ruby_buzz 0.0.2
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- checksums.yaml +7 -0
- data/LICENCE +22 -0
- data/README.md +189 -0
- data/lib/ruby_buzz/button.rb +37 -0
- data/lib/ruby_buzz/device.rb +77 -0
- data/lib/ruby_buzz/light.rb +33 -0
- data/lib/ruby_buzz/pad.rb +72 -0
- data/lib/ruby_buzz.rb +9 -0
- metadata +51 -0
checksums.yaml
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data/LICENCE
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The MIT License (MIT)
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Copyright (c) 2015 Andrew Faraday
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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ruby-buzz
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==========
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A Ruby library for controlling the LEDs on buzz controllers in Linux.
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* Linux only
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* Wired buzz controllers only
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*Warning:* ruby_buzz has to change some rights down in the /sys and /dev
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folders of Linux in order to access the kernel. You will be asked for
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your password in order to use ruby_buzz.
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Example Scripts
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===============
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The scripts folder contains examples of the input and output
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functionality for the buzz controllers.
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Turn on buzzer 1
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`ruby scripts/light.rb 1 on`
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-------------
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Turn off buzzer 1
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`ruby scripts/light.rb 1 off`
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-------------
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Watch the inputs
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`ruby scripts/read.rb`
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(press ctrl+c to stop)
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-------------
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Pushing the buzzer lights that buzzer
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`ruby scripts/events.rb`
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(press ctrl+c to stop)
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Using it in your code
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=====================
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Lights
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------
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Include the ruby_buzz library
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`require 'ruby_buzz'`
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The Buzz controller has 4 pads, each of which has four lights.
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They can be accessed like so:
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```ruby
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# Via the pads
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RubyBuzz::Pad[0]
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RubyBuzz::Pad[0].light
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RubyBuzz::Pad.all
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# A control for light 1, divorced from the pad.
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RubyBuzz::Light.new(0)
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```
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Control one light:
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```ruby
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pad = RubyBuzz::Pad[0]
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pad.light.on
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sleep 1
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pad.light.off
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```
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A quick light show
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```ruby
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RubyBuzz::Pad.all.each do |pad|
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pad.light.on
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sleep 0.1
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end
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RubyBuzz::Pad.all.each do |pad|
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pad.light.off
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sleep 0.1
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end
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```
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If you abandon your script before all the lights are turned off they
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will say on indefinitely. You may want to rescue SystemExit and Interrupt
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errors with `RubyBuzz::Light.all_off` E.g.
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```ruby
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begin
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loop do
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RubyBuzz::Pad[rand(4)].light.on
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RubyBuzz::Pad[rand(4)].light.off
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sleep 0.1
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end
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rescue SystemExit, Interrupt
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RubyBuzz::Light.all_off
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end
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```
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Button events
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-------------
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Include the ruby_buzz library
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`require 'ruby_buzz'`
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The Buzz controller has 4 pads, each of which has four buttons named:
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* buzz
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* blue
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* orange
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* green
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* yellow
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They can be found like this:
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```ruby
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RubyBuzz::Pad[0]
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RubyBuzz::Pad[0].buttons
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RubyBuzz::Pad[0].buttons[:buzz]
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RubyBuzz::Pad.all
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```
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You can define a block of code to be run by a given button like this:
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```ruby
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RubyBuzz::Pad[0].add_event(
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:buzz,
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lambda {
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puts "Player 1 buzzed!"
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}
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)
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```
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You can debug the actions you've added to a button with trigger_events
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```ruby
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RubyBuzz::Pad[0].trigger_events
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```
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How about getting it to run when you press the button?
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The RubyBuzz::Device class is responsible for reading the raw input
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from the Buzz controllers via the linux terminal. Because it's reading
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a data stream, it needs to start a background process to allow it to
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work while other ruby code is operating.
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You can start background process, which executes the events you added
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to the buttons, with start_watching.
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```ruby
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device = RubyBuzz::Device.new
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RubyBuzz::Pad.all.each do |pad|
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pad.add_event(:buzz, lambda { puts "Buzz!" }
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)
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device.start_watching
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```
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Note: This process will end when your ruby process ends, but if you
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want to stop it before that stage, you can call `device.stop_watching`
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If you want to do nothing other than watch the buttons, you may want
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to follow start_watching with an empty loop.
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```ruby
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device = RubyBuzz::Device.new
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RubyBuzz::Pad.all.each do |pad|
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pad.add_event(:buzz, lambda { puts "Buzz!" }
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)
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device.start_watching
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loop do
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end
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```
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Acknowledgements
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===============
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This repo includes a modified version of the devinput class from
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https://github.com/kamaradclimber/libdevinput
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Which was forked from
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https://github.com/prullmann/libdevinput
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module RubyBuzz
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class Button
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@@buttons = []
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# events will be an array of lambdas
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attr_accessor :name, :code, :events
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def initialize(code, name, pad)
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@code = code
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@name = name
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@pad = pad
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@events = []
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@@buttons << self
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end
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def self.find(code)
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@@buttons.detect { |b| b.code == code }
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end
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def add_event(proc)
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@events << proc
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end
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def trigger_events
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@events.each do |event|
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event.call
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end
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end
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def self.trigger_key(code)
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btn = self.find(code)
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btn.trigger_events
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end
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end
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end
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#!/usr/bin/env ruby
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module RubyBuzz
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class Device
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require 'time'
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# The worker is a thread which is watching the device
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attr_accessor :worker
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DEFAULT_FILE_NAME = "/dev/input/by-id/usb-Logitech_Logitech_Buzz_tm__Controller_V1-event-if00"
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Event = Struct.new(:tv_sec, :tv_usec, :type, :code, :value)
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# open Event class and add some convenience methods
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class Event
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def time;
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Time.at(tv_sec)
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end
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def to_s
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type_s = type.to_s
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code_s = code.to_s
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value_s = value.to_s
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"#{time.iso8601} type: #{type_s} code: #{code_s} value: #{value_s}"
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end
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end
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def initialize(filename=nil)
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@dev = File.open(filename || DEFAULT_FILE_NAME)
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@block_size = 24
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rescue Errno::ENOENT => er
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puts "Could not find device: are your controllers plugged in?"
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raise er
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end
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def format
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'qqSSl'
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end
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def read
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bin = @dev.read @block_size
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Event.new *bin.unpack(format)
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end
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def each
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begin
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loop do
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event = read
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next unless event.type == 1
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next unless event.value == 1
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yield event
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end
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rescue Errno::ENODEV
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end
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end
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def start_watching
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return if @worker
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@worker = Thread.new do
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loop do
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event = read
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next unless event.type == 1
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next unless event.value == 1
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RubyBuzz::Button.trigger_key(event.code)
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end
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end
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end
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def stop_watching
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@worker.kill
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@worker = nil
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end
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end
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end
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module RubyBuzz
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class Light
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@@lights = []
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attr_accessor :file
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def initialize(index)
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@file = `ls /sys/class/leds/*buzz#{index + 1}/brightness`
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@@lights << self
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end
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def on
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`echo 1 > #{file}`
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return nil
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end
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def off
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`echo 0 > #{file}`
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return nil
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end
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def self.all_off
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@@lights.each{|l|l.off}
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return nil
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end
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def self.all_on
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@@lights.each{|l|l.on }
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return nil
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end
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end
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end
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# Each of these is an individual players controller
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module RubyBuzz
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class Pad
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# {event_code => button_name}
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MAPPINGS = [
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{
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704 => :buzz,
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705 => :yellow,
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706 => :green,
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707 => :orange,
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708 => :blue
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},
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{
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709 => :buzz,
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710 => :yellow,
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711 => :green,
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712 => :orange,
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713 => :blue
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},
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{
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714 => :buzz,
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715 => :yellow,
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716 => :green,
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717 => :orange,
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718 => :blue
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},
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{
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719 => :buzz,
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720 => :yellow,
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721 => :green,
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722 => :orange,
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723 => :blue
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}
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]
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attr_accessor :buttons, :light
|
38
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+
|
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def self.init_mappings
|
40
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@@pads = []
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MAPPINGS.each_with_index do |mapping, index|
|
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@@pads << new(mapping, index)
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end
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end
|
45
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+
|
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def self.all
|
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@@pads
|
48
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+
end
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49
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+
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def self.[](index)
|
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@@pads[index]
|
52
|
+
end
|
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|
+
|
54
|
+
def initialize(mapping, index)
|
55
|
+
@index = index
|
56
|
+
@buttons = {}
|
57
|
+
@light = RubyBuzz::Light.new(index)
|
58
|
+
mapping.each do |code, name|
|
59
|
+
@buttons[name] = RubyBuzz::Button.new(code, name, self)
|
60
|
+
end
|
61
|
+
end
|
62
|
+
|
63
|
+
def add_event(button_name, proc)
|
64
|
+
@buttons[button_name].add_event proc
|
65
|
+
end
|
66
|
+
|
67
|
+
def trigger_event(button_name)
|
68
|
+
@buttons[button_name].trigger_events
|
69
|
+
end
|
70
|
+
|
71
|
+
end
|
72
|
+
end
|
data/lib/ruby_buzz.rb
ADDED
@@ -0,0 +1,9 @@
|
|
1
|
+
`sudo chmod 777 /sys/class/leds/*/brightness`
|
2
|
+
`sudo chmod 777 /dev/input/event*`
|
3
|
+
|
4
|
+
require_relative './ruby_buzz/device.rb'
|
5
|
+
require_relative './ruby_buzz/button.rb'
|
6
|
+
require_relative './ruby_buzz/light.rb'
|
7
|
+
require_relative './ruby_buzz/pad.rb'
|
8
|
+
|
9
|
+
RubyBuzz::Pad.init_mappings
|
metadata
ADDED
@@ -0,0 +1,51 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: ruby_buzz
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.0.2
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Andrew Faraday
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2015-09-19 00:00:00.000000000 Z
|
12
|
+
dependencies: []
|
13
|
+
description: Light control and button event observers for wired Buzz™ controllers
|
14
|
+
in Ruby on Linux
|
15
|
+
email: andrewfaraday@hotmail.co.uk
|
16
|
+
executables: []
|
17
|
+
extensions: []
|
18
|
+
extra_rdoc_files: []
|
19
|
+
files:
|
20
|
+
- LICENCE
|
21
|
+
- README.md
|
22
|
+
- lib/ruby_buzz.rb
|
23
|
+
- lib/ruby_buzz/button.rb
|
24
|
+
- lib/ruby_buzz/device.rb
|
25
|
+
- lib/ruby_buzz/light.rb
|
26
|
+
- lib/ruby_buzz/pad.rb
|
27
|
+
homepage: https://github.com/AJFaraday/ruby-buzz
|
28
|
+
licenses:
|
29
|
+
- MIT
|
30
|
+
metadata: {}
|
31
|
+
post_install_message:
|
32
|
+
rdoc_options: []
|
33
|
+
require_paths:
|
34
|
+
- lib
|
35
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
36
|
+
requirements:
|
37
|
+
- - ">="
|
38
|
+
- !ruby/object:Gem::Version
|
39
|
+
version: 2.0.0
|
40
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
41
|
+
requirements:
|
42
|
+
- - ">="
|
43
|
+
- !ruby/object:Gem::Version
|
44
|
+
version: '0'
|
45
|
+
requirements: []
|
46
|
+
rubyforge_project:
|
47
|
+
rubygems_version: 2.4.6
|
48
|
+
signing_key:
|
49
|
+
specification_version: 4
|
50
|
+
summary: Buzz™ controller support for Ruby in Linux
|
51
|
+
test_files: []
|