shattered_support 0.3 → 0.3.1
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- data/lib/base.rb +166 -196
- data/lib/shattered_support.rb +51 -1
- data/lib/timer/timed_event.rb +77 -0
- data/lib/timer/timer.rb +67 -0
- data/lib/vector.rb +172 -0
- metadata +5 -3
- data/lib/actor.rb +0 -40
data/lib/base.rb
CHANGED
@@ -1,198 +1,168 @@
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end
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end
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def
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def
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# Overwrite this function to recieve an update event every frame, with the
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# seconds elapsed since last update.
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def update_event(time_elapsed)
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actors.each do |actor|
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actor.update_actors(time_elapsed)
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actor.update(time_elapsed)
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end
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end
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-
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# remove_from_scene? should just be defined in model.
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# Refactor?
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def remove_from_scene?
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return false
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end
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-
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def update_actors(time_elapsed)
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update_event time_elapsed
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remove_dead_actors
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end
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def update(time_elapsed)
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end
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def remove_dead_actors
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actors.each do |actor|
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remove_from_scene actor if actor.remove_from_scene?
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end
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end
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def remove_from_scene(actor)
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actors.delete actor
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actor.unload!
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end
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-
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protected
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def call_object_function_for_each_key( actor, options )
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call_object_function(actor, :position=, options.delete(:position)) if options.has_key? :position
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options.each_pair do |action, params|
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call_object_function actor, "#{action}=", params
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end
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end
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def call_object_function(actor, action, params)
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begin
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if params.is_a? Symbol #|| (params.length == 1 && params[0].is_a?(Symbol)) this will allow substitution in before_init_call. This may not be intended behavior.
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params = eval(params.to_s)
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end
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rescue NameError
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1
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$:.unshift(File.dirname(__FILE__)) unless
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$:.include?(File.dirname(__FILE__)) || $:.include?(File.expand_path(File.dirname(__FILE__)))
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require 'timer/timer'
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require 'vector'
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module ShatteredSupport
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BEFORE_INIT_CALL_VALUES = :before_init_call_values
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BEFORE_INIT_SET_VALUES = :before_init_set_values
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def self.append_features(base)
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super
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base.extend(ClassMethods)
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end
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module ClassMethods
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def before_init_set(variable, options={})
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self.write_inheritable_array(BEFORE_INIT_SET_VALUES, [[ variable, options ]] )
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end
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def before_init_call(function, *arguments)
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self.write_inheritable_array(BEFORE_INIT_CALL_VALUES, [[function, [*arguments]]])
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end
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end
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class Base
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def self.new(*options)
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new_base = allocate
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new_base.pre_initialize
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new_base.send(:initialize, *options)
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return new_base
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end
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def state
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Configuration.environment[:state]
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end
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def pre_initialize
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pre_initialize_set
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pre_initialize_call
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end
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def each_init_value(name)
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startup_attributes = self.class.read_inheritable_attribute( name ) || []
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startup_attributes.each do |actor, options|
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next if options.nil?
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yield actor, options
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end
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end
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def pre_initialize_set
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each_init_value(BEFORE_INIT_SET_VALUES) do |variable, options|
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call_object_function_for_each_key( variable, options )
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end
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# self.class.write_inheritable_attribute(BEFORE_INIT_SET_VALUES, nil)
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end
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def pre_initialize_call
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each_init_value(BEFORE_INIT_CALL_VALUES) do |function, args|
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call_object_function( :self, function, args )
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end
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# self.class.write_inheritable_attribute(BEFORE_INIT_CALL_VALUES, nil)
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end
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# Overwrite this function to recieve an update event every frame, with the
|
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# seconds elapsed since last update.
|
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def update_event(time_elapsed)
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actors.each do |actor|
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actor.update_actors(time_elapsed)
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actor.update(time_elapsed)
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end
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end
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# remove_from_scene? should just be defined in model.
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# Refactor?
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def remove_from_scene?
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return false
|
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end
|
79
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def update_actors(time_elapsed)
|
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update_event time_elapsed
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remove_dead_actors
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end
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def update(time_elapsed)
|
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end
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|
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def remove_dead_actors
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actors.each do |actor|
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remove_from_scene actor if actor.remove_from_scene?
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end
|
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end
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def remove_from_scene(actor)
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actors.delete actor
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actor.unload!
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end
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protected
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def call_object_function_for_each_key( actor, options )
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call_object_function(actor, :position=, options.delete(:position)) if options.has_key? :position
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options.each_pair do |action, params|
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call_object_function actor, "#{action}=", params
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end
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end
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def call_object_function(actor, action, params)
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begin
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if params.is_a? Symbol #|| (params.length == 1 && params[0].is_a?(Symbol)) this will allow substitution in before_init_call. This may not be intended behavior.
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params = eval(params.to_s)
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end
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rescue NameError
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112
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puts "It is not advisable to pass #{params.inspect} to #{action.inspect} for #{actor.inspect}."
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113
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puts " It will try to be evaluated. Use a string instead."
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end
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begin
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eval(actor.to_s)
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end
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end
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begin
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sendee = eval(actor.to_s)
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sendee.send( action.to_sym, *params )
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rescue NoMethodError, ArgumentError => bang
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message="Error upon #{actor.to_s}.send(#{action.to_sym.inspect}, #{params.inspect}):\n\r #{bang.class}: #{bang.message}"
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bang = ShatteredSupport::RetossError.new(bang,message)
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raise bang
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end
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end
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def unload!
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end
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public
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# attr helpers. This defines instance level attr_* functions.
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def attr_reader(*args)
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name, value = args
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attr_define(:reader, name, value)
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end
|
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def attr_writer(*args)
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name, value = args
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attr_define(:writer, name, value)
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138
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end
|
139
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+
|
140
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def attr_accessor(*args)
|
141
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name, value = args
|
142
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attr_define(:accessor, name, value)
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143
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end
|
144
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+
|
145
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protected
|
146
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+
|
147
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def attr_define(accessor_level, name, value)
|
148
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self.class.send(:"attr_#{accessor_level}", :"#{name}")
|
149
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instance_variable_set(:"@#{name}", value) if !value.nil?
|
150
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+
end
|
151
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+
|
152
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+
end
|
153
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+
|
154
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class Error < StandardError
|
155
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end
|
156
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|
157
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class RetossError < StandardError
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158
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attr_accessor :message
|
159
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def initialize(error, message)
|
160
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self.message = message
|
161
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set_backtrace error.backtrace
|
162
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end
|
163
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end
|
164
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end
|
165
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+
|
166
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ShatteredSupport::Base.class_eval do
|
167
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include ShatteredSupport::Timer
|
168
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+
end
|
data/lib/shattered_support.rb
CHANGED
@@ -5,8 +5,58 @@ class Object
|
|
5
5
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def method_defined?(method)
|
6
6
|
return self.class.method_defined?(method)
|
7
7
|
end
|
8
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+
|
9
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+
def v(x, y, z)
|
10
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Vector.new(x, y, z)
|
11
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end
|
12
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+
end
|
13
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+
|
14
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+
class File
|
15
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# File.each_in_path will recursively look for all files, starting at the given path.
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16
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# It will yield with each result.
|
17
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+
def self.each_in_path(path)
|
18
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Dir.each_in_path(path) do |directory|
|
19
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Dir.foreach( directory ) do |filename|
|
20
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resource = directory + "/#{filename}"
|
21
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yield(resource) if File.file? resource
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22
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end
|
23
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end
|
24
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+
end
|
25
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+
|
26
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+
# This finds all files in paths (an array or string) matching the given extensions:
|
27
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+
#
|
28
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+
# Usage:
|
29
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+
# -File.find_by_extensions(SHATTERED_ROOT,"ogg","mp3","wav")
|
30
|
+
# -File.find_by_extension(["apps","media","plugins"], "rmaterial")
|
31
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+
def self.find_by_extensions(paths, *extensions)
|
32
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paths = [paths] if paths.is_a? String
|
33
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extensions.collect! { |ext| ext[0].chr == "." ? ext[1..-1] : ext } # get rid of "." in ".ogg"
|
34
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reg_exp = /\.(#{extensions.join("|")})$/
|
35
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files = []
|
36
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paths.each do |path|
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37
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each_in_path(path) do |filename|
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38
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files << filename if filename =~ reg_exp
|
39
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end
|
40
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+
end
|
41
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return files
|
42
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+
end
|
43
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+
# See File#find_by_extensions
|
44
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+
def self.find_by_extension(paths, extension)
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45
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find_by_extensions(paths, extension)
|
46
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+
end
|
47
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+
end
|
48
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+
|
49
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+
class Dir
|
50
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+
# Dir.each_in_path will recursively yield all non-hidden directories from the given path.
|
51
|
+
def self.each_in_path(path, &block)
|
52
|
+
return unless File.directory? path
|
53
|
+
yield path
|
54
|
+
foreach(path) do |directory|
|
55
|
+
next if directory =~ /\..*/
|
56
|
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each_in_path("#{path}/#{directory}", &block)
|
57
|
+
end
|
58
|
+
end
|
8
59
|
end
|
9
60
|
|
10
61
|
require File.dirname(__FILE__)+"/base"
|
11
|
-
require File.dirname(__FILE__)+"/actor"
|
12
62
|
require File.dirname(__FILE__)+"/runner"
|
@@ -0,0 +1,77 @@
|
|
1
|
+
module ShatteredSupport
|
2
|
+
module Timer
|
3
|
+
|
4
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class Timer
|
5
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+
attr_reader :events_remaining
|
6
|
+
def initialize
|
7
|
+
@events_remaining = []
|
8
|
+
end
|
9
|
+
def in(seconds, &block)
|
10
|
+
@events_remaining << TimedEvent.new(seconds, &block)
|
11
|
+
end
|
12
|
+
def every(seconds, &block)
|
13
|
+
@events_remaining << ContinuousTimedEvent.new(seconds,&block)
|
14
|
+
end
|
15
|
+
def update(time_elapsed)
|
16
|
+
events_for_update = @events_remaining.dup
|
17
|
+
events_for_update.each do |event|
|
18
|
+
event.update(time_elapsed)
|
19
|
+
@events_remaining.delete(event) if event.processed?
|
20
|
+
end
|
21
|
+
end
|
22
|
+
end
|
23
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+
|
24
|
+
class TimedEvent
|
25
|
+
attr_accessor :time_remaining
|
26
|
+
def initialize(seconds, &block)
|
27
|
+
@event = block
|
28
|
+
if(seconds != :frame)
|
29
|
+
@time_remaining = seconds
|
30
|
+
@initial_time = @time_remaining
|
31
|
+
else
|
32
|
+
@time_remaining = 0
|
33
|
+
@initial_time = 0
|
34
|
+
end
|
35
|
+
end
|
36
|
+
def update(time_elapsed)
|
37
|
+
return if processed?
|
38
|
+
@time_remaining -= time_elapsed
|
39
|
+
if time_up?
|
40
|
+
process_event
|
41
|
+
@processed=true
|
42
|
+
end
|
43
|
+
end
|
44
|
+
def processed?
|
45
|
+
return @processed == true
|
46
|
+
end
|
47
|
+
def reset
|
48
|
+
@time_remaining = @initial_time
|
49
|
+
end
|
50
|
+
private
|
51
|
+
def process_event
|
52
|
+
@event.call(@initial_time - @time_remaining)
|
53
|
+
end
|
54
|
+
def time_up?
|
55
|
+
return @time_remaining <= 0
|
56
|
+
end
|
57
|
+
end
|
58
|
+
|
59
|
+
class ContinuousTimedEvent < TimedEvent
|
60
|
+
def update(time_elapsed)
|
61
|
+
@time_remaining -= time_elapsed
|
62
|
+
if(time_up?)
|
63
|
+
process_event
|
64
|
+
reset
|
65
|
+
end
|
66
|
+
end
|
67
|
+
def reset
|
68
|
+
@time_remaining += @initial_time
|
69
|
+
@time_remaining = 0 if @time_remaining < 0
|
70
|
+
end
|
71
|
+
def processed?
|
72
|
+
false
|
73
|
+
end
|
74
|
+
end
|
75
|
+
|
76
|
+
end
|
77
|
+
end
|
data/lib/timer/timer.rb
ADDED
@@ -0,0 +1,67 @@
|
|
1
|
+
require File.dirname(__FILE__)+'/timed_event'
|
2
|
+
|
3
|
+
module ShatteredSupport
|
4
|
+
module Timer
|
5
|
+
def self.append_features(base)
|
6
|
+
super
|
7
|
+
base.extend(ClassMethods)
|
8
|
+
base.send(:include, InstanceMethods)
|
9
|
+
end
|
10
|
+
module ClassMethods
|
11
|
+
# Timers are controller events that occur after a specified period of time.
|
12
|
+
# The time values are seconds by default.
|
13
|
+
#
|
14
|
+
# timer :in
|
15
|
+
# If you want an event to occur once after a specified amount of time, use
|
16
|
+
# timer :in => 3.seconds, :action => :method_to_call
|
17
|
+
#
|
18
|
+
# timer :every
|
19
|
+
# If you want an event to occur once every specified amount of time, use
|
20
|
+
# timer :every => 3.seconds, :action => :method_to_call
|
21
|
+
# If you want to be notified of every frame update, use
|
22
|
+
# timer :every => :frame, :action => :method_to_call
|
23
|
+
#
|
24
|
+
# Inside the instance, you can still create timer events, using the timer object:
|
25
|
+
# timer.in( 3.seconds ) { ... }
|
26
|
+
# timer.every( 3.seconds ) { ... }
|
27
|
+
def timer(options = {})
|
28
|
+
if options[:action].nil?
|
29
|
+
throw ShatteredSupport::Error,
|
30
|
+
"Timer event must specify an :action => :method"
|
31
|
+
end
|
32
|
+
if options[:in].nil? && options[:every].nil?
|
33
|
+
throw ShatteredSupport::Error,
|
34
|
+
"Timer event must specify a time. (timer :in or timer :every)"
|
35
|
+
end
|
36
|
+
time = options[:in] || options[:every]
|
37
|
+
action = options[:action]
|
38
|
+
before_init_call(:timer_in, time, action) unless options[:in].nil?
|
39
|
+
before_init_call(:timer_every, time, action) unless options[:every].nil?
|
40
|
+
end
|
41
|
+
end
|
42
|
+
module InstanceMethods
|
43
|
+
def timer
|
44
|
+
@timer ||= Timer.new
|
45
|
+
end
|
46
|
+
private
|
47
|
+
def timer_in(time, action)
|
48
|
+
timer.in(time) do |time_elapsed|
|
49
|
+
timer_enactment(action, time_elapsed)
|
50
|
+
end
|
51
|
+
end
|
52
|
+
def timer_every(time, action)
|
53
|
+
timer.every(time) do |time_elapsed|
|
54
|
+
timer_enactment(action, time_elapsed)
|
55
|
+
end
|
56
|
+
end
|
57
|
+
def timer_enactment(action, time_elapsed)
|
58
|
+
begin
|
59
|
+
send(action.to_sym)
|
60
|
+
rescue ArgumentError => argument_error
|
61
|
+
raise argument_error unless argument_error.message.to_sym == :"wrong number of arguments (0 for 1)"
|
62
|
+
send(action.to_sym,time_elapsed)
|
63
|
+
end
|
64
|
+
end
|
65
|
+
end
|
66
|
+
end
|
67
|
+
end
|
data/lib/vector.rb
ADDED
@@ -0,0 +1,172 @@
|
|
1
|
+
|
2
|
+
class Array
|
3
|
+
# Vector extensions for array. Allows for coersion of a 3 element Array into a vector.
|
4
|
+
|
5
|
+
# Randomize the order of an array
|
6
|
+
#
|
7
|
+
# [1, 2, 3].shuffle #=> [2, 3, 1]
|
8
|
+
#
|
9
|
+
def shuffle
|
10
|
+
sort_by {rand}
|
11
|
+
end
|
12
|
+
|
13
|
+
# Create a vector from an array.
|
14
|
+
#
|
15
|
+
# [1, 2, 3].to_v #=> same as Vector.new(1, 2, 3)
|
16
|
+
#
|
17
|
+
def to_v
|
18
|
+
raise StandardError, "vector #{self.inspect} does not have 3 elements" if self.length < 3
|
19
|
+
Vector.new self[0], self[1] ,self[2]
|
20
|
+
end
|
21
|
+
|
22
|
+
# Returns this Array as an Ogre vector object: Vector3. Should only be used internally by
|
23
|
+
# Shattered to communicate with the Ogre engine.
|
24
|
+
def to_v3
|
25
|
+
self.to_v.to_v3
|
26
|
+
end
|
27
|
+
end
|
28
|
+
|
29
|
+
module ShatteredSupport
|
30
|
+
class Vector
|
31
|
+
|
32
|
+
attr_reader :x, :y, :z
|
33
|
+
|
34
|
+
# Create a new Vector object. It requires exactly 3 arguments: x, y and z.
|
35
|
+
def initialize(x_val, y_val, z_val)
|
36
|
+
@x, @y, @z = x_val.to_f, y_val.to_f, z_val.to_f
|
37
|
+
end
|
38
|
+
|
39
|
+
# Iterate through x, y and z with a black. The passed value is the value of the component.
|
40
|
+
def each(&block)
|
41
|
+
self.to_a.each do |item|
|
42
|
+
yield item
|
43
|
+
end
|
44
|
+
end
|
45
|
+
|
46
|
+
# Returns this Vector as an Ogre vector object: Vector3. Should only be used internally by
|
47
|
+
# Shattered to communicate with the Ogre engine.
|
48
|
+
def to_v3
|
49
|
+
ShatteredOgre::Vector3.new @x, @y, @z
|
50
|
+
end
|
51
|
+
|
52
|
+
# Returns self
|
53
|
+
def to_v
|
54
|
+
self
|
55
|
+
end
|
56
|
+
|
57
|
+
# Returns an array with x, y and z dumped into its elements
|
58
|
+
#
|
59
|
+
# Vector.new(1, 2, 3).to_a #=> [1, 2, 3]
|
60
|
+
def to_a
|
61
|
+
[@x, @y, @z]
|
62
|
+
end
|
63
|
+
|
64
|
+
# Add 2 Vectors together.
|
65
|
+
def +(*args)
|
66
|
+
vector = convert_args_to_vector(args)
|
67
|
+
Vector.new(
|
68
|
+
self.x + vector.x,
|
69
|
+
self.y + vector.y,
|
70
|
+
self.z + vector.z
|
71
|
+
)
|
72
|
+
end
|
73
|
+
|
74
|
+
# Subtract one Vector form another.
|
75
|
+
def -(args)
|
76
|
+
vector = convert_args_to_vector(args)
|
77
|
+
Vector.new(
|
78
|
+
self.x - vector.x,
|
79
|
+
self.y - vector.y,
|
80
|
+
self.z - vector.z
|
81
|
+
)
|
82
|
+
end
|
83
|
+
|
84
|
+
# Multiply all components of a vector by a scalar amount.
|
85
|
+
def *(value)
|
86
|
+
result = []
|
87
|
+
each do |i|
|
88
|
+
result << i * value
|
89
|
+
end
|
90
|
+
result.to_v
|
91
|
+
end
|
92
|
+
|
93
|
+
# Divide all components of a vector by a scalar amount
|
94
|
+
def /(value)
|
95
|
+
result = Array.new
|
96
|
+
self.each do |i|
|
97
|
+
result << i/value.to_f
|
98
|
+
end
|
99
|
+
result.to_v
|
100
|
+
end
|
101
|
+
|
102
|
+
# Returns this Vector but normalized to a length of 1.
|
103
|
+
def normalize
|
104
|
+
self * (1 / length)
|
105
|
+
end
|
106
|
+
alias_method :normalise, :normalize
|
107
|
+
|
108
|
+
# Same as #normalize but is destructive.
|
109
|
+
def normalize!
|
110
|
+
@x, @y, @z = normalize.to_a
|
111
|
+
end
|
112
|
+
alias_method :normalise!, :normalize!
|
113
|
+
|
114
|
+
# Return the value specified by bracket notation.
|
115
|
+
def [](index)
|
116
|
+
case
|
117
|
+
when index == 0 || index == :x || index == 'x'
|
118
|
+
@x
|
119
|
+
when index == 1 || index == :y || index == 'y'
|
120
|
+
@y
|
121
|
+
when index == 2 || index == :z || index == 'z'
|
122
|
+
@z
|
123
|
+
end
|
124
|
+
end
|
125
|
+
|
126
|
+
# Set the value specified by bracket notation.
|
127
|
+
def []=(index, value)
|
128
|
+
case
|
129
|
+
when index == 0 || index == :x || index == 'x'
|
130
|
+
@x = value.to_f
|
131
|
+
when index == 1 || index == :y || index == 'y'
|
132
|
+
@y = value.to_f
|
133
|
+
when index == 2 || index == :z || index == 'z'
|
134
|
+
@z = value.to_f
|
135
|
+
end
|
136
|
+
end
|
137
|
+
|
138
|
+
def x=(value)
|
139
|
+
@x = value.to_f
|
140
|
+
end
|
141
|
+
|
142
|
+
def y=(value)
|
143
|
+
@y = value.to_f
|
144
|
+
end
|
145
|
+
|
146
|
+
def z=(value)
|
147
|
+
@z = value.to_f
|
148
|
+
end
|
149
|
+
|
150
|
+
|
151
|
+
# Returns the length of this vector.
|
152
|
+
def length
|
153
|
+
Math.sqrt(x**2 + y**2 + z**2)
|
154
|
+
end
|
155
|
+
|
156
|
+
def to_s
|
157
|
+
"#<Vector [#@x, #@y, #@z]>"
|
158
|
+
end
|
159
|
+
|
160
|
+
private
|
161
|
+
|
162
|
+
def convert_args_to_vector(*args)
|
163
|
+
args.flatten!
|
164
|
+
if args.first.is_a? Vector
|
165
|
+
args.first
|
166
|
+
else
|
167
|
+
args.to_v
|
168
|
+
end
|
169
|
+
end
|
170
|
+
|
171
|
+
end
|
172
|
+
end
|
metadata
CHANGED
@@ -3,8 +3,8 @@ rubygems_version: 0.8.10
|
|
3
3
|
specification_version: 1
|
4
4
|
name: shattered_support
|
5
5
|
version: !ruby/object:Gem::Version
|
6
|
-
version:
|
7
|
-
date: 2006-
|
6
|
+
version: 0.3.1
|
7
|
+
date: 2006-05-16
|
8
8
|
summary: "Shattered Support: Allows a common derivation point for shattered MVC."
|
9
9
|
require_paths:
|
10
10
|
- lib
|
@@ -26,10 +26,12 @@ required_ruby_version: !ruby/object:Gem::Version::Requirement
|
|
26
26
|
platform: ruby
|
27
27
|
authors: []
|
28
28
|
files:
|
29
|
-
- lib/actor.rb
|
30
29
|
- lib/base.rb
|
31
30
|
- lib/runner.rb
|
32
31
|
- lib/shattered_support.rb
|
32
|
+
- lib/vector.rb
|
33
|
+
- lib/timer/timed_event.rb
|
34
|
+
- lib/timer/timer.rb
|
33
35
|
test_files: []
|
34
36
|
rdoc_options: []
|
35
37
|
extra_rdoc_files: []
|
data/lib/actor.rb
DELETED
@@ -1,40 +0,0 @@
|
|
1
|
-
module ShatteredSupport
|
2
|
-
# An actor is a delegator to a model view control game object.
|
3
|
-
class Actor
|
4
|
-
attr_accessor :view, :model, :controller
|
5
|
-
def initialize( name, options = {} )
|
6
|
-
@actor_name = name
|
7
|
-
@view = options[:view]
|
8
|
-
@model = options[:model]
|
9
|
-
@controller = options[:controller]
|
10
|
-
|
11
|
-
[@view,@model,@controller].each do |component|
|
12
|
-
component.actor = self if not component.nil?
|
13
|
-
end
|
14
|
-
|
15
|
-
if @view.nil? and @model.nil? and @controller.nil? and not options[:testing]
|
16
|
-
raise NameError, "No model view or controller found for actor #{name}"
|
17
|
-
end
|
18
|
-
end
|
19
|
-
# Whenever an function is called on the actor, it will call that function on it's
|
20
|
-
# respective model, view, and control objects.
|
21
|
-
def method_missing(name, *args)
|
22
|
-
retv=nil
|
23
|
-
called=false
|
24
|
-
[@controller, @view, @model].each do |callee|
|
25
|
-
if(callee.method_defined? name)
|
26
|
-
retv = callee.send(name,*args)
|
27
|
-
called = true
|
28
|
-
end
|
29
|
-
end
|
30
|
-
raise NoMethodError, "Could not find method #{name} for actor #{@actor_name}" if !called
|
31
|
-
return retv
|
32
|
-
end
|
33
|
-
# The actor should not normally know of the functions used in it's mvc components.
|
34
|
-
# is this incorrect behaviour?
|
35
|
-
def update_input(time_elapsed, input)
|
36
|
-
return if @controller.nil?
|
37
|
-
@controller.update_input(time_elapsed, input)
|
38
|
-
end
|
39
|
-
end
|
40
|
-
end
|