rubyquest 0.0.1

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data/Gemfile ADDED
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+ source 'http://rubygems.org'
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+
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+ group :test do
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+ gem 'rspec', '>= 2'
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+ gem 'guard-rspec'
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+ gem 'simplecov'
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+ end
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+ GEM
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+ remote: http://rubygems.org/
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+ specs:
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+ diff-lcs (1.1.3)
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+ ffi (1.0.11)
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+ guard (1.0.1)
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+ ffi (>= 0.5.0)
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+ thor (~> 0.14.6)
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+ guard-rspec (0.7.0)
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+ guard (>= 0.10.0)
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+ multi_json (1.3.2)
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+ rspec (2.9.0)
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+ rspec-core (~> 2.9.0)
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+ rspec-expectations (~> 2.9.0)
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+ rspec-mocks (~> 2.9.0)
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+ rspec-core (2.9.0)
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+ rspec-expectations (2.9.1)
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+ diff-lcs (~> 1.1.3)
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+ rspec-mocks (2.9.0)
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+ simplecov (0.6.2)
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+ multi_json (~> 1.3)
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+ simplecov-html (~> 0.5.3)
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+ simplecov-html (0.5.3)
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+ thor (0.14.6)
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+
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+ PLATFORMS
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+ ruby
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+
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+ DEPENDENCIES
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+ guard-rspec
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+ rspec (>= 2)
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+ simplecov
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+ [![Build Status](https://secure.travis-ci.org/luizbranco/rubyquest.png?branch=master)](http://travis-ci.org/luizbranco/rubyquest)
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+ #Simple RPG game made with Ruby (@WIP)
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+ #!/usr/bin/env ruby
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+
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+ require 'rubyquest'
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+ require File.expand_path('../../lib/rubyquest', __FILE__)
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+
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+ cli = Rubyquest::CLI.new
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+ cli.start!
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+ require 'rubyquest/cli'
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+
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+ module Rubyquest
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+ DIR = File.expand_path("~/.rubyquest")
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+
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+ class << self
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+ def initialize!
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+ Dir.mkdir(DIR) unless File.directory? DIR
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+ end
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+ end
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+ end
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+ module Rubyquest
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+
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+ class CLI
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+ require 'readline'
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+ require 'rubyquest/output'
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+ require 'rubyquest/command'
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+ require 'rubyquest/hero'
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+
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+ attr_reader :input, :output, :hero
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+
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+ def initialize input = ::Readline, output = Output
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+ @input, @output = input, output
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+ end
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+
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+ def start!
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+ greetings
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+ # Leave the game without a Ruby exception upon interruption
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+ trap(:INT) { puts; exit }
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+ set_user
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+ console
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+ end
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+
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+ private
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+
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+ def greetings
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+ output.message "Greeting stranger, welcome to Rubyquest! May I have your name?", :announce
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+ end
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+
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+ def prompt
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+ "Rubyquest ~> "
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+ end
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+
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+ def set_user
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+ until hero do
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+ name = input.readline(prompt)
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+ if ( @hero = Hero.find(name) )
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+ output.message "Nice to meet you #{hero.name}. Type 'help' to see the available commands.", :announce
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+ else
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+ output.message "C'mon give me your name!", :announce
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+ end
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+ end
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+ end
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+
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+ def console
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+ loop do
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+ command = input.readline(prompt)
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+ Readline::HISTORY.push(command)
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+ Command.new command, hero
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+ break if command == 'exit'
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+ end
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+ end
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+
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+ end
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+ end
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+ module Rubyquest
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+
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+ class Command
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+ require 'rubyquest/output'
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+ require 'rubyquest/quest'
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+
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+ attr_reader :output
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+
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+ COMMANDS = [
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+ 'go to <place>',
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+ 'help',
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+ 'exit'
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+ ]
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+
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+ def initialize string, hero = nil
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+ case string
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+ when /^help$/
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+ help
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+ when /^exit$/
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+ nil
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+ when /^quests$/
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+ Quest.load
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+ when /^go to (\D*)$/
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+ $1
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+ go $1, hero.map
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+ else
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+ invalid string
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+ end
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+ end
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+
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+ private
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+
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+ def invalid command
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+ Output.message "'#{command}' is not a valid command. Type 'help' to see all available commands."
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+ end
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+
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+ def help
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+ commands = "Commands: " << COMMANDS.join(', ')
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+ Output.message commands
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+ end
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+
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+ def go location, map
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+ map.travel location
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+ end
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+
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+ end
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+
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+ end
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+ module Rubyquest
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+
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+ class Hero
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+ require 'rubyquest/map'
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+
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+ attr_reader :name, :level, :map
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+
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+ def initialize name
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+ @name = name
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+ @level = 1
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+ @map = Map.new
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+ end
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+
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+ # Latter it will find the user from some place
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+ def self.find(name)
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+ name.strip!
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+ if !name.empty?
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+ new(name)
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+ else
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+ nil
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+ end
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+ end
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+
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+ end
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+
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+ end
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+ module Rubyquest
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+
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+ class Map
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+ require 'rubyquest/output'
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+
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+ attr_reader :output, :current
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+
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+ def initialize(output = Output.new)
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+ @output = output
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+ end
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+
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+ def travel place
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+ #if Place.find(place)
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+ self.current = place
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+ #else
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+ #output.error "#{place} is not a valid place. Type 'map' to list all available places"
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+ end
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+
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+ def list
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+ message = ""
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+ places.each_with_index do |place, i|
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+ message << "#{i + 1}. #{place.name}"
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+ end
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+ output.action message
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+ end
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+
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+ def add place
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+ places.push place
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+ end
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+
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+ private
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+
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+ def current= place
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+ if current == place
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+ message = "You already are in #{place.name}"
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+ elsif on_map? place
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+ @current = place
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+ message = "You have reached the #{place.name}"
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+ else
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+ message = "#{place.name.capitalize} is not on your map. Type 'map' to list all available places"
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+ end
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+ output.action message
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+ end
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+
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+ # In the future needs to be a tree
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+ def places
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+ @places ||= []
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+ end
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+
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+ def on_map? place
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+ places.include? place
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+ end
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+
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+ end
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+
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+ end
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+ module Rubyquest
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+ class Output
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+
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+ def self.message text, type = :action
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+ output = new
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+ message = output.instance_eval "#{type}(\"#{text}\")"
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+ puts message
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+ end
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+
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+ private
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+
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+ def announce text
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+ "** #{text} **"
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+ end
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+
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+ def action text
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+ text
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+ end
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+
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+ end
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+ end
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+ module Rubyquest
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+
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+ class Quest
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+ require 'yaml'
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+
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+ attr_reader :name
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+
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+ def initialize yaml
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+ parse yaml
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+ end
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+
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+ def self.load path = './quests'
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+ files = Dir.glob( path + '/*.yml')
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+ files.each do |file|
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+ quest = YAML.load_file file
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+ new(quest)
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+ end
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+ end
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+
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+ private
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+
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+ def parse yaml
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+ quest = yaml['quest']
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+ @name = quest['name']
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+ end
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+
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+ end
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+
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+ end
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+ Gem::Specification.new do |s|
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+ s.name = 'rubyquest'
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+ s.version = '0.0.1'
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+ s.date = '2012-04-28'
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+ s.summary = 'Rubyquest is a text-based game made, well, in Ruby!'
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+ s.description = 'The game development is still in its early days, the main goal is to provide a simple framework to create rpg quests in Ruby.'
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+ s.authors = ['Luiz Branco']
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+ s.email = 'me@luizbranco.com'
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+ s.homepage = 'http://github.com/luizbranco/rubyquest'
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+ s.executables = ['rubyquest']
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+ s.files = [
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+ 'Gemfile',
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+ 'Gemfile.lock',
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+ 'README.md',
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+ 'bin/rubyquest',
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+ 'lib/rubyquest.rb',
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+ 'lib/rubyquest/cli.rb',
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+ 'lib/rubyquest/command.rb',
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+ 'lib/rubyquest/hero.rb',
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+ 'lib/rubyquest/map.rb',
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+ 'lib/rubyquest/output.rb',
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+ 'lib/rubyquest/quest.rb',
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+ 'rubyquest.gemspec'
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+ ]
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+ s.require_paths = ['lib']
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+ end
metadata ADDED
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+ --- !ruby/object:Gem::Specification
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+ name: rubyquest
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+ version: !ruby/object:Gem::Version
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+ version: 0.0.1
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+ prerelease:
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+ platform: ruby
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+ authors:
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+ - Luiz Branco
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+ autorequire:
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+ bindir: bin
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+ cert_chain: []
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+ date: 2012-04-28 00:00:00.000000000Z
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+ dependencies: []
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+ description: The game development is still in its early days, the main goal is to
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+ provide a simple framework to create rpg quests in Ruby.
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+ email: me@luizbranco.com
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+ executables:
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+ - rubyquest
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+ extensions: []
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+ extra_rdoc_files: []
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+ files:
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+ - Gemfile
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+ - Gemfile.lock
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+ - README.md
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+ - bin/rubyquest
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+ - lib/rubyquest.rb
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+ - lib/rubyquest/cli.rb
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+ - lib/rubyquest/command.rb
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+ - lib/rubyquest/hero.rb
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+ - lib/rubyquest/map.rb
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+ - lib/rubyquest/output.rb
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+ - lib/rubyquest/quest.rb
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+ - rubyquest.gemspec
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+ homepage: http://github.com/luizbranco/rubyquest
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+ licenses: []
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+ post_install_message:
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+ rdoc_options: []
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+ require_paths:
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+ - lib
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+ required_ruby_version: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ! '>='
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ required_rubygems_version: !ruby/object:Gem::Requirement
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+ none: false
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+ requirements:
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+ - - ! '>='
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ requirements: []
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+ rubyforge_project:
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+ rubygems_version: 1.8.15
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+ signing_key:
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+ specification_version: 3
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+ summary: Rubyquest is a text-based game made, well, in Ruby!
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+ test_files: []