rock_paper_scissors_emoji 1.0.0

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data/.DS_Store ADDED
Binary file
data/.gitignore ADDED
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+ /.bundle/
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+ /.yardoc
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+ /Gemfile.lock
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+ /_yardoc/
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+ /coverage/
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+ /doc/
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+ /pkg/
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+ /spec/reports/
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+ /tmp/
data/Gemfile ADDED
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+ source 'https://rubygems.org'
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+
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+ # Specify your gem's dependencies in rock_paper_scissors_emoji.gemspec
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+ gemspec
data/LICENSE.txt ADDED
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+ The MIT License (MIT)
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+
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+ Copyright (c) 2017 yxlau
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
data/README.md ADDED
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+ # RockPaperScissorsEmoji
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+
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+ Welcome to your new gem! In this directory, you'll find the files you need to be able to package up your Ruby library into a gem. Put your Ruby code in the file `lib/rock_paper_scissors_emoji`. To experiment with that code, run `bin/console` for an interactive prompt.
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+
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+ TODO: Delete this and the text above, and describe your gem
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ ```ruby
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+ gem 'rock_paper_scissors_emoji'
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+ ```
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+
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install rock_paper_scissors_emoji
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+
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+ ## Usage
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+
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+ TODO: Write usage instructions here
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+
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+ ## Development
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+
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+ After checking out the repo, run `bin/setup` to install dependencies. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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+
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+ To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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+
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+ ## Contributing
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+
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+ Bug reports and pull requests are welcome on GitHub at https://github.com/[USERNAME]/rock_paper_scissors_emoji.
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+
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+
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+ ## License
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+
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+ The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
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+
data/Rakefile ADDED
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+ require "bundler/gem_tasks"
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+ task :default => :spec
data/bin/console ADDED
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+ #!/usr/bin/env ruby
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+
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+ require "bundler/setup"
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+ require "rock_paper_scissors_emoji"
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+
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+ # You can add fixtures and/or initialization code here to make experimenting
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+ # with your gem easier. You can also use a different console, if you like.
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+
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+ # (If you use this, don't forget to add pry to your Gemfile!)
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+ # require "pry"
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+ # Pry.start
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+
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+ require "irb"
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+ IRB.start
data/bin/setup ADDED
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+ #!/usr/bin/env bash
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+ set -euo pipefail
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+ IFS=$'\n\t'
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+ set -vx
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+
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+ bundle install
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+
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+ # Do any other automated setup that you need to do here
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+ require "rock_paper_scissors_emoji/version"
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+ require 'rock_paper_scissors_emoji/players.rb'
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+ require 'rock_paper_scissors_emoji/rps.rb'
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+
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+ # run RockPaperScissorsEmoji::play to play
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+
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+ module RockPaperScissorsEmoji
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+ def self.play
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+ RPS.new
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+ end
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+ # Your code goes here...
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+ end
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+ class Player
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+ attr_accessor :name, :points, :move
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+ def initialize(name='Player 1')
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+ @name = name
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+ @points = 0
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+ @move = ''
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+ end
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+ end
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+ require 'io/console'
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+ require_relative('players.rb')
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+
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+ class RPS
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+
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+ # game = RPS.new to start programme
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+
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+ def initialize
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+ @moves = ['r', 'p', 's']
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+ @emojify = {'r' => '👊 ', 'p' => '🖐 ', 's' => '✌️ ' }
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+ @playmode = ''
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+ @points = 0
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+ @gamewidth = 70
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+ @computer_win = ['Computer!-Oh hey, that\'s me!', 'meeeeeeeeeeeeee! 👾 ', 'not you :(', 'Computer']
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+ main_menu
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+ end
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+
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+ def main_menu
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+ # welcome message
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+ welcome
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+ puts
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+
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+ # validate player mode
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+ get_playmode until valid_mode?(@playmode)
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+ puts
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+
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+ # provide user feedback on their chosen game mode
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+ mode_confirmation(@playmode)
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+ puts
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+
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+ # get number of points required to win
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+ get_points
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+ puts
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+
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+ # create players
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+ @player1 = create_player(1)
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+ puts
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+
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+ @player2 = @playmode == '2'? create_player(2) : create_computer
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+ puts
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+ play
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+
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+ end
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+
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+ def play
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+ run_game until game_over?
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+ puts "The winner is #{winner == @player1? 'you!' : @computer_win.sample}\n\n" if @playmode == '1'
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+ puts "Congratulations, #{winner.name}! You've won! \n\n" if @playmode == '2'
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+ reset_moves
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+ reset_player_points
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+ play_again
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+ end
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+
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+ def valid_move?(move)
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+ quit?(move)
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+ move == 'r' || move == 'p' || move == 's'
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+ end
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+
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+ def quit?(key)
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+ exit if key == 'q' || key == 'quit'
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+ end
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+
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+ def get_move(player, secret=false)
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+ # secret tells us if the input should be hidden
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+ puts "Choose a move!"
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+ puts "Enter 'r' for rock, 'p' for paper, and 's' for scissors"
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+ until valid_move?(player.move)
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+ print "#{player.name}: "
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+ if !secret
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+ player.move = gets.chomp
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+ end
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+ player.move = STDIN.noecho(&:gets).chomp if secret
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+ end
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+ end
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+
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+ def winner
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+ if @player1.move == 's' && @player2.move == 'p' || @player1.move == 'p' && @player2.move == 'r' || @player1.move == 'r' && @player2.move == 's'
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+ return @player1
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+ end
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+ @player2
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+ end
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+
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+ def computer_move
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+ @player2.move = @moves.sample
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+ puts "Computer: #{@player2.move}"
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+ end
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+
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+ def run_game
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+ until round_over?
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+ if @playmode == '1'
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+ get_move(@player1)
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+ computer_move
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+ else
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+ get_move(@player1, true)
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+ get_move(@player2, true)
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+ end
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+ if !round_over?
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+ puts
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+ puts "You both played #{@emojify[@player1.move]}! You'll have to play this round again"
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+ puts
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+ reset_moves
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+ end
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+ end
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+ puts "#{@player1.name} played #{@emojify[@player1.move]}, while #{@player2.name} played #{@emojify[@player2.move]}"
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+ winner.points += 1
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+ print_score if @points > 1
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+ reset_moves
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+ end
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+
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+ def play_again
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+ puts "Enter 'y' to play again, 'm' to return to the main menu, and 'q' to quit"
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+ print "What would you like to do? "
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+ action = gets.strip
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+ quit?(action)
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+ play if action == 'y'
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+ if action == 'm'
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+ reset_game
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+ main_menu
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+ end
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+ end
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+
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+ def reset_game
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+ @player1 = nil
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+ @player2 = nil
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+ @playmode = ''
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+ @points = 0
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+ end
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+
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+ def print_score
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+ puts
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+ print "[Current score"
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+ print "]".rjust(25-"Current score".length)
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+ puts
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+ print "[#{@player1.name}:"
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+ print "#{@player1.points}]".rjust(25-@player1.name.length-1)
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+ puts
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+ print "[#{@player2.name}:"
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+ puts "#{@player2.points}]".rjust(25-@player2.name.length-1)
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+ puts
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+ end
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+
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+ def reset_player_points
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+ @player1.points = 0
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+ @player2.points = 0
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+ end
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+
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+ def reset_moves
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+ @player1.move = ''
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+ @player2.move = ''
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+ end
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+
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+ def round_over?
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+ @player1.move != @player2.move
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+ end
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+
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+ def game_over?
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+ # game ends when one of the players hits @points number of points
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+ @player1.points == @points || @player2.points == @points
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+ end
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+
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+ def create_computer
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+ Player.new('Computer')
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+ end
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+
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+ def create_player(num)
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+ puts "Please enter your name, player #{num}"
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+ print "Player #{num} name: "
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+ player = gets.strip
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+ puts "Thanks, #{player}!"
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+ Player.new(player)
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+ end
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+
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+ def get_points
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+ # number of rounds needed to win game
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+ puts "Choose the number of points required to win"
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+ puts "(Hint: It can be any odd number from 1 to 21)"
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+ until @points.between?(1,21) && @points.odd?
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+ print "Points: "
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+ points = gets.chomp
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+ quit?(points) # in case user wants to quit
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+ @points = points.to_i
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+ puts "Please enter an odd number!" unless @points.odd?
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+ end
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+ end
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+
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+ def mode_confirmation(mode)
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+ puts "You have chosen single player mode! May the odds be ever in your favour!" if mode == '1'
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+ puts "You have chosen to play against a friend. May the best friend win!" if mode == '2'
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+ end
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+
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+ def valid_mode?(mode)
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+ quit?(mode)
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+ mode == '1' || mode == '2'
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+ end
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+
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+ def get_playmode
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+ puts "Choose a player mode:"
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+ puts "Enter '1' for single player, '2' for two-player and 'q' to quit."
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+ print "Play mode: "
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+ @playmode = gets.chomp
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+ end
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+
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+ def welcome
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+ puts "=" * @gamewidth
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+ puts "Welcome to 👊 🖐 ✌️ !"
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+ puts "(That's emoji for rock, paper, scissors)"
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+ puts "=" * @gamewidth
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+ end
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+
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+ end
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+ module RockPaperScissorsEmoji
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+ VERSION = "1.0.0"
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+ end
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+ # coding: utf-8
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+ lib = File.expand_path('../lib', __FILE__)
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+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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+ require 'rock_paper_scissors_emoji/version'
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+
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+ Gem::Specification.new do |spec|
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+ spec.name = "rock_paper_scissors_emoji"
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+ spec.version = RockPaperScissorsEmoji::VERSION
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+ spec.authors = ["yxlau"]
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+ spec.email = ["yixuan.lau@gmail.com"]
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+
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+ spec.summary = %q{Play rock, paper, scissors with emoji.}
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+ spec.description = %q{Play against the computer or play against another human being. Choose the number of games that must be won for the ultimate winner. Have fun.}
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+ spec.homepage = "https://github.com/yxlau/rock_paper_scissors_emoji"
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+ spec.license = "MIT"
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+
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+ # Prevent pushing this gem to RubyGems.org. To allow pushes either set the 'allowed_push_host'
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+ # to allow pushing to a single host or delete this section to allow pushing to any host.
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+ if spec.respond_to?(:metadata)
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+ spec.metadata['allowed_push_host'] = "https://rubygems.org"
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+ else
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+ raise "RubyGems 2.0 or newer is required to protect against " \
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+ "public gem pushes."
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+ end
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+
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+ spec.files = `git ls-files -z`.split("\x0").reject do |f|
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+ f.match(%r{^(test|spec|features)/})
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+ end
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+ spec.bindir = "exe"
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+ spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
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+ spec.require_paths = ["lib"]
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+
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+ spec.add_development_dependency "bundler", "~> 1.13"
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+ spec.add_development_dependency "rake", "~> 10.0"
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+ end
metadata ADDED
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+ --- !ruby/object:Gem::Specification
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+ name: rock_paper_scissors_emoji
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+ version: !ruby/object:Gem::Version
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+ version: 1.0.0
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+ platform: ruby
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+ authors:
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+ - yxlau
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+ autorequire:
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+ bindir: exe
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+ cert_chain: []
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+ date: 2017-01-01 00:00:00.000000000 Z
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+ dependencies:
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+ - !ruby/object:Gem::Dependency
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+ name: bundler
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - "~>"
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+ - !ruby/object:Gem::Version
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+ version: '1.13'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - "~>"
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+ - !ruby/object:Gem::Version
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+ version: '1.13'
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+ - !ruby/object:Gem::Dependency
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+ name: rake
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - "~>"
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+ - !ruby/object:Gem::Version
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+ version: '10.0'
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+ type: :development
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - "~>"
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+ - !ruby/object:Gem::Version
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+ version: '10.0'
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+ description: Play against the computer or play against another human being. Choose
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+ the number of games that must be won for the ultimate winner. Have fun.
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+ email:
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+ - yixuan.lau@gmail.com
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+ executables: []
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+ extensions: []
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+ extra_rdoc_files: []
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+ files:
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+ - ".DS_Store"
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+ - ".gitignore"
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+ - Gemfile
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+ - LICENSE.txt
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+ - README.md
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+ - Rakefile
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+ - bin/console
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+ - bin/setup
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+ - lib/rock_paper_scissors_emoji.rb
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+ - lib/rock_paper_scissors_emoji/players.rb
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+ - lib/rock_paper_scissors_emoji/rps.rb
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+ - lib/rock_paper_scissors_emoji/version.rb
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+ - rock_paper_scissors_emoji.gemspec
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+ homepage: https://github.com/yxlau/rock_paper_scissors_emoji
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+ licenses:
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+ - MIT
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+ metadata:
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+ allowed_push_host: https://rubygems.org
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+ post_install_message:
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+ rdoc_options: []
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+ require_paths:
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+ - lib
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+ required_ruby_version: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ required_rubygems_version: !ruby/object:Gem::Requirement
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+ requirements:
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+ - - ">="
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ requirements: []
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+ rubyforge_project:
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+ rubygems_version: 2.5.1
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+ signing_key:
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+ specification_version: 4
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+ summary: Play rock, paper, scissors with emoji.
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+ test_files: []