rm_window_creator 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/.gitignore +17 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +22 -0
- data/README.md +63 -0
- data/Rakefile +1 -0
- data/lib/rm_window_creator.rb +6 -0
- data/lib/rm_window_creator/kernel/game.rb +67 -0
- data/lib/rm_window_creator/modules/creator.rb +38 -0
- data/lib/rm_window_creator/modules/draw.rb +77 -0
- data/lib/rm_window_creator/modules/packer.rb +78 -0
- data/lib/rm_window_creator/version.rb +3 -0
- data/rm_window_creator.gemspec +23 -0
- data/spec/spec_help.rb +0 -0
- data/spec/window_createor_spec.rb +0 -0
- metadata +94 -0
data/.gitignore
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data/Gemfile
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data/LICENSE.txt
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Copyright (c) 2013 yoshikizh
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# RmWindowCreator
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TODO: Write a gem description
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## Installation
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Add this line to your application's Gemfile:
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gem 'rm_window_creator'
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install rm_window_creator
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## Usage
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```ruby
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RmWindowCreator::Window.selectable(x,y,w,h) do |config|
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config.hack :default,:obj=>:actor, :max => 4, :col_max=> 1,
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:fontsize=>14,:color=>Color.new(255,255,255,255),:start=>[0,0],:space=>[20,20],
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:opacity => 255,:active=>true
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end
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```
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actor 的配置:
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```ruby
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config.hack :face, :start => [0,0],:space=>[20,20],:size=>96
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config.hack :character, :start => [0,0],:space=>[20,20]
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config.hack :name, :start => [0,0],:space=>[20,20],:color=>Color.new(255,128,128,255),:fontsize=>18
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config.hack :level, :start => [0,0],:space=>[20,20],:color=>Color.new(255,128,128,255),:fontsize=>16,:sub=>"等级"
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config.hack :nickname, :start => [0,0],:space=>[20,20]
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config.hack :hp, :start => [0,0],:space=>[20,20],:color=>Color.new(128,200,192,255)
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config.hack :mp, :start => [0,0],:space=>[20,20],:color=>Color.new(0,255,0,255)
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config.hack :tp, :start => [0,0],:space=>[20,20],:color=>Color.new(0,0,255,255)
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config.hack :hp_gauge, :start => [0,0],:space=>[20,20]
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config.hack :mp_gauge, :start => [0,0],:space=>[20,20]
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config.hack :tp_gauge, :start => [0,0],:space=>[20,20]
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```
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item , equipment , armor 等的配置:
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```ruby
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config.hack :icon, :start => [0,0],:space=>[20,20]
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config.hack :desc, :start => [0,0],:space=>[20,20]
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config.hack :price, :start => [0,0],:space=>[20,20]
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config.hack :gold, :pos=>[300,300]
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config.hack :item_rect, :col_max => 1,:spacing=>32,:item_max=>4,:item_height=>32,:item_width=>32
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config.hack :background,:btm=>"system/xxx.jpg",:x=>0,:y=>0
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config.hack :handler, :ok => method(:command_ok),:cancel=> method(:command_cancel)
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```
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## Contributing
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1. Fork it
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Add some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create new Pull Request
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data/Rakefile
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require "bundler/gem_tasks"
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class Game_Actor < Game_Battler
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include Creator::Draw::GameActor
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end
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class RPG::BaseItem
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include Creator::Draw::BaseItem
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end
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class RPG::Item < RPG::UsableItem
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include Creator::Draw::Item
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end
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class Window_Custom_Selectable < Window_Selectable
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include RmWindowCreator
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#--------------------------------------------------------------------------
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# ● 定义实例变量
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#--------------------------------------------------------------------------
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class << self
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attr_reader :config
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def create(*args,&blk)
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obj = born(self,*args)
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blk.call obj.config if blk
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check_default obj
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check_background obj
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check_item_rect obj
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check_handler obj
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obj.set_background if obj.respond_to? :set_background
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obj.refresh if obj.respond_to? :refresh
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obj.update if obj.respond_to? :update
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obj.activate if obj.config.default[:active]
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obj
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end
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end
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#--------------------------------------------------------------------------
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# ● 初始化对象
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#-------------------------------------------------------------------------
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def initialize(x, y, width , height)
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super(x, y, width, height)
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self.index = 0
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end
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#--------------------------------------------------------------------------
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# ● 刷新
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#--------------------------------------------------------------------------
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def refresh
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contents.clear
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default = config.default
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gold = config.gold if config.respond_to? :gold
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obj = default[:obj]
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%w{face character name lv nickname hp mp tp hp_gauge mp_gauge tp_gauge}.each do |m|
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self.send("_draw_#{m}",self)
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end
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end
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def dispose
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super
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instance_variables.each do |varname|
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ivar = instance_variable_get(varname)
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if ivar.is_a?(Sprite)
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ivar.dispose
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ivar.bitmap.dispose unless ivar.bitmap.nil?
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end
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end
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end
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def update
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super
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end
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end
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#encoding:utf-8
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module RmWindowCreator
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def self.included(base)
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base.extend Packer
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end
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def method_missing(method_name,*args)
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# face character name level nickname hp mp tp hp_gauge mp_gauge tp_gauge
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if method_name =~ /^_draw_(.*)$/
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m = $1
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window = args.first ; btm = window.contents
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cfg = window.config
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hash = cfg.send(m) if cfg.respond_to? m
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body = cfg.default[:obj]
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if $1 == "face"
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puts "face"
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puts hash
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end
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window.items.each_with_index do |item,index|
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if item
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pos = window.items.first.send :get_pos_and_margin,index,default,hash
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window.items.first.send("#{m}!",window,cfg.default,hash,item,index,pos)
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end
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end if window.items.first.respond_to? "#{m}!"
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end
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end
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module Window
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module_function
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def base(*args,&blk)
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Window_Custom_Base.create(*args,&blk)
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end
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def selectable(*args,&blk)
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Window_Custom_Selectable.create(*args,&blk)
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end
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end
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module Scene ; end # scene hack 还未写
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end
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#encoding:utf-8
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module RmWindowCreator
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module Draw
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module GameActor
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def face! w,default,hash,item,index,pos
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w.draw_actor_face(item, pos.first, pos.last,hash[:size] ? hash[:size] : nil) if pos
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end
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def character! w,default,hash,item,index,pos
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w.draw_actor_graphic(item, pos.first, pos.last+32) if pos
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end
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# draw_actor_name(actor, x, y)
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# draw_actor_level(actor, x, y + line_height * 1)
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# draw_actor_icons(actor, x, y + line_height * 2)
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# draw_actor_class(actor, x + 120, y)
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# draw_actor_hp(actor, x + 120, y + line_height * 1)
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# draw_actor_mp(actor, x + 120, y + line_height * 2)
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# draw_actor_hp_gauge(actor, x, y, width = 114)
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def name! w,default,hash,item,index,pos
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w.draw_actor_name(item, pos.first, pos.last) if pos
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end
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def level! w,default,hash,item,index,pos
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w.draw_actor_leve(item, pos.first, pos.last) if pos
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end
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def nickname! w,default,hash,item,index,pos
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w.draw_actor_class(item, pos.first, pos.last) if pos
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end
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def hp! w,default,hash,item,index,pos ;
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#w.draw_actor_hp(item, pos.first, pos.last) if pos
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w.contents.draw_text(pos.first, pos.last, 30, w.line_height, Vocab::hp_a)
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w.draw_current_and_max_values(pos.first, pos.last, 124, item.hp, item.mhp,
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w.hp_color(item), w.normal_color)
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end
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def mp! w,default,hash,item,index,pos ;
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#w.draw_actor_mp(item, pos.first, pos.last) if pos
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end
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def hp_gauge! w,default,hash,item,index,pos ;
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w.draw_gauge(pos.first, pos.last, 124, item.hp_rate, w.hp_gauge_color1, w.hp_gauge_color2)
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w.change_color(w.system_color)
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#w.draw_actor_hp_gauge(item, pos.first, pos.last) if pos
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end
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def mp_gauge! w,default,hash,item,index,pos ; end
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def tp_gauge! w,default,hash,item,index,pos ; end
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private
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def get_pos_and_margin(index,default,hash)
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if start = hash[:start] ? hash[:start] : default[:start]
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x,y = start.first,start.last
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end
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if space = hash[:space] ? hash[:space] : default[:space]
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margin_x,margin_y = space.first,space.last
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end
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if start && space
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return x + margin_x * index , y + margin_y * index
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else
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return nil
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end
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end
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end
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module BaseItem
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def icon! ; end
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def name! ; end
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def desc! ; end
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end
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module Item
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def price! ; end
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end
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end
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end
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#encoding:utf-8
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module RmWindowCreator
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module Packer
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class CleanRoom ; end
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def born(kls,*args,&blk)
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obj = kls.new(*args)
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obj.instance_eval do
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@config = CleanRoom.new
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class << @config
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def hack(method_name,args)
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self.class.class_eval do
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define_method method_name do
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return args
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end
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end
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end
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end
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eval "def config ; @config ; end"
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end
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obj
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end
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def check_default obj
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if d = obj.config.default
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if d[:obj]
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obj.class.class_eval do
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define_method :items do
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@items ||= case d[:obj]
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when :actor ; $game_party.members
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when :item ; $game_party.items
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when :weapon ; $game_party.weapons
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when :armor ; $game_party.armors
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when :equip_items ; $game_party.equip_items
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when :all_items ; $game_party.all_items
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end
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@items.take(d[:max]) if d[:max]
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end
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define_method :item do
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@items[self.index]
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end
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end
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end
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obj.opacity = d[:opacity] || 255
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end
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end
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def check_background obj
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if obj.config.respond_to? :background
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b = obj.config.background
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obj.class.class_eval do
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define_method :set_background do
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@background = Sprite.create do |sp|
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b[:btm] =~ /^(.*)\/(.*)$/
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sp.attrset :x=> b[:x] , :y=> b[:y] , :bitmap=>Cache.send($1,$2)
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end
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end
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end
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end
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end
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def check_item_rect obj
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if r = obj.config.item_rect
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obj.class.class_eval do
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define_method :item_max do r[:item_max] || super ; end
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define_method :col_max do r[:col_max] || super ; end
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define_method :spacing do r[:spacing] || super ; end
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define_method :item_height do r[:item_height] || super ; end
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define_method :item_width do r[:item_width] || super ; end
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end
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end
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end
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def check_handler obj
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if obj.config.respond_to? :handler
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hander = obj.config.handler
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obj.set_handler(:ok, handler[:ok]) if handler[:ok]
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obj.set_handler(:cancel, handler[:cancel]) if handler[:cancel]
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end
|
76
|
+
end
|
77
|
+
end
|
78
|
+
end
|
@@ -0,0 +1,23 @@
|
|
1
|
+
# -*- encoding: utf-8 -*-
|
2
|
+
lib = File.expand_path('../lib', __FILE__)
|
3
|
+
$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
|
4
|
+
require 'rm_window_creator/version'
|
5
|
+
|
6
|
+
Gem::Specification.new do |gem|
|
7
|
+
gem.name = "rm_window_creator"
|
8
|
+
gem.version = RmWindowCreator::VERSION
|
9
|
+
gem.authors = ["yoshikizh"]
|
10
|
+
gem.email = ["177365340@qq.com"]
|
11
|
+
gem.description = "window creator for rm"
|
12
|
+
gem.summary = "window creator for rm"
|
13
|
+
gem.homepage = "https://github.com/yoshikizh/rm_window_creator"
|
14
|
+
|
15
|
+
gem.files = `git ls-files`.split($/)
|
16
|
+
gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
|
17
|
+
gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
|
18
|
+
gem.require_paths = ["lib"]
|
19
|
+
|
20
|
+
gem.add_development_dependency "rspec"
|
21
|
+
gem.add_development_dependency "bundler", ">= 1.0.0"
|
22
|
+
|
23
|
+
end
|
data/spec/spec_help.rb
ADDED
File without changes
|
File without changes
|
metadata
ADDED
@@ -0,0 +1,94 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: rm_window_creator
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.0.1
|
5
|
+
prerelease:
|
6
|
+
platform: ruby
|
7
|
+
authors:
|
8
|
+
- yoshikizh
|
9
|
+
autorequire:
|
10
|
+
bindir: bin
|
11
|
+
cert_chain: []
|
12
|
+
date: 2013-03-19 00:00:00.000000000 Z
|
13
|
+
dependencies:
|
14
|
+
- !ruby/object:Gem::Dependency
|
15
|
+
name: rspec
|
16
|
+
requirement: !ruby/object:Gem::Requirement
|
17
|
+
none: false
|
18
|
+
requirements:
|
19
|
+
- - ! '>='
|
20
|
+
- !ruby/object:Gem::Version
|
21
|
+
version: '0'
|
22
|
+
type: :development
|
23
|
+
prerelease: false
|
24
|
+
version_requirements: !ruby/object:Gem::Requirement
|
25
|
+
none: false
|
26
|
+
requirements:
|
27
|
+
- - ! '>='
|
28
|
+
- !ruby/object:Gem::Version
|
29
|
+
version: '0'
|
30
|
+
- !ruby/object:Gem::Dependency
|
31
|
+
name: bundler
|
32
|
+
requirement: !ruby/object:Gem::Requirement
|
33
|
+
none: false
|
34
|
+
requirements:
|
35
|
+
- - ! '>='
|
36
|
+
- !ruby/object:Gem::Version
|
37
|
+
version: 1.0.0
|
38
|
+
type: :development
|
39
|
+
prerelease: false
|
40
|
+
version_requirements: !ruby/object:Gem::Requirement
|
41
|
+
none: false
|
42
|
+
requirements:
|
43
|
+
- - ! '>='
|
44
|
+
- !ruby/object:Gem::Version
|
45
|
+
version: 1.0.0
|
46
|
+
description: window creator for rm
|
47
|
+
email:
|
48
|
+
- 177365340@qq.com
|
49
|
+
executables: []
|
50
|
+
extensions: []
|
51
|
+
extra_rdoc_files: []
|
52
|
+
files:
|
53
|
+
- .gitignore
|
54
|
+
- Gemfile
|
55
|
+
- LICENSE.txt
|
56
|
+
- README.md
|
57
|
+
- Rakefile
|
58
|
+
- lib/rm_window_creator.rb
|
59
|
+
- lib/rm_window_creator/kernel/game.rb
|
60
|
+
- lib/rm_window_creator/modules/creator.rb
|
61
|
+
- lib/rm_window_creator/modules/draw.rb
|
62
|
+
- lib/rm_window_creator/modules/packer.rb
|
63
|
+
- lib/rm_window_creator/version.rb
|
64
|
+
- rm_window_creator.gemspec
|
65
|
+
- spec/spec_help.rb
|
66
|
+
- spec/window_createor_spec.rb
|
67
|
+
homepage: https://github.com/yoshikizh/rm_window_creator
|
68
|
+
licenses: []
|
69
|
+
post_install_message:
|
70
|
+
rdoc_options: []
|
71
|
+
require_paths:
|
72
|
+
- lib
|
73
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
74
|
+
none: false
|
75
|
+
requirements:
|
76
|
+
- - ! '>='
|
77
|
+
- !ruby/object:Gem::Version
|
78
|
+
version: '0'
|
79
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
80
|
+
none: false
|
81
|
+
requirements:
|
82
|
+
- - ! '>='
|
83
|
+
- !ruby/object:Gem::Version
|
84
|
+
version: '0'
|
85
|
+
requirements: []
|
86
|
+
rubyforge_project:
|
87
|
+
rubygems_version: 1.8.24
|
88
|
+
signing_key:
|
89
|
+
specification_version: 3
|
90
|
+
summary: window creator for rm
|
91
|
+
test_files:
|
92
|
+
- spec/spec_help.rb
|
93
|
+
- spec/window_createor_spec.rb
|
94
|
+
has_rdoc:
|