qi 10.0.0.beta5 → 10.0.0.beta6
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- checksums.yaml +4 -4
- data/README.md +4 -30
- data/lib/qi.rb +63 -61
- metadata +2 -2
checksums.yaml
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@@ -1,7 +1,7 @@
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metadata.gz:
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metadata.gz: 638a4dafc9645e200d72d7799afb3f28cca3a81f7cd887e5f29c64974e5776e0
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data.tar.gz: 5e74a8a31f894187b404a3c41ed1a1434916880925934f2fe627e19472f99084
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SHA512:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 41a6e8c87db922ca87d992b62909c6cf5d87d8900d12c9bc0b43d94d1882040d168678ee9d3f6be85904b7f275a0eaa9c42e32364b0d7c5e4766ec84953fdb10
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data.tar.gz: 14323df90b7e942fbae1a1db4f3e23f071c4fdd62bd969797a39909c710e599534c5eaa2fd4b6a01ffbe91f48d25122a28c32b599fc5731f9b3c14b72c2f8a74
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data/README.md
CHANGED
@@ -45,7 +45,8 @@ qi0.south_captures # => ["S"]
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45
45
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qi0.squares # => {3=>"s", 4=>"k", 5=>"s", 22=>"+P", 43=>"+B"}
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qi0.north_turn? # => false
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qi0.south_turn? # => true
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-
qi0.
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qi0.serialize # => "SouthTurn===S,b,g,g,g,g,n,n,n,n,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,r,r,s===3:s,4:k,5:s,22:+P,43:+B"
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qi0.inspect # => "<Qi SouthTurn===S,b,g,g,g,g,n,n,n,n,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,r,r,s===3:s,4:k,5:s,22:+P,43:+B>"
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qi0.to_a
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# [false,
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@@ -53,20 +54,6 @@ qi0.to_a
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# ["S"],
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# {3=>"s", 4=>"k", 5=>"s", 22=>"+P", 43=>"+B"}]
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-
qi0.display(81, 9)
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-
# [["b", "g", "g", "g", "g", "n", "n", "n", "n", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "r", "r", "s"],
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# [[". ", ". ", ". ", "s ", "k ", "s ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", "+P", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", "+B", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "]],
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# ["S"],
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# "Turn to south"]
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-
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qi1 = qi0.commit({ 43 => nil, 13 => "+B" })
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qi1.north_captures # => ["b", "g", "g", "g", "g", "n", "n", "n", "n", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "r", "r", "s"]
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@@ -74,27 +61,14 @@ qi1.south_captures # => ["S"]
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qi1.squares # => {3=>"s", 4=>"k", 5=>"s", 22=>"+P", 13=>"+B"}
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qi1.north_turn? # => true
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qi1.south_turn? # => false
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-
qi1.
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qi1.serialize # => "NorthTurn===S,b,g,g,g,g,n,n,n,n,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,r,r,s===3:s,4:k,5:s,22:+P,13:+B"
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qi1.inspect # => "<Qi NorthTurn===S,b,g,g,g,g,n,n,n,n,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,r,r,s===3:s,4:k,5:s,22:+P,13:+B>"
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qi1.to_a
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# [true,
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# ["b", "g", "g", "g", "g", "n", "n", "n", "n", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "r", "r", "s"],
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# ["S"],
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# {3=>"s", 4=>"k", 5=>"s", 22=>"+P", 13=>"+B"}]
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-
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qi1.display(81, 9)
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-
# [["b", "g", "g", "g", "g", "n", "n", "n", "n", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "r", "r", "s"],
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# [[". ", ". ", ". ", "s ", "k ", "s ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", "+B", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", "+P", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "],
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# [". ", ". ", ". ", ". ", ". ", ". ", ". ", ". ", ". "]],
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# ["S"],
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# "Turn to north"]
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```
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## License
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data/lib/qi.rb
CHANGED
@@ -10,11 +10,12 @@ class Qi
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# @return [Hash] a hash of pieces on the board
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attr_reader :north_captures, :south_captures, :squares
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# Initializes a new Qi object with the given
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# Initializes a new Qi object with the given attributes.
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#
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# @param is_north_turn [Boolean] a boolean value indicating whose turn it is
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# @param north_captures [Array] an array of pieces captured by the north player
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# @param south_captures [Array] an array of pieces captured by the south player
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# @param squares [Hash] a hash of
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# @param north_captures [Array<Object>] an array of pieces captured by the north player
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# @param south_captures [Array<Object>] an array of pieces captured by the south player
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# @param squares [Hash<Object, Object>] a hash of squares on the board
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def initialize(is_north_turn, north_captures, south_captures, squares)
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# Assign the parameters to instance variables.
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@is_north_turn = is_north_turn
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@@ -24,48 +25,37 @@ class Qi
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end
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# Returns a new Qi object that represents the state after applying the given changes.
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#
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#
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# @param diffs [Hash<Object, Object>] a hash of changes to apply to the squares hash
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# @param in_hand [Object, nil] the piece that is in hand or nil if none
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# @param is_drop [Boolean] a boolean value indicating whether the in hand piece is dropped or not
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# @return [Qi] a new Qi object with modified attributes
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-
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# @return [Qi] a new Qi object with modified attributes, where:
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# - the turn is switched
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# - the captures are updated according to the in hand piece and the drop flag
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# - the squares are merged with the diffs hash
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def commit(diffs = {}, in_hand = nil, is_drop: false)
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modified_squares = squares.merge(diffs)
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-
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self.class.new(south_turn?, north_captures, south_captures, modified_squares)
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-
elsif north_turn?
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-
modified_captures = if is_drop
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remove_from_captures(in_hand, *north_captures)
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-
else
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north_captures + [in_hand]
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-
end
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self.class.new(false, modified_captures, south_captures, modified_squares)
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-
else
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-
modified_captures = if is_drop
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-
remove_from_captures(in_hand, *south_captures)
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-
else
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south_captures + [in_hand]
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-
end
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-
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self.class.new(true, north_captures, modified_captures, modified_squares)
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-
end
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+
modified_captures = update_captures(in_hand, is_drop:)
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self.class.new(!north_turn?, *modified_captures, modified_squares)
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end
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# Checks if it is the north turn or not.
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#
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# @return [Boolean] true if it is the north turn and false otherwise
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def north_turn?
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@is_north_turn
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end
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# Checks if it is not the north turn or not.
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#
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# @return [Boolean] true if it is not the north turn and false otherwise
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def south_turn?
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!north_turn?
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end
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# Returns an array representation of the Qi object's attributes.
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-
#
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#
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# @return [Array(Boolean, Array<Object>, Array<Object>, Hash<Object, Object>)] an array containing four elements:
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# - a boolean value indicating whose turn it is
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# - an array of pieces captured by the north player
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# - an array of pieces captured by the south player
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@@ -79,48 +69,60 @@ class Qi
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]
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end
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# Returns
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#
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# @
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#
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# -
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# -
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-
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-
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-
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-
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-
board = (0...size).to_a.map { |i| squares.fetch(i, ".") }.map { |square| square.center(square_size) }.each_slice(cols).to_a
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-
turn = (north_turn? ? "Turn to north" : "Turn to south")
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+
# Returns a string representation of the Qi object's attributes.
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#
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# @return [String] a string containing three parts separated by "===":
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# - the current turn, either "NorthTurn" or "SouthTurn"
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# - the captures, sorted and joined by ","
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# - the squares, mapped to "coordinate:piece" pairs and joined by ","
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def serialize
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serialized_turn = (north_turn? ? "NorthTurn" : "SouthTurn")
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serialized_captures = (north_captures + south_captures).sort.join(",")
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serialized_squares = squares.keys.map { |i| "#{i}:#{squares.fetch(i)}" }.join(",")
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-
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-
north_captures,
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board,
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south_captures,
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-
turn
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-
]
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"#{serialized_turn}===#{serialized_captures}===#{serialized_squares}"
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end
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-
# Returns a
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-
#
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# Returns a human-readable representation of the Qi object.
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#
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# @return [String] a string containing the class name and the serialized attributes
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def inspect
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-
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-
serialized_captures = captures.join(",")
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-
serialized_squares = squares.keys.map { |i| "#{i}:#{squares.fetch(i)}" }.join(",")
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-
|
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-
"<Qi #{serialized_turn} #{serialized_captures} #{serialized_squares}>"
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+
"<#{self.class} #{serialize}>"
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end
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private
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-
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-
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-
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# Updates the captures arrays based on the piece in hand and whether it is dropped or not.
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#
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# @param in_hand [Object, nil] the piece that is in hand or nil if none
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# @param is_drop [Boolean] a boolean value indicating whether the in hand piece is dropped or not
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# @return [Array] an array containing the updated north and south captures arrays
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+
def update_captures(in_hand, is_drop:)
|
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+
return [north_captures, south_captures] if in_hand.nil?
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+
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captures = north_turn? ? north_captures : south_captures
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other_captures = north_turn? ? south_captures : north_captures
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+
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+
if is_drop
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captures = remove_from_captures(in_hand, *captures)
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+
else
|
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captures += [in_hand]
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+
end
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111
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-
|
120
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-
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-
raise ::IndexError, "#{captured_piece} not found!" if capture_id.nil?
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+
north_turn? ? [captures, other_captures] : [other_captures, captures]
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+
end
|
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114
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-
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-
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# Removes the last occurrence of a piece from an array of captures and returns the modified array.
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+
#
|
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# @param piece [Object] the piece to be removed
|
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# @param captures [Array<Object>] the array of captures
|
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# @return [Array<Object>] the modified array of captures
|
120
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+
# @raise [IndexError] if the piece is not found in the array
|
121
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+
def remove_from_captures(piece, *captures)
|
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+
index = captures.rindex(piece)
|
123
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+
raise ::IndexError, "#{piece} not found!" if index.nil?
|
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+
|
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+
captures.delete_at(index)
|
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captures
|
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127
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end
|
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end
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metadata
CHANGED
@@ -1,14 +1,14 @@
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--- !ruby/object:Gem::Specification
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2
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name: qi
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3
3
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version: !ruby/object:Gem::Version
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-
version: 10.0.0.
|
4
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+
version: 10.0.0.beta6
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5
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platform: ruby
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authors:
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- Cyril Kato
|
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autorequire:
|
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bindir: bin
|
10
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cert_chain: []
|
11
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-
date: 2023-04-
|
11
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+
date: 2023-04-23 00:00:00.000000000 Z
|
12
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dependencies: []
|
13
13
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description: An abstraction that could help to update positions for games like Shogi.
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email: contact@cyril.email
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