raylib-bindings 0.7.12 → 0.7.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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data/ChangeLog CHANGED
@@ -1,3 +1,11 @@
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+ 2025-06-08 vaiorabbit <http://twitter.com/vaiorabbit>
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+
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+ * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/59bcf680aafb6f054e150f70c8c71deb44ad04b1) and raygui ( https://github.com/raysan5/raygui/commit/99b37e4d4fdc19e7bf73844d6b9f177cbb27ce24 )
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+
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+ 2025-05-10 vaiorabbit <http://twitter.com/vaiorabbit>
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+
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+ * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/7e072783683e8449c70e39148c4ac5ccc2ae8c49) and raygui ( https://github.com/raysan5/raygui/commit/cb78993237b4887fb0277317483b1c757d8ffc14 )
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+
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  2025-04-29 vaiorabbit <http://twitter.com/vaiorabbit>
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  * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/1ec281e86fa518dd8d8d85271e42cf8db4340f41) and raygui ( https://github.com/raysan5/raygui/commit/0895c8b8c4bf9e111492b19fba336d62d4a0b960 )
data/README.md CHANGED
@@ -3,15 +3,15 @@
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  # Yet another raylib wrapper for Ruby #
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  * Created : 2021-10-17
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- * Last modified : 2025-04-29
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+ * Last modified : 2025-06-08
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  Provides Ruby bindings for raylib-related libraries including:
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- * [raylib](https://github.com/raysan5/raylib) version [5.6-dev]( https://github.com/raysan5/raylib/commit/1ec281e86fa518dd8d8d85271e42cf8db4340f41 )
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+ * [raylib](https://github.com/raysan5/raylib) version [5.6-dev]( https://github.com/raysan5/raylib/commit/59bcf680aafb6f054e150f70c8c71deb44ad04b1 )
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  * raylib
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  * raymath
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  * rlgl
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- * [raygui](https://github.com/raysan5/raygui) version [5.0-dev]( https://github.com/raysan5/raygui/commit/0895c8b8c4bf9e111492b19fba336d62d4a0b960 )
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+ * [raygui](https://github.com/raysan5/raygui) version [5.0-dev]( https://github.com/raysan5/raygui/commit/99b37e4d4fdc19e7bf73844d6b9f177cbb27ce24 )
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  * [Physac](https://github.com/raysan5/physac) version [1.1]( https://github.com/raysan5/physac/commit/4a8e17f263fb8e1150b3fbafc96f880c7d7a4833 )
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  <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/bitmap_font_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/game_of_life_simple_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/lissajous_curve_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/procedural_texture_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/reversi_board_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/utf8_font_rb.png" width="125">
@@ -50,7 +50,7 @@ D:\> ruby template.rb
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  * [macOS] https://rvm.io
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  * ruby 3.4.1 (2024-12-25 revision 48d4efcb85) +PRISM [arm64-darwin24]
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  * [Windows] https://rubyinstaller.org/downloads/ Ruby+Devkit
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- * ruby 3.4.1 (2024-12-25 revision 48d4efcb85) +PRISM [x64-mingw-ucrt]
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+ * ruby 3.4.2 (2025-02-15 revision d2930f8e7a) +PRISM [x64-mingw-ucrt]
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  * [Linux/x86_64 WSL] https://github.com/rvm/ubuntu_rvm
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  * ruby 3.2.0preview1 (2022-04-03 master f801386f0c) [x86_64-linux]
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  * [Linux/ARM64 Chromebook] https://github.com/rvm/ubuntu_rvm
@@ -70,7 +70,7 @@ D:\> ruby template.rb
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  * [Windows] gcc
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- gcc (Rev3, Built by MSYS2 project) 13.2.0
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+ gcc (Rev3, Built by MSYS2 project) 14.2.0
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  * [Linux] gcc, clang
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@@ -91,6 +91,7 @@ D:\> ruby template.rb
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  * ruby 3.1.0p0 (2021-12-25 revision fb4df44d16) [arm64-darwin20]
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  * ruby 3.0.2p107 (2021-07-07 revision 0db68f0233) [arm64-darwin20]
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  * [Windows] https://rubyinstaller.org/downloads/ Ruby+Devkit
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+ * ruby 3.4.1 (2024-12-25 revision 48d4efcb85) +PRISM [x64-mingw-ucrt]
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  * ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [x64-mingw-ucrt]
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  * ruby 3.2.0 (2022-12-25 revision a528908271) [x64-mingw-ucrt]
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  * ruby 3.1.2p20 (2022-04-12 revision 4491bb740a) [x64-mingw-ucrt]
@@ -140,6 +141,7 @@ D:\> ruby template.rb
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  * [Windows] gcc
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+ gcc (Rev3, Built by MSYS2 project) 13.2.0
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  gcc (Rev7, Built by MSYS2 project) 12.2.0
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  gcc (Rev10, Built by MSYS2 project) 11.2.0
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  gcc (Rev9, Built by MSYS2 project) 11.2.0
data/lib/config.rb CHANGED
@@ -36,7 +36,7 @@ module Raylib
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  MAX_KEYBOARD_KEYS = 512 # Maximum number of keyboard keys supported
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  MAX_MOUSE_BUTTONS = 8 # Maximum number of mouse buttons supported
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  MAX_GAMEPADS = 4 # Maximum number of gamepads supported
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- MAX_GAMEPAD_AXIS = 8 # Maximum number of axis supported (per gamepad)
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+ MAX_GAMEPAD_AXES = 8 # Maximum number of axes supported (per gamepad)
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  MAX_GAMEPAD_BUTTONS = 32 # Maximum number of buttons supported (per gamepad)
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  MAX_GAMEPAD_VIBRATION_TIME = 2.0 # Maximum vibration time in seconds
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  MAX_TOUCH_POINTS = 8 # Maximum number of touch points supported
@@ -50,8 +50,8 @@ module Raylib
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  RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS = 4 # Maximum number of textures units that can be activated on batch drawing (SetShaderValueTexture())
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  RL_MAX_MATRIX_STACK_SIZE = 32 # Maximum size of internal Matrix stack
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  RL_MAX_SHADER_LOCATIONS = 32 # Maximum number of shader locations supported
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- RL_CULL_DISTANCE_NEAR = 0.01 # Default projection matrix near cull distance
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- RL_CULL_DISTANCE_FAR = 1000.0 # Default projection matrix far cull distance
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+ RL_CULL_DISTANCE_NEAR = 0.05 # Default projection matrix near cull distance
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+ RL_CULL_DISTANCE_FAR = 4000.0 # Default projection matrix far cull distance
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  RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION = 0
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  RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD = 1
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  RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL = 2
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data/lib/libraylib.dll CHANGED
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data/lib/physac.dll CHANGED
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data/lib/raygui.dll CHANGED
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data/lib/raygui.x86_64.so CHANGED
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data/lib/raylib_main.rb CHANGED
@@ -207,7 +207,7 @@ module Raylib
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  GAMEPAD_BUTTON_RIGHT_THUMB = 17 # Gamepad joystick pressed button right
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  # enum GamepadAxis
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- # Gamepad axis
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+ # Gamepad axes
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  GAMEPAD_AXIS_LEFT_X = 0 # Gamepad left stick X axis
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  GAMEPAD_AXIS_LEFT_Y = 1 # Gamepad left stick Y axis
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  GAMEPAD_AXIS_RIGHT_X = 2 # Gamepad right stick X axis
@@ -1872,7 +1872,7 @@ module Raylib
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  # @!method SaveFileText(fileName, text)
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  # SaveFileText : Save text data to file (write), string must be '\0' terminated, returns true on success
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  # @param fileName [const char *]
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- # @param text [char *]
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+ # @param text [const char *]
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  # @return [bool]
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  [:SaveFileText, :SaveFileText, [:pointer, :pointer], :bool],
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@@ -2024,16 +2024,16 @@ module Raylib
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  [:DecompressData, :DecompressData, [:pointer, :int, :pointer], :pointer],
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  # @!method EncodeDataBase64(data, dataSize, outputSize)
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- # EncodeDataBase64 : Encode data to Base64 string, memory must be MemFree()
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+ # EncodeDataBase64 : Encode data to Base64 string (includes NULL terminator), memory must be MemFree()
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  # @param data [const unsigned char *]
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  # @param dataSize [int]
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  # @param outputSize [int *]
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  # @return [char *]
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  [:EncodeDataBase64, :EncodeDataBase64, [:pointer, :int, :pointer], :pointer],
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- # @!method DecodeDataBase64(data, outputSize)
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- # DecodeDataBase64 : Decode Base64 string data, memory must be MemFree()
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- # @param data [const unsigned char *]
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+ # @!method DecodeDataBase64(text, outputSize)
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+ # DecodeDataBase64 : Decode Base64 string (expected NULL terminated), memory must be MemFree()
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+ # @param text [const char *]
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  # @param outputSize [int *]
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  # @return [unsigned char *]
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  [:DecodeDataBase64, :DecodeDataBase64, [:pointer, :pointer], :pointer],
@@ -2204,13 +2204,13 @@ module Raylib
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  [:GetGamepadButtonPressed, :GetGamepadButtonPressed, [], :int],
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  # @!method GetGamepadAxisCount(gamepad)
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- # GetGamepadAxisCount : Get gamepad axis count for a gamepad
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+ # GetGamepadAxisCount : Get axis count for a gamepad
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  # @param gamepad [int]
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  # @return [int]
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  [:GetGamepadAxisCount, :GetGamepadAxisCount, [:int], :int],
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  # @!method GetGamepadAxisMovement(gamepad, axis)
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- # GetGamepadAxisMovement : Get axis movement value for a gamepad axis
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+ # GetGamepadAxisMovement : Get movement value for a gamepad axis
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  # @param gamepad [int]
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  # @param axis [int]
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  # @return [float]
@@ -2549,6 +2549,15 @@ module Raylib
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  # @return [void]
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  [:DrawEllipse, :DrawEllipse, [:int, :int, :float, :float, Color.by_value], :void],
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+ # @!method DrawEllipseV(center, radiusH, radiusV, color)
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+ # DrawEllipseV : Draw ellipse (Vector version)
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+ # @param center [Vector2]
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+ # @param radiusH [float]
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+ # @param radiusV [float]
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+ # @param color [Color]
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+ # @return [void]
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+ [:DrawEllipseV, :DrawEllipseV, [Vector2.by_value, :float, :float, Color.by_value], :void],
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+
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  # @!method DrawEllipseLines(centerX, centerY, radiusH, radiusV, color)
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  # DrawEllipseLines : Draw ellipse outline
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  # @param centerX [int]
@@ -2559,6 +2568,15 @@ module Raylib
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  # @return [void]
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  [:DrawEllipseLines, :DrawEllipseLines, [:int, :int, :float, :float, Color.by_value], :void],
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+ # @!method DrawEllipseLinesV(center, radiusH, radiusV, color)
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+ # DrawEllipseLinesV : Draw ellipse outline (Vector version)
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+ # @param center [Vector2]
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+ # @param radiusH [float]
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+ # @param radiusV [float]
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+ # @param color [Color]
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+ # @return [void]
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+ [:DrawEllipseLinesV, :DrawEllipseLinesV, [Vector2.by_value, :float, :float, Color.by_value], :void],
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+
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  # @!method DrawRing(center, innerRadius, outerRadius, startAngle, endAngle, segments, color)
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  # DrawRing : Draw ring
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  # @param center [Vector2]
@@ -2639,13 +2657,13 @@ module Raylib
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  # @return [void]
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  [:DrawRectangleGradientH, :DrawRectangleGradientH, [:int, :int, :int, :int, Color.by_value, Color.by_value], :void],
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- # @!method DrawRectangleGradientEx(rec, topLeft, bottomLeft, topRight, bottomRight)
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+ # @!method DrawRectangleGradientEx(rec, topLeft, bottomLeft, bottomRight, topRight)
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  # DrawRectangleGradientEx : Draw a gradient-filled rectangle with custom vertex colors
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  # @param rec [Rectangle]
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  # @param topLeft [Color]
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  # @param bottomLeft [Color]
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- # @param topRight [Color]
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  # @param bottomRight [Color]
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+ # @param topRight [Color]
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  # @return [void]
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  [:DrawRectangleGradientEx, :DrawRectangleGradientEx, [Rectangle.by_value, Color.by_value, Color.by_value, Color.by_value, Color.by_value], :void],
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@@ -3585,7 +3603,7 @@ module Raylib
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  # @!method ImageDrawTriangleFan(dst, points, pointCount, color)
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  # ImageDrawTriangleFan : Draw a triangle fan defined by points within an image (first vertex is the center)
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  # @param dst [Image *]
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- # @param points [Vector2 *]
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+ # @param points [const Vector2 *]
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  # @param pointCount [int]
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  # @param color [Color]
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  # @return [void]
@@ -3594,7 +3612,7 @@ module Raylib
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  # @!method ImageDrawTriangleStrip(dst, points, pointCount, color)
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  # ImageDrawTriangleStrip : Draw a triangle strip defined by points within an image
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  # @param dst [Image *]
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- # @param points [Vector2 *]
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+ # @param points [const Vector2 *]
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  # @param pointCount [int]
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  # @param color [Color]
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  # @return [void]
data/lib/rlgl.rb CHANGED
@@ -251,11 +251,11 @@ module Raylib
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  class RlVertexBuffer < FFI::Struct
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  layout(
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  :elementCount, :int, # Number of elements in the buffer (QUADS)
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- :vertices, :pointer,
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- :texcoords, :pointer,
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- :normals, :pointer,
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- :colors, :pointer,
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- :indices, :pointer,
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+ :vertices, :pointer, # Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
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+ :texcoords, :pointer, # Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
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+ :normals, :pointer, # Vertex normal (XYZ - 3 components per vertex) (shader-location = 2)
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+ :colors, :pointer, # Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
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+ :indices, :pointer, # Vertex indices (in case vertex data comes indexed) (6 indices per quad)
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  :vaoId, :uint, # OpenGL Vertex Array Object id
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  :vboId, [:uint, 5], # OpenGL Vertex Buffer Objects id (5 types of vertex data)
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  )
metadata CHANGED
@@ -1,13 +1,13 @@
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  --- !ruby/object:Gem::Specification
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  name: raylib-bindings
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  version: !ruby/object:Gem::Version
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- version: 0.7.12
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+ version: 0.7.13
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  platform: ruby
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  authors:
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  - vaiorabbit
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  bindir: bin
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  cert_chain: []
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- date: 2025-04-29 00:00:00.000000000 Z
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+ date: 2025-06-08 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: ffi