rubysdl-mswin32-1.8 2.1.0.1

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Files changed (80) hide show
  1. data/NEWS.en +280 -0
  2. data/NEWS.ja +291 -0
  3. data/README.en +118 -0
  4. data/README.en.win32 +72 -0
  5. data/README.ja +166 -0
  6. data/README.ja.win32 +80 -0
  7. data/dll/SDL.dll +0 -0
  8. data/dll/SDL_image.dll +0 -0
  9. data/dll/SDL_mixer.dll +0 -0
  10. data/dll/SDL_ttf.dll +0 -0
  11. data/dll/SGE.dll +0 -0
  12. data/dll/jpeg.dll +0 -0
  13. data/dll/libcharset-1.dll +0 -0
  14. data/dll/libfreetype-6.dll +0 -0
  15. data/dll/libiconv-2.dll +0 -0
  16. data/dll/libogg-0.dll +0 -0
  17. data/dll/libpng12-0.dll +0 -0
  18. data/dll/libtiff-3.dll +0 -0
  19. data/dll/libvorbis-0.dll +0 -0
  20. data/dll/libvorbisfile-3.dll +0 -0
  21. data/dll/smpeg.dll +0 -0
  22. data/dll/zlib1.dll +0 -0
  23. data/doc/cdrom.rd +305 -0
  24. data/doc/collision.rd +121 -0
  25. data/doc/event.rd +1090 -0
  26. data/doc/font.rd +625 -0
  27. data/doc/general.rd +60 -0
  28. data/doc/init.rd +142 -0
  29. data/doc/joystick.rd +301 -0
  30. data/doc/mixer.rd +584 -0
  31. data/doc/mpeg.rd +420 -0
  32. data/doc/opengl.rd +144 -0
  33. data/doc/rsd.rb +158 -0
  34. data/doc/sdlskk.rd +404 -0
  35. data/doc/time.rd +34 -0
  36. data/doc/video.rd +2269 -0
  37. data/doc/wm.rd +78 -0
  38. data/ext/opengl.so +0 -0
  39. data/ext/sdl.so +0 -0
  40. data/install_rubysdl.rb +30 -0
  41. data/lib/rubysdl_aliases.rb +303 -0
  42. data/lib/rubysdl_compatible_ver1.rb +243 -0
  43. data/lib/sdl.rb +224 -0
  44. data/rubysdl_doc_old.en.rd +2181 -0
  45. data/rubysdl_doc_old.rd +2402 -0
  46. data/rubysdl_ref.html +5888 -0
  47. data/rubysdl_ref.rd +6577 -0
  48. data/sample/aadraw.rb +25 -0
  49. data/sample/alpha.rb +26 -0
  50. data/sample/alphadraw.rb +25 -0
  51. data/sample/bfont.rb +24 -0
  52. data/sample/cdrom.rb +24 -0
  53. data/sample/collision.rb +97 -0
  54. data/sample/cursor.bmp +0 -0
  55. data/sample/cursor.rb +22 -0
  56. data/sample/ellipses.rb +39 -0
  57. data/sample/event2.rb +34 -0
  58. data/sample/font.bmp +0 -0
  59. data/sample/font.rb +26 -0
  60. data/sample/fpstimer.rb +175 -0
  61. data/sample/icon.bmp +0 -0
  62. data/sample/icon.bmp.gz +0 -0
  63. data/sample/icon.png +0 -0
  64. data/sample/joy2.rb +81 -0
  65. data/sample/kanji.rb +36 -0
  66. data/sample/load_from_io.rb +45 -0
  67. data/sample/movesp.rb +94 -0
  68. data/sample/playmod.rb +13 -0
  69. data/sample/plaympeg.rb +44 -0
  70. data/sample/playwave.rb +15 -0
  71. data/sample/randrect.rb +40 -0
  72. data/sample/rubysdl.rb +34 -0
  73. data/sample/sample.ttf +0 -0
  74. data/sample/sdlskk.rb +70 -0
  75. data/sample/sgetest.rb +33 -0
  76. data/sample/stetris.rb +274 -0
  77. data/sample/testgl.rb +165 -0
  78. data/sample/testsprite.rb +69 -0
  79. data/sample/transformblit.rb +42 -0
  80. metadata +135 -0
data/NEWS.en ADDED
@@ -0,0 +1,280 @@
1
+ version 2.1.0
2
+ add following methods
3
+ * SDL::TTF#close
4
+ * SDL::TTF#closed?
5
+ * SDL::BMFont#close
6
+ * SDL::BMFont#closed?
7
+ * SDL::Kanji#close
8
+ * SDL::Kanji#closed?
9
+ * SDL::Surface#destroyed?
10
+ * SDL::Joystick#closed?
11
+ * SDL::Mixer::Wave#destroyed?
12
+ * SDL::Mixer::Music#destroyed?
13
+ * SDL::Kanji#get_coding_system
14
+ modify documents
15
+ Async following methods on Ruby 1.9
16
+ * SDL::Event#wait
17
+ * SDL.delay
18
+ Ruby m17n support on Ruby 1.9
19
+ * SDL::WM.set_caption
20
+ * SDL::WM.caption
21
+ * SDL::TTF#draw_solid
22
+ * SDL::TTF#draw_blended
23
+ * SDL::TTF#draw_shaded
24
+ * SDL::TTF#render_solid
25
+ * SDL::TTF#render_blended
26
+ * SDL::TTF#render_shaded
27
+ * SDL::Kanji#put
28
+ * SDL::Kanji#putTate
29
+ * SDL::SDLSKK#str
30
+ Fix the bug of following methods
31
+ * SDL::MPEG#move
32
+
33
+ version 2.0.1b
34
+ fix sample bug
35
+ fix SDL::MPEG.info
36
+
37
+ version 2.0.1
38
+ fix some compile errors/warnings
39
+ raise SDL::Surface::VideoMemoryLost when video memory is lost when calling SDL::Surface.blit
40
+
41
+ version 2.0
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+ some changes for ruby 1.9
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+ fix SDL_RWops code
44
+ Fix/Improve documents
45
+ Improve English documents
46
+ Add following methods
47
+ * SDL::Surface#load_bmp_from_string
48
+ * SDL::Surface#load_from_string
49
+ * SDL::Mixer::Wave#load_from_string
50
+ * SDL::Mixer.playing_channels
51
+
52
+ version 2.0 alpha 1
53
+ Remove following methods
54
+ * SDL::Surface#draw_ellispe
55
+ * SDL::Surface#draw_filled_ellispe
56
+ * SDL::Surface#rotate_surface
57
+ * SDL::Surface#rotate_scaled_surface
58
+ * SDL.rotate
59
+ * SDL.rotate_blit
60
+ * SDL.rotate_scaled_blit
61
+ * SDL.rotate_xy_scaled
62
+ Remove Old SDL::Event, and rename SDL::Event2 to SDL::Event
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+ Change internal implementation
64
+ Add following methods
65
+ * SDL::Surface#destroy
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+ * SDL::Joystick#close
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+ * SDL::Mixer#close
68
+ * SDL::Mixer::Wave#destroy
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+ * SDL::Mixer::Music#destroy
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+ Add module SDL::GL
71
+ Change behavior of following methods
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+ * SDL::Surface#draw_line
73
+ * SDL::Surface#draw_circle
74
+ * SDL::Surface#draw_rect
75
+ * SDL::Surface#draw_ellipse
76
+ * SDL::Surface#draw_bezier
77
+ Rename following methods
78
+ * SDL.auto_lock? -> SDL::Surface.auto_lock?
79
+ * SDL.auto_lock_on -> SDL::Surface.auto_lock_on
80
+ * SDL.auto_lock_off -> SDL::Surface.auto_lock_off
81
+ * SDL.transform_blit -> SDL::Surface#transform_blit
82
+ * SDL.blitSurface -> SDL::Surface.blit
83
+ * SDL.get_video_surface -> SDL::Screen.get
84
+ * SDL.set_video_mode -> SDL::Screen.open
85
+ * SDL.check_video_mode -> SDL::Screen.check_mode
86
+ * SDL.list_modes -> SDL::Screen.list_modes
87
+ * SDL.set_gamma -> SDL::Screen.set_gamma
88
+ * SDL.get_gamma_ramp -> SDL::Screen.get_gamma_ramp
89
+ * SDL.set_gamma_ramp -> SDL::Screen.set_gamma_ramp
90
+ * SDL.video_driver_name -> SDL::Screen.driver_name
91
+ * SDL.video_info -> SDL::Screen.info
92
+ * SDL::Surface#get_rgb -> SDL::PixelFormat#get_rgb
93
+ * SDL::Surface#get_rgba -> SDL::PixelFormat#get_rgba
94
+ * SDL::Surface#map_rgb -> SDL::PixelFormat#map_rgb
95
+ * SDL::Surface#map_rgba -> SDL::PixelFormat#map_rgba
96
+ * SDL::Surface#get_palette -> SDL::PixelFormat#palette
97
+ * SDL::Surface#bpp -> SDL::PixelFormat#bpp
98
+ * SDL::Surface#bytes_per_pixel -> SDL::PixelFormat#bytes_per_pixel
99
+ * SDL::Surface#[RGBA]mask -> SDL::PixelFormat#[RGBA]mask
100
+ * SDL::Surface#[RGBA]shift -> SDL::PixelFormat#[RGBA]shift
101
+ * SDL::Surface#[RGBA]loss -> SDL::PixelFormat#[RGBA]loss
102
+ * SDL::Surface#colorkey -> SDL::PixelFormat#colorkey
103
+ * SDL::Surface#alpha -> SDL::PixelFormat#alpha
104
+ * SDL.get_GL_attr -> SDL::GL.get_attr
105
+ * SDL.set_GL_attr -> SDL::GL.set_attr
106
+ * SDL.GL_swap_buffers -> SDL::GL.swap_buffers
107
+ Move following constants
108
+ * GL_RED_SIZE -> GL::RED_SIZE
109
+ * GL_GREEN_SIZE -> GL::GREEN_SIZE
110
+ * GL_BLUE_SIZE -> GL::BLUE_SIZE
111
+ * GL_ALPHA_SIZE -> GL::ALPHA_SIZE
112
+ * GL_BUFFER_SIZE -> GL::BUFFER_SIZE
113
+ * GL_DOUBLEBUFFER -> GL::DOUBLEBUFFER
114
+ * GL_DEPTH_SIZE -> GL::DEPTH_SIZE
115
+ * GL_STENCIL_SIZE -> GL::STENCIL_SIZE
116
+ * GL_ACCUM_RED_SIZE -> GL::ACCUM_RED_SIZE
117
+ * GL_ACCUM_GREEN_SIZE -> GL::ACCUM_GREEN_SIZE
118
+ * GL_ACCUM_BLUE_SIZE -> GL::ACCUM_BLUE_SIZE
119
+ * GL_ACCUM_ALPHA_SIZE -> GL::ACCUM_ALPHA_SIZE
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+
121
+ version 1.3.1
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+ Fix the bug that we cannot compile when SMEPG is installed but SDL_mixer is not installed.(1.2.0's change is incomplete)
123
+ Add following methods
124
+ SDL::Surface#Rloss
125
+ SDL::Surface#Gloss
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+ SDL::Surface#Bloss
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+ SDL::Surface#Aloss
128
+ SDL::Surface#Rshift
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+ SDL::Surface#Gshift
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+ SDL::Surface#Bshift
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+ SDL::Surface#Ashift
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+ SDL::Surface#pitch
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+ SDL::Surface#bytes_per_pixel
134
+ Fix following methods
135
+ SDL::Surface.pixels
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+
137
+ version 1.3.0
138
+ Fix/Improve documents
139
+ Add constant SDL::NOFRAME
140
+ Add following methods
141
+ SDL::Screen.update_rects
142
+ SDL::Event2.pump
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+ SDL::Mixer.driver_name
144
+ SDL::Surface.blit
145
+ SDL::Mixer.driver_name
146
+ Fix following methods
147
+ SDL.video_driver_name
148
+
149
+ version 1.2.0
150
+ Add Japanese reference
151
+ Add following methods
152
+ SDL::MPEG#render_final
153
+ SDL::Surface.load_bmp_from_io
154
+ SDL::Surface.load_from_io
155
+ SDL::Mixer::Wave.load_from_io
156
+ SDL::Mixer::Music.load_from_string
157
+ Fix the bug that we cannot compile when SMEPG is installed but SDL_mixer is not installed.
158
+
159
+ version 1.1.0
160
+ Change Japanese reference
161
+ Add following methods
162
+ SDL::CD.framesToMSF
163
+ SDL::CD.MSFToFrames
164
+ SDL::CD#in_drive?
165
+ SDL::Mixer.playChannelTimed
166
+ SDL::Mixer.fadeInChannel
167
+ SDL::Mixer.fadeInChannelTimed
168
+ SDL::Mixer.expire
169
+ SDL::Mixer.fading
170
+ SDL::Mixer.fadeOut
171
+ SDL::Mixer.fadingMusic
172
+ SDL::Mouse.show?
173
+ SDL::CollisionMap#w
174
+ SDL::CollisionMap#h
175
+ SDL::BMFont#textSize
176
+ SDL::TTF#init?
177
+ Add following class
178
+ SDL::Event2::VideoExpose
179
+ Fix bugs in
180
+ SDL::Key.press?
181
+ SDL::TTF#familyName
182
+ SDL::TTF#styleName
183
+ SDL::BMFont
184
+ Add some constants about key repeat
185
+
186
+ version 1.0.0
187
+ Add following methods
188
+ SDL::Surface#drawBezier
189
+ SDL::Surface#drawAABezier
190
+ SDL::Surface#drawBezierAlpha
191
+ SDL::Surface#drawAABezierAlpha
192
+ Fix bugs in SDL::MPEG#setDisplay
193
+
194
+ version 0.9.5
195
+ Fix bugs in SDL::Surface#getPalette and SDL::Surface#copyRect
196
+ Add SDL::WM.grubInput, SDL.quit, SDL.putenv and SDL.getenv
197
+ Fix trivial typo
198
+ Fix documentation of SDL::TTF#textSize
199
+
200
+ version 0.9.4
201
+ Add SDL::Surface#pixels, SDL::Surface#[RGBA]mask and SDL::Surface.new_from
202
+ Modyfy SDL::Surface.new
203
+ Add a little OpenGL document
204
+
205
+ version 0.9.3
206
+ Support bitmap font drawing with sge
207
+ Support bdf font drawing with SDL_kanji
208
+ Add following methods
209
+ SDL::TTF#height
210
+ SDL::TTF#ascent
211
+ SDL::TTF#descent
212
+ SDL::TTF#lineSkip
213
+ SDL::Surface#copyRect
214
+ Fix some warnings
215
+ Fix a critical bug in SDLSKK module
216
+ Setup OpenGL by default
217
+
218
+ version 0.9.2
219
+ Primitive draw with anti-alias and alpha blending is now available.
220
+ Modify SDL.transformBlit for alpha blending.
221
+
222
+ version 0.9.1
223
+ Fix two critical bugs in event module.
224
+
225
+ version 0.9
226
+
227
+ Support SDLSKK 0.4, and stop supporting 0.3.
228
+ Add collision detection function. ( thanks to Wayne Conrad )
229
+ Improve MPEG playback function. Enable to load multiple mpeg files.
230
+ Add sample. ( thanks to Simon Strandgaard )
231
+
232
+ version 0.8.3
233
+
234
+ Add following methods because of typo. ( thanks to Wayne Conrad )
235
+ SDL::Surface#drawEllipse
236
+ SDL::Surface#drawFilledEllipse
237
+ Fix following method. ( thanks to moumar )
238
+ SDL.videoInfo
239
+
240
+ version 0.8.2
241
+
242
+ Support SDLSKK 0.3, and stop supporting 0.2.
243
+ Bug fix about Joystick subsystem.
244
+ Add following methods.
245
+ SDL::Screen#toggleFullScreen
246
+ SDL::Key.getKeyName
247
+ Add aliases into documents.
248
+
249
+ version 0.8.1
250
+
251
+ bug fix
252
+
253
+ version 0.8
254
+
255
+ Support SDLSKK.
256
+ Change SDL's finalizer (Thanks to Tamura).
257
+ Change some methods' name.
258
+ SDL::CD.name -> SDL::CD.indexName
259
+ SDL::Joystick.name -> SDL::Joystick.indexName
260
+ Add Ruby like ( uncapitalized and separated by underbars ) aliases.
261
+ Add following methods.
262
+ SDL::Mixer.allocateChannels
263
+ SDL::TTF#renderSolidUTF8
264
+ SDL::TTF#renderBlendedUTF8
265
+ SDL::TTF#renderShadedUTF8
266
+ SDL::TTF#faces
267
+ SDL::TTF#fixedWidth?
268
+ SDL::TTF#familyName
269
+ SDL::TTF#styleName
270
+ SDL.videoDriverName
271
+ SDL.getGammaRamp
272
+ SDL.setGammaRamp
273
+ SDL::Surface#saveBMP
274
+ SDL::Surface#displayFormatAlpha
275
+ SDL::Surface#getClipRect
276
+ SDL.autoLock?
277
+ SDL.autoLockON
278
+ SDL.autoLockOFF
279
+ Extend following method.
280
+ SDL.blitSurace2
data/NEWS.ja ADDED
@@ -0,0 +1,291 @@
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+ version 2.1.0
2
+ $B0J2<$N%a%=%C%I$rDI2C(B
3
+ * SDL::TTF#close
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+ * SDL::TTF#closed?
5
+ * SDL::BMFont#close
6
+ * SDL::BMFont#closed?
7
+ * SDL::Kanji#close
8
+ * SDL::Kanji#closed?
9
+ * SDL::Surface#destroyed?
10
+ * SDL::Joystick#closed?
11
+ * SDL::Mixer::Wave#destroyed?
12
+ * SDL::Mixer::Music#destroyed?
13
+ * SDL::Kanji#get_coding_system
14
+ $B%I%-%e%a%s%H$N=$@5(B
15
+ $B0J2<$N%a%=%C%I$N8F$S$@$7Cf$K(B1.9$B$G%9%l%C%I@Z$jBX$(2DG=$KJQ99(B
16
+ * SDL::Event#wait
17
+ * SDL.delay
18
+ $B0J2<$N%a%=%C%I$G(BRuby$B$N(Bm17n$B5!G=$rMxMQ$9$k$h$&$KJQ99(B
19
+ * SDL::WM.set_caption
20
+ * SDL::WM.caption
21
+ * SDL::TTF#draw_solid
22
+ * SDL::TTF#draw_blended
23
+ * SDL::TTF#draw_shaded
24
+ * SDL::TTF#render_solid
25
+ * SDL::TTF#render_blended
26
+ * SDL::TTF#render_shaded
27
+ * SDL::Kanji#put
28
+ * SDL::Kanji#putTate
29
+ * SDL::SDLSKK#str
30
+ $B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
31
+ * SDL::MPEG#move
32
+
33
+ version 2.0.1b
34
+ $B%5%s%W%k$N%P%0$r=$@5(B
35
+ SDL::MPEG.info$B$r=$@5(B
36
+
37
+ version 2.0.1
38
+ $B%3%s%Q%$%k$G$-$J$$>l9g$,$"$k$N$r=$@5(B
39
+ SDL::Surface.blit$B$G%S%G%*%a%b%j$,%m%9%H$7$?>l9g$K(B
40
+ $BNc30(BSDL::Surface::VideoMemoryLost$B$rH/@8$5$;$k$h$&$K$7$?!#(B
41
+
42
+ version 2.0
43
+ ruby 1.9$B$G;H$($k$h$&$KJQ99(B
44
+ SDL_RWops$BBP1~$r=$@5$7!"(BSDL::Mixer::Wave.load_from_io$B$,;H$($k$h$&$K$7$?!#(B
45
+ $B%I%-%e%a%s%H$N2~A1(B($BFC$K1Q8lHG(B)
46
+ $B0J2<$N%a%=%C%I$rDI2C(B
47
+ * SDL::Surface#load_bmp_from_string
48
+ * SDL::Surface#load_from_string
49
+ * SDL::Mixer::Wave#load_from_string
50
+ * SDL::Mixer.playing_channels
51
+
52
+ version 2.0 alpha 1
53
+ $BFbIt9=B$$rBgI}$KJQ99(B
54
+ SDL::Event2$B$r(BSDL::Event$B$KJQ99$7!"$+$D$F$N(BSDL::Event$B$OGQ;_(B
55
+ $B0J2<$N%a%=%C%I$rGQ;_(B
56
+ * SDL::Surface#draw_ellispe
57
+ * SDL::Surface#draw_filled_ellispe
58
+ * SDL::Surface#rotate_surface
59
+ * SDL::Surface#rotate_scaled_surface
60
+ * SDL.rotate
61
+ * SDL.rotate_blit
62
+ * SDL.rotate_scaled_blit
63
+ * SDL.rotate_xy_scaled
64
+ $B0J2<$N%a%=%C%I$rDI2C(B
65
+ * SDL::Surface#destroy
66
+ * SDL::Joystick#close
67
+ * SDL::Mixer#close
68
+ * SDL::Mixer::Wave#destroy
69
+ * SDL::Mixer::Music#destroy
70
+ SDL::GL$B%b%8%e!<%k$rDI2C(B
71
+ SDL::PixelFormat(SDL::Surface::Format$B$N$[$&$,NI$$!)(B)$B$N<BAu$rJQ99(B
72
+ Surface$B$N%U%)!<%^%C%H$r;XDj$9$k$N$K(BSDL::PixelFormat$B$,;H$($k$h$&$KJQ99(B
73
+ $B0J2<$NIA2h%a%=%C%I$N(B(antialias, fill, alpha$B$r$"$i$o$9(B)$B0z?t$rDI2C(B
74
+ * SDL::Surface#draw_line
75
+ * SDL::Surface#draw_circle
76
+ * SDL::Surface#draw_rect
77
+ * SDL::Surface#draw_ellipse
78
+ * SDL::Surface#draw_bezier
79
+ $B0J2<$N$h$&$K%a%=%C%I$r0\F0!"5lMh$N$b$N$bMxMQ$O$G$-$^$9(B
80
+ * SDL.auto_lock? -> SDL::Surface.auto_lock?
81
+ * SDL.auto_lock_on -> SDL::Surface.auto_lock_on
82
+ * SDL.auto_lock_off -> SDL::Surface.auto_lock_off
83
+ * SDL.transform_blit -> SDL::Surface#transform_blit
84
+ * SDL.blitSurface -> SDL::Surface.blit
85
+ * SDL.get_video_surface -> SDL::Screen.get
86
+ * SDL.set_video_mode -> SDL::Screen.open
87
+ * SDL.check_video_mode -> SDL::Screen.check_mode
88
+ * SDL.list_modes -> SDL::Screen.list_modes
89
+ * SDL.set_gamma -> SDL::Screen.set_gamma
90
+ * SDL.get_gamma_ramp -> SDL::Screen.get_gamma_ramp
91
+ * SDL.set_gamma_ramp -> SDL::Screen.set_gamma_ramp
92
+ * SDL.video_driver_name -> SDL::Screen.driver_name
93
+ * SDL.video_info -> SDL::Screen.info
94
+ * SDL::Surface#get_rgb -> SDL::PixelFormat#get_rgb
95
+ * SDL::Surface#get_rgba -> SDL::PixelFormat#get_rgba
96
+ * SDL::Surface#map_rgb -> SDL::PixelFormat#map_rgb
97
+ * SDL::Surface#map_rgba -> SDL::PixelFormat#map_rgba
98
+ * SDL::Surface#get_palette -> SDL::PixelFormat#palette
99
+ * SDL::Surface#bpp -> SDL::PixelFormat#bpp
100
+ * SDL::Surface#bytes_per_pixel -> SDL::PixelFormat#bytes_per_pixel
101
+ * SDL::Surface#[RGBA]mask -> SDL::PixelFormat#[RGBA]mask
102
+ * SDL::Surface#[RGBA]shift -> SDL::PixelFormat#[RGBA]shift
103
+ * SDL::Surface#[RGBA]loss -> SDL::PixelFormat#[RGBA]loss
104
+ * SDL::Surface#colorkey -> SDL::PixelFormat#colorkey
105
+ * SDL::Surface#alpha -> SDL::PixelFormat#alpha
106
+ * SDL.get_GL_attr -> SDL::GL.get_attr
107
+ * SDL.set_GL_attr -> SDL::GL.set_attr
108
+ * SDL.GL_swap_buffers -> SDL::GL.swap_buffers
109
+ $B0J2<$N$h$&$KDj?t$r0\F0!#5lMh$N$b$N$bMxMQ$O$G$-$^$9!#(B
110
+ * GL_RED_SIZE -> GL::RED_SIZE
111
+ * GL_GREEN_SIZE -> GL::GREEN_SIZE
112
+ * GL_BLUE_SIZE -> GL::BLUE_SIZE
113
+ * GL_ALPHA_SIZE -> GL::ALPHA_SIZE
114
+ * GL_BUFFER_SIZE -> GL::BUFFER_SIZE
115
+ * GL_DOUBLEBUFFER -> GL::DOUBLEBUFFER
116
+ * GL_DEPTH_SIZE -> GL::DEPTH_SIZE
117
+ * GL_STENCIL_SIZE -> GL::STENCIL_SIZE
118
+ * GL_ACCUM_RED_SIZE -> GL::ACCUM_RED_SIZE
119
+ * GL_ACCUM_GREEN_SIZE -> GL::ACCUM_GREEN_SIZE
120
+ * GL_ACCUM_BLUE_SIZE -> GL::ACCUM_BLUE_SIZE
121
+ * GL_ACCUM_ALPHA_SIZE -> GL::ACCUM_ALPHA_SIZE
122
+ OpenGL$B4XO"$N%I%-%e%a%s%H$rDI2C(B
123
+
124
+
125
+ version 1.3.1
126
+ SMPEG$BM-!"(BSDL_mixer$BL5$N>l9g$NLdBj$r=$@5(B
127
+ $B0J2<$N%a%=%C%I$rDI2C(B
128
+ SDL::Surface#Rloss
129
+ SDL::Surface#Gloss
130
+ SDL::Surface#Bloss
131
+ SDL::Surface#Aloss
132
+ SDL::Surface#Rshift
133
+ SDL::Surface#Gshift
134
+ SDL::Surface#Bshift
135
+ SDL::Surface#Ashift
136
+ SDL::Surface#pitch
137
+ SDL::Surface#bytes_per_pixel
138
+ $B0J2<$N%a%=%C%I$r=$@5(B
139
+ SDL::Surface.pixels
140
+
141
+ version 1.3.0
142
+ $B%I%-%e%a%s%H$r=$@5(B/$B2~A1(B
143
+ $BDj?t(BSDL::NOFRAME$B$,Dj5A$5$l$F$$$J$+$C$?$N$r=$@5(B
144
+ $B0J2<$N%a%=%C%I$rDI2C(B
145
+ SDL::Screen#update_rects
146
+ SDL::Event2.pump
147
+ SDL::Screen.open
148
+ SDL::Surface.blit
149
+ SDL::Mixer.driver_name
150
+ $B0J2<$N%a%=%C%I$r=$@5(B
151
+ SDL.video_driver_name
152
+
153
+
154
+ version 1.2.0
155
+ $BF|K\8l$N%j%U%!%l%s%9$N(BMPEG$B$N9`L\$r2CI.(B
156
+ $B0J2<$N%a%=%C%I$rDI2C(B
157
+ SDL::MPEG#render_final
158
+ SDL::Surface.load_bmp_from_io
159
+ SDL::Surface.load_from_io
160
+ SDL::Mixer::Wave.load_from_io
161
+ SDL::Mixer::Music.load_from_string
162
+ SMPEG$BM-!"(BSDL_mixer$BL5$N>l9g$K%3%s%Q%$%k$G$-$J$$%P%0$r=$@5(B
163
+
164
+ version 1.1.0
165
+ $BF|K\8l$N%j%U%!%l%s%9$rA4LL2~D{(B
166
+ $B0J2<$N%a%=%C%I$rDI2C(B
167
+ SDL::CD.framesToMSF
168
+ SDL::CD.MSFToFrames
169
+ SDL::CD#in_drive?
170
+ SDL::Mixer.playChannelTimed
171
+ SDL::Mixer.fadeInChannel
172
+ SDL::Mixer.fadeInChannelTimed
173
+ SDL::Mixer.expire
174
+ SDL::Mixer.fading
175
+ SDL::Mixer.fadeOut
176
+ SDL::Mixer.fadingMusic
177
+ SDL::Mouse.show?
178
+ SDL::CollisionMap#w
179
+ SDL::CollisionMap#h
180
+ SDL::BMFont#textSize
181
+ SDL::TTF#init?
182
+ $B0J2<$N%/%i%9$rDI2C(B
183
+ SDL::Event2::VideoExpose
184
+ $B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
185
+ SDL::Key.press?
186
+ SDL::TTF#familyName
187
+ SDL::TTF#styleName
188
+ $B0J2<$N%/%i%9$N=*N;;~%P%0$r=$@5(B
189
+ SDL::BMFont
190
+ $B%-!<%j%T!<%H4XO"$NDj?t$rDI2C(B
191
+
192
+ version 1.0.0
193
+ $B0J2<$N%a%=%C%I$rDI2C(B
194
+ SDL::Surface#drawBezier
195
+ SDL::Surface#drawAABezier
196
+ SDL::Surface#drawBezierAlpha
197
+ SDL::Surface#drawAABezierAlpha
198
+ $B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
199
+ SDL::MPEG#setDisplay
200
+
201
+ version 0.9.5
202
+ $B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
203
+ SDL::Surface#getPalette
204
+ SDL::Surface#copyRect
205
+ $B0J2<$N%a%=%C%I$rDI2C(B
206
+ SDL::WM.grubInput
207
+ SDL.quit
208
+ SDL.putenv
209
+ SDL.getenv
210
+ $B$5$5$$$J(Btypo$B$r=$@5(B
211
+ $B%I%-%e%a%s%H$r0lIt=$@5(B(SDL::TTF#textSize)
212
+
213
+ version 0.9.4
214
+ SDL::Surface#pixels, SDL::Surface#[RGBA]mask, SDL::Surface.new_from$B$rDI2C(B
215
+ SDL::Surface.new$B$r3HD%(B
216
+ OpenGL$B4XO"$N%I%-%e%a%s%H$r:GDc8B$NJ,DI2C(B
217
+
218
+ version 0.9.3
219
+ sge$B$N(Bbitmap font$BIA2h5!G=$rDI2C(B
220
+ SDL_kanji$B$K$h$k(Bbdf font$BIA2h5!G=$rDI2C(B
221
+ SDL::TTF#height, #ascent, #descent, #lineSkip$B$rDI2C(B
222
+ SDL::Surface#copyRect$B$rDI2C(B
223
+ warning$B$,$G$kE@$r=$@5(B
224
+ SDLSKK$B%$%s%?!<%U%'!<%9$NCWL?E*$J%P%0$r=$@5(B
225
+ OpenGL$B$r%G%U%)%k%H$GM-8z$K$7$?(B
226
+
227
+ version 0.9.2
228
+ sge$B$N%"%k%U%!IU$-?^7AIA2h!"%"%s%A%(%$%j%"%:IU$-?^7AIA2h$r%5%]!<%H(B
229
+ SDL.transformBlit$B$r(BsetAlpha$B$G$N(Balpha$B$N@_Dj$rM-8z$K$9$k(B
230
+
231
+ version 0.9.1
232
+
233
+ SDL::Event$B$H(BSDL::Event2$B$NCWL?E*$J%P%0$r=$@5(B
234
+
235
+ version 0.9
236
+
237
+ SDLSKK 0.4$B$r%5%]!<%H!"(B0.3$B$N%5%]!<%H$rDd;_(B
238
+ $B>WFMH=Dj5!G=$rDI2C(B ( thanks to Wayne Conrad )
239
+ MPEG$B:F@85!G=$r6/2=!#J#?t$N(BMPEG$B%U%!%$%k$rFI$_$3$a$k$h$&$K$9$k!"(BSDL_Mixer$B$K$h$k(B
240
+ $B2;@<:F@85!G=$H$N6&B8$r2DG=$K$9$k$J$I$NJQ99$r$7$?!#(B
241
+ $B%5%s%W%k$rDI2C!#(B( thanks to Simon Strandgaard )
242
+
243
+ version 0.8.3
244
+
245
+ $B0J2<$N%a%=%C%I$rDI2C(B(typo$B$N$?$a(B) ( thanks to Wayne Conrad )
246
+ SDL::Surface#drawEllipse
247
+ SDL::Surface#drawFilledEllipse
248
+ $B0J2<$N%a%=%C%I$r=$@5(B( thanks to moumar )
249
+ SDL.videoInfo
250
+
251
+ version 0.8.2
252
+
253
+ SDLSKK 0.3$B$r%5%]!<%H!"(B0.2$B0JA0$O%5%]!<%H$7$J$$$3$H$K$7$?(B
254
+ Joystick$B5!G=$N%P%0$r=$@5(B
255
+ $B0J2<$N%a%=%C%I$rDI2C(B
256
+ SDL::Screen#toggleFullScreen
257
+ SDL::Key.getKeyName
258
+ $B%I%-%e%a%s%H$K(Balias$B$r5-=R(B
259
+
260
+ version 0.8.1
261
+
262
+ $B%P%0=$@5(B
263
+
264
+ version 0.8
265
+
266
+ SDLSKK$B$N%5%]!<%H$r2C$($k!#(B
267
+ $B=*N;=hM}$NJQ99(B($B$?$`$i$5$s$N%Q%C%A$J$I$K$h$k(B)
268
+ $B%"%s%@!<%P!<6h@Z$j$N%a%=%C%IL>$rMxMQ$G$-$k$h$&$K$7$?(B( blit_surface $B$J$I(B )
269
+ $B%a%=%C%IL>$rJQ99(B
270
+ SDL::CD.name -> SDL::CD.indexName
271
+ SDL::Joystick.name -> SDL::Joystick.indexName
272
+ $B0J2<$N%a%=%C%I$NDI2C(B
273
+ SDL::Mixer.allocateChannels
274
+ SDL::TTF#renderSolidUTF8
275
+ SDL::TTF#renderBlendedUTF8
276
+ SDL::TTF#renderShadedUTF8
277
+ SDL::TTF#faces
278
+ SDL::TTF#fixedWidth?
279
+ SDL::TTF#familyName
280
+ SDL::TTF#styleName
281
+ SDL.videoDriverName
282
+ SDL.getGammaRamp
283
+ SDL.setGammaRamp
284
+ SDL::Surface#saveBMP
285
+ SDL::Surface#displayFormatAlpha
286
+ SDL::Surface#getClipRect
287
+ SDL.autoLock?
288
+ SDL.autoLockON
289
+ SDL.autoLockOFF
290
+ $B0J2<$N%a%=%C%I$r3HD%(B
291
+ SDL.blitSurface2