samoli-money 2.1.4
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- data/MIT-LICENSE +21 -0
- data/README.rdoc +97 -0
- data/Rakefile +18 -0
- data/lib/money.rb +26 -0
- data/lib/money/core_extensions.rb +138 -0
- data/lib/money/errors.rb +4 -0
- data/lib/money/money.rb +286 -0
- data/lib/money/symbols.rb +18 -0
- data/lib/money/variable_exchange_bank.rb +72 -0
- data/money.gemspec +24 -0
- data/test/core_extensions_spec.rb +73 -0
- data/test/exchange_bank_spec.rb +45 -0
- data/test/money_spec.rb +244 -0
- metadata +69 -0
data/MIT-LICENSE
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Copyright (c) 2005 Tobias Lutke
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Copyright (c) 2008 Phusion
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.rdoc
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= Introduction
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This library aids one in handling money and different currencies. Features:
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- Provides a Money class which encapsulates all information about an certain
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amount of money, such as its value and its currency.
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- Represents monetary values as integers, in cents. This avoids floating point
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rounding errors.
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- Provides APIs for exchanging money from one currency to another.
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- Has the ability to parse a money string into a Money object.
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Resources:
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- Website: http://money.rubyforge.org
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- RDoc API: http://money.rubyforge.org
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- Git repository: http://github.com/FooBarWidget/money/tree/master
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== Download
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Install stable releases with the following command:
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gem install money
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The development version (hosted on Github) can be installed with:
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gem sources -a http://gems.github.com
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gem install FooBarWidget-money
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== Usage
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=== Synopsis
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require 'money'
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# 10.00 USD
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money = Money.new(1000, "USD")
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money.cents # => 1000
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money.currency # => "USD"
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Money.new(1000, "USD") == Money.new(1000, "USD") # => true
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Money.new(1000, "USD") == Money.new(100, "USD") # => false
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Money.new(1000, "USD") == Money.new(1000, "EUR") # => false
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=== Currency Exchange
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Exchanging money is performed through an exchange bank object. The default
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exchange bank object requires one to manually specify the exchange rate. Here's
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an example of how it works:
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Money.add_rate("USD", "CAD", 1.24515)
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Money.add_rate("CAD", "USD", 0.803115)
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Money.us_dollar(100).exchange_to("CAD") # => Money.new(124, "CAD")
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Money.ca_dollar(100).exchange_to("USD") # => Money.new(80, "USD")
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Comparison and arithmetic operations work as expected:
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Money.new(1000, "USD") <=> Money.new(900, "USD") # => 1; 9.00 USD is smaller
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Money.new(1000, "EUR") + Money.new(10, "EUR") == Money.new(1010, "EUR")
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Money.add_rate("USD", "EUR", 0.5)
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Money.new(1000, "EUR") + Money.new(1000, "USD") == Money.new(1500, "EUR")
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There is nothing stopping you from creating bank objects which scrapes
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www.xe.com for the current rates or just returns <tt>rand(2)</tt>:
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Money.default_bank = ExchangeBankWhichScrapesXeDotCom.new
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=== Ruby on Rails
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Use the +compose_of+ helper to let Active Record deal with embedding the money
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object in your models. The following example requires a +cents+ and a +currency+
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field.
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class ProductUnit < ActiveRecord::Base
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belongs_to :product
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composed_of :price, :class_name => "Money", :mapping => [%w(cents cents), %w(currency currency)]
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private
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validate :cents_not_zero
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def cents_not_zero
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errors.add("cents", "cannot be zero or less") unless cents > 0
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end
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validates_presence_of :sku, :currency
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validates_uniqueness_of :sku
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end
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=== Default Currency
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By default Money defaults to USD as its currency. This can be overwritten using
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Money.default_currency = "CAD"
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If you use Rails, then environment.rb is a very good place to put this.
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data/Rakefile
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desc "Build a gem"
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task :gem do
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sh "gem build money.gemspec"
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end
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task "Generate RDoc documentation"
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task :rdoc do
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sh "hanna README.rdoc lib -U"
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end
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task :upload => :rdoc do
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sh "scp -r doc/* rubyforge.org:/var/www/gforge-projects/money/"
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end
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desc "Run unit tests"
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task :test do
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ruby "-S spec -f s -c test/*_spec.rb"
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end
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data/lib/money.rb
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# Copyright (c) 2005 Tobias Luetke
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# Copyright (c) 2008 Phusion
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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$LOAD_PATH << File.expand_path(File.dirname(__FILE__))
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require 'money/money'
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require 'money/symbols'
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require 'money/core_extensions'
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class Numeric
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# Converts this numeric to a Money object in the default currency. It
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# multiplies the numeric value by 100 and treats that as cents.
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#
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# 100.to_money => #<Money @cents=10000>
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# 100.37.to_money => #<Money @cents=10037>
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def to_money
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Money.new(self * 100)
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end
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end
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class String
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# Parses the current string and converts it to a Money object.
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# Excess characters will be discarded.
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#
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# '100'.to_money # => #<Money @cents=10000>
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# '100.37'.to_money # => #<Money @cents=10037>
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# '100 USD'.to_money # => #<Money @cents=10000, @currency="USD">
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# 'USD 100'.to_money # => #<Money @cents=10000, @currency="USD">
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# '$100 USD'.to_money # => #<Money @cents=10000, @currency="USD">
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# 'hello 2000 world'.to_money # => #<Money @cents=200000 @currency="USD")>
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def to_money
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# Get the currency.
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matches = scan /([A-Z]{2,3})/
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currency = matches[0] ? matches[0][0] : Money.default_currency
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cents = calculate_cents(self)
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Money.new(cents, currency)
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end
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private
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def calculate_cents(number)
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# remove anything that's not a number, potential delimiter, or minus sign
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num = number.gsub(/[^\d|\.|,|\'|\s|\-]/, '').strip
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# set a boolean flag for if the number is negative or not
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negative = num.split(//).first == "-"
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# if negative, remove the minus sign from the number
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num = num.gsub(/^-/, '') if negative
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# gather all separators within the result number
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used_separators = num.scan /[^\d]/
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# determine the number of unique separators within the number
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#
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# e.g.
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# $1,234,567.89 would return 2 (, and .)
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# $125,00 would return 1
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# $199 would return 0
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# $1 234,567.89 would raise an error (separators are space, comma, and period)
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case used_separators.uniq.length
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# no separator or delimiter; major (dollars) is the number, and minor (cents) is 0
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when 0 then major, minor = num, 0
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# two separators, so we know the last item in this array is the
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# major/minor delimiter and the rest are separators
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when 2
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separator, delimiter = used_separators.uniq
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# remove all separators, split on the delimiter
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major, minor = num.gsub(separator, '').split(delimiter)
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min = 0 unless min
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when 1
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# we can't determine if the comma or period is supposed to be a separator or a delimiter
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# e.g.
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# 1,00 - comma is a delimiter
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# 1.000 - period is a delimiter
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# 1,000 - comma is a separator
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# 1,000,000 - comma is a separator
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# 10000,00 - comma is a delimiter
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# 1000,000 - comma is a delimiter
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# assign first separator for reusability
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separator = used_separators.first
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# separator is used as a separator when there are multiple instances, always
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if num.scan(separator).length > 1 # multiple matches; treat as separator
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major, minor = num.gsub(separator, ''), 0
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else
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# ex: 1,000 - 1.0000 - 10001.000
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# split number into possible major (dollars) and minor (cents) values
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possible_major, possible_minor = num.split(separator)
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possible_major ||= "0"
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possible_minor ||= "00"
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# if the minor (cents) length isn't 3, assign major/minor from the possibles
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# e.g.
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# 1,00 => 1.00
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# 1.0000 => 1.00
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# 1.2 => 1.20
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if possible_minor.length != 3 # delimiter
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major, minor = possible_major, possible_minor
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else
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# minor length is three
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# let's try to figure out intent of the delimiter
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# the major length is greater than three, which means
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# the comma or period is used as a delimiter
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# e.g.
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# 1000,000
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# 100000,000
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if possible_major.length > 3
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major, minor = possible_major, possible_minor
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else
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# number is in format ###{sep}### or ##{sep}### or #{sep}###
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# handle as , is sep, . is delimiter
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if separator == '.'
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major, minor = possible_major, possible_minor
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else
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major, minor = "#{possible_major}#{possible_minor}", 0
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end
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end
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end
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end
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else
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raise ArgumentError, "Invalid currency amount"
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end
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# build the string based on major/minor since separator/delimiters have been removed
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# avoiding floating point arithmetic here to ensure accuracy
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cents = (major.to_i * 100)
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# add the minor number as well. this may have any number of digits,
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# so we treat minor as a string and truncate or right-fill it with zeroes
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# until it becomes a two-digit number string, which we add to cents.
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minor = minor.to_s
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truncated_minor = minor[0..1]
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truncated_minor << "0" * (2 - truncated_minor.size) if truncated_minor.size < 2
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cents += truncated_minor.to_i
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# respect rounding rules
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if minor.size >= 3 && minor[2..2].to_i >= 5
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cents += 1
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end
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# if negative, multiply by -1; otherwise, return positive cents
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negative ? cents * -1 : cents
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end
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end
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data/lib/money/errors.rb
ADDED
data/lib/money/money.rb
ADDED
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require 'money/variable_exchange_bank'
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# Represents an amount of money in a certain currency.
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class Money
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include Comparable
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attr_reader :cents, :currency, :bank
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class << self
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# Each Money object is associated to a bank object, which is responsible
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# for currency exchange. This property allows one to specify the default
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# bank object.
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#
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# bank1 = MyBank.new
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# bank2 = MyOtherBank.new
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#
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# Money.default_bank = bank1
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# money1 = Money.new(10)
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# money1.bank # => bank1
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#
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# Money.default_bank = bank2
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# money2 = Money.new(10)
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# money2.bank # => bank2
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# money1.bank # => bank1
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#
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# The default value for this property is an instance if VariableExchangeBank.
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# It allows one to specify custom exchange rates:
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#
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# Money.default_bank.add_rate("USD", "CAD", 1.24515)
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# Money.default_bank.add_rate("CAD", "USD", 0.803115)
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# Money.us_dollar(100).exchange_to("CAD") # => Money.ca_dollar(124)
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# Money.ca_dollar(100).exchange_to("USD") # => Money.us_dollar(80)
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attr_accessor :default_bank
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# The default currency, which is used when <tt>Money.new</tt> is called
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# without an explicit currency argument. The default value is "USD".
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attr_accessor :default_currency
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end
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self.default_bank = VariableExchangeBank.instance
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self.default_currency = "USD"
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# Create a new money object with value 0.
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def self.empty(currency = default_currency)
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Money.new(0, currency)
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end
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# Creates a new Money object of the given value, using the Canadian dollar currency.
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50
|
+
def self.ca_dollar(cents)
|
51
|
+
Money.new(cents, "CAD")
|
52
|
+
end
|
53
|
+
|
54
|
+
# Creates a new Money object of the given value, using the American dollar currency.
|
55
|
+
def self.us_dollar(cents)
|
56
|
+
Money.new(cents, "USD")
|
57
|
+
end
|
58
|
+
|
59
|
+
# Creates a new Money object of the given value, using the Euro currency.
|
60
|
+
def self.euro(cents)
|
61
|
+
Money.new(cents, "EUR")
|
62
|
+
end
|
63
|
+
|
64
|
+
def self.add_rate(from_currency, to_currency, rate)
|
65
|
+
Money.default_bank.add_rate(from_currency, to_currency, rate)
|
66
|
+
end
|
67
|
+
|
68
|
+
|
69
|
+
# Creates a new money object.
|
70
|
+
# Money.new(100)
|
71
|
+
#
|
72
|
+
# Alternativly you can use the convinience methods like
|
73
|
+
# Money.ca_dollar and Money.us_dollar
|
74
|
+
def initialize(cents, currency = Money.default_currency, bank = Money.default_bank)
|
75
|
+
@cents = cents.round
|
76
|
+
@currency = currency
|
77
|
+
@bank = bank
|
78
|
+
end
|
79
|
+
|
80
|
+
# Do two money objects equal? Only works if both objects are of the same currency
|
81
|
+
def ==(other_money)
|
82
|
+
cents == other_money.cents && bank.same_currency?(currency, other_money.currency)
|
83
|
+
end
|
84
|
+
|
85
|
+
def <=>(other_money)
|
86
|
+
if bank.same_currency?(currency, other_money.currency)
|
87
|
+
cents <=> other_money.cents
|
88
|
+
else
|
89
|
+
cents <=> other_money.exchange_to(currency).cents
|
90
|
+
end
|
91
|
+
end
|
92
|
+
|
93
|
+
def +(other_money)
|
94
|
+
if currency == other_money.currency
|
95
|
+
Money.new(cents + other_money.cents, other_money.currency)
|
96
|
+
else
|
97
|
+
Money.new(cents + other_money.exchange_to(currency).cents,currency)
|
98
|
+
end
|
99
|
+
end
|
100
|
+
|
101
|
+
def -(other_money)
|
102
|
+
if currency == other_money.currency
|
103
|
+
Money.new(cents - other_money.cents, other_money.currency)
|
104
|
+
else
|
105
|
+
Money.new(cents - other_money.exchange_to(currency).cents, currency)
|
106
|
+
end
|
107
|
+
end
|
108
|
+
|
109
|
+
# get the cents value of the object
|
110
|
+
def cents
|
111
|
+
@cents
|
112
|
+
end
|
113
|
+
|
114
|
+
# multiply money by fixnum
|
115
|
+
def *(fixnum)
|
116
|
+
Money.new(cents * fixnum, currency)
|
117
|
+
end
|
118
|
+
|
119
|
+
# divide money by fixnum
|
120
|
+
def /(fixnum)
|
121
|
+
Money.new(cents / fixnum, currency)
|
122
|
+
end
|
123
|
+
|
124
|
+
# Test if the money amount is zero
|
125
|
+
def zero?
|
126
|
+
cents == 0
|
127
|
+
end
|
128
|
+
|
129
|
+
|
130
|
+
# Creates a formatted price string according to several rules. The following
|
131
|
+
# options are supported: :display_free, :with_currency, :no_cents, :symbol
|
132
|
+
# and :html.
|
133
|
+
#
|
134
|
+
# === +:display_free+
|
135
|
+
#
|
136
|
+
# Whether a zero amount of money should be formatted of "free" or as the
|
137
|
+
# supplied string.
|
138
|
+
#
|
139
|
+
# Money.us_dollar(0).format(:display_free => true) => "free"
|
140
|
+
# Money.us_dollar(0).format(:display_free => "gratis") => "gratis"
|
141
|
+
# Money.us_dollar(0).format => "$0.00"
|
142
|
+
#
|
143
|
+
# === +:with_currency+
|
144
|
+
#
|
145
|
+
# Whether the currency name should be appended to the result string.
|
146
|
+
#
|
147
|
+
# Money.ca_dollar(100).format => "$1.00"
|
148
|
+
# Money.ca_dollar(100).format(:with_currency => true) => "$1.00 CAD"
|
149
|
+
# Money.us_dollar(85).format(:with_currency => true) => "$0.85 USD"
|
150
|
+
#
|
151
|
+
# === +:no_cents+
|
152
|
+
#
|
153
|
+
# Whether cents should be omitted.
|
154
|
+
#
|
155
|
+
# Money.ca_dollar(100).format(:no_cents => true) => "$1"
|
156
|
+
# Money.ca_dollar(599).format(:no_cents => true) => "$5"
|
157
|
+
#
|
158
|
+
# Money.ca_dollar(570).format(:no_cents => true, :with_currency => true) => "$5 CAD"
|
159
|
+
# Money.ca_dollar(39000).format(:no_cents => true) => "$390"
|
160
|
+
#
|
161
|
+
# === +:symbol+
|
162
|
+
#
|
163
|
+
# Whether a money symbol should be prepended to the result string. The default is true.
|
164
|
+
# This method attempts to pick a symbol that's suitable for the given currency.
|
165
|
+
#
|
166
|
+
# Money.new(100, "USD") => "$1.00"
|
167
|
+
# Money.new(100, "GBP") => "£1.00"
|
168
|
+
# Money.new(100, "EUR") => "€1.00"
|
169
|
+
#
|
170
|
+
# # Same thing.
|
171
|
+
# Money.new(100, "USD").format(:symbol => true) => "$1.00"
|
172
|
+
# Money.new(100, "GBP").format(:symbol => true) => "£1.00"
|
173
|
+
# Money.new(100, "EUR").format(:symbol => true) => "€1.00"
|
174
|
+
#
|
175
|
+
# You can specify a false expression or an empty string to disable prepending
|
176
|
+
# a money symbol:
|
177
|
+
#
|
178
|
+
# Money.new(100, "USD").format(:symbol => false) => "1.00"
|
179
|
+
# Money.new(100, "GBP").format(:symbol => nil) => "1.00"
|
180
|
+
# Money.new(100, "EUR").format(:symbol => "") => "1.00"
|
181
|
+
#
|
182
|
+
#
|
183
|
+
# If the symbol for the given currency isn't known, then it will default
|
184
|
+
# to "$" as symbol:
|
185
|
+
#
|
186
|
+
# Money.new(100, "AWG").format(:symbol => true) => "$1.00"
|
187
|
+
#
|
188
|
+
# You can specify a string as value to enforce using a particular symbol:
|
189
|
+
#
|
190
|
+
# Money.new(100, "AWG").format(:symbol => "ƒ") => "ƒ1.00"
|
191
|
+
#
|
192
|
+
# === +:html+
|
193
|
+
#
|
194
|
+
# Whether the currency should be HTML-formatted. Only useful in combination with +:with_currency+.
|
195
|
+
#
|
196
|
+
# Money.ca_dollar(570).format(:html => true, :with_currency => true)
|
197
|
+
# => "$5.70 <span class=\"currency\">CAD</span>"
|
198
|
+
def format(*rules)
|
199
|
+
# support for old format parameters
|
200
|
+
rules = normalize_formatting_rules(rules)
|
201
|
+
rules[:symbol] = true unless rules.has_key?(:symbol)
|
202
|
+
|
203
|
+
if cents == 0
|
204
|
+
if rules[:display_free].respond_to?(:to_str)
|
205
|
+
return rules[:display_free]
|
206
|
+
elsif rules[:display_free]
|
207
|
+
return "free"
|
208
|
+
end
|
209
|
+
end
|
210
|
+
|
211
|
+
if rules[:symbol] === true
|
212
|
+
symbol = SYMBOLS[currency] || "$"
|
213
|
+
elsif rules[:symbol]
|
214
|
+
symbol = rules[:symbol]
|
215
|
+
else
|
216
|
+
symbol = ""
|
217
|
+
end
|
218
|
+
|
219
|
+
if rules[:no_cents]
|
220
|
+
formatted = sprintf("#{symbol}%d", cents.to_f / 100)
|
221
|
+
else
|
222
|
+
formatted = sprintf("#{symbol}%.2f", cents.to_f / 100)
|
223
|
+
end
|
224
|
+
|
225
|
+
# Commify ("10000" => "10,000")
|
226
|
+
formatted.gsub!(/(\d)(?=\d{3}+(?:\.|$))(\d{3}\..*)?/,'\1,\2')
|
227
|
+
|
228
|
+
if rules[:with_currency]
|
229
|
+
formatted << " "
|
230
|
+
formatted << '<span class="currency">' if rules[:html]
|
231
|
+
formatted << currency
|
232
|
+
formatted << '</span>' if rules[:html]
|
233
|
+
end
|
234
|
+
formatted
|
235
|
+
end
|
236
|
+
|
237
|
+
# Returns the amount of money as a string.
|
238
|
+
#
|
239
|
+
# Money.ca_dollar(100).to_s => "1.00"
|
240
|
+
def to_s
|
241
|
+
sprintf("%.2f", cents / 100.00)
|
242
|
+
end
|
243
|
+
|
244
|
+
# Recieve the amount of this money object in another currency.
|
245
|
+
def exchange_to(other_currency)
|
246
|
+
Money.new(@bank.exchange(self.cents, currency, other_currency), other_currency)
|
247
|
+
end
|
248
|
+
|
249
|
+
# Recieve a money object with the same amount as the current Money object
|
250
|
+
# in american dollar
|
251
|
+
def as_us_dollar
|
252
|
+
exchange_to("USD")
|
253
|
+
end
|
254
|
+
|
255
|
+
# Recieve a money object with the same amount as the current Money object
|
256
|
+
# in canadian dollar
|
257
|
+
def as_ca_dollar
|
258
|
+
exchange_to("CAD")
|
259
|
+
end
|
260
|
+
|
261
|
+
# Recieve a money object with the same amount as the current Money object
|
262
|
+
# in euro
|
263
|
+
def as_euro
|
264
|
+
exchange_to("EUR")
|
265
|
+
end
|
266
|
+
|
267
|
+
# Conversation to self
|
268
|
+
def to_money
|
269
|
+
self
|
270
|
+
end
|
271
|
+
|
272
|
+
private
|
273
|
+
|
274
|
+
def normalize_formatting_rules(rules)
|
275
|
+
if rules.size == 1
|
276
|
+
rules = rules.pop
|
277
|
+
rules = { rules => true } if rules.is_a?(Symbol)
|
278
|
+
else
|
279
|
+
rules = rules.inject({}) do |h,s|
|
280
|
+
h[s] = true
|
281
|
+
h
|
282
|
+
end
|
283
|
+
end
|
284
|
+
rules
|
285
|
+
end
|
286
|
+
end
|
@@ -0,0 +1,18 @@
|
|
1
|
+
# encoding: utf-8
|
2
|
+
|
3
|
+
# Add more from http://www.xe.com/symbols.php
|
4
|
+
Money::SYMBOLS = {
|
5
|
+
"GBP" => "£",
|
6
|
+
"JPY" => "¥",
|
7
|
+
"EUR" => "€",
|
8
|
+
"ZWD" => "Z$",
|
9
|
+
"CNY" => "¥",
|
10
|
+
"INR" => "₨",
|
11
|
+
"NPR" => "₨",
|
12
|
+
"SCR" => "₨",
|
13
|
+
"LKR" => "₨",
|
14
|
+
"SEK" => "kr",
|
15
|
+
"GHC" => "¢"
|
16
|
+
|
17
|
+
# Everything else defaults to $
|
18
|
+
}
|
@@ -0,0 +1,72 @@
|
|
1
|
+
require 'thread'
|
2
|
+
require 'money/errors'
|
3
|
+
|
4
|
+
# Class for aiding in exchanging money between different currencies.
|
5
|
+
# By default, the Money class uses an object of this class (accessible through
|
6
|
+
# Money#bank) for performing currency exchanges.
|
7
|
+
#
|
8
|
+
# By default, VariableExchangeBank has no knowledge about conversion rates.
|
9
|
+
# One must manually specify them with +add_rate+, after which one can perform
|
10
|
+
# exchanges with +exchange+. For example:
|
11
|
+
#
|
12
|
+
# bank = Money::VariableExchangeBank.new
|
13
|
+
# bank.add_rate("USD", "CAD", 1.24515)
|
14
|
+
# bank.add_rate("CAD", "USD", 0.803115)
|
15
|
+
#
|
16
|
+
# # Exchange 100 CAD to USD:
|
17
|
+
# bank.exchange(100_00, "CAD", "USD") # => 124
|
18
|
+
# # Exchange 100 USD to CAD:
|
19
|
+
# bank.exchange(100_00, "USD", "CAD") # => 80
|
20
|
+
class Money
|
21
|
+
class VariableExchangeBank
|
22
|
+
# Returns the singleton instance of VariableExchangeBank.
|
23
|
+
#
|
24
|
+
# By default, <tt>Money.default_bank</tt> returns the same object.
|
25
|
+
def self.instance
|
26
|
+
@@singleton
|
27
|
+
end
|
28
|
+
|
29
|
+
def initialize
|
30
|
+
@rates = {}
|
31
|
+
@mutex = Mutex.new
|
32
|
+
end
|
33
|
+
|
34
|
+
# Registers a conversion rate. +from+ and +to+ are both currency names.
|
35
|
+
def add_rate(from, to, rate)
|
36
|
+
@mutex.synchronize do
|
37
|
+
@rates["#{from}_TO_#{to}".upcase] = rate
|
38
|
+
end
|
39
|
+
end
|
40
|
+
|
41
|
+
# Gets the rate for exchanging the currency named +from+ to the currency
|
42
|
+
# named +to+. Returns nil if the rate is unknown.
|
43
|
+
def get_rate(from, to)
|
44
|
+
@mutex.synchronize do
|
45
|
+
@rates["#{from}_TO_#{to}".upcase]
|
46
|
+
end
|
47
|
+
end
|
48
|
+
|
49
|
+
# Given two currency names, checks whether they're both the same currency.
|
50
|
+
#
|
51
|
+
# bank = VariableExchangeBank.new
|
52
|
+
# bank.same_currency?("usd", "USD") # => true
|
53
|
+
# bank.same_currency?("usd", "EUR") # => false
|
54
|
+
def same_currency?(currency1, currency2)
|
55
|
+
currency1.upcase == currency2.upcase
|
56
|
+
end
|
57
|
+
|
58
|
+
# Exchange the given amount of cents in +from_currency+ to +to_currency+.
|
59
|
+
# Returns the amount of cents in +to_currency+ as an integer, rounded down.
|
60
|
+
#
|
61
|
+
# If the conversion rate is unknown, then Money::UnknownRate will be raised.
|
62
|
+
def exchange(cents, from_currency, to_currency)
|
63
|
+
rate = get_rate(from_currency, to_currency)
|
64
|
+
if !rate
|
65
|
+
raise Money::UnknownRate, "No conversion rate known for '#{from_currency}' -> '#{to_currency}'"
|
66
|
+
end
|
67
|
+
(cents * rate).floor
|
68
|
+
end
|
69
|
+
|
70
|
+
@@singleton = VariableExchangeBank.new
|
71
|
+
end
|
72
|
+
end
|
data/money.gemspec
ADDED
@@ -0,0 +1,24 @@
|
|
1
|
+
Gem::Specification.new do |s|
|
2
|
+
s.name = "samoli-money"
|
3
|
+
s.version = "2.1.4"
|
4
|
+
s.summary = "Money and currency exchange support library"
|
5
|
+
s.email = "hongli@phusion.nl"
|
6
|
+
s.homepage = "http://money.rubyforge.org/"
|
7
|
+
s.description = "Money and currency exchange support library."
|
8
|
+
s.has_rdoc = true
|
9
|
+
s.rubyforge_project = "samoli-money"
|
10
|
+
s.authors = ["Tobias Luetke", "Hongli Lai", "Jeremy McNevin"]
|
11
|
+
|
12
|
+
s.files = [
|
13
|
+
"README.rdoc", "MIT-LICENSE", "money.gemspec", "Rakefile",
|
14
|
+
"lib/money.rb",
|
15
|
+
"lib/money/core_extensions.rb",
|
16
|
+
"lib/money/errors.rb",
|
17
|
+
"lib/money/money.rb",
|
18
|
+
"lib/money/symbols.rb",
|
19
|
+
"lib/money/variable_exchange_bank.rb",
|
20
|
+
"test/core_extensions_spec.rb",
|
21
|
+
"test/exchange_bank_spec.rb",
|
22
|
+
"test/money_spec.rb"
|
23
|
+
]
|
24
|
+
end
|
@@ -0,0 +1,73 @@
|
|
1
|
+
$LOAD_PATH.unshift(File.expand_path(File.dirname(__FILE__) + "/../lib"))
|
2
|
+
require 'money/core_extensions'
|
3
|
+
|
4
|
+
describe "Money core extensions" do
|
5
|
+
specify "Numberic#to_money works" do
|
6
|
+
money = 1234.to_money
|
7
|
+
money.cents.should == 1234_00
|
8
|
+
money.currency.should == Money.default_currency
|
9
|
+
|
10
|
+
money = 100.37.to_money
|
11
|
+
money.cents.should == 100_37
|
12
|
+
money.currency.should == Money.default_currency
|
13
|
+
end
|
14
|
+
|
15
|
+
specify "String#to_money works" do
|
16
|
+
"20.15".to_money.should == Money.new(20_15)
|
17
|
+
"100".to_money.should == Money.new(100_00)
|
18
|
+
"100.37".to_money.should == Money.new(100_37)
|
19
|
+
"100,37".to_money.should == Money.new(100_37)
|
20
|
+
"100 000".to_money.should == Money.new(100_000_00)
|
21
|
+
"100,000.00".to_money.should == Money.new(100_000_00)
|
22
|
+
"1,000".to_money.should == Money.new(1_000_00)
|
23
|
+
"-1,000".to_money.should == Money.new(-1_000_00)
|
24
|
+
"1,000.5".to_money.should == Money.new(1_000_50)
|
25
|
+
"1,000.51".to_money.should == Money.new(1_000_51)
|
26
|
+
"1,000.505".to_money.should == Money.new(1_000_51)
|
27
|
+
"1,000.504".to_money.should == Money.new(1_000_50)
|
28
|
+
"1,000.0000".to_money.should == Money.new(1_000_00)
|
29
|
+
"1,000.5000".to_money.should == Money.new(1_000_50)
|
30
|
+
"1,000.5099".to_money.should == Money.new(1_000_51)
|
31
|
+
"1.550".to_money.should == Money.new(1_55)
|
32
|
+
"25.".to_money.should == Money.new(25_00)
|
33
|
+
".75".to_money.should == Money.new(75)
|
34
|
+
|
35
|
+
"100 USD".to_money.should == Money.new(100_00, "USD")
|
36
|
+
"-100 USD".to_money.should == Money.new(-100_00, "USD")
|
37
|
+
"100 EUR".to_money.should == Money.new(100_00, "EUR")
|
38
|
+
"100.37 EUR".to_money.should == Money.new(100_37, "EUR")
|
39
|
+
"100,37 EUR".to_money.should == Money.new(100_37, "EUR")
|
40
|
+
"100,000.00 USD".to_money.should == Money.new(100_000_00, "USD")
|
41
|
+
"100.000,00 EUR".to_money.should == Money.new(100_000_00, "EUR")
|
42
|
+
"1,000 USD".to_money.should == Money.new(1_000_00, "USD")
|
43
|
+
"-1,000 USD".to_money.should == Money.new(-1_000_00, "USD")
|
44
|
+
"1,000.5500 USD".to_money.should == Money.new(1_000_55, "USD")
|
45
|
+
"-1,000.6500 USD".to_money.should == Money.new(-1_000_65, "USD")
|
46
|
+
"1.550 USD".to_money.should == Money.new(1_55, "USD")
|
47
|
+
|
48
|
+
"USD 100".to_money.should == Money.new(100_00, "USD")
|
49
|
+
"EUR 100".to_money.should == Money.new(100_00, "EUR")
|
50
|
+
"EUR 100.37".to_money.should == Money.new(100_37, "EUR")
|
51
|
+
"CAD -100.37".to_money.should == Money.new(-100_37, "CAD")
|
52
|
+
"EUR 100,37".to_money.should == Money.new(100_37, "EUR")
|
53
|
+
"EUR -100,37".to_money.should == Money.new(-100_37, "EUR")
|
54
|
+
"USD 100,000.00".to_money.should == Money.new(100_000_00, "USD")
|
55
|
+
"EUR 100.000,00".to_money.should == Money.new(100_000_00, "EUR")
|
56
|
+
"USD 1,000".to_money.should == Money.new(1_000_00, "USD")
|
57
|
+
"USD -1,000".to_money.should == Money.new(-1_000_00, "USD")
|
58
|
+
"USD 1,000.9000".to_money.should == Money.new(1_000_90, "USD")
|
59
|
+
"USD -1,000.090".to_money.should == Money.new(-1_000_09, "USD")
|
60
|
+
"USD 1.5500".to_money.should == Money.new(1_55, "USD")
|
61
|
+
|
62
|
+
"$100 USD".to_money.should == Money.new(100_00, "USD")
|
63
|
+
"$1,194.59 USD".to_money.should == Money.new(1_194_59, "USD")
|
64
|
+
"$-1,955 USD".to_money.should == Money.new(-1_955_00, "USD")
|
65
|
+
"$1,194.5900 USD".to_money.should == Money.new(1_194_59, "USD")
|
66
|
+
"$-1,955.000 USD".to_money.should == Money.new(-1_955_00, "USD")
|
67
|
+
"$1.99000 USD".to_money.should == Money.new(1_99, "USD")
|
68
|
+
end
|
69
|
+
|
70
|
+
specify "String#to_money ignores unrecognized data" do
|
71
|
+
"hello 2000 world".to_money.should == Money.new(2000_00)
|
72
|
+
end
|
73
|
+
end
|
@@ -0,0 +1,45 @@
|
|
1
|
+
$LOAD_PATH.unshift(File.expand_path(File.dirname(__FILE__) + "/../lib"))
|
2
|
+
require 'money/variable_exchange_bank'
|
3
|
+
|
4
|
+
describe Money::VariableExchangeBank do
|
5
|
+
before :each do
|
6
|
+
@bank = Money::VariableExchangeBank.new
|
7
|
+
end
|
8
|
+
|
9
|
+
it "returns the previously specified conversion rate" do
|
10
|
+
@bank.add_rate("USD", "EUR", 0.788332676)
|
11
|
+
@bank.add_rate("EUR", "YEN", 122.631477)
|
12
|
+
@bank.get_rate("USD", "EUR").should == 0.788332676
|
13
|
+
@bank.get_rate("EUR", "YEN").should == 122.631477
|
14
|
+
end
|
15
|
+
|
16
|
+
it "treats currency names case-insensitively" do
|
17
|
+
@bank.add_rate("usd", "eur", 1)
|
18
|
+
@bank.get_rate("USD", "EUR").should == 1
|
19
|
+
@bank.same_currency?("USD", "usd").should be_true
|
20
|
+
@bank.same_currency?("EUR", "usd").should be_false
|
21
|
+
end
|
22
|
+
|
23
|
+
it "returns nil if the conversion rate is unknown" do
|
24
|
+
@bank.get_rate("American Pesos", "EUR").should be_nil
|
25
|
+
end
|
26
|
+
|
27
|
+
it "exchanges money from one currency to another according to the specified conversion rates" do
|
28
|
+
@bank.add_rate("USD", "EUR", 0.5)
|
29
|
+
@bank.add_rate("EUR", "YEN", 10)
|
30
|
+
@bank.exchange(10_00, "USD", "EUR").should == 5_00
|
31
|
+
@bank.exchange(500_00, "EUR", "YEN").should == 5000_00
|
32
|
+
end
|
33
|
+
|
34
|
+
it "rounds the exchanged result down" do
|
35
|
+
@bank.add_rate("USD", "EUR", 0.788332676)
|
36
|
+
@bank.add_rate("EUR", "YEN", 122.631477)
|
37
|
+
@bank.exchange(10_00, "USD", "EUR").should == 788
|
38
|
+
@bank.exchange(500_00, "EUR", "YEN").should == 6131573
|
39
|
+
end
|
40
|
+
|
41
|
+
it "raises Money::UnknownRate upon conversion if the conversion rate is unknown" do
|
42
|
+
block = lambda { @bank.exchange(10, "USD", "EUR") }
|
43
|
+
block.should raise_error(Money::UnknownRate)
|
44
|
+
end
|
45
|
+
end
|
data/test/money_spec.rb
ADDED
@@ -0,0 +1,244 @@
|
|
1
|
+
# encoding: utf-8
|
2
|
+
$LOAD_PATH.unshift(File.expand_path(File.dirname(__FILE__) + "/../lib"))
|
3
|
+
require 'money/money'
|
4
|
+
require 'money/symbols'
|
5
|
+
|
6
|
+
describe Money do
|
7
|
+
it "is associated to the singleton instance of VariableExchangeBank by default" do
|
8
|
+
Money.new(0).bank.object_id.should == Money::VariableExchangeBank.instance.object_id
|
9
|
+
end
|
10
|
+
|
11
|
+
specify "#cents returns the amount of cents passed to the constructor" do
|
12
|
+
Money.new(200_00, "USD").cents.should == 200_00
|
13
|
+
end
|
14
|
+
|
15
|
+
it "rounds the given cents to an integer" do
|
16
|
+
Money.new(1.00, "USD").cents.should == 1
|
17
|
+
Money.new(1.01, "USD").cents.should == 1
|
18
|
+
Money.new(1.50, "USD").cents.should == 2
|
19
|
+
end
|
20
|
+
|
21
|
+
specify "#currency returns the currency passed to the constructor" do
|
22
|
+
Money.new(200_00, "USD").currency.should == "USD"
|
23
|
+
end
|
24
|
+
|
25
|
+
specify "#zero? returns whether the amount is 0" do
|
26
|
+
Money.new(0, "USD").should be_zero
|
27
|
+
Money.new(0, "EUR").should be_zero
|
28
|
+
Money.new(1, "USD").should_not be_zero
|
29
|
+
Money.new(10, "YEN").should_not be_zero
|
30
|
+
Money.new(-1, "EUR").should_not be_zero
|
31
|
+
end
|
32
|
+
|
33
|
+
specify "#exchange_to exchanges the amount via its exchange bank" do
|
34
|
+
money = Money.new(100_00, "USD")
|
35
|
+
money.bank.should_receive(:exchange).with(100_00, "USD", "EUR").and_return(200_00)
|
36
|
+
money.exchange_to("EUR")
|
37
|
+
end
|
38
|
+
|
39
|
+
specify "#exchange_to exchanges the amount properly" do
|
40
|
+
money = Money.new(100_00, "USD")
|
41
|
+
money.bank.should_receive(:exchange).with(100_00, "USD", "EUR").and_return(200_00)
|
42
|
+
money.exchange_to("EUR").should == Money.new(200_00, "EUR")
|
43
|
+
end
|
44
|
+
|
45
|
+
specify "#== returns true if and only if their amount and currency are equal" do
|
46
|
+
Money.new(1_00, "USD").should == Money.new(1_00, "USD")
|
47
|
+
Money.new(1_00, "USD").should_not == Money.new(1_00, "EUR")
|
48
|
+
Money.new(1_00, "USD").should_not == Money.new(2_00, "USD")
|
49
|
+
Money.new(1_00, "USD").should_not == Money.new(99_00, "EUR")
|
50
|
+
end
|
51
|
+
|
52
|
+
specify "#* multiplies the money's amount by the multiplier while retaining the currency" do
|
53
|
+
(Money.new(1_00, "USD") * 10).should == Money.new(10_00, "USD")
|
54
|
+
end
|
55
|
+
|
56
|
+
specify "#* divides the money's amount by the divisor while retaining the currency" do
|
57
|
+
(Money.new(10_00, "USD") / 10).should == Money.new(1_00, "USD")
|
58
|
+
end
|
59
|
+
|
60
|
+
specify "Money.empty creates a new Money object of 0 cents" do
|
61
|
+
Money.empty.should == Money.new(0)
|
62
|
+
end
|
63
|
+
|
64
|
+
specify "Money.ca_dollar creates a new Money object of the given value in CAD" do
|
65
|
+
Money.ca_dollar(50).should == Money.new(50, "CAD")
|
66
|
+
end
|
67
|
+
|
68
|
+
specify "Money.ca_dollar creates a new Money object of the given value in USD" do
|
69
|
+
Money.us_dollar(50).should == Money.new(50, "USD")
|
70
|
+
end
|
71
|
+
|
72
|
+
specify "Money.ca_dollar creates a new Money object of the given value in EUR" do
|
73
|
+
Money.euro(50).should == Money.new(50, "EUR")
|
74
|
+
end
|
75
|
+
|
76
|
+
specify "Money.add_rate works" do
|
77
|
+
Money.add_rate("EUR", "USD", 10)
|
78
|
+
Money.new(10_00, "EUR").exchange_to("USD").should == Money.new(100_00, "USD")
|
79
|
+
end
|
80
|
+
|
81
|
+
describe "#format" do
|
82
|
+
it "returns the monetary value as a string" do
|
83
|
+
Money.ca_dollar(100).format.should == "$1.00"
|
84
|
+
end
|
85
|
+
|
86
|
+
describe "if the monetary value is 0" do
|
87
|
+
before :each do
|
88
|
+
@money = Money.us_dollar(0)
|
89
|
+
end
|
90
|
+
|
91
|
+
it "returns 'free' when :display_free is true" do
|
92
|
+
@money.format(:display_free => true).should == 'free'
|
93
|
+
end
|
94
|
+
|
95
|
+
it "returns '$0.00' when :display_free is false or not given" do
|
96
|
+
@money.format.should == '$0.00'
|
97
|
+
@money.format(:display_free => false).should == '$0.00'
|
98
|
+
@money.format(:display_free => nil).should == '$0.00'
|
99
|
+
end
|
100
|
+
|
101
|
+
it "returns the value specified by :display_free if it's a string-like object" do
|
102
|
+
@money.format(:display_free => 'gratis').should == 'gratis'
|
103
|
+
end
|
104
|
+
end
|
105
|
+
|
106
|
+
specify "#format(:with_currency => true) works as documented" do
|
107
|
+
Money.ca_dollar(100).format(:with_currency => true).should == "$1.00 CAD"
|
108
|
+
Money.us_dollar(85).format(:with_currency => true).should == "$0.85 USD"
|
109
|
+
Money.us_dollar(85).format(:with_currency).should == "$0.85 USD"
|
110
|
+
end
|
111
|
+
|
112
|
+
specify "#format(:with_currency) works as documented" do
|
113
|
+
Money.ca_dollar(100).format(:with_currency).should == "$1.00 CAD"
|
114
|
+
Money.us_dollar(85).format(:with_currency).should == "$0.85 USD"
|
115
|
+
end
|
116
|
+
|
117
|
+
specify "#format(:no_cents => true) works as documented" do
|
118
|
+
Money.ca_dollar(100).format(:no_cents => true).should == "$1"
|
119
|
+
Money.ca_dollar(599).format(:no_cents => true).should == "$5"
|
120
|
+
Money.ca_dollar(570).format(:no_cents => true, :with_currency => true).should == "$5 CAD"
|
121
|
+
Money.ca_dollar(39000).format(:no_cents => true).should == "$390"
|
122
|
+
end
|
123
|
+
|
124
|
+
specify "#format(:no_cents) works as documented" do
|
125
|
+
Money.ca_dollar(100).format(:no_cents).should == "$1"
|
126
|
+
Money.ca_dollar(599).format(:no_cents).should == "$5"
|
127
|
+
Money.ca_dollar(570).format(:no_cents, :with_currency).should == "$5 CAD"
|
128
|
+
Money.ca_dollar(39000).format(:no_cents).should == "$390"
|
129
|
+
end
|
130
|
+
|
131
|
+
specify "#format(:symbol => a symbol string) uses the given value as the money symbol" do
|
132
|
+
Money.new(100, :currency => "GBP").format(:symbol => "£").should == "£1.00"
|
133
|
+
end
|
134
|
+
|
135
|
+
specify "#format(:symbol => true) returns symbol based on the given currency code" do
|
136
|
+
one = Proc.new {|currency| Money.new(100, currency).format(:symbol => true) }
|
137
|
+
|
138
|
+
# Pounds
|
139
|
+
one["GBP"].should == "£1.00"
|
140
|
+
|
141
|
+
# Dollars
|
142
|
+
one["USD"].should == "$1.00"
|
143
|
+
one["CAD"].should == "$1.00"
|
144
|
+
one["AUD"].should == "$1.00"
|
145
|
+
one["NZD"].should == "$1.00"
|
146
|
+
one["ZWD"].should == "Z$1.00"
|
147
|
+
|
148
|
+
# Yen
|
149
|
+
one["JPY"].should == "¥1.00"
|
150
|
+
one["CNY"].should == "¥1.00"
|
151
|
+
|
152
|
+
# Euro
|
153
|
+
one["EUR"].should == "€1.00"
|
154
|
+
|
155
|
+
# Rupees
|
156
|
+
one["INR"].should == "₨1.00"
|
157
|
+
one["NPR"].should == "₨1.00"
|
158
|
+
one["SCR"].should == "₨1.00"
|
159
|
+
one["LKR"].should == "₨1.00"
|
160
|
+
|
161
|
+
# Other
|
162
|
+
one["SEK"].should == "kr1.00"
|
163
|
+
one["GHC"].should == "¢1.00"
|
164
|
+
end
|
165
|
+
|
166
|
+
specify "#format(:symbol => true) returns $ when currency code is not recognized" do
|
167
|
+
Money.new(100, :currency => "XYZ").format(:symbol => true).should == "$1.00"
|
168
|
+
end
|
169
|
+
|
170
|
+
specify "#format(:symbol => some non-Boolean value that evaluates to true) returs symbol based on the given currency code" do
|
171
|
+
Money.new(100, "GBP").format(:symbol => true).should == "£1.00"
|
172
|
+
Money.new(100, "EUR").format(:symbol => true).should == "€1.00"
|
173
|
+
Money.new(100, "SEK").format(:symbol => true).should == "kr1.00"
|
174
|
+
end
|
175
|
+
|
176
|
+
specify "#format with :symbol == "", nil or false returns the amount without a symbol" do
|
177
|
+
money = Money.new(100, "GBP")
|
178
|
+
money.format(:symbol => "").should == "1.00"
|
179
|
+
money.format(:symbol => nil).should == "1.00"
|
180
|
+
money.format(:symbol => false).should == "1.00"
|
181
|
+
end
|
182
|
+
|
183
|
+
specify "#format without :symbol key set works as documented" do
|
184
|
+
money = Money.new(100, "GBP")
|
185
|
+
money.format.should == "£1.00"
|
186
|
+
end
|
187
|
+
|
188
|
+
specify "#format(:html => true) works as documented" do
|
189
|
+
string = Money.ca_dollar(570).format(:html => true, :with_currency => true)
|
190
|
+
string.should == "$5.70 <span class=\"currency\">CAD</span>"
|
191
|
+
end
|
192
|
+
|
193
|
+
it "should insert commas into the result if the amount is sufficiently large" do
|
194
|
+
Money.us_dollar(1_000_000_000_12).format.should == "$1,000,000,000.12"
|
195
|
+
Money.us_dollar(1_000_000_000_12).format(:no_cents => true).should == "$1,000,000,000"
|
196
|
+
end
|
197
|
+
end
|
198
|
+
end
|
199
|
+
|
200
|
+
describe "Actions involving two Money objects" do
|
201
|
+
describe "if the other Money object has the same currency" do
|
202
|
+
specify "#<=> compares the two objects' amounts" do
|
203
|
+
(Money.new(1_00, "USD") <=> Money.new(1_00, "USD")).should == 0
|
204
|
+
(Money.new(1_00, "USD") <=> Money.new(99, "USD")).should > 0
|
205
|
+
(Money.new(1_00, "USD") <=> Money.new(2_00, "USD")).should < 0
|
206
|
+
end
|
207
|
+
|
208
|
+
specify "#+ adds the other object's amount to the current object's amount while retaining the currency" do
|
209
|
+
(Money.new(10_00, "USD") + Money.new(90, "USD")).should == Money.new(10_90, "USD")
|
210
|
+
end
|
211
|
+
|
212
|
+
specify "#- substracts the other object's amount from the current object's amount while retaining the currency" do
|
213
|
+
(Money.new(10_00, "USD") - Money.new(90, "USD")).should == Money.new(9_10, "USD")
|
214
|
+
end
|
215
|
+
end
|
216
|
+
|
217
|
+
describe "if the other Money object has a different currency" do
|
218
|
+
specify "#<=> compares the two objects' amount after converting the other object's amount to its own currency" do
|
219
|
+
target = Money.new(200_00, "EUR")
|
220
|
+
target.should_receive(:exchange_to).with("USD").and_return(Money.new(300_00, "USD"))
|
221
|
+
(Money.new(100_00, "USD") <=> target).should < 0
|
222
|
+
|
223
|
+
target = Money.new(200_00, "EUR")
|
224
|
+
target.should_receive(:exchange_to).with("USD").and_return(Money.new(100_00, "USD"))
|
225
|
+
(Money.new(100_00, "USD") <=> target).should == 0
|
226
|
+
|
227
|
+
target = Money.new(200_00, "EUR")
|
228
|
+
target.should_receive(:exchange_to).with("USD").and_return(Money.new(99_00, "USD"))
|
229
|
+
(Money.new(100_00, "USD") <=> target).should > 0
|
230
|
+
end
|
231
|
+
|
232
|
+
specify "#+ adds the other object's amount, converted to this object's currency, to this object's amount while retaining its currency" do
|
233
|
+
other = Money.new(90, "EUR")
|
234
|
+
other.should_receive(:exchange_to).with("USD").and_return(Money.new(9_00, "USD"))
|
235
|
+
(Money.new(10_00, "USD") + other).should == Money.new(19_00, "USD")
|
236
|
+
end
|
237
|
+
|
238
|
+
specify "#- substracts the other object's amount, converted to this object's currency, from this object's amount while retaining its currency" do
|
239
|
+
other = Money.new(90, "EUR")
|
240
|
+
other.should_receive(:exchange_to).with("USD").and_return(Money.new(9_00, "USD"))
|
241
|
+
(Money.new(10_00, "USD") - other).should == Money.new(1_00, "USD")
|
242
|
+
end
|
243
|
+
end
|
244
|
+
end
|
metadata
ADDED
@@ -0,0 +1,69 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: samoli-money
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 2.1.4
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Tobias Luetke
|
8
|
+
- Hongli Lai
|
9
|
+
- Jeremy McNevin
|
10
|
+
autorequire:
|
11
|
+
bindir: bin
|
12
|
+
cert_chain: []
|
13
|
+
|
14
|
+
date: 2009-11-04 00:00:00 +00:00
|
15
|
+
default_executable:
|
16
|
+
dependencies: []
|
17
|
+
|
18
|
+
description: Money and currency exchange support library.
|
19
|
+
email: hongli@phusion.nl
|
20
|
+
executables: []
|
21
|
+
|
22
|
+
extensions: []
|
23
|
+
|
24
|
+
extra_rdoc_files: []
|
25
|
+
|
26
|
+
files:
|
27
|
+
- README.rdoc
|
28
|
+
- MIT-LICENSE
|
29
|
+
- money.gemspec
|
30
|
+
- Rakefile
|
31
|
+
- lib/money.rb
|
32
|
+
- lib/money/core_extensions.rb
|
33
|
+
- lib/money/errors.rb
|
34
|
+
- lib/money/money.rb
|
35
|
+
- lib/money/symbols.rb
|
36
|
+
- lib/money/variable_exchange_bank.rb
|
37
|
+
- test/core_extensions_spec.rb
|
38
|
+
- test/exchange_bank_spec.rb
|
39
|
+
- test/money_spec.rb
|
40
|
+
has_rdoc: true
|
41
|
+
homepage: http://money.rubyforge.org/
|
42
|
+
licenses: []
|
43
|
+
|
44
|
+
post_install_message:
|
45
|
+
rdoc_options: []
|
46
|
+
|
47
|
+
require_paths:
|
48
|
+
- lib
|
49
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
50
|
+
requirements:
|
51
|
+
- - ">="
|
52
|
+
- !ruby/object:Gem::Version
|
53
|
+
version: "0"
|
54
|
+
version:
|
55
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
56
|
+
requirements:
|
57
|
+
- - ">="
|
58
|
+
- !ruby/object:Gem::Version
|
59
|
+
version: "0"
|
60
|
+
version:
|
61
|
+
requirements: []
|
62
|
+
|
63
|
+
rubyforge_project: samoli-money
|
64
|
+
rubygems_version: 1.3.5
|
65
|
+
signing_key:
|
66
|
+
specification_version: 3
|
67
|
+
summary: Money and currency exchange support library
|
68
|
+
test_files: []
|
69
|
+
|