raylib-bindings 0.7.10-arm64-darwin → 0.7.11-arm64-darwin
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
 - data/ChangeLog +20 -0
 - data/README.md +3 -3
 - data/lib/libraylib.arm64.dylib +0 -0
 - data/lib/raygui.arm64.dylib +0 -0
 - data/lib/raygui_main.rb +25 -12
 - data/lib/raylib_main.rb +13 -13
 - data/lib/rlgl.rb +77 -73
 - metadata +3 -3
 
    
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              data.tar.gz: 631b248a31609608eee02fc6eeaab074bb5f6cf1a8a82508d131d6109b828d3a22538ad225d918e9a205f8aa241e2fe0ea21babfe348104ee7b78c441ab2c567
         
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        data/ChangeLog
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            2025-03-29  vaiorabbit  <http://twitter.com/vaiorabbit>
         
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            	* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/9a049d1d27e3fe92c2591bc190b7f497b5f0283e) and raygui ( https://github.com/raysan5/raygui/commit/ea928f56091078aad9af847a1607c22f06c5992f )
         
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            2025-02-23  vaiorabbit  <http://twitter.com/vaiorabbit>
         
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            	* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/99d2119dd6795205352cab41ca1ed7efd5d35c4e) and raygui ( https://github.com/raysan5/raygui/commit/e4a59f0afa6a379007a74b0c565c2787525eda36 )
         
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            2025-02-02  vaiorabbit  <http://twitter.com/vaiorabbit>
         
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            	* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/4f5a20a634918ca0fff893ad0ac586a515186c81) and raygui ( https://github.com/raysan5/raygui/commit/d36080ea7025b189374e85205bde5c8558b6561f )
         
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            2025-01-18  vaiorabbit  <http://twitter.com/vaiorabbit>
         
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            	* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/0275d13aa84f8a464b5246abbef9205b94c73c5e) and raygui ( https://github.com/raysan5/raygui/commit/76b36b597edb70ffaf96f046076adc20d67e7827 )
         
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            2025-01-11  vaiorabbit  <http://twitter.com/vaiorabbit>
         
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            	* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/62d8969a56909a4721114860cbe1350b5dcb20eb )
         
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            2025-01-01  vaiorabbit  <http://twitter.com/vaiorabbit>
         
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            	* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/fa0eada61a1131a7413df9139ead6d018b169f22) and raygui ( https://github.com/raysan5/raygui/commit/1f813711063f0ff01bd3a89d50ebc17c5412e83c )
         
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        data/README.md
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            # Yet another raylib wrapper for Ruby #
         
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            *   Created : 2021-10-17
         
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            *   Last modified : 2025- 
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            *   Last modified : 2025-03-29
         
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            Provides Ruby bindings for raylib-related libraries including:
         
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            *   [raylib](https://github.com/raysan5/raylib) version [5.6-dev]( https://github.com/raysan5/raylib/commit/ 
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            *   [raylib](https://github.com/raysan5/raylib) version [5.6-dev]( https://github.com/raysan5/raylib/commit/9a049d1d27e3fe92c2591bc190b7f497b5f0283e )
         
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                *   raylib
         
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                *   raymath
         
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                *   rlgl
         
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            *   [raygui](https://github.com/raysan5/raygui) version [ 
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            *   [raygui](https://github.com/raysan5/raygui) version [5.0-dev]( https://github.com/raysan5/raygui/commit/ea928f56091078aad9af847a1607c22f06c5992f )
         
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            *   [Physac](https://github.com/raysan5/physac) version [1.1]( https://github.com/raysan5/physac/commit/4a8e17f263fb8e1150b3fbafc96f880c7d7a4833 )
         
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            <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/bitmap_font_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/game_of_life_simple_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/lissajous_curve_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/procedural_texture_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/reversi_board_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/utf8_font_rb.png" width="125">
         
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        data/lib/libraylib.arm64.dylib
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        data/lib/raygui.arm64.dylib
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        data/lib/raygui_main.rb
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              RAYGUI_VERSION_MAJOR = 4
         
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              RAYGUI_VERSION_MINOR = 5
         
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              RAYGUI_VERSION_PATCH = 0
         
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              RAYGUI_VERSION = " 
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              RAYGUI_VERSION = "5.0-dev"
         
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              SCROLLBAR_LEFT_SIDE = 0
         
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              SCROLLBAR_RIGHT_SIDE = 1
         
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              DROPDOWNBOX = 8
         
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              TEXTBOX = 9      # Used also for: TEXTBOXMULTI
         
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              VALUEBOX = 10
         
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              CONTROL11 = 11
         
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              LISTVIEW = 12
         
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              COLORPICKER = 13
         
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              SCROLLBAR = 14
         
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              # TextBox/TextBoxMulti/ValueBox/Spinner
         
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              TEXT_READONLY = 16 # TextBox in read-only mode: 0-text editable, 1-text no-editable
         
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              # enum  
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              # Spinner
         
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              # enum GuiValueBoxProperty
         
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              # ValueBox/Spinner
         
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              SPINNER_BUTTON_WIDTH = 16   # Spinner left/right buttons width
         
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              SPINNER_BUTTON_SPACING = 17 # Spinner buttons separation
         
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              # enum GuiListViewProperty
         
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              # ListView
         
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              LIST_ITEMS_HEIGHT = 16 
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              LIST_ITEMS_SPACING = 17 
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              SCROLLBAR_WIDTH = 18 
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              SCROLLBAR_SIDE = 19 
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              LIST_ITEMS_HEIGHT = 16        # ListView items height
         
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              LIST_ITEMS_SPACING = 17       # ListView items separation
         
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              SCROLLBAR_WIDTH = 18          # ListView scrollbar size (usually width)
         
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              SCROLLBAR_SIDE = 19           # ListView scrollbar side (0-SCROLLBAR_LEFT_SIDE, 1-SCROLLBAR_RIGHT_SIDE)
         
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              LIST_ITEMS_BORDER_NORMAL = 20 # ListView items border enabled in normal state
         
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              LIST_ITEMS_BORDER_WIDTH = 21  # ListView items border width
         
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              # enum GuiColorPickerProperty
         
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              # ColorPicker
         
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              typedef :int, :GuiComboBoxProperty
         
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              typedef :int, :GuiDropdownBoxProperty
         
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              typedef :int, :GuiTextBoxProperty
         
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              typedef :int, : 
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              typedef :int, :GuiValueBoxProperty
         
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              typedef :int, :GuiListViewProperty
         
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              typedef :int, :GuiColorPickerProperty
         
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              typedef :int, :GuiIconName
         
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                  #   @return [int]
         
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                  [:GuiSlider, :GuiSlider, [Rectangle.by_value, :pointer, :pointer, :pointer, :float, :float], :int],
         
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                  # @!method GuiSliderPro(bounds, textLeft, textRight, value, minValue, maxValue, sliderWidth)
         
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                  #   GuiSliderPro : Slider control with extended parameters
         
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                  #   @param bounds [Rectangle]
         
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                  #   @param textLeft [const char *]
         
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                  #   @param textRight [const char *]
         
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                  #   @param value [float *]
         
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                  #   @param minValue [float]
         
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                  #   @param maxValue [float]
         
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                  #   @param sliderWidth [int]
         
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                  #   @return [int]
         
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                  [:GuiSliderPro, :GuiSliderPro, [Rectangle.by_value, :pointer, :pointer, :pointer, :float, :float, :int], :int],
         
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                  # @!method GuiSliderBar(bounds, textLeft, textRight, value, minValue, maxValue)
         
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                  #   GuiSliderBar : Slider Bar control
         
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                  #   @param bounds [Rectangle]
         
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              typedef :int, :CameraMode
         
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              typedef :int, :CameraProjection
         
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              typedef :int, :NPatchLayout
         
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              callback :TraceLogCallback, [:int, :pointer, :pointer], :void
         
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              callback :LoadFileDataCallback, [:pointer, :pointer], :pointer
         
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              callback :SaveFileDataCallback, [:pointer, :pointer, :int], :bool
         
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              callback :LoadFileTextCallback, [:pointer], :pointer
         
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                  [:MinimizeWindow, :MinimizeWindow, [], :void],
         
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                  # @!method RestoreWindow()
         
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                  #   RestoreWindow : Restore window from being minimized/maximized
         
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                  #   @return [void]
         
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                  [:RestoreWindow, :RestoreWindow, [], :void],
         
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                  [:SetShaderValueMatrix, :SetShaderValueMatrix, [Shader.by_value, :int, Matrix.by_value], :void],
         
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                  # @!method SetShaderValueTexture(shader, locIndex, texture)
         
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                  #   SetShaderValueTexture : Set shader uniform value and bind the texture (sampler2d)
         
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                  #   @param shader [Shader]
         
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                  #   @param locIndex [int]
         
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                  #   @param texture [Texture2D]
         
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                  # @!method TextJoin(textList, count, delimiter)
         
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                  #   TextJoin : Join text strings with delimiter
         
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                  #   @param count [int]
         
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                  #   @return [char *]
         
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                  [:TextJoin, :TextJoin, [:pointer, :int, :pointer], :pointer],
         
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                  # @!method TextSplit(text, delimiter, count)
         
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                  #   @param text [const char *]
         
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                  #   @param delimiter [char]
         
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                  #   @return [char **]
         
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                  [:TextSplit, :TextSplit, [:pointer, :char, :pointer], :pointer],
         
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                  # @!method TextAppend(text, append, position)
         
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                  # @!method TextToUpper(text)
         
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                  #   TextToUpper : Get upper case version of provided string
         
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                  #   @param text [const char *]
         
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| 
       4236 
     | 
    
         
            -
                  #   @return [ 
     | 
| 
      
 4236 
     | 
    
         
            +
                  #   @return [char *]
         
     | 
| 
       4237 
4237 
     | 
    
         
             
                  [:TextToUpper, :TextToUpper, [:pointer], :pointer],
         
     | 
| 
       4238 
4238 
     | 
    
         | 
| 
       4239 
4239 
     | 
    
         
             
                  # @!method TextToLower(text)
         
     | 
| 
       4240 
4240 
     | 
    
         
             
                  #   TextToLower : Get lower case version of provided string
         
     | 
| 
       4241 
4241 
     | 
    
         
             
                  #   @param text [const char *]
         
     | 
| 
       4242 
     | 
    
         
            -
                  #   @return [ 
     | 
| 
      
 4242 
     | 
    
         
            +
                  #   @return [char *]
         
     | 
| 
       4243 
4243 
     | 
    
         
             
                  [:TextToLower, :TextToLower, [:pointer], :pointer],
         
     | 
| 
       4244 
4244 
     | 
    
         | 
| 
       4245 
4245 
     | 
    
         
             
                  # @!method TextToPascal(text)
         
     | 
| 
       4246 
4246 
     | 
    
         
             
                  #   TextToPascal : Get Pascal case notation version of provided string
         
     | 
| 
       4247 
4247 
     | 
    
         
             
                  #   @param text [const char *]
         
     | 
| 
       4248 
     | 
    
         
            -
                  #   @return [ 
     | 
| 
      
 4248 
     | 
    
         
            +
                  #   @return [char *]
         
     | 
| 
       4249 
4249 
     | 
    
         
             
                  [:TextToPascal, :TextToPascal, [:pointer], :pointer],
         
     | 
| 
       4250 
4250 
     | 
    
         | 
| 
       4251 
4251 
     | 
    
         
             
                  # @!method TextToSnake(text)
         
     | 
| 
       4252 
4252 
     | 
    
         
             
                  #   TextToSnake : Get Snake case notation version of provided string
         
     | 
| 
       4253 
4253 
     | 
    
         
             
                  #   @param text [const char *]
         
     | 
| 
       4254 
     | 
    
         
            -
                  #   @return [ 
     | 
| 
      
 4254 
     | 
    
         
            +
                  #   @return [char *]
         
     | 
| 
       4255 
4255 
     | 
    
         
             
                  [:TextToSnake, :TextToSnake, [:pointer], :pointer],
         
     | 
| 
       4256 
4256 
     | 
    
         | 
| 
       4257 
4257 
     | 
    
         
             
                  # @!method TextToCamel(text)
         
     | 
| 
       4258 
4258 
     | 
    
         
             
                  #   TextToCamel : Get Camel case notation version of provided string
         
     | 
| 
       4259 
4259 
     | 
    
         
             
                  #   @param text [const char *]
         
     | 
| 
       4260 
     | 
    
         
            -
                  #   @return [ 
     | 
| 
      
 4260 
     | 
    
         
            +
                  #   @return [char *]
         
     | 
| 
       4261 
4261 
     | 
    
         
             
                  [:TextToCamel, :TextToCamel, [:pointer], :pointer],
         
     | 
| 
       4262 
4262 
     | 
    
         | 
| 
       4263 
4263 
     | 
    
         
             
                  # @!method TextToInteger(text)
         
     | 
| 
         @@ -5298,7 +5298,7 @@ module Raylib 
     | 
|
| 
       5298 
5298 
     | 
    
         
             
                  [:SetAudioStreamCallback, :SetAudioStreamCallback, [AudioStream.by_value, :AudioCallback], :void],
         
     | 
| 
       5299 
5299 
     | 
    
         | 
| 
       5300 
5300 
     | 
    
         
             
                  # @!method AttachAudioStreamProcessor(stream, processor)
         
     | 
| 
       5301 
     | 
    
         
            -
                  #   AttachAudioStreamProcessor : Attach audio stream processor to stream, receives  
     | 
| 
      
 5301 
     | 
    
         
            +
                  #   AttachAudioStreamProcessor : Attach audio stream processor to stream, receives frames x 2 samples as 'float' (stereo)
         
     | 
| 
       5302 
5302 
     | 
    
         
             
                  #   @param stream [AudioStream]
         
     | 
| 
       5303 
5303 
     | 
    
         
             
                  #   @param processor [AudioCallback]
         
     | 
| 
       5304 
5304 
     | 
    
         
             
                  #   @return [void]
         
     | 
| 
         @@ -5312,7 +5312,7 @@ module Raylib 
     | 
|
| 
       5312 
5312 
     | 
    
         
             
                  [:DetachAudioStreamProcessor, :DetachAudioStreamProcessor, [AudioStream.by_value, :AudioCallback], :void],
         
     | 
| 
       5313 
5313 
     | 
    
         | 
| 
       5314 
5314 
     | 
    
         
             
                  # @!method AttachAudioMixedProcessor(processor)
         
     | 
| 
       5315 
     | 
    
         
            -
                  #   AttachAudioMixedProcessor : Attach audio stream processor to the entire audio pipeline, receives  
     | 
| 
      
 5315 
     | 
    
         
            +
                  #   AttachAudioMixedProcessor : Attach audio stream processor to the entire audio pipeline, receives frames x 2 samples as 'float' (stereo)
         
     | 
| 
       5316 
5316 
     | 
    
         
             
                  #   @param processor [AudioCallback]
         
     | 
| 
       5317 
5317 
     | 
    
         
             
                  #   @return [void]
         
     | 
| 
       5318 
5318 
     | 
    
         
             
                  [:AttachAudioMixedProcessor, :AttachAudioMixedProcessor, [:AudioCallback], :void],
         
     | 
    
        data/lib/rlgl.rb
    CHANGED
    
    | 
         @@ -13,73 +13,72 @@ module Raylib 
     | 
|
| 
       13 
13 
     | 
    
         | 
| 
       14 
14 
     | 
    
         
             
              RLGL_VERSION = "5.0"
         
     | 
| 
       15 
15 
     | 
    
         
             
              RL_DEFAULT_BATCH_BUFFER_ELEMENTS = 8192
         
     | 
| 
       16 
     | 
    
         
            -
              RL_TEXTURE_WRAP_S = 0x2802 
     | 
| 
       17 
     | 
    
         
            -
              RL_TEXTURE_WRAP_T = 0x2803 
     | 
| 
       18 
     | 
    
         
            -
              RL_TEXTURE_MAG_FILTER = 0x2800 
     | 
| 
       19 
     | 
    
         
            -
              RL_TEXTURE_MIN_FILTER = 0x2801 
     | 
| 
       20 
     | 
    
         
            -
              RL_TEXTURE_FILTER_NEAREST = 0x2600 
     | 
| 
       21 
     | 
    
         
            -
              RL_TEXTURE_FILTER_LINEAR = 0x2601 
     | 
| 
       22 
     | 
    
         
            -
              RL_TEXTURE_FILTER_MIP_NEAREST = 0x2700 
     | 
| 
       23 
     | 
    
         
            -
              RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR = 0x2702 
     | 
| 
       24 
     | 
    
         
            -
              RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST = 0x2701 
     | 
| 
       25 
     | 
    
         
            -
              RL_TEXTURE_FILTER_MIP_LINEAR = 0x2703 
     | 
| 
       26 
     | 
    
         
            -
              RL_TEXTURE_FILTER_ANISOTROPIC = 0x3000 
     | 
| 
       27 
     | 
    
         
            -
              RL_TEXTURE_MIPMAP_BIAS_RATIO = 0x4000 
     | 
| 
       28 
     | 
    
         
            -
              RL_TEXTURE_WRAP_REPEAT = 0x2901 
     | 
| 
       29 
     | 
    
         
            -
              RL_TEXTURE_WRAP_CLAMP = 0x812F 
     | 
| 
       30 
     | 
    
         
            -
              RL_TEXTURE_WRAP_MIRROR_REPEAT = 0x8370 
     | 
| 
       31 
     | 
    
         
            -
              RL_TEXTURE_WRAP_MIRROR_CLAMP = 0x8742 
     | 
| 
       32 
     | 
    
         
            -
              RL_MODELVIEW = 0x1700 
     | 
| 
       33 
     | 
    
         
            -
              RL_PROJECTION = 0x1701 
     | 
| 
       34 
     | 
    
         
            -
              RL_TEXTURE = 0x1702 
     | 
| 
       35 
     | 
    
         
            -
              RL_LINES = 0x0001 
     | 
| 
       36 
     | 
    
         
            -
              RL_TRIANGLES = 0x0004 
     | 
| 
       37 
     | 
    
         
            -
              RL_QUADS = 0x0007 
     | 
| 
       38 
     | 
    
         
            -
              RL_UNSIGNED_BYTE = 0x1401 
     | 
| 
       39 
     | 
    
         
            -
              RL_FLOAT = 0x1406 
     | 
| 
       40 
     | 
    
         
            -
              RL_STREAM_DRAW = 0x88E0 
     | 
| 
       41 
     | 
    
         
            -
              RL_STREAM_READ = 0x88E1 
     | 
| 
       42 
     | 
    
         
            -
              RL_STREAM_COPY = 0x88E2 
     | 
| 
       43 
     | 
    
         
            -
              RL_STATIC_DRAW = 0x88E4 
     | 
| 
       44 
     | 
    
         
            -
              RL_STATIC_READ = 0x88E5 
     | 
| 
       45 
     | 
    
         
            -
              RL_STATIC_COPY = 0x88E6 
     | 
| 
       46 
     | 
    
         
            -
              RL_DYNAMIC_DRAW = 0x88E8 
     | 
| 
       47 
     | 
    
         
            -
              RL_DYNAMIC_READ = 0x88E9 
     | 
| 
       48 
     | 
    
         
            -
              RL_DYNAMIC_COPY = 0x88EA 
     | 
| 
       49 
     | 
    
         
            -
              RL_FRAGMENT_SHADER = 0x8B30 
     | 
| 
       50 
     | 
    
         
            -
              RL_VERTEX_SHADER = 0x8B31 
     | 
| 
       51 
     | 
    
         
            -
              RL_COMPUTE_SHADER = 0x91B9 
     | 
| 
       52 
     | 
    
         
            -
              RL_ZERO = 0 
     | 
| 
       53 
     | 
    
         
            -
              RL_ONE = 1 
     | 
| 
       54 
     | 
    
         
            -
              RL_SRC_COLOR = 0x0300 
     | 
| 
       55 
     | 
    
         
            -
              RL_ONE_MINUS_SRC_COLOR = 0x0301 
     | 
| 
       56 
     | 
    
         
            -
              RL_SRC_ALPHA = 0x0302 
     | 
| 
       57 
     | 
    
         
            -
              RL_ONE_MINUS_SRC_ALPHA = 0x0303 
     | 
| 
       58 
     | 
    
         
            -
              RL_DST_ALPHA = 0x0304 
     | 
| 
       59 
     | 
    
         
            -
              RL_ONE_MINUS_DST_ALPHA = 0x0305 
     | 
| 
       60 
     | 
    
         
            -
              RL_DST_COLOR = 0x0306 
     | 
| 
       61 
     | 
    
         
            -
              RL_ONE_MINUS_DST_COLOR = 0x0307 
     | 
| 
       62 
     | 
    
         
            -
              RL_SRC_ALPHA_SATURATE = 0x0308 
     | 
| 
       63 
     | 
    
         
            -
              RL_CONSTANT_COLOR = 0x8001 
     | 
| 
       64 
     | 
    
         
            -
              RL_ONE_MINUS_CONSTANT_COLOR = 0x8002 
     | 
| 
       65 
     | 
    
         
            -
              RL_CONSTANT_ALPHA = 0x8003 
     | 
| 
       66 
     | 
    
         
            -
              RL_ONE_MINUS_CONSTANT_ALPHA = 0x8004 
     | 
| 
       67 
     | 
    
         
            -
              RL_FUNC_ADD = 0x8006 
     | 
| 
       68 
     | 
    
         
            -
              RL_MIN = 0x8007 
     | 
| 
       69 
     | 
    
         
            -
              RL_MAX = 0x8008 
     | 
| 
       70 
     | 
    
         
            -
              RL_FUNC_SUBTRACT = 0x800A 
     | 
| 
       71 
     | 
    
         
            -
              RL_FUNC_REVERSE_SUBTRACT = 0x800B 
     | 
| 
       72 
     | 
    
         
            -
              RL_BLEND_EQUATION = 0x8009 
     | 
| 
       73 
     | 
    
         
            -
              RL_BLEND_EQUATION_RGB = 0x8009 
     | 
| 
       74 
     | 
    
         
            -
              RL_BLEND_EQUATION_ALPHA = 0x883D 
     | 
| 
       75 
     | 
    
         
            -
              RL_BLEND_DST_RGB = 0x80C8 
     | 
| 
       76 
     | 
    
         
            -
              RL_BLEND_SRC_RGB = 0x80C9 
     | 
| 
       77 
     | 
    
         
            -
              RL_BLEND_DST_ALPHA = 0x80CA 
     | 
| 
       78 
     | 
    
         
            -
              RL_BLEND_SRC_ALPHA = 0x80CB 
     | 
| 
       79 
     | 
    
         
            -
              RL_BLEND_COLOR = 0x8005 
     | 
| 
       80 
     | 
    
         
            -
              RL_READ_FRAMEBUFFER = 0x8CA8 
     | 
| 
       81 
     | 
    
         
            -
              RL_DRAW_FRAMEBUFFER = 0x8CA9 
     | 
| 
       82 
     | 
    
         
            -
              RL_DEFAULT_SHADER_ATTRIB_LOCATION_INSTANCE_TX = 9
         
     | 
| 
      
 16 
     | 
    
         
            +
              RL_TEXTURE_WRAP_S = 0x2802                    # GL_TEXTURE_WRAP_S
         
     | 
| 
      
 17 
     | 
    
         
            +
              RL_TEXTURE_WRAP_T = 0x2803                    # GL_TEXTURE_WRAP_T
         
     | 
| 
      
 18 
     | 
    
         
            +
              RL_TEXTURE_MAG_FILTER = 0x2800                # GL_TEXTURE_MAG_FILTER
         
     | 
| 
      
 19 
     | 
    
         
            +
              RL_TEXTURE_MIN_FILTER = 0x2801                # GL_TEXTURE_MIN_FILTER
         
     | 
| 
      
 20 
     | 
    
         
            +
              RL_TEXTURE_FILTER_NEAREST = 0x2600            # GL_NEAREST
         
     | 
| 
      
 21 
     | 
    
         
            +
              RL_TEXTURE_FILTER_LINEAR = 0x2601             # GL_LINEAR
         
     | 
| 
      
 22 
     | 
    
         
            +
              RL_TEXTURE_FILTER_MIP_NEAREST = 0x2700        # GL_NEAREST_MIPMAP_NEAREST
         
     | 
| 
      
 23 
     | 
    
         
            +
              RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR = 0x2702 # GL_NEAREST_MIPMAP_LINEAR
         
     | 
| 
      
 24 
     | 
    
         
            +
              RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST = 0x2701 # GL_LINEAR_MIPMAP_NEAREST
         
     | 
| 
      
 25 
     | 
    
         
            +
              RL_TEXTURE_FILTER_MIP_LINEAR = 0x2703         # GL_LINEAR_MIPMAP_LINEAR
         
     | 
| 
      
 26 
     | 
    
         
            +
              RL_TEXTURE_FILTER_ANISOTROPIC = 0x3000        # Anisotropic filter (custom identifier)
         
     | 
| 
      
 27 
     | 
    
         
            +
              RL_TEXTURE_MIPMAP_BIAS_RATIO = 0x4000         # Texture mipmap bias, percentage ratio (custom identifier)
         
     | 
| 
      
 28 
     | 
    
         
            +
              RL_TEXTURE_WRAP_REPEAT = 0x2901               # GL_REPEAT
         
     | 
| 
      
 29 
     | 
    
         
            +
              RL_TEXTURE_WRAP_CLAMP = 0x812F                # GL_CLAMP_TO_EDGE
         
     | 
| 
      
 30 
     | 
    
         
            +
              RL_TEXTURE_WRAP_MIRROR_REPEAT = 0x8370        # GL_MIRRORED_REPEAT
         
     | 
| 
      
 31 
     | 
    
         
            +
              RL_TEXTURE_WRAP_MIRROR_CLAMP = 0x8742         # GL_MIRROR_CLAMP_EXT
         
     | 
| 
      
 32 
     | 
    
         
            +
              RL_MODELVIEW = 0x1700                         # GL_MODELVIEW
         
     | 
| 
      
 33 
     | 
    
         
            +
              RL_PROJECTION = 0x1701                        # GL_PROJECTION
         
     | 
| 
      
 34 
     | 
    
         
            +
              RL_TEXTURE = 0x1702                           # GL_TEXTURE
         
     | 
| 
      
 35 
     | 
    
         
            +
              RL_LINES = 0x0001                             # GL_LINES
         
     | 
| 
      
 36 
     | 
    
         
            +
              RL_TRIANGLES = 0x0004                         # GL_TRIANGLES
         
     | 
| 
      
 37 
     | 
    
         
            +
              RL_QUADS = 0x0007                             # GL_QUADS
         
     | 
| 
      
 38 
     | 
    
         
            +
              RL_UNSIGNED_BYTE = 0x1401                     # GL_UNSIGNED_BYTE
         
     | 
| 
      
 39 
     | 
    
         
            +
              RL_FLOAT = 0x1406                             # GL_FLOAT
         
     | 
| 
      
 40 
     | 
    
         
            +
              RL_STREAM_DRAW = 0x88E0                       # GL_STREAM_DRAW
         
     | 
| 
      
 41 
     | 
    
         
            +
              RL_STREAM_READ = 0x88E1                       # GL_STREAM_READ
         
     | 
| 
      
 42 
     | 
    
         
            +
              RL_STREAM_COPY = 0x88E2                       # GL_STREAM_COPY
         
     | 
| 
      
 43 
     | 
    
         
            +
              RL_STATIC_DRAW = 0x88E4                       # GL_STATIC_DRAW
         
     | 
| 
      
 44 
     | 
    
         
            +
              RL_STATIC_READ = 0x88E5                       # GL_STATIC_READ
         
     | 
| 
      
 45 
     | 
    
         
            +
              RL_STATIC_COPY = 0x88E6                       # GL_STATIC_COPY
         
     | 
| 
      
 46 
     | 
    
         
            +
              RL_DYNAMIC_DRAW = 0x88E8                      # GL_DYNAMIC_DRAW
         
     | 
| 
      
 47 
     | 
    
         
            +
              RL_DYNAMIC_READ = 0x88E9                      # GL_DYNAMIC_READ
         
     | 
| 
      
 48 
     | 
    
         
            +
              RL_DYNAMIC_COPY = 0x88EA                      # GL_DYNAMIC_COPY
         
     | 
| 
      
 49 
     | 
    
         
            +
              RL_FRAGMENT_SHADER = 0x8B30                   # GL_FRAGMENT_SHADER
         
     | 
| 
      
 50 
     | 
    
         
            +
              RL_VERTEX_SHADER = 0x8B31                     # GL_VERTEX_SHADER
         
     | 
| 
      
 51 
     | 
    
         
            +
              RL_COMPUTE_SHADER = 0x91B9                    # GL_COMPUTE_SHADER
         
     | 
| 
      
 52 
     | 
    
         
            +
              RL_ZERO = 0                                   # GL_ZERO
         
     | 
| 
      
 53 
     | 
    
         
            +
              RL_ONE = 1                                    # GL_ONE
         
     | 
| 
      
 54 
     | 
    
         
            +
              RL_SRC_COLOR = 0x0300                         # GL_SRC_COLOR
         
     | 
| 
      
 55 
     | 
    
         
            +
              RL_ONE_MINUS_SRC_COLOR = 0x0301               # GL_ONE_MINUS_SRC_COLOR
         
     | 
| 
      
 56 
     | 
    
         
            +
              RL_SRC_ALPHA = 0x0302                         # GL_SRC_ALPHA
         
     | 
| 
      
 57 
     | 
    
         
            +
              RL_ONE_MINUS_SRC_ALPHA = 0x0303               # GL_ONE_MINUS_SRC_ALPHA
         
     | 
| 
      
 58 
     | 
    
         
            +
              RL_DST_ALPHA = 0x0304                         # GL_DST_ALPHA
         
     | 
| 
      
 59 
     | 
    
         
            +
              RL_ONE_MINUS_DST_ALPHA = 0x0305               # GL_ONE_MINUS_DST_ALPHA
         
     | 
| 
      
 60 
     | 
    
         
            +
              RL_DST_COLOR = 0x0306                         # GL_DST_COLOR
         
     | 
| 
      
 61 
     | 
    
         
            +
              RL_ONE_MINUS_DST_COLOR = 0x0307               # GL_ONE_MINUS_DST_COLOR
         
     | 
| 
      
 62 
     | 
    
         
            +
              RL_SRC_ALPHA_SATURATE = 0x0308                # GL_SRC_ALPHA_SATURATE
         
     | 
| 
      
 63 
     | 
    
         
            +
              RL_CONSTANT_COLOR = 0x8001                    # GL_CONSTANT_COLOR
         
     | 
| 
      
 64 
     | 
    
         
            +
              RL_ONE_MINUS_CONSTANT_COLOR = 0x8002          # GL_ONE_MINUS_CONSTANT_COLOR
         
     | 
| 
      
 65 
     | 
    
         
            +
              RL_CONSTANT_ALPHA = 0x8003                    # GL_CONSTANT_ALPHA
         
     | 
| 
      
 66 
     | 
    
         
            +
              RL_ONE_MINUS_CONSTANT_ALPHA = 0x8004          # GL_ONE_MINUS_CONSTANT_ALPHA
         
     | 
| 
      
 67 
     | 
    
         
            +
              RL_FUNC_ADD = 0x8006                          # GL_FUNC_ADD
         
     | 
| 
      
 68 
     | 
    
         
            +
              RL_MIN = 0x8007                               # GL_MIN
         
     | 
| 
      
 69 
     | 
    
         
            +
              RL_MAX = 0x8008                               # GL_MAX
         
     | 
| 
      
 70 
     | 
    
         
            +
              RL_FUNC_SUBTRACT = 0x800A                     # GL_FUNC_SUBTRACT
         
     | 
| 
      
 71 
     | 
    
         
            +
              RL_FUNC_REVERSE_SUBTRACT = 0x800B             # GL_FUNC_REVERSE_SUBTRACT
         
     | 
| 
      
 72 
     | 
    
         
            +
              RL_BLEND_EQUATION = 0x8009                    # GL_BLEND_EQUATION
         
     | 
| 
      
 73 
     | 
    
         
            +
              RL_BLEND_EQUATION_RGB = 0x8009                # GL_BLEND_EQUATION_RGB   // (Same as BLEND_EQUATION)
         
     | 
| 
      
 74 
     | 
    
         
            +
              RL_BLEND_EQUATION_ALPHA = 0x883D              # GL_BLEND_EQUATION_ALPHA
         
     | 
| 
      
 75 
     | 
    
         
            +
              RL_BLEND_DST_RGB = 0x80C8                     # GL_BLEND_DST_RGB
         
     | 
| 
      
 76 
     | 
    
         
            +
              RL_BLEND_SRC_RGB = 0x80C9                     # GL_BLEND_SRC_RGB
         
     | 
| 
      
 77 
     | 
    
         
            +
              RL_BLEND_DST_ALPHA = 0x80CA                   # GL_BLEND_DST_ALPHA
         
     | 
| 
      
 78 
     | 
    
         
            +
              RL_BLEND_SRC_ALPHA = 0x80CB                   # GL_BLEND_SRC_ALPHA
         
     | 
| 
      
 79 
     | 
    
         
            +
              RL_BLEND_COLOR = 0x8005                       # GL_BLEND_COLOR
         
     | 
| 
      
 80 
     | 
    
         
            +
              RL_READ_FRAMEBUFFER = 0x8CA8                  # GL_READ_FRAMEBUFFER
         
     | 
| 
      
 81 
     | 
    
         
            +
              RL_DRAW_FRAMEBUFFER = 0x8CA9                  # GL_DRAW_FRAMEBUFFER
         
     | 
| 
       83 
82 
     | 
    
         | 
| 
       84 
83 
     | 
    
         
             
              # Enum
         
     | 
| 
       85 
84 
     | 
    
         | 
| 
         @@ -717,18 +716,23 @@ module Raylib 
     | 
|
| 
       717 
716 
     | 
    
         
             
                  #   @return [void]
         
     | 
| 
       718 
717 
     | 
    
         
             
                  [:rlScissor, :rlScissor, [:int, :int, :int, :int], :void],
         
     | 
| 
       719 
718 
     | 
    
         | 
| 
       720 
     | 
    
         
            -
                  # @!method rlEnableWireMode()
         
     | 
| 
       721 
     | 
    
         
            -
                  #   rlEnableWireMode : Enable wire mode
         
     | 
| 
       722 
     | 
    
         
            -
                  #   @return [void]
         
     | 
| 
       723 
     | 
    
         
            -
                  [:rlEnableWireMode, :rlEnableWireMode, [], :void],
         
     | 
| 
       724 
     | 
    
         
            -
             
     | 
| 
       725 
719 
     | 
    
         
             
                  # @!method rlEnablePointMode()
         
     | 
| 
       726 
720 
     | 
    
         
             
                  #   rlEnablePointMode : Enable point mode
         
     | 
| 
       727 
721 
     | 
    
         
             
                  #   @return [void]
         
     | 
| 
       728 
722 
     | 
    
         
             
                  [:rlEnablePointMode, :rlEnablePointMode, [], :void],
         
     | 
| 
       729 
723 
     | 
    
         | 
| 
      
 724 
     | 
    
         
            +
                  # @!method rlDisablePointMode()
         
     | 
| 
      
 725 
     | 
    
         
            +
                  #   rlDisablePointMode : Disable point mode
         
     | 
| 
      
 726 
     | 
    
         
            +
                  #   @return [void]
         
     | 
| 
      
 727 
     | 
    
         
            +
                  [:rlDisablePointMode, :rlDisablePointMode, [], :void],
         
     | 
| 
      
 728 
     | 
    
         
            +
             
     | 
| 
      
 729 
     | 
    
         
            +
                  # @!method rlEnableWireMode()
         
     | 
| 
      
 730 
     | 
    
         
            +
                  #   rlEnableWireMode : Enable wire mode
         
     | 
| 
      
 731 
     | 
    
         
            +
                  #   @return [void]
         
     | 
| 
      
 732 
     | 
    
         
            +
                  [:rlEnableWireMode, :rlEnableWireMode, [], :void],
         
     | 
| 
      
 733 
     | 
    
         
            +
             
     | 
| 
       730 
734 
     | 
    
         
             
                  # @!method rlDisableWireMode()
         
     | 
| 
       731 
     | 
    
         
            -
                  #   rlDisableWireMode : Disable wire  
     | 
| 
      
 735 
     | 
    
         
            +
                  #   rlDisableWireMode : Disable wire mode
         
     | 
| 
       732 
736 
     | 
    
         
             
                  #   @return [void]
         
     | 
| 
       733 
737 
     | 
    
         
             
                  [:rlDisableWireMode, :rlDisableWireMode, [], :void],
         
     | 
| 
       734 
738 
     | 
    
         | 
    
        metadata
    CHANGED
    
    | 
         @@ -1,13 +1,13 @@ 
     | 
|
| 
       1 
1 
     | 
    
         
             
            --- !ruby/object:Gem::Specification
         
     | 
| 
       2 
2 
     | 
    
         
             
            name: raylib-bindings
         
     | 
| 
       3 
3 
     | 
    
         
             
            version: !ruby/object:Gem::Version
         
     | 
| 
       4 
     | 
    
         
            -
              version: 0.7. 
     | 
| 
      
 4 
     | 
    
         
            +
              version: 0.7.11
         
     | 
| 
       5 
5 
     | 
    
         
             
            platform: arm64-darwin
         
     | 
| 
       6 
6 
     | 
    
         
             
            authors:
         
     | 
| 
       7 
7 
     | 
    
         
             
            - vaiorabbit
         
     | 
| 
       8 
8 
     | 
    
         
             
            bindir: bin
         
     | 
| 
       9 
9 
     | 
    
         
             
            cert_chain: []
         
     | 
| 
       10 
     | 
    
         
            -
            date: 2025- 
     | 
| 
      
 10 
     | 
    
         
            +
            date: 2025-03-29 00:00:00.000000000 Z
         
     | 
| 
       11 
11 
     | 
    
         
             
            dependencies:
         
     | 
| 
       12 
12 
     | 
    
         
             
            - !ruby/object:Gem::Dependency
         
     | 
| 
       13 
13 
     | 
    
         
             
              name: ffi
         
     | 
| 
         @@ -69,7 +69,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement 
     | 
|
| 
       69 
69 
     | 
    
         
             
                - !ruby/object:Gem::Version
         
     | 
| 
       70 
70 
     | 
    
         
             
                  version: '0'
         
     | 
| 
       71 
71 
     | 
    
         
             
            requirements: []
         
     | 
| 
       72 
     | 
    
         
            -
            rubygems_version: 3.6. 
     | 
| 
      
 72 
     | 
    
         
            +
            rubygems_version: 3.6.5
         
     | 
| 
       73 
73 
     | 
    
         
             
            specification_version: 4
         
     | 
| 
       74 
74 
     | 
    
         
             
            summary: Ruby bindings for raylib, raygui and Physac
         
     | 
| 
       75 
75 
     | 
    
         
             
            test_files: []
         
     |