rpg-tools 0.2.3 → 0.2.4
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- data/README.textile +1 -1
- data/app/models/tools/throw.rb +13 -1
- data/rpg-tools.gemspec +1 -1
- metadata +4 -4
data/README.textile
CHANGED
@@ -6,7 +6,7 @@ Die: Models the use of a simple die (ie. D6, D10, D20, etc.)
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Throw: Takes an array of Die to be rolled and the offset to be added (ie. 2D6, 3D4+5, 2D10,3D20+2, etc.)
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CheckRoll: Using a Throw and a threshold models a check roll with one or several chances and some other settings (ie. 2D6 to get greater or equal to 10, 3D10 to get les than 15, etc.)
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-
These tools try to be flexible, general and powerful. Most of Die representation in other gems do the job of a Throw (a pack of Dice with a offset) or just return the result of ten rolls as single Fixum giving no information of each of the single ten rolls (which may be important if you want to have detailed info or want to give feedback to the user). With RPG Tools each object acts as it should: a Die acts as a Die, with no more functionality than a normal Die
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9
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+
These tools try to be flexible, general and powerful. Most of Die representation in other gems do the job of a Throw (a pack of Dice with a offset) or just return the result of ten rolls as single Fixum giving no information of each of the single ten rolls (which may be important if you want to have detailed info or want to give feedback to the user). With RPG Tools each object acts as it should: a Die acts as a Die, with no more functionality than a normal Die. Also each roll has all the information needed just if you want it. By default rolling a Throw just returns the total amount, but if you ask for a detailed roll you will get the total amount and the result of each die of the Throw.
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h2. Installation
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data/app/models/tools/throw.rb
CHANGED
@@ -23,7 +23,19 @@ module Tools
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end
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return results
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end
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-
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+
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# Adds delta to the offset value
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def add_offset delta
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@offset+= delta
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self
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end
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# Subtracts delta to the offset value
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def substract_offset delta
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@offset-= delta
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self
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end
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# Returns the Trhow as a string with the format aDx,bDy,cDz+n, where a,b,c are the number of dice,
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# x,y,z are the number of sides and n the offset. Example "D6,D20,D100+8", etc.
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def to_s
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data/rpg-tools.gemspec
CHANGED
@@ -1,6 +1,6 @@
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Gem::Specification.new do |s|
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s.name = "rpg-tools"
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-
s.version = "0.2.
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+
s.version = "0.2.4"
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s.authors = ["Eduardo Casanova Cuesta"]
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s.summary = "RPG Tools is a compilation of helpful tools when developing a Role Playing Game (RPG). For now the gem has three classes: Die, Throw and CheckRoll. "
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s.description = "RPG Tools is a compilation of helpful tools when developing a Role Playing Game (RPG). For now the gem has three classes: Die, Throw and CheckRoll."
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metadata
CHANGED
@@ -1,13 +1,13 @@
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1
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--- !ruby/object:Gem::Specification
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name: rpg-tools
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version: !ruby/object:Gem::Version
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-
hash:
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hash: 31
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prerelease:
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segments:
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- 0
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- 2
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-
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version: 0.2.
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- 4
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version: 0.2.4
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platform: ruby
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authors:
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- Eduardo Casanova Cuesta
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@@ -15,7 +15,7 @@ autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2011-08-
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+
date: 2011-08-25 00:00:00 +02:00
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default_executable:
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dependencies:
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- !ruby/object:Gem::Dependency
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