ray 0.0.0.pre2 → 0.0.1
Sign up to get free protection for your applications and to get access to all the features.
- data/.gitignore +1 -0
- data/.rspec +3 -0
- data/README.md +62 -0
- data/Rakefile +33 -23
- data/VERSION +1 -1
- data/ext/audio.c +473 -0
- data/ext/color.c +4 -4
- data/ext/event.c +25 -3
- data/ext/extconf.rb +35 -22
- data/ext/font.c +287 -0
- data/ext/image.c +682 -33
- data/ext/joystick.c +9 -9
- data/ext/ray.c +166 -55
- data/ext/ray.h +120 -9
- data/ext/ray_osx.m +161 -0
- data/ext/rect.c +31 -4
- data/lib/ray/audio.rb +52 -0
- data/lib/ray/color.rb +16 -0
- data/lib/ray/dsl.rb +1 -3
- data/lib/ray/dsl/event.rb +1 -39
- data/lib/ray/dsl/event_listener.rb +38 -0
- data/lib/ray/dsl/event_runner.rb +3 -1
- data/lib/ray/dsl/event_translator.rb +74 -8
- data/lib/ray/dsl/handler.rb +3 -33
- data/lib/ray/dsl/matcher.rb +129 -23
- data/lib/ray/font.rb +108 -0
- data/lib/ray/font_set.rb +37 -0
- data/lib/ray/game.rb +171 -34
- data/lib/ray/helper.rb +43 -5
- data/lib/ray/image.rb +90 -3
- data/lib/ray/image_set.rb +35 -0
- data/lib/ray/joystick.rb +30 -0
- data/lib/ray/music_set.rb +35 -0
- data/lib/ray/ray.rb +17 -9
- data/lib/ray/rect.rb +51 -0
- data/lib/ray/resource_set.rb +92 -0
- data/lib/ray/scene.rb +220 -51
- data/lib/ray/sound_set.rb +35 -0
- data/lib/ray/sprite.rb +184 -0
- data/psp/ext.c +4 -0
- data/samples/hello_world/hello.rb +35 -0
- data/samples/hello_world/hello_dsl.rb +24 -0
- data/samples/pong/pong.rb +128 -0
- data/samples/sokoban/level_1 +7 -0
- data/samples/sokoban/sokoban.rb +370 -0
- data/spec/ray/audio_spec.rb +146 -0
- data/spec/ray/color_spec.rb +13 -0
- data/spec/ray/event_spec.rb +57 -168
- data/spec/ray/font_spec.rb +93 -0
- data/spec/ray/image_set_spec.rb +48 -0
- data/spec/ray/image_spec.rb +130 -44
- data/spec/ray/joystick_spec.rb +13 -9
- data/spec/ray/matcher_spec.rb +32 -55
- data/spec/ray/ray_spec.rb +33 -31
- data/spec/ray/rect_spec.rb +80 -0
- data/spec/ray/resource_set_spec.rb +105 -0
- data/spec/ray/sprite_spec.rb +163 -0
- data/spec/res/VeraMono.ttf +0 -0
- data/spec/res/aqua2.bmp +0 -0
- data/spec/res/pop.wav +0 -0
- data/spec/spec.opts +4 -0
- data/spec/spec_helper.rb +8 -0
- data/yard_ext.rb +91 -0
- metadata +104 -38
- data/bin/ray +0 -5
- data/bin/ray_irb +0 -4
- data/ext/SDLMain.h +0 -17
- data/ext/SDLMain.m +0 -381
- data/lib/ray/config.rb +0 -84
- data/lib/ray/dsl/converter.rb +0 -65
- data/lib/ray/dsl/listener.rb +0 -30
- data/lib/ray/dsl/type.rb +0 -58
- data/spec/ray/config_spec.rb +0 -90
- data/spec/ray/conversion_spec.rb +0 -43
- data/spec/ray/type_spec.rb +0 -17
- data/spec_runner.rb +0 -27
data/.gitignore
CHANGED
data/.rspec
ADDED
data/README.md
ADDED
@@ -0,0 +1,62 @@
|
|
1
|
+
# Hello world!
|
2
|
+
## Subclassing Ray::Game or Ray::Scene
|
3
|
+
require 'ray'
|
4
|
+
|
5
|
+
class HelloScene < Ray::Scene
|
6
|
+
scene_name :hello
|
7
|
+
|
8
|
+
def setup
|
9
|
+
@font = font(path_of("VeraMono.ttf"), 12)
|
10
|
+
end
|
11
|
+
|
12
|
+
def render(win)
|
13
|
+
@font.draw("Hello world!", :on => win, :at => [0, 0])
|
14
|
+
end
|
15
|
+
end
|
16
|
+
|
17
|
+
class HelloWorld < Ray::Game
|
18
|
+
def initialize
|
19
|
+
super("Hello world!")
|
20
|
+
|
21
|
+
HelloScene.bind(self)
|
22
|
+
push_scene :hello
|
23
|
+
end
|
24
|
+
|
25
|
+
def register
|
26
|
+
add_hook :quit, method(:exit!)
|
27
|
+
end
|
28
|
+
end
|
29
|
+
|
30
|
+
HelloWorld.new.run
|
31
|
+
## DSL
|
32
|
+
require 'ray'
|
33
|
+
|
34
|
+
Ray::Game.new("Hello world!") do
|
35
|
+
register do
|
36
|
+
add_hook :quit, method(:exit!)
|
37
|
+
end
|
38
|
+
|
39
|
+
scene :hello do
|
40
|
+
@font = font(path_of("VeraMono.ttf"), 12)
|
41
|
+
|
42
|
+
render do |win|
|
43
|
+
@font.draw("Hello world", :on => win, :at => [0, 0])
|
44
|
+
end
|
45
|
+
end
|
46
|
+
|
47
|
+
push_scene :hello
|
48
|
+
end
|
49
|
+
# Installation
|
50
|
+
Run the following command:
|
51
|
+
|
52
|
+
gem install ray
|
53
|
+
|
54
|
+
This requires the SDL to be installed. SDL_TTF, SDL_image, SDL_gfx, and
|
55
|
+
SDL_mixer are also needed for several features, though you can install ray
|
56
|
+
without them.
|
57
|
+
# Features
|
58
|
+
* Hides the event loop where registred blocks or methods are run when something
|
59
|
+
happens.
|
60
|
+
* Provides a cache for resources like images, fonts, sounds, ...
|
61
|
+
* Documented, using YARD. You can check the documentation on
|
62
|
+
[rubydoc.info](http://rubydoc.info/github/Mon-Ouie/ray/master/frames)
|
data/Rakefile
CHANGED
@@ -2,22 +2,9 @@
|
|
2
2
|
begin
|
3
3
|
require 'yard'
|
4
4
|
|
5
|
-
class MatcherHandler < YARD::Handlers::Ruby::Base
|
6
|
-
handles method_call(:describe_matcher)
|
7
|
-
|
8
|
-
def process
|
9
|
-
src = statement.parameters.children.first.source[1..-1]
|
10
|
-
MethodObject.new(Proxy.new(nil, "Ray::Matchers"), src) do |o|
|
11
|
-
o.source = statement.source
|
12
|
-
o.docstring = statement.comments
|
13
|
-
o.visibility = :private
|
14
|
-
end
|
15
|
-
end
|
16
|
-
end
|
17
|
-
|
18
5
|
YARD::Rake::YardocTask.new do |t|
|
19
6
|
t.files = ['lib/**/*.rb', 'ext/**/*.c', 'psp/*.c']
|
20
|
-
t.options |= ["--private"]
|
7
|
+
t.options |= ["--private", "-e", "./yard_ext.rb"]
|
21
8
|
end
|
22
9
|
rescue LoadError
|
23
10
|
$stderr.puts("YARD is not installed. Please install it " +
|
@@ -30,7 +17,8 @@ begin
|
|
30
17
|
Jeweler::Tasks.new do |s|
|
31
18
|
s.name = "ray"
|
32
19
|
|
33
|
-
s.summary = ""
|
20
|
+
s.summary = "A library to write games (or to play with) in Ruby"
|
21
|
+
s.description = "Written to play with Ruby"
|
34
22
|
s.homepage = "http://github.com/Mon-Ouie/ray"
|
35
23
|
|
36
24
|
s.email = "mon.ouie@gmail.com"
|
@@ -38,20 +26,39 @@ begin
|
|
38
26
|
|
39
27
|
s.files |= FileList["lib/**/*.rb"]
|
40
28
|
s.files |= FileList["ext/**/*.{c,h,m}"]
|
41
|
-
s.files |= FileList["bin/ray{,_irb}"]
|
42
29
|
|
43
|
-
s.
|
30
|
+
s.has_rdoc = "yard"
|
44
31
|
|
45
|
-
s.
|
32
|
+
s.extensions = ["ext/extconf.rb"]
|
33
|
+
|
34
|
+
s.add_development_dependency "jeweler"
|
35
|
+
s.add_development_dependency "yard"
|
36
|
+
s.add_development_dependency "rspec"
|
37
|
+
s.add_development_dependency "psp_task"
|
46
38
|
end
|
47
39
|
rescue LoadError
|
48
40
|
$stderr.puts("Jeweler is not installed. Please install it " +
|
49
41
|
"with the following command: gem intall jeweler")
|
50
42
|
end
|
51
43
|
|
52
|
-
|
53
|
-
|
54
|
-
|
44
|
+
begin
|
45
|
+
begin
|
46
|
+
require 'spec/rake/spectask'
|
47
|
+
|
48
|
+
Spec::Rake::SpecTask.new(:spec) do |t|
|
49
|
+
t.spec_files = FileList['spec/**/*_spec\.rb']
|
50
|
+
t.fail_on_error = false
|
51
|
+
end
|
52
|
+
rescue LoadError
|
53
|
+
require 'rspec/core/rake_task'
|
54
|
+
|
55
|
+
RSpec::Core::RakeTask.new(:spec) do |t|
|
56
|
+
t.fail_on_error = false
|
57
|
+
end
|
58
|
+
end
|
59
|
+
rescue LoadError
|
60
|
+
$stderr.puts("RSpec is not installed. Please install it " +
|
61
|
+
"with the following command: gem install rspec")
|
55
62
|
end
|
56
63
|
|
57
64
|
namespace :ext do
|
@@ -95,12 +102,15 @@ begin
|
|
95
102
|
syck/token.c syck/emitter.c syck/handler.c syck/node.c syck/syck.c
|
96
103
|
syck/yaml2byte.c).map { |i| "psp/#{i}" }
|
97
104
|
|
98
|
-
static_libs = ["-
|
105
|
+
static_libs = ["-lSDL_ttf", "-lSDL_mixer", "-lSDL_gfx", "-lSDL_image",
|
106
|
+
"-lSDL", "-lGL", "-lpspvfpu", "-lfreetype", "-lvorbisfile",
|
107
|
+
"-lvorbis", "-lmikmod", "-logg",
|
99
108
|
"-lpspgu", "-lpspaudio", "-lpsprtc", "-lpsphprm", "-lpspwlan",
|
100
109
|
"-lruby", "-lpng", "-ljpeg", "-lz","-lm", "-lc"]
|
101
110
|
|
102
111
|
flags = ["-Wall", "-Wno-unused-parameter", "-D_PSP_ -DHAVE_STRUCT_TIMESPEC",
|
103
|
-
"-
|
112
|
+
"-DHAVE_SDL_SDL_IMAGE_H", "-G0", "-DHAVE_SDL_SDL_ROTOZOOM_H",
|
113
|
+
"-DHAVE_SDL_SDL_TTF_H", "-DHAVE_SDL_SDL_MIXER_H", "-DUSE_RWOPS"]
|
104
114
|
|
105
115
|
begin
|
106
116
|
PSPTask.new do |t|
|
data/VERSION
CHANGED
@@ -1 +1 @@
|
|
1
|
-
0.0.
|
1
|
+
0.0.1
|
data/ext/audio.c
ADDED
@@ -0,0 +1,473 @@
|
|
1
|
+
#include "ray.h"
|
2
|
+
|
3
|
+
#ifdef HAVE_SDL_MIXER
|
4
|
+
|
5
|
+
VALUE ray_mAudio = Qnil;
|
6
|
+
VALUE ray_cSound = Qnil;
|
7
|
+
VALUE ray_cMusic = Qnil;
|
8
|
+
|
9
|
+
/* @return [Integer] The audio frequency */
|
10
|
+
VALUE ray_audio_frequency() {
|
11
|
+
int freq = 0, channels = 0;
|
12
|
+
uint16_t format = 0;
|
13
|
+
Mix_QuerySpec(&freq, &format, &channels);
|
14
|
+
|
15
|
+
return INT2FIX(freq);
|
16
|
+
}
|
17
|
+
|
18
|
+
/* @return [Integer] The audio format */
|
19
|
+
VALUE ray_audio_format() {
|
20
|
+
int freq = 0, channels = 0;
|
21
|
+
uint16_t format = 0;
|
22
|
+
Mix_QuerySpec(&freq, &format, &channels);
|
23
|
+
|
24
|
+
return INT2FIX(format);
|
25
|
+
}
|
26
|
+
|
27
|
+
/* @return [true, false] true if mono is used */
|
28
|
+
VALUE ray_audio_mono() {
|
29
|
+
int freq = 0, channels = 0;
|
30
|
+
uint16_t format = 0;
|
31
|
+
Mix_QuerySpec(&freq, &format, &channels);
|
32
|
+
|
33
|
+
return channels == 1 ? Qtrue : Qfalse;
|
34
|
+
}
|
35
|
+
|
36
|
+
/* @return [true, false] true if stereo is used */
|
37
|
+
VALUE ray_audio_stereo() {
|
38
|
+
int freq = 0, channels = 0;
|
39
|
+
uint16_t format = 0;
|
40
|
+
Mix_QuerySpec(&freq, &format, &channels);
|
41
|
+
|
42
|
+
return channels == 1 ? Qfalse : Qtrue;
|
43
|
+
}
|
44
|
+
|
45
|
+
/*
|
46
|
+
@return [Float] The volume for the song which is currently being played.
|
47
|
+
0 is the minimum volume, whereas 100 is the maximum.
|
48
|
+
*/
|
49
|
+
VALUE ray_audio_volume(VALUE self) {
|
50
|
+
int volume = Mix_VolumeMusic(-1);
|
51
|
+
return rb_float_new((volume / 128.0f) * 100.0f);
|
52
|
+
}
|
53
|
+
|
54
|
+
/* Sets the volume of the song which is currently being played */
|
55
|
+
VALUE ray_audio_set_volume(VALUE self, VALUE value) {
|
56
|
+
float volume = (float)NUM2DBL(value);
|
57
|
+
Mix_VolumeMusic((int)((volume / 100.0f) * 128.0f));
|
58
|
+
|
59
|
+
return value;
|
60
|
+
}
|
61
|
+
|
62
|
+
/*
|
63
|
+
@overload playing?(channel = nil)
|
64
|
+
@return [true, false] If channel is set, true if something is playing on
|
65
|
+
that channel. If it isn't, true if a music is currently being played.
|
66
|
+
*/
|
67
|
+
VALUE ray_audio_playing(int argc, VALUE *argv, VALUE self) {
|
68
|
+
VALUE channel = Qnil;
|
69
|
+
rb_scan_args(argc, argv, "01", &channel);
|
70
|
+
|
71
|
+
if (NIL_P(channel))
|
72
|
+
return Mix_PlayingMusic() ? Qtrue : Qfalse;
|
73
|
+
return Mix_Playing(NUM2INT(channel)) ? Qtrue: Qfalse;
|
74
|
+
}
|
75
|
+
|
76
|
+
/*
|
77
|
+
@overload stop(channel = nil)
|
78
|
+
If channel is set, stops playback on a channel. Stops playing
|
79
|
+
the current music otherwise.
|
80
|
+
*/
|
81
|
+
VALUE ray_audio_stop(int argc, VALUE *argv, VALUE self) {
|
82
|
+
VALUE channel;
|
83
|
+
rb_scan_args(argc, argv, "01", &channel);
|
84
|
+
|
85
|
+
if (!NIL_P(channel)) {
|
86
|
+
Mix_HaltChannel(NUM2INT(channel));
|
87
|
+
return channel;
|
88
|
+
}
|
89
|
+
|
90
|
+
Mix_HaltMusic();
|
91
|
+
return Qnil;
|
92
|
+
}
|
93
|
+
|
94
|
+
/*
|
95
|
+
@overload pause(channel = nil)
|
96
|
+
If channel is set, pauses a channel. Pauses the current music otherwise.
|
97
|
+
*/
|
98
|
+
VALUE ray_audio_pause(int argc, VALUE *argv, VALUE self) {
|
99
|
+
VALUE channel;
|
100
|
+
rb_scan_args(argc, argv, "01", &channel);
|
101
|
+
|
102
|
+
if (!NIL_P(channel)) {
|
103
|
+
Mix_Pause(NUM2INT(channel));
|
104
|
+
return channel;
|
105
|
+
}
|
106
|
+
|
107
|
+
Mix_PauseMusic();
|
108
|
+
return Qnil;
|
109
|
+
}
|
110
|
+
|
111
|
+
/*
|
112
|
+
@overload resume(channel = nil)
|
113
|
+
If channel is set, resumes a paused channel from pause. Resumes the music
|
114
|
+
otherwise.
|
115
|
+
*/
|
116
|
+
VALUE ray_audio_resume(int argc, VALUE *argv, VALUE self) {
|
117
|
+
VALUE channel;
|
118
|
+
rb_scan_args(argc, argv, "01", &channel);
|
119
|
+
|
120
|
+
if (!NIL_P(channel)) {
|
121
|
+
Mix_Resume(NUM2INT(channel));
|
122
|
+
return channel;
|
123
|
+
}
|
124
|
+
|
125
|
+
Mix_ResumeMusic();
|
126
|
+
return Qnil;
|
127
|
+
}
|
128
|
+
|
129
|
+
/*
|
130
|
+
@overload paused?(channel = nil)
|
131
|
+
@return [true, false] True if the channel is paused. If channel isn't set,
|
132
|
+
returns true if the current music isn't paused.
|
133
|
+
*/
|
134
|
+
VALUE ray_audio_paused(int argc, VALUE *argv, VALUE self) {
|
135
|
+
VALUE channel;
|
136
|
+
rb_scan_args(argc, argv, "01", &channel);
|
137
|
+
|
138
|
+
if (!NIL_P(channel))
|
139
|
+
return Mix_Paused(NUM2INT(channel)) ? Qtrue : Qfalse;
|
140
|
+
return Mix_PausedMusic() ? Qtrue : Qfalse;
|
141
|
+
}
|
142
|
+
|
143
|
+
/*
|
144
|
+
@overload music_pos=(val)
|
145
|
+
Sets the position in the current music. May not be implemented for some
|
146
|
+
formats.
|
147
|
+
*/
|
148
|
+
VALUE ray_audio_set_music_pos(VALUE self, VALUE val) {
|
149
|
+
Mix_SetMusicPosition(NUM2DBL(val));
|
150
|
+
return val;
|
151
|
+
}
|
152
|
+
|
153
|
+
Mix_Chunk *ray_rb2chunk(VALUE object) {
|
154
|
+
if (!RAY_IS_A(object, ray_cSound)) {
|
155
|
+
rb_raise(rb_eTypeError, "Can't convert %s into Ray::Sound",
|
156
|
+
RAY_OBJ_CLASSNAME(object));
|
157
|
+
}
|
158
|
+
|
159
|
+
ray_sound *ptr = NULL;
|
160
|
+
Data_Get_Struct(object, ray_sound, ptr);
|
161
|
+
|
162
|
+
return ptr->sound;
|
163
|
+
}
|
164
|
+
|
165
|
+
void ray_free_sound(ray_sound *sound) {
|
166
|
+
if (sound->sound) Mix_FreeChunk(sound->sound);
|
167
|
+
free(sound);
|
168
|
+
}
|
169
|
+
|
170
|
+
VALUE ray_alloc_sound(VALUE self) {
|
171
|
+
ray_sound *ptr = malloc(sizeof(ray_sound));
|
172
|
+
ptr->sound = NULL;
|
173
|
+
|
174
|
+
VALUE ret = Data_Wrap_Struct(self, 0, ray_free_sound, ptr);
|
175
|
+
|
176
|
+
return ret;
|
177
|
+
}
|
178
|
+
|
179
|
+
void ray_init_sound_with_filename(VALUE self, VALUE filename) {
|
180
|
+
char *c_filename = StringValuePtr(filename);
|
181
|
+
ray_sound *sound = NULL;
|
182
|
+
Data_Get_Struct(self, ray_sound, sound);
|
183
|
+
|
184
|
+
sound->sound = Mix_LoadWAV(c_filename);
|
185
|
+
if (!sound->sound) {
|
186
|
+
rb_raise(rb_eRuntimeError, "Could not load sound (%s)",
|
187
|
+
Mix_GetError());
|
188
|
+
}
|
189
|
+
}
|
190
|
+
|
191
|
+
void ray_init_sound_with_io(VALUE self, VALUE io) {
|
192
|
+
ray_sound *sound = NULL;
|
193
|
+
Data_Get_Struct(self, ray_sound, sound);
|
194
|
+
|
195
|
+
VALUE string = rb_funcall2(io, RAY_METH("read"), 0, NULL);
|
196
|
+
char *content = StringValuePtr(string);
|
197
|
+
SDL_RWops *data = SDL_RWFromMem(content, (int)RSTRING_LEN(string));
|
198
|
+
|
199
|
+
if (!data) {
|
200
|
+
rb_raise(rb_eRuntimeError, "Could not create music data (%s)",
|
201
|
+
SDL_GetError());
|
202
|
+
}
|
203
|
+
|
204
|
+
sound->sound = Mix_LoadWAV_RW(data, 1);
|
205
|
+
if (!sound->sound) {
|
206
|
+
rb_raise(rb_eRuntimeError, "Could not load sound (%s)",
|
207
|
+
Mix_GetError());
|
208
|
+
}
|
209
|
+
}
|
210
|
+
|
211
|
+
/*
|
212
|
+
Creates a new sound from an IO object or a filename.
|
213
|
+
*/
|
214
|
+
VALUE ray_init_sound(VALUE self, VALUE arg) {
|
215
|
+
if (rb_respond_to(arg, RAY_METH("to_str")))
|
216
|
+
ray_init_sound_with_filename(self, rb_String(arg));
|
217
|
+
else if (rb_respond_to(arg, RAY_METH("read")))
|
218
|
+
ray_init_sound_with_io(self, arg);
|
219
|
+
else {
|
220
|
+
rb_raise(rb_eTypeError, "Can't convert %s into String",
|
221
|
+
RAY_OBJ_CLASSNAME(arg));
|
222
|
+
}
|
223
|
+
|
224
|
+
return Qnil;
|
225
|
+
}
|
226
|
+
|
227
|
+
/*
|
228
|
+
@overload play(channel = 0, times = 1)
|
229
|
+
Plays a sound on the given channel a given number of times.
|
230
|
+
@param [Integer, :forever] times How many times the sound should be played.
|
231
|
+
Can also be :forever or 0 to play it forever.
|
232
|
+
*/
|
233
|
+
VALUE ray_sound_play(int argc, VALUE *argv, VALUE self) {
|
234
|
+
VALUE channel, times;
|
235
|
+
rb_scan_args(argc, argv, "02", &channel, ×);
|
236
|
+
|
237
|
+
if (NIL_P(channel)) channel = INT2FIX(0);
|
238
|
+
if (NIL_P(times)) times = INT2FIX(1);
|
239
|
+
|
240
|
+
int c_channel = NUM2INT(channel), c_times = 0;
|
241
|
+
if (times == RAY_SYM("forever"))
|
242
|
+
c_times = 0;
|
243
|
+
else
|
244
|
+
c_times = NUM2INT(times);
|
245
|
+
|
246
|
+
Mix_Chunk *chunk = ray_rb2chunk(self);
|
247
|
+
Mix_PlayChannel(c_channel, chunk, c_times - 1);
|
248
|
+
|
249
|
+
return self;
|
250
|
+
}
|
251
|
+
|
252
|
+
/*
|
253
|
+
@overload fade(duration, channel = 0, times = 1)
|
254
|
+
Same as play, but fades for a given number of a seconds.
|
255
|
+
@param [Float] duration Duration of the fade, in seconds.
|
256
|
+
@see Ray::Sound#play
|
257
|
+
*/
|
258
|
+
VALUE ray_sound_fade(int argc, VALUE *argv, VALUE self) {
|
259
|
+
VALUE duration, channel, times;
|
260
|
+
rb_scan_args(argc, argv, "12", &duration, &channel, ×);
|
261
|
+
|
262
|
+
if (NIL_P(channel)) channel = INT2FIX(0);
|
263
|
+
if (NIL_P(times)) times = INT2FIX(1);
|
264
|
+
|
265
|
+
int c_channel = NUM2INT(channel), c_times = 0;
|
266
|
+
if (times == RAY_SYM("forever"))
|
267
|
+
c_times = 0;
|
268
|
+
else
|
269
|
+
c_times = NUM2INT(times);
|
270
|
+
|
271
|
+
Mix_Chunk *chunk = ray_rb2chunk(self);
|
272
|
+
Mix_FadeInChannel(c_channel, chunk, c_times - 1,
|
273
|
+
(int)(NUM2DBL(duration) * 1000));
|
274
|
+
|
275
|
+
return self;
|
276
|
+
}
|
277
|
+
|
278
|
+
/* @return [Float] Volume of the sound, between 0 and 100. */
|
279
|
+
VALUE ray_sound_volume(VALUE self) {
|
280
|
+
Mix_Chunk *chunk = ray_rb2chunk(self);
|
281
|
+
int volume = Mix_VolumeChunk(chunk, -1);
|
282
|
+
|
283
|
+
return rb_float_new((volume / 128.0f) * 100.0f);
|
284
|
+
}
|
285
|
+
|
286
|
+
/* Sets the volume of the sound. */
|
287
|
+
VALUE ray_sound_set_volume(VALUE self, VALUE value) {
|
288
|
+
Mix_Chunk *chunk = ray_rb2chunk(self);
|
289
|
+
float volume = (float)NUM2DBL(value);
|
290
|
+
Mix_VolumeChunk(chunk, (int)((volume / 100.0f) * 128.0f));
|
291
|
+
|
292
|
+
return value;
|
293
|
+
}
|
294
|
+
|
295
|
+
Mix_Music *ray_rb2music(VALUE object) {
|
296
|
+
if (!RAY_IS_A(object, ray_cMusic)) {
|
297
|
+
rb_raise(rb_eTypeError, "Can't convert %s into Ray::Music",
|
298
|
+
RAY_OBJ_CLASSNAME(object));
|
299
|
+
}
|
300
|
+
|
301
|
+
ray_music *ptr = NULL;
|
302
|
+
Data_Get_Struct(object, ray_music, ptr);
|
303
|
+
|
304
|
+
return ptr->music;
|
305
|
+
}
|
306
|
+
|
307
|
+
void ray_free_music(ray_music *music) {
|
308
|
+
if (music->music) Mix_FreeMusic(music->music);
|
309
|
+
free(music);
|
310
|
+
}
|
311
|
+
|
312
|
+
VALUE ray_alloc_music(VALUE self) {
|
313
|
+
ray_music *ptr = malloc(sizeof(ray_music));
|
314
|
+
ptr->music = NULL;
|
315
|
+
|
316
|
+
VALUE ret = Data_Wrap_Struct(self, 0, ray_free_music, ptr);
|
317
|
+
|
318
|
+
return ret;
|
319
|
+
}
|
320
|
+
|
321
|
+
void ray_init_music_with_filename(VALUE self, VALUE filename) {
|
322
|
+
char *c_filename = StringValuePtr(filename);
|
323
|
+
ray_music *music = NULL;
|
324
|
+
Data_Get_Struct(self, ray_music, music);
|
325
|
+
|
326
|
+
music->music = Mix_LoadMUS(c_filename);
|
327
|
+
if (!music->music) {
|
328
|
+
rb_raise(rb_eRuntimeError, "Could not load music (%s)",
|
329
|
+
Mix_GetError());
|
330
|
+
}
|
331
|
+
}
|
332
|
+
|
333
|
+
void ray_init_music_with_io(VALUE self, VALUE io) {
|
334
|
+
ray_music *music = NULL;
|
335
|
+
Data_Get_Struct(self, ray_music, music);
|
336
|
+
|
337
|
+
VALUE string = rb_funcall2(io, RAY_METH("read"), 0, NULL);
|
338
|
+
char *content = StringValuePtr(string);
|
339
|
+
SDL_RWops *data = SDL_RWFromMem(content, (int)RSTRING_LEN(string));
|
340
|
+
|
341
|
+
if (!data) {
|
342
|
+
rb_raise(rb_eRuntimeError, "Could not create music data (%s)",
|
343
|
+
SDL_GetError());
|
344
|
+
}
|
345
|
+
|
346
|
+
music->music = Mix_LoadMUS_RW(data);
|
347
|
+
if (!music->music) {
|
348
|
+
rb_raise(rb_eRuntimeError, "Could not load music (%s)",
|
349
|
+
Mix_GetError());
|
350
|
+
}
|
351
|
+
|
352
|
+
SDL_FreeRW(data);
|
353
|
+
}
|
354
|
+
|
355
|
+
/*
|
356
|
+
Creates a new music from an IO object or a filename.
|
357
|
+
*/
|
358
|
+
VALUE ray_init_music(VALUE self, VALUE arg) {
|
359
|
+
if (rb_respond_to(arg, RAY_METH("to_str")))
|
360
|
+
ray_init_music_with_filename(self, rb_String(arg));
|
361
|
+
else if (rb_respond_to(arg, RAY_METH("read")))
|
362
|
+
ray_init_music_with_io(self, arg);
|
363
|
+
else {
|
364
|
+
rb_raise(rb_eTypeError, "Can't convert %s into String",
|
365
|
+
RAY_OBJ_CLASSNAME(arg));
|
366
|
+
}
|
367
|
+
|
368
|
+
return Qnil;
|
369
|
+
}
|
370
|
+
|
371
|
+
/* @return [Integer] The type of the music */
|
372
|
+
VALUE ray_music_type(VALUE self) {
|
373
|
+
Mix_Music *music = ray_rb2music(self);
|
374
|
+
Mix_MusicType ret = Mix_GetMusicType(music);
|
375
|
+
|
376
|
+
return INT2FIX(ret);
|
377
|
+
}
|
378
|
+
|
379
|
+
/*
|
380
|
+
@overload play(times = 1)
|
381
|
+
Plays the music a given number of times.
|
382
|
+
@param [Integer, :forever] times How many times the music should be played.
|
383
|
+
Can also be :forever or 0 to play it forever.
|
384
|
+
*/
|
385
|
+
VALUE ray_music_play(int argc, VALUE *argv, VALUE self) {
|
386
|
+
VALUE times;
|
387
|
+
rb_scan_args(argc, argv, "01", ×);
|
388
|
+
|
389
|
+
if (NIL_P(times)) times = INT2FIX(1);
|
390
|
+
|
391
|
+
int c_times = 0;
|
392
|
+
if (times == RAY_SYM("forever"))
|
393
|
+
c_times = 0;
|
394
|
+
else
|
395
|
+
c_times = NUM2INT(times);
|
396
|
+
|
397
|
+
Mix_Music *music = ray_rb2music(self);
|
398
|
+
Mix_PlayMusic(music, c_times);
|
399
|
+
|
400
|
+
return self;
|
401
|
+
}
|
402
|
+
|
403
|
+
/*
|
404
|
+
Document-class: Ray::Music
|
405
|
+
|
406
|
+
Class used to play music. Notice only one music can be played at the
|
407
|
+
same time.
|
408
|
+
*/
|
409
|
+
|
410
|
+
/*
|
411
|
+
Document-class: Ray::Sound
|
412
|
+
|
413
|
+
Class used to represent short sounds. You can play one sound per channel.
|
414
|
+
*/
|
415
|
+
|
416
|
+
void Init_ray_audio() {
|
417
|
+
ray_mAudio = rb_define_module_under(ray_mRay, "Audio");
|
418
|
+
|
419
|
+
rb_define_const(ray_mAudio, "FORMAT_U8", INT2FIX(AUDIO_U8));
|
420
|
+
rb_define_const(ray_mAudio, "FORMAT_S8", INT2FIX(AUDIO_S8));
|
421
|
+
rb_define_const(ray_mAudio, "FORMAT_U16LSB", INT2FIX(AUDIO_U16LSB));
|
422
|
+
rb_define_const(ray_mAudio, "FORMAT_S16LSB", INT2FIX(AUDIO_S16LSB));
|
423
|
+
rb_define_const(ray_mAudio, "FORMAT_U16MSB", INT2FIX(AUDIO_U16MSB));
|
424
|
+
rb_define_const(ray_mAudio, "FORMAT_S16MSB", INT2FIX(AUDIO_S16MSB));
|
425
|
+
rb_define_const(ray_mAudio, "FORMAT_U16", INT2FIX(AUDIO_U16));
|
426
|
+
rb_define_const(ray_mAudio, "FORMAT_S16", INT2FIX(AUDIO_S16));
|
427
|
+
rb_define_const(ray_mAudio, "FORMAT_U16SYS", INT2FIX(AUDIO_U16SYS));
|
428
|
+
rb_define_const(ray_mAudio, "FORMAT_S16SYS", INT2FIX(AUDIO_S16SYS));
|
429
|
+
|
430
|
+
rb_define_module_function(ray_mAudio, "frequency", ray_audio_frequency, 0);
|
431
|
+
rb_define_module_function(ray_mAudio, "format", ray_audio_format, 0);
|
432
|
+
rb_define_module_function(ray_mAudio, "mono?", ray_audio_mono, 0);
|
433
|
+
rb_define_module_function(ray_mAudio, "stereo?", ray_audio_stereo, 0);
|
434
|
+
|
435
|
+
rb_define_module_function(ray_mAudio, "volume", ray_audio_volume, 0);
|
436
|
+
rb_define_module_function(ray_mAudio, "volume=", ray_audio_set_volume, 1);
|
437
|
+
|
438
|
+
rb_define_module_function(ray_mAudio, "stop", ray_audio_stop, -1);
|
439
|
+
rb_define_module_function(ray_mAudio, "pause", ray_audio_pause, -1);
|
440
|
+
rb_define_module_function(ray_mAudio, "resume", ray_audio_resume, -1);
|
441
|
+
rb_define_module_function(ray_mAudio, "paused?", ray_audio_paused, -1);
|
442
|
+
rb_define_module_function(ray_mAudio, "playing?", ray_audio_playing, -1);
|
443
|
+
|
444
|
+
rb_define_module_function(ray_mAudio, "music_pos=", ray_audio_set_music_pos, 1);
|
445
|
+
|
446
|
+
ray_cSound = rb_define_class_under(ray_mRay, "Sound", rb_cObject);
|
447
|
+
rb_define_alloc_func(ray_cSound, ray_alloc_sound);
|
448
|
+
rb_define_method(ray_cSound, "initialize", ray_init_sound, 1);
|
449
|
+
rb_define_method(ray_cSound, "play", ray_sound_play, -1);
|
450
|
+
rb_define_method(ray_cSound, "fade", ray_sound_fade, -1);
|
451
|
+
rb_define_method(ray_cSound, "volume", ray_sound_volume, 0);
|
452
|
+
rb_define_method(ray_cSound, "volume=", ray_sound_set_volume, 1);
|
453
|
+
|
454
|
+
ray_cMusic = rb_define_class_under(ray_mRay, "Music", rb_cObject);
|
455
|
+
rb_define_alloc_func(ray_cMusic, ray_alloc_music);
|
456
|
+
rb_define_method(ray_cMusic, "initialize", ray_init_music, 1);
|
457
|
+
rb_define_method(ray_cMusic, "type", ray_music_type, 0);
|
458
|
+
rb_define_method(ray_cMusic, "play", ray_music_play, -1);
|
459
|
+
|
460
|
+
rb_define_const(ray_cMusic, "TYPE_NONE", INT2FIX(MUS_NONE));
|
461
|
+
rb_define_const(ray_cMusic, "TYPE_CMD", INT2FIX(MUS_CMD));
|
462
|
+
rb_define_const(ray_cMusic, "TYPE_WAV", INT2FIX(MUS_WAV));
|
463
|
+
rb_define_const(ray_cMusic, "TYPE_MOD", INT2FIX(MUS_MOD));
|
464
|
+
rb_define_const(ray_cMusic, "TYPE_MID", INT2FIX(MUS_MID));
|
465
|
+
rb_define_const(ray_cMusic, "TYPE_OGG", INT2FIX(MUS_OGG));
|
466
|
+
rb_define_const(ray_cMusic, "TYPE_MP3", INT2FIX(MUS_MP3));
|
467
|
+
#ifndef PSP
|
468
|
+
rb_define_const(ray_cMusic, "TYPE_MP3_MAD", INT2FIX(MUS_MP3_MAD));
|
469
|
+
rb_define_const(ray_cMusic, "TYPE_FLAC", INT2FIX(MUS_FLAC));
|
470
|
+
#endif
|
471
|
+
}
|
472
|
+
|
473
|
+
#endif
|