rutui 0.1
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- data/rutui.rb +550 -0
- metadata +66 -0
data/rutui.rb
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#
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# Generated one file script of rutui
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# This file is commandless and stripped down
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# For full source please visit:
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# https://github.com/b1nary/rutui
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#
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# Author: Roman Pramberger (roman.pramberger@gmail.com)
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# License: MIT
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#
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# Son Jul 22 16:26:42 CEST 2012
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#
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class RuTui
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class Color
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# Calculate color from RGB values
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def self.rgb(red, green, blue); 16 + (red * 36) + (green * 6) + blue; end
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# Set background color
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def self.bg color; "\x1b[48;5;#{color}m"; end
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# Set text color
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def self.fg color; "\x1b[38;5;#{color}m"; end
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# "Shortcut" to background color
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def self.background color; self.bg color; end
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# "Shortcut" to foreground/text color
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def self.foreground color; self.fg color; end
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# Clear all color
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def self.clear_color; "\x1b[0m"; end
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# Clear Screen/Terminal
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def self.clear; "\e[2J\e[1;1H"; end
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end
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class Utils
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# Get Windows size
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def self.winsize
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# > Ruby 1.9.3
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#require 'io/console'
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#IO.console.winsize
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#rescue LoadError
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# unix only but each ruby
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[Integer(`tput lines`), Integer(`tput cols`)]
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#if !ENV["LINES"].nil?
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# [ENV["LINES"], ENV["COLUMNS"]]
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#else
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# [Integer(`tput lines`), Integer(`tput cols`)]
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#end
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end
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# Get input char without enter
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# UNIX only!
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def self.gets
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# Win32API.new("crtdll", "_getch", [], "L").Call).chr
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begin
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system("stty raw -echo")
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str = STDIN.getc
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ensure
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system("stty -raw echo")
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end
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return str
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end
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# Hides the cursor
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def self.init
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system("tput civis")
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end
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# Brings the cursor back
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def self.clear
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system("tput cnorm")
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end
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end
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class BaseObject
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attr_accessor :x, :y, :width, :height, :obj
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# Ex.: BaseObject.new({ :x => 1, :y => 20, :obj => [[Pixel.new(1),Pixel.new(2,4,"#")]] })
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def initialize options
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@obj = options[:obj]
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@obj = Array.new(height){ Array.new(width) } if @obj.nil?
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@x = options[:x]
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@y = options[:y]
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@height = @obj.size
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@width = @obj[0].size
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end
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# Move object X and Y (modifiers like: -2, 2)
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def move x, y; @x += x; @y += y; end
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# Set object position X Y
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def set_position x, y; @x = x; @y = y; end
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# Set pixel on position on object
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def set_pixel x, y, pixel
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@obj[x][y] = pixel if !@obj[x].nil? and !@obj[x][y].nil?
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end
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# "special" each methods for objects
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def each
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@obj.each_with_index do |row,row_count|
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row.each_with_index do |pixel,col_count|
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yield row_count, col_count, pixel
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end
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end
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end
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end
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class Box < RuTui::BaseObject
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attr_accessor :fill, :width, :height, :vertical, :horizontal, :corner
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# initialize object (see above)
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def initialize options
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@x = options[:x]
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@y = options[:y]
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@width = options[:width]
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@height = options[:height]
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return if @x.nil? or @y.nil? or @width.nil? or @height.nil?
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@fill = options[:fill]
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@vertical = options[:vertical]
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@horizontal = options[:horizontal]
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@corner = options[:corner]
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@horizontal = Pixel.new(3,0,"-") if options[:horizontal].nil?
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@vertical = Pixel.new(3,0,"|") if options[:vertical].nil?
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@corner = Pixel.new(3,0,"*") if options[:corner].nil?
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@width = 3 if @width < 3
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@height = 3 if @height < 3
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create
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end
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# Create Box
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# can be recalled any time on attribute changes
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def create
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if !@fill.nil?
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backpixel = Pixel.new(@fill.fg,@fill.bg,@fill.symbol)
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obj = Array.new(@height){ Array.new(@width) { backpixel } }
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else
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obj = Array.new(@height){ Array.new(@width) }
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end
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(@width-2).times do |i|
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obj[0][i+1] = @horizontal
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obj[@height-1][i+1] = @horizontal
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end
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(@height-2).times do |i|
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obj[i+1][0] = @vertical
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obj[i+1][@width-1] = @vertical
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end
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obj[0][0] = @corner
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obj[0][@width-1] = @corner
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obj[@height-1][0] = @corner
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obj[@height-1][@width-1] = @corner
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@height = obj.size
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@width = obj[0].size
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@obj = obj
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end
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end
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class Line < BaseObject
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attr_accessor :length, :pixel, :endpixel, :direction
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def initialize options
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@x = options[:x]
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@y = options[:y]
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@length = options[:length]
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@direction = options[:direction]
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@direction = :horizontal if @direction.nil?
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return if @x.nil? or @y.nil? or @width.nil?
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@pixel = options[:pixel]
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@endpixel = options[:endpixel]
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@pixel = Pixel.new(2) if @pixel.nil?
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create
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end
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# Create Line
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# can be recalled any time on attribute changes
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def create
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if @direction == :horizontal
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@obj = [Array.new(@length){ @pixel }]
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else
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@obj = Array.new(@length){ [@pixel] }
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end
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if !@endpixel.nil?
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@obj[0][0] = @endpixel
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@obj[0][@length-1] = @endpixel
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end
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end
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end
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class Circle < BaseObject
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attr_accessor :radius, :pixel, :fill
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# Initialize circle (see above)
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def initialize options
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@x = options[:x]
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@y = options[:y]
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@radius = options[:radius]
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@pixel = options[:pixel]
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@fill = options[:fill_pixel]
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return if @x.nil? or @y.nil? or @radius.nil?
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@width = options[:radius]*2 # needed?
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@height = @width # needed?
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create
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end
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# Create Circle
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# can be recalled any time on attribute changes
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def create
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obj = []
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(0..(@radius*2)).each do |x|
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(0..(@radius*2)).each do |y|
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obj[y] = [] if obj[y].nil?
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obj[y][x] = distance_from_center(x,y).round == @radius ? @pixel : @fill
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end
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end
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@obj = obj
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end
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private
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def distance_from_center(x,y)
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a = calc_side(x)
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b = calc_side(y)
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return Math.sqrt(a**2 + b**2)
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end
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def calc_side(z)
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z < @radius ? (@radius - z) : (z - @radius)
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end
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end
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class Text < BaseObject
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attr_accessor :bg, :fg, :text, :do_rainbow
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@@rainbow = [1,3,11,2,4,5]
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def initialize options
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@do_rainbow = options[:rainbow]
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@text = options[:text]
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@x = options[:x]
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@y = options[:y]
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@bg = options[:background]
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@fg = options[:foreground]
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@bg = 236 if @bg.nil?
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@fg = 245 if @fg.nil?
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return if @x.nil? or @y.nil?
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@height = 1
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create
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end
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# Create Text
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# can be recalled any time on attribute changes
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def create
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if @do_rainbow
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rainbow = 0
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end
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@width = @text.size
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@obj = []
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tmp = []
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@text.split("").each do |t|
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if @do_rainbow
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tmp << Pixel.new(@@rainbow[rainbow],@bg,t)
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rainbow += 1
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rainbow = 0 if rainbow >= @@rainbow.size
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else
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tmp << Pixel.new(@fg,@bg,t)
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end
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end
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@obj << tmp
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end
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def set_text text
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@text = text
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create
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end
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end
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class Pixel
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attr_accessor :fg, :bg, :symbol
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def initialize foreground = 15, background = nil, symbol = " "
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@fg = foreground
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@bg = background
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@symbol = symbol
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end
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def self.random sym = "#"
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Pixel.new(rand(255),rand(255),sym)
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end
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end
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class Screen
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# Initialize me with a default pixel, if you want
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def initialize default_pixel = Pixel.new(238,236,":")
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size = Utils.winsize
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@smap = Array.new(size[0]){ Array.new(size[1]) }
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@map = @smap.dup
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@default = default_pixel
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@objects = []
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@statics = []
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# Set as default if first screen
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ScreenManager.add :default, self if ScreenManager.size == 0
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end
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# regen screen (size change?)
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def rescreen
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size = Utils.winsize
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@smap = Array.new(size[0]){ Array.new(size[1]) }
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@statics.each do |s|
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self.add_static s
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end
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@map = @smap.dup
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end
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# Set default/background pixel
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# Ex.: screen.set_default Pixel.new(244,1,";")
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def set_default pixel
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@default = pixel
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end
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# Get default/background pixel
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def get_default
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@default
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end
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# add object that doesnt change over time
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def add_static object
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@statics << object if !@statics.include? object
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object.each do |ri,ci,pixel|
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@smap[object.y+ri][object.x+ci] = pixel if !pixel.nil? and object.y+ri > 0 and object.y+ci > 0
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end
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end
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# add dynamic object
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def add object
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@objects << object
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end
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# draw the pixel-screen map
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def draw
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lastpixel = Pixel.new(rand(255), rand(255), ".")
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@map = Marshal.load( Marshal.dump( @smap )) # Deep copy
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# get all the objects
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@objects.each do |o|
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next if o.x.nil? or o.y.nil?
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o.each do |ri,ci,pixel|
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@map[o.y + ri][o.x + ci] = pixel if !pixel.nil? and o.y+ri > 0 and o.x+ci > 0 and o.y+ri < @map.size and o.x+ci < @map[0].size
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end
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end
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# an DRAW!
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@map.each do |line|
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line.each do |pixel|
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if pixel != lastpixel
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print Color.clear_color if lastpixel != 0
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if pixel.nil?
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lastpixel = pixel
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print "#{Color.bg(@default.bg)}#{Color.fg(@default.fg)}#{@default.symbol}"
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else
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lastpixel = pixel
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print "#{Color.bg(pixel.bg)}#{Color.fg(pixel.fg)}#{pixel.symbol}"
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end
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else
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if pixel.nil?
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print @default.symbol
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else
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print pixel.symbol
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end
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end
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end
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end
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end
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end
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class ScreenManager
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@@screens = {}
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@@current = :default
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# Set a screen
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# Ex.: ScreenManager.set :default, Screen.new
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def self.add name, screen
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@@screens[name] = screen
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end
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# Get count of existing screens
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def self.size
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@@screens.size
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end
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# Delete screen by name
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def self.delete name
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@@screens.delete(name) if !@@screens[name].nil?
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end
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# Set current screen
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def self.set_current name
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@@current = name
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end
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# Get current screen
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def self.get_current
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# Fix size and others of screen here
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@@current
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end
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# Get the complete screen by name
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def self.get_screen name
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@@screens[name]
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end
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# Refit screen size
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def refit
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size = Utils.winsize
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if @autofit or size != @lastsize
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File.open("log.log", 'w') {|f| f.write("#{size[0]}-#{size[1]}\n") }
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@@screens[@@current].rescreen
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@lastsize = size
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end
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end
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# draw current screen
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def self.draw
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print Color.clear
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@@screens[@@current].draw
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end
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# Raw Game Loop
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# Ex.: ScreenManager.loop({ :autodraw => true, :autofit => true }){ |key| p key }
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def self.loop options
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autodraw = options[:autodraw]
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+
@autofit = options[:autofit]
|
378
|
+
@lastsize = nil
|
379
|
+
Utils.init
|
380
|
+
ScreenManager.draw
|
381
|
+
while true
|
382
|
+
key = Utils.gets
|
383
|
+
yield key
|
384
|
+
ScreenManager.refit if @autofit
|
385
|
+
ScreenManager.draw if autodraw
|
386
|
+
end
|
387
|
+
end
|
388
|
+
end
|
389
|
+
class Figlet < BaseObject
|
390
|
+
attr_accessor :text, :rainbow, :font, :colors
|
391
|
+
# Figlet font: '!" #$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz[|]~ÄÖÜäöüß'
|
392
|
+
@@chars = '!!"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz[|]~ÄÖÜäöüß'.split("")
|
393
|
+
@@rainbow = [1,3,11,2,4,5]
|
394
|
+
@@fonts = {}
|
395
|
+
# Initialize (see above)
|
396
|
+
def initialize options
|
397
|
+
@x = options[:x]
|
398
|
+
@y = options[:y]
|
399
|
+
return if @x.nil? or @y.nil?
|
400
|
+
@font = options[:font]
|
401
|
+
@text = options[:text]
|
402
|
+
@rainbow = options[:rainbow]
|
403
|
+
@space = options[:space]
|
404
|
+
@space = 0 if @space.nil?
|
405
|
+
@colors = options[:colors]
|
406
|
+
@colors = [Pixel.new(15)] if @colors.nil?
|
407
|
+
create
|
408
|
+
end
|
409
|
+
|
410
|
+
# Create Figlet text object
|
411
|
+
# Recall it any time when attributes have changed
|
412
|
+
def create
|
413
|
+
obj = []
|
414
|
+
@@fonts[@font]['n'].size.times do
|
415
|
+
obj << []
|
416
|
+
end
|
417
|
+
p obj
|
418
|
+
current = 0
|
419
|
+
p @@fonts[@font]['F']
|
420
|
+
p @@fonts[@font]['L']
|
421
|
+
count = 0
|
422
|
+
@text.each_byte do |c|
|
423
|
+
if @@chars.include? c.chr
|
424
|
+
@@fonts[@font][c.chr].each_with_index do |fr,ri|
|
425
|
+
fr.each do |fc|
|
426
|
+
if @rainbow
|
427
|
+
obj[ri] << Pixel.new(@@rainbow[current], @colors[0].bg,fc)
|
428
|
+
else
|
429
|
+
obj[ri] << Pixel.new(@colors[current].fg,@colors[current].bg,fc)
|
430
|
+
end
|
431
|
+
if @rainbow != true
|
432
|
+
current += 1 if @colors.size > 1
|
433
|
+
current = 0 if current > @colors.size
|
434
|
+
end
|
435
|
+
end
|
436
|
+
end
|
437
|
+
if @rainbow
|
438
|
+
current += 1
|
439
|
+
current = 0 if current >= @@rainbow.size
|
440
|
+
end
|
441
|
+
if count < @text.size-1
|
442
|
+
@@fonts[@font]['n'].size.times do |ri|
|
443
|
+
@space.times do
|
444
|
+
if @rainbow
|
445
|
+
obj[ri] << Pixel.new(@@rainbow[current], @colors[0].bg," ")
|
446
|
+
else
|
447
|
+
obj[ri] << Pixel.new(@colors[current].fg,@colors[current].bg," ")
|
448
|
+
end
|
449
|
+
end
|
450
|
+
end
|
451
|
+
end
|
452
|
+
# SPace
|
453
|
+
elsif c.chr == " "
|
454
|
+
@@fonts[@font]['n'].size.times do |ri|
|
455
|
+
3.times do
|
456
|
+
if @rainbow
|
457
|
+
obj[ri] << Pixel.new(@@rainbow[current], @colors[0].bg," ")
|
458
|
+
else
|
459
|
+
obj[ri] << Pixel.new(@colors[current].fg,@colors[current].bg," ")
|
460
|
+
end
|
461
|
+
end
|
462
|
+
end
|
463
|
+
end
|
464
|
+
count += 1
|
465
|
+
end
|
466
|
+
@obj = obj
|
467
|
+
end
|
468
|
+
# Static methods to add/load new Fonts
|
469
|
+
def self.add name, file
|
470
|
+
if File.exists?(file)
|
471
|
+
data = File.new(file, "r").read.split("\n")
|
472
|
+
config = data[0].split(" ")
|
473
|
+
# Remove Comments (Size is in info line)
|
474
|
+
config[5].to_i.times do
|
475
|
+
data.delete_at(0)
|
476
|
+
end
|
477
|
+
# Remove empty line if exist
|
478
|
+
data.delete_at(0) if data[0].strip() == ""
|
479
|
+
height = config[2].to_i
|
480
|
+
rest = config[1].to_i - height
|
481
|
+
@@fonts[name] = {}
|
482
|
+
|
483
|
+
@@chars.each do |i|
|
484
|
+
out = []
|
485
|
+
(data.delete_at(0); rest -= 1) if data.size > 0 and data[0].gsub('$@','').gsub(' ','') == ''
|
486
|
+
height.times do |x|
|
487
|
+
break if data.size < 1
|
488
|
+
xdata = data[0].gsub("$"," ").gsub("@","").gsub("\r","").split("")
|
489
|
+
out << xdata if xdata.size > 0
|
490
|
+
data.delete_at(0)
|
491
|
+
end
|
492
|
+
rest.times do
|
493
|
+
data.delete_at(0)
|
494
|
+
end
|
495
|
+
@@fonts[name][i] = out
|
496
|
+
end
|
497
|
+
return true
|
498
|
+
else
|
499
|
+
return false
|
500
|
+
end
|
501
|
+
end
|
502
|
+
end
|
503
|
+
class Axx < BaseObject
|
504
|
+
def initialize options
|
505
|
+
@x = options[:x]
|
506
|
+
@y = options[:y]
|
507
|
+
@file = options[:file]
|
508
|
+
@attr, @xx, @yy, @save_x, @save_y, @attr = 0,0,0,0,0,0
|
509
|
+
return if @x.nil? or @y.nil? or @file.nil?
|
510
|
+
return if !File.exists? @file
|
511
|
+
@img = File.open(@file).read
|
512
|
+
self.parse
|
513
|
+
end
|
514
|
+
def parse
|
515
|
+
|
516
|
+
end
|
517
|
+
end
|
518
|
+
class Axx < BaseObject
|
519
|
+
def initialize options
|
520
|
+
@x = options[:x]
|
521
|
+
@y = options[:y]
|
522
|
+
@file = options[:file]
|
523
|
+
@attr, @xx, @yy, @save_x, @save_y, @attr = 0,0,0,0,0,0
|
524
|
+
return if @x.nil? or @y.nil? or @file.nil?
|
525
|
+
return if !File.exists? @file
|
526
|
+
@img = File.open(@file).read
|
527
|
+
p @img
|
528
|
+
parse
|
529
|
+
end
|
530
|
+
def parse
|
531
|
+
out = []
|
532
|
+
@img.split("\n").each_with_index do |line,li|
|
533
|
+
out[li] << []
|
534
|
+
line.split("|").each_with_index do |elem,ei|
|
535
|
+
ele = elem.split(";")
|
536
|
+
if ele.size == 3
|
537
|
+
out[li][ei] = Pixel.new(elem[1].to_i,elem[2].to_i,elem[0])
|
538
|
+
elsif ele.size == 2
|
539
|
+
out[li][ei] = Pixel.new(elem[1].to_i,nil,elem[0])
|
540
|
+
else
|
541
|
+
out[li][ei] = Pixel.new(nil,nil,elem[0])
|
542
|
+
end
|
543
|
+
end
|
544
|
+
end
|
545
|
+
@obj = out
|
546
|
+
@height = out.size
|
547
|
+
@width = out[0].size
|
548
|
+
end
|
549
|
+
end
|
550
|
+
end
|
metadata
ADDED
@@ -0,0 +1,66 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: rutui
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
hash: 9
|
5
|
+
prerelease: false
|
6
|
+
segments:
|
7
|
+
- 0
|
8
|
+
- 1
|
9
|
+
version: "0.1"
|
10
|
+
platform: ruby
|
11
|
+
authors:
|
12
|
+
- Roman Pramberger
|
13
|
+
autorequire:
|
14
|
+
bindir: bin
|
15
|
+
cert_chain: []
|
16
|
+
|
17
|
+
date: 2012-07-22 00:00:00 +02:00
|
18
|
+
default_executable:
|
19
|
+
dependencies: []
|
20
|
+
|
21
|
+
description: Create Pure Ruby textbased interfaces of all kinds (Unix only)
|
22
|
+
email: roman.pramberger@gmail.com
|
23
|
+
executables: []
|
24
|
+
|
25
|
+
extensions: []
|
26
|
+
|
27
|
+
extra_rdoc_files: []
|
28
|
+
|
29
|
+
files:
|
30
|
+
- rutui.rb
|
31
|
+
has_rdoc: true
|
32
|
+
homepage: http://rubygems.org/gems/rutui
|
33
|
+
licenses: []
|
34
|
+
|
35
|
+
post_install_message:
|
36
|
+
rdoc_options: []
|
37
|
+
|
38
|
+
require_paths:
|
39
|
+
- lib
|
40
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
41
|
+
none: false
|
42
|
+
requirements:
|
43
|
+
- - ">="
|
44
|
+
- !ruby/object:Gem::Version
|
45
|
+
hash: 3
|
46
|
+
segments:
|
47
|
+
- 0
|
48
|
+
version: "0"
|
49
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
50
|
+
none: false
|
51
|
+
requirements:
|
52
|
+
- - ">="
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
hash: 3
|
55
|
+
segments:
|
56
|
+
- 0
|
57
|
+
version: "0"
|
58
|
+
requirements: []
|
59
|
+
|
60
|
+
rubyforge_project:
|
61
|
+
rubygems_version: 1.3.7
|
62
|
+
signing_key:
|
63
|
+
specification_version: 3
|
64
|
+
summary: RUby Textbased User Interface
|
65
|
+
test_files: []
|
66
|
+
|