sdl2-bindings 0.0.6 → 0.0.7

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data/ChangeLog CHANGED
@@ -1,3 +1,8 @@
1
+ 2021-08-12 vaiorabbit <http://twitter.com/vaiorabbit>
2
+
3
+ * Added SDL 2.0.14 features (SDL_misc).
4
+ * Added SDL 2.0.16 features (SDL_sensor).
5
+
1
6
  2021-02-21 vaiorabbit <http://twitter.com/vaiorabbit>
2
7
 
3
8
  * Added defines from Audio, Mixer and TTF
data/README.md CHANGED
@@ -5,7 +5,7 @@
5
5
  [Notice] Experimental project.
6
6
 
7
7
  * Created : 2015-09-19
8
- * Last modified : 2021-02-21
8
+ * Last modified : 2021-08-12
9
9
 
10
10
  ## Features ##
11
11
 
@@ -32,6 +32,8 @@
32
32
  * [2020-03-22] SDL 2.0.12 (Installed via Homebrew)
33
33
  * [2020-12-27] SDL 2.0.14 (Installed via Homebrew)
34
34
  * macOS Big Sur (11.0.1), ruby 3.0.0p0 (2020-12-25 revision 95aff21468) [arm64-darwin20]
35
+ * [2021-08-12] SDL 2.0.16 (Installed via Homebrew)
36
+ * macOS Big Sur (11.5), ruby 3.0.1p64 (2021-04-05 revision 0fb782ee38) [arm64-darwin20]
35
37
 
36
38
  ## License ##
37
39
 
data/lib/sdl2.rb CHANGED
@@ -20,6 +20,7 @@ require_relative 'sdl2_keyboard.rb'
20
20
  require_relative 'sdl2_keycode.rb'
21
21
  require_relative 'sdl2_log.rb'
22
22
  require_relative 'sdl2_messagebox.rb'
23
+ require_relative 'sdl2_misc.rb'
23
24
  require_relative 'sdl2_mouse.rb'
24
25
  require_relative 'sdl2_pixels.rb'
25
26
  require_relative 'sdl2_platform.rb'
@@ -28,6 +29,7 @@ require_relative 'sdl2_rect.rb'
28
29
  require_relative 'sdl2_render.rb'
29
30
  require_relative 'sdl2_rwops.rb'
30
31
  require_relative 'sdl2_scancode.rb'
32
+ require_relative 'sdl2_sensor.rb'
31
33
  require_relative 'sdl2_shape.rb'
32
34
  require_relative 'sdl2_stdinc.rb'
33
35
  require_relative 'sdl2_surface.rb'
@@ -105,6 +107,7 @@ module SDL2
105
107
  setup_keycode_symbols()
106
108
  setup_log_symbols()
107
109
  setup_messagebox_symbols()
110
+ setup_misc_symbols()
108
111
  setup_mouse_symbols()
109
112
  setup_pixels_symbols()
110
113
  setup_platform_symbols()
@@ -113,6 +116,7 @@ module SDL2
113
116
  setup_render_symbols()
114
117
  setup_rwops_symbols()
115
118
  setup_scancode_symbols()
119
+ setup_sensor_symbols()
116
120
  setup_shape_symbols()
117
121
  setup_surface_symbols()
118
122
  setup_syswm_symbols()
@@ -128,12 +132,10 @@ end
128
132
 
129
133
 
130
134
  if __FILE__ == $0
131
- # SDL2.load_lib('libSDL2.dylib')
132
- # p SDL2.SDL_Init(SDL2::SDL_INIT_EVERYTHING)
133
135
  SDL2.load_lib('libSDL2.dylib',
134
136
  gfx_libpath: '/usr/local/lib/libSDL2_gfx.dylib'
135
137
  )
136
- #SDL2.SDL_SetMainReady()
138
+
137
139
  success = SDL2.SDL_Init(SDL2::SDL_INIT_EVERYTHING)
138
140
  exit if success < 0
139
141
 
data/lib/sdl2_audio.rb CHANGED
@@ -99,6 +99,7 @@ module SDL2
99
99
  :SDL_OpenAudio,
100
100
  :SDL_GetNumAudioDevices,
101
101
  :SDL_GetAudioDeviceName,
102
+ :SDL_GetAudioDeviceSpec,
102
103
  :SDL_OpenAudioDevice,
103
104
  :SDL_GetAudioStatus,
104
105
  :SDL_GetAudioDeviceStatus,
@@ -137,6 +138,7 @@ module SDL2
137
138
  :SDL_OpenAudio => [:pointer, :pointer],
138
139
  :SDL_GetNumAudioDevices => [:int],
139
140
  :SDL_GetAudioDeviceName => [:int, :int],
141
+ :SDL_GetAudioDeviceSpec => [:int, :int, :pointer],
140
142
  :SDL_OpenAudioDevice => [:pointer, :int, :pointer, :pointer, :int],
141
143
  :SDL_GetAudioStatus => [],
142
144
  :SDL_GetAudioDeviceStatus => [:uint],
@@ -175,6 +177,7 @@ module SDL2
175
177
  :SDL_OpenAudio => :int,
176
178
  :SDL_GetNumAudioDevices => :int,
177
179
  :SDL_GetAudioDeviceName => :pointer,
180
+ :SDL_GetAudioDeviceSpec => :int,
178
181
  :SDL_OpenAudioDevice => :uint,
179
182
  :SDL_GetAudioStatus => :int,
180
183
  :SDL_GetAudioDeviceStatus => :int,
@@ -22,6 +22,8 @@ module SDL2
22
22
  SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO = 5
23
23
  SDL_CONTROLLER_TYPE_VIRTUAL = 6
24
24
  SDL_CONTROLLER_TYPE_PS5 = 7
25
+ SDL_CONTROLLER_TYPE_AMAZON_LUNA = 8
26
+ SDL_CONTROLLER_TYPE_GOOGLE_STADIA = 9
25
27
  SDL_CONTROLLER_BINDTYPE_NONE = 0
26
28
  SDL_CONTROLLER_BINDTYPE_BUTTON = 1
27
29
  SDL_CONTROLLER_BINDTYPE_AXIS = 2
@@ -136,11 +138,13 @@ module SDL2
136
138
  :SDL_GameControllerHasSensor,
137
139
  :SDL_GameControllerSetSensorEnabled,
138
140
  :SDL_GameControllerIsSensorEnabled,
141
+ :SDL_GameControllerGetSensorDataRate,
139
142
  :SDL_GameControllerGetSensorData,
140
143
  :SDL_GameControllerRumble,
141
144
  :SDL_GameControllerRumbleTriggers,
142
145
  :SDL_GameControllerHasLED,
143
146
  :SDL_GameControllerSetLED,
147
+ :SDL_GameControllerSendEffect,
144
148
  :SDL_GameControllerClose,
145
149
  ]
146
150
  args = {
@@ -185,11 +189,13 @@ module SDL2
185
189
  :SDL_GameControllerHasSensor => [:pointer, :int],
186
190
  :SDL_GameControllerSetSensorEnabled => [:pointer, :int, :int],
187
191
  :SDL_GameControllerIsSensorEnabled => [:pointer, :int],
192
+ :SDL_GameControllerGetSensorDataRate => [:pointer, :int],
188
193
  :SDL_GameControllerGetSensorData => [:pointer, :int, :pointer, :int],
189
194
  :SDL_GameControllerRumble => [:pointer, :ushort, :ushort, :uint],
190
195
  :SDL_GameControllerRumbleTriggers => [:pointer, :ushort, :ushort, :uint],
191
196
  :SDL_GameControllerHasLED => [:pointer],
192
197
  :SDL_GameControllerSetLED => [:pointer, :uchar, :uchar, :uchar],
198
+ :SDL_GameControllerSendEffect => [:pointer, :pointer, :int],
193
199
  :SDL_GameControllerClose => [:pointer],
194
200
  }
195
201
  retvals = {
@@ -234,11 +240,13 @@ module SDL2
234
240
  :SDL_GameControllerHasSensor => :int,
235
241
  :SDL_GameControllerSetSensorEnabled => :int,
236
242
  :SDL_GameControllerIsSensorEnabled => :int,
243
+ :SDL_GameControllerGetSensorDataRate => :float,
237
244
  :SDL_GameControllerGetSensorData => :int,
238
245
  :SDL_GameControllerRumble => :int,
239
246
  :SDL_GameControllerRumbleTriggers => :int,
240
247
  :SDL_GameControllerHasLED => :int,
241
248
  :SDL_GameControllerSetLED => :int,
249
+ :SDL_GameControllerSendEffect => :int,
242
250
  :SDL_GameControllerClose => :void,
243
251
  }
244
252
  symbols.each do |sym|
data/lib/sdl2_hints.rb CHANGED
@@ -10,112 +10,127 @@ module SDL2
10
10
  extend FFI::Library
11
11
  # Define/Macro
12
12
 
13
- SDL_HINT_FRAMEBUFFER_ACCELERATION = "SDL_FRAMEBUFFER_ACCELERATION"
14
- SDL_HINT_RENDER_DRIVER = "SDL_RENDER_DRIVER"
15
- SDL_HINT_RENDER_OPENGL_SHADERS = "SDL_RENDER_OPENGL_SHADERS"
16
- SDL_HINT_RENDER_DIRECT3D_THREADSAFE = "SDL_RENDER_DIRECT3D_THREADSAFE"
17
- SDL_HINT_RENDER_DIRECT3D11_DEBUG = "SDL_RENDER_DIRECT3D11_DEBUG"
18
- SDL_HINT_RENDER_LOGICAL_SIZE_MODE = "SDL_RENDER_LOGICAL_SIZE_MODE"
19
- SDL_HINT_RENDER_SCALE_QUALITY = "SDL_RENDER_SCALE_QUALITY"
20
- SDL_HINT_RENDER_VSYNC = "SDL_RENDER_VSYNC"
21
- SDL_HINT_VIDEO_ALLOW_SCREENSAVER = "SDL_VIDEO_ALLOW_SCREENSAVER"
22
- SDL_HINT_VIDEO_EXTERNAL_CONTEXT = "SDL_VIDEO_EXTERNAL_CONTEXT"
23
- SDL_HINT_VIDEO_X11_XVIDMODE = "SDL_VIDEO_X11_XVIDMODE"
24
- SDL_HINT_VIDEO_X11_XINERAMA = "SDL_VIDEO_X11_XINERAMA"
25
- SDL_HINT_VIDEO_X11_XRANDR = "SDL_VIDEO_X11_XRANDR"
26
- SDL_HINT_VIDEO_X11_WINDOW_VISUALID = "SDL_VIDEO_X11_WINDOW_VISUALID"
27
- SDL_HINT_VIDEO_X11_NET_WM_PING = "SDL_VIDEO_X11_NET_WM_PING"
28
- SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR = "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
29
- SDL_HINT_VIDEO_X11_FORCE_EGL = "SDL_VIDEO_X11_FORCE_EGL"
30
- SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
31
- SDL_HINT_WINDOWS_INTRESOURCE_ICON = "SDL_WINDOWS_INTRESOURCE_ICON"
32
- SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL = "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
33
- SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP = "SDL_WINDOWS_ENABLE_MESSAGELOOP"
34
- SDL_HINT_GRAB_KEYBOARD = "SDL_GRAB_KEYBOARD"
35
- SDL_HINT_MOUSE_DOUBLE_CLICK_TIME = "SDL_MOUSE_DOUBLE_CLICK_TIME"
36
- SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS = "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
37
- SDL_HINT_MOUSE_NORMAL_SPEED_SCALE = "SDL_MOUSE_NORMAL_SPEED_SCALE"
38
- SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE = "SDL_MOUSE_RELATIVE_SPEED_SCALE"
39
- SDL_HINT_MOUSE_RELATIVE_SCALING = "SDL_MOUSE_RELATIVE_SCALING"
40
- SDL_HINT_MOUSE_RELATIVE_MODE_WARP = "SDL_MOUSE_RELATIVE_MODE_WARP"
41
- SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH = "SDL_MOUSE_FOCUS_CLICKTHROUGH"
42
- SDL_HINT_TOUCH_MOUSE_EVENTS = "SDL_TOUCH_MOUSE_EVENTS"
43
- SDL_HINT_MOUSE_TOUCH_EVENTS = "SDL_MOUSE_TOUCH_EVENTS"
44
- SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
45
- SDL_HINT_IDLE_TIMER_DISABLED = "SDL_IOS_IDLE_TIMER_DISABLED"
46
- SDL_HINT_ORIENTATIONS = "SDL_IOS_ORIENTATIONS"
13
+ SDL_HINT_ACCELEROMETER_AS_JOYSTICK = "SDL_ACCELEROMETER_AS_JOYSTICK"
14
+ SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED = "SDL_ALLOW_ALT_TAB_WHILE_GRABBED"
15
+ SDL_HINT_ALLOW_TOPMOST = "SDL_ALLOW_TOPMOST"
16
+ SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"
17
+ SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"
18
+ SDL_HINT_ANDROID_BLOCK_ON_PAUSE = "SDL_ANDROID_BLOCK_ON_PAUSE"
19
+ SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO = "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO"
20
+ SDL_HINT_ANDROID_TRAP_BACK_BUTTON = "SDL_ANDROID_TRAP_BACK_BUTTON"
47
21
  SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS = "SDL_APPLE_TV_CONTROLLER_UI_EVENTS"
48
22
  SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION = "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"
49
- SDL_HINT_IOS_HIDE_HOME_INDICATOR = "SDL_IOS_HIDE_HOME_INDICATOR"
50
- SDL_HINT_ACCELEROMETER_AS_JOYSTICK = "SDL_ACCELEROMETER_AS_JOYSTICK"
51
- SDL_HINT_TV_REMOTE_AS_JOYSTICK = "SDL_TV_REMOTE_AS_JOYSTICK"
52
- SDL_HINT_XINPUT_ENABLED = "SDL_XINPUT_ENABLED"
53
- SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING = "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
54
- SDL_HINT_GAMECONTROLLERTYPE = "SDL_GAMECONTROLLERTYPE"
23
+ SDL_HINT_AUDIO_CATEGORY = "SDL_AUDIO_CATEGORY"
24
+ SDL_HINT_AUDIO_DEVICE_APP_NAME = "SDL_AUDIO_DEVICE_APP_NAME"
25
+ SDL_HINT_AUDIO_DEVICE_STREAM_NAME = "SDL_AUDIO_DEVICE_STREAM_NAME"
26
+ SDL_HINT_AUDIO_DEVICE_STREAM_ROLE = "SDL_AUDIO_DEVICE_STREAM_ROLE"
27
+ SDL_HINT_AUDIO_RESAMPLING_MODE = "SDL_AUDIO_RESAMPLING_MODE"
28
+ SDL_HINT_AUTO_UPDATE_JOYSTICKS = "SDL_AUTO_UPDATE_JOYSTICKS"
29
+ SDL_HINT_AUTO_UPDATE_SENSORS = "SDL_AUTO_UPDATE_SENSORS"
30
+ SDL_HINT_BMP_SAVE_LEGACY_FORMAT = "SDL_BMP_SAVE_LEGACY_FORMAT"
31
+ SDL_HINT_DISPLAY_USABLE_BOUNDS = "SDL_DISPLAY_USABLE_BOUNDS"
32
+ SDL_HINT_EMSCRIPTEN_ASYNCIFY = "SDL_EMSCRIPTEN_ASYNCIFY"
33
+ SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT = "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
34
+ SDL_HINT_ENABLE_STEAM_CONTROLLERS = "SDL_ENABLE_STEAM_CONTROLLERS"
35
+ SDL_HINT_EVENT_LOGGING = "SDL_EVENT_LOGGING"
36
+ SDL_HINT_FRAMEBUFFER_ACCELERATION = "SDL_FRAMEBUFFER_ACCELERATION"
55
37
  SDL_HINT_GAMECONTROLLERCONFIG = "SDL_GAMECONTROLLERCONFIG"
56
38
  SDL_HINT_GAMECONTROLLERCONFIG_FILE = "SDL_GAMECONTROLLERCONFIG_FILE"
39
+ SDL_HINT_GAMECONTROLLERTYPE = "SDL_GAMECONTROLLERTYPE"
57
40
  SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES = "SDL_GAMECONTROLLER_IGNORE_DEVICES"
58
41
  SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT = "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
59
42
  SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS = "SDL_GAMECONTROLLER_USE_BUTTON_LABELS"
43
+ SDL_HINT_GRAB_KEYBOARD = "SDL_GRAB_KEYBOARD"
44
+ SDL_HINT_IDLE_TIMER_DISABLED = "SDL_IOS_IDLE_TIMER_DISABLED"
45
+ SDL_HINT_IME_INTERNAL_EDITING = "SDL_IME_INTERNAL_EDITING"
46
+ SDL_HINT_IOS_HIDE_HOME_INDICATOR = "SDL_IOS_HIDE_HOME_INDICATOR"
60
47
  SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS = "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
61
48
  SDL_HINT_JOYSTICK_HIDAPI = "SDL_JOYSTICK_HIDAPI"
49
+ SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE = "SDL_JOYSTICK_HIDAPI_GAMECUBE"
50
+ SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS = "SDL_JOYSTICK_HIDAPI_JOY_CONS"
51
+ SDL_HINT_JOYSTICK_HIDAPI_LUNA = "SDL_JOYSTICK_HIDAPI_LUNA"
62
52
  SDL_HINT_JOYSTICK_HIDAPI_PS4 = "SDL_JOYSTICK_HIDAPI_PS4"
63
- SDL_HINT_JOYSTICK_HIDAPI_PS5 = "SDL_JOYSTICK_HIDAPI_PS5"
64
53
  SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE = "SDL_JOYSTICK_HIDAPI_PS4_RUMBLE"
54
+ SDL_HINT_JOYSTICK_HIDAPI_PS5 = "SDL_JOYSTICK_HIDAPI_PS5"
55
+ SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED = "SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED"
56
+ SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE = "SDL_JOYSTICK_HIDAPI_PS5_RUMBLE"
57
+ SDL_HINT_JOYSTICK_HIDAPI_STADIA = "SDL_JOYSTICK_HIDAPI_STADIA"
65
58
  SDL_HINT_JOYSTICK_HIDAPI_STEAM = "SDL_JOYSTICK_HIDAPI_STEAM"
66
59
  SDL_HINT_JOYSTICK_HIDAPI_SWITCH = "SDL_JOYSTICK_HIDAPI_SWITCH"
60
+ SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED = "SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED"
67
61
  SDL_HINT_JOYSTICK_HIDAPI_XBOX = "SDL_JOYSTICK_HIDAPI_XBOX"
68
- SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT = "SDL_JOYSTICK_HIDAPI_CORRELATE_XINPUT"
69
- SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE = "SDL_JOYSTICK_HIDAPI_GAMECUBE"
70
- SDL_HINT_ENABLE_STEAM_CONTROLLERS = "SDL_ENABLE_STEAM_CONTROLLERS"
71
62
  SDL_HINT_JOYSTICK_RAWINPUT = "SDL_JOYSTICK_RAWINPUT"
63
+ SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT = "SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
72
64
  SDL_HINT_JOYSTICK_THREAD = "SDL_JOYSTICK_THREAD"
65
+ SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER = "SDL_KMSDRM_REQUIRE_DRM_MASTER"
73
66
  SDL_HINT_LINUX_JOYSTICK_DEADZONES = "SDL_LINUX_JOYSTICK_DEADZONES"
74
- SDL_HINT_ALLOW_TOPMOST = "SDL_ALLOW_TOPMOST"
75
- SDL_HINT_TIMER_RESOLUTION = "SDL_TIMER_RESOLUTION"
67
+ SDL_HINT_MAC_BACKGROUND_APP = "SDL_MAC_BACKGROUND_APP"
68
+ SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
69
+ SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS = "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
70
+ SDL_HINT_MOUSE_DOUBLE_CLICK_TIME = "SDL_MOUSE_DOUBLE_CLICK_TIME"
71
+ SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH = "SDL_MOUSE_FOCUS_CLICKTHROUGH"
72
+ SDL_HINT_MOUSE_NORMAL_SPEED_SCALE = "SDL_MOUSE_NORMAL_SPEED_SCALE"
73
+ SDL_HINT_MOUSE_RELATIVE_MODE_WARP = "SDL_MOUSE_RELATIVE_MODE_WARP"
74
+ SDL_HINT_MOUSE_RELATIVE_SCALING = "SDL_MOUSE_RELATIVE_SCALING"
75
+ SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE = "SDL_MOUSE_RELATIVE_SPEED_SCALE"
76
+ SDL_HINT_MOUSE_TOUCH_EVENTS = "SDL_MOUSE_TOUCH_EVENTS"
77
+ SDL_HINT_NO_SIGNAL_HANDLERS = "SDL_NO_SIGNAL_HANDLERS"
78
+ SDL_HINT_OPENGL_ES_DRIVER = "SDL_OPENGL_ES_DRIVER"
79
+ SDL_HINT_ORIENTATIONS = "SDL_IOS_ORIENTATIONS"
80
+ SDL_HINT_PREFERRED_LOCALES = "SDL_PREFERRED_LOCALES"
76
81
  SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION = "SDL_QTWAYLAND_CONTENT_ORIENTATION"
77
82
  SDL_HINT_QTWAYLAND_WINDOW_FLAGS = "SDL_QTWAYLAND_WINDOW_FLAGS"
78
- SDL_HINT_THREAD_STACK_SIZE = "SDL_THREAD_STACK_SIZE"
79
- SDL_HINT_THREAD_PRIORITY_POLICY = "SDL_THREAD_PRIORITY_POLICY"
80
- SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL = "SDL_THREAD_FORCE_REALTIME_TIME_CRITICAL"
81
- SDL_HINT_VIDEO_HIGHDPI_DISABLED = "SDL_VIDEO_HIGHDPI_DISABLED"
82
- SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
83
- SDL_HINT_VIDEO_WIN_D3DCOMPILER = "SDL_VIDEO_WIN_D3DCOMPILER"
84
- SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
85
- SDL_HINT_WINRT_PRIVACY_POLICY_URL = "SDL_WINRT_PRIVACY_POLICY_URL"
86
- SDL_HINT_WINRT_PRIVACY_POLICY_LABEL = "SDL_WINRT_PRIVACY_POLICY_LABEL"
87
- SDL_HINT_WINRT_HANDLE_BACK_BUTTON = "SDL_WINRT_HANDLE_BACK_BUTTON"
88
- SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES = "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
89
- SDL_HINT_MAC_BACKGROUND_APP = "SDL_MAC_BACKGROUND_APP"
90
- SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"
91
- SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"
92
- SDL_HINT_IME_INTERNAL_EDITING = "SDL_IME_INTERNAL_EDITING"
93
- SDL_HINT_ANDROID_TRAP_BACK_BUTTON = "SDL_ANDROID_TRAP_BACK_BUTTON"
94
- SDL_HINT_ANDROID_BLOCK_ON_PAUSE = "SDL_ANDROID_BLOCK_ON_PAUSE"
95
- SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO = "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO"
83
+ SDL_HINT_RENDER_BATCHING = "SDL_RENDER_BATCHING"
84
+ SDL_HINT_RENDER_DIRECT3D11_DEBUG = "SDL_RENDER_DIRECT3D11_DEBUG"
85
+ SDL_HINT_RENDER_DIRECT3D_THREADSAFE = "SDL_RENDER_DIRECT3D_THREADSAFE"
86
+ SDL_HINT_RENDER_DRIVER = "SDL_RENDER_DRIVER"
87
+ SDL_HINT_RENDER_LOGICAL_SIZE_MODE = "SDL_RENDER_LOGICAL_SIZE_MODE"
88
+ SDL_HINT_RENDER_OPENGL_SHADERS = "SDL_RENDER_OPENGL_SHADERS"
89
+ SDL_HINT_RENDER_SCALE_QUALITY = "SDL_RENDER_SCALE_QUALITY"
90
+ SDL_HINT_RENDER_VSYNC = "SDL_RENDER_VSYNC"
96
91
  SDL_HINT_RETURN_KEY_HIDES_IME = "SDL_RETURN_KEY_HIDES_IME"
97
- SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT = "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
98
- SDL_HINT_EMSCRIPTEN_ASYNCIFY = "SDL_EMSCRIPTEN_ASYNCIFY"
99
- SDL_HINT_NO_SIGNAL_HANDLERS = "SDL_NO_SIGNAL_HANDLERS"
100
- SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 = "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
101
- SDL_HINT_BMP_SAVE_LEGACY_FORMAT = "SDL_BMP_SAVE_LEGACY_FORMAT"
102
- SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING = "SDL_WINDOWS_DISABLE_THREAD_NAMING"
103
92
  SDL_HINT_RPI_VIDEO_LAYER = "SDL_RPI_VIDEO_LAYER"
93
+ SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL = "SDL_THREAD_FORCE_REALTIME_TIME_CRITICAL"
94
+ SDL_HINT_THREAD_PRIORITY_POLICY = "SDL_THREAD_PRIORITY_POLICY"
95
+ SDL_HINT_THREAD_STACK_SIZE = "SDL_THREAD_STACK_SIZE"
96
+ SDL_HINT_TIMER_RESOLUTION = "SDL_TIMER_RESOLUTION"
97
+ SDL_HINT_TOUCH_MOUSE_EVENTS = "SDL_TOUCH_MOUSE_EVENTS"
98
+ SDL_HINT_TV_REMOTE_AS_JOYSTICK = "SDL_TV_REMOTE_AS_JOYSTICK"
99
+ SDL_HINT_VIDEO_ALLOW_SCREENSAVER = "SDL_VIDEO_ALLOW_SCREENSAVER"
104
100
  SDL_HINT_VIDEO_DOUBLE_BUFFER = "SDL_VIDEO_DOUBLE_BUFFER"
105
- SDL_HINT_OPENGL_ES_DRIVER = "SDL_OPENGL_ES_DRIVER"
106
- SDL_HINT_AUDIO_RESAMPLING_MODE = "SDL_AUDIO_RESAMPLING_MODE"
107
- SDL_HINT_AUDIO_CATEGORY = "SDL_AUDIO_CATEGORY"
108
- SDL_HINT_RENDER_BATCHING = "SDL_RENDER_BATCHING"
109
- SDL_HINT_AUTO_UPDATE_JOYSTICKS = "SDL_AUTO_UPDATE_JOYSTICKS"
110
- SDL_HINT_AUTO_UPDATE_SENSORS = "SDL_AUTO_UPDATE_SENSORS"
111
- SDL_HINT_EVENT_LOGGING = "SDL_EVENT_LOGGING"
101
+ SDL_HINT_VIDEO_EXTERNAL_CONTEXT = "SDL_VIDEO_EXTERNAL_CONTEXT"
102
+ SDL_HINT_VIDEO_HIGHDPI_DISABLED = "SDL_VIDEO_HIGHDPI_DISABLED"
103
+ SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES = "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
104
+ SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
105
+ SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR = "SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR"
106
+ SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
107
+ SDL_HINT_VIDEO_WIN_D3DCOMPILER = "SDL_VIDEO_WIN_D3DCOMPILER"
108
+ SDL_HINT_VIDEO_X11_FORCE_EGL = "SDL_VIDEO_X11_FORCE_EGL"
109
+ SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR = "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
110
+ SDL_HINT_VIDEO_X11_NET_WM_PING = "SDL_VIDEO_X11_NET_WM_PING"
111
+ SDL_HINT_VIDEO_X11_WINDOW_VISUALID = "SDL_VIDEO_X11_WINDOW_VISUALID"
112
+ SDL_HINT_VIDEO_X11_XINERAMA = "SDL_VIDEO_X11_XINERAMA"
113
+ SDL_HINT_VIDEO_X11_XRANDR = "SDL_VIDEO_X11_XRANDR"
114
+ SDL_HINT_VIDEO_X11_XVIDMODE = "SDL_VIDEO_X11_XVIDMODE"
115
+ SDL_HINT_WAVE_FACT_CHUNK = "SDL_WAVE_FACT_CHUNK"
112
116
  SDL_HINT_WAVE_RIFF_CHUNK_SIZE = "SDL_WAVE_RIFF_CHUNK_SIZE"
113
117
  SDL_HINT_WAVE_TRUNCATION = "SDL_WAVE_TRUNCATION"
114
- SDL_HINT_WAVE_FACT_CHUNK = "SDL_WAVE_FACT_CHUNK"
115
- SDL_HINT_DISPLAY_USABLE_BOUNDS = "SDL_DISPLAY_USABLE_BOUNDS"
116
- SDL_HINT_AUDIO_DEVICE_APP_NAME = "SDL_AUDIO_DEVICE_APP_NAME"
117
- SDL_HINT_AUDIO_DEVICE_STREAM_NAME = "SDL_AUDIO_DEVICE_STREAM_NAME"
118
- SDL_HINT_PREFERRED_LOCALES = "SDL_PREFERRED_LOCALES"
118
+ SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING = "SDL_WINDOWS_DISABLE_THREAD_NAMING"
119
+ SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP = "SDL_WINDOWS_ENABLE_MESSAGELOOP"
120
+ SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS = "SDL_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS"
121
+ SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL = "SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL"
122
+ SDL_HINT_WINDOWS_INTRESOURCE_ICON = "SDL_WINDOWS_INTRESOURCE_ICON"
123
+ SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL = "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
124
+ SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 = "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
125
+ SDL_HINT_WINDOWS_USE_D3D9EX = "SDL_WINDOWS_USE_D3D9EX"
126
+ SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
127
+ SDL_HINT_WINRT_HANDLE_BACK_BUTTON = "SDL_WINRT_HANDLE_BACK_BUTTON"
128
+ SDL_HINT_WINRT_PRIVACY_POLICY_LABEL = "SDL_WINRT_PRIVACY_POLICY_LABEL"
129
+ SDL_HINT_WINRT_PRIVACY_POLICY_URL = "SDL_WINRT_PRIVACY_POLICY_URL"
130
+ SDL_HINT_X11_FORCE_OVERRIDE_REDIRECT = "SDL_X11_FORCE_OVERRIDE_REDIRECT"
131
+ SDL_HINT_XINPUT_ENABLED = "SDL_XINPUT_ENABLED"
132
+ SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING = "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
133
+ SDL_HINT_AUDIO_INCLUDE_MONITORS = "SDL_AUDIO_INCLUDE_MONITORS"
119
134
 
120
135
  # Enum
121
136
 
data/lib/sdl2_joystick.rb CHANGED
@@ -110,6 +110,7 @@ module SDL2
110
110
  :SDL_JoystickRumbleTriggers,
111
111
  :SDL_JoystickHasLED,
112
112
  :SDL_JoystickSetLED,
113
+ :SDL_JoystickSendEffect,
113
114
  :SDL_JoystickClose,
114
115
  :SDL_JoystickCurrentPowerLevel,
115
116
  ]
@@ -162,6 +163,7 @@ module SDL2
162
163
  :SDL_JoystickRumbleTriggers => [:pointer, :ushort, :ushort, :uint],
163
164
  :SDL_JoystickHasLED => [:pointer],
164
165
  :SDL_JoystickSetLED => [:pointer, :uchar, :uchar, :uchar],
166
+ :SDL_JoystickSendEffect => [:pointer, :pointer, :int],
165
167
  :SDL_JoystickClose => [:pointer],
166
168
  :SDL_JoystickCurrentPowerLevel => [:pointer],
167
169
  }
@@ -214,6 +216,7 @@ module SDL2
214
216
  :SDL_JoystickRumbleTriggers => :int,
215
217
  :SDL_JoystickHasLED => :int,
216
218
  :SDL_JoystickSetLED => :int,
219
+ :SDL_JoystickSendEffect => :int,
217
220
  :SDL_JoystickClose => :void,
218
221
  :SDL_JoystickCurrentPowerLevel => :int,
219
222
  }
data/lib/sdl2_misc.rb ADDED
@@ -0,0 +1,45 @@
1
+ # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
+ #
3
+ # * https://github.com/vaiorabbit/sdl2-bindings
4
+ #
5
+ # [NOTICE] This is an automatically generated file.
6
+
7
+ require 'ffi'
8
+
9
+ module SDL2
10
+ extend FFI::Library
11
+ # Define/Macro
12
+
13
+
14
+ # Enum
15
+
16
+
17
+ # Typedef
18
+
19
+
20
+ # Struct
21
+
22
+
23
+ # Function
24
+
25
+ def self.setup_misc_symbols()
26
+ symbols = [
27
+ :SDL_OpenURL,
28
+ ]
29
+ args = {
30
+ :SDL_OpenURL => [:pointer],
31
+ }
32
+ retvals = {
33
+ :SDL_OpenURL => :int,
34
+ }
35
+ symbols.each do |sym|
36
+ begin
37
+ attach_function sym, args[sym], retvals[sym]
38
+ rescue FFI::NotFoundError => error
39
+ $stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
40
+ end
41
+ end
42
+ end
43
+
44
+ end
45
+
data/lib/sdl2_render.rb CHANGED
@@ -77,6 +77,7 @@ module SDL2
77
77
  :SDL_GetTextureScaleMode,
78
78
  :SDL_UpdateTexture,
79
79
  :SDL_UpdateYUVTexture,
80
+ :SDL_UpdateNVTexture,
80
81
  :SDL_LockTexture,
81
82
  :SDL_LockTextureToSurface,
82
83
  :SDL_UnlockTexture,
@@ -151,6 +152,7 @@ module SDL2
151
152
  :SDL_GetTextureScaleMode => [:pointer, :pointer],
152
153
  :SDL_UpdateTexture => [:pointer, :pointer, :pointer, :int],
153
154
  :SDL_UpdateYUVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int, :pointer, :int],
155
+ :SDL_UpdateNVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int],
154
156
  :SDL_LockTexture => [:pointer, :pointer, :pointer, :pointer],
155
157
  :SDL_LockTextureToSurface => [:pointer, :pointer, :pointer],
156
158
  :SDL_UnlockTexture => [:pointer],
@@ -225,6 +227,7 @@ module SDL2
225
227
  :SDL_GetTextureScaleMode => :int,
226
228
  :SDL_UpdateTexture => :int,
227
229
  :SDL_UpdateYUVTexture => :int,
230
+ :SDL_UpdateNVTexture => :int,
228
231
  :SDL_LockTexture => :int,
229
232
  :SDL_LockTextureToSurface => :int,
230
233
  :SDL_UnlockTexture => :void,
@@ -0,0 +1,96 @@
1
+ # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
+ #
3
+ # * https://github.com/vaiorabbit/sdl2-bindings
4
+ #
5
+ # [NOTICE] This is an automatically generated file.
6
+
7
+ require 'ffi'
8
+
9
+ module SDL2
10
+ extend FFI::Library
11
+ # Define/Macro
12
+
13
+
14
+ # Enum
15
+
16
+ SDL_SENSOR_INVALID = -1
17
+ SDL_SENSOR_UNKNOWN = 0
18
+ SDL_SENSOR_ACCEL = 1
19
+ SDL_SENSOR_GYRO = 2
20
+
21
+ # Typedef
22
+
23
+ typedef :int, :SDL_SensorID
24
+ typedef :int, :SDL_SensorType
25
+
26
+ # Struct
27
+
28
+
29
+ # Function
30
+
31
+ def self.setup_sensor_symbols()
32
+ symbols = [
33
+ :SDL_LockSensors,
34
+ :SDL_UnlockSensors,
35
+ :SDL_NumSensors,
36
+ :SDL_SensorGetDeviceName,
37
+ :SDL_SensorGetDeviceType,
38
+ :SDL_SensorGetDeviceNonPortableType,
39
+ :SDL_SensorGetDeviceInstanceID,
40
+ :SDL_SensorOpen,
41
+ :SDL_SensorFromInstanceID,
42
+ :SDL_SensorGetName,
43
+ :SDL_SensorGetType,
44
+ :SDL_SensorGetNonPortableType,
45
+ :SDL_SensorGetInstanceID,
46
+ :SDL_SensorGetData,
47
+ :SDL_SensorClose,
48
+ :SDL_SensorUpdate,
49
+ ]
50
+ args = {
51
+ :SDL_LockSensors => [],
52
+ :SDL_UnlockSensors => [],
53
+ :SDL_NumSensors => [],
54
+ :SDL_SensorGetDeviceName => [:int],
55
+ :SDL_SensorGetDeviceType => [:int],
56
+ :SDL_SensorGetDeviceNonPortableType => [:int],
57
+ :SDL_SensorGetDeviceInstanceID => [:int],
58
+ :SDL_SensorOpen => [:int],
59
+ :SDL_SensorFromInstanceID => [:int],
60
+ :SDL_SensorGetName => [:pointer],
61
+ :SDL_SensorGetType => [:pointer],
62
+ :SDL_SensorGetNonPortableType => [:pointer],
63
+ :SDL_SensorGetInstanceID => [:pointer],
64
+ :SDL_SensorGetData => [:pointer, :pointer, :int],
65
+ :SDL_SensorClose => [:pointer],
66
+ :SDL_SensorUpdate => [],
67
+ }
68
+ retvals = {
69
+ :SDL_LockSensors => :void,
70
+ :SDL_UnlockSensors => :void,
71
+ :SDL_NumSensors => :int,
72
+ :SDL_SensorGetDeviceName => :pointer,
73
+ :SDL_SensorGetDeviceType => :int,
74
+ :SDL_SensorGetDeviceNonPortableType => :int,
75
+ :SDL_SensorGetDeviceInstanceID => :int,
76
+ :SDL_SensorOpen => :pointer,
77
+ :SDL_SensorFromInstanceID => :pointer,
78
+ :SDL_SensorGetName => :pointer,
79
+ :SDL_SensorGetType => :int,
80
+ :SDL_SensorGetNonPortableType => :int,
81
+ :SDL_SensorGetInstanceID => :int,
82
+ :SDL_SensorGetData => :int,
83
+ :SDL_SensorClose => :void,
84
+ :SDL_SensorUpdate => :void,
85
+ }
86
+ symbols.each do |sym|
87
+ begin
88
+ attach_function sym, args[sym], retvals[sym]
89
+ rescue FFI::NotFoundError => error
90
+ $stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
91
+ end
92
+ end
93
+ end
94
+
95
+ end
96
+
data/lib/sdl2_stdinc.rb CHANGED
@@ -59,10 +59,18 @@ module SDL2
59
59
  :SDL_setenv,
60
60
  :SDL_qsort,
61
61
  :SDL_abs,
62
+ :SDL_isalpha,
63
+ :SDL_isalnum,
64
+ :SDL_isblank,
65
+ :SDL_iscntrl,
62
66
  :SDL_isdigit,
67
+ :SDL_isxdigit,
68
+ :SDL_ispunct,
63
69
  :SDL_isspace,
64
70
  :SDL_isupper,
65
71
  :SDL_islower,
72
+ :SDL_isprint,
73
+ :SDL_isgraph,
66
74
  :SDL_toupper,
67
75
  :SDL_tolower,
68
76
  :SDL_crc32,
@@ -144,6 +152,10 @@ module SDL2
144
152
  :SDL_log10f,
145
153
  :SDL_pow,
146
154
  :SDL_powf,
155
+ :SDL_round,
156
+ :SDL_roundf,
157
+ :SDL_lround,
158
+ :SDL_lroundf,
147
159
  :SDL_scalbn,
148
160
  :SDL_scalbnf,
149
161
  :SDL_sin,
@@ -170,10 +182,18 @@ module SDL2
170
182
  :SDL_setenv => [:pointer, :pointer, :int],
171
183
  :SDL_qsort => [:pointer, :ulong, :ulong, :pointer],
172
184
  :SDL_abs => [:int],
185
+ :SDL_isalpha => [:int],
186
+ :SDL_isalnum => [:int],
187
+ :SDL_isblank => [:int],
188
+ :SDL_iscntrl => [:int],
173
189
  :SDL_isdigit => [:int],
190
+ :SDL_isxdigit => [:int],
191
+ :SDL_ispunct => [:int],
174
192
  :SDL_isspace => [:int],
175
193
  :SDL_isupper => [:int],
176
194
  :SDL_islower => [:int],
195
+ :SDL_isprint => [:int],
196
+ :SDL_isgraph => [:int],
177
197
  :SDL_toupper => [:int],
178
198
  :SDL_tolower => [:int],
179
199
  :SDL_crc32 => [:uint, :pointer, :ulong],
@@ -255,6 +275,10 @@ module SDL2
255
275
  :SDL_log10f => [:float],
256
276
  :SDL_pow => [:double, :double],
257
277
  :SDL_powf => [:float, :float],
278
+ :SDL_round => [:double],
279
+ :SDL_roundf => [:float],
280
+ :SDL_lround => [:double],
281
+ :SDL_lroundf => [:float],
258
282
  :SDL_scalbn => [:double, :int],
259
283
  :SDL_scalbnf => [:float, :int],
260
284
  :SDL_sin => [:double],
@@ -281,10 +305,18 @@ module SDL2
281
305
  :SDL_setenv => :int,
282
306
  :SDL_qsort => :void,
283
307
  :SDL_abs => :int,
308
+ :SDL_isalpha => :int,
309
+ :SDL_isalnum => :int,
310
+ :SDL_isblank => :int,
311
+ :SDL_iscntrl => :int,
284
312
  :SDL_isdigit => :int,
313
+ :SDL_isxdigit => :int,
314
+ :SDL_ispunct => :int,
285
315
  :SDL_isspace => :int,
286
316
  :SDL_isupper => :int,
287
317
  :SDL_islower => :int,
318
+ :SDL_isprint => :int,
319
+ :SDL_isgraph => :int,
288
320
  :SDL_toupper => :int,
289
321
  :SDL_tolower => :int,
290
322
  :SDL_crc32 => :uint,
@@ -366,6 +398,10 @@ module SDL2
366
398
  :SDL_log10f => :float,
367
399
  :SDL_pow => :double,
368
400
  :SDL_powf => :float,
401
+ :SDL_round => :double,
402
+ :SDL_roundf => :float,
403
+ :SDL_lround => :long,
404
+ :SDL_lroundf => :long,
369
405
  :SDL_scalbn => :double,
370
406
  :SDL_scalbnf => :float,
371
407
  :SDL_sin => :double,
data/lib/sdl2_surface.rb CHANGED
@@ -85,6 +85,7 @@ module SDL2
85
85
  :SDL_UpperBlit,
86
86
  :SDL_LowerBlit,
87
87
  :SDL_SoftStretch,
88
+ :SDL_SoftStretchLinear,
88
89
  :SDL_UpperBlitScaled,
89
90
  :SDL_LowerBlitScaled,
90
91
  :SDL_SetYUVConversionMode,
@@ -124,6 +125,7 @@ module SDL2
124
125
  :SDL_UpperBlit => [:pointer, :pointer, :pointer, :pointer],
125
126
  :SDL_LowerBlit => [:pointer, :pointer, :pointer, :pointer],
126
127
  :SDL_SoftStretch => [:pointer, :pointer, :pointer, :pointer],
128
+ :SDL_SoftStretchLinear => [:pointer, :pointer, :pointer, :pointer],
127
129
  :SDL_UpperBlitScaled => [:pointer, :pointer, :pointer, :pointer],
128
130
  :SDL_LowerBlitScaled => [:pointer, :pointer, :pointer, :pointer],
129
131
  :SDL_SetYUVConversionMode => [:int],
@@ -163,6 +165,7 @@ module SDL2
163
165
  :SDL_UpperBlit => :int,
164
166
  :SDL_LowerBlit => :int,
165
167
  :SDL_SoftStretch => :int,
168
+ :SDL_SoftStretchLinear => :int,
166
169
  :SDL_UpperBlitScaled => :int,
167
170
  :SDL_LowerBlitScaled => :int,
168
171
  :SDL_SetYUVConversionMode => :void,
data/lib/sdl2_syswm.rb CHANGED
@@ -27,6 +27,7 @@ module SDL2
27
27
  SDL_SYSWM_VIVANTE = 10
28
28
  SDL_SYSWM_OS2 = 11
29
29
  SDL_SYSWM_HAIKU = 12
30
+ SDL_SYSWM_KMSDRM = 13
30
31
 
31
32
  # Typedef
32
33
 
data/lib/sdl2_version.rb CHANGED
@@ -12,7 +12,7 @@ module SDL2
12
12
 
13
13
  SDL_MAJOR_VERSION = 2
14
14
  SDL_MINOR_VERSION = 0
15
- SDL_PATCHLEVEL = 14
15
+ SDL_PATCHLEVEL = 16
16
16
 
17
17
  # Enum
18
18
 
data/lib/sdl2_video.rb CHANGED
@@ -23,7 +23,7 @@ module SDL2
23
23
  SDL_WINDOW_RESIZABLE = 32
24
24
  SDL_WINDOW_MINIMIZED = 64
25
25
  SDL_WINDOW_MAXIMIZED = 128
26
- SDL_WINDOW_INPUT_GRABBED = 256
26
+ SDL_WINDOW_MOUSE_GRABBED = 256
27
27
  SDL_WINDOW_INPUT_FOCUS = 512
28
28
  SDL_WINDOW_MOUSE_FOCUS = 1024
29
29
  SDL_WINDOW_FULLSCREEN_DESKTOP = 4097
@@ -35,8 +35,10 @@ module SDL2
35
35
  SDL_WINDOW_UTILITY = 131072
36
36
  SDL_WINDOW_TOOLTIP = 262144
37
37
  SDL_WINDOW_POPUP_MENU = 524288
38
+ SDL_WINDOW_KEYBOARD_GRABBED = 1048576
38
39
  SDL_WINDOW_VULKAN = 268435456
39
40
  SDL_WINDOW_METAL = 536870912
41
+ SDL_WINDOW_INPUT_GRABBED = 256
40
42
  SDL_WINDOWEVENT_NONE = 0
41
43
  SDL_WINDOWEVENT_SHOWN = 1
42
44
  SDL_WINDOWEVENT_HIDDEN = 2
@@ -63,6 +65,9 @@ module SDL2
63
65
  SDL_ORIENTATION_LANDSCAPE_FLIPPED = 2
64
66
  SDL_ORIENTATION_PORTRAIT = 3
65
67
  SDL_ORIENTATION_PORTRAIT_FLIPPED = 4
68
+ SDL_FLASH_CANCEL = 0
69
+ SDL_FLASH_BRIEFLY = 1
70
+ SDL_FLASH_UNTIL_FOCUSED = 2
66
71
  SDL_GL_RED_SIZE = 0
67
72
  SDL_GL_GREEN_SIZE = 1
68
73
  SDL_GL_BLUE_SIZE = 2
@@ -118,6 +123,7 @@ module SDL2
118
123
  typedef :int, :SDL_WindowEventID
119
124
  typedef :int, :SDL_DisplayEventID
120
125
  typedef :int, :SDL_DisplayOrientation
126
+ typedef :int, :SDL_FlashOperation
121
127
  typedef :pointer, :SDL_GLContext
122
128
  typedef :int, :SDL_GLattr
123
129
  typedef :int, :SDL_GLprofile
@@ -185,6 +191,7 @@ module SDL2
185
191
  :SDL_GetWindowMaximumSize,
186
192
  :SDL_SetWindowBordered,
187
193
  :SDL_SetWindowResizable,
194
+ :SDL_SetWindowAlwaysOnTop,
188
195
  :SDL_ShowWindow,
189
196
  :SDL_HideWindow,
190
197
  :SDL_RaiseWindow,
@@ -196,7 +203,11 @@ module SDL2
196
203
  :SDL_UpdateWindowSurface,
197
204
  :SDL_UpdateWindowSurfaceRects,
198
205
  :SDL_SetWindowGrab,
206
+ :SDL_SetWindowKeyboardGrab,
207
+ :SDL_SetWindowMouseGrab,
199
208
  :SDL_GetWindowGrab,
209
+ :SDL_GetWindowKeyboardGrab,
210
+ :SDL_GetWindowMouseGrab,
200
211
  :SDL_GetGrabbedWindow,
201
212
  :SDL_SetWindowBrightness,
202
213
  :SDL_GetWindowBrightness,
@@ -207,6 +218,7 @@ module SDL2
207
218
  :SDL_SetWindowGammaRamp,
208
219
  :SDL_GetWindowGammaRamp,
209
220
  :SDL_SetWindowHitTest,
221
+ :SDL_FlashWindow,
210
222
  :SDL_DestroyWindow,
211
223
  :SDL_IsScreenSaverEnabled,
212
224
  :SDL_EnableScreenSaver,
@@ -270,6 +282,7 @@ module SDL2
270
282
  :SDL_GetWindowMaximumSize => [:pointer, :pointer, :pointer],
271
283
  :SDL_SetWindowBordered => [:pointer, :int],
272
284
  :SDL_SetWindowResizable => [:pointer, :int],
285
+ :SDL_SetWindowAlwaysOnTop => [:pointer, :int],
273
286
  :SDL_ShowWindow => [:pointer],
274
287
  :SDL_HideWindow => [:pointer],
275
288
  :SDL_RaiseWindow => [:pointer],
@@ -281,7 +294,11 @@ module SDL2
281
294
  :SDL_UpdateWindowSurface => [:pointer],
282
295
  :SDL_UpdateWindowSurfaceRects => [:pointer, :pointer, :int],
283
296
  :SDL_SetWindowGrab => [:pointer, :int],
297
+ :SDL_SetWindowKeyboardGrab => [:pointer, :int],
298
+ :SDL_SetWindowMouseGrab => [:pointer, :int],
284
299
  :SDL_GetWindowGrab => [:pointer],
300
+ :SDL_GetWindowKeyboardGrab => [:pointer],
301
+ :SDL_GetWindowMouseGrab => [:pointer],
285
302
  :SDL_GetGrabbedWindow => [],
286
303
  :SDL_SetWindowBrightness => [:pointer, :float],
287
304
  :SDL_GetWindowBrightness => [:pointer],
@@ -292,6 +309,7 @@ module SDL2
292
309
  :SDL_SetWindowGammaRamp => [:pointer, :pointer, :pointer, :pointer],
293
310
  :SDL_GetWindowGammaRamp => [:pointer, :pointer, :pointer, :pointer],
294
311
  :SDL_SetWindowHitTest => [:pointer, :SDL_HitTest, :pointer],
312
+ :SDL_FlashWindow => [:pointer, :int],
295
313
  :SDL_DestroyWindow => [:pointer],
296
314
  :SDL_IsScreenSaverEnabled => [],
297
315
  :SDL_EnableScreenSaver => [],
@@ -355,6 +373,7 @@ module SDL2
355
373
  :SDL_GetWindowMaximumSize => :void,
356
374
  :SDL_SetWindowBordered => :void,
357
375
  :SDL_SetWindowResizable => :void,
376
+ :SDL_SetWindowAlwaysOnTop => :void,
358
377
  :SDL_ShowWindow => :void,
359
378
  :SDL_HideWindow => :void,
360
379
  :SDL_RaiseWindow => :void,
@@ -366,7 +385,11 @@ module SDL2
366
385
  :SDL_UpdateWindowSurface => :int,
367
386
  :SDL_UpdateWindowSurfaceRects => :int,
368
387
  :SDL_SetWindowGrab => :void,
388
+ :SDL_SetWindowKeyboardGrab => :void,
389
+ :SDL_SetWindowMouseGrab => :void,
369
390
  :SDL_GetWindowGrab => :int,
391
+ :SDL_GetWindowKeyboardGrab => :int,
392
+ :SDL_GetWindowMouseGrab => :int,
370
393
  :SDL_GetGrabbedWindow => :pointer,
371
394
  :SDL_SetWindowBrightness => :int,
372
395
  :SDL_GetWindowBrightness => :float,
@@ -377,6 +400,7 @@ module SDL2
377
400
  :SDL_SetWindowGammaRamp => :int,
378
401
  :SDL_GetWindowGammaRamp => :int,
379
402
  :SDL_SetWindowHitTest => :int,
403
+ :SDL_FlashWindow => :int,
380
404
  :SDL_DestroyWindow => :void,
381
405
  :SDL_IsScreenSaverEnabled => :int,
382
406
  :SDL_EnableScreenSaver => :void,
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: sdl2-bindings
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.0.6
4
+ version: 0.0.7
5
5
  platform: ruby
6
6
  authors:
7
7
  - vaiorabbit
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2021-02-21 00:00:00.000000000 Z
11
+ date: 2021-08-12 00:00:00.000000000 Z
12
12
  dependencies: []
13
13
  description: 'Ruby bindings for SDL2.
14
14
 
@@ -44,6 +44,7 @@ files:
44
44
  - lib/sdl2_log.rb
45
45
  - lib/sdl2_main.rb
46
46
  - lib/sdl2_messagebox.rb
47
+ - lib/sdl2_misc.rb
47
48
  - lib/sdl2_mixer.rb
48
49
  - lib/sdl2_mouse.rb
49
50
  - lib/sdl2_pixels.rb
@@ -54,6 +55,7 @@ files:
54
55
  - lib/sdl2_rotozoom.rb
55
56
  - lib/sdl2_rwops.rb
56
57
  - lib/sdl2_scancode.rb
58
+ - lib/sdl2_sensor.rb
57
59
  - lib/sdl2_shape.rb
58
60
  - lib/sdl2_stdinc.rb
59
61
  - lib/sdl2_surface.rb
@@ -83,7 +85,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
83
85
  - !ruby/object:Gem::Version
84
86
  version: '0'
85
87
  requirements: []
86
- rubygems_version: 3.2.3
88
+ rubygems_version: 3.2.15
87
89
  signing_key:
88
90
  specification_version: 4
89
91
  summary: Bindings for SDL2