scorched_earth 5.0.0.pre-java
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +10 -0
- data/.travis.yml +3 -0
- data/Gemfile +5 -0
- data/LICENSE.txt +21 -0
- data/README.md +50 -0
- data/Rakefile +10 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/exe/scorched +5 -0
- data/lib/scorched_earth/color_palette.rb +54 -0
- data/lib/scorched_earth/events/entity_created.rb +5 -0
- data/lib/scorched_earth/events/game_ending.rb +5 -0
- data/lib/scorched_earth/events/mouse_moved.rb +5 -0
- data/lib/scorched_earth/events/mouse_pressed.rb +5 -0
- data/lib/scorched_earth/events/mouse_released.rb +5 -0
- data/lib/scorched_earth/explosion.rb +21 -0
- data/lib/scorched_earth/game.rb +103 -0
- data/lib/scorched_earth/game_window.rb +100 -0
- data/lib/scorched_earth/helpers.rb +46 -0
- data/lib/scorched_earth/mouse.rb +75 -0
- data/lib/scorched_earth/player.rb +17 -0
- data/lib/scorched_earth/shot.rb +41 -0
- data/lib/scorched_earth/terrain.rb +71 -0
- data/lib/scorched_earth/version.rb +3 -0
- data/lib/scorched_earth.rb +6 -0
- data/scorched_earth.gemspec +27 -0
- metadata +141 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: e60a9daf9b54210e93dc7b3f976b483b327e9227
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data.tar.gz: 3c33b9d2d7e31751af4a2b70b919684f70da8e62
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SHA512:
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metadata.gz: b71e277cf4f593bdab66c9d42c47890074f54f81cf9a1987a38e813ec69fe6cd53d173b797f12f04d7e95e8632365b2ef443542f30da32ae3e24ede439acd9a0
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data.tar.gz: 2e0a0f18b34c94a69aaed1d8f3ec60f09650c59eac02c19188f6577abcfe69dcf566740a87fe9cad20dfe158f7537f8ddac27cc8ab2e6872ef2ff60001598e09
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data/.gitignore
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data/.travis.yml
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data/Gemfile
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2016 James Moriarty
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# ScorchedEarth
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[](https://codeclimate.com/github/jamesmoriarty/scorched-earth-rb) [](https://codeclimate.com/github/jamesmoriarty/scorched-earth-rb/coverage)
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A little [Scorched Earth](https://en.wikipedia.org/wiki/ScorchedEarth_Earth_(video_game)) clone in the Ruby Programming Language.
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With a segue into procedurally generated color palettes:
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- [TriadMixing](http://devmag.org.za/2012/07/29/how-to-choose-colours-procedurally-algorithms/)
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- [CIE94](https://en.wikipedia.org/wiki/Color_difference#CIE94)
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## Installation
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```
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brew install glew libsndfile
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```
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Add this line to your application's Gemfile:
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```ruby
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gem 'scorched_earth'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install scorched_earth
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## Usage
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$ scorched
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## Development
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After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake test` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/[USERNAME]/scorched. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct.
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## License
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The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
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data/Rakefile
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data/bin/console
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#!/usr/bin/env ruby
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require "bundler/setup"
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require "scorched_earth"
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# You can add fixtures and/or initialization code here to make experimenting
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# with your gem easier. You can also use a different console, if you like.
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# (If you use this, don't forget to add pry to your Gemfile!)
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# require "pry"
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# Pry.start
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require "irb"
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IRB.start
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data/bin/setup
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data/exe/scorched
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include Java
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import java.awt.Color
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module ScorchedEarth
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class ColorPalette
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include Enumerable
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attr_reader :cache, :colors, :strategy
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def initialize(*colors)
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@cache = {}
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@colors = colors
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@strategy = Strategies::TriadMixing
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end
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def get(key)
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cache.fetch(key) do |key|
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cache[key] = first
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end
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end
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def each
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return enum_for(:each) unless block_given?
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loop do
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color = strategy.color(colors)
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yield color
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end
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end
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module Strategies
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module TriadMixing
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def self.color(colors)
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sum = 0.0
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colors.map do |color|
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sum += ratio = rand
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[color, ratio]
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end.inject(Color.new(0, 0, 0)) do |mix, (color, ratio)|
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scale = ratio / sum
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Color.new(
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(mix.red + color.red * scale).to_i,
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(mix.green + color.green * scale).to_i,
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(mix.blue + color.blue * scale).to_i,
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)
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end
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end
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end
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end
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end
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end
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module ScorchedEarth
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class Explosion
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attr_reader :x, :y, :color, :radius
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def initialize(x, y)
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@x, @y, @radius = x, y, 25
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end
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def update(delta)
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@radius += 25
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@x -= 1_000_000 if radius > 100
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end
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def draw(graphics)
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height = graphics.destination.height
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graphics.set_color Color.white
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graphics.fill_oval x - radius / 2, height - y - radius / 2, radius, radius
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end
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end
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end
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require "scorched_earth/helpers"
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require "scorched_earth/terrain"
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require "scorched_earth/player"
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require "scorched_earth/shot"
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require "scorched_earth/explosion"
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require "scorched_earth/mouse"
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require "scorched_earth/color_palette"
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require "scorched_earth/events/entity_created"
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require "scorched_earth/events/game_ending"
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include Java
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import java.awt.Color
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module ScorchedEarth
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class Game
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include Helpers
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attr_reader :width, :height,
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:color_palette, :entities, :mouse, :players, :terrain,
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:events, :event_listeners
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def initialize width, height
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@width, @height = width, height
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end
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def setup
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@color_palette = ColorPalette.new Color::RED, Color::YELLOW, Color::WHITE
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@entities = []
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@events = Queue.new
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@event_listeners = []
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@players = 2.times.map { |index| Player.new rand(width), color_palette.get("player_#{index}") }
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@terrain = Terrain.new width, height, rand(10), color_palette.get("terrain")
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@mouse = Mouse.new self
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on Events::EntityCreated do |event|
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entities << event.entity
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end
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on Events::GameEnding do |event|
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if event.time < Time.now
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setup
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else
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emit event
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end
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end
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end
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def update delta
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process_events!
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radius = 50
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@entities.each { |entity| entity.update delta }
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@entities, @dead = *@entities.partition { |entity| terrain.fetch(entity.x, 0) < entity.y }
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@dead
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.select { |entity| entity.is_a? Shot }
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.select { |entity| entity.x < terrain.width && entity.x > 0 }
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.each { |entity| terrain.bite entity.x, radius }
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.each { |entity| emit Events::EntityCreated.new(Explosion.new entity.x, entity.y) }
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.select { |entity| players.any? { |player| inside_radius? entity.x - player.x, 0, radius } }
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.each { emit Events::GameEnding.new(Time.now + 1) }
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end
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def render graphics
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graphics.set_color color_palette.get("sky")
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graphics.fill_rect 0, 0, width, height
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entities.each do |entity|
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entity.draw graphics
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end
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players.each do |player|
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player.draw graphics, terrain[player.x]
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end
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mouse.draw graphics
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terrain.draw graphics
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end
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def emit event
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events << event
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end
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def on klass, &block
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event_listeners << [klass, block]
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end
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private
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def process_events!
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until events.empty? do
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event = events.pop
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event_listeners.each do |klass, block|
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if event.is_a? klass
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block.call event
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end
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end
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end
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end
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end
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end
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include Java
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import java.awt.event.WindowEvent
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import java.awt.image.BufferStrategy
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import javax.swing.JFrame
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import java.awt.Canvas
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import java.awt.Dimension
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import javax.swing.JPanel
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import java.awt.Color
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require "scorched_earth/game"
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require "scorched_earth/events/mouse_pressed"
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require "scorched_earth/events/mouse_released"
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require "scorched_earth/events/mouse_moved"
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module ScorchedEarth
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class GameWindow
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attr_reader :buffer_strategy, :canvas, :game
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def initialize width, height
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@container = JFrame.new
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@canvas = Canvas.new
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@panel = @container.get_content_pane
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@container.setDefaultCloseOperation JFrame::EXIT_ON_CLOSE
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@panel.set_preferred_size Dimension.new width, height
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@panel.set_layout nil
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@panel.add @canvas
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@container.pack
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@container.set_resizable false
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@container.set_visible true
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@canvas.set_bounds 0, 0, width, height
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@canvas.add_mouse_listener self
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@canvas.set_ignore_repaint true
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@canvas.create_buffer_strategy 2
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@buffer_strategy = @canvas.get_buffer_strategy
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@game = ScorchedEarth::Game.new canvas.width, canvas.height
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end
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def run
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last_time = Time.now
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game.setup
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loop do
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delta = Time.now - last_time
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last_time = Time.now
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graphics = buffer_strategy.get_draw_graphics
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graphics.set_color Color.black
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graphics.fill_rect 0, 0, canvas.width, canvas.height
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game.update delta
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game.render graphics
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graphics.dispose
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buffer_strategy.show
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sleep 1.0/60
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end
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end
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private
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def mouse_moved event
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x = event.point.x
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y = event.point.y
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Events::MouseMoved.new x, y
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end
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def mouse_dragged *args; end
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def mouse_pressed event
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x = event.point.x
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y = event.point.y
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game.emit Events::MousePressed.new x, y
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end
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def mouse_released event
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x = event.point.x
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y = event.point.y
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+
game.emit Events::MouseReleased.new x, y
|
92
|
+
end
|
93
|
+
|
94
|
+
def mouse_clicked *args; end
|
95
|
+
|
96
|
+
def mouse_entered *args; end
|
97
|
+
|
98
|
+
def mouse_exited *args; end
|
99
|
+
end
|
100
|
+
end
|
@@ -0,0 +1,46 @@
|
|
1
|
+
module ScorchedEarth
|
2
|
+
module Helpers
|
3
|
+
def normalize_degrees(degrees)
|
4
|
+
(degrees + 360 * 2e10) % 360
|
5
|
+
end
|
6
|
+
|
7
|
+
def angle(x, y)
|
8
|
+
normalize_degrees radians_to_degrees Math.atan2(y, x)
|
9
|
+
end
|
10
|
+
|
11
|
+
def radians_to_degrees(radians)
|
12
|
+
radians * (180 / Math::PI)
|
13
|
+
end
|
14
|
+
|
15
|
+
def degrees_to_radians(degrees)
|
16
|
+
degrees / 180 * Math::PI
|
17
|
+
end
|
18
|
+
|
19
|
+
def offset_x(degrees, radius)
|
20
|
+
Math.sin(degrees_to_radians(degrees)) * radius
|
21
|
+
end
|
22
|
+
|
23
|
+
def offset_y(degrees, radius)
|
24
|
+
- Math.cos(degrees_to_radians(degrees)) * radius
|
25
|
+
end
|
26
|
+
|
27
|
+
def circle(radius)
|
28
|
+
return enum_for(:circle, radius) unless block_given?
|
29
|
+
|
30
|
+
x = -radius
|
31
|
+
|
32
|
+
loop do
|
33
|
+
break unless x <= radius
|
34
|
+
y = Math.sqrt radius**2 - x**2
|
35
|
+
yield x, y
|
36
|
+
x += 1
|
37
|
+
end
|
38
|
+
end
|
39
|
+
|
40
|
+
def inside_radius?(x, y, radius)
|
41
|
+
x ** 2 + y ** 2 < radius ** 2
|
42
|
+
end
|
43
|
+
|
44
|
+
module_function :angle, :circle, :inside_radius?, :radians_to_degrees, :degrees_to_radians, :normalize_degrees, :offset_x, :offset_y
|
45
|
+
end
|
46
|
+
end
|
@@ -0,0 +1,75 @@
|
|
1
|
+
require "scorched_earth/helpers"
|
2
|
+
require "scorched_earth/events/mouse_pressed"
|
3
|
+
require "scorched_earth/events/mouse_released"
|
4
|
+
require "scorched_earth/events/mouse_moved"
|
5
|
+
|
6
|
+
module ScorchedEarth
|
7
|
+
class Mouse
|
8
|
+
include Helpers
|
9
|
+
|
10
|
+
attr_reader :game, :mouse_pressed_at, :x, :y
|
11
|
+
|
12
|
+
def initialize game
|
13
|
+
@game = game
|
14
|
+
|
15
|
+
game.on Events::MousePressed, &method(:mouse_pressed)
|
16
|
+
game.on Events::MouseReleased, &method(:mouse_released)
|
17
|
+
game.on Events::MouseMoved, &method(:mouse_moved)
|
18
|
+
end
|
19
|
+
|
20
|
+
def terrain
|
21
|
+
game.terrain
|
22
|
+
end
|
23
|
+
|
24
|
+
def players
|
25
|
+
game.players
|
26
|
+
end
|
27
|
+
|
28
|
+
def current_player
|
29
|
+
players.first
|
30
|
+
end
|
31
|
+
|
32
|
+
def next_player
|
33
|
+
players.rotate!
|
34
|
+
end
|
35
|
+
|
36
|
+
def mouse_released event
|
37
|
+
return unless mouse_pressed_at
|
38
|
+
|
39
|
+
delta = (Time.now - mouse_pressed_at) * 1000 + 1000
|
40
|
+
x1, y1 = event.x, event.y
|
41
|
+
x2, y2 = current_player.x, height - terrain[current_player.x]
|
42
|
+
degrees = angle(y2 - y1, x2 - x1) + 180
|
43
|
+
velocity_x = offset_x(degrees, delta)
|
44
|
+
velocity_y = offset_y(degrees, delta)
|
45
|
+
shot = Shot.new current_player.x, terrain[current_player.x], velocity_x, velocity_y, Color.white
|
46
|
+
|
47
|
+
game.emit Events::EntityCreated.new shot
|
48
|
+
|
49
|
+
next_player
|
50
|
+
end
|
51
|
+
|
52
|
+
def mouse_pressed event
|
53
|
+
@mouse_pressed_at = Time.now
|
54
|
+
end
|
55
|
+
|
56
|
+
def mouse_moved event
|
57
|
+
@x, @y = event.x, event.y
|
58
|
+
end
|
59
|
+
|
60
|
+
def height
|
61
|
+
game.height
|
62
|
+
end
|
63
|
+
|
64
|
+
def draw(graphics)
|
65
|
+
return unless x && y
|
66
|
+
|
67
|
+
height = graphics.destination.height
|
68
|
+
x1, y1 = x, y
|
69
|
+
x2, y2 = current_player.x, height - terrain[current_player.x]
|
70
|
+
|
71
|
+
graphics.set_color player.color
|
72
|
+
graphics.draw_line x1, y1, x2, y2
|
73
|
+
end
|
74
|
+
end
|
75
|
+
end
|
@@ -0,0 +1,17 @@
|
|
1
|
+
module ScorchedEarth
|
2
|
+
class Player
|
3
|
+
attr_reader :x, :color
|
4
|
+
|
5
|
+
def initialize(x, color)
|
6
|
+
@x, @color = x, color
|
7
|
+
end
|
8
|
+
|
9
|
+
def draw(graphics, y)
|
10
|
+
height = graphics.destination.height
|
11
|
+
radius = 20
|
12
|
+
|
13
|
+
graphics.set_color color
|
14
|
+
graphics.fill_oval x - radius / 2, height - y - radius / 2, radius, radius
|
15
|
+
end
|
16
|
+
end
|
17
|
+
end
|
@@ -0,0 +1,41 @@
|
|
1
|
+
require "scorched_earth/helpers"
|
2
|
+
|
3
|
+
module ScorchedEarth
|
4
|
+
class Shot
|
5
|
+
include Helpers
|
6
|
+
|
7
|
+
attr_reader :x, :y, :velocity_x, :velocity_y, :color
|
8
|
+
|
9
|
+
def initialize x, y, velocity_x, velocity_y, color
|
10
|
+
@x, @y, @velocity_x, @velocity_y, @color = x, y, velocity_x, velocity_y, color
|
11
|
+
end
|
12
|
+
|
13
|
+
def update delta
|
14
|
+
@velocity_y -= gravity * delta
|
15
|
+
@x += velocity_x * delta
|
16
|
+
@y += velocity_y * delta
|
17
|
+
end
|
18
|
+
|
19
|
+
def draw graphics
|
20
|
+
height = graphics.destination.height
|
21
|
+
degrees = angle(velocity_y, velocity_x)
|
22
|
+
x1, y1 = x, height - y
|
23
|
+
x2, y2 = x1 + offset_x(degrees, length), y1 + offset_y(degrees, length)
|
24
|
+
|
25
|
+
graphics.set_color color
|
26
|
+
graphics.draw_line x1, y1, x2, y2
|
27
|
+
end
|
28
|
+
|
29
|
+
def length
|
30
|
+
10
|
31
|
+
end
|
32
|
+
|
33
|
+
def width
|
34
|
+
3
|
35
|
+
end
|
36
|
+
|
37
|
+
def gravity
|
38
|
+
2000
|
39
|
+
end
|
40
|
+
end
|
41
|
+
end
|
@@ -0,0 +1,71 @@
|
|
1
|
+
require "scorched_earth/helpers"
|
2
|
+
|
3
|
+
include Java
|
4
|
+
|
5
|
+
import java.awt.Transparency
|
6
|
+
|
7
|
+
module ScorchedEarth
|
8
|
+
class Terrain < Array
|
9
|
+
include Helpers
|
10
|
+
|
11
|
+
attr_reader :color, :height
|
12
|
+
|
13
|
+
def initialize(width, height, cycles, color)
|
14
|
+
@color, @height = color, height
|
15
|
+
|
16
|
+
super(width) do |index|
|
17
|
+
Math.sin(index.to_f / width * cycles) * height / 4 + (height / 4)
|
18
|
+
end
|
19
|
+
end
|
20
|
+
|
21
|
+
def width
|
22
|
+
size
|
23
|
+
end
|
24
|
+
|
25
|
+
def draw(graphics)
|
26
|
+
cached_image = cache do
|
27
|
+
image = graphics.get_device_configuration.create_compatible_image width, height, Transparency.TRANSLUCENT
|
28
|
+
|
29
|
+
each_with_index do |y, x|
|
30
|
+
image.graphics.tap do |graphics|
|
31
|
+
graphics.set_color color
|
32
|
+
graphics.draw_line x, height - y, x, height
|
33
|
+
end
|
34
|
+
end
|
35
|
+
|
36
|
+
image
|
37
|
+
end
|
38
|
+
|
39
|
+
graphics.draw_image cached_image, 0, 0, nil
|
40
|
+
end
|
41
|
+
|
42
|
+
def bite(center_x, radius)
|
43
|
+
center_y = self[center_x]
|
44
|
+
|
45
|
+
circle(radius) do |offset_x, offset_y|
|
46
|
+
x = center_x + offset_x
|
47
|
+
y = self[x]
|
48
|
+
next unless y
|
49
|
+
z = offset_y * 2
|
50
|
+
q = center_y - offset_y
|
51
|
+
q = y if q > y
|
52
|
+
|
53
|
+
self[x] = [y - z, q, 0].max
|
54
|
+
end
|
55
|
+
|
56
|
+
clear_cache!
|
57
|
+
end
|
58
|
+
|
59
|
+
private
|
60
|
+
|
61
|
+
def cache
|
62
|
+
@cache ||= begin
|
63
|
+
yield
|
64
|
+
end
|
65
|
+
end
|
66
|
+
|
67
|
+
def clear_cache!
|
68
|
+
@cache = nil
|
69
|
+
end
|
70
|
+
end
|
71
|
+
end
|
@@ -0,0 +1,27 @@
|
|
1
|
+
# coding: utf-8
|
2
|
+
lib = File.expand_path('../lib', __FILE__)
|
3
|
+
$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
|
4
|
+
require 'scorched_earth/version'
|
5
|
+
|
6
|
+
Gem::Specification.new do |spec|
|
7
|
+
spec.name = "scorched_earth"
|
8
|
+
spec.version = ScorchedEarth::VERSION
|
9
|
+
spec.authors = ["James Moriarty"]
|
10
|
+
spec.email = ["jamespaulmoriarty@gmail.com"]
|
11
|
+
|
12
|
+
spec.summary = %q{A simple clone of the classic game ScorchedEarth Earth.}
|
13
|
+
spec.homepage = "https://github.com/jamesmoriarty/scorched-earth"
|
14
|
+
spec.license = "MIT"
|
15
|
+
spec.platform = "java"
|
16
|
+
|
17
|
+
spec.files = `git ls-files -z`.split("\x0").reject { |f| f.match(%r{^(test|spec|features)/}) }
|
18
|
+
spec.bindir = "exe"
|
19
|
+
spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
|
20
|
+
spec.require_paths = ["lib"]
|
21
|
+
|
22
|
+
spec.add_development_dependency "pry"
|
23
|
+
spec.add_development_dependency "bundler", "~> 1.12"
|
24
|
+
spec.add_development_dependency "rake", "~> 10.0"
|
25
|
+
spec.add_development_dependency "minitest", "~> 5.0"
|
26
|
+
spec.add_development_dependency "simplecov"
|
27
|
+
end
|
metadata
ADDED
@@ -0,0 +1,141 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: scorched_earth
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 5.0.0.pre
|
5
|
+
platform: java
|
6
|
+
authors:
|
7
|
+
- James Moriarty
|
8
|
+
autorequire:
|
9
|
+
bindir: exe
|
10
|
+
cert_chain: []
|
11
|
+
date: 2016-12-07 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: pry
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - '>='
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '0'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - '>='
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '0'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: bundler
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - ~>
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '1.12'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - ~>
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '1.12'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rake
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - ~>
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '10.0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - ~>
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '10.0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: minitest
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - ~>
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '5.0'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - ~>
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '5.0'
|
69
|
+
- !ruby/object:Gem::Dependency
|
70
|
+
name: simplecov
|
71
|
+
requirement: !ruby/object:Gem::Requirement
|
72
|
+
requirements:
|
73
|
+
- - '>='
|
74
|
+
- !ruby/object:Gem::Version
|
75
|
+
version: '0'
|
76
|
+
type: :development
|
77
|
+
prerelease: false
|
78
|
+
version_requirements: !ruby/object:Gem::Requirement
|
79
|
+
requirements:
|
80
|
+
- - '>='
|
81
|
+
- !ruby/object:Gem::Version
|
82
|
+
version: '0'
|
83
|
+
description:
|
84
|
+
email:
|
85
|
+
- jamespaulmoriarty@gmail.com
|
86
|
+
executables:
|
87
|
+
- scorched
|
88
|
+
extensions: []
|
89
|
+
extra_rdoc_files: []
|
90
|
+
files:
|
91
|
+
- .gitignore
|
92
|
+
- .travis.yml
|
93
|
+
- Gemfile
|
94
|
+
- LICENSE.txt
|
95
|
+
- README.md
|
96
|
+
- Rakefile
|
97
|
+
- bin/console
|
98
|
+
- bin/setup
|
99
|
+
- exe/scorched
|
100
|
+
- lib/scorched_earth.rb
|
101
|
+
- lib/scorched_earth/color_palette.rb
|
102
|
+
- lib/scorched_earth/events/entity_created.rb
|
103
|
+
- lib/scorched_earth/events/game_ending.rb
|
104
|
+
- lib/scorched_earth/events/mouse_moved.rb
|
105
|
+
- lib/scorched_earth/events/mouse_pressed.rb
|
106
|
+
- lib/scorched_earth/events/mouse_released.rb
|
107
|
+
- lib/scorched_earth/explosion.rb
|
108
|
+
- lib/scorched_earth/game.rb
|
109
|
+
- lib/scorched_earth/game_window.rb
|
110
|
+
- lib/scorched_earth/helpers.rb
|
111
|
+
- lib/scorched_earth/mouse.rb
|
112
|
+
- lib/scorched_earth/player.rb
|
113
|
+
- lib/scorched_earth/shot.rb
|
114
|
+
- lib/scorched_earth/terrain.rb
|
115
|
+
- lib/scorched_earth/version.rb
|
116
|
+
- scorched_earth.gemspec
|
117
|
+
homepage: https://github.com/jamesmoriarty/scorched-earth
|
118
|
+
licenses:
|
119
|
+
- MIT
|
120
|
+
metadata: {}
|
121
|
+
post_install_message:
|
122
|
+
rdoc_options: []
|
123
|
+
require_paths:
|
124
|
+
- lib
|
125
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
126
|
+
requirements:
|
127
|
+
- - '>='
|
128
|
+
- !ruby/object:Gem::Version
|
129
|
+
version: '0'
|
130
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
131
|
+
requirements:
|
132
|
+
- - '>'
|
133
|
+
- !ruby/object:Gem::Version
|
134
|
+
version: 1.3.1
|
135
|
+
requirements: []
|
136
|
+
rubyforge_project:
|
137
|
+
rubygems_version: 2.0.14.1
|
138
|
+
signing_key:
|
139
|
+
specification_version: 4
|
140
|
+
summary: A simple clone of the classic game ScorchedEarth Earth.
|
141
|
+
test_files: []
|