shattered_pack 0.4.0.1 → 0.5.0.1
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- data/lib/shattered_model.rb +1 -4
- data/lib/shattered_pack/base.rb +1 -1
- data/lib/shattered_pack/keyboard_input/key_converter.rb +3 -3
- data/lib/shattered_pack/keyboard_input/keyboard_input.rb +3 -1
- data/lib/shattered_pack/pre_initialize/pre_initialize.rb +6 -1
- data/lib/shattered_pack.rb +2 -5
- data/lib/shattered_state/actor/actor.rb +5 -1
- data/lib/shattered_state/base.rb +31 -16
- data/lib/shattered_state.rb +1 -4
- data/lib/shattered_view/base.rb +106 -41
- data/lib/shattered_view/camera.rb +7 -7
- data/lib/shattered_view/resources.rb +18 -2
- data/lib/shattered_view.rb +3 -5
- metadata +10 -29
- data/lib/mock_objects/shattered_ogre/input.rb +0 -6
- data/lib/mock_objects/shattered_ogre/light.rb +0 -4
- data/lib/mock_objects/shattered_ogre/mesh.rb +0 -17
- data/lib/mock_objects/shattered_ogre/node.rb +0 -17
- data/lib/mock_objects/shattered_ogre/renderer.rb +0 -11
- data/lib/mock_objects/shattered_ogre/resource_handler.rb +0 -9
- data/lib/mock_objects/shattered_ogre/scene.rb +0 -28
- data/lib/shattered_model/fuzzy_logic.rb +0 -188
- data/lib/shattered_model/linear_interpolator.rb +0 -29
- data/lib/shattered_pack/runner.rb +0 -11
- data/lib/shattered_state/runner.rb +0 -39
- data/lib/shattered_view/extensions.rb +0 -10
- data/lib/shattered_view/light.rb +0 -29
- data/lib/shattered_view/mesh/animation.rb +0 -20
- data/lib/shattered_view/mesh/mesh.rb +0 -152
- data/lib/shattered_view/node.rb +0 -105
- data/lib/shattered_view/overlay.rb +0 -20
- data/lib/shattered_view/rmaterial.rb +0 -43
- data/lib/shattered_view/runner.rb +0 -48
- data/lib/shattered_view/vector.rb +0 -258
data/lib/shattered_model.rb
CHANGED
data/lib/shattered_pack/base.rb
CHANGED
@@ -8,7 +8,7 @@ module ShatteredPack
|
|
8
8
|
end
|
9
9
|
|
10
10
|
def key_event?( type, key_symbol )
|
11
|
-
ogre_key_method = "
|
11
|
+
ogre_key_method = "key_#{type.to_s}?".to_sym
|
12
12
|
return @ogre_input.send(ogre_key_method, self.class.convert(key_symbol))
|
13
13
|
end
|
14
14
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|
@@ -26,8 +26,8 @@ module ShatteredPack
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|
26
26
|
rescue NameError
|
27
27
|
end
|
28
28
|
@@conversions = {}
|
29
|
-
|
30
|
-
kc_evaled = eval("
|
29
|
+
OIS.constants.each do |constant|
|
30
|
+
kc_evaled = eval("OIS::#{constant}")
|
31
31
|
@@conversions[kc_evaled] = symbolize(constant[3..-1].downcase) if constant.to_s =~ /^KC_/
|
32
32
|
end
|
33
33
|
return @@conversions
|
@@ -38,8 +38,10 @@ module ShatteredPack
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|
38
38
|
module InstanceMethods
|
39
39
|
def pre_initialize(options)
|
40
40
|
# update our keyboard input
|
41
|
+
key_converter = Shatter::GameLoader.instance.key_converter
|
41
42
|
timer.every(:frame) do |time_elapsed|
|
42
|
-
|
43
|
+
#TODO: the environment needs to go away - and the input needs to be grabbed from OIS.
|
44
|
+
update_input(time_elapsed, key_converter)
|
43
45
|
end
|
44
46
|
super
|
45
47
|
end
|
@@ -80,6 +80,7 @@ module ShatteredPack
|
|
80
80
|
end
|
81
81
|
end
|
82
82
|
|
83
|
+
# TODO: This is bad - this method needs to be refactored and/or nuked.
|
83
84
|
def call_object_function(actor, action, params, evaluate_symbols=true)
|
84
85
|
begin
|
85
86
|
if params.is_a?(Symbol) && evaluate_symbols
|
@@ -90,7 +91,11 @@ module ShatteredPack
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|
90
91
|
puts " It will try to be evaluated. Use a string instead."
|
91
92
|
end
|
92
93
|
begin
|
93
|
-
|
94
|
+
if(actor.is_a?(String) || actor.is_a?(Symbol))
|
95
|
+
sendee = eval(actor.to_s)
|
96
|
+
else
|
97
|
+
sendee = actor
|
98
|
+
end
|
94
99
|
if(params.is_a? Array)
|
95
100
|
sendee.send( action.to_sym, *params )
|
96
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|
else
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data/lib/shattered_pack.rb
CHANGED
@@ -1,12 +1,9 @@
|
|
1
1
|
$: << File.expand_path(File.dirname(__FILE__))
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2
2
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|
3
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-
|
4
|
-
dependency = "shattered_pack/#{component}"
|
5
|
-
require dependency
|
6
|
-
end
|
3
|
+
require "shattered_pack/base"
|
7
4
|
|
8
5
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require 'shattered_support'
|
9
|
-
require '
|
6
|
+
require 'shattered_ogrerb'
|
10
7
|
require 'shattered_model'
|
11
8
|
require 'shattered_view'
|
12
9
|
require 'shattered_state'
|
@@ -53,11 +53,15 @@ module ShatteredState
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|
53
53
|
unless created_by_meta_function
|
54
54
|
raise Error, "Use #{name.to_s.camelize}.new instead of actor :#{name} at the instance level"
|
55
55
|
end
|
56
|
+
# Find our actor class using eval (yay)
|
56
57
|
begin
|
57
|
-
|
58
|
+
actor_class = eval(name.to_s.camelize)
|
58
59
|
rescue NameError
|
59
60
|
raise Error, "Actor #{name.to_s.camelize} is not defined."
|
60
61
|
end
|
62
|
+
|
63
|
+
# create a new instance of our actor class, and make it accessible to the creator
|
64
|
+
actor = actor_class.new(options)
|
61
65
|
attr_reader(name.to_sym, actor)
|
62
66
|
|
63
67
|
return actor
|
data/lib/shattered_state/base.rb
CHANGED
@@ -26,14 +26,9 @@ module ShatteredState
|
|
26
26
|
# The valid options are any public functions within camera that ends in =
|
27
27
|
# (such as position=, looking_at=) See ShatteredView::Camera for more.
|
28
28
|
def camera(options = {})
|
29
|
-
before_init_call( 'camera', options )
|
29
|
+
#before_init_call( 'camera', options )
|
30
30
|
end
|
31
31
|
|
32
|
-
# This blurs the lines between view and controller.
|
33
|
-
# Valid types are [:box]
|
34
|
-
def sky(type, options = {})
|
35
|
-
before_init_set( "self", { :sky => [type, options[:material]] })
|
36
|
-
end
|
37
32
|
end
|
38
33
|
# State is the entry point for your shattered game.
|
39
34
|
#
|
@@ -41,10 +36,10 @@ module ShatteredState
|
|
41
36
|
# You can choose your starting state in config/environment.rb
|
42
37
|
class Base < ShatteredPack::Base
|
43
38
|
before_init_call :activate_state
|
44
|
-
attr_reader :actors
|
39
|
+
attr_reader :actors, :scene_manager
|
45
40
|
|
46
41
|
def activate_state #:nodoc:
|
47
|
-
|
42
|
+
Shatter::GameLoader.instance.current_state = self
|
48
43
|
@actors = []
|
49
44
|
end
|
50
45
|
|
@@ -55,30 +50,50 @@ module ShatteredState
|
|
55
50
|
self.time_elapsed = time_elapsed
|
56
51
|
timer.update(time_elapsed)
|
57
52
|
end
|
53
|
+
|
54
|
+
# The main method for creating new objects,
|
55
|
+
# IE: create(:light)
|
56
|
+
def create(type, *args)
|
57
|
+
name = nil
|
58
|
+
name = args[0] unless args.empty?
|
59
|
+
|
60
|
+
object = self.send(:"create_#{type}", name)
|
61
|
+
return object
|
62
|
+
end
|
58
63
|
|
59
64
|
# Returns the camera used in the state. See ShatteredState::ClassMethods#camera
|
60
65
|
def camera(*args)
|
61
66
|
if args.length == 0
|
62
|
-
|
67
|
+
# TODO: We now need to create a camera using Ogre, and bind it
|
68
|
+
# return @camera ||= Runner.environment[:camera]
|
69
|
+
return {}
|
63
70
|
end
|
64
71
|
|
65
72
|
options = args[0]
|
66
73
|
|
67
74
|
# Cameras are special, in that we have to have the position
|
68
75
|
# called before looking_at or the view matrix gets way messed up
|
69
|
-
|
70
|
-
|
76
|
+
# TODO: replace with create(:camera)
|
77
|
+
# call_object_function :camera, :position=, options.delete(:position) if options.has_key?(:position)
|
78
|
+
# call_object_function :camera, :looking_at=, options.delete(:looking_at) if options.has_key?(:looking_at)
|
71
79
|
|
72
80
|
# Call the other methods
|
73
|
-
|
81
|
+
# TODO: uncomment when camera is populated
|
82
|
+
# call_object_function_for_each_key(:camera, options)
|
74
83
|
end
|
75
84
|
|
76
|
-
|
77
|
-
|
78
|
-
|
85
|
+
# Creates a scene manager for Ogre to use.
|
86
|
+
def create_scene_manager(type)
|
87
|
+
root = Ogre::Root.instance
|
88
|
+
@scene_manager = root.create_scene_manager(ShatteredOgre.translate_to_scene_type(type), "#{root.to_s}.scene_manager(#{type})")
|
89
|
+
end
|
90
|
+
|
91
|
+
def create_viewport(camera)
|
92
|
+
Shatter::GameLoader.instance.render_window.add_viewport(camera)
|
93
|
+
end
|
79
94
|
|
80
95
|
def quit
|
81
|
-
|
96
|
+
Shatter::GameLoader.instance.quit!
|
82
97
|
end
|
83
98
|
end
|
84
99
|
|
data/lib/shattered_state.rb
CHANGED
data/lib/shattered_view/base.rb
CHANGED
@@ -2,8 +2,6 @@
|
|
2
2
|
$:.unshift(File.dirname(__FILE__)) unless
|
3
3
|
$:.include?(File.dirname(__FILE__)) || $:.include?(File.expand_path(File.dirname(__FILE__)))
|
4
4
|
|
5
|
-
require 'mesh/mesh'
|
6
|
-
|
7
5
|
module ShatteredView #:nodoc:
|
8
6
|
|
9
7
|
class Error < StandardError; end
|
@@ -18,17 +16,42 @@ module ShatteredView #:nodoc:
|
|
18
16
|
# metafunction is called.
|
19
17
|
#
|
20
18
|
# Example:
|
21
|
-
# material :wall_material, :template => 'normal_map', :texture => 'wall.png', :normal => 'brick_normals.png'
|
19
|
+
# material :wall_material, :template => 'normal_map', :texture => 'wall.png', :normal => 'brick_normals.png'
|
22
20
|
# mesh :wall, :material => :wall_material
|
23
21
|
#
|
24
|
-
#
|
22
|
+
# Materials that share the same name will be the same references.
|
25
23
|
#
|
26
|
-
# All rmaterial files are included within media
|
27
|
-
# TODO: ruby script/generate material (?)
|
24
|
+
# All rmaterial files are included within a media path, you can add your own there.
|
28
25
|
def material(name, options = {})
|
29
|
-
|
30
|
-
|
31
|
-
|
26
|
+
# This is a two step process - first the rmaterials are created.
|
27
|
+
before_init_call :dsl_create, :material, name, options
|
28
|
+
# Secondly, the rmaterials become Ogre::Materials, and are accessed as such.
|
29
|
+
before_init_call :dsl_create, :material_from_rmaterial, name, {}
|
30
|
+
end
|
31
|
+
|
32
|
+
# Meshes are the foundation for your world.
|
33
|
+
#
|
34
|
+
# They tie in to Ogre's .mesh file format, and display a 3d object onto the screen.
|
35
|
+
#
|
36
|
+
# Shattered has support for loading meshes, creating materials for those meshes (using RMaterials)
|
37
|
+
# and skeletal animation support.
|
38
|
+
#
|
39
|
+
# class DirtyRubyView
|
40
|
+
# mesh "dirty_ruby", :position => v(0,0,1)
|
41
|
+
# end
|
42
|
+
#
|
43
|
+
# When a Mesh is created, all animations found in that mesh are loaded, and added
|
44
|
+
# as functions to that mesh.
|
45
|
+
#
|
46
|
+
# example: Tim.mesh has animations kick and punch
|
47
|
+
#
|
48
|
+
# after loading Tim.mesh, View has the Mesh object tim
|
49
|
+
# tim.kick.play
|
50
|
+
# tim.animation(:kick).play
|
51
|
+
#
|
52
|
+
# See Rmaterials and Animation for more details.
|
53
|
+
def mesh(name, options = {})
|
54
|
+
before_init_call :dsl_create, :mesh, name, options
|
32
55
|
end
|
33
56
|
|
34
57
|
|
@@ -61,8 +84,7 @@ module ShatteredView #:nodoc:
|
|
61
84
|
# Example: light :flashlight...
|
62
85
|
|
63
86
|
def light(name, options = {})
|
64
|
-
|
65
|
-
before_init_set name, options
|
87
|
+
before_init_call :dsl_create, :light, name, options
|
66
88
|
end
|
67
89
|
|
68
90
|
# The following is not yet implemented:
|
@@ -80,8 +102,16 @@ module ShatteredView #:nodoc:
|
|
80
102
|
|
81
103
|
class Base < ShatteredPack::Base
|
82
104
|
attr_accessor :controller, :model
|
83
|
-
attr_reader :lights
|
84
|
-
|
105
|
+
attr_reader :lights, :children, :meshes
|
106
|
+
|
107
|
+
before_init_call "setup_variables"
|
108
|
+
|
109
|
+
def setup_variables
|
110
|
+
@children = []
|
111
|
+
@lights = []
|
112
|
+
@meshes = []
|
113
|
+
end
|
114
|
+
|
85
115
|
def visible=(visible)
|
86
116
|
node.visible=(visible)
|
87
117
|
end
|
@@ -90,16 +120,6 @@ module ShatteredView #:nodoc:
|
|
90
120
|
node.rotate(vector, amount)
|
91
121
|
end
|
92
122
|
|
93
|
-
def new_material=(name)
|
94
|
-
@materials ||= {}
|
95
|
-
name = name.to_sym
|
96
|
-
@materials[name] = RMaterial.new
|
97
|
-
@materials[name].name=name
|
98
|
-
self.class.send(:define_method, name) do
|
99
|
-
@materials[name]
|
100
|
-
end
|
101
|
-
end
|
102
|
-
|
103
123
|
def define_accessor(array, new_obj, name)
|
104
124
|
instance_eval("#{array} ||= {}")
|
105
125
|
instance_eval("#{array}[\"#{name}\"] = new_obj")
|
@@ -111,26 +131,74 @@ module ShatteredView #:nodoc:
|
|
111
131
|
EOF
|
112
132
|
end
|
113
133
|
|
114
|
-
|
115
|
-
|
116
|
-
|
117
|
-
|
118
|
-
|
134
|
+
def scene_manager
|
135
|
+
return state.scene_manager
|
136
|
+
end
|
137
|
+
|
138
|
+
def dsl_create(type, *args)
|
139
|
+
name, options = args
|
140
|
+
create(type, *args)
|
141
|
+
|
142
|
+
index = @children.length-1
|
143
|
+
# Create an accessor for the light
|
119
144
|
self.class.send(:define_method, name) do
|
120
|
-
|
145
|
+
@children[index]
|
121
146
|
end
|
147
|
+
call_object_function_for_each_key(@children[index], options)
|
148
|
+
end
|
149
|
+
|
150
|
+
# The main method for creating new view objects,
|
151
|
+
# IE: create(:light)
|
152
|
+
def create(type, *args)
|
153
|
+
object = self.send(:"create_#{type}", *args)
|
154
|
+
@children << object
|
155
|
+
return object
|
122
156
|
end
|
157
|
+
|
158
|
+
#Create a light and add it to the lights array
|
159
|
+
def create_light(name, options)
|
160
|
+
light_number = @lights.length
|
161
|
+
light = scene_manager.create_light("#{self.to_s}.light(#{light_number})")
|
162
|
+
@lights << light
|
163
|
+
return light
|
164
|
+
end
|
165
|
+
|
166
|
+
#Creates a mesh and adds it to the mesh array
|
167
|
+
def create_mesh(name, options)
|
168
|
+
mesh = Ogre::MeshInstance.new(node, scene_manager, name.to_s+".mesh")
|
169
|
+
@meshes << mesh
|
170
|
+
return mesh
|
171
|
+
end
|
172
|
+
|
173
|
+
#Create a node using the view's node as a parent
|
174
|
+
def create_node(name, options)
|
175
|
+
node.create_child_scene_node
|
176
|
+
end
|
177
|
+
|
178
|
+
#Create a material and add it to the materials array
|
179
|
+
def create_material(name, options)
|
180
|
+
@materials ||= {}
|
181
|
+
#pull the rmaterial from any resource path
|
182
|
+
file = Resources.instance.find_file("#{options[:template]}.rmaterial")
|
183
|
+
name = name.to_sym
|
184
|
+
|
185
|
+
@materials[name] = Ogre::RMaterial.new(file)
|
186
|
+
@materials[name].name = name
|
187
|
+
return @materials[name]
|
188
|
+
end
|
189
|
+
|
190
|
+
# Changes an RMaterial into a Ogre::Material
|
191
|
+
def create_material_from_rmaterial(name, options)
|
192
|
+
name = name.to_sym
|
193
|
+
@materials[name].parse!
|
194
|
+
@materials[name] = @materials[name].create_ogre_material!
|
195
|
+
return @materials[name]
|
196
|
+
end
|
123
197
|
|
124
198
|
def new_particle_system=(name, template)
|
125
199
|
define_accessor("@particle_systems", ShatteredView::ParticleSystem.new(template), name)
|
126
200
|
end
|
127
|
-
|
128
|
-
|
129
|
-
#Return all of the children attached to this view's scene node
|
130
|
-
def children
|
131
|
-
node.children
|
132
|
-
end
|
133
|
-
|
201
|
+
|
134
202
|
def position
|
135
203
|
node.position
|
136
204
|
end
|
@@ -144,7 +212,7 @@ module ShatteredView #:nodoc:
|
|
144
212
|
end
|
145
213
|
|
146
214
|
def node
|
147
|
-
@scene_node ||=
|
215
|
+
@scene_node ||= scene_manager.root_scene_node.create_child_scene_node
|
148
216
|
end
|
149
217
|
|
150
218
|
private
|
@@ -157,7 +225,4 @@ module ShatteredView #:nodoc:
|
|
157
225
|
end
|
158
226
|
|
159
227
|
|
160
|
-
|
161
|
-
include ShatteredView::Mesh
|
162
|
-
end
|
163
|
-
|
228
|
+
|
@@ -1,7 +1,7 @@
|
|
1
|
-
module ShatteredView
|
2
|
-
class Camera < Node
|
3
|
-
def initialize( scene )
|
4
|
-
@scene_node = scene.getCamera
|
5
|
-
end
|
6
|
-
end
|
7
|
-
end
|
1
|
+
#module ShatteredView
|
2
|
+
# class Camera < Node
|
3
|
+
# def initialize( scene )
|
4
|
+
# @scene_node = scene.getCamera
|
5
|
+
# end
|
6
|
+
# end
|
7
|
+
# end
|
@@ -14,14 +14,24 @@ module ShatteredView
|
|
14
14
|
|
15
15
|
def add_resource_paths(*paths)
|
16
16
|
paths.each do |path|
|
17
|
+
next if path.nil?
|
17
18
|
path = SHATTERED_ROOT + "/"+path
|
18
19
|
@resource_paths << path
|
19
|
-
each_directory_in_path(path) do |sub_path|
|
20
|
-
|
20
|
+
each_directory_in_path(path) do |sub_path|
|
21
|
+
Ogre::ResourceGroupManager.instance.add_resource_location(sub_path, "FileSystem", "General")
|
21
22
|
end
|
22
23
|
end
|
23
24
|
end
|
24
25
|
|
26
|
+
# Called once all resource groups have been added
|
27
|
+
def setup
|
28
|
+
begin
|
29
|
+
Ogre::ResourceGroupManager::instance.initialise_all_resource_groups
|
30
|
+
rescue StandardError => bang
|
31
|
+
puts "WARNING #{bang.message}"
|
32
|
+
end
|
33
|
+
end
|
34
|
+
|
25
35
|
def destroy_paths
|
26
36
|
@resource_paths = []
|
27
37
|
end
|
@@ -43,5 +53,11 @@ module ShatteredView
|
|
43
53
|
def each_directory_in_path(path,&block)
|
44
54
|
Dir.each_in_path(path, &block)
|
45
55
|
end
|
56
|
+
|
57
|
+
# find a particular file in the resource paths
|
58
|
+
def find_file(filename)
|
59
|
+
File.find(@resource_paths, filename)
|
60
|
+
end
|
61
|
+
|
46
62
|
end
|
47
63
|
end
|
data/lib/shattered_view.rb
CHANGED
@@ -1,8 +1,6 @@
|
|
1
|
-
require '
|
1
|
+
require 'shattered_ogrerb'
|
2
2
|
require 'shattered_pack'
|
3
|
-
raise( ShatteredPack::Error, "Could not find ShatteredOgre (a ShatteredView dependency)" ) unless defined? ShatteredOgre
|
4
3
|
|
5
|
-
|
6
|
-
|
7
|
-
require dependency
|
4
|
+
Dir[File.dirname(__FILE__)+"/shattered_view/**/*.rb"].each do |dependency|
|
5
|
+
require dependency
|
8
6
|
end
|
metadata
CHANGED
@@ -1,10 +1,10 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
|
-
rubygems_version: 0.
|
2
|
+
rubygems_version: 0.9.4
|
3
3
|
specification_version: 1
|
4
4
|
name: shattered_pack
|
5
5
|
version: !ruby/object:Gem::Version
|
6
|
-
version: 0.
|
7
|
-
date:
|
6
|
+
version: 0.5.0.1
|
7
|
+
date: 2007-06-22 00:00:00 -06:00
|
8
8
|
summary: "Shattered Pack: The combination of model/view/controllers and the domain specific language for each."
|
9
9
|
require_paths:
|
10
10
|
- lib
|
@@ -25,47 +25,28 @@ required_ruby_version: !ruby/object:Gem::Version::Requirement
|
|
25
25
|
platform: ruby
|
26
26
|
signing_key:
|
27
27
|
cert_chain:
|
28
|
+
post_install_message:
|
28
29
|
authors: []
|
29
30
|
|
30
31
|
files:
|
31
32
|
- lib/mock_objects.rb
|
32
|
-
- lib/shattered_model.rb
|
33
|
-
- lib/shattered_pack.rb
|
34
|
-
- lib/shattered_state.rb
|
35
|
-
- lib/shattered_view.rb
|
36
|
-
- lib/mock_objects/shattered_ogre/input.rb
|
37
|
-
- lib/mock_objects/shattered_ogre/light.rb
|
38
|
-
- lib/mock_objects/shattered_ogre/mesh.rb
|
39
|
-
- lib/mock_objects/shattered_ogre/node.rb
|
40
|
-
- lib/mock_objects/shattered_ogre/renderer.rb
|
41
|
-
- lib/mock_objects/shattered_ogre/resource_handler.rb
|
42
|
-
- lib/mock_objects/shattered_ogre/scene.rb
|
43
33
|
- lib/shattered_model/base.rb
|
44
|
-
- lib/shattered_model
|
45
|
-
- lib/shattered_model/linear_interpolator.rb
|
34
|
+
- lib/shattered_model.rb
|
46
35
|
- lib/shattered_pack/base.rb
|
47
|
-
- lib/shattered_pack/runner.rb
|
48
|
-
- lib/shattered_pack/keyboard_input/key_converter.rb
|
49
36
|
- lib/shattered_pack/keyboard_input/keyboard_input.rb
|
37
|
+
- lib/shattered_pack/keyboard_input/key_converter.rb
|
50
38
|
- lib/shattered_pack/pre_initialize/pre_initialize.rb
|
51
39
|
- lib/shattered_pack/timer/timed_event.rb
|
52
40
|
- lib/shattered_pack/timer/timer.rb
|
53
|
-
- lib/
|
54
|
-
- lib/shattered_state/runner.rb
|
41
|
+
- lib/shattered_pack.rb
|
55
42
|
- lib/shattered_state/actor/actor.rb
|
43
|
+
- lib/shattered_state/base.rb
|
44
|
+
- lib/shattered_state.rb
|
56
45
|
- lib/shattered_view/base.rb
|
57
46
|
- lib/shattered_view/camera.rb
|
58
|
-
- lib/shattered_view/extensions.rb
|
59
|
-
- lib/shattered_view/light.rb
|
60
|
-
- lib/shattered_view/node.rb
|
61
|
-
- lib/shattered_view/overlay.rb
|
62
47
|
- lib/shattered_view/resources.rb
|
63
|
-
- lib/shattered_view/rmaterial.rb
|
64
|
-
- lib/shattered_view/runner.rb
|
65
48
|
- lib/shattered_view/utilities.rb
|
66
|
-
- lib/shattered_view
|
67
|
-
- lib/shattered_view/mesh/animation.rb
|
68
|
-
- lib/shattered_view/mesh/mesh.rb
|
49
|
+
- lib/shattered_view.rb
|
69
50
|
test_files: []
|
70
51
|
|
71
52
|
rdoc_options: []
|
@@ -1,28 +0,0 @@
|
|
1
|
-
module ShatteredOgre
|
2
|
-
class Scene
|
3
|
-
def initialize(*args)
|
4
|
-
end
|
5
|
-
def createMesh(*args)
|
6
|
-
Mesh.new("fake")
|
7
|
-
end
|
8
|
-
def self.getSingleton
|
9
|
-
new
|
10
|
-
end
|
11
|
-
def createSceneNode
|
12
|
-
Node.new
|
13
|
-
end
|
14
|
-
def getRootSceneNode
|
15
|
-
Node.new
|
16
|
-
end
|
17
|
-
def createLight
|
18
|
-
ShatteredOgre::Light.new
|
19
|
-
end
|
20
|
-
def hideOverlay(name)
|
21
|
-
end
|
22
|
-
def showOverlay(name)
|
23
|
-
end
|
24
|
-
def getCamera
|
25
|
-
Node.new
|
26
|
-
end
|
27
|
-
end
|
28
|
-
end
|