shattered_ogre 0.3.3-windows
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- data/lib/platform.rb +34 -0
- data/lib/shattered_ogre.rb +24 -0
- data/lib/windows/ILUT.dll +0 -0
- data/lib/windows/OgreGUIRenderer.dll +0 -0
- data/lib/windows/OgreMain.dll +0 -0
- data/lib/windows/OgrePlatform.dll +0 -0
- data/lib/windows/Plugin_BSPSceneManager.dll +0 -0
- data/lib/windows/Plugin_CgProgramManager.dll +0 -0
- data/lib/windows/Plugin_OctreeSceneManager.dll +0 -0
- data/lib/windows/Plugin_ParticleFX.dll +0 -0
- data/lib/windows/RenderSystem_Direct3D7.dll +0 -0
- data/lib/windows/RenderSystem_Direct3D9.dll +0 -0
- data/lib/windows/RenderSystem_GL.dll +0 -0
- data/lib/windows/ShatteredOgre.dll +0 -0
- data/lib/windows/ShatteredOgre.dll.manifest +8 -0
- data/lib/windows/cg.dll +0 -0
- data/lib/windows/devil.dll +0 -0
- data/lib/windows/ilu.dll +0 -0
- data/lib/windows/msvcm80.dll +0 -0
- data/lib/windows/msvcp80.dll +0 -0
- data/lib/windows/msvcr80.dll +0 -0
- data/lib/windows/xerces-c_2_5_0.dll +0 -0
- data/lib/windows/zlib1.dll +0 -0
- metadata +68 -0
data/lib/platform.rb
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# Used to create common directories for differing OS versions. (darwin8.1 vs darwin8.0.2, etc)
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def simplified_platform
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# intel mac
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return "universal-darwin" if PLATFORM =~ /i686-darwin/ || PLATFORM == "universal-darwin8.0"
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# powerpc mac
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return `ruby -e "puts PLATFORM"`.chomp if mac?
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# Linux distrobutions can be i386 - i686, so just treat it as linux
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# TODO 64 bit support?
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return 'linux' if linux?
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# windows
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return 'windows' if windows?
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raise StandardError, "Could not determine platform #{PLATFORM.inspect}, please report this at http://forum.shatteredruby.com."
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end
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def mac?
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return PLATFORM =~ /darwin/
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end
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def windows?
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return PLATFORM =~ /mswin/
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end
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def linux?
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PLATFORM =~ /linux/
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end
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# Determines which build file to load
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def short_platform
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return "osx" if mac?
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return "windows" if windows?
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return "linux" if linux?
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raise StandardError, "Could not determine platform #{PLATFORM.inspect}, please report this at http://forum.shatteredruby.com ."
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end
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require 'platform'
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SHATTERED_OGRE_DLLS = File.expand_path(File.dirname(__FILE__)+"/"+simplified_platform)
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$: << SHATTERED_OGRE_DLLS + "/"
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if windows?
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# ShatteredOgre.dll will search all ENV["PATH"]s for OgreMain.dll.
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ENV["PATH"] += ";" + SHATTERED_OGRE_DLLS
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elsif linux? and ENV["LD_PATH_SET"] != "true"
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# Linux likes the LD_LIBRARY_PATH variable when looking for libraries.
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# However, the path needs to be set, and then the app restarted for this
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# to take effect. Without this, ShatteredOgre won't load, and the app
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# would crash with a 'missing constant ResourceLoader'
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ENV["LD_LIBRARY_PATH"] ||= ""
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ENV["LD_LIBRARY_PATH"] = SHATTERED_OGRE_DLLS + ":" + ENV["LD_LIBRARY_PATH"]
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ENV["LD_PATH_SET"] = "true"
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# And please don't chomp ARGV
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exec "ruby #{$0} #{ARGV.join(' ')}"
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end
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require "ShatteredOgre"
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<?xml version='1.0' encoding='UTF-8' standalone='yes'?>
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<assembly xmlns='urn:schemas-microsoft-com:asm.v1' manifestVersion='1.0'>
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<dependency>
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<dependentAssembly>
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<assemblyIdentity type='win32' name='Microsoft.VC80.CRT' version='8.0.50608.0' processorArchitecture='x86' publicKeyToken='1fc8b3b9a1e18e3b' />
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</dependentAssembly>
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</dependency>
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</assembly>
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data/lib/windows/cg.dll
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data/lib/windows/ilu.dll
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metadata
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--- !ruby/object:Gem::Specification
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rubygems_version: 0.8.11
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specification_version: 1
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name: shattered_ogre
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version: !ruby/object:Gem::Version
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version: 0.3.3
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date: 2006-07-18 00:00:00 -05:00
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summary: "Shattered Ogre: Ogre/Swig bindings for any language."
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require_paths:
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- lib
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- lib/windows
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email:
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homepage: http://www.hastilymade.com
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rubyforge_project:
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description: Shattered Ogre is not specific to any language, and is a set of C++ facades around Ogre3d's core. It is an integral part of Shattered View.
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autorequire: shattered_ogre
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default_executable:
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bindir: bin
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has_rdoc: true
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required_ruby_version: !ruby/object:Gem::Version::Requirement
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requirements:
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- - ">"
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- !ruby/object:Gem::Version
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version: 0.0.0
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version:
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platform: windows
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signing_key:
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cert_chain:
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authors: []
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files:
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- lib/windows/cg.dll
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- lib/windows/devil.dll
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- lib/windows/ilu.dll
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- lib/windows/ILUT.dll
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- lib/windows/msvcm80.dll
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- lib/windows/msvcp80.dll
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- lib/windows/msvcr80.dll
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- lib/windows/OgreGUIRenderer.dll
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- lib/windows/OgreMain.dll
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- lib/windows/OgrePlatform.dll
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- lib/windows/Plugin_BSPSceneManager.dll
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- lib/windows/Plugin_CgProgramManager.dll
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- lib/windows/Plugin_OctreeSceneManager.dll
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- lib/windows/Plugin_ParticleFX.dll
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- lib/windows/RenderSystem_Direct3D7.dll
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- lib/windows/RenderSystem_Direct3D9.dll
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- lib/windows/RenderSystem_GL.dll
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- lib/windows/ShatteredOgre.dll
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- lib/windows/ShatteredOgre.dll.manifest
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- lib/windows/xerces-c_2_5_0.dll
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- lib/windows/zlib1.dll
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- lib/platform.rb
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- lib/shattered_ogre.rb
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test_files: []
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rdoc_options: []
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extra_rdoc_files: []
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executables: []
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extensions: []
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requirements:
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- Ogre3d should be installed on the development system(except windows)
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dependencies: []
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