ruby_ttt 0.2.6 → 0.2.7
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- data/lib/ruby_ttt.rb +2 -5
- metadata +1 -1
data/lib/ruby_ttt.rb
CHANGED
@@ -103,7 +103,8 @@ class WebGame < Game
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@ui = UI.new
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end
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-
def get_message
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+
def get_message(player_first_move)
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+
return ui.first_move_message(player_first_move.marker) if board.empty?
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if board.winner?(current_player.opponent.marker)
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ui.winning_game_message(current_player.opponent.marker)
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elsif !board.moves_remaining?
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@@ -113,10 +114,6 @@ class WebGame < Game
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end
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end
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-
def get_first_message
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-
ui.first_move_message(current_player.marker)
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-
end
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-
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def computer_player?(type_one, type_two)
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((type_one.downcase) == COMPUTER_PLAYER) || ((type_two.downcase) == COMPUTER_PLAYER)
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end
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