
149
169
  end
150
170
  end
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171
 
@@ -182,6 +202,19 @@ module Smalruby
182
202
  end
183
203
  end
184
204
 
205
+ def hit
206
+ # TODO: なんでもいいからキャラクターに当たった場合に対応する
207
+ @checking_hit_targets &= World.instance.objects
208
+ objects = check(@checking_hit_targets)
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+ return if objects.empty?
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+ @event_handlers[:hit].try(:each) do |h|
211
+ if h.options.length == 0 && !h.options.any? { |o| objects.include?(o) }
212
+ next
213
+ end
214
+ @threads << h.call(objects)
215
+ end
216
+ end
217
+
185
218
  def alive?
186
219
  return @threads.any?(&:alive?)
187
220
  end
@@ -200,7 +233,10 @@ module Smalruby
200
233
  private
201
234
 
202
235
  def asset_path(name)
203
- return File.expand_path("../../../assets/#{name}", __FILE__)
236
+ program_path = Pathname($PROGRAM_NAME).expand_path(Dir.pwd)
237
+ paths = [Pathname("../#{name}").expand_path(program_path),
238
+ Pathname("../../../assets/#{name}").expand_path(__FILE__)]
239
+ paths.find { |path| path.file? }.to_s
204
240
  end
205
241
 
206
242
  def new_font(size)
@@ -1,5 +1,5 @@
1
1
  # -*- coding: utf-8 -*-
2
2
 
3
3
  module Smalruby
4
- VERSION = '0.0.3'
4
+ VERSION = '0.0.4'
5
5
  end
data/lib/smalruby.rb CHANGED
@@ -2,6 +2,8 @@
2
2
  require 'smalruby/version'
3
3
  require 'active_support/all'
4
4
  require 'dxruby'
5
+ require 'English'
6
+ require 'pathname'
5
7
 
6
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  require 'smalruby/world'
7
9
  require 'smalruby/color'
@@ -84,6 +86,8 @@ module Smalruby
84
86
 
85
87
  key_down_and_push
86
88
 
89
+ hit
90
+
87
91
  world.objects.delete_if do |o|
88
92
  if !o.alive?
89
93
  o.join
@@ -150,6 +154,14 @@ module Smalruby
150
154
  end
151
155
  end
152
156
  end
157
+
158
+ def hit
159
+ world.objects.each do |o|
160
+ if o.respond_to?(:hit)
161
+ o.hit
162
+ end
163
+ end
164
+ end
153
165
  end
154
166
  end
155
167
 
data/samples/car.rb CHANGED
@@ -11,5 +11,5 @@ car1.on(:start) do
11
11
  end
12
12
 
13
13
  car1.on(:click) do
14
- turn
14
+ rotate(45)
15
15
  end
@@ -0,0 +1,13 @@
1
+ # -*- coding: utf-8 -*-
2
+ require 'smalruby'
3
+
4
+ car1 = Character.new(x: 0, y: 0, costume: 'extra_car.png')
5
+
6
+ car1.on(:start) do
7
+ loop do
8
+ move(5)
9
+ if reach_wall?
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+ turn
11
+ end
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+ end
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+ end
Binary file
@@ -0,0 +1,33 @@
1
+ # -*- coding: utf-8 -*-
2
+ require 'smalruby'
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+
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+ car1 = Character.new(x: 0, y: 0, costume: 'car1.png')
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+ car2 = Character.new(x: 639, y: 0, costume: 'car2.png')
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+
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+ car1.on(:start) do
8
+ loop do
9
+ move(5)
10
+ if reach_wall?
11
+ turn
12
+ end
13
+ end
14
+ end
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+
16
+ car1.on(:hit, car2) do
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+ move_back(20)
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+ turn
19
+ end
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+
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+ car2.on(:start) do
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+ loop do
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+ move(10)
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+ if reach_wall?
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+ turn
26
+ end
27
+ end
28
+ end
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+
30
+ car2.on(:hit, car1) do
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+ move_back(20)
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+ turn
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+ end
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: smalruby
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3
  version: !ruby/object:Gem::Version
4
- version: 0.0.3
4
+ version: 0.0.4
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5
  platform: x86-mingw32
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6
  authors:
7
7
  - Kouji Takao
8
8
  autorequire:
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9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2013-12-07 00:00:00.000000000 Z
11
+ date: 2014-01-11 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: bundler
@@ -223,7 +223,10 @@ files:
223
223
  - samples/canvas.rb
224
224
  - samples/car.rb
225
225
  - samples/console.rb
226
+ - samples/costume.rb
227
+ - samples/extra_car.png
226
228
  - samples/finding_cars.rb
229
+ - samples/hit_car.rb
227
230
  - samples/piano.rb
228
231
  - smalruby.gemspec
229
232
  - spec/lib/smalruby/color_spec.rb
@@ -249,7 +252,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
249
252
  version: '0'
250
253
  requirements: []
251
254
  rubyforge_project:
252
- rubygems_version: 2.0.3
255
+ rubygems_version: 2.0.14
253
256
  signing_key:
254
257
  specification_version: 4
255
258
  summary: 2D game development library for kids.