rubiks_cube 1.1.0 → 1.2.0
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- checksums.yaml +4 -4
- data/Gemfile.lock +1 -1
- data/README.md +43 -23
- data/lib/rubiks_cube.rb +1 -0
- data/lib/rubiks_cube/cube.rb +6 -0
- data/lib/rubiks_cube/sticker_state_transform.rb +41 -0
- data/lib/rubiks_cube/version.rb +1 -1
- data/spec/rubiks_cube/cube_spec.rb +6 -0
- data/spec/rubiks_cube/sticker_state_transform_spec.rb +24 -0
- metadata +5 -3
- data/img/cube_instructions.jpg +0 -0
checksums.yaml
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SHA1:
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metadata.gz:
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metadata.gz: ea7804b38177c1c4c7075d2e4cd1db3c4de4d511
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data.tar.gz: eb603bea15bfc45f9eee766563170d3c867838bb
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metadata.gz:
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metadata.gz: 7c12b08b5ffb2bf6394799ed19a5092e596ec985c59f8a14530f021bc8fd505a16d25cb8c20443538f7b69c201d203231e08e4030a27acedb05fbc8c727d3fbc
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data.tar.gz: c0e10419fe026a25b542ae3bfde7be090882114bbd20e19dd974ebebfabe0c5147dcc1a7ea234eeef09bfb76fc835abf600858d753bbcef180e6a84c0c8d5b6e
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data/Gemfile.lock
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data/README.md
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@@ -81,19 +81,20 @@ If you have a scrambled Rubik's Cube sitting in front of you right now, you
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may not know how to get it back to the solved position. That's OK! We can set
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the Rubik's Cube state manually and learn how to solve it.
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Starting with the **F** face, enter the color of each sticker from top-left to
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bottom-right. You may use any characters you like to describe the color of your
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cube, but make sure all six colors are unique. Whitespace is not important.
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-
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not move when you rotate a side. The is the basis for entering cube state
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manually. If the center of a face is red, then that face will be red when the
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cube is solved.
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The cube state must be entered in the following order:
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-
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1. **F**: Front Face
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1. **R**: Right Face
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1. **B**: Back Face
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1. **L**: Left Face
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1. **U**: Up Face (top)
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1. **D**: Down Face (bottom)
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-
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See the [examples](#examples) below for more help.
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### Examples
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@@ -111,8 +112,14 @@ require 'rubiks_cube'
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cube = RubiksCube::Cube.new
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cube.state
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-
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cube.state = <<-STATE
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G G G G G G G G G
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Y Y Y Y Y Y Y Y Y
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B B B B B B B B B
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W W W W W W W W W
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R R R R R R R R R
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O O O O O O O O O
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STATE
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cube.solved? #=> true
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```
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![](https://raw.github.com/chrishunt/rubiks-cube/master/img/cube_scramble_1.jpg)
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-
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this state if we like:
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Our cube is now slightly scrambled.
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```ruby
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require 'rubiks_cube'
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cube = RubiksCube::Cube.new
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cube = RubiksCube::Cube.new
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cube.state = <<-STATE
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G G Y G G R G G G
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R R Y Y Y Y Y Y Y
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B B B B B B B B W
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W W W W W W O W W
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R R R R R G R Y G
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O O O O O O B O O
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STATE
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cube.solved? #=> false
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```
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![](https://raw.github.com/chrishunt/rubiks-cube/master/img/cube_scramble_2.jpg)
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Here's a fully scrambled cube. This looks hard to solve. We can start our cube
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in this state if we like and have the solver tell us a solution.
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Here's the scramble we used to mix the cube if you'd like to try it yourself:
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@@ -150,9 +163,16 @@ U D B2 U B D2 B2 F' R' U2 F U' L2 F L2 B2 L2 R' U R' U' D R2 F2 B2
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```ruby
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require 'rubiks_cube'
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cube = RubiksCube::Cube.new
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cube = RubiksCube::Cube.new
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cube.state = <<-STATE
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R G O R G O O W G
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G W W B Y W Y Y Y
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G B B G B W R Y B
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Y G Y B W G R Y W
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O R R O R O G Y W
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B R O R O O W B B
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STATE
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cube.solved? #=> false
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```
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@@ -273,7 +293,7 @@ at first. Each face is represented by a letter:
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- **F**: Front Face
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- **B**: Back Face
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- **U**: Up Face (top)
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-
- **D**:
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- **D**: Down Face (bottom)
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When we see a letter in an algorithm, then we turn that face 90 degrees
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clockwise. To determine which direction is clockwise, rotate the cube so that
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data/lib/rubiks_cube.rb
CHANGED
data/lib/rubiks_cube/cube.rb
CHANGED
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1
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module RubiksCube
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# Transform manual sticker state entry to cube state
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class StickerStateTransform
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attr_reader :state
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CENTER_LOCATIONS = [ 4, 13, 22, 31, 40, 49 ]
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CORNER_LOCATIONS = [
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42, 0 , 29, 44, 9, 2 , 38, 18, 11, 36, 27, 20,
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45, 35, 6 , 47, 8, 15, 53, 17, 24, 51, 26, 33
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]
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EDGE_LOCATIONS = [
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43, 1 , 41, 10, 37, 19, 39, 28,
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3 , 32, 5 , 12, 21, 14, 23, 30,
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46, 7 , 50, 16, 52, 25, 48, 34
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]
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def initialize(state)
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@state = state.gsub(/\s/, '').split('')
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end
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def to_cube
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(edges + corners).join(' ').gsub(/./) { |c| color_mapping.fetch(c, c) }
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end
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private
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def color_mapping
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Hash[state.values_at(*CENTER_LOCATIONS).zip %w(F R B L U D)]
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end
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def edges
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state.values_at(*EDGE_LOCATIONS).each_slice(2).map(&:join)
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end
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def corners
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state.values_at(*CORNER_LOCATIONS).each_slice(3).map(&:join)
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end
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end
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end
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data/lib/rubiks_cube/version.rb
CHANGED
@@ -23,6 +23,12 @@ describe RubiksCube::Cube do
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end
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end
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describe '#state=' do
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it 'changes the state of the cube' do
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expect { subject.state = 'a b c' }.to change { subject.state }
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end
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end
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describe '==' do
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it 'returns true when two cubes have the same state' do
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expect(subject).to eq described_class.new(state)
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require 'spec_helper'
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describe RubiksCube::StickerStateTransform do
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subject { described_class.new state }
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let(:state) { nil }
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describe '#to_cube' do
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context 'when initialized with sticker state' do
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let(:state) {[
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"g b b b w b o g b \
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o w b o o g r r w r y y o y r r g o r w o y r w",
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"gw bg o yggowywyywrbbyrg "
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].join(' ')}
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it 'transforms to cube state' do
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expect(subject.to_cube).to eq(
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"BD RF RB UF DF DR RU LB BU DL LU LF FUR FRD BLD ULB BDR FDL UFL BRU"
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)
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end
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end
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end
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end
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metadata
CHANGED
@@ -1,14 +1,14 @@
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1
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--- !ruby/object:Gem::Specification
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name: rubiks_cube
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version: !ruby/object:Gem::Version
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version: 1.
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version: 1.2.0
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platform: ruby
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authors:
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- Chris Hunt
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2013-09-
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date: 2013-09-23 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: bundler
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@@ -97,7 +97,6 @@ files:
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- Rakefile
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- img/cube_algorithm.jpg
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- img/cube_blank.jpg
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- img/cube_instructions.jpg
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- img/cube_m_slice.jpg
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- img/cube_orientation.jpg
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- img/cube_permutation.jpg
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- lib/rubiks_cube/cube.rb
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- lib/rubiks_cube/cubie.rb
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- lib/rubiks_cube/solution.rb
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- lib/rubiks_cube/sticker_state_transform.rb
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- lib/rubiks_cube/two_cycle_solution.rb
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- lib/rubiks_cube/version.rb
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- rubiks_cube.gemspec
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@@ -117,6 +117,7 @@ files:
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- spec/rubiks_cube/cube_spec.rb
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- spec/rubiks_cube/cubie_spec.rb
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- spec/rubiks_cube/solution_spec.rb
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- spec/rubiks_cube/sticker_state_transform_spec.rb
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- spec/rubiks_cube/two_cycle_solution_spec.rb
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- spec/spec_helper.rb
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homepage: https://github.com/chrishunt/rubiks-cube
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@@ -148,5 +149,6 @@ test_files:
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- spec/rubiks_cube/cube_spec.rb
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- spec/rubiks_cube/cubie_spec.rb
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- spec/rubiks_cube/solution_spec.rb
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- spec/rubiks_cube/sticker_state_transform_spec.rb
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- spec/rubiks_cube/two_cycle_solution_spec.rb
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- spec/spec_helper.rb
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data/img/cube_instructions.jpg
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Binary file
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