rmath3d 1.0.2 → 1.1.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/ChangeLog +4 -0
- data/LICENSE.txt +1 -1
- data/README.md +5 -3
- data/ext/rmath3d/RMath3D.h +2 -0
- data/ext/rmath3d/RMtx2.c +255 -0
- data/ext/rmath3d/RMtx2.h +88 -0
- data/ext/rmath3d/RVec2.c +167 -0
- data/ext/rmath3d/RVec2.h +80 -0
- data/ext/rmath3d/rmath3d.c +3575 -1811
- data/lib/rmath3d/rmath3d_plain.rb +1886 -1015
- data/test/test.rb +2 -0
- data/test/test_RMtx2.rb +363 -0
- data/test/test_RVec2.rb +187 -0
- metadata +10 -4
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA1:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: cb1e762ea46c80e060d6efdcaf6db861e6ad2ffc
|
4
|
+
data.tar.gz: c4cbac65664fd3c54d08ca66dd9e207a9f3384b0
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: bf14364015645a9631a9e57c6c54279a93090f2bb8ed7470bfd75795e04cfdb2ca519aceaaeaf9f10d19caf5909b1e7a71645cd4237bd563236dc788c93b8081
|
7
|
+
data.tar.gz: 158e3a7d837715897afadf073c644aa10fa7dbd3b9fc735bdf6c1d5bbd029f6637fb82e0731d9806109bc9c7122f39d7ac8113fe84a01a681956e5854f52f8bd
|
data/ChangeLog
CHANGED
data/LICENSE.txt
CHANGED
@@ -1,5 +1,5 @@
|
|
1
1
|
rmath3d : Ruby math module for 3D Applications
|
2
|
-
Copyright (c) 2008-
|
2
|
+
Copyright (c) 2008-2015 vaiorabbit <http://twitter.com/vaiorabbit>
|
3
3
|
|
4
4
|
This software is provided 'as-is', without any express or implied
|
5
5
|
warranty. In no event will the authors be held liable for any damages
|
data/README.md
CHANGED
@@ -4,18 +4,20 @@
|
|
4
4
|
|
5
5
|
rmath3d is a math module for 3D game programming and computer graphics.
|
6
6
|
|
7
|
-
* Last Update:
|
7
|
+
* Last Update: Apr 12, 2015
|
8
8
|
* Since: Jul 20, 2008
|
9
9
|
|
10
10
|
## Features ##
|
11
11
|
|
12
12
|
### Supports frequently-used vector and matrix classes ###
|
13
13
|
|
14
|
+
* RMtx2 (2x2 matrix)
|
14
15
|
* RMtx3 (3x3 matrix)
|
15
16
|
* RMtx4 (4x4 matrix)
|
16
17
|
* RQuat (Quaternion)
|
17
|
-
*
|
18
|
-
*
|
18
|
+
* RVec2 (2-element vector)
|
19
|
+
* RVec3 (3-element vector)
|
20
|
+
* RVec4 (4-element vector)
|
19
21
|
|
20
22
|
### Two implementations that are interchangeable with each other ###
|
21
23
|
|
data/ext/rmath3d/RMath3D.h
CHANGED
data/ext/rmath3d/RMtx2.c
ADDED
@@ -0,0 +1,255 @@
|
|
1
|
+
#include <math.h>
|
2
|
+
#include <string.h>
|
3
|
+
|
4
|
+
#include "RVec2.h"
|
5
|
+
#include "RMtx2.h"
|
6
|
+
|
7
|
+
/* NOTE : column-major */
|
8
|
+
#define SET_ELEMENT(out, row, col, val) (out)->e[(col)*2+(row)] = (val)
|
9
|
+
#define GET_ELEMENT(in, row, col) ((in)->e[(col)*2+(row)])
|
10
|
+
|
11
|
+
void
|
12
|
+
RMtx2SetElement( RMtx2* out, int row, int col, rmReal e )
|
13
|
+
{
|
14
|
+
SET_ELEMENT( out, row, col, e );
|
15
|
+
}
|
16
|
+
|
17
|
+
rmReal
|
18
|
+
RMtx2GetElement( const RMtx2* in, int row, int col )
|
19
|
+
{
|
20
|
+
return GET_ELEMENT( in, row, col );
|
21
|
+
}
|
22
|
+
|
23
|
+
void
|
24
|
+
RMtx2GetRow( RVec2* out, const RMtx2* in, int row )
|
25
|
+
{
|
26
|
+
RVec2SetX( out, GET_ELEMENT( in, row, 0 ) );
|
27
|
+
RVec2SetY( out, GET_ELEMENT( in, row, 1 ) );
|
28
|
+
}
|
29
|
+
|
30
|
+
void
|
31
|
+
RMtx2GetColumn( RVec2* out, const RMtx2* in, int col )
|
32
|
+
{
|
33
|
+
RVec2SetX( out, GET_ELEMENT( in, 0, col ) );
|
34
|
+
RVec2SetY( out, GET_ELEMENT( in, 1, col ) );
|
35
|
+
}
|
36
|
+
|
37
|
+
void
|
38
|
+
RMtx2SetRow( RMtx2* out, const RVec2* in, int row )
|
39
|
+
{
|
40
|
+
SET_ELEMENT( out, row, 0, RVec2GetElement( in, 0 ) );
|
41
|
+
SET_ELEMENT( out, row, 1, RVec2GetElement( in, 1 ) );
|
42
|
+
}
|
43
|
+
|
44
|
+
void
|
45
|
+
RMtx2SetColumn( RMtx2* out, const RVec2* in, int col )
|
46
|
+
{
|
47
|
+
SET_ELEMENT( out, 0, col, RVec2GetElement( in, 0 ) );
|
48
|
+
SET_ELEMENT( out, 1, col, RVec2GetElement( in, 1 ) );
|
49
|
+
}
|
50
|
+
|
51
|
+
void
|
52
|
+
RMtx2Copy( RMtx2* out, const RMtx2* in )
|
53
|
+
{
|
54
|
+
memmove( out, in, sizeof(RMtx2) );
|
55
|
+
}
|
56
|
+
|
57
|
+
void
|
58
|
+
RMtx2SetElements( RMtx2* out,
|
59
|
+
rmReal e00, rmReal e01,
|
60
|
+
rmReal e10, rmReal e11
|
61
|
+
)
|
62
|
+
{
|
63
|
+
SET_ELEMENT( out, 0, 0, e00 );
|
64
|
+
SET_ELEMENT( out, 0, 1, e01 );
|
65
|
+
|
66
|
+
SET_ELEMENT( out, 1, 0, e10 );
|
67
|
+
SET_ELEMENT( out, 1, 1, e11 );
|
68
|
+
}
|
69
|
+
|
70
|
+
void
|
71
|
+
RMtx2Zero( RMtx2* out )
|
72
|
+
{
|
73
|
+
int row, col;
|
74
|
+
for ( row = 0; row < 2; ++row )
|
75
|
+
for ( col = 0; col < 2; ++col )
|
76
|
+
SET_ELEMENT( out, row, col, 0.0f );
|
77
|
+
}
|
78
|
+
|
79
|
+
void
|
80
|
+
RMtx2Identity( RMtx2* out )
|
81
|
+
{
|
82
|
+
int row, col;
|
83
|
+
for ( row = 0; row < 2; ++row )
|
84
|
+
for ( col = 0; col < 2; ++col )
|
85
|
+
SET_ELEMENT( out, row, col, (row==col) ? 1.0f : 0.0f );
|
86
|
+
}
|
87
|
+
|
88
|
+
rmReal
|
89
|
+
RMtx2Determinant( const RMtx2* in )
|
90
|
+
{
|
91
|
+
#define I( r, c ) GET_ELEMENT( in, (r), (c) )
|
92
|
+
#define D( e00, e01, e10, e11 ) ((e00)*(e11)-(e01)*(e10))
|
93
|
+
|
94
|
+
return D( I(0,0), I(0,1), I(1,0), I(1,1) );
|
95
|
+
|
96
|
+
#undef I
|
97
|
+
#undef D
|
98
|
+
}
|
99
|
+
|
100
|
+
void
|
101
|
+
RMtx2Transpose( RMtx2* out, const RMtx2* in )
|
102
|
+
{
|
103
|
+
int row, col;
|
104
|
+
RMtx2 tmp;
|
105
|
+
for ( row = 0; row < 2; ++row )
|
106
|
+
for ( col = 0; col < 2; ++col )
|
107
|
+
SET_ELEMENT( &tmp, row, col, GET_ELEMENT( in, col, row ) );
|
108
|
+
|
109
|
+
RMtx2Copy( out, &tmp );
|
110
|
+
}
|
111
|
+
|
112
|
+
rmReal
|
113
|
+
RMtx2Inverse( RMtx2* out, const RMtx2* in )
|
114
|
+
{
|
115
|
+
#define I( r, c ) GET_ELEMENT( in, (r), (c) )
|
116
|
+
#define R( r, c ) GET_ELEMENT( &result, (r), (c) )
|
117
|
+
#define D( e00, e01, e10, e11 ) ((e00)*(e11)-(e01)*(e10))
|
118
|
+
|
119
|
+
RMtx2 result;
|
120
|
+
rmReal det;
|
121
|
+
|
122
|
+
det = D( I(0,0), I(0,1), I(1,0), I(1,1) );
|
123
|
+
|
124
|
+
if ( rmFabs(det) < RMATH_TOLERANCE )
|
125
|
+
return det;
|
126
|
+
|
127
|
+
SET_ELEMENT( &result, 0, 0, I(1,1) );
|
128
|
+
SET_ELEMENT( &result, 0, 1, -I(0,1) );
|
129
|
+
|
130
|
+
SET_ELEMENT( &result, 1, 0, -I(1,0) );
|
131
|
+
SET_ELEMENT( &result, 1, 1, I(0,0) );
|
132
|
+
|
133
|
+
RMtx2Scale( out, &result, 1.0f / det );
|
134
|
+
|
135
|
+
return det;
|
136
|
+
|
137
|
+
#undef I
|
138
|
+
#undef R
|
139
|
+
#undef D
|
140
|
+
}
|
141
|
+
|
142
|
+
|
143
|
+
/* http://en.wikipedia.org/wiki/Rotation_representation_%28mathematics%29
|
144
|
+
http://en.wikipedia.org/wiki/Rotation_matrix
|
145
|
+
*/
|
146
|
+
void
|
147
|
+
RMtx2Rotation( RMtx2* out, rmReal radian )
|
148
|
+
{
|
149
|
+
rmReal s = rmSin( radian );
|
150
|
+
rmReal c = rmCos( radian );
|
151
|
+
|
152
|
+
RMtx2Identity( out );
|
153
|
+
SET_ELEMENT( out, 0, 0, c );
|
154
|
+
SET_ELEMENT( out, 0, 1, -s );
|
155
|
+
SET_ELEMENT( out, 1, 0, s );
|
156
|
+
SET_ELEMENT( out, 1, 1, c );
|
157
|
+
}
|
158
|
+
|
159
|
+
void
|
160
|
+
RMtx2Scaling( RMtx2* out, rmReal sx, rmReal sy )
|
161
|
+
{
|
162
|
+
RMtx2Identity( out );
|
163
|
+
SET_ELEMENT( out, 0, 0, sx );
|
164
|
+
SET_ELEMENT( out, 1, 1, sy );
|
165
|
+
}
|
166
|
+
|
167
|
+
|
168
|
+
int
|
169
|
+
RMtx2Equal( const RMtx2* m1, const RMtx2* m2 )
|
170
|
+
{
|
171
|
+
if ( 0 == memcmp( m1, m2, sizeof(RMtx2) ) )
|
172
|
+
return !0;
|
173
|
+
else
|
174
|
+
return 0;
|
175
|
+
}
|
176
|
+
|
177
|
+
|
178
|
+
void
|
179
|
+
RMtx2Add( RMtx2* out, const RMtx2* m1, const RMtx2* m2 )
|
180
|
+
{
|
181
|
+
int row, col;
|
182
|
+
RMtx2 tmp;
|
183
|
+
for ( row = 0; row < 2; ++row )
|
184
|
+
for ( col = 0; col < 2; ++col )
|
185
|
+
SET_ELEMENT( &tmp, row, col,
|
186
|
+
GET_ELEMENT( m1, row, col ) + GET_ELEMENT( m2, row, col ) );
|
187
|
+
|
188
|
+
RMtx2Copy( out, &tmp );
|
189
|
+
}
|
190
|
+
|
191
|
+
void
|
192
|
+
RMtx2Sub( RMtx2* out, const RMtx2* m1, const RMtx2* m2 )
|
193
|
+
{
|
194
|
+
int row, col;
|
195
|
+
for ( row = 0; row < 2; ++row )
|
196
|
+
for ( col = 0; col < 2; ++col )
|
197
|
+
SET_ELEMENT( out, row, col,
|
198
|
+
GET_ELEMENT( m1, row, col ) - GET_ELEMENT( m2, row, col ) );
|
199
|
+
}
|
200
|
+
|
201
|
+
void
|
202
|
+
RMtx2Mul( RMtx2* out, const RMtx2* m1, const RMtx2* m2 )
|
203
|
+
{
|
204
|
+
int row, col;
|
205
|
+
RMtx2 tmp;
|
206
|
+
for ( row = 0; row < 2; ++row )
|
207
|
+
{
|
208
|
+
for ( col = 0; col < 2; ++col )
|
209
|
+
{
|
210
|
+
int i;
|
211
|
+
rmReal sum = 0.0f;
|
212
|
+
for ( i = 0; i < 2; ++i )
|
213
|
+
{
|
214
|
+
sum += GET_ELEMENT( m1, row, i ) * GET_ELEMENT( m2, i, col );
|
215
|
+
}
|
216
|
+
SET_ELEMENT( &tmp, row, col, sum );
|
217
|
+
}
|
218
|
+
}
|
219
|
+
|
220
|
+
RMtx2Copy( out, &tmp );
|
221
|
+
}
|
222
|
+
|
223
|
+
void
|
224
|
+
RMtx2Scale( RMtx2* out, const RMtx2* m, rmReal f )
|
225
|
+
{
|
226
|
+
int row, col;
|
227
|
+
for ( row = 0; row < 2; ++row )
|
228
|
+
for ( col = 0; col < 2; ++col )
|
229
|
+
SET_ELEMENT( out, row, col,
|
230
|
+
GET_ELEMENT( m, row, col ) * f );
|
231
|
+
}
|
232
|
+
|
233
|
+
/*
|
234
|
+
RMath : Ruby math module for 3D Applications
|
235
|
+
Copyright (c) 2008- vaiorabbit <http://twitter.com/vaiorabbit>
|
236
|
+
|
237
|
+
This software is provided 'as-is', without any express or implied
|
238
|
+
warranty. In no event will the authors be held liable for any damages
|
239
|
+
arising from the use of this software.
|
240
|
+
|
241
|
+
Permission is granted to anyone to use this software for any purpose,
|
242
|
+
including commercial applications, and to alter it and redistribute it
|
243
|
+
freely, subject to the following restrictions:
|
244
|
+
|
245
|
+
1. The origin of this software must not be misrepresented; you must not
|
246
|
+
claim that you wrote the original software. If you use this software
|
247
|
+
in a product, an acknowledgment in the product documentation would be
|
248
|
+
appreciated but is not required.
|
249
|
+
|
250
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
251
|
+
misrepresented as being the original software.
|
252
|
+
|
253
|
+
3. This notice may not be removed or altered from any source
|
254
|
+
distribution.
|
255
|
+
*/
|
data/ext/rmath3d/RMtx2.h
ADDED
@@ -0,0 +1,88 @@
|
|
1
|
+
/* -*- C -*- */
|
2
|
+
#ifndef RMATHMTX2_H_INCLUDED
|
3
|
+
#define RMATHMTX2_H_INCLUDED
|
4
|
+
|
5
|
+
#include "RType.h"
|
6
|
+
|
7
|
+
struct RVec2;
|
8
|
+
|
9
|
+
typedef struct RMtx2
|
10
|
+
{
|
11
|
+
union
|
12
|
+
{
|
13
|
+
/* NOTE : column-major */
|
14
|
+
struct
|
15
|
+
{
|
16
|
+
rmReal e00, e10;
|
17
|
+
rmReal e01, e11;
|
18
|
+
};
|
19
|
+
rmReal e[4];
|
20
|
+
};
|
21
|
+
} RMtx2;
|
22
|
+
|
23
|
+
#ifdef __cplusplus
|
24
|
+
extern "C" {
|
25
|
+
#endif
|
26
|
+
|
27
|
+
void RMtx2SetElements( RMtx2* out,
|
28
|
+
rmReal e00, rmReal e01,
|
29
|
+
rmReal e10, rmReal e11
|
30
|
+
);
|
31
|
+
|
32
|
+
void RMtx2SetElement( RMtx2* out, int row, int col, rmReal e );
|
33
|
+
rmReal RMtx2GetElement( const RMtx2* in, int row, int col );
|
34
|
+
|
35
|
+
void RMtx2GetRow( struct RVec2* out, const RMtx2* in, int row );
|
36
|
+
void RMtx2GetColumn( struct RVec2* out, const RMtx2* in, int col );
|
37
|
+
|
38
|
+
void RMtx2SetRow( struct RMtx2* out, const RVec2* in, int row );
|
39
|
+
void RMtx2SetColumn( struct RMtx2* out, const RVec2* in, int col );
|
40
|
+
|
41
|
+
void RMtx2Copy( RMtx2* out, const RMtx2* in );
|
42
|
+
|
43
|
+
void RMtx2Zero( RMtx2* out );
|
44
|
+
void RMtx2Identity( RMtx2* out );
|
45
|
+
rmReal RMtx2Determinant( const RMtx2* in );
|
46
|
+
void RMtx2Transpose( RMtx2* out, const RMtx2* in );
|
47
|
+
rmReal RMtx2Inverse( RMtx2* out, const RMtx2* in );
|
48
|
+
|
49
|
+
void RMtx2Rotation( RMtx2* out, rmReal radian );
|
50
|
+
void RMtx2Scaling( RMtx2* out, rmReal sx, rmReal sy );
|
51
|
+
|
52
|
+
int RMtx2Equal( const RMtx2* m1, const RMtx2* m2 );
|
53
|
+
|
54
|
+
void RMtx2Add( RMtx2* out, const RMtx2* m1, const RMtx2* m2 );
|
55
|
+
void RMtx2Sub( RMtx2* out, const RMtx2* m1, const RMtx2* m2 );
|
56
|
+
void RMtx2Mul( RMtx2* out, const RMtx2* m1, const RMtx2* m2 );
|
57
|
+
void RMtx2Scale( RMtx2* out, const RMtx2* m, rmReal f );
|
58
|
+
|
59
|
+
#ifdef __cplusplus
|
60
|
+
}
|
61
|
+
#endif
|
62
|
+
|
63
|
+
|
64
|
+
#endif
|
65
|
+
|
66
|
+
/*
|
67
|
+
RMath : Ruby math module for 3D Applications
|
68
|
+
Copyright (c) 2008- vaiorabbit <http://twitter.com/vaiorabbit>
|
69
|
+
|
70
|
+
This software is provided 'as-is', without any express or implied
|
71
|
+
warranty. In no event will the authors be held liable for any damages
|
72
|
+
arising from the use of this software.
|
73
|
+
|
74
|
+
Permission is granted to anyone to use this software for any purpose,
|
75
|
+
including commercial applications, and to alter it and redistribute it
|
76
|
+
freely, subject to the following restrictions:
|
77
|
+
|
78
|
+
1. The origin of this software must not be misrepresented; you must not
|
79
|
+
claim that you wrote the original software. If you use this software
|
80
|
+
in a product, an acknowledgment in the product documentation would be
|
81
|
+
appreciated but is not required.
|
82
|
+
|
83
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
84
|
+
misrepresented as being the original software.
|
85
|
+
|
86
|
+
3. This notice may not be removed or altered from any source
|
87
|
+
distribution.
|
88
|
+
*/
|
data/ext/rmath3d/RVec2.c
ADDED
@@ -0,0 +1,167 @@
|
|
1
|
+
#include <math.h>
|
2
|
+
#include <string.h>
|
3
|
+
|
4
|
+
#include "RVec2.h"
|
5
|
+
#include "RMtx2.h"
|
6
|
+
|
7
|
+
#define SET_ELEMENT( out, at, f )
|
8
|
+
|
9
|
+
void
|
10
|
+
RVec2SetElement( RVec2* out, int at, rmReal f )
|
11
|
+
{
|
12
|
+
out->e[at] = f;
|
13
|
+
}
|
14
|
+
|
15
|
+
void
|
16
|
+
RVec2SetX( RVec2* out, rmReal x )
|
17
|
+
{
|
18
|
+
out->x = x;
|
19
|
+
}
|
20
|
+
|
21
|
+
void
|
22
|
+
RVec2SetY( RVec2* out, rmReal y )
|
23
|
+
{
|
24
|
+
out->y = y;
|
25
|
+
}
|
26
|
+
|
27
|
+
void
|
28
|
+
RVec2SetElements( RVec2* out, rmReal x, rmReal y )
|
29
|
+
{
|
30
|
+
RVec2SetX( out, x );
|
31
|
+
RVec2SetY( out, y );
|
32
|
+
}
|
33
|
+
|
34
|
+
rmReal
|
35
|
+
RVec2GetElement( const RVec2* in, int at )
|
36
|
+
{
|
37
|
+
return in->e[at];
|
38
|
+
}
|
39
|
+
|
40
|
+
rmReal
|
41
|
+
RVec2GetX( const RVec2* in )
|
42
|
+
{
|
43
|
+
return in->x;
|
44
|
+
}
|
45
|
+
|
46
|
+
rmReal
|
47
|
+
RVec2GetY( const RVec2* in )
|
48
|
+
{
|
49
|
+
return in->y;
|
50
|
+
}
|
51
|
+
|
52
|
+
int
|
53
|
+
RVec2Equal( const RVec2* v1, const RVec2* v2 )
|
54
|
+
{
|
55
|
+
if ( 0 == memcmp( v1, v2, sizeof(RVec2) ) )
|
56
|
+
return !0;
|
57
|
+
else
|
58
|
+
return 0;
|
59
|
+
}
|
60
|
+
|
61
|
+
void
|
62
|
+
RVec2Add( RVec2* out, const RVec2* v1, const RVec2* v2 )
|
63
|
+
{
|
64
|
+
out->x = v1->x + v2->x;
|
65
|
+
out->y = v1->y + v2->y;
|
66
|
+
}
|
67
|
+
|
68
|
+
void
|
69
|
+
RVec2Sub( RVec2* out, const RVec2* v1, const RVec2* v2 )
|
70
|
+
{
|
71
|
+
out->x = v1->x - v2->x;
|
72
|
+
out->y = v1->y - v2->y;
|
73
|
+
}
|
74
|
+
|
75
|
+
void
|
76
|
+
RVec2Scale( RVec2* out, const RVec2* in, rmReal f )
|
77
|
+
{
|
78
|
+
out->x = in->x * f;
|
79
|
+
out->y = in->y * f;
|
80
|
+
}
|
81
|
+
|
82
|
+
rmReal
|
83
|
+
RVec2Cross( const RVec2* v1, const RVec2* v2 )
|
84
|
+
{
|
85
|
+
rmReal v1x, v1y, v2x, v2y;
|
86
|
+
|
87
|
+
v1x = v1->x;
|
88
|
+
v1y = v1->y;
|
89
|
+
v2x = v2->x;
|
90
|
+
v2y = v2->y;
|
91
|
+
|
92
|
+
return v1x*v2y - v1y*v2x;
|
93
|
+
}
|
94
|
+
|
95
|
+
rmReal
|
96
|
+
RVec2LengthSq( const RVec2* in )
|
97
|
+
{
|
98
|
+
return in->x*in->x + in->y*in->y;
|
99
|
+
}
|
100
|
+
|
101
|
+
rmReal
|
102
|
+
RVec2Length( const RVec2* in )
|
103
|
+
{
|
104
|
+
return rmSqrt( in->x*in->x + in->y*in->y );
|
105
|
+
}
|
106
|
+
|
107
|
+
rmReal
|
108
|
+
RVec2Dot( const RVec2* v1, const RVec2* v2 )
|
109
|
+
{
|
110
|
+
return v1->x*v2->x + v1->y*v2->y;
|
111
|
+
}
|
112
|
+
|
113
|
+
void
|
114
|
+
RVec2Copy( RVec2* out, const RVec2* in )
|
115
|
+
{
|
116
|
+
out->x = in->x;
|
117
|
+
out->y = in->y;
|
118
|
+
}
|
119
|
+
|
120
|
+
void
|
121
|
+
RVec2Normalize( RVec2* out, const RVec2* in )
|
122
|
+
{
|
123
|
+
rmReal length = RVec2Length( in );
|
124
|
+
RVec2Scale( out, in, 1.0f/length );
|
125
|
+
}
|
126
|
+
|
127
|
+
void
|
128
|
+
RVec2Transform( RVec2* out, const RMtx2* m, const RVec2* in )
|
129
|
+
{
|
130
|
+
RVec2 result, in_vec2;
|
131
|
+
int row;
|
132
|
+
|
133
|
+
RVec2Copy( &in_vec2, in );
|
134
|
+
for ( row = 0; row < 2; ++row )
|
135
|
+
{
|
136
|
+
RVec2 row_vector;
|
137
|
+
RMtx2GetRow( &row_vector, m, row );
|
138
|
+
RVec2SetElement( &result, row, RVec2Dot( &row_vector, &in_vec2 ) );
|
139
|
+
}
|
140
|
+
|
141
|
+
out->x = RVec2GetX( &result );
|
142
|
+
out->y = RVec2GetY( &result );
|
143
|
+
}
|
144
|
+
|
145
|
+
/*
|
146
|
+
RMath : Ruby math module for 3D Applications
|
147
|
+
Copyright (c) 2008- vaiorabbit <http://twitter.com/vaiorabbit>.
|
148
|
+
|
149
|
+
This software is provided 'as-is', without any express or implied
|
150
|
+
warranty. In no event will the authors be held liable for any damages
|
151
|
+
arising from the use of this software.
|
152
|
+
|
153
|
+
Permission is granted to anyone to use this software for any purpose,
|
154
|
+
including commercial applications, and to alter it and redistribute it
|
155
|
+
freely, subject to the following restrictions:
|
156
|
+
|
157
|
+
1. The origin of this software must not be misrepresented; you must not
|
158
|
+
claim that you wrote the original software. If you use this software
|
159
|
+
in a product, an acknowledgment in the product documentation would be
|
160
|
+
appreciated but is not required.
|
161
|
+
|
162
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
163
|
+
misrepresented as being the original software.
|
164
|
+
|
165
|
+
3. This notice may not be removed or altered from any source
|
166
|
+
distribution.
|
167
|
+
*/
|