rubg 0.2.1 → 0.2.2
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- checksums.yaml +4 -4
- data/Gemfile.lock +4 -2
- data/README.md +18 -7
- data/lib/rubg/client.rb +5 -2
- data/lib/rubg/json_gzip_parser.rb +8 -0
- data/lib/rubg/match.rb +2 -1
- data/lib/rubg/participant.rb +2 -2
- data/lib/rubg/player.rb +1 -1
- data/lib/rubg/roster.rb +2 -2
- data/lib/rubg/version.rb +1 -1
- data/lib/rubg.rb +29 -0
- data/rubg.gemspec +2 -1
- metadata +20 -5
checksums.yaml
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---
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: c40ff2c000d618a71fb0cba213d4fe44c3d7b9f958af6f219b3b52255590b970
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data.tar.gz: d8b32768bb46d7e196e8dedabb25098316bf0bd0e44a9be9b46a23c5f440a3f4
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 1cf1631cc78707beb6d8bf0c0375c39a4a737f2d06554de2ab22939bd96d6dcf4cd868d9c6f26248fe7f135b7bd703a80a77c410007bda74fd19eb7c868b05a3
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data.tar.gz: 4ce9d3142a2d56b8c4dd49d5a683c37da1cc0fd1bf86b03832d7d9c3f8db24536b854ec434fa648a08fad49f4066abcf9c5da3140453b63f2723f8afed407bf7
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data/Gemfile.lock
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@@ -1,9 +1,10 @@
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PATH
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remote: .
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specs:
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rubg (0.2.
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rubg (0.2.2)
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httparty (~> 0.16.2)
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json
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json (~> 2.1.0)
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zlib (~> 1.0.0)
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GEM
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remote: https://rubygems.org/
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minitest (5.11.3)
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multi_xml (0.6.0)
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rake (10.5.0)
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zlib (1.0.0)
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PLATFORMS
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ruby
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data/README.md
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RUBG is an unofficial Ruby PUBG API wrapper.
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RUBG attempts to be fairly comprehensive and provide abstraction from the PUBG API while remaining consistent enough that the [offical PUBG API documentation](https://documentation.playbattlegrounds.com/en/introduction.html) is still useful.
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@@ -16,9 +16,8 @@ Development is very much in-progress. Note that breaking changes with new releas
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- The /matches endpoint is fully funtional. Match, roster, and participant data and stats are available with getter methods.
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#### To-do
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1.
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2.
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-
3. Telemetry
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1. Telemetry
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2. cross-object lookup convenience methods (ie. player.matches.fetch_latest or similar)
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At some point in there I need to get testing coverage up to date.
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@@ -51,6 +50,13 @@ Or install it yourself as:
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Most lookup methods take a hash as argument.
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#### Base Class
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```ruby
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RUBG.new # Convenience alias for RUBG::Client.new
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RUBG.shards # Reference for available PUBG platform/region shards
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```
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#### Create a Client
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First, create a client and provide your API key:
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```ruby
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@@ -59,6 +65,8 @@ client = RUBG::Client.new({:api_key =>"your-api-key-here"})
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The client object is used to make requests. If no key is added the gem will try and find it at ENV['PUBG_API_KEY'].
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All responses are gzip that is parsed to json on receipt for faster transmission. At this timne this is not configurable, but should be transparent.
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The response will contain either a top level object called 'errors' if unsuccessful.
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```ruby
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@@ -187,7 +195,7 @@ match.player_count # Count of players in the match.
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match.roster_count # Count of teams in the match.
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match.names # List of names for all players in the match.
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match.survived # Collection of RUBG::Participant objects for players alive at the end.
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match.dbnos # Total non-lethal knockdowns. (down but not outs)
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match.dbnos # Total non-lethal knockdowns. (down but not outs) Alias: .knocks
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match.assists # Total assists.
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match.boosts # Total boosts used.
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match.damage_dealt # Total damage dealt.
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@@ -222,7 +230,7 @@ match.rosters[0].participants # Collection of RUBG::Participant
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match.rosters[0].names # List of names for all players on the roster.
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match.rosters[0].survived # Collection of RUBG::Participant objects roster members alive at the end.
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match.rosters[0].
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match.rosters[0].dbnos # Total non-lethal knockdowns. (down but not outs) Alias: .knocks
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match.rosters[0].assists # Total assists by roster.
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match.rosters[0].boosts # Total boosts used by roster.
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match.rosters[0].damage_dealt # Total damage dealt by roster.
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@@ -252,7 +260,7 @@ Retrieved from .match and available in .participants or .rosters[].participants
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match.participants[0].participant_id # Unique participant ID
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match.participants[0].shard # Shard the match was played on
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match.participants[0].
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match.participants[0].dbnos # Total non-lethal knockdowns. (down but not outs) Alias: .knocks
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match.participants[0].assists # Total assists by participant.
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match.participants[0].boosts # Total boosts used by participant.
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match.participants[0].damage_dealt # Total damage dealt by participant.
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@@ -288,11 +296,14 @@ match.participants[0].overall_ranking_gained........# Overall ranking gained.
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## Resources
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[Offical PUBG API Documentation](https://documentation.playbattlegrounds.com/en/introduction.html)
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[Official PUBG API Developer Resources](https://github.com/pubg/api-assets)
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[Official PUBG API Discord](https://discord.gg/FcsT7t3)
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[Unofficial PUBG Developer Wiki](http://www.pubgwiki.org/Main_Page)
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## Contributing
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Bug reports are welcome on GitHub at https://github.com/dor-edras/rubg. Given that I am using this as a teaching tool for myself I will not be accepting contributions for the time being - this may change in future. That said, feel free to fork the repository and update it yourself as you'd like.
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data/lib/rubg/client.rb
CHANGED
@@ -4,7 +4,10 @@ module RUBG
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class Client
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include HTTParty
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base_uri 'https://api.playbattlegrounds.com'
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-
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format :json
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parser RUBG::JsonGzipParser
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attr_reader :gzip
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attr_accessor :api_key, :content_type
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def initialize( args={} )
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args = self.class.defaults.merge(args)
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{
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:api_key => ENV['PUBG_API_KEY'],
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:content_type => "application/vnd.api+json",
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:gzip =>
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:gzip => true
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}
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end
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data/lib/rubg/match.rb
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module RUBG
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module RUBG
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class Match < RubgEndpoint
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attr_reader :match_id, :created, :duration, :mode, :map, :patch_version, :shard, :stats,
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:tags, :title_id, :telemetry_id, :rounds, :spectators, :link, :telemetry_link,
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attr_accessor :rosters, :participants
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alias_method :winner, :winners
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alias_method :knocks, :dbnos
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def initialize( args )
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args = self.class.defaults.merge(args)
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data/lib/rubg/participant.rb
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module RUBG
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module RUBG
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class Participant
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attr_reader :participant_id, :actor, :shard, :dbnos, :assists, :boosts, :damage_dealt,
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:death_type, :headshot_kills, :heals, :kill_place, :kill_ranking_before, :kill_ranking_gained,
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:vehicle_destroys, :walk_distance, :weapons_acquired, :win_place, :win_ranking_before,
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:win_ranking_gained, :overall_ranking_gained, :stats
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alias_method :
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alias_method :knocks, :dbnos
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def initialize( args )
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data/lib/rubg/player.rb
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module RUBG
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class Player < RubgEndpoint
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attr_reader :player_id, :name, :created, :updated, :patch_version, :
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attr_reader :player_id, :name, :created, :updated, :patch_version, :shard, :stats,
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:title_id, :assets, :match_ids, :link
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attr_accessor :matches
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data/lib/rubg/roster.rb
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module RUBG
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module RUBG
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class Roster
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attr_reader :roster_id, :shard, :team_id, :team, :rank, :won, :participant_ids, :size,
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:names, :survived, :dbnos, :assists, :boosts, :damage_dealt, :damage_dealt_avg, :death_types, :headshot_kills,
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attr_accessor :participants
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alias_method :player_count, :size
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alias_method :
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alias_method :knocks, :dbnos
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def initialize( args )
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data/lib/rubg/version.rb
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data/lib/rubg.rb
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require 'httparty'
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require 'zlib'
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require "rubg/json_gzip_parser"
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require "rubg/version"
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require "rubg/client"
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require "rubg/rubg_endpoint"
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module RUBG
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$RUBG_DEFAULT_SHARD = ENV['RUBG_DEFAULT_SHARD'] || "pc-na"
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def self.new(args={})
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RUBG::Client.new(args)
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end
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# This doesn't serve a huge purpose, but is a reminder of the currently defined shards as published by Bluehole.
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# https://developer.playbattlegrounds.com/docs/en/making-requests.html#regions
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# Updated: 3/14/2018 @ 1:57PM EST
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def self.shards
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{
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"pc-na" => "PC - North Amaerica",
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"pc-eu" => "PC - Europe",
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"pc-krjp" => "PC - Korea/Japan",
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"pc-oc" => "PC - Oceania",
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"pc-kakao" => "PC - Kakao",
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"pc-sea" => "PC - South East Asia",
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"pc-sa" => "PC - South America",
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"pc-as" => "PC - Asia",
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"xbox-na" => "XBOX - North America",
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"xbox-eu" => "XBOX - Europe",
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"xbox-as" => "XBOX - Asia",
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"xbox-oc" => "XBOX - Oceania"
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}
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end
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end
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data/rubg.gemspec
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metadata
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--- !ruby/object:Gem::Specification
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name: rubg
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version: !ruby/object:Gem::Version
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version: 0.2.
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version: 0.2.2
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platform: ruby
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authors:
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- Dor
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name: json
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requirement: !ruby/object:Gem::Requirement
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requirements:
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-
- - "
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- - "~>"
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- !ruby/object:Gem::Version
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version:
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version: 2.1.0
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type: :runtime
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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-
- - "
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- - "~>"
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- !ruby/object:Gem::Version
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version: 2.1.0
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- !ruby/object:Gem::Dependency
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name: zlib
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requirement: !ruby/object:Gem::Requirement
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requirements:
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- - "~>"
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- !ruby/object:Gem::Version
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version: 1.0.0
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type: :runtime
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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- - "~>"
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- !ruby/object:Gem::Version
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version:
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version: 1.0.0
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description: RUBG is a Ruby wrapper for the official PUBG API.
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email:
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- dor.edras@gmail.com
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@@ -98,6 +112,7 @@ files:
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- bin/setup
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- lib/rubg.rb
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- lib/rubg/client.rb
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- lib/rubg/json_gzip_parser.rb
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- lib/rubg/match.rb
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- lib/rubg/match_collection.rb
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- lib/rubg/participant.rb
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