ruby-dice 1.0.0
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- data/README +6 -0
- data/examples/example.rb +16 -0
- data/lib/dice/d10.rb +8 -0
- data/lib/dice/d100.rb +8 -0
- data/lib/dice/d12.rb +8 -0
- data/lib/dice/d20.rb +8 -0
- data/lib/dice/d30.rb +11 -0
- data/lib/dice/d4.rb +8 -0
- data/lib/dice/d6.rb +8 -0
- data/lib/dice/d8.rb +8 -0
- data/lib/dice/dice.rb +89 -0
- data/lib/dice/ua.rb +6 -0
- data/lib/dice/ua/d10.rb +6 -0
- data/lib/dice/ua/d100.rb +79 -0
- data/tests/tc_test.rb +69 -0
- data/tests/tc_ua.rb +21 -0
- data/tests/ts_all.rb +10 -0
- metadata +74 -0
data/README
ADDED
data/examples/example.rb
ADDED
data/lib/dice/d10.rb
ADDED
data/lib/dice/d100.rb
ADDED
data/lib/dice/d12.rb
ADDED
data/lib/dice/d20.rb
ADDED
data/lib/dice/d30.rb
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@@ -0,0 +1,11 @@
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require 'dice/dice'
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# Implements a standard 30-sided dice with a roll value range of 1-30
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#
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# The only game using this kind of dice as far as I know
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# is the german rpg 'Ruf des Warlock'
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class Dice::D30 < Dice::Dice
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def initialize
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super 1, 30
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end
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end
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data/lib/dice/d4.rb
ADDED
data/lib/dice/d6.rb
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data/lib/dice/d8.rb
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data/lib/dice/dice.rb
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require 'singleton'
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module Dice
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autoload :D4, 'dice/d4'
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autoload :D6, 'dice/d6'
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autoload :D8, 'dice/d8'
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autoload :D10, 'dice/d10'
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autoload :D12, 'dice/d12'
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autoload :D20, 'dice/d20'
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autoload :D30, 'dice/d30'
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autoload :D100, 'dice/d100'
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end
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class Dice::Dice
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include Singleton
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private_class_method :instance
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attr_reader :min_val, :sides
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attr_writer :coerced # :nodoc:
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def initialize min_val_arg, sides_arg
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@min_val = min_val_arg
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@sides = sides_arg
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end
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# rolls dice and returns result as +Fixnum+
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def roll
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min_val + rand(sides)
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end
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# 3 * D6 rolls 3 times, returns added results
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# D6 * 3 rolls 1 time and multiplies with 3
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def * other
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if @coerced
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result = 0
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other.to_i.times do
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result += roll
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end
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result
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else
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roll * other
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end
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end
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def /(other)
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@coerced ? (other / roll) : (roll / other)
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end
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def -(other)
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@coerced ? (other - roll) : (roll - other)
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end
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def +(other)
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roll + other
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end
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['*', '/', '+', '-'].each do |op|
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class_eval <<-EOF
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def self.#{op}(other)
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instance.send(:#{op}, other)
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end
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EOF
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end
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def coerce(other)
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[coerced_clone, other]
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end
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def self.coerce(other)
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[coerced_instance, other]
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end
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def self.coerced_instance # :nodoc:
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result = new
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result.coerced = true
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result
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end
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private_class_method :coerced_instance
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private
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def coerced_clone # :nodoc:
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result = clone
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result.coerced = true
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result
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end
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end
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data/lib/dice/ua.rb
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data/lib/dice/ua/d10.rb
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data/lib/dice/ua/d100.rb
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@@ -0,0 +1,79 @@
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require 'dice/dice'
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# Contains Dice for Unknown Armies by Atlas Games
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module Dice::UA; end
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# This is a special D100 which returns not only a number, but an instance of Result
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# which has some special methods needed by Unknown Armies
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class Dice::UA::D100 < Dice::Dice
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def initialize
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super 0, 10
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end
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def roll
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Result.new(super, super)
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end
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end
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# The methods are according to Rulebook 2nd (AG6020)
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# Chapter 'About the rules' (P. 7)
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# This result holds the values of two D10 rolls
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class Dice::UA::Result
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def initialize(tens, ones)
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@tens = tens
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@ones = ones
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end
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# creates cross sum with special cases as stated in paragraph "Rolling Dice"
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def add
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(@tens.zero? ? 10 : @tens) + (@ones.zero? ? 10 : @ones)
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end
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# returns +true+ if both dice show same result, else returns +false+
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def matched?
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@tens == @ones
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end
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def to_i
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result = 10 * @tens + @ones
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result.zero? ? 100 : result
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end
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# returns +true+ if both dice show 0, else returns +false+
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def fumble?
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@tens == 0 && @ones == 0
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end
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# returns +true+ if result is zero-one, else returns +false+
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def crit?
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@tens == 0 && @ones == 1
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end
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# switch the dice
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def flip_flop!
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@tens, @ones = @ones, @tens
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end
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def -(subtrahend)
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to_i - subtrahend
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end
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def +(addend)
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to_i + addend
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end
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def *(other)
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to_i * other
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end
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def /(other)
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to_i / other
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end
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# exact coercion is done in next step
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def coerce other
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[other, self.to_i]
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end
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end
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data/tests/tc_test.rb
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@@ -0,0 +1,69 @@
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require 'dice/dice'
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require 'test/unit'
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class DTest < Dice::Dice
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@@call_count = 0
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# always returns 6
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def initialize
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super 6, 1
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end
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# overwritten to provide roll count
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def roll
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@@call_count += 1
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super
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end
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def self.call_count
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@@call_count
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end
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end
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class TestDice < Test::Unit::TestCase
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def test_dice_multiply
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multiplier = 3
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result = 0
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assert_rolled_n_times 1 do |dice|
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result = dice * multiplier
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end
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assert_equal result, 6 * multiplier
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end
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def test_other_multiply
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multiplier = 3
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result = 0
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assert_rolled_n_times multiplier do |dice|
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result = multiplier * dice
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end
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assert_equal result, 6 * multiplier
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end
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def test_dice_subtract
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assert_equal DTest - 2, 4
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end
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def test_other_subtract
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assert_equal 2 - DTest, -4
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end
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def test_dice_divide
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assert_equal DTest / 2, 3
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end
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def test_other_divide
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assert_equal 12 / DTest, 2
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end
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private
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def assert_rolled_n_times count, &block
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before = DTest.call_count
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block.call DTest
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after = DTest.call_count
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assert_equal(before + count, after)
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end
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end
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data/tests/tc_ua.rb
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@@ -0,0 +1,21 @@
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require 'dice/ua'
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require 'test/unit'
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include Dice::UA
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class TestUA < Test::Unit::TestCase
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def test_both
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a = D100.instance
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b = D10.instance
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assert_equal a.sides, 10 # its a special dice
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assert_equal b.sides, 10
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end
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def test_calc_with_result
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assert_nothing_raised do
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D100 - 20
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end
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end
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end
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data/tests/ts_all.rb
ADDED
@@ -0,0 +1,10 @@
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# testsuite is called by gem or directly from folder tests
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# rake-task uses testcases itself
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require 'test/unit'
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$: << File.join(File.dirname(__FILE__), '..', 'lib')
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Dir.glob(File.join(File.dirname(__FILE__), 'tc_*.rb')).each do |file|
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require file
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end
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metadata
ADDED
@@ -0,0 +1,74 @@
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--- !ruby/object:Gem::Specification
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name: ruby-dice
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version: !ruby/object:Gem::Version
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version: 1.0.0
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platform: ruby
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authors:
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- Stefan Achatz
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2009-06-13 00:00:00 +02:00
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default_executable:
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dependencies: []
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description: " Provides dice representations for roleplaying games with neat syntax\n"
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email: stefan_achatz@web.de
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executables: []
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extensions: []
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extra_rdoc_files:
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- README
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files:
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- examples/example.rb
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26
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- lib/dice/d20.rb
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27
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- lib/dice/d8.rb
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28
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- lib/dice/d10.rb
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29
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- lib/dice/d4.rb
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30
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- lib/dice/dice.rb
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31
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- lib/dice/ua.rb
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32
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- lib/dice/d30.rb
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33
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- lib/dice/d100.rb
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34
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- lib/dice/ua/d10.rb
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35
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- lib/dice/ua/d100.rb
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36
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- lib/dice/d12.rb
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37
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- lib/dice/d6.rb
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38
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- tests/tc_ua.rb
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39
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- tests/ts_all.rb
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40
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- tests/tc_test.rb
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- README
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42
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has_rdoc: true
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homepage: http://rubyforge.org/projects/ruby-dice/
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licenses: []
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post_install_message:
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rdoc_options:
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48
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- --main
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- README
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- --title
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- ruby-dice Documentation
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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55
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requirements:
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56
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- - ">="
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57
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- !ruby/object:Gem::Version
|
58
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version: "0"
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59
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version:
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60
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required_rubygems_version: !ruby/object:Gem::Requirement
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61
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requirements:
|
62
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- - ">="
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63
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- !ruby/object:Gem::Version
|
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version: "0"
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version:
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66
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requirements: []
|
67
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+
|
68
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rubyforge_project: ruby-dice
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rubygems_version: 1.3.4
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signing_key:
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specification_version: 3
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summary: Dice library for Ruby
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73
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test_files:
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74
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- tests/ts_all.rb
|