shattered_pack 0.4.0.1 → 0.5.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/lib/shattered_model.rb +1 -4
- data/lib/shattered_pack/base.rb +1 -1
- data/lib/shattered_pack/keyboard_input/key_converter.rb +3 -3
- data/lib/shattered_pack/keyboard_input/keyboard_input.rb +3 -1
- data/lib/shattered_pack/pre_initialize/pre_initialize.rb +6 -1
- data/lib/shattered_pack.rb +2 -5
- data/lib/shattered_state/actor/actor.rb +5 -1
- data/lib/shattered_state/base.rb +31 -16
- data/lib/shattered_state.rb +1 -4
- data/lib/shattered_view/base.rb +106 -41
- data/lib/shattered_view/camera.rb +7 -7
- data/lib/shattered_view/resources.rb +18 -2
- data/lib/shattered_view.rb +3 -5
- metadata +10 -29
- data/lib/mock_objects/shattered_ogre/input.rb +0 -6
- data/lib/mock_objects/shattered_ogre/light.rb +0 -4
- data/lib/mock_objects/shattered_ogre/mesh.rb +0 -17
- data/lib/mock_objects/shattered_ogre/node.rb +0 -17
- data/lib/mock_objects/shattered_ogre/renderer.rb +0 -11
- data/lib/mock_objects/shattered_ogre/resource_handler.rb +0 -9
- data/lib/mock_objects/shattered_ogre/scene.rb +0 -28
- data/lib/shattered_model/fuzzy_logic.rb +0 -188
- data/lib/shattered_model/linear_interpolator.rb +0 -29
- data/lib/shattered_pack/runner.rb +0 -11
- data/lib/shattered_state/runner.rb +0 -39
- data/lib/shattered_view/extensions.rb +0 -10
- data/lib/shattered_view/light.rb +0 -29
- data/lib/shattered_view/mesh/animation.rb +0 -20
- data/lib/shattered_view/mesh/mesh.rb +0 -152
- data/lib/shattered_view/node.rb +0 -105
- data/lib/shattered_view/overlay.rb +0 -20
- data/lib/shattered_view/rmaterial.rb +0 -43
- data/lib/shattered_view/runner.rb +0 -48
- data/lib/shattered_view/vector.rb +0 -258
data/lib/shattered_model.rb
CHANGED
data/lib/shattered_pack/base.rb
CHANGED
@@ -8,7 +8,7 @@ module ShatteredPack
|
|
8
8
|
end
|
9
9
|
|
10
10
|
def key_event?( type, key_symbol )
|
11
|
-
ogre_key_method = "
|
11
|
+
ogre_key_method = "key_#{type.to_s}?".to_sym
|
12
12
|
return @ogre_input.send(ogre_key_method, self.class.convert(key_symbol))
|
13
13
|
end
|
14
14
|
|
@@ -26,8 +26,8 @@ module ShatteredPack
|
|
26
26
|
rescue NameError
|
27
27
|
end
|
28
28
|
@@conversions = {}
|
29
|
-
|
30
|
-
kc_evaled = eval("
|
29
|
+
OIS.constants.each do |constant|
|
30
|
+
kc_evaled = eval("OIS::#{constant}")
|
31
31
|
@@conversions[kc_evaled] = symbolize(constant[3..-1].downcase) if constant.to_s =~ /^KC_/
|
32
32
|
end
|
33
33
|
return @@conversions
|
@@ -38,8 +38,10 @@ module ShatteredPack
|
|
38
38
|
module InstanceMethods
|
39
39
|
def pre_initialize(options)
|
40
40
|
# update our keyboard input
|
41
|
+
key_converter = Shatter::GameLoader.instance.key_converter
|
41
42
|
timer.every(:frame) do |time_elapsed|
|
42
|
-
|
43
|
+
#TODO: the environment needs to go away - and the input needs to be grabbed from OIS.
|
44
|
+
update_input(time_elapsed, key_converter)
|
43
45
|
end
|
44
46
|
super
|
45
47
|
end
|
@@ -80,6 +80,7 @@ module ShatteredPack
|
|
80
80
|
end
|
81
81
|
end
|
82
82
|
|
83
|
+
# TODO: This is bad - this method needs to be refactored and/or nuked.
|
83
84
|
def call_object_function(actor, action, params, evaluate_symbols=true)
|
84
85
|
begin
|
85
86
|
if params.is_a?(Symbol) && evaluate_symbols
|
@@ -90,7 +91,11 @@ module ShatteredPack
|
|
90
91
|
puts " It will try to be evaluated. Use a string instead."
|
91
92
|
end
|
92
93
|
begin
|
93
|
-
|
94
|
+
if(actor.is_a?(String) || actor.is_a?(Symbol))
|
95
|
+
sendee = eval(actor.to_s)
|
96
|
+
else
|
97
|
+
sendee = actor
|
98
|
+
end
|
94
99
|
if(params.is_a? Array)
|
95
100
|
sendee.send( action.to_sym, *params )
|
96
101
|
else
|
data/lib/shattered_pack.rb
CHANGED
@@ -1,12 +1,9 @@
|
|
1
1
|
$: << File.expand_path(File.dirname(__FILE__))
|
2
2
|
|
3
|
-
|
4
|
-
dependency = "shattered_pack/#{component}"
|
5
|
-
require dependency
|
6
|
-
end
|
3
|
+
require "shattered_pack/base"
|
7
4
|
|
8
5
|
require 'shattered_support'
|
9
|
-
require '
|
6
|
+
require 'shattered_ogrerb'
|
10
7
|
require 'shattered_model'
|
11
8
|
require 'shattered_view'
|
12
9
|
require 'shattered_state'
|
@@ -53,11 +53,15 @@ module ShatteredState
|
|
53
53
|
unless created_by_meta_function
|
54
54
|
raise Error, "Use #{name.to_s.camelize}.new instead of actor :#{name} at the instance level"
|
55
55
|
end
|
56
|
+
# Find our actor class using eval (yay)
|
56
57
|
begin
|
57
|
-
|
58
|
+
actor_class = eval(name.to_s.camelize)
|
58
59
|
rescue NameError
|
59
60
|
raise Error, "Actor #{name.to_s.camelize} is not defined."
|
60
61
|
end
|
62
|
+
|
63
|
+
# create a new instance of our actor class, and make it accessible to the creator
|
64
|
+
actor = actor_class.new(options)
|
61
65
|
attr_reader(name.to_sym, actor)
|
62
66
|
|
63
67
|
return actor
|
data/lib/shattered_state/base.rb
CHANGED
@@ -26,14 +26,9 @@ module ShatteredState
|
|
26
26
|
# The valid options are any public functions within camera that ends in =
|
27
27
|
# (such as position=, looking_at=) See ShatteredView::Camera for more.
|
28
28
|
def camera(options = {})
|
29
|
-
before_init_call( 'camera', options )
|
29
|
+
#before_init_call( 'camera', options )
|
30
30
|
end
|
31
31
|
|
32
|
-
# This blurs the lines between view and controller.
|
33
|
-
# Valid types are [:box]
|
34
|
-
def sky(type, options = {})
|
35
|
-
before_init_set( "self", { :sky => [type, options[:material]] })
|
36
|
-
end
|
37
32
|
end
|
38
33
|
# State is the entry point for your shattered game.
|
39
34
|
#
|
@@ -41,10 +36,10 @@ module ShatteredState
|
|
41
36
|
# You can choose your starting state in config/environment.rb
|
42
37
|
class Base < ShatteredPack::Base
|
43
38
|
before_init_call :activate_state
|
44
|
-
attr_reader :actors
|
39
|
+
attr_reader :actors, :scene_manager
|
45
40
|
|
46
41
|
def activate_state #:nodoc:
|
47
|
-
|
42
|
+
Shatter::GameLoader.instance.current_state = self
|
48
43
|
@actors = []
|
49
44
|
end
|
50
45
|
|
@@ -55,30 +50,50 @@ module ShatteredState
|
|
55
50
|
self.time_elapsed = time_elapsed
|
56
51
|
timer.update(time_elapsed)
|
57
52
|
end
|
53
|
+
|
54
|
+
# The main method for creating new objects,
|
55
|
+
# IE: create(:light)
|
56
|
+
def create(type, *args)
|
57
|
+
name = nil
|
58
|
+
name = args[0] unless args.empty?
|
59
|
+
|
60
|
+
object = self.send(:"create_#{type}", name)
|
61
|
+
return object
|
62
|
+
end
|
58
63
|
|
59
64
|
# Returns the camera used in the state. See ShatteredState::ClassMethods#camera
|
60
65
|
def camera(*args)
|
61
66
|
if args.length == 0
|
62
|
-
|
67
|
+
# TODO: We now need to create a camera using Ogre, and bind it
|
68
|
+
# return @camera ||= Runner.environment[:camera]
|
69
|
+
return {}
|
63
70
|
end
|
64
71
|
|
65
72
|
options = args[0]
|
66
73
|
|
67
74
|
# Cameras are special, in that we have to have the position
|
68
75
|
# called before looking_at or the view matrix gets way messed up
|
69
|
-
|
70
|
-
|
76
|
+
# TODO: replace with create(:camera)
|
77
|
+
# call_object_function :camera, :position=, options.delete(:position) if options.has_key?(:position)
|
78
|
+
# call_object_function :camera, :looking_at=, options.delete(:looking_at) if options.has_key?(:looking_at)
|
71
79
|
|
72
80
|
# Call the other methods
|
73
|
-
|
81
|
+
# TODO: uncomment when camera is populated
|
82
|
+
# call_object_function_for_each_key(:camera, options)
|
74
83
|
end
|
75
84
|
|
76
|
-
|
77
|
-
|
78
|
-
|
85
|
+
# Creates a scene manager for Ogre to use.
|
86
|
+
def create_scene_manager(type)
|
87
|
+
root = Ogre::Root.instance
|
88
|
+
@scene_manager = root.create_scene_manager(ShatteredOgre.translate_to_scene_type(type), "#{root.to_s}.scene_manager(#{type})")
|
89
|
+
end
|
90
|
+
|
91
|
+
def create_viewport(camera)
|
92
|
+
Shatter::GameLoader.instance.render_window.add_viewport(camera)
|
93
|
+
end
|
79
94
|
|
80
95
|
def quit
|
81
|
-
|
96
|
+
Shatter::GameLoader.instance.quit!
|
82
97
|
end
|
83
98
|
end
|
84
99
|
|
data/lib/shattered_state.rb
CHANGED
data/lib/shattered_view/base.rb
CHANGED
@@ -2,8 +2,6 @@
|
|
2
2
|
$:.unshift(File.dirname(__FILE__)) unless
|
3
3
|
$:.include?(File.dirname(__FILE__)) || $:.include?(File.expand_path(File.dirname(__FILE__)))
|
4
4
|
|
5
|
-
require 'mesh/mesh'
|
6
|
-
|
7
5
|
module ShatteredView #:nodoc:
|
8
6
|
|
9
7
|
class Error < StandardError; end
|
@@ -18,17 +16,42 @@ module ShatteredView #:nodoc:
|
|
18
16
|
# metafunction is called.
|
19
17
|
#
|
20
18
|
# Example:
|
21
|
-
# material :wall_material, :template => 'normal_map', :texture => 'wall.png', :normal => 'brick_normals.png'
|
19
|
+
# material :wall_material, :template => 'normal_map', :texture => 'wall.png', :normal => 'brick_normals.png'
|
22
20
|
# mesh :wall, :material => :wall_material
|
23
21
|
#
|
24
|
-
#
|
22
|
+
# Materials that share the same name will be the same references.
|
25
23
|
#
|
26
|
-
# All rmaterial files are included within media
|
27
|
-
# TODO: ruby script/generate material (?)
|
24
|
+
# All rmaterial files are included within a media path, you can add your own there.
|
28
25
|
def material(name, options = {})
|
29
|
-
|
30
|
-
|
31
|
-
|
26
|
+
# This is a two step process - first the rmaterials are created.
|
27
|
+
before_init_call :dsl_create, :material, name, options
|
28
|
+
# Secondly, the rmaterials become Ogre::Materials, and are accessed as such.
|
29
|
+
before_init_call :dsl_create, :material_from_rmaterial, name, {}
|
30
|
+
end
|
31
|
+
|
32
|
+
# Meshes are the foundation for your world.
|
33
|
+
#
|
34
|
+
# They tie in to Ogre's .mesh file format, and display a 3d object onto the screen.
|
35
|
+
#
|
36
|
+
# Shattered has support for loading meshes, creating materials for those meshes (using RMaterials)
|
37
|
+
# and skeletal animation support.
|
38
|
+
#
|
39
|
+
# class DirtyRubyView
|
40
|
+
# mesh "dirty_ruby", :position => v(0,0,1)
|
41
|
+
# end
|
42
|
+
#
|
43
|
+
# When a Mesh is created, all animations found in that mesh are loaded, and added
|
44
|
+
# as functions to that mesh.
|
45
|
+
#
|
46
|
+
# example: Tim.mesh has animations kick and punch
|
47
|
+
#
|
48
|
+
# after loading Tim.mesh, View has the Mesh object tim
|
49
|
+
# tim.kick.play
|
50
|
+
# tim.animation(:kick).play
|
51
|
+
#
|
52
|
+
# See Rmaterials and Animation for more details.
|
53
|
+
def mesh(name, options = {})
|
54
|
+
before_init_call :dsl_create, :mesh, name, options
|
32
55
|
end
|
33
56
|
|
34
57
|
|
@@ -61,8 +84,7 @@ module ShatteredView #:nodoc:
|
|
61
84
|
# Example: light :flashlight...
|
62
85
|
|
63
86
|
def light(name, options = {})
|
64
|
-
|
65
|
-
before_init_set name, options
|
87
|
+
before_init_call :dsl_create, :light, name, options
|
66
88
|
end
|
67
89
|
|
68
90
|
# The following is not yet implemented:
|
@@ -80,8 +102,16 @@ module ShatteredView #:nodoc:
|
|
80
102
|
|
81
103
|
class Base < ShatteredPack::Base
|
82
104
|
attr_accessor :controller, :model
|
83
|
-
attr_reader :lights
|
84
|
-
|
105
|
+
attr_reader :lights, :children, :meshes
|
106
|
+
|
107
|
+
before_init_call "setup_variables"
|
108
|
+
|
109
|
+
def setup_variables
|
110
|
+
@children = []
|
111
|
+
@lights = []
|
112
|
+
@meshes = []
|
113
|
+
end
|
114
|
+
|
85
115
|
def visible=(visible)
|
86
116
|
node.visible=(visible)
|
87
117
|
end
|
@@ -90,16 +120,6 @@ module ShatteredView #:nodoc:
|
|
90
120
|
node.rotate(vector, amount)
|
91
121
|
end
|
92
122
|
|
93
|
-
def new_material=(name)
|
94
|
-
@materials ||= {}
|
95
|
-
name = name.to_sym
|
96
|
-
@materials[name] = RMaterial.new
|
97
|
-
@materials[name].name=name
|
98
|
-
self.class.send(:define_method, name) do
|
99
|
-
@materials[name]
|
100
|
-
end
|
101
|
-
end
|
102
|
-
|
103
123
|
def define_accessor(array, new_obj, name)
|
104
124
|
instance_eval("#{array} ||= {}")
|
105
125
|
instance_eval("#{array}[\"#{name}\"] = new_obj")
|
@@ -111,26 +131,74 @@ module ShatteredView #:nodoc:
|
|
111
131
|
EOF
|
112
132
|
end
|
113
133
|
|
114
|
-
|
115
|
-
|
116
|
-
|
117
|
-
|
118
|
-
|
134
|
+
def scene_manager
|
135
|
+
return state.scene_manager
|
136
|
+
end
|
137
|
+
|
138
|
+
def dsl_create(type, *args)
|
139
|
+
name, options = args
|
140
|
+
create(type, *args)
|
141
|
+
|
142
|
+
index = @children.length-1
|
143
|
+
# Create an accessor for the light
|
119
144
|
self.class.send(:define_method, name) do
|
120
|
-
|
145
|
+
@children[index]
|
121
146
|
end
|
147
|
+
call_object_function_for_each_key(@children[index], options)
|
148
|
+
end
|
149
|
+
|
150
|
+
# The main method for creating new view objects,
|
151
|
+
# IE: create(:light)
|
152
|
+
def create(type, *args)
|
153
|
+
object = self.send(:"create_#{type}", *args)
|
154
|
+
@children << object
|
155
|
+
return object
|
122
156
|
end
|
157
|
+
|
158
|
+
#Create a light and add it to the lights array
|
159
|
+
def create_light(name, options)
|
160
|
+
light_number = @lights.length
|
161
|
+
light = scene_manager.create_light("#{self.to_s}.light(#{light_number})")
|
162
|
+
@lights << light
|
163
|
+
return light
|
164
|
+
end
|
165
|
+
|
166
|
+
#Creates a mesh and adds it to the mesh array
|
167
|
+
def create_mesh(name, options)
|
168
|
+
mesh = Ogre::MeshInstance.new(node, scene_manager, name.to_s+".mesh")
|
169
|
+
@meshes << mesh
|
170
|
+
return mesh
|
171
|
+
end
|
172
|
+
|
173
|
+
#Create a node using the view's node as a parent
|
174
|
+
def create_node(name, options)
|
175
|
+
node.create_child_scene_node
|
176
|
+
end
|
177
|
+
|
178
|
+
#Create a material and add it to the materials array
|
179
|
+
def create_material(name, options)
|
180
|
+
@materials ||= {}
|
181
|
+
#pull the rmaterial from any resource path
|
182
|
+
file = Resources.instance.find_file("#{options[:template]}.rmaterial")
|
183
|
+
name = name.to_sym
|
184
|
+
|
185
|
+
@materials[name] = Ogre::RMaterial.new(file)
|
186
|
+
@materials[name].name = name
|
187
|
+
return @materials[name]
|
188
|
+
end
|
189
|
+
|
190
|
+
# Changes an RMaterial into a Ogre::Material
|
191
|
+
def create_material_from_rmaterial(name, options)
|
192
|
+
name = name.to_sym
|
193
|
+
@materials[name].parse!
|
194
|
+
@materials[name] = @materials[name].create_ogre_material!
|
195
|
+
return @materials[name]
|
196
|
+
end
|
123
197
|
|
124
198
|
def new_particle_system=(name, template)
|
125
199
|
define_accessor("@particle_systems", ShatteredView::ParticleSystem.new(template), name)
|
126
200
|
end
|
127
|
-
|
128
|
-
|
129
|
-
#Return all of the children attached to this view's scene node
|
130
|
-
def children
|
131
|
-
node.children
|
132
|
-
end
|
133
|
-
|
201
|
+
|
134
202
|
def position
|
135
203
|
node.position
|
136
204
|
end
|
@@ -144,7 +212,7 @@ module ShatteredView #:nodoc:
|
|
144
212
|
end
|
145
213
|
|
146
214
|
def node
|
147
|
-
@scene_node ||=
|
215
|
+
@scene_node ||= scene_manager.root_scene_node.create_child_scene_node
|
148
216
|
end
|
149
217
|
|
150
218
|
private
|
@@ -157,7 +225,4 @@ module ShatteredView #:nodoc:
|
|
157
225
|
end
|
158
226
|
|
159
227
|
|
160
|
-
|
161
|
-
include ShatteredView::Mesh
|
162
|
-
end
|
163
|
-
|
228
|
+
|
@@ -1,7 +1,7 @@
|
|
1
|
-
module ShatteredView
|
2
|
-
class Camera < Node
|
3
|
-
def initialize( scene )
|
4
|
-
@scene_node = scene.getCamera
|
5
|
-
end
|
6
|
-
end
|
7
|
-
end
|
1
|
+
#module ShatteredView
|
2
|
+
# class Camera < Node
|
3
|
+
# def initialize( scene )
|
4
|
+
# @scene_node = scene.getCamera
|
5
|
+
# end
|
6
|
+
# end
|
7
|
+
# end
|
@@ -14,14 +14,24 @@ module ShatteredView
|
|
14
14
|
|
15
15
|
def add_resource_paths(*paths)
|
16
16
|
paths.each do |path|
|
17
|
+
next if path.nil?
|
17
18
|
path = SHATTERED_ROOT + "/"+path
|
18
19
|
@resource_paths << path
|
19
|
-
each_directory_in_path(path) do |sub_path|
|
20
|
-
|
20
|
+
each_directory_in_path(path) do |sub_path|
|
21
|
+
Ogre::ResourceGroupManager.instance.add_resource_location(sub_path, "FileSystem", "General")
|
21
22
|
end
|
22
23
|
end
|
23
24
|
end
|
24
25
|
|
26
|
+
# Called once all resource groups have been added
|
27
|
+
def setup
|
28
|
+
begin
|
29
|
+
Ogre::ResourceGroupManager::instance.initialise_all_resource_groups
|
30
|
+
rescue StandardError => bang
|
31
|
+
puts "WARNING #{bang.message}"
|
32
|
+
end
|
33
|
+
end
|
34
|
+
|
25
35
|
def destroy_paths
|
26
36
|
@resource_paths = []
|
27
37
|
end
|
@@ -43,5 +53,11 @@ module ShatteredView
|
|
43
53
|
def each_directory_in_path(path,&block)
|
44
54
|
Dir.each_in_path(path, &block)
|
45
55
|
end
|
56
|
+
|
57
|
+
# find a particular file in the resource paths
|
58
|
+
def find_file(filename)
|
59
|
+
File.find(@resource_paths, filename)
|
60
|
+
end
|
61
|
+
|
46
62
|
end
|
47
63
|
end
|
data/lib/shattered_view.rb
CHANGED
@@ -1,8 +1,6 @@
|
|
1
|
-
require '
|
1
|
+
require 'shattered_ogrerb'
|
2
2
|
require 'shattered_pack'
|
3
|
-
raise( ShatteredPack::Error, "Could not find ShatteredOgre (a ShatteredView dependency)" ) unless defined? ShatteredOgre
|
4
3
|
|
5
|
-
|
6
|
-
|
7
|
-
require dependency
|
4
|
+
Dir[File.dirname(__FILE__)+"/shattered_view/**/*.rb"].each do |dependency|
|
5
|
+
require dependency
|
8
6
|
end
|
metadata
CHANGED
@@ -1,10 +1,10 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
|
-
rubygems_version: 0.
|
2
|
+
rubygems_version: 0.9.4
|
3
3
|
specification_version: 1
|
4
4
|
name: shattered_pack
|
5
5
|
version: !ruby/object:Gem::Version
|
6
|
-
version: 0.
|
7
|
-
date:
|
6
|
+
version: 0.5.0.1
|
7
|
+
date: 2007-06-22 00:00:00 -06:00
|
8
8
|
summary: "Shattered Pack: The combination of model/view/controllers and the domain specific language for each."
|
9
9
|
require_paths:
|
10
10
|
- lib
|
@@ -25,47 +25,28 @@ required_ruby_version: !ruby/object:Gem::Version::Requirement
|
|
25
25
|
platform: ruby
|
26
26
|
signing_key:
|
27
27
|
cert_chain:
|
28
|
+
post_install_message:
|
28
29
|
authors: []
|
29
30
|
|
30
31
|
files:
|
31
32
|
- lib/mock_objects.rb
|
32
|
-
- lib/shattered_model.rb
|
33
|
-
- lib/shattered_pack.rb
|
34
|
-
- lib/shattered_state.rb
|
35
|
-
- lib/shattered_view.rb
|
36
|
-
- lib/mock_objects/shattered_ogre/input.rb
|
37
|
-
- lib/mock_objects/shattered_ogre/light.rb
|
38
|
-
- lib/mock_objects/shattered_ogre/mesh.rb
|
39
|
-
- lib/mock_objects/shattered_ogre/node.rb
|
40
|
-
- lib/mock_objects/shattered_ogre/renderer.rb
|
41
|
-
- lib/mock_objects/shattered_ogre/resource_handler.rb
|
42
|
-
- lib/mock_objects/shattered_ogre/scene.rb
|
43
33
|
- lib/shattered_model/base.rb
|
44
|
-
- lib/shattered_model
|
45
|
-
- lib/shattered_model/linear_interpolator.rb
|
34
|
+
- lib/shattered_model.rb
|
46
35
|
- lib/shattered_pack/base.rb
|
47
|
-
- lib/shattered_pack/runner.rb
|
48
|
-
- lib/shattered_pack/keyboard_input/key_converter.rb
|
49
36
|
- lib/shattered_pack/keyboard_input/keyboard_input.rb
|
37
|
+
- lib/shattered_pack/keyboard_input/key_converter.rb
|
50
38
|
- lib/shattered_pack/pre_initialize/pre_initialize.rb
|
51
39
|
- lib/shattered_pack/timer/timed_event.rb
|
52
40
|
- lib/shattered_pack/timer/timer.rb
|
53
|
-
- lib/
|
54
|
-
- lib/shattered_state/runner.rb
|
41
|
+
- lib/shattered_pack.rb
|
55
42
|
- lib/shattered_state/actor/actor.rb
|
43
|
+
- lib/shattered_state/base.rb
|
44
|
+
- lib/shattered_state.rb
|
56
45
|
- lib/shattered_view/base.rb
|
57
46
|
- lib/shattered_view/camera.rb
|
58
|
-
- lib/shattered_view/extensions.rb
|
59
|
-
- lib/shattered_view/light.rb
|
60
|
-
- lib/shattered_view/node.rb
|
61
|
-
- lib/shattered_view/overlay.rb
|
62
47
|
- lib/shattered_view/resources.rb
|
63
|
-
- lib/shattered_view/rmaterial.rb
|
64
|
-
- lib/shattered_view/runner.rb
|
65
48
|
- lib/shattered_view/utilities.rb
|
66
|
-
- lib/shattered_view
|
67
|
-
- lib/shattered_view/mesh/animation.rb
|
68
|
-
- lib/shattered_view/mesh/mesh.rb
|
49
|
+
- lib/shattered_view.rb
|
69
50
|
test_files: []
|
70
51
|
|
71
52
|
rdoc_options: []
|
@@ -1,28 +0,0 @@
|
|
1
|
-
module ShatteredOgre
|
2
|
-
class Scene
|
3
|
-
def initialize(*args)
|
4
|
-
end
|
5
|
-
def createMesh(*args)
|
6
|
-
Mesh.new("fake")
|
7
|
-
end
|
8
|
-
def self.getSingleton
|
9
|
-
new
|
10
|
-
end
|
11
|
-
def createSceneNode
|
12
|
-
Node.new
|
13
|
-
end
|
14
|
-
def getRootSceneNode
|
15
|
-
Node.new
|
16
|
-
end
|
17
|
-
def createLight
|
18
|
-
ShatteredOgre::Light.new
|
19
|
-
end
|
20
|
-
def hideOverlay(name)
|
21
|
-
end
|
22
|
-
def showOverlay(name)
|
23
|
-
end
|
24
|
-
def getCamera
|
25
|
-
Node.new
|
26
|
-
end
|
27
|
-
end
|
28
|
-
end
|