shola_builds_studio_game 2.0.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/LICENSE.txt +1 -0
- data/README.md +1 -0
- data/bin/players.csv +3 -0
- data/bin/studio_game +37 -0
- data/lib/studio_game/auditable.rb +7 -0
- data/lib/studio_game/clumsy_player.rb +24 -0
- data/lib/studio_game/crazy_player.rb +31 -0
- data/lib/studio_game/game.rb +129 -0
- data/lib/studio_game/playable.rb +13 -0
- data/lib/studio_game/player.rb +46 -0
- data/lib/studio_game/scratch.rb +19 -0
- data/lib/studio_game/treasure_trove.rb +23 -0
- metadata +55 -0
checksums.yaml
ADDED
@@ -0,0 +1,7 @@
|
|
1
|
+
---
|
2
|
+
SHA256:
|
3
|
+
metadata.gz: 2ae48e69229b1f18936c452d52d11549fd5bf104272b491bdb9c3c6b7d76f97b
|
4
|
+
data.tar.gz: a6ec114384d61f519ef37775b0ad63fae8129697ef3710dd7b8a0097dce81936
|
5
|
+
SHA512:
|
6
|
+
metadata.gz: 6c2e0ff218ee5ddba8c3c63d51bfb94ab3dd841950ec3f209bcb838d4b4489442ffab64c61d59c388dd38e1f124495b8e29a5d68b73c0187f9d393c5b37cab00
|
7
|
+
data.tar.gz: 570e44215d44390d3829f044dcbb1a2caa8bb67853f92c1aa901decf6a483e87d32e2e40510a793ee5e7a294b568af4638d368bd805627357f57865da50cde45
|
data/LICENSE.txt
ADDED
@@ -0,0 +1 @@
|
|
1
|
+
This is a placeholder.
|
data/README.md
ADDED
@@ -0,0 +1 @@
|
|
1
|
+
### This is a placeholder.
|
data/bin/players.csv
ADDED
data/bin/studio_game
ADDED
@@ -0,0 +1,37 @@
|
|
1
|
+
#!/usr/bin/env ruby
|
2
|
+
|
3
|
+
require_relative "../lib/studio_game/game"
|
4
|
+
require_relative "../lib/studio_game/player"
|
5
|
+
require_relative "../lib/studio_game/clumsy_player"
|
6
|
+
require_relative "../lib/studio_game/crazy_player"
|
7
|
+
|
8
|
+
game = StudioGame::Game.new("Dinosaur kids")
|
9
|
+
|
10
|
+
# __dir__ - absolute path
|
11
|
+
players_file = File.join(__dir__, "players.csv")
|
12
|
+
|
13
|
+
# shift and get the first command line arg or default to player_file
|
14
|
+
game.load_players(ARGV.shift || players_file)
|
15
|
+
|
16
|
+
clumsy_player_1 = StudioGame::ClumsyPlayer.new("Treezo", 100)
|
17
|
+
game.add_player(clumsy_player_1)
|
18
|
+
|
19
|
+
crazy_player_1 = StudioGame::CrazyPlayer.new("kurama", 50)
|
20
|
+
game.add_player(crazy_player_1)
|
21
|
+
|
22
|
+
loop do
|
23
|
+
print "\nHow many game rounds? ('quit' to exit) "
|
24
|
+
answer = gets.chomp.downcase
|
25
|
+
|
26
|
+
case answer
|
27
|
+
when /^\d+$/
|
28
|
+
game.play(answer.to_i)
|
29
|
+
when 'exit', 'quit'
|
30
|
+
game.print_stats
|
31
|
+
break
|
32
|
+
else
|
33
|
+
puts "Enter number of rounds or 'quit"
|
34
|
+
end
|
35
|
+
end
|
36
|
+
|
37
|
+
game.save_high_scores
|
@@ -0,0 +1,24 @@
|
|
1
|
+
require_relative "player"
|
2
|
+
|
3
|
+
module StudioGame
|
4
|
+
class ClumsyPlayer < Player
|
5
|
+
def add_treasure(name, points)
|
6
|
+
points = points / 2
|
7
|
+
# call the default method from parent class
|
8
|
+
super(name, points)
|
9
|
+
end
|
10
|
+
end
|
11
|
+
|
12
|
+
if __FILE__ == $0
|
13
|
+
clumsy = ClumsyPlayer.new("Bosco", 45)
|
14
|
+
|
15
|
+
clumsy.add_treasure("flute", 50)
|
16
|
+
clumsy.add_treasure("flute", 50)
|
17
|
+
clumsy.add_treasure("flute", 50)
|
18
|
+
clumsy.add_treasure("star", 100)
|
19
|
+
|
20
|
+
clumsy.treasures_collected.each do |name, points|
|
21
|
+
puts "#{clumsy.name} #{name} has #{points} pointssss"
|
22
|
+
end
|
23
|
+
end
|
24
|
+
end
|
@@ -0,0 +1,31 @@
|
|
1
|
+
require_relative "player"
|
2
|
+
|
3
|
+
module StudioGame
|
4
|
+
class CrazyPlayer < Player
|
5
|
+
def initialize(name, health = 100)
|
6
|
+
super(name, health)
|
7
|
+
@boost_count = 0
|
8
|
+
end
|
9
|
+
|
10
|
+
def is_player_crazy?
|
11
|
+
@boost_count > 5
|
12
|
+
end
|
13
|
+
|
14
|
+
def boost
|
15
|
+
super
|
16
|
+
@boost_count += 1
|
17
|
+
puts "#{@name} is crazy!" if is_player_crazy?
|
18
|
+
end
|
19
|
+
|
20
|
+
def drain
|
21
|
+
is_player_crazy? ? boost : super
|
22
|
+
end
|
23
|
+
end
|
24
|
+
|
25
|
+
if __FILE__ == $0
|
26
|
+
crazy_player = CrazyPlayer.new("kurama", 50)
|
27
|
+
6.times { crazy_player.boost }
|
28
|
+
2.times { crazy_player.drain }
|
29
|
+
puts crazy_player.health
|
30
|
+
end
|
31
|
+
end
|
@@ -0,0 +1,129 @@
|
|
1
|
+
require_relative "treasure_trove"
|
2
|
+
require_relative "player"
|
3
|
+
require_relative "auditable"
|
4
|
+
|
5
|
+
module StudioGame
|
6
|
+
class Game
|
7
|
+
include Auditable
|
8
|
+
|
9
|
+
attr_reader :game_title, :players
|
10
|
+
|
11
|
+
def initialize(game_title)
|
12
|
+
@game_title = game_title
|
13
|
+
@players = []
|
14
|
+
end
|
15
|
+
|
16
|
+
# load player
|
17
|
+
def load_players(file_name)
|
18
|
+
if File.exist?(file_name)
|
19
|
+
player_list = File.readlines(file_name, chomp: true)
|
20
|
+
|
21
|
+
player_list.each do |line|
|
22
|
+
new_player = Player.from_csv(line)
|
23
|
+
|
24
|
+
add_player(new_player)
|
25
|
+
end
|
26
|
+
else
|
27
|
+
puts "Oh no, #{file_name} not found"
|
28
|
+
# exit if error
|
29
|
+
exit 1
|
30
|
+
end
|
31
|
+
end
|
32
|
+
|
33
|
+
# save player (take a file and write to it)
|
34
|
+
def save_high_scores(to_file = "high_scores.txt")
|
35
|
+
File.open(to_file, "w") do |file|
|
36
|
+
file.puts "#{@game_title} High Scores:"
|
37
|
+
sorted_players_by_score.each do |player|
|
38
|
+
file.puts high_score_entry(player)
|
39
|
+
end
|
40
|
+
end
|
41
|
+
end
|
42
|
+
|
43
|
+
# add player
|
44
|
+
def add_player(player)
|
45
|
+
@players.push(player)
|
46
|
+
end
|
47
|
+
|
48
|
+
# roll dice
|
49
|
+
def roll_dice
|
50
|
+
rand(1..6)
|
51
|
+
end
|
52
|
+
|
53
|
+
# print stats
|
54
|
+
def print_stats
|
55
|
+
puts "\n#{@game_title} Stats:"
|
56
|
+
puts "-" * 20
|
57
|
+
total_points_per_player
|
58
|
+
|
59
|
+
puts "\nHigh Scores:"
|
60
|
+
sorted_players_by_score.each do |player|
|
61
|
+
puts high_score_entry(player)
|
62
|
+
end
|
63
|
+
end
|
64
|
+
|
65
|
+
# sort players
|
66
|
+
def sorted_players_by_score
|
67
|
+
@players.sort_by { |player| player.score}.reverse
|
68
|
+
end
|
69
|
+
|
70
|
+
# total points
|
71
|
+
def total_points_per_player
|
72
|
+
@players.each do |player|
|
73
|
+
puts "\n#{player.name}'s treasure point totals:"
|
74
|
+
|
75
|
+
player.treasures_collected.each do |treasure, value|
|
76
|
+
puts "#{treasure}: #{value}"
|
77
|
+
end
|
78
|
+
|
79
|
+
puts "total: £#{player.treasures_collected.values.sum}"
|
80
|
+
end
|
81
|
+
end
|
82
|
+
|
83
|
+
def high_score_entry(player)
|
84
|
+
name = player.name.ljust(20, ".")
|
85
|
+
points = player.score.round.to_s.rjust(5)
|
86
|
+
"#{name}#{points}"
|
87
|
+
end
|
88
|
+
|
89
|
+
# play
|
90
|
+
def play(rounds=2)
|
91
|
+
puts TreasureTrove.treasure_items
|
92
|
+
|
93
|
+
puts "\nBefore playing:"
|
94
|
+
puts players
|
95
|
+
|
96
|
+
1.upto(rounds) do |round|
|
97
|
+
puts "\nRound #{round}:"
|
98
|
+
|
99
|
+
@players.each do |player|
|
100
|
+
number_rolled = roll_dice
|
101
|
+
|
102
|
+
case number_rolled
|
103
|
+
when 1..2
|
104
|
+
player.drain
|
105
|
+
|
106
|
+
puts "#{player.name} got drained 😢"
|
107
|
+
when 3..4
|
108
|
+
puts "#{player.name} got skipped"
|
109
|
+
else
|
110
|
+
player.boost
|
111
|
+
|
112
|
+
puts "#{player.name} got boosted 🥳"
|
113
|
+
end
|
114
|
+
|
115
|
+
treasure = TreasureTrove.random_treasure
|
116
|
+
|
117
|
+
player.add_treasure(treasure.name, treasure.points)
|
118
|
+
|
119
|
+
puts "#{player.name} found a #{treasure.name} worth #{treasure.points} points"
|
120
|
+
|
121
|
+
audit(number_rolled)
|
122
|
+
end
|
123
|
+
end
|
124
|
+
|
125
|
+
puts "\nAfter playing:"
|
126
|
+
puts sorted_players_by_score
|
127
|
+
end
|
128
|
+
end
|
129
|
+
end
|
@@ -0,0 +1,46 @@
|
|
1
|
+
require_relative "playable"
|
2
|
+
|
3
|
+
module StudioGame
|
4
|
+
class Player
|
5
|
+
include Playable
|
6
|
+
|
7
|
+
attr_reader :name, :treasures_collected
|
8
|
+
attr_accessor :health
|
9
|
+
|
10
|
+
def initialize(name, init_health = 100)
|
11
|
+
@name = name.capitalize
|
12
|
+
@health = init_health
|
13
|
+
@treasures_collected = Hash.new(0)
|
14
|
+
end
|
15
|
+
|
16
|
+
# add treasure
|
17
|
+
def add_treasure(name, points)
|
18
|
+
@treasures_collected[name] += points
|
19
|
+
end
|
20
|
+
|
21
|
+
# score
|
22
|
+
def score
|
23
|
+
player_points = points
|
24
|
+
@health + player_points
|
25
|
+
end
|
26
|
+
|
27
|
+
# points
|
28
|
+
def points
|
29
|
+
@treasures_collected.values.sum
|
30
|
+
end
|
31
|
+
|
32
|
+
# from csv
|
33
|
+
def self.from_csv(line)
|
34
|
+
name, health = line.split(",")
|
35
|
+
Player.new(name, Integer(health))
|
36
|
+
rescue ArgumentError, TypeError
|
37
|
+
puts "The health given #{health} is invalid, a default health has been assigned"
|
38
|
+
Player.new(name)
|
39
|
+
end
|
40
|
+
|
41
|
+
# to_s
|
42
|
+
def to_s
|
43
|
+
"I'm #{@name} with health = #{@health}, points = #{points} and score = #{score}"
|
44
|
+
end
|
45
|
+
end
|
46
|
+
end
|
@@ -0,0 +1,19 @@
|
|
1
|
+
# words = %w[dog zebra elephant chimpanzee]
|
2
|
+
|
3
|
+
# words.each do |word|
|
4
|
+
# puts word.length
|
5
|
+
# end
|
6
|
+
|
7
|
+
Treasure = Data.define(:treasure, :points)
|
8
|
+
|
9
|
+
treasures = [
|
10
|
+
Treasure.new("pie", 10),
|
11
|
+
Treasure.new("coin", 25),
|
12
|
+
Treasure.new("flute", 50),
|
13
|
+
Treasure.new("compass", 65),
|
14
|
+
Treasure.new("key", 80),
|
15
|
+
Treasure.new("crown", 90),
|
16
|
+
Treasure.new("star", 10),
|
17
|
+
]
|
18
|
+
|
19
|
+
puts treasures.sample
|
@@ -0,0 +1,23 @@
|
|
1
|
+
module StudioGame
|
2
|
+
module TreasureTrove
|
3
|
+
Treasure = Struct.new(:name, :points)
|
4
|
+
|
5
|
+
TREASURES = [
|
6
|
+
Treasure.new("pie", 10),
|
7
|
+
Treasure.new("coin", 25),
|
8
|
+
Treasure.new("flute", 50),
|
9
|
+
Treasure.new("compass", 65),
|
10
|
+
Treasure.new("key", 80),
|
11
|
+
Treasure.new("crown", 90),
|
12
|
+
Treasure.new("star", 100),
|
13
|
+
]
|
14
|
+
|
15
|
+
def self.random_treasure
|
16
|
+
TREASURES.sample
|
17
|
+
end
|
18
|
+
|
19
|
+
def self.treasure_items
|
20
|
+
TREASURES.map { |treasure| "A #{treasure.name} is worth #{treasure.points}"}
|
21
|
+
end
|
22
|
+
end
|
23
|
+
end
|
metadata
ADDED
@@ -0,0 +1,55 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: shola_builds_studio_game
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 2.0.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- sholabuilds
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2024-07-10 00:00:00.000000000 Z
|
12
|
+
dependencies: []
|
13
|
+
description:
|
14
|
+
email: builder@sholabuilds.com
|
15
|
+
executables:
|
16
|
+
- studio_game
|
17
|
+
extensions: []
|
18
|
+
extra_rdoc_files: []
|
19
|
+
files:
|
20
|
+
- LICENSE.txt
|
21
|
+
- README.md
|
22
|
+
- bin/players.csv
|
23
|
+
- bin/studio_game
|
24
|
+
- lib/studio_game/auditable.rb
|
25
|
+
- lib/studio_game/clumsy_player.rb
|
26
|
+
- lib/studio_game/crazy_player.rb
|
27
|
+
- lib/studio_game/game.rb
|
28
|
+
- lib/studio_game/playable.rb
|
29
|
+
- lib/studio_game/player.rb
|
30
|
+
- lib/studio_game/scratch.rb
|
31
|
+
- lib/studio_game/treasure_trove.rb
|
32
|
+
homepage:
|
33
|
+
licenses:
|
34
|
+
- MIT
|
35
|
+
metadata: {}
|
36
|
+
post_install_message:
|
37
|
+
rdoc_options: []
|
38
|
+
require_paths:
|
39
|
+
- lib
|
40
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
41
|
+
requirements:
|
42
|
+
- - ">="
|
43
|
+
- !ruby/object:Gem::Version
|
44
|
+
version: 3.2.0
|
45
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
46
|
+
requirements:
|
47
|
+
- - ">="
|
48
|
+
- !ruby/object:Gem::Version
|
49
|
+
version: '0'
|
50
|
+
requirements: []
|
51
|
+
rubygems_version: 3.4.1
|
52
|
+
signing_key:
|
53
|
+
specification_version: 4
|
54
|
+
summary: A game built to refresh my Ruby skills.
|
55
|
+
test_files: []
|