randsum 1.0.3 → 1.0.4
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- checksums.yaml +4 -4
- data/README.md +104 -13
- data/lib/randsum.rb +6 -1
- data/lib/randsum/filters/droppers/dropper.rb +21 -6
- data/lib/randsum/filters/droppers/high_dropper.rb +1 -1
- data/lib/randsum/filters/droppers/low_dropper.rb +1 -1
- data/lib/randsum/filters/replacers/replacer.rb +35 -0
- data/lib/randsum/filters/replacers/replacer_targets/replacer_target.rb +28 -0
- data/lib/randsum/filters/replacers/replacer_targets/replacer_target_all.rb +7 -0
- data/lib/randsum/filters/replacers/replacer_values/replacer_double_value.rb +7 -0
- data/lib/randsum/filters/replacers/replacer_values/replacer_reroll_value.rb +7 -0
- data/lib/randsum/filters/replacers/replacer_values/replacer_value.rb +28 -0
- data/lib/randsum/roll.rb +41 -15
- data/lib/randsum/version.rb +1 -1
- metadata +8 -3
- data/lib/randsum/filters/filter.rb +0 -14
checksums.yaml
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@@ -1,7 +1,7 @@
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---
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: c3a741642aa60b86f2c5f085ccce024f09606a29
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data.tar.gz: dc30d622c0b53c70bae39a1ce4b6f15128b235dc
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 80dcc04a112b364b44deea35593bf7eb6df2bd63846c82e93da8f7b32373bf68692a9712591035f1d2cb0ab4ada315922ca48e3a4691714b7a9789971b48f97e
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data.tar.gz: db464e7cc91dd7a58d1100a8d117adb6440f428b6eb04773d596d8a53bd514436443379d066a4da8ccb9aeb0fc2b462e17b80386d51a83a4075c9f9f8cb19a46
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data/README.md
CHANGED
@@ -89,75 +89,166 @@ Snakeyes. Rough.
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89
89
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`Die#roll` returns a `Roll` object, which can teach you a lot about your rolls (but not, tragically, how to roll better.)
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```
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-
>
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+
> roll = Randsum::D20.roll 5
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#=> You rolled 5 d20, and got a 61. (Rolls: [20, 16, 9, 14, 1])
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```
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The `#total` method represents the sum total of the dice that were rolled:
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```
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-
>
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> roll.total
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#=> 61
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```
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The `#rolls` array, which reports the individual results of any dice rolled:
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```
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-
>
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> roll.rolls
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#=> [20, 17, 9, 14,1]
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```
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`#quantity` tells you how many dice were rolled this time:
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```
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>
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> roll.quantity
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#=> 5
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```
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`#sides` reports the number of sides on the dice rolled in this result:
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```
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-
>
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+
> roll.sides
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#=> 20
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```
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And if you don't like that roll (hey we get it) you can use `#die` to get another of the same die to roll again!
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```
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-
>
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+
> roll.die.roll
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#=> You rolled 1 D20, and got 17. (Rolls: [17])
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```
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#### Manipulating `Roll`s
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-
Roll
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`Roll`s can be directly created, using the `.roll` class method. Get ready to see the word `Roll` a lot below; its become meaningless to me at this point.
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+
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```
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> Randsum::Roll.roll 2 d:20
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#=> You rolled 2 d20, and got 25. (Rolls: [12, 13])
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```
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+
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##### Dropping Rolls
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`Roll`s also include public `#drop_lowest` and `#drop_highest`, and `#drop` methods.
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`#drop_lowest` returns a new `Roll` without the lowest numerical die roll.
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```
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-
>
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+
> roll = Randsum::D6.roll 4
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#=> You rolled 4 d6, and got 11. (Rolls: [3, 2, 2, 4])
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149
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-
>
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-
#=>
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> roll.drop_lowest
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#=> You rolled 3 d6, and got 9. (Rolls: [4, 3, 2])
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```
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Similarly, `#drop_highest` will remove the highest number in the `rolls` array.
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```
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>
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> new_roll = roll.drop_highest
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#=> You rolled 3 d6, and got 7. (Rolls: [2, 2, 3])
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```
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Both `#drop_lowest` and `#drop_highest` can also take an optional integer argument.
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```
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-
>
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> roll.drop_highest(2)
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#=> You rolled 2 d6, and got 4. (Rolls: [2, 2])
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```
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+
`#drop` works as a catch-all for these, using keyword arguments:
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-
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```
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> roll.drop(extremity: :highest, quantity: 2)
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#=> You rolled 2 d6, and got 4. (Rolls: [2, 2])
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```
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##### Replacing Values
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`Roll`s have a number of ways to further manipulate the rolls inside.
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+
|
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```
|
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+
> roll = Randsum::D20.roll(3)
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#=> You rolled 3 d20, and got 35. (Rolls: [14, 12, 9])
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```
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+
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You can use the `#reroll` to completely trash the rolls you had and start again.
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```
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> roll.reroll
|
185
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+
#=> You rolled 3 d20, and got 44. (Rolls: [19, 11, 14])
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```
|
187
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+
|
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+
`#double_all` takes all instances of a value in the roll and - you guess it - doubles it.
|
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+
```
|
190
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+
> roll.double_all(9)
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+
#=> You rolled 3 d20, and got 44. (Rolls: [14, 12, 18])
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+
```
|
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+
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+
The catch-all `#replace` method takes a number of arguments that change its behavior:
|
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+
- the `target:` keyword can be:
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+
|
197
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+
- an integer (what you want to replace) or
|
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```
|
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> roll.replace(target: 9, with: 20)
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+
#=> You rolled 3 d20, and got 46. (Rolls: [14, 12, 20])
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+
```
|
202
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+
- the symbol `:all` (to replace all of the rolls)
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+
```
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> roll.replace(target: :all, with: 20)
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#=> You rolled 3 d20, and got 60. (Rolls: [20, 20, 20])
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+
```
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+
|
208
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+
- the `with:` keyword:
|
209
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+
- an integer (what you want the target to be replaced by)
|
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```
|
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+
> roll.replace(target: 9, with: 20)
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+
#=> You rolled 3 d20, and got 46. (Rolls: [14, 12, 20])
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+
```
|
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+
- the symbol `:reroll` (to replace the targets with a new roll using the same die)
|
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+
```
|
216
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+
> roll.replace(target: 9, with: :reroll)
|
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+
#=> You rolled 3 d20, and got 28. (Rolls: [14, 12, 2])
|
218
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+
```
|
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+
- the symbol `:double` (to double the value of the targets)
|
220
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+
```
|
221
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+
> roll.replace(target: 9, with: :double)
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+
#=> You rolled 3 d20, and got 44. (Rolls: [14, 12, 18])
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+
```
|
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+
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+
#### Checking!
|
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+
Need to see if a value meet or beat another value? Well, beans. We've got that, too.
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+
|
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+
```
|
229
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+
> roll = Randsum::D20.roll(3)
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+
#=> You rolled 3 d20, and got 22. (Rolls: [20, 1, 1])
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+
|
232
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+
> roll.beats?(20)
|
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#=> true
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234
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|
235
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> roll.beats?(22)
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#=> false
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+
|
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+
> roll.beats?(25)
|
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#=> false
|
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+
|
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+
> roll.meets?(20)
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#=> true
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+
|
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+
> roll.meets?(22)
|
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#=> true
|
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+
|
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+
> roll.meets?(25)
|
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#=> false
|
249
|
+
```
|
250
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+
|
251
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+
### WHY IS THIS SO COMPLICATED
|
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`Die#simple_roll` will just give you a random number, but where's the fun in that?
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### Why build this?
|
data/lib/randsum.rb
CHANGED
@@ -1,6 +1,11 @@
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1
1
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require "randsum/version"
|
2
2
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require "randsum/metadata"
|
3
|
-
require "randsum/filters/
|
3
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+
require "randsum/filters/replacers/replacer"
|
4
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+
require "randsum/filters/replacers/replacer_targets/replacer_target"
|
5
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+
require "randsum/filters/replacers/replacer_targets/replacer_target_all"
|
6
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+
require "randsum/filters/replacers/replacer_values/replacer_value"
|
7
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+
require "randsum/filters/replacers/replacer_values/replacer_reroll_value"
|
8
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+
require "randsum/filters/replacers/replacer_values/replacer_double_value"
|
4
9
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require "randsum/filters/droppers/dropper"
|
5
10
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require "randsum/filters/droppers/high_dropper"
|
6
11
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require "randsum/filters/droppers/low_dropper"
|
@@ -1,23 +1,38 @@
|
|
1
1
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module Randsum
|
2
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-
class Dropper
|
2
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+
class Dropper
|
3
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+
attr_reader :quantity, :roll
|
3
4
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|
4
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-
def self.
|
5
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+
def self.for(quantity:, extremity:, roll:)
|
5
6
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Object.const_get(
|
6
7
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"Randsum::#{extremity.to_s.gsub("est","").capitalize}Dropper"
|
7
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-
).new(quantity: quantity,
|
8
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+
).new(quantity: quantity, roll: roll)
|
9
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+
end
|
10
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+
|
11
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+
def initialize(quantity:, roll:)
|
12
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+
@quantity = quantity
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13
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@roll = roll
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8
14
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end
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9
15
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10
16
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def filter
|
11
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-
|
17
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+
return Randsum::Roll.new(
|
18
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+
die: roll.die,
|
19
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+
quantity: roll.quantity,
|
20
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+
result: result
|
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+
)
|
12
22
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end
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13
23
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|
14
24
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def ordered
|
15
25
|
raise NotImplementedError
|
16
26
|
end
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17
27
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18
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-
|
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-
|
28
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+
private
|
29
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+
|
30
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+
def result
|
31
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+
ordered.first(remainder)
|
20
32
|
end
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33
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|
34
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+
def remainder
|
35
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+
roll.length - quantity
|
36
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+
end
|
22
37
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end
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23
38
|
end
|
@@ -0,0 +1,35 @@
|
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1
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+
module Randsum
|
2
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+
class Replacer
|
3
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+
attr_reader :target, :with, :roll
|
4
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+
|
5
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+
def self.for(target:, with:, roll:)
|
6
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+
Randsum::Replacer.new(
|
7
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+
target: target,
|
8
|
+
with: with,
|
9
|
+
roll: roll,
|
10
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+
)
|
11
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+
end
|
12
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+
|
13
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+
def initialize(target:, with:, roll:)
|
14
|
+
@target = ReplacerTarget.for(target, roll: roll)
|
15
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+
@with = ReplacerValue.for(with, roll: roll)
|
16
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+
@roll = roll
|
17
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+
end
|
18
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+
|
19
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+
def filter
|
20
|
+
return Randsum::Roll.new(
|
21
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+
die: roll.die,
|
22
|
+
quantity: roll.quantity,
|
23
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+
result: result
|
24
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+
)
|
25
|
+
end
|
26
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+
|
27
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+
def result
|
28
|
+
(roll.result - target.match) + transformed
|
29
|
+
end
|
30
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+
|
31
|
+
def transformed
|
32
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+
with.transform(target.match)
|
33
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+
end
|
34
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+
end
|
35
|
+
end
|
@@ -0,0 +1,28 @@
|
|
1
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+
module Randsum
|
2
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+
class ReplacerTarget
|
3
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+
ALL = :all
|
4
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+
attr_reader :target, :roll
|
5
|
+
|
6
|
+
def self.for(target, roll:)
|
7
|
+
case target
|
8
|
+
when ALL
|
9
|
+
ReplacerTargetAll
|
10
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+
when nil
|
11
|
+
ReplacerTargetAll
|
12
|
+
else
|
13
|
+
ReplacerTarget
|
14
|
+
end.new(target, roll: roll)
|
15
|
+
end
|
16
|
+
|
17
|
+
def initialize(target, roll:)
|
18
|
+
@target = target
|
19
|
+
@roll = roll
|
20
|
+
end
|
21
|
+
|
22
|
+
def match
|
23
|
+
roll.result.select do |r|
|
24
|
+
r == target
|
25
|
+
end
|
26
|
+
end
|
27
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+
end
|
28
|
+
end
|
@@ -0,0 +1,28 @@
|
|
1
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+
module Randsum
|
2
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+
class ReplacerValue
|
3
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+
REROLL = :reroll
|
4
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+
DOUBLE = :double
|
5
|
+
|
6
|
+
attr_reader :roll, :value
|
7
|
+
|
8
|
+
def self.for(value, roll:)
|
9
|
+
case value
|
10
|
+
when REROLL
|
11
|
+
ReplacerRerollValue
|
12
|
+
when DOUBLE
|
13
|
+
ReplacerDoubleValue
|
14
|
+
else
|
15
|
+
ReplacerValue
|
16
|
+
end.new(value, roll: roll)
|
17
|
+
end
|
18
|
+
|
19
|
+
def initialize(value, roll:)
|
20
|
+
@value = value
|
21
|
+
@roll = roll
|
22
|
+
end
|
23
|
+
|
24
|
+
def transform(match)
|
25
|
+
match.map { value }
|
26
|
+
end
|
27
|
+
end
|
28
|
+
end
|
data/lib/randsum/roll.rb
CHANGED
@@ -7,6 +7,10 @@ module Randsum
|
|
7
7
|
alias_method :count, :quantity
|
8
8
|
alias_method :rolls, :result
|
9
9
|
|
10
|
+
def self.roll(num, d:)
|
11
|
+
new(die: Die.new(d), quantity: num)
|
12
|
+
end
|
13
|
+
|
10
14
|
def initialize(die:, quantity:, result: nil)
|
11
15
|
@die = die
|
12
16
|
@quantity = quantity
|
@@ -24,14 +28,44 @@ module Randsum
|
|
24
28
|
end
|
25
29
|
alias_method :to_i, :total
|
26
30
|
|
31
|
+
def beats?(check_value)
|
32
|
+
total > check_value
|
33
|
+
end
|
34
|
+
|
35
|
+
def meets?(meet_value)
|
36
|
+
total >= meet_value
|
37
|
+
end
|
38
|
+
|
39
|
+
def replace(target, with:)
|
40
|
+
Replacer.for(
|
41
|
+
target: target,
|
42
|
+
with: with,
|
43
|
+
roll: self
|
44
|
+
).filter
|
45
|
+
end
|
46
|
+
|
47
|
+
def double_all(target)
|
48
|
+
Replacer.for(
|
49
|
+
target: target,
|
50
|
+
with: ReplacerValue::DOUBLE,
|
51
|
+
roll: self
|
52
|
+
).filter
|
53
|
+
end
|
54
|
+
|
55
|
+
def reroll
|
56
|
+
Replacer.for(
|
57
|
+
target: ReplacerTarget::ALL,
|
58
|
+
with: ReplacerValue::REROLL,
|
59
|
+
roll: self
|
60
|
+
).filter
|
61
|
+
end
|
62
|
+
|
27
63
|
def drop(quantity:,extremity:)
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
).filter
|
34
|
-
)
|
64
|
+
Dropper.for(
|
65
|
+
quantity: quantity,
|
66
|
+
extremity: extremity,
|
67
|
+
roll: self
|
68
|
+
).filter
|
35
69
|
end
|
36
70
|
|
37
71
|
def drop_lowest(quantity = 1)
|
@@ -44,14 +78,6 @@ module Randsum
|
|
44
78
|
|
45
79
|
private
|
46
80
|
|
47
|
-
def new_roll_with(result: nil)
|
48
|
-
return Roll.new(
|
49
|
-
die: die,
|
50
|
-
quantity: quantity,
|
51
|
-
result: result
|
52
|
-
)
|
53
|
-
end
|
54
|
-
|
55
81
|
def roll!
|
56
82
|
(1..quantity).map { die.simple_roll }
|
57
83
|
end
|
data/lib/randsum/version.rb
CHANGED
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: randsum
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 1.0.
|
4
|
+
version: 1.0.4
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- Alex Jarvis
|
8
8
|
autorequire:
|
9
9
|
bindir: exe
|
10
10
|
cert_chain: []
|
11
|
-
date: 2016-11-
|
11
|
+
date: 2016-11-06 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: bundler
|
@@ -94,7 +94,12 @@ files:
|
|
94
94
|
- lib/randsum/filters/droppers/dropper.rb
|
95
95
|
- lib/randsum/filters/droppers/high_dropper.rb
|
96
96
|
- lib/randsum/filters/droppers/low_dropper.rb
|
97
|
-
- lib/randsum/filters/
|
97
|
+
- lib/randsum/filters/replacers/replacer.rb
|
98
|
+
- lib/randsum/filters/replacers/replacer_targets/replacer_target.rb
|
99
|
+
- lib/randsum/filters/replacers/replacer_targets/replacer_target_all.rb
|
100
|
+
- lib/randsum/filters/replacers/replacer_values/replacer_double_value.rb
|
101
|
+
- lib/randsum/filters/replacers/replacer_values/replacer_reroll_value.rb
|
102
|
+
- lib/randsum/filters/replacers/replacer_values/replacer_value.rb
|
98
103
|
- lib/randsum/metadata.rb
|
99
104
|
- lib/randsum/roll.rb
|
100
105
|
- lib/randsum/version.rb
|