sf_symbol_converter 1.0.0.alpha.1 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/lib/sf_symbol_converter/version.rb +1 -1
- metadata +2 -30
checksums.yaml
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: f672d98f119e3a022d7f8836a1bafa52c2559b8b15e153c90bc99fa970fd6024
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data.tar.gz: '09a2b0443839c979089c5ab8ec494faec36317756125d4015fac62d299d8607b'
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metadata.gz:
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metadata.gz: 063f0098dacf637740bd686739e671c2942043e168cc8395823e092995faaabe428e23ed9a86a31d6b53908c31bad1837b64b3726be52bea5e1c95bbdfbf4bd7
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data.tar.gz: 83ffc8c82b8e6739b42e65f30e8080cc3605b6df780a1f0dfe7c36913eea10aed64c8bfd2509bdb337526f6d43535c974878d859a172763d9c3ae23de84b6b4b
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metadata
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--- !ruby/object:Gem::Specification
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name: sf_symbol_converter
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version: !ruby/object:Gem::Version
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version: 1.0.0
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version: 1.0.0
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platform: ruby
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authors:
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- Yang Liu
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- - ">="
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- !ruby/object:Gem::Version
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version: 1.1.0
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description:
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[material icon principles](https://m3.material.io/styles/icons/designing-icons),
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generate appropriate SFSymbol.\n\n## Longer rational\n\nDesigners often use the
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**material guidelines** to produce icon.\n\n<img src=\"docs/images/material_viewbox.png\"
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alt=\"Material Viewbox\" width=200>\n\nInside this viewbox of 24x24px, there is
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a mandatory margin of 2px. \nThe icon is supposed to respect a guideline.\n\n<img
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src=\"docs/images/material_guideline.png\" alt=\"Material Guideline\" width=200>\n\nFor
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instance theese icons respect material guidelines:\n\n<img src=\"docs/images/material_example1.png\"
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alt=\"Material Example\" width=150>\n<img src=\"docs/images/material_example2.png\"
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alt=\"Material Example\" width=150>\n<img src=\"docs/images/material_example3.png\"
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alt=\"Material Example\" width=150>\n<img src=\"docs/images/material_example4.png\"
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alt=\"Material Example\" width=150>\n\nMore info here: https://m3.material.io/styles/icons/designing-icons\n\n---\n\nOn
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the other side, and while it is still possible to use `svg`, Apple pushes for the
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use of SfSymbol.\n\nSFSymbols have multiple benefits:\n- performance\n- ability
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to mix text and image in a proper way\n- ability to do bi (or multi) color icon\n\n<img
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src=\"docs/images/sfsymbol_bicolor.png\" alt=\"Material Example\" width=400>\n\nMore
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info here: \n- https://developer.apple.com/documentation/uikit/uiimage/creating_custom_symbol_images_for_your_app\n-
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https://developer.apple.com/design/human-interface-guidelines/sf-symbols\n\nIt require
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the developper to take a template, and insert the icon inside, while respecting
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the size and the margin.\n\n<img src=\"docs/images/sfsymbol_template.png\" alt=\"SfSymbol
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Template\" width=650>\n\nSince a few version, you can provide only three variations:\n-
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ultralight-S\n- regular-S\n- black-S\n\nAnd the system (UIKit, or SwiftUI) will
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interpolate the rest.\n\n<img src=\"docs/images/sfsymbol_interpolation.png\" alt=\"SfSymbol
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Template\" width=500>\n\nWe provide the small, but to respect the material system,
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you are supposed to use the `.medium`\n\n<img src=\"docs/images/sfsymbol_size.png\"
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alt=\"SfSymbol Template\" width=500>\n\n## Instalation and usage\n\n`gem install
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sf_symbol_converter`\n\nThen convert icon one by one:\n\n`sf_symbol_converter convert
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./input.svg output.svg`\n\nOr batch convert:\n\n`sf_symbol_converter batch_convert
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./input_dir/ ./output_dir`"
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description:
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email:
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- yangl@bam.tech
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- tychot@bam.tech
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